[gd_scene load_steps=4 format=2]

[ext_resource path="res://sprites/mill.png" type="Texture" id=1]

[sub_resource type="Animation" id=1]
resource_name = "rotate"
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath("Sprite2:rotation_degrees")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 1 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ 0.0, 360.0 ]
}

[sub_resource type="CapsuleShape2D" id=2]
radius = 55.8008
height = 103.734

[node name="mill" type="StaticBody2D"]

[node name="Sprite" type="Sprite" parent="."]
position = Vector2( 2.04669, 8.48627 )
texture = ExtResource( 1 )
offset = Vector2( 0.622986, -204.708 )
region_enabled = true
region_rect = Rect2( 0, 0, 262, 410 )

[node name="Sprite2" type="Sprite" parent="."]
position = Vector2( 0.146973, -328.242 )
texture = ExtResource( 1 )
region_enabled = true
region_rect = Rect2( 290, 89, 60, 55 )

[node name="Sprite3" type="Sprite" parent="Sprite2"]
show_behind_parent = true
position = Vector2( 9.24988, 121.089 )
texture = ExtResource( 1 )
region_enabled = true
region_rect = Rect2( 282, 141, 93, 229 )

[node name="Sprite4" type="Sprite" parent="Sprite2"]
show_behind_parent = true
position = Vector2( -125.294, 12.6134 )
rotation = 1.5708
texture = ExtResource( 1 )
region_enabled = true
region_rect = Rect2( 282, 141, 93, 229 )

[node name="Sprite5" type="Sprite" parent="Sprite2"]
show_behind_parent = true
position = Vector2( -11.7725, -121.089 )
rotation = 3.14159
texture = ExtResource( 1 )
region_enabled = true
region_rect = Rect2( 282, 141, 93, 229 )

[node name="Sprite6" type="Sprite" parent="Sprite2"]
show_behind_parent = true
position = Vector2( 122.771, -10.9317 )
rotation = 4.71239
texture = ExtResource( 1 )
region_enabled = true
region_rect = Rect2( 282, 141, 93, 229 )

[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
autoplay = "rotate"
playback_speed = 0.05
anims/rotate = SubResource( 1 )

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( -2.8316, -54.7447 )
rotation = 1.5708
shape = SubResource( 2 )
