[docks]

dock_3_selected_tab_idx=0
dock_4_selected_tab_idx=0
dock_5_selected_tab_idx=0
dock_floating={}
dock_bottom=[]
dock_closed=[]
dock_split_2=0
dock_split_3=0
dock_hsplit_1=0
dock_hsplit_2=430
dock_hsplit_3=-600
dock_hsplit_4=0
dock_filesystem_h_split_offset=240
dock_filesystem_v_split_offset=0
dock_filesystem_display_mode=0
dock_filesystem_file_sort=0
dock_filesystem_file_list_display_mode=0
dock_filesystem_selected_paths=PackedStringArray("res://rooms/branching/command_lists/ravine_use_coin.tres")
dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://rooms/", "res://rooms/final/", "res://rooms/cave_entrance/command_lists/", "res://rooms/branching/", "res://rooms/branching/command_lists/", "res://entities/people/player/")
dock_3="Scene,Import"
dock_4="FileSystem"
dock_5="Inspector,Node,History"

[EditorNode]

open_scenes=PackedStringArray("res://rooms/start/start.tscn", "res://rooms/cliff/cliff_room.tscn", "res://rooms/cave_entrance/cave_entrance.tscn", "res://rooms/caravan/caravan_room.tscn", "res://rooms/tombstone/tombstone_room.tscn", "res://entities/people/player/player.tscn", "res://rooms/final/final_room.tscn", "res://rooms/branching/branching_room.tscn")
current_scene="res://rooms/start/start.tscn"
center_split_offset=-411
selected_default_debugger_tab_idx=0
selected_main_editor_idx=0
selected_bottom_panel_item=0

[ScriptEditor]

open_scripts=["res://entities/interaction/activation_radius.gd", "res://rooms/branching/branching_room.gd", "res://rooms/caravan/caravan_room.gd", "res://rooms/cave_entrance/cave_entrance.gd", "res://rooms/cliff/cliff_room.gd", "res://game/commands/command_cutscene_effect.gd", "res://game/commands/command_dialog.gd", "res://game/commands/command_entity_walk.gd", "res://game/commands/command_goto.gd", "res://game/commands/command_item.gd", "res://game/commands/command_label.gd", "res://game/commands/command_list.gd", "res://game/commands/command_replace_list.gd", "res://game/commands/command_timer.gd", "res://game/commands/dialog_option.gd", "res://game/ui/dialog_ui.gd", "res://entities/entity_person.gd", "res://game/game_manager.gd", "res://entities/interaction/interaction.gd", "res://game/inventory/inventory.gd", "res://environment/rooms/level_2.gd", "res://entities/people/player/player.gd", "res://game/player_input.gd", "res://rooms/room.gd", "res://rooms/start/start.gd", "res://rooms/tombstone/tombstone_room.gd", "res://game/ui/ui_canvas_layer.gd"]
selected_script="res://rooms/start/start.gd"
open_help=[]
script_split_offset=183
list_split_offset=0
zoom_factor=1.0

[ShaderEditor]

open_shaders=[]
split_offset=0
selected_shader=""
text_shader_zoom_factor=1.0

[editor_log]

log_filter_0=true
log_filter_2=true
log_filter_1=true
log_filter_3=true
log_filter_4=false
collapse=false
show_search=true
