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JenEngine
Windows version: 6.2 (Build 9200)
CPU            : Intel(R) Core(TM) i5-2400 CPU @ 3.10GHz(~3110)x
RAM Total      : 8104Mb
RAM Available  : 4597Mb
GPU0           : NVIDIA GeForce GTX 560 
Chip           : GeForce GTX 560
MemorySize     : 1023Mb
DriverVersion  : 9.18.13.697(10-2-2012)
GPU1           : 
Chip           : Intel(R) HD Graphics 2000
MemorySize     : 2108Mb
DriverVersion  : 9.17.10.2867(9-26-2012)
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Register shader loader. Ext UnicodeString: .xml
Register texture loader. Ext UnicodeString: .dds
Register font loader. Ext UnicodeString: .jfi
Register window class.
Create window.
Set pixel format.
Create OpenGL context.
Make current OpenGL context.
OpenGL version : 4.2.0 (NVIDIA Corporation)
Video device   : GeForce GTX 560/PCIe/SSE2
Texture units  : 160
Loading |SpriteShader.xml
Loading |TextShader.xml
Let's rock!
Loading ArialFont_0.dds
Loading ArialFont.jfi
Loading BackgroundMenu.dds
Loading BackgroundMenu.xml
Loading fix.dds
Shader resource |SpriteShader.xml destroyed
Shader resource |TextShader.xml destroyed
Shader resource BackgroundMenu.xml destroyed
Font ArialFont.jfi destroyed
Texture ArialFont_0.dds destroyed
Texture BackgroundMenu.dds destroyed
Texture fix.dds destroyed
Delete OpenGL context.
Release device context.
Destroy window.
Unregister window class.
