using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace PArena
{
    class Bullet_Boss4:Bullet
    {
         static float initSpeed = 200;

         public Bullet_Boss4(Vector2 pos, Vector2 dir, Texture2D tex)
            : base(pos, dir, tex, initSpeed)
        {
            tailColor = Color.Purple;
            tailLength = 50;
            positions = new List<VecColor>();
            positions.Add(new VecColor(pos, Color.Red));
            ttl = 10;
            damage = 8;            
        }
    }
}
