[gd_scene load_steps=3 format=2]

[ext_resource path="res://Other/igdc_logo.png" type="Texture" id=1]

[sub_resource type="Animation" id=1]
resource_name = "Start"
length = 2.0
tracks/0/type = "value"
tracks/0/path = NodePath(".:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 1, 2 ),
"transitions": PoolRealArray( 1, 3.605, 0.15932 ),
"update": 0,
"values": [ Vector2( 0, 0 ), Vector2( 0, 0 ), Vector2( 0, 32 ) ]
}
tracks/1/type = "method"
tracks/1/path = NodePath(".")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 2 ),
"transitions": PoolRealArray( 1 ),
"values": [ {
"args": [  ],
"method": "queue_free"
} ]
}

[node name="Logo" type="Node2D"]
z_index = 10

[node name="Sprite" type="Sprite" parent="."]
position = Vector2( 16, 16 )
texture = ExtResource( 1 )

[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
autoplay = "Start"
anims/Start = SubResource( 1 )
