[editor_metadata]

executable_path="C:/Program Files/Godot Engine/Godot_v4.3-stable_win64.exe"
use_advanced_connections=true
show_script_methods_only=false
show_compatible_methods_only=false

[project_settings]

advanced_mode=true

[dialog_bounds]

project_settings=Rect2(600, 450, 1200, 700)
create_new_node=Rect2(750, 450, 900, 700)
editor_settings=Rect2(750, 450, 900, 700)
export=Rect2(750, 440, 900, 650)

[color_picker]

picker_shape=0
recent_presets=PackedColorArray(0.324219, 0.699066, 1, 1, 0.5, 0.367188, 0.25, 1, 0.765625, 0.406551, 0.0897217, 1, 1, 0.46875, 0, 1, 0.25, 0.277344, 0.5, 1, 0.219543, 0.288671, 0.851563, 1, 0.25, 0.335938, 0.5, 1, 0.218811, 0.464518, 0.933594, 1, 0, 0, 0, 1)
color_mode=2

[recent_files]

scenes=["res://rooms/branching/branching_room.tscn", "res://rooms/final/final_room.tscn", "res://rooms/room.tscn", "res://entities/people/player/player.tscn", "res://rooms/tombstone/tombstone_room.tscn", "res://rooms/caravan/caravan_room.tscn", "res://rooms/cave_entrance/cave_entrance.tscn", "res://rooms/cliff/cliff_room.tscn", "res://rooms/start/start.tscn", "res://environment/rooms/level_3.tscn"]
scripts=["res://game/commands/command_cutscene_effect.gd", "res://rooms/branching/branching_room.gd", "res://rooms/cliff/cliff_room.gd", "res://rooms/caravan/caravan_room.gd", "res://rooms/tombstone/tombstone_room.gd", "res://game/commands/command_entity_walk.gd", "res://rooms/cave_entrance/cave_entrance.gd", "res://game/inventory/inventory.gd", "res://game/game_manager.gd", "res://game/commands/command_list.gd"]

[script_setup]

last_selected_language="GDScript"

[debug_options]

run_debug_paths=true
run_debug_navigation=false
run_debug_collisions=false
run_debug_avoidance=false

[2d_editor]

theme_preview=0
grid_offset=Vector2(0, 0)
grid_step=Vector2(4, 4)
primary_grid_step=Vector2i(8, 8)
snap_rotation_offset=0.0
snap_rotation_step=0.261799
snap_scale_step=0.1

[linked_properties]

Control:scale=true
Button:scale=true

[export_options]

default_filename="The Heart"
