[folding]

node_unfolds=[NodePath("."), PackedStringArray("Ordering"), NodePath("TileMapLayerHolder"), PackedStringArray("Ordering"), NodePath("TileMapLayerHolder/Navigation"), PackedStringArray("Ordering"), NodePath("TileMapLayerHolder/FloorBelow"), PackedStringArray("Ordering"), NodePath("TileMapLayerHolder/Floor"), PackedStringArray("Ordering"), NodePath("TileMapLayerHolder/FloorAbove"), PackedStringArray("Ordering"), NodePath("TileMapLayerHolder/Entity"), PackedStringArray("Ordering"), NodePath("TileMapLayerHolder/Roof"), PackedStringArray("Visibility", "Ordering"), NodePath("TileMapLayerHolder/Foreground"), PackedStringArray("Visibility", "material", "Ordering"), NodePath("Player"), PackedStringArray("Transform"), NodePath("Flav/Interaction"), PackedStringArray("command_list"), NodePath("ExitEntrance"), PackedStringArray("item_used_command_list", "command_list")]
resource_unfolds=["res://rooms/room.tscn::TileSet_lsky4", PackedStringArray(), "res://rooms/final/final_room.tscn::Resource_05idk", PackedStringArray("commands"), "res://rooms/final/final_room.tscn::Resource_05x08", PackedStringArray("commands")]
nodes_folded=[NodePath("TileMapLayerHolder"), NodePath("Player"), NodePath("Amir"), NodePath("Amir/Interaction"), NodePath("Flav"), NodePath("Camel")]
