********************************************************************************
JenEngine
Windows version: 6.1 (Buid 7600)4
CPU            : Intel(R) Core(TM)2 Quad CPU    Q6600  @ 2.40GHz(~2399)x
RAM Available  : 1737Mb
RAM Total      : 4096Mb
********************************************************************************
[00:00 0000ms] Register shader loader. Ext string: xml
[00:00 0000ms] Register texture loader. Ext string: dds
[00:00 0000ms] Register window class.
[00:00 0020ms] Create window.
[00:00 0163ms] Create OpenGL context.
[00:00 0027ms] Make current OpenGL context.
OpenGL version : 3.3.0 (NVIDIA Corporation)
Video device   : GeForce GTX 260/PCI/SSE2
Video memory   : 896Mb
Texture units  : 96
[00:00 0001ms] Loading Shader.xml
[00:00 0015ms] Let's rock!
[00:00 0015ms] Loading Food1.dds
[00:00 0000ms] Loading Food2.dds
[00:00 0001ms] Loading Food3.dds
[00:00 0000ms] Loading Rock.dds
[00:00 0000ms] Loading Ground.dds
[00:00 0000ms] Loading GameOver.dds
[00:00 0001ms] Loading Counter.dds
[00:00 0000ms] Loading CounterShader.xml
[00:00 0023ms] Loading Head.dds
[00:00 0001ms] Loading Body.dds
[00:00 0000ms] Loading Trace.dds
[00:01 1356ms] Texture Food1.dds destroyed
[00:01 0000ms] Texture Food2.dds destroyed
[00:01 0000ms] Texture Food3.dds destroyed
[00:01 0000ms] Texture Rock.dds destroyed
[00:01 0000ms] Texture GameOver.dds destroyed
[00:01 0000ms] Texture Counter.dds destroyed
[00:01 0000ms] Shader resource CounterShader.xml destroyed
[00:01 0000ms] Texture Head.dds destroyed
[00:01 0000ms] Texture Body.dds destroyed
[00:01 0000ms] Texture Trace.dds destroyed
[00:01 0000ms] Shader resource Shader.xml destroyed
[00:01 0000ms] Delete OpenGL context.
[00:01 0000ms] Release device context.
[00:01 0000ms] Destroy window.
[00:01 0000ms] Unregister window class.
