public sealed class EquipmentBlueptints
{
    public readonly EquipmentBlueprintParams[] Ships;
    public readonly EquipmentBlueprintParams[] Drives;
    public readonly EquipmentBlueprintParams[] Tanks;
    public readonly EquipmentBlueprintParams[] CargoModules;
    public readonly EquipmentBlueprintParams[] Shields;
    public readonly EquipmentBlueprintParams[] Weapons;

    public EquipmentBlueptints(
            EquipmentBlueprintParams[] ships,
            EquipmentBlueprintParams[] drives,
            EquipmentBlueprintParams[] tanks,
            EquipmentBlueprintParams[] cargo,
            EquipmentBlueprintParams[] shields,
            EquipmentBlueprintParams[] weapons
        )
    {
        Ships = ships;
        Drives = drives;
        Tanks = tanks;
        CargoModules = cargo;
        Shields = shields;
        Weapons = weapons;
    }
}
