[folding]

node_unfolds=[NodePath("FloorTileMapLayer"), PackedStringArray("Ordering"), NodePath("Blackman"), PackedStringArray("Collision", "speaker"), NodePath("Blackman/Interaction"), PackedStringArray("command_list"), NodePath("Tombstone"), PackedStringArray("command_list"), NodePath("LeftEntrance"), PackedStringArray("command_list")]
resource_unfolds=["res://environment/rooms/level_2.tscn::Resource_6rjbm", PackedStringArray(), "res://environment/rooms/level_2.tscn::Resource_np35r", PackedStringArray("commands"), "res://environment/rooms/level_2.tscn::Resource_o66ji", PackedStringArray("commands")]
nodes_folded=[NodePath("Tombstone")]
