package ecs.components;

import ecs.core.Entity;
import ecs.core.Component;

class BombSpawn extends Component {
	public var totalDelay:Float = 1;
	public var delay:Float = 0;
	public var count:Int = 5;
	public var distance:Float = 40;
	public var lastPhase:Null<Float> = null;
	public var spawned:Array<Entity> = [];
}
