using UnityEngine;
using System.Collections;
using System.Collections.Generic;
[System.Serializable]
public class EnemySystemScript : MonoBehaviour {
	
	public List<GameObject> EnemyList = new List<GameObject>();
	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () 
	{
	
	}
}
