[07.07.2008 9:22:25] IDXEngine v1.0 Loading...
System Info>>
Windows version: 5.1
CPU            : AMD Sempron(tm) Processor 28,
RAM Available  : 120Mb
RAM Total      : 480Mb
Video device   : VIA/S3G UniChrome Pro IGP/MMX/SSE
OpenGL         : 1.2 (S3 Graphics)
Max texture resolution:1024x1024
Max multytexturing layers:2
WARNING: Your card does not support VSync!
WARNING: Your card does not support Vertex shaders!
WARNING: Your card does not support Pixel shaders!
WARNING: Your card does not support Shadow maps!
WARNING: Your card does not support Depth textures!
WARNING: Your card does not support Cube Maps!
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[07.07.2008 9:22:25] Engine Start...
Texture "data\Textures\tileblue.JPG" OK
Texture scale to sqr size
Texture "data\Textures\tole.jpg" OK
Texture scale to sqr size
Texture "data\Textures\Titul.jpg" OK
Texture scale to sqr size
Texture "data\Textures\records.jpg" OK
Texture "data\Textures\tilebow.jpg" OK
Texture "data\Textures\expl.png" OK
Texture scale to sqr size
Texture "data\Textures\tower4.png" OK
Texture "data\Textures\starburst.jpg" OK
Texture "data\Textures\particle.bmp" OK
Texture "data\Textures\menu.png" OK
Texture "data\Textures\darken.png" OK
Texture "data\Textures\Flash.jpg" OK
Texture "data\Textures\Logo.png" OK
Texture "data\Textures\texture6.JPG" OK
Texture "data\Textures\Font1.png" OK
Texture "data\Textures\SceneryLevel.png" OK
Texture "data\Textures\Levelt0.jpg" OK
Texture "data\Textures\Levelt1.jpg" OK
[07.07.2008 9:22:35] Engine Close...
