[gd_scene load_steps=2 format=2]

[ext_resource path="res://sprites/actors/scarecrow.png" type="Texture" id=1]

[node name="scarecrow" type="Node2D"]

[node name="Sprite" type="Sprite" parent="."]
position = Vector2( 0, -4 )
texture = ExtResource( 1 )
offset = Vector2( 0, -76 )
