[gd_scene load_steps=9 format=2]

[ext_resource path="res://audio/sounds/kick.wav" type="AudioStream" id=1]
[ext_resource path="res://audio/audio.gd" type="Script" id=2]
[ext_resource path="res://audio/sounds/speak.wav" type="AudioStream" id=4]
[ext_resource path="res://audio/sounds/take_a_task.wav" type="AudioStream" id=5]
[ext_resource path="res://audio/sounds/quest_complete.wav" type="AudioStream" id=6]
[ext_resource path="res://audio/sounds/arm.wav" type="AudioStream" id=7]
[ext_resource path="res://audio/sounds/drink.wav" type="AudioStream" id=8]
[ext_resource path="res://audio/sounds/pickup.wav" type="AudioStream" id=9]

[node name="audio" type="Node"]
pause_mode = 2
script = ExtResource( 2 )

[node name="sounds" type="ResourcePreloader" parent="."]
resources = [ PoolStringArray( "arm", "drink", "kick", "pickup", "quest_complete", "speak", "take_a_task" ), [ ExtResource( 7 ), ExtResource( 8 ), ExtResource( 1 ), ExtResource( 9 ), ExtResource( 6 ), ExtResource( 4 ), ExtResource( 5 ) ] ]

[node name="players" type="Node" parent="."]
pause_mode = 1

[node name="sounds_player_1" type="AudioStreamPlayer" parent="players"]

[node name="sounds_player_2" type="AudioStreamPlayer" parent="players"]

[node name="sounds_player_3" type="AudioStreamPlayer" parent="players"]

[node name="sounds_player_4" type="AudioStreamPlayer" parent="players"]

[node name="sounds_player_5" type="AudioStreamPlayer" parent="players"]

[node name="sounds_player_6" type="AudioStreamPlayer" parent="players"]

[node name="sounds_player_7" type="AudioStreamPlayer" parent="players"]

[node name="sounds_player_8" type="AudioStreamPlayer" parent="players"]

[node name="music_player" type="AudioStreamPlayer" parent="."]
bus = "Music"

[node name="ambient_player" type="AudioStreamPlayer" parent="."]
autoplay = true
bus = "Ambient"

[node name="tween" type="Tween" parent="."]
