[gd_scene load_steps=4 format=2]

[ext_resource path="res://sprites/cars.png" type="Texture" id=1]
[ext_resource path="res://scripts/enemie_car_1.gd" type="Script" id=2]

[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 1.2, 1.5 )

[node name="enemie_3" type="Area2D"]
position = Vector2( 9, -2 )
monitorable = false
collision_mask = 0
script = ExtResource( 2 )

[node name="sprite" type="Sprite" parent="."]
texture = ExtResource( 1 )
offset = Vector2( 0.5, 0 )
hframes = 3

[node name="coll" type="CollisionShape2D" parent="."]
position = Vector2( 0.5, 0 )
shape = SubResource( 1 )

[node name="life_time" type="Timer" parent="."]
wait_time = 5.0
one_shot = true
