[gd_scene load_steps=3 format=2]

[ext_resource path="res://scripts/bullet.gd" type="Script" id=1]

[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 0.5, 1 )

[node name="bullet" type="Area2D"]
monitoring = false
collision_layer = 0
collision_mask = 5
script = ExtResource( 1 )
type = "bullet"
speed = 48.0
dir = -1
q = 2

[node name="pol" type="Polygon2D" parent="."]
color = Color( 0.827451, 0.827451, 0.196078, 1 )
polygon = PoolVector2Array( 0, 0, 1, 0, 1, 1.08461, 1, 2, 0, 2 )

[node name="coll" type="CollisionShape2D" parent="."]
position = Vector2( 0.5, 1 )
shape = SubResource( 1 )

[node name="life_time" type="Timer" parent="."]
wait_time = 0.4
one_shot = true
autostart = true
