gdjs.GameCode = {};
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gdjs.GameCode.GDOrangeBaseObjects3_1final = [];

gdjs.GameCode.GDa1Objects3_1final = [];

gdjs.GameCode.GDa1Objects4_1final = [];

gdjs.GameCode.GDa2Objects4_1final = [];

gdjs.GameCode.GDa3Objects4_1final = [];

gdjs.GameCode.GDa4Objects3_1final = [];

gdjs.GameCode.GDa4Objects4_1final = [];

gdjs.GameCode.GDa5Objects4_1final = [];

gdjs.GameCode.GDa6Objects3_1final = [];

gdjs.GameCode.GDa6Objects4_1final = [];

gdjs.GameCode.GDa7Objects4_1final = [];

gdjs.GameCode.GDa8Objects3_1final = [];

gdjs.GameCode.GDa8Objects4_1final = [];

gdjs.GameCode.GDa9Objects3_1final = [];

gdjs.GameCode.GDa9Objects4_1final = [];

gdjs.GameCode.GDb1Objects3_1final = [];

gdjs.GameCode.GDb1Objects4_1final = [];

gdjs.GameCode.GDb2Objects4_1final = [];

gdjs.GameCode.GDb3Objects3_1final = [];

gdjs.GameCode.GDb3Objects4_1final = [];

gdjs.GameCode.GDb4Objects2_1final = [];

gdjs.GameCode.GDb4Objects3_1final = [];

gdjs.GameCode.GDb5Objects2_1final = [];

gdjs.GameCode.GDb5Objects3_1final = [];

gdjs.GameCode.GDb5Objects4_1final = [];

gdjs.GameCode.GDb6Objects3_1final = [];

gdjs.GameCode.GDb6Objects4_1final = [];

gdjs.GameCode.GDb7Objects3_1final = [];

gdjs.GameCode.GDb7Objects4_1final = [];

gdjs.GameCode.GDc1Objects3_1final = [];

gdjs.GameCode.GDc1Objects4_1final = [];

gdjs.GameCode.GDc2Objects4_1final = [];

gdjs.GameCode.GDc3Objects4_1final = [];

gdjs.GameCode.GDc4Objects3_1final = [];

gdjs.GameCode.GDc4Objects4_1final = [];

gdjs.GameCode.GDc5Objects4_1final = [];

gdjs.GameCode.GDc6Objects2_1final = [];

gdjs.GameCode.GDc6Objects4_1final = [];

gdjs.GameCode.GDc7Objects4_1final = [];

gdjs.GameCode.GDc8Objects3_1final = [];

gdjs.GameCode.GDc8Objects4_1final = [];

gdjs.GameCode.GDc9Objects3_1final = [];

gdjs.GameCode.GDc9Objects4_1final = [];

gdjs.GameCode.GDcon1Objects3_1final = [];

gdjs.GameCode.GDcon1Objects4_1final = [];

gdjs.GameCode.GDcon2Objects2_1final = [];

gdjs.GameCode.GDcon2Objects4_1final = [];

gdjs.GameCode.GDcon3Objects3_1final = [];

gdjs.GameCode.GDcon3Objects4_1final = [];

gdjs.GameCode.GDcon4Objects3_1final = [];

gdjs.GameCode.GDcon4Objects4_1final = [];

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gdjs.GameCode.forEachIndex3 = 0;

gdjs.GameCode.forEachIndex4 = 0;

gdjs.GameCode.forEachObjects2 = [];

gdjs.GameCode.forEachObjects3 = [];

gdjs.GameCode.forEachObjects4 = [];

gdjs.GameCode.forEachTemporary2 = null;

gdjs.GameCode.forEachTemporary3 = null;

gdjs.GameCode.forEachTemporary4 = null;

gdjs.GameCode.forEachTotalCount2 = 0;

gdjs.GameCode.forEachTotalCount3 = 0;

gdjs.GameCode.forEachTotalCount4 = 0;

gdjs.GameCode.GDBlueWorkerUnitObjects1= [];
gdjs.GameCode.GDBlueWorkerUnitObjects2= [];
gdjs.GameCode.GDBlueWorkerUnitObjects3= [];
gdjs.GameCode.GDBlueWorkerUnitObjects4= [];
gdjs.GameCode.GDBlueWorkerUnitObjects5= [];
gdjs.GameCode.GDBlueWorkerUnitObjects6= [];
gdjs.GameCode.GDBlueWorkerUnitObjects7= [];
gdjs.GameCode.GDBlueSoldierUnitObjects1= [];
gdjs.GameCode.GDBlueSoldierUnitObjects2= [];
gdjs.GameCode.GDBlueSoldierUnitObjects3= [];
gdjs.GameCode.GDBlueSoldierUnitObjects4= [];
gdjs.GameCode.GDBlueSoldierUnitObjects5= [];
gdjs.GameCode.GDBlueSoldierUnitObjects6= [];
gdjs.GameCode.GDBlueSoldierUnitObjects7= [];
gdjs.GameCode.GDBlueTankUnitObjects1= [];
gdjs.GameCode.GDBlueTankUnitObjects2= [];
gdjs.GameCode.GDBlueTankUnitObjects3= [];
gdjs.GameCode.GDBlueTankUnitObjects4= [];
gdjs.GameCode.GDBlueTankUnitObjects5= [];
gdjs.GameCode.GDBlueTankUnitObjects6= [];
gdjs.GameCode.GDBlueTankUnitObjects7= [];
gdjs.GameCode.GDBlueMTUnitObjects1= [];
gdjs.GameCode.GDBlueMTUnitObjects2= [];
gdjs.GameCode.GDBlueMTUnitObjects3= [];
gdjs.GameCode.GDBlueMTUnitObjects4= [];
gdjs.GameCode.GDBlueMTUnitObjects5= [];
gdjs.GameCode.GDBlueMTUnitObjects6= [];
gdjs.GameCode.GDBlueMTUnitObjects7= [];
gdjs.GameCode.GDBlueRamUnitObjects1= [];
gdjs.GameCode.GDBlueRamUnitObjects2= [];
gdjs.GameCode.GDBlueRamUnitObjects3= [];
gdjs.GameCode.GDBlueRamUnitObjects4= [];
gdjs.GameCode.GDBlueRamUnitObjects5= [];
gdjs.GameCode.GDBlueRamUnitObjects6= [];
gdjs.GameCode.GDBlueRamUnitObjects7= [];
gdjs.GameCode.GDBlueStormtrooperUnitObjects1= [];
gdjs.GameCode.GDBlueStormtrooperUnitObjects2= [];
gdjs.GameCode.GDBlueStormtrooperUnitObjects3= [];
gdjs.GameCode.GDBlueStormtrooperUnitObjects4= [];
gdjs.GameCode.GDBlueStormtrooperUnitObjects5= [];
gdjs.GameCode.GDBlueStormtrooperUnitObjects6= [];
gdjs.GameCode.GDBlueStormtrooperUnitObjects7= [];
gdjs.GameCode.GDBlueTerminatorUnitObjects1= [];
gdjs.GameCode.GDBlueTerminatorUnitObjects2= [];
gdjs.GameCode.GDBlueTerminatorUnitObjects3= [];
gdjs.GameCode.GDBlueTerminatorUnitObjects4= [];
gdjs.GameCode.GDBlueTerminatorUnitObjects5= [];
gdjs.GameCode.GDBlueTerminatorUnitObjects6= [];
gdjs.GameCode.GDBlueTerminatorUnitObjects7= [];
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gdjs.GameCode.GDOrangeWorkerUnitObjects3= [];
gdjs.GameCode.GDOrangeWorkerUnitObjects4= [];
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gdjs.GameCode.GDOrangeWorkerUnitObjects6= [];
gdjs.GameCode.GDOrangeWorkerUnitObjects7= [];
gdjs.GameCode.GDOrangeSoldierUnitObjects1= [];
gdjs.GameCode.GDOrangeSoldierUnitObjects2= [];
gdjs.GameCode.GDOrangeSoldierUnitObjects3= [];
gdjs.GameCode.GDOrangeSoldierUnitObjects4= [];
gdjs.GameCode.GDOrangeSoldierUnitObjects5= [];
gdjs.GameCode.GDOrangeSoldierUnitObjects6= [];
gdjs.GameCode.GDOrangeSoldierUnitObjects7= [];
gdjs.GameCode.GDOrangeTankUnitObjects1= [];
gdjs.GameCode.GDOrangeTankUnitObjects2= [];
gdjs.GameCode.GDOrangeTankUnitObjects3= [];
gdjs.GameCode.GDOrangeTankUnitObjects4= [];
gdjs.GameCode.GDOrangeTankUnitObjects5= [];
gdjs.GameCode.GDOrangeTankUnitObjects6= [];
gdjs.GameCode.GDOrangeTankUnitObjects7= [];
gdjs.GameCode.GDOrangeMTUnitObjects1= [];
gdjs.GameCode.GDOrangeMTUnitObjects2= [];
gdjs.GameCode.GDOrangeMTUnitObjects3= [];
gdjs.GameCode.GDOrangeMTUnitObjects4= [];
gdjs.GameCode.GDOrangeMTUnitObjects5= [];
gdjs.GameCode.GDOrangeMTUnitObjects6= [];
gdjs.GameCode.GDOrangeMTUnitObjects7= [];
gdjs.GameCode.GDOrangeRamUnitObjects1= [];
gdjs.GameCode.GDOrangeRamUnitObjects2= [];
gdjs.GameCode.GDOrangeRamUnitObjects3= [];
gdjs.GameCode.GDOrangeRamUnitObjects4= [];
gdjs.GameCode.GDOrangeRamUnitObjects5= [];
gdjs.GameCode.GDOrangeRamUnitObjects6= [];
gdjs.GameCode.GDOrangeRamUnitObjects7= [];
gdjs.GameCode.GDOrangeStormtrooperUnitObjects1= [];
gdjs.GameCode.GDOrangeStormtrooperUnitObjects2= [];
gdjs.GameCode.GDOrangeStormtrooperUnitObjects3= [];
gdjs.GameCode.GDOrangeStormtrooperUnitObjects4= [];
gdjs.GameCode.GDOrangeStormtrooperUnitObjects5= [];
gdjs.GameCode.GDOrangeStormtrooperUnitObjects6= [];
gdjs.GameCode.GDOrangeStormtrooperUnitObjects7= [];
gdjs.GameCode.GDOrangeTerminatorUnitObjects1= [];
gdjs.GameCode.GDOrangeTerminatorUnitObjects2= [];
gdjs.GameCode.GDOrangeTerminatorUnitObjects3= [];
gdjs.GameCode.GDOrangeTerminatorUnitObjects4= [];
gdjs.GameCode.GDOrangeTerminatorUnitObjects5= [];
gdjs.GameCode.GDOrangeTerminatorUnitObjects6= [];
gdjs.GameCode.GDOrangeTerminatorUnitObjects7= [];
gdjs.GameCode.GDGUIControlBackgroundObjects1= [];
gdjs.GameCode.GDGUIControlBackgroundObjects2= [];
gdjs.GameCode.GDGUIControlBackgroundObjects3= [];
gdjs.GameCode.GDGUIControlBackgroundObjects4= [];
gdjs.GameCode.GDGUIControlBackgroundObjects5= [];
gdjs.GameCode.GDGUIControlBackgroundObjects6= [];
gdjs.GameCode.GDGUIControlBackgroundObjects7= [];
gdjs.GameCode.GDKafsCounterObjects1= [];
gdjs.GameCode.GDKafsCounterObjects2= [];
gdjs.GameCode.GDKafsCounterObjects3= [];
gdjs.GameCode.GDKafsCounterObjects4= [];
gdjs.GameCode.GDKafsCounterObjects5= [];
gdjs.GameCode.GDKafsCounterObjects6= [];
gdjs.GameCode.GDKafsCounterObjects7= [];
gdjs.GameCode.GDKukliCounterObjects1= [];
gdjs.GameCode.GDKukliCounterObjects2= [];
gdjs.GameCode.GDKukliCounterObjects3= [];
gdjs.GameCode.GDKukliCounterObjects4= [];
gdjs.GameCode.GDKukliCounterObjects5= [];
gdjs.GameCode.GDKukliCounterObjects6= [];
gdjs.GameCode.GDKukliCounterObjects7= [];
gdjs.GameCode.GDBetriCounterObjects1= [];
gdjs.GameCode.GDBetriCounterObjects2= [];
gdjs.GameCode.GDBetriCounterObjects3= [];
gdjs.GameCode.GDBetriCounterObjects4= [];
gdjs.GameCode.GDBetriCounterObjects5= [];
gdjs.GameCode.GDBetriCounterObjects6= [];
gdjs.GameCode.GDBetriCounterObjects7= [];
gdjs.GameCode.GDWorkerCreateButtonObjects1= [];
gdjs.GameCode.GDWorkerCreateButtonObjects2= [];
gdjs.GameCode.GDWorkerCreateButtonObjects3= [];
gdjs.GameCode.GDWorkerCreateButtonObjects4= [];
gdjs.GameCode.GDWorkerCreateButtonObjects5= [];
gdjs.GameCode.GDWorkerCreateButtonObjects6= [];
gdjs.GameCode.GDWorkerCreateButtonObjects7= [];
gdjs.GameCode.GDSoldierCreateButtonObjects1= [];
gdjs.GameCode.GDSoldierCreateButtonObjects2= [];
gdjs.GameCode.GDSoldierCreateButtonObjects3= [];
gdjs.GameCode.GDSoldierCreateButtonObjects4= [];
gdjs.GameCode.GDSoldierCreateButtonObjects5= [];
gdjs.GameCode.GDSoldierCreateButtonObjects6= [];
gdjs.GameCode.GDSoldierCreateButtonObjects7= [];
gdjs.GameCode.GDTankCreateButtonObjects1= [];
gdjs.GameCode.GDTankCreateButtonObjects2= [];
gdjs.GameCode.GDTankCreateButtonObjects3= [];
gdjs.GameCode.GDTankCreateButtonObjects4= [];
gdjs.GameCode.GDTankCreateButtonObjects5= [];
gdjs.GameCode.GDTankCreateButtonObjects6= [];
gdjs.GameCode.GDTankCreateButtonObjects7= [];
gdjs.GameCode.GDMTCreateButtonObjects1= [];
gdjs.GameCode.GDMTCreateButtonObjects2= [];
gdjs.GameCode.GDMTCreateButtonObjects3= [];
gdjs.GameCode.GDMTCreateButtonObjects4= [];
gdjs.GameCode.GDMTCreateButtonObjects5= [];
gdjs.GameCode.GDMTCreateButtonObjects6= [];
gdjs.GameCode.GDMTCreateButtonObjects7= [];
gdjs.GameCode.GDRamCreateButtonObjects1= [];
gdjs.GameCode.GDRamCreateButtonObjects2= [];
gdjs.GameCode.GDRamCreateButtonObjects3= [];
gdjs.GameCode.GDRamCreateButtonObjects4= [];
gdjs.GameCode.GDRamCreateButtonObjects5= [];
gdjs.GameCode.GDRamCreateButtonObjects6= [];
gdjs.GameCode.GDRamCreateButtonObjects7= [];
gdjs.GameCode.GDStormtrooperCreateButtonObjects1= [];
gdjs.GameCode.GDStormtrooperCreateButtonObjects2= [];
gdjs.GameCode.GDStormtrooperCreateButtonObjects3= [];
gdjs.GameCode.GDStormtrooperCreateButtonObjects4= [];
gdjs.GameCode.GDStormtrooperCreateButtonObjects5= [];
gdjs.GameCode.GDStormtrooperCreateButtonObjects6= [];
gdjs.GameCode.GDStormtrooperCreateButtonObjects7= [];
gdjs.GameCode.GDTerminatorCreateButtonObjects1= [];
gdjs.GameCode.GDTerminatorCreateButtonObjects2= [];
gdjs.GameCode.GDTerminatorCreateButtonObjects3= [];
gdjs.GameCode.GDTerminatorCreateButtonObjects4= [];
gdjs.GameCode.GDTerminatorCreateButtonObjects5= [];
gdjs.GameCode.GDTerminatorCreateButtonObjects6= [];
gdjs.GameCode.GDTerminatorCreateButtonObjects7= [];
gdjs.GameCode.GDOrangeBaseObjects1= [];
gdjs.GameCode.GDOrangeBaseObjects2= [];
gdjs.GameCode.GDOrangeBaseObjects3= [];
gdjs.GameCode.GDOrangeBaseObjects4= [];
gdjs.GameCode.GDOrangeBaseObjects5= [];
gdjs.GameCode.GDOrangeBaseObjects6= [];
gdjs.GameCode.GDOrangeBaseObjects7= [];
gdjs.GameCode.GDBlueBaseObjects1= [];
gdjs.GameCode.GDBlueBaseObjects2= [];
gdjs.GameCode.GDBlueBaseObjects3= [];
gdjs.GameCode.GDBlueBaseObjects4= [];
gdjs.GameCode.GDBlueBaseObjects5= [];
gdjs.GameCode.GDBlueBaseObjects6= [];
gdjs.GameCode.GDBlueBaseObjects7= [];
gdjs.GameCode.GDBBWorkerIndicatorObjects1= [];
gdjs.GameCode.GDBBWorkerIndicatorObjects2= [];
gdjs.GameCode.GDBBWorkerIndicatorObjects3= [];
gdjs.GameCode.GDBBWorkerIndicatorObjects4= [];
gdjs.GameCode.GDBBWorkerIndicatorObjects5= [];
gdjs.GameCode.GDBBWorkerIndicatorObjects6= [];
gdjs.GameCode.GDBBWorkerIndicatorObjects7= [];
gdjs.GameCode.GDtxtBBWorkerIndicatorObjects1= [];
gdjs.GameCode.GDtxtBBWorkerIndicatorObjects2= [];
gdjs.GameCode.GDtxtBBWorkerIndicatorObjects3= [];
gdjs.GameCode.GDtxtBBWorkerIndicatorObjects4= [];
gdjs.GameCode.GDtxtBBWorkerIndicatorObjects5= [];
gdjs.GameCode.GDtxtBBWorkerIndicatorObjects6= [];
gdjs.GameCode.GDtxtBBWorkerIndicatorObjects7= [];
gdjs.GameCode.GDBBSoldierIndicatorObjects1= [];
gdjs.GameCode.GDBBSoldierIndicatorObjects2= [];
gdjs.GameCode.GDBBSoldierIndicatorObjects3= [];
gdjs.GameCode.GDBBSoldierIndicatorObjects4= [];
gdjs.GameCode.GDBBSoldierIndicatorObjects5= [];
gdjs.GameCode.GDBBSoldierIndicatorObjects6= [];
gdjs.GameCode.GDBBSoldierIndicatorObjects7= [];
gdjs.GameCode.GDtxtBBSoldierIndicatorObjects1= [];
gdjs.GameCode.GDtxtBBSoldierIndicatorObjects2= [];
gdjs.GameCode.GDtxtBBSoldierIndicatorObjects3= [];
gdjs.GameCode.GDtxtBBSoldierIndicatorObjects4= [];
gdjs.GameCode.GDtxtBBSoldierIndicatorObjects5= [];
gdjs.GameCode.GDtxtBBSoldierIndicatorObjects6= [];
gdjs.GameCode.GDtxtBBSoldierIndicatorObjects7= [];
gdjs.GameCode.GDBBTankIndicatorObjects1= [];
gdjs.GameCode.GDBBTankIndicatorObjects2= [];
gdjs.GameCode.GDBBTankIndicatorObjects3= [];
gdjs.GameCode.GDBBTankIndicatorObjects4= [];
gdjs.GameCode.GDBBTankIndicatorObjects5= [];
gdjs.GameCode.GDBBTankIndicatorObjects6= [];
gdjs.GameCode.GDBBTankIndicatorObjects7= [];
gdjs.GameCode.GDtxtBBTankIndicatorObjects1= [];
gdjs.GameCode.GDtxtBBTankIndicatorObjects2= [];
gdjs.GameCode.GDtxtBBTankIndicatorObjects3= [];
gdjs.GameCode.GDtxtBBTankIndicatorObjects4= [];
gdjs.GameCode.GDtxtBBTankIndicatorObjects5= [];
gdjs.GameCode.GDtxtBBTankIndicatorObjects6= [];
gdjs.GameCode.GDtxtBBTankIndicatorObjects7= [];
gdjs.GameCode.GDBBMTIndicatorObjects1= [];
gdjs.GameCode.GDBBMTIndicatorObjects2= [];
gdjs.GameCode.GDBBMTIndicatorObjects3= [];
gdjs.GameCode.GDBBMTIndicatorObjects4= [];
gdjs.GameCode.GDBBMTIndicatorObjects5= [];
gdjs.GameCode.GDBBMTIndicatorObjects6= [];
gdjs.GameCode.GDBBMTIndicatorObjects7= [];
gdjs.GameCode.GDtxtBBMTIndicatorObjects1= [];
gdjs.GameCode.GDtxtBBMTIndicatorObjects2= [];
gdjs.GameCode.GDtxtBBMTIndicatorObjects3= [];
gdjs.GameCode.GDtxtBBMTIndicatorObjects4= [];
gdjs.GameCode.GDtxtBBMTIndicatorObjects5= [];
gdjs.GameCode.GDtxtBBMTIndicatorObjects6= [];
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gdjs.GameCode.GDBBRamIndicatorObjects1= [];
gdjs.GameCode.GDBBRamIndicatorObjects2= [];
gdjs.GameCode.GDBBRamIndicatorObjects3= [];
gdjs.GameCode.GDBBRamIndicatorObjects4= [];
gdjs.GameCode.GDBBRamIndicatorObjects5= [];
gdjs.GameCode.GDBBRamIndicatorObjects6= [];
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gdjs.GameCode.GDtxtBBRamIndicatorObjects1= [];
gdjs.GameCode.GDtxtBBRamIndicatorObjects2= [];
gdjs.GameCode.GDtxtBBRamIndicatorObjects3= [];
gdjs.GameCode.GDtxtBBRamIndicatorObjects4= [];
gdjs.GameCode.GDtxtBBRamIndicatorObjects5= [];
gdjs.GameCode.GDtxtBBRamIndicatorObjects6= [];
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gdjs.GameCode.GDBBStormtrooperIndicatorObjects3= [];
gdjs.GameCode.GDBBStormtrooperIndicatorObjects4= [];
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gdjs.GameCode.GDtxtBBStormtrooperIndicatorObjects1= [];
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gdjs.GameCode.GDtxtBBStormtrooperIndicatorObjects3= [];
gdjs.GameCode.GDtxtBBStormtrooperIndicatorObjects4= [];
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gdjs.GameCode.GDtxtBBStormtrooperIndicatorObjects7= [];
gdjs.GameCode.GDBBTerminatorIndicatorObjects1= [];
gdjs.GameCode.GDBBTerminatorIndicatorObjects2= [];
gdjs.GameCode.GDBBTerminatorIndicatorObjects3= [];
gdjs.GameCode.GDBBTerminatorIndicatorObjects4= [];
gdjs.GameCode.GDBBTerminatorIndicatorObjects5= [];
gdjs.GameCode.GDBBTerminatorIndicatorObjects6= [];
gdjs.GameCode.GDBBTerminatorIndicatorObjects7= [];
gdjs.GameCode.GDtxtBBTerminatorIndicatorObjects1= [];
gdjs.GameCode.GDtxtBBTerminatorIndicatorObjects2= [];
gdjs.GameCode.GDtxtBBTerminatorIndicatorObjects3= [];
gdjs.GameCode.GDtxtBBTerminatorIndicatorObjects4= [];
gdjs.GameCode.GDtxtBBTerminatorIndicatorObjects5= [];
gdjs.GameCode.GDtxtBBTerminatorIndicatorObjects6= [];
gdjs.GameCode.GDtxtBBTerminatorIndicatorObjects7= [];
gdjs.GameCode.GDa1Objects1= [];
gdjs.GameCode.GDa1Objects2= [];
gdjs.GameCode.GDa1Objects3= [];
gdjs.GameCode.GDa1Objects4= [];
gdjs.GameCode.GDa1Objects5= [];
gdjs.GameCode.GDa1Objects6= [];
gdjs.GameCode.GDa1Objects7= [];
gdjs.GameCode.GDa1ValIndObjects1= [];
gdjs.GameCode.GDa1ValIndObjects2= [];
gdjs.GameCode.GDa1ValIndObjects3= [];
gdjs.GameCode.GDa1ValIndObjects4= [];
gdjs.GameCode.GDa1ValIndObjects5= [];
gdjs.GameCode.GDa1ValIndObjects6= [];
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gdjs.GameCode.GDa1WorkerIndicatorObjects2= [];
gdjs.GameCode.GDa1WorkerIndicatorObjects3= [];
gdjs.GameCode.GDa1WorkerIndicatorObjects4= [];
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gdjs.GameCode.GDtxtA1WorkerIndicatorObjects3= [];
gdjs.GameCode.GDtxtA1WorkerIndicatorObjects4= [];
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gdjs.GameCode.GDa1SoldierIndicatorObjects3= [];
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gdjs.GameCode.GDa1TerminatorIndicatorObjects3= [];
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gdjs.GameCode.GDBlueDethObjects5= [];
gdjs.GameCode.GDBlueDethObjects6= [];
gdjs.GameCode.GDBlueDethObjects7= [];
gdjs.GameCode.GDToObsObjects1= [];
gdjs.GameCode.GDToObsObjects2= [];
gdjs.GameCode.GDToObsObjects3= [];
gdjs.GameCode.GDToObsObjects4= [];
gdjs.GameCode.GDToObsObjects5= [];
gdjs.GameCode.GDToObsObjects6= [];
gdjs.GameCode.GDToObsObjects7= [];
gdjs.GameCode.GDFromObsObjects1= [];
gdjs.GameCode.GDFromObsObjects2= [];
gdjs.GameCode.GDFromObsObjects3= [];
gdjs.GameCode.GDFromObsObjects4= [];
gdjs.GameCode.GDFromObsObjects5= [];
gdjs.GameCode.GDFromObsObjects6= [];
gdjs.GameCode.GDFromObsObjects7= [];
gdjs.GameCode.GDLoseTextObjects1= [];
gdjs.GameCode.GDLoseTextObjects2= [];
gdjs.GameCode.GDLoseTextObjects3= [];
gdjs.GameCode.GDLoseTextObjects4= [];
gdjs.GameCode.GDLoseTextObjects5= [];
gdjs.GameCode.GDLoseTextObjects6= [];
gdjs.GameCode.GDLoseTextObjects7= [];
gdjs.GameCode.GDWinTextObjects1= [];
gdjs.GameCode.GDWinTextObjects2= [];
gdjs.GameCode.GDWinTextObjects3= [];
gdjs.GameCode.GDWinTextObjects4= [];
gdjs.GameCode.GDWinTextObjects5= [];
gdjs.GameCode.GDWinTextObjects6= [];
gdjs.GameCode.GDWinTextObjects7= [];

gdjs.GameCode.conditionTrue_0 = {val:false};
gdjs.GameCode.condition0IsTrue_0 = {val:false};
gdjs.GameCode.condition1IsTrue_0 = {val:false};
gdjs.GameCode.condition2IsTrue_0 = {val:false};
gdjs.GameCode.condition3IsTrue_0 = {val:false};
gdjs.GameCode.condition4IsTrue_0 = {val:false};
gdjs.GameCode.condition5IsTrue_0 = {val:false};
gdjs.GameCode.condition6IsTrue_0 = {val:false};
gdjs.GameCode.condition7IsTrue_0 = {val:false};
gdjs.GameCode.condition8IsTrue_0 = {val:false};
gdjs.GameCode.conditionTrue_1 = {val:false};
gdjs.GameCode.condition0IsTrue_1 = {val:false};
gdjs.GameCode.condition1IsTrue_1 = {val:false};
gdjs.GameCode.condition2IsTrue_1 = {val:false};
gdjs.GameCode.condition3IsTrue_1 = {val:false};
gdjs.GameCode.condition4IsTrue_1 = {val:false};
gdjs.GameCode.condition5IsTrue_1 = {val:false};
gdjs.GameCode.condition6IsTrue_1 = {val:false};
gdjs.GameCode.condition7IsTrue_1 = {val:false};
gdjs.GameCode.condition8IsTrue_1 = {val:false};


gdjs.GameCode.eventsList0 = function(runtimeScene) {

{


{
gdjs.GameCode.GDSelectedPointObjects2.createFrom(runtimeScene.getObjects("SelectedPoint"));
gdjs.GameCode.GDSelectedUnitObjects2.createFrom(runtimeScene.getObjects("SelectedUnit"));
gdjs.GameCode.GDTargetObjects2.createFrom(runtimeScene.getObjects("Target"));
gdjs.GameCode.GDtimerObjects2.createFrom(runtimeScene.getObjects("timer"));
{runtimeScene.getVariables().get("timerobs").setNumber(gdjs.evtTools.runtimeScene.getTimerElapsedTimeInSeconds(runtimeScene, "WorkerCreatingDuration"));
}{for(var i = 0, len = gdjs.GameCode.GDtimerObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDtimerObjects2[i].setString(gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().get("timerobs")));
}
}{for(var i = 0, len = gdjs.GameCode.GDTargetObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTargetObjects2[i].setString("Current Order: " + gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(1)));
}
}{for(var i = 0, len = gdjs.GameCode.GDSelectedPointObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDSelectedPointObjects2[i].setString("Selected Point: " + gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(2)));
}
}{for(var i = 0, len = gdjs.GameCode.GDSelectedUnitObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDSelectedUnitObjects2[i].setString("Selected Unit: " + gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(0)));
}
}}

}


{


{
gdjs.GameCode.GDBetriProfitObsObjects2.createFrom(runtimeScene.getObjects("BetriProfitObs"));
gdjs.GameCode.GDBlueBaseObjects2.createFrom(runtimeScene.getObjects("BlueBase"));
gdjs.GameCode.GDKafsProfitObsObjects2.createFrom(runtimeScene.getObjects("KafsProfitObs"));
gdjs.GameCode.GDKukliProfitObsObjects2.createFrom(runtimeScene.getObjects("KukliProfitObs"));
gdjs.GameCode.GDtxtBetriCounterObjects2.createFrom(runtimeScene.getObjects("txtBetriCounter"));
gdjs.GameCode.GDtxtKafsCounterObjects2.createFrom(runtimeScene.getObjects("txtKafsCounter"));
gdjs.GameCode.GDtxtKukliCounterObjects2.createFrom(runtimeScene.getObjects("txtKukliCounter"));
{for(var i = 0, len = gdjs.GameCode.GDtxtKafsCounterObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDtxtKafsCounterObjects2[i].setString((gdjs.RuntimeObject.getVariableString(((gdjs.GameCode.GDBlueBaseObjects2.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDBlueBaseObjects2[0].getVariables()).getFromIndex(7))));
}
}{runtimeScene.getVariables().getFromIndex(3).div(5);
}{for(var i = 0, len = gdjs.GameCode.GDKafsProfitObsObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDKafsProfitObsObjects2[i].setString(gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(3)) + "/сек.");
}
}{for(var i = 0, len = gdjs.GameCode.GDtxtKukliCounterObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDtxtKukliCounterObjects2[i].setString((gdjs.RuntimeObject.getVariableString(((gdjs.GameCode.GDBlueBaseObjects2.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDBlueBaseObjects2[0].getVariables()).getFromIndex(8))));
}
}{runtimeScene.getVariables().getFromIndex(4).div(5);
}{for(var i = 0, len = gdjs.GameCode.GDKukliProfitObsObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDKukliProfitObsObjects2[i].setString(gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(4)) + "/сек.");
}
}{for(var i = 0, len = gdjs.GameCode.GDtxtBetriCounterObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDtxtBetriCounterObjects2[i].setString((gdjs.RuntimeObject.getVariableString(((gdjs.GameCode.GDBlueBaseObjects2.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDBlueBaseObjects2[0].getVariables()).getFromIndex(9))));
}
}{runtimeScene.getVariables().getFromIndex(5).div(5);
}{for(var i = 0, len = gdjs.GameCode.GDBetriProfitObsObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDBetriProfitObsObjects2[i].setString(gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(5)) + "/сек.");
}
}}

}


{


{
gdjs.GameCode.GDUnitColliderObjects1.createFrom(runtimeScene.getObjects("UnitCollider"));
{for(var i = 0, len = gdjs.GameCode.GDUnitColliderObjects1.length ;i < len;++i) {
    gdjs.GameCode.GDUnitColliderObjects1[i].setOpacity(0);
}
}}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDValueIndicatorSwitchObjects2Objects = Hashtable.newFrom({"ValueIndicatorSwitch": gdjs.GameCode.GDValueIndicatorSwitchObjects2});gdjs.GameCode.eventsList1 = function(runtimeScene) {

{

gdjs.GameCode.GDValueIndicatorSwitchObjects3.createFrom(gdjs.GameCode.GDValueIndicatorSwitchObjects2);


gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDValueIndicatorSwitchObjects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDValueIndicatorSwitchObjects3[i].getVariableString(gdjs.GameCode.GDValueIndicatorSwitchObjects3[i].getVariables().getFromIndex(0)) == "no" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDValueIndicatorSwitchObjects3[k] = gdjs.GameCode.GDValueIndicatorSwitchObjects3[i];
        ++k;
    }
}
gdjs.GameCode.GDValueIndicatorSwitchObjects3.length = k;}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.common.getVariableNumber(runtimeScene.getVariables().get("IAmSureThatIClickHereOnlyOneFuckingTime")) == 0;
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDValueIndicatorSwitchObjects3 */
{for(var i = 0, len = gdjs.GameCode.GDValueIndicatorSwitchObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDValueIndicatorSwitchObjects3[i].returnVariable(gdjs.GameCode.GDValueIndicatorSwitchObjects3[i].getVariables().getFromIndex(0)).setString("yes");
}
}{for(var i = 0, len = gdjs.GameCode.GDValueIndicatorSwitchObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDValueIndicatorSwitchObjects3[i].setAnimationName("on");
}
}{runtimeScene.getVariables().get("IAmSureThatIClickHereOnlyOneFuckingTime").setNumber(1);
}}

}


{

/* Reuse gdjs.GameCode.GDValueIndicatorSwitchObjects2 */

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDValueIndicatorSwitchObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDValueIndicatorSwitchObjects2[i].getVariableString(gdjs.GameCode.GDValueIndicatorSwitchObjects2[i].getVariables().getFromIndex(0)) == "yes" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDValueIndicatorSwitchObjects2[k] = gdjs.GameCode.GDValueIndicatorSwitchObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDValueIndicatorSwitchObjects2.length = k;}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.common.getVariableNumber(runtimeScene.getVariables().get("IAmSureThatIClickHereOnlyOneFuckingTime")) == 0;
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDValueIndicatorSwitchObjects2 */
{for(var i = 0, len = gdjs.GameCode.GDValueIndicatorSwitchObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDValueIndicatorSwitchObjects2[i].returnVariable(gdjs.GameCode.GDValueIndicatorSwitchObjects2[i].getVariables().getFromIndex(0)).setString("no");
}
}{for(var i = 0, len = gdjs.GameCode.GDValueIndicatorSwitchObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDValueIndicatorSwitchObjects2[i].setAnimationName("off");
}
}{runtimeScene.getVariables().get("IAmSureThatIClickHereOnlyOneFuckingTime").setNumber(1);
}}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDExitButtonObjects2Objects = Hashtable.newFrom({"ExitButton": gdjs.GameCode.GDExitButtonObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDExitButtonObjects2Objects = Hashtable.newFrom({"ExitButton": gdjs.GameCode.GDExitButtonObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDContinueButtonObjects3Objects = Hashtable.newFrom({"ContinueButton": gdjs.GameCode.GDContinueButtonObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDPauseButtonObjects3Objects = Hashtable.newFrom({"PauseButton": gdjs.GameCode.GDPauseButtonObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDDoubleSpeedButtonObjects3Objects = Hashtable.newFrom({"DoubleSpeedButton": gdjs.GameCode.GDDoubleSpeedButtonObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDMaxSpeedButtonObjects3Objects = Hashtable.newFrom({"MaxSpeedButton": gdjs.GameCode.GDMaxSpeedButtonObjects3});gdjs.GameCode.eventsList2 = function(runtimeScene) {

{

gdjs.GameCode.GDContinueButtonObjects3.createFrom(runtimeScene.getObjects("ContinueButton"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDContinueButtonObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDContinueButtonObjects3 */
gdjs.GameCode.GDDoubleSpeedButtonObjects3.createFrom(runtimeScene.getObjects("DoubleSpeedButton"));
gdjs.GameCode.GDMaxSpeedButtonObjects3.createFrom(runtimeScene.getObjects("MaxSpeedButton"));
gdjs.GameCode.GDPauseButtonObjects3.createFrom(runtimeScene.getObjects("PauseButton"));
{gdjs.evtTools.runtimeScene.setTimeScale(runtimeScene, 1);
}{for(var i = 0, len = gdjs.GameCode.GDContinueButtonObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDContinueButtonObjects3[i].returnVariable(gdjs.GameCode.GDContinueButtonObjects3[i].getVariables().getFromIndex(0)).setNumber(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDPauseButtonObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDPauseButtonObjects3[i].returnVariable(gdjs.GameCode.GDPauseButtonObjects3[i].getVariables().getFromIndex(0)).setNumber(0);
}
}{for(var i = 0, len = gdjs.GameCode.GDDoubleSpeedButtonObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDDoubleSpeedButtonObjects3[i].returnVariable(gdjs.GameCode.GDDoubleSpeedButtonObjects3[i].getVariables().getFromIndex(0)).setNumber(0);
}
}{for(var i = 0, len = gdjs.GameCode.GDMaxSpeedButtonObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDMaxSpeedButtonObjects3[i].returnVariable(gdjs.GameCode.GDMaxSpeedButtonObjects3[i].getVariables().getFromIndex(0)).setNumber(0);
}
}{gdjs.evtTools.sound.playSoundOnChannel(runtimeScene, "sfx\\game_timer_normal.wav", 2, false, gdjs.evtTools.common.getVariableNumber(runtimeScene.getGame().getVariables().getFromIndex(0)), 1);
}}

}


{

gdjs.GameCode.GDPauseButtonObjects3.createFrom(runtimeScene.getObjects("PauseButton"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDPauseButtonObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDContinueButtonObjects3.createFrom(runtimeScene.getObjects("ContinueButton"));
gdjs.GameCode.GDDoubleSpeedButtonObjects3.createFrom(runtimeScene.getObjects("DoubleSpeedButton"));
gdjs.GameCode.GDMaxSpeedButtonObjects3.createFrom(runtimeScene.getObjects("MaxSpeedButton"));
/* Reuse gdjs.GameCode.GDPauseButtonObjects3 */
{gdjs.evtTools.runtimeScene.setTimeScale(runtimeScene, 0);
}{for(var i = 0, len = gdjs.GameCode.GDPauseButtonObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDPauseButtonObjects3[i].returnVariable(gdjs.GameCode.GDPauseButtonObjects3[i].getVariables().getFromIndex(0)).setNumber(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDDoubleSpeedButtonObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDDoubleSpeedButtonObjects3[i].returnVariable(gdjs.GameCode.GDDoubleSpeedButtonObjects3[i].getVariables().getFromIndex(0)).setNumber(0);
}
}{for(var i = 0, len = gdjs.GameCode.GDMaxSpeedButtonObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDMaxSpeedButtonObjects3[i].returnVariable(gdjs.GameCode.GDMaxSpeedButtonObjects3[i].getVariables().getFromIndex(0)).setNumber(0);
}
}{for(var i = 0, len = gdjs.GameCode.GDContinueButtonObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDContinueButtonObjects3[i].returnVariable(gdjs.GameCode.GDContinueButtonObjects3[i].getVariables().getFromIndex(0)).setNumber(0);
}
}{gdjs.evtTools.sound.playSoundOnChannel(runtimeScene, "sfx\\game_timer_pause.wav", 2, false, gdjs.evtTools.common.getVariableNumber(runtimeScene.getGame().getVariables().getFromIndex(0)), 1);
}}

}


{

gdjs.GameCode.GDDoubleSpeedButtonObjects3.createFrom(runtimeScene.getObjects("DoubleSpeedButton"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDDoubleSpeedButtonObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDContinueButtonObjects3.createFrom(runtimeScene.getObjects("ContinueButton"));
/* Reuse gdjs.GameCode.GDDoubleSpeedButtonObjects3 */
gdjs.GameCode.GDMaxSpeedButtonObjects3.createFrom(runtimeScene.getObjects("MaxSpeedButton"));
gdjs.GameCode.GDPauseButtonObjects3.createFrom(runtimeScene.getObjects("PauseButton"));
{gdjs.evtTools.runtimeScene.setTimeScale(runtimeScene, 2);
}{for(var i = 0, len = gdjs.GameCode.GDDoubleSpeedButtonObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDDoubleSpeedButtonObjects3[i].returnVariable(gdjs.GameCode.GDDoubleSpeedButtonObjects3[i].getVariables().getFromIndex(0)).setNumber(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDPauseButtonObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDPauseButtonObjects3[i].returnVariable(gdjs.GameCode.GDPauseButtonObjects3[i].getVariables().getFromIndex(0)).setNumber(0);
}
}{for(var i = 0, len = gdjs.GameCode.GDMaxSpeedButtonObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDMaxSpeedButtonObjects3[i].returnVariable(gdjs.GameCode.GDMaxSpeedButtonObjects3[i].getVariables().getFromIndex(0)).setNumber(0);
}
}{for(var i = 0, len = gdjs.GameCode.GDContinueButtonObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDContinueButtonObjects3[i].returnVariable(gdjs.GameCode.GDContinueButtonObjects3[i].getVariables().getFromIndex(0)).setNumber(0);
}
}{gdjs.evtTools.sound.playSoundOnChannel(runtimeScene, "sfx\\game_timer_double.wav", 2, false, gdjs.evtTools.common.getVariableNumber(runtimeScene.getGame().getVariables().getFromIndex(0)), 1);
}}

}


{

gdjs.GameCode.GDMaxSpeedButtonObjects3.createFrom(runtimeScene.getObjects("MaxSpeedButton"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDMaxSpeedButtonObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDContinueButtonObjects3.createFrom(runtimeScene.getObjects("ContinueButton"));
gdjs.GameCode.GDDoubleSpeedButtonObjects3.createFrom(runtimeScene.getObjects("DoubleSpeedButton"));
/* Reuse gdjs.GameCode.GDMaxSpeedButtonObjects3 */
gdjs.GameCode.GDPauseButtonObjects3.createFrom(runtimeScene.getObjects("PauseButton"));
{gdjs.evtTools.runtimeScene.setTimeScale(runtimeScene, 4);
}{for(var i = 0, len = gdjs.GameCode.GDMaxSpeedButtonObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDMaxSpeedButtonObjects3[i].returnVariable(gdjs.GameCode.GDMaxSpeedButtonObjects3[i].getVariables().getFromIndex(0)).setNumber(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDPauseButtonObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDPauseButtonObjects3[i].returnVariable(gdjs.GameCode.GDPauseButtonObjects3[i].getVariables().getFromIndex(0)).setNumber(0);
}
}{for(var i = 0, len = gdjs.GameCode.GDDoubleSpeedButtonObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDDoubleSpeedButtonObjects3[i].returnVariable(gdjs.GameCode.GDDoubleSpeedButtonObjects3[i].getVariables().getFromIndex(0)).setNumber(0);
}
}{for(var i = 0, len = gdjs.GameCode.GDContinueButtonObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDContinueButtonObjects3[i].returnVariable(gdjs.GameCode.GDContinueButtonObjects3[i].getVariables().getFromIndex(0)).setNumber(0);
}
}{gdjs.evtTools.sound.playSoundOnChannel(runtimeScene, "sfx\\game_timer_maximum.wav", 2, false, gdjs.evtTools.common.getVariableNumber(runtimeScene.getGame().getVariables().getFromIndex(0)), 1);
}}

}


{



}


{

gdjs.GameCode.GDContinueButtonObjects3.createFrom(runtimeScene.getObjects("ContinueButton"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDContinueButtonObjects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDContinueButtonObjects3[i].getVariableNumber(gdjs.GameCode.GDContinueButtonObjects3[i].getVariables().getFromIndex(0)) == 1 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDContinueButtonObjects3[k] = gdjs.GameCode.GDContinueButtonObjects3[i];
        ++k;
    }
}
gdjs.GameCode.GDContinueButtonObjects3.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDContinueButtonObjects3 */
{for(var i = 0, len = gdjs.GameCode.GDContinueButtonObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDContinueButtonObjects3[i].setAnimationName("pressed");
}
}}

}


{

gdjs.GameCode.GDContinueButtonObjects3.createFrom(runtimeScene.getObjects("ContinueButton"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDContinueButtonObjects3.length;i<l;++i) {
    if ( !(gdjs.GameCode.GDContinueButtonObjects3[i].getVariableNumber(gdjs.GameCode.GDContinueButtonObjects3[i].getVariables().getFromIndex(0)) == 1) ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDContinueButtonObjects3[k] = gdjs.GameCode.GDContinueButtonObjects3[i];
        ++k;
    }
}
gdjs.GameCode.GDContinueButtonObjects3.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDContinueButtonObjects3 */
{for(var i = 0, len = gdjs.GameCode.GDContinueButtonObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDContinueButtonObjects3[i].setAnimationName("idle");
}
}}

}


{

gdjs.GameCode.GDPauseButtonObjects3.createFrom(runtimeScene.getObjects("PauseButton"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDPauseButtonObjects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDPauseButtonObjects3[i].getVariableNumber(gdjs.GameCode.GDPauseButtonObjects3[i].getVariables().getFromIndex(0)) == 1 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDPauseButtonObjects3[k] = gdjs.GameCode.GDPauseButtonObjects3[i];
        ++k;
    }
}
gdjs.GameCode.GDPauseButtonObjects3.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDPauseButtonObjects3 */
{for(var i = 0, len = gdjs.GameCode.GDPauseButtonObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDPauseButtonObjects3[i].setAnimationName("pressed");
}
}}

}


{

gdjs.GameCode.GDPauseButtonObjects3.createFrom(runtimeScene.getObjects("PauseButton"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDPauseButtonObjects3.length;i<l;++i) {
    if ( !(gdjs.GameCode.GDPauseButtonObjects3[i].getVariableNumber(gdjs.GameCode.GDPauseButtonObjects3[i].getVariables().getFromIndex(0)) == 1) ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDPauseButtonObjects3[k] = gdjs.GameCode.GDPauseButtonObjects3[i];
        ++k;
    }
}
gdjs.GameCode.GDPauseButtonObjects3.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDPauseButtonObjects3 */
{for(var i = 0, len = gdjs.GameCode.GDPauseButtonObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDPauseButtonObjects3[i].setAnimationName("idle");
}
}}

}


{

gdjs.GameCode.GDDoubleSpeedButtonObjects3.createFrom(runtimeScene.getObjects("DoubleSpeedButton"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDDoubleSpeedButtonObjects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDDoubleSpeedButtonObjects3[i].getVariableNumber(gdjs.GameCode.GDDoubleSpeedButtonObjects3[i].getVariables().getFromIndex(0)) == 1 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDDoubleSpeedButtonObjects3[k] = gdjs.GameCode.GDDoubleSpeedButtonObjects3[i];
        ++k;
    }
}
gdjs.GameCode.GDDoubleSpeedButtonObjects3.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDDoubleSpeedButtonObjects3 */
{for(var i = 0, len = gdjs.GameCode.GDDoubleSpeedButtonObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDDoubleSpeedButtonObjects3[i].setAnimationName("pressed");
}
}}

}


{

gdjs.GameCode.GDDoubleSpeedButtonObjects3.createFrom(runtimeScene.getObjects("DoubleSpeedButton"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDDoubleSpeedButtonObjects3.length;i<l;++i) {
    if ( !(gdjs.GameCode.GDDoubleSpeedButtonObjects3[i].getVariableNumber(gdjs.GameCode.GDDoubleSpeedButtonObjects3[i].getVariables().getFromIndex(0)) == 1) ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDDoubleSpeedButtonObjects3[k] = gdjs.GameCode.GDDoubleSpeedButtonObjects3[i];
        ++k;
    }
}
gdjs.GameCode.GDDoubleSpeedButtonObjects3.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDDoubleSpeedButtonObjects3 */
{for(var i = 0, len = gdjs.GameCode.GDDoubleSpeedButtonObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDDoubleSpeedButtonObjects3[i].setAnimationName("idle");
}
}}

}


{

gdjs.GameCode.GDMaxSpeedButtonObjects3.createFrom(runtimeScene.getObjects("MaxSpeedButton"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDMaxSpeedButtonObjects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDMaxSpeedButtonObjects3[i].getVariableNumber(gdjs.GameCode.GDMaxSpeedButtonObjects3[i].getVariables().getFromIndex(0)) == 1 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDMaxSpeedButtonObjects3[k] = gdjs.GameCode.GDMaxSpeedButtonObjects3[i];
        ++k;
    }
}
gdjs.GameCode.GDMaxSpeedButtonObjects3.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDMaxSpeedButtonObjects3 */
{for(var i = 0, len = gdjs.GameCode.GDMaxSpeedButtonObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDMaxSpeedButtonObjects3[i].setAnimationName("pressed");
}
}}

}


{

gdjs.GameCode.GDMaxSpeedButtonObjects2.createFrom(runtimeScene.getObjects("MaxSpeedButton"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDMaxSpeedButtonObjects2.length;i<l;++i) {
    if ( !(gdjs.GameCode.GDMaxSpeedButtonObjects2[i].getVariableNumber(gdjs.GameCode.GDMaxSpeedButtonObjects2[i].getVariables().getFromIndex(0)) == 1) ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDMaxSpeedButtonObjects2[k] = gdjs.GameCode.GDMaxSpeedButtonObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDMaxSpeedButtonObjects2.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDMaxSpeedButtonObjects2 */
{for(var i = 0, len = gdjs.GameCode.GDMaxSpeedButtonObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDMaxSpeedButtonObjects2[i].setAnimationName("idle");
}
}}

}


};gdjs.GameCode.eventsList3 = function(runtimeScene) {

{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.runtimeScene.sceneJustBegins(runtimeScene);
}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBBMTIndicatorObjects3.createFrom(runtimeScene.getObjects("BBMTIndicator"));
gdjs.GameCode.GDBBRamIndicatorObjects3.createFrom(runtimeScene.getObjects("BBRamIndicator"));
gdjs.GameCode.GDBBSoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("BBSoldierIndicator"));
gdjs.GameCode.GDBBStormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("BBStormtrooperIndicator"));
gdjs.GameCode.GDBBTankIndicatorObjects3.createFrom(runtimeScene.getObjects("BBTankIndicator"));
gdjs.GameCode.GDBBTerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("BBTerminatorIndicator"));
gdjs.GameCode.GDBBWorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("BBWorkerIndicator"));
gdjs.GameCode.GDa1MTIndicatorObjects3.createFrom(runtimeScene.getObjects("a1MTIndicator"));
gdjs.GameCode.GDa1RamIndicatorObjects3.createFrom(runtimeScene.getObjects("a1RamIndicator"));
gdjs.GameCode.GDa1SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("a1SoldierIndicator"));
gdjs.GameCode.GDa1StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("a1StormtrooperIndicator"));
gdjs.GameCode.GDa1TankIndicatorObjects3.createFrom(runtimeScene.getObjects("a1TankIndicator"));
gdjs.GameCode.GDa1TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("a1TerminatorIndicator"));
gdjs.GameCode.GDa1WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("a1WorkerIndicator"));
gdjs.GameCode.GDa2MTIndicatorObjects3.createFrom(runtimeScene.getObjects("a2MTIndicator"));
gdjs.GameCode.GDa2RamIndicatorObjects3.createFrom(runtimeScene.getObjects("a2RamIndicator"));
gdjs.GameCode.GDa2SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("a2SoldierIndicator"));
gdjs.GameCode.GDa2StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("a2StormtrooperIndicator"));
gdjs.GameCode.GDa2TankIndicatorObjects3.createFrom(runtimeScene.getObjects("a2TankIndicator"));
gdjs.GameCode.GDa2TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("a2TerminatorIndicator"));
gdjs.GameCode.GDa2WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("a2WorkerIndicator"));
gdjs.GameCode.GDa3MTIndicatorObjects3.createFrom(runtimeScene.getObjects("a3MTIndicator"));
gdjs.GameCode.GDa3RamIndicatorObjects3.createFrom(runtimeScene.getObjects("a3RamIndicator"));
gdjs.GameCode.GDa3SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("a3SoldierIndicator"));
gdjs.GameCode.GDa3StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("a3StormtrooperIndicator"));
gdjs.GameCode.GDa3TankIndicatorObjects3.createFrom(runtimeScene.getObjects("a3TankIndicator"));
gdjs.GameCode.GDa3TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("a3TerminatorIndicator"));
gdjs.GameCode.GDa3WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("a3WorkerIndicator"));
gdjs.GameCode.GDa4MTIndicatorObjects3.createFrom(runtimeScene.getObjects("a4MTIndicator"));
gdjs.GameCode.GDa4RamIndicatorObjects3.createFrom(runtimeScene.getObjects("a4RamIndicator"));
gdjs.GameCode.GDa4SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("a4SoldierIndicator"));
gdjs.GameCode.GDa4StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("a4StormtrooperIndicator"));
gdjs.GameCode.GDa4TankIndicatorObjects3.createFrom(runtimeScene.getObjects("a4TankIndicator"));
gdjs.GameCode.GDa4TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("a4TerminatorIndicator"));
gdjs.GameCode.GDa4WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("a4WorkerIndicator"));
gdjs.GameCode.GDa5MTIndicatorObjects3.createFrom(runtimeScene.getObjects("a5MTIndicator"));
gdjs.GameCode.GDa5RamIndicatorObjects3.createFrom(runtimeScene.getObjects("a5RamIndicator"));
gdjs.GameCode.GDa5SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("a5SoldierIndicator"));
gdjs.GameCode.GDa5StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("a5StormtrooperIndicator"));
gdjs.GameCode.GDa5TankIndicatorObjects3.createFrom(runtimeScene.getObjects("a5TankIndicator"));
gdjs.GameCode.GDa5TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("a5TerminatorIndicator"));
gdjs.GameCode.GDa5WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("a5WorkerIndicator"));
gdjs.GameCode.GDa6MTIndicatorObjects3.createFrom(runtimeScene.getObjects("a6MTIndicator"));
gdjs.GameCode.GDa6RamIndicatorObjects3.createFrom(runtimeScene.getObjects("a6RamIndicator"));
gdjs.GameCode.GDa6SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("a6SoldierIndicator"));
gdjs.GameCode.GDa6StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("a6StormtrooperIndicator"));
gdjs.GameCode.GDa6TankIndicatorObjects3.createFrom(runtimeScene.getObjects("a6TankIndicator"));
gdjs.GameCode.GDa6TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("a6TerminatorIndicator"));
gdjs.GameCode.GDa6WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("a6WorkerIndicator"));
gdjs.GameCode.GDa7MTIndicatorObjects3.createFrom(runtimeScene.getObjects("a7MTIndicator"));
gdjs.GameCode.GDa7RamIndicatorObjects3.createFrom(runtimeScene.getObjects("a7RamIndicator"));
gdjs.GameCode.GDa7SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("a7SoldierIndicator"));
gdjs.GameCode.GDa7StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("a7StormtrooperIndicator"));
gdjs.GameCode.GDa7TankIndicatorObjects3.createFrom(runtimeScene.getObjects("a7TankIndicator"));
gdjs.GameCode.GDa7TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("a7TerminatorIndicator"));
gdjs.GameCode.GDa7WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("a7WorkerIndicator"));
gdjs.GameCode.GDa8MTIndicatorObjects3.createFrom(runtimeScene.getObjects("a8MTIndicator"));
gdjs.GameCode.GDa8RamIndicatorObjects3.createFrom(runtimeScene.getObjects("a8RamIndicator"));
gdjs.GameCode.GDa8SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("a8SoldierIndicator"));
gdjs.GameCode.GDa8StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("a8StormtrooperIndicator"));
gdjs.GameCode.GDa8TankIndicatorObjects3.createFrom(runtimeScene.getObjects("a8TankIndicator"));
gdjs.GameCode.GDa8TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("a8TerminatorIndicator"));
gdjs.GameCode.GDa8WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("a8WorkerIndicator"));
gdjs.GameCode.GDa9MTIndicatorObjects3.createFrom(runtimeScene.getObjects("a9MTIndicator"));
gdjs.GameCode.GDa9RamIndicatorObjects3.createFrom(runtimeScene.getObjects("a9RamIndicator"));
gdjs.GameCode.GDa9SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("a9SoldierIndicator"));
gdjs.GameCode.GDa9StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("a9StormtrooperIndicator"));
gdjs.GameCode.GDa9TankIndicatorObjects3.createFrom(runtimeScene.getObjects("a9TankIndicator"));
gdjs.GameCode.GDa9TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("a9TerminatorIndicator"));
gdjs.GameCode.GDa9WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("a9WorkerIndicator"));
gdjs.GameCode.GDb1MTIndicatorObjects3.createFrom(runtimeScene.getObjects("b1MTIndicator"));
gdjs.GameCode.GDb1RamIndicatorObjects3.createFrom(runtimeScene.getObjects("b1RamIndicator"));
gdjs.GameCode.GDb1SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("b1SoldierIndicator"));
gdjs.GameCode.GDb1StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("b1StormtrooperIndicator"));
gdjs.GameCode.GDb1TankIndicatorObjects3.createFrom(runtimeScene.getObjects("b1TankIndicator"));
gdjs.GameCode.GDb1TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("b1TerminatorIndicator"));
gdjs.GameCode.GDb1WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("b1WorkerIndicator"));
gdjs.GameCode.GDb2MTIndicatorObjects3.createFrom(runtimeScene.getObjects("b2MTIndicator"));
gdjs.GameCode.GDb2RamIndicatorObjects3.createFrom(runtimeScene.getObjects("b2RamIndicator"));
gdjs.GameCode.GDb2SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("b2SoldierIndicator"));
gdjs.GameCode.GDb2StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("b2StormtrooperIndicator"));
gdjs.GameCode.GDb2TankIndicatorObjects3.createFrom(runtimeScene.getObjects("b2TankIndicator"));
gdjs.GameCode.GDb2TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("b2TerminatorIndicator"));
gdjs.GameCode.GDb2WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("b2WorkerIndicator"));
gdjs.GameCode.GDb3MTIndicatorObjects3.createFrom(runtimeScene.getObjects("b3MTIndicator"));
gdjs.GameCode.GDb3RamIndicatorObjects3.createFrom(runtimeScene.getObjects("b3RamIndicator"));
gdjs.GameCode.GDb3SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("b3SoldierIndicator"));
gdjs.GameCode.GDb3StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("b3StormtrooperIndicator"));
gdjs.GameCode.GDb3TankIndicatorObjects3.createFrom(runtimeScene.getObjects("b3TankIndicator"));
gdjs.GameCode.GDb3TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("b3TerminatorIndicator"));
gdjs.GameCode.GDb3WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("b3WorkerIndicator"));
gdjs.GameCode.GDb4MTIndicatorObjects3.createFrom(runtimeScene.getObjects("b4MTIndicator"));
gdjs.GameCode.GDb4RamIndicatorObjects3.createFrom(runtimeScene.getObjects("b4RamIndicator"));
gdjs.GameCode.GDb4SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("b4SoldierIndicator"));
gdjs.GameCode.GDb4StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("b4StormtrooperIndicator"));
gdjs.GameCode.GDb4TankIndicatorObjects3.createFrom(runtimeScene.getObjects("b4TankIndicator"));
gdjs.GameCode.GDb4TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("b4TerminatorIndicator"));
gdjs.GameCode.GDb4WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("b4WorkerIndicator"));
gdjs.GameCode.GDb5MTIndicatorObjects3.createFrom(runtimeScene.getObjects("b5MTIndicator"));
gdjs.GameCode.GDb5RamIndicatorObjects3.createFrom(runtimeScene.getObjects("b5RamIndicator"));
gdjs.GameCode.GDb5SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("b5SoldierIndicator"));
gdjs.GameCode.GDb5StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("b5StormtrooperIndicator"));
gdjs.GameCode.GDb5TankIndicatorObjects3.createFrom(runtimeScene.getObjects("b5TankIndicator"));
gdjs.GameCode.GDb5TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("b5TerminatorIndicator"));
gdjs.GameCode.GDb5WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("b5WorkerIndicator"));
gdjs.GameCode.GDb6MTIndicatorObjects3.createFrom(runtimeScene.getObjects("b6MTIndicator"));
gdjs.GameCode.GDb6RamIndicatorObjects3.createFrom(runtimeScene.getObjects("b6RamIndicator"));
gdjs.GameCode.GDb6SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("b6SoldierIndicator"));
gdjs.GameCode.GDb6StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("b6StormtrooperIndicator"));
gdjs.GameCode.GDb6TankIndicatorObjects3.createFrom(runtimeScene.getObjects("b6TankIndicator"));
gdjs.GameCode.GDb6TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("b6TerminatorIndicator"));
gdjs.GameCode.GDb6WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("b6WorkerIndicator"));
gdjs.GameCode.GDb7MTIndicatorObjects3.createFrom(runtimeScene.getObjects("b7MTIndicator"));
gdjs.GameCode.GDb7RamIndicatorObjects3.createFrom(runtimeScene.getObjects("b7RamIndicator"));
gdjs.GameCode.GDb7SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("b7SoldierIndicator"));
gdjs.GameCode.GDb7StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("b7StormtrooperIndicator"));
gdjs.GameCode.GDb7TankIndicatorObjects3.createFrom(runtimeScene.getObjects("b7TankIndicator"));
gdjs.GameCode.GDb7TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("b7TerminatorIndicator"));
gdjs.GameCode.GDb7WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("b7WorkerIndicator"));
gdjs.GameCode.GDc1MTIndicatorObjects3.createFrom(runtimeScene.getObjects("c1MTIndicator"));
gdjs.GameCode.GDc1RamIndicatorObjects3.createFrom(runtimeScene.getObjects("c1RamIndicator"));
gdjs.GameCode.GDc1SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("c1SoldierIndicator"));
gdjs.GameCode.GDc1StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("c1StormtrooperIndicator"));
gdjs.GameCode.GDc1TankIndicatorObjects3.createFrom(runtimeScene.getObjects("c1TankIndicator"));
gdjs.GameCode.GDc1TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("c1TerminatorIndicator"));
gdjs.GameCode.GDc1WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("c1WorkerIndicator"));
gdjs.GameCode.GDc2MTIndicatorObjects3.createFrom(runtimeScene.getObjects("c2MTIndicator"));
gdjs.GameCode.GDc2RamIndicatorObjects3.createFrom(runtimeScene.getObjects("c2RamIndicator"));
gdjs.GameCode.GDc2SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("c2SoldierIndicator"));
gdjs.GameCode.GDc2StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("c2StormtrooperIndicator"));
gdjs.GameCode.GDc2TankIndicatorObjects3.createFrom(runtimeScene.getObjects("c2TankIndicator"));
gdjs.GameCode.GDc2TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("c2TerminatorIndicator"));
gdjs.GameCode.GDc2WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("c2WorkerIndicator"));
gdjs.GameCode.GDc3MTIndicatorObjects3.createFrom(runtimeScene.getObjects("c3MTIndicator"));
gdjs.GameCode.GDc3RamIndicatorObjects3.createFrom(runtimeScene.getObjects("c3RamIndicator"));
gdjs.GameCode.GDc3SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("c3SoldierIndicator"));
gdjs.GameCode.GDc3StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("c3StormtrooperIndicator"));
gdjs.GameCode.GDc3TankIndicatorObjects3.createFrom(runtimeScene.getObjects("c3TankIndicator"));
gdjs.GameCode.GDc3TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("c3TerminatorIndicator"));
gdjs.GameCode.GDc3WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("c3WorkerIndicator"));
gdjs.GameCode.GDc4MTIndicatorObjects3.createFrom(runtimeScene.getObjects("c4MTIndicator"));
gdjs.GameCode.GDc4RamIndicatorObjects3.createFrom(runtimeScene.getObjects("c4RamIndicator"));
gdjs.GameCode.GDc4SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("c4SoldierIndicator"));
gdjs.GameCode.GDc4StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("c4StormtrooperIndicator"));
gdjs.GameCode.GDc4TankIndicatorObjects3.createFrom(runtimeScene.getObjects("c4TankIndicator"));
gdjs.GameCode.GDc4TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("c4TerminatorIndicator"));
gdjs.GameCode.GDc4WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("c4WorkerIndicator"));
gdjs.GameCode.GDc5MTIndicatorObjects3.createFrom(runtimeScene.getObjects("c5MTIndicator"));
gdjs.GameCode.GDc5RamIndicatorObjects3.createFrom(runtimeScene.getObjects("c5RamIndicator"));
gdjs.GameCode.GDc5SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("c5SoldierIndicator"));
gdjs.GameCode.GDc5StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("c5StormtrooperIndicator"));
gdjs.GameCode.GDc5TankIndicatorObjects3.createFrom(runtimeScene.getObjects("c5TankIndicator"));
gdjs.GameCode.GDc5TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("c5TerminatorIndicator"));
gdjs.GameCode.GDc5WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("c5WorkerIndicator"));
gdjs.GameCode.GDc6MTIndicatorObjects3.createFrom(runtimeScene.getObjects("c6MTIndicator"));
gdjs.GameCode.GDc6RamIndicatorObjects3.createFrom(runtimeScene.getObjects("c6RamIndicator"));
gdjs.GameCode.GDc6SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("c6SoldierIndicator"));
gdjs.GameCode.GDc6StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("c6StormtrooperIndicator"));
gdjs.GameCode.GDc6TankIndicatorObjects3.createFrom(runtimeScene.getObjects("c6TankIndicator"));
gdjs.GameCode.GDc6TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("c6TerminatorIndicator"));
gdjs.GameCode.GDc6WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("c6WorkerIndicator"));
gdjs.GameCode.GDc7MTIndicatorObjects3.createFrom(runtimeScene.getObjects("c7MTIndicator"));
gdjs.GameCode.GDc7RamIndicatorObjects3.createFrom(runtimeScene.getObjects("c7RamIndicator"));
gdjs.GameCode.GDc7SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("c7SoldierIndicator"));
gdjs.GameCode.GDc7StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("c7StormtrooperIndicator"));
gdjs.GameCode.GDc7TankIndicatorObjects3.createFrom(runtimeScene.getObjects("c7TankIndicator"));
gdjs.GameCode.GDc7TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("c7TerminatorIndicator"));
gdjs.GameCode.GDc7WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("c7WorkerIndicator"));
gdjs.GameCode.GDc8MTIndicatorObjects3.createFrom(runtimeScene.getObjects("c8MTIndicator"));
gdjs.GameCode.GDc8RamIndicatorObjects3.createFrom(runtimeScene.getObjects("c8RamIndicator"));
gdjs.GameCode.GDc8SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("c8SoldierIndicator"));
gdjs.GameCode.GDc8StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("c8StormtrooperIndicator"));
gdjs.GameCode.GDc8TankIndicatorObjects3.createFrom(runtimeScene.getObjects("c8TankIndicator"));
gdjs.GameCode.GDc8TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("c8TerminatorIndicator"));
gdjs.GameCode.GDc8WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("c8WorkerIndicator"));
gdjs.GameCode.GDc9MTIndicatorObjects3.createFrom(runtimeScene.getObjects("c9MTIndicator"));
gdjs.GameCode.GDc9RamIndicatorObjects3.createFrom(runtimeScene.getObjects("c9RamIndicator"));
gdjs.GameCode.GDc9SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("c9SoldierIndicator"));
gdjs.GameCode.GDc9StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("c9StormtrooperIndicator"));
gdjs.GameCode.GDc9TankIndicatorObjects3.createFrom(runtimeScene.getObjects("c9TankIndicator"));
gdjs.GameCode.GDc9TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("c9TerminatorIndicator"));
gdjs.GameCode.GDc9WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("c9WorkerIndicator"));
gdjs.GameCode.GDcon1MTIndicatorObjects3.createFrom(runtimeScene.getObjects("con1MTIndicator"));
gdjs.GameCode.GDcon1RamIndicatorObjects3.createFrom(runtimeScene.getObjects("con1RamIndicator"));
gdjs.GameCode.GDcon1SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("con1SoldierIndicator"));
gdjs.GameCode.GDcon1StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("con1StormtrooperIndicator"));
gdjs.GameCode.GDcon1TankIndicatorObjects3.createFrom(runtimeScene.getObjects("con1TankIndicator"));
gdjs.GameCode.GDcon1TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("con1TerminatorIndicator"));
gdjs.GameCode.GDcon1WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("con1WorkerIndicator"));
gdjs.GameCode.GDcon2MTIndicatorObjects3.createFrom(runtimeScene.getObjects("con2MTIndicator"));
gdjs.GameCode.GDcon2RamIndicatorObjects3.createFrom(runtimeScene.getObjects("con2RamIndicator"));
gdjs.GameCode.GDcon2SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("con2SoldierIndicator"));
gdjs.GameCode.GDcon2StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("con2StormtrooperIndicator"));
gdjs.GameCode.GDcon2TankIndicatorObjects3.createFrom(runtimeScene.getObjects("con2TankIndicator"));
gdjs.GameCode.GDcon2TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("con2TerminatorIndicator"));
gdjs.GameCode.GDcon2WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("con2WorkerIndicator"));
gdjs.GameCode.GDcon3MTIndicatorObjects3.createFrom(runtimeScene.getObjects("con3MTIndicator"));
gdjs.GameCode.GDcon3RamIndicatorObjects3.createFrom(runtimeScene.getObjects("con3RamIndicator"));
gdjs.GameCode.GDcon3SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("con3SoldierIndicator"));
gdjs.GameCode.GDcon3StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("con3StormtrooperIndicator"));
gdjs.GameCode.GDcon3TankIndicatorObjects3.createFrom(runtimeScene.getObjects("con3TankIndicator"));
gdjs.GameCode.GDcon3TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("con3TerminatorIndicator"));
gdjs.GameCode.GDcon3WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("con3WorkerIndicator"));
gdjs.GameCode.GDcon4MTIndicatorObjects3.createFrom(runtimeScene.getObjects("con4MTIndicator"));
gdjs.GameCode.GDcon4RamIndicatorObjects3.createFrom(runtimeScene.getObjects("con4RamIndicator"));
gdjs.GameCode.GDcon4SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("con4SoldierIndicator"));
gdjs.GameCode.GDcon4StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("con4StormtrooperIndicator"));
gdjs.GameCode.GDcon4TankIndicatorObjects3.createFrom(runtimeScene.getObjects("con4TankIndicator"));
gdjs.GameCode.GDcon4TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("con4TerminatorIndicator"));
gdjs.GameCode.GDcon4WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("con4WorkerIndicator"));
gdjs.GameCode.GDtxtA1MTIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA1MTIndicator"));
gdjs.GameCode.GDtxtA1RamIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA1RamIndicator"));
gdjs.GameCode.GDtxtA1SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA1SoldierIndicator"));
gdjs.GameCode.GDtxtA1StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA1StormtrooperIndicator"));
gdjs.GameCode.GDtxtA1TankIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA1TankIndicator"));
gdjs.GameCode.GDtxtA1TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA1TerminatorIndicator"));
gdjs.GameCode.GDtxtA1WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA1WorkerIndicator"));
gdjs.GameCode.GDtxtA2MTIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA2MTIndicator"));
gdjs.GameCode.GDtxtA2RamIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA2RamIndicator"));
gdjs.GameCode.GDtxtA2SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA2SoldierIndicator"));
gdjs.GameCode.GDtxtA2StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA2StormtrooperIndicator"));
gdjs.GameCode.GDtxtA2TankIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA2TankIndicator"));
gdjs.GameCode.GDtxtA2TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA2TerminatorIndicator"));
gdjs.GameCode.GDtxtA2WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA2WorkerIndicator"));
gdjs.GameCode.GDtxtA3MTIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA3MTIndicator"));
gdjs.GameCode.GDtxtA3RamIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA3RamIndicator"));
gdjs.GameCode.GDtxtA3SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA3SoldierIndicator"));
gdjs.GameCode.GDtxtA3StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA3StormtrooperIndicator"));
gdjs.GameCode.GDtxtA3TankIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA3TankIndicator"));
gdjs.GameCode.GDtxtA3TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA3TerminatorIndicator"));
gdjs.GameCode.GDtxtA3WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA3WorkerIndicator"));
gdjs.GameCode.GDtxtA4MTIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA4MTIndicator"));
gdjs.GameCode.GDtxtA4RamIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA4RamIndicator"));
gdjs.GameCode.GDtxtA4SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA4SoldierIndicator"));
gdjs.GameCode.GDtxtA4StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA4StormtrooperIndicator"));
gdjs.GameCode.GDtxtA4TankIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA4TankIndicator"));
gdjs.GameCode.GDtxtA4TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA4TerminatorIndicator"));
gdjs.GameCode.GDtxtA4WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA4WorkerIndicator"));
gdjs.GameCode.GDtxtA5MTIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA5MTIndicator"));
gdjs.GameCode.GDtxtA5RamIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA5RamIndicator"));
gdjs.GameCode.GDtxtA5SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA5SoldierIndicator"));
gdjs.GameCode.GDtxtA5StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA5StormtrooperIndicator"));
gdjs.GameCode.GDtxtA5TankIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA5TankIndicator"));
gdjs.GameCode.GDtxtA5TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA5TerminatorIndicator"));
gdjs.GameCode.GDtxtA5WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA5WorkerIndicator"));
gdjs.GameCode.GDtxtA6MTIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA6MTIndicator"));
gdjs.GameCode.GDtxtA6RamIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA6RamIndicator"));
gdjs.GameCode.GDtxtA6SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA6SoldierIndicator"));
gdjs.GameCode.GDtxtA6StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA6StormtrooperIndicator"));
gdjs.GameCode.GDtxtA6TankIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA6TankIndicator"));
gdjs.GameCode.GDtxtA6TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA6TerminatorIndicator"));
gdjs.GameCode.GDtxtA6WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA6WorkerIndicator"));
gdjs.GameCode.GDtxtA7MTIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA7MTIndicator"));
gdjs.GameCode.GDtxtA7RamIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA7RamIndicator"));
gdjs.GameCode.GDtxtA7SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA7SoldierIndicator"));
gdjs.GameCode.GDtxtA7StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA7StormtrooperIndicator"));
gdjs.GameCode.GDtxtA7TankIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA7TankIndicator"));
gdjs.GameCode.GDtxtA7TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA7TerminatorIndicator"));
gdjs.GameCode.GDtxtA7WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA7WorkerIndicator"));
gdjs.GameCode.GDtxtA8MTIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA8MTIndicator"));
gdjs.GameCode.GDtxtA8RamIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA8RamIndicator"));
gdjs.GameCode.GDtxtA8SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA8SoldierIndicator"));
gdjs.GameCode.GDtxtA8StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA8StormtrooperIndicator"));
gdjs.GameCode.GDtxtA8TankIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA8TankIndicator"));
gdjs.GameCode.GDtxtA8TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA8TerminatorIndicator"));
gdjs.GameCode.GDtxtA8WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA8WorkerIndicator"));
gdjs.GameCode.GDtxtA9MTIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA9MTIndicator"));
gdjs.GameCode.GDtxtA9RamIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA9RamIndicator"));
gdjs.GameCode.GDtxtA9SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA9SoldierIndicator"));
gdjs.GameCode.GDtxtA9StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA9StormtrooperIndicator"));
gdjs.GameCode.GDtxtA9TankIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA9TankIndicator"));
gdjs.GameCode.GDtxtA9TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA9TerminatorIndicator"));
gdjs.GameCode.GDtxtA9WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA9WorkerIndicator"));
gdjs.GameCode.GDtxtB1MTIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB1MTIndicator"));
gdjs.GameCode.GDtxtB1RamIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB1RamIndicator"));
gdjs.GameCode.GDtxtB1SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB1SoldierIndicator"));
gdjs.GameCode.GDtxtB1StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB1StormtrooperIndicator"));
gdjs.GameCode.GDtxtB1TankIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB1TankIndicator"));
gdjs.GameCode.GDtxtB1TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB1TerminatorIndicator"));
gdjs.GameCode.GDtxtB1WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB1WorkerIndicator"));
gdjs.GameCode.GDtxtB2MTIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB2MTIndicator"));
gdjs.GameCode.GDtxtB2RamIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB2RamIndicator"));
gdjs.GameCode.GDtxtB2SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB2SoldierIndicator"));
gdjs.GameCode.GDtxtB2StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB2StormtrooperIndicator"));
gdjs.GameCode.GDtxtB2TankIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB2TankIndicator"));
gdjs.GameCode.GDtxtB2TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB2TerminatorIndicator"));
gdjs.GameCode.GDtxtB2WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB2WorkerIndicator"));
gdjs.GameCode.GDtxtB3MTIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB3MTIndicator"));
gdjs.GameCode.GDtxtB3RamIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB3RamIndicator"));
gdjs.GameCode.GDtxtB3SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB3SoldierIndicator"));
gdjs.GameCode.GDtxtB3StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB3StormtrooperIndicator"));
gdjs.GameCode.GDtxtB3TankIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB3TankIndicator"));
gdjs.GameCode.GDtxtB3TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB3TerminatorIndicator"));
gdjs.GameCode.GDtxtB3WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB3WorkerIndicator"));
gdjs.GameCode.GDtxtB4MTIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB4MTIndicator"));
gdjs.GameCode.GDtxtB4RamIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB4RamIndicator"));
gdjs.GameCode.GDtxtB4SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB4SoldierIndicator"));
gdjs.GameCode.GDtxtB4StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB4StormtrooperIndicator"));
gdjs.GameCode.GDtxtB4TankIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB4TankIndicator"));
gdjs.GameCode.GDtxtB4TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB4TerminatorIndicator"));
gdjs.GameCode.GDtxtB4WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB4WorkerIndicator"));
gdjs.GameCode.GDtxtB5MTIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB5MTIndicator"));
gdjs.GameCode.GDtxtB5RamIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB5RamIndicator"));
gdjs.GameCode.GDtxtB5SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB5SoldierIndicator"));
gdjs.GameCode.GDtxtB5StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB5StormtrooperIndicator"));
gdjs.GameCode.GDtxtB5TankIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB5TankIndicator"));
gdjs.GameCode.GDtxtB5TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB5TerminatorIndicator"));
gdjs.GameCode.GDtxtB5WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB5WorkerIndicator"));
gdjs.GameCode.GDtxtB6MTIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB6MTIndicator"));
gdjs.GameCode.GDtxtB6RamIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB6RamIndicator"));
gdjs.GameCode.GDtxtB6SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB6SoldierIndicator"));
gdjs.GameCode.GDtxtB6StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB6StormtrooperIndicator"));
gdjs.GameCode.GDtxtB6TankIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB6TankIndicator"));
gdjs.GameCode.GDtxtB6TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB6TerminatorIndicator"));
gdjs.GameCode.GDtxtB6WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB6WorkerIndicator"));
gdjs.GameCode.GDtxtB7MTIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB7MTIndicator"));
gdjs.GameCode.GDtxtB7RamIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB7RamIndicator"));
gdjs.GameCode.GDtxtB7SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB7SoldierIndicator"));
gdjs.GameCode.GDtxtB7StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB7StormtrooperIndicator"));
gdjs.GameCode.GDtxtB7TankIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB7TankIndicator"));
gdjs.GameCode.GDtxtB7TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB7TerminatorIndicator"));
gdjs.GameCode.GDtxtB7WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB7WorkerIndicator"));
gdjs.GameCode.GDtxtBBMTIndicatorObjects3.createFrom(runtimeScene.getObjects("txtBBMTIndicator"));
gdjs.GameCode.GDtxtBBRamIndicatorObjects3.createFrom(runtimeScene.getObjects("txtBBRamIndicator"));
gdjs.GameCode.GDtxtBBSoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("txtBBSoldierIndicator"));
gdjs.GameCode.GDtxtBBStormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("txtBBStormtrooperIndicator"));
gdjs.GameCode.GDtxtBBTankIndicatorObjects3.createFrom(runtimeScene.getObjects("txtBBTankIndicator"));
gdjs.GameCode.GDtxtBBTerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("txtBBTerminatorIndicator"));
gdjs.GameCode.GDtxtBBWorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtBBWorkerIndicator"));
gdjs.GameCode.GDtxtC1MTIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC1MTIndicator"));
gdjs.GameCode.GDtxtC1RamIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC1RamIndicator"));
gdjs.GameCode.GDtxtC1SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC1SoldierIndicator"));
gdjs.GameCode.GDtxtC1StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC1StormtrooperIndicator"));
gdjs.GameCode.GDtxtC1TankIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC1TankIndicator"));
gdjs.GameCode.GDtxtC1TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC1TerminatorIndicator"));
gdjs.GameCode.GDtxtC1WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC1WorkerIndicator"));
gdjs.GameCode.GDtxtC2MTIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC2MTIndicator"));
gdjs.GameCode.GDtxtC2RamIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC2RamIndicator"));
gdjs.GameCode.GDtxtC2SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC2SoldierIndicator"));
gdjs.GameCode.GDtxtC2StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC2StormtrooperIndicator"));
gdjs.GameCode.GDtxtC2TankIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC2TankIndicator"));
gdjs.GameCode.GDtxtC2TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC2TerminatorIndicator"));
gdjs.GameCode.GDtxtC2WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC2WorkerIndicator"));
gdjs.GameCode.GDtxtC3MTIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC3MTIndicator"));
gdjs.GameCode.GDtxtC3RamIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC3RamIndicator"));
gdjs.GameCode.GDtxtC3SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC3SoldierIndicator"));
gdjs.GameCode.GDtxtC3StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC3StormtrooperIndicator"));
gdjs.GameCode.GDtxtC3TankIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC3TankIndicator"));
gdjs.GameCode.GDtxtC3TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC3TerminatorIndicator"));
gdjs.GameCode.GDtxtC3WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC3WorkerIndicator"));
gdjs.GameCode.GDtxtC4MTIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC4MTIndicator"));
gdjs.GameCode.GDtxtC4RamIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC4RamIndicator"));
gdjs.GameCode.GDtxtC4SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC4SoldierIndicator"));
gdjs.GameCode.GDtxtC4StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC4StormtrooperIndicator"));
gdjs.GameCode.GDtxtC4TankIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC4TankIndicator"));
gdjs.GameCode.GDtxtC4TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC4TerminatorIndicator"));
gdjs.GameCode.GDtxtC4WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC4WorkerIndicator"));
gdjs.GameCode.GDtxtC5MTIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC5MTIndicator"));
gdjs.GameCode.GDtxtC5RamIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC5RamIndicator"));
gdjs.GameCode.GDtxtC5SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC5SoldierIndicator"));
gdjs.GameCode.GDtxtC5StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC5StormtrooperIndicator"));
gdjs.GameCode.GDtxtC5TankIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC5TankIndicator"));
gdjs.GameCode.GDtxtC5TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC5TerminatorIndicator"));
gdjs.GameCode.GDtxtC5WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC5WorkerIndicator"));
gdjs.GameCode.GDtxtC6MTIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC6MTIndicator"));
gdjs.GameCode.GDtxtC6RamIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC6RamIndicator"));
gdjs.GameCode.GDtxtC6SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC6SoldierIndicator"));
gdjs.GameCode.GDtxtC6StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC6StormtrooperIndicator"));
gdjs.GameCode.GDtxtC6TankIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC6TankIndicator"));
gdjs.GameCode.GDtxtC6TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC6TerminatorIndicator"));
gdjs.GameCode.GDtxtC6WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC6WorkerIndicator"));
gdjs.GameCode.GDtxtC7MTIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC7MTIndicator"));
gdjs.GameCode.GDtxtC7RamIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC7RamIndicator"));
gdjs.GameCode.GDtxtC7SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC7SoldierIndicator"));
gdjs.GameCode.GDtxtC7StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC7StormtrooperIndicator"));
gdjs.GameCode.GDtxtC7TankIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC7TankIndicator"));
gdjs.GameCode.GDtxtC7TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC7TerminatorIndicator"));
gdjs.GameCode.GDtxtC7WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC7WorkerIndicator"));
gdjs.GameCode.GDtxtC8MTIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC8MTIndicator"));
gdjs.GameCode.GDtxtC8RamIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC8RamIndicator"));
gdjs.GameCode.GDtxtC8SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC8SoldierIndicator"));
gdjs.GameCode.GDtxtC8StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC8StormtrooperIndicator"));
gdjs.GameCode.GDtxtC8TankIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC8TankIndicator"));
gdjs.GameCode.GDtxtC8TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC8TerminatorIndicator"));
gdjs.GameCode.GDtxtC8WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC8WorkerIndicator"));
gdjs.GameCode.GDtxtC9MTIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC9MTIndicator"));
gdjs.GameCode.GDtxtC9RamIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC9RamIndicator"));
gdjs.GameCode.GDtxtC9SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC9SoldierIndicator"));
gdjs.GameCode.GDtxtC9StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC9StormtrooperIndicator"));
gdjs.GameCode.GDtxtC9TankIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC9TankIndicator"));
gdjs.GameCode.GDtxtC9TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC9TerminatorIndicator"));
gdjs.GameCode.GDtxtC9WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC9WorkerIndicator"));
gdjs.GameCode.GDtxtCon1MTIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon1MTIndicator"));
gdjs.GameCode.GDtxtCon1RamIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon1RamIndicator"));
gdjs.GameCode.GDtxtCon1SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon1SoldierIndicator"));
gdjs.GameCode.GDtxtCon1StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon1StormtrooperIndicator"));
gdjs.GameCode.GDtxtCon1TankIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon1TankIndicator"));
gdjs.GameCode.GDtxtCon1TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon1TerminatorIndicator"));
gdjs.GameCode.GDtxtCon1WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon1WorkerIndicator"));
gdjs.GameCode.GDtxtCon2MTIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon2MTIndicator"));
gdjs.GameCode.GDtxtCon2RamIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon2RamIndicator"));
gdjs.GameCode.GDtxtCon2SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon2SoldierIndicator"));
gdjs.GameCode.GDtxtCon2StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon2StormtrooperIndicator"));
gdjs.GameCode.GDtxtCon2TankIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon2TankIndicator"));
gdjs.GameCode.GDtxtCon2TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon2TerminatorIndicator"));
gdjs.GameCode.GDtxtCon2WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon2WorkerIndicator"));
gdjs.GameCode.GDtxtCon3MTIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon3MTIndicator"));
gdjs.GameCode.GDtxtCon3RamIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon3RamIndicator"));
gdjs.GameCode.GDtxtCon3SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon3SoldierIndicator"));
gdjs.GameCode.GDtxtCon3StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon3StormtrooperIndicator"));
gdjs.GameCode.GDtxtCon3TankIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon3TankIndicator"));
gdjs.GameCode.GDtxtCon3TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon3TerminatorIndicator"));
gdjs.GameCode.GDtxtCon3WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon3WorkerIndicator"));
gdjs.GameCode.GDtxtCon4MTIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon4MTIndicator"));
gdjs.GameCode.GDtxtCon4RamIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon4RamIndicator"));
gdjs.GameCode.GDtxtCon4SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon4SoldierIndicator"));
gdjs.GameCode.GDtxtCon4StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon4StormtrooperIndicator"));
gdjs.GameCode.GDtxtCon4TankIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon4TankIndicator"));
gdjs.GameCode.GDtxtCon4TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon4TerminatorIndicator"));
gdjs.GameCode.GDtxtCon4WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon4WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDBBWorkerIndicatorObjects3.length ;i < len;++i) {
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}
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    gdjs.GameCode.GDtxtCon1StormtrooperIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon1TerminatorIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon1TerminatorIndicatorObjects3[i].hide();
}
}{for(var i = 0, len = gdjs.GameCode.GDcon2WorkerIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon2WorkerIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDcon2SoldierIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon2SoldierIndicatorObjects3[i].hide();
}
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    gdjs.GameCode.GDcon2TankIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDcon2MTIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon2MTIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDcon2RamIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon2RamIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDcon2StormtrooperIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon2StormtrooperIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDcon2TerminatorIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon2TerminatorIndicatorObjects3[i].hide();
}
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    gdjs.GameCode.GDtxtCon2WorkerIndicatorObjects3[i].hide();
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    gdjs.GameCode.GDtxtCon2SoldierIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon2TankIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon2TankIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon2MTIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon2MTIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon2RamIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon2RamIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon2StormtrooperIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon2StormtrooperIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon2TerminatorIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon2TerminatorIndicatorObjects3[i].hide();
}
}{for(var i = 0, len = gdjs.GameCode.GDcon3WorkerIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon3WorkerIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDcon3SoldierIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon3SoldierIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDcon3TankIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon3TankIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDcon3MTIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon3MTIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDcon3RamIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon3RamIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDcon3StormtrooperIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon3StormtrooperIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDcon3TerminatorIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon3TerminatorIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon3WorkerIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon3WorkerIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon3SoldierIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon3SoldierIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon3TankIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon3TankIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon3MTIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon3MTIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon3RamIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon3RamIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon3StormtrooperIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon3StormtrooperIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon3TerminatorIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon3TerminatorIndicatorObjects3[i].hide();
}
}{for(var i = 0, len = gdjs.GameCode.GDcon4WorkerIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon4WorkerIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDcon4SoldierIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon4SoldierIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDcon4TankIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon4TankIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDcon4MTIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon4MTIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDcon4RamIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon4RamIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDcon4StormtrooperIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon4StormtrooperIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDcon4TerminatorIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon4TerminatorIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon4WorkerIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon4WorkerIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon4SoldierIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon4SoldierIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon4TankIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon4TankIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon4MTIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon4MTIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon4RamIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon4RamIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon4StormtrooperIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon4StormtrooperIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon4TerminatorIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon4TerminatorIndicatorObjects3[i].hide();
}
}}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueBaseObjects3Objects = Hashtable.newFrom({"BlueBase": gdjs.GameCode.GDBlueBaseObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueBaseObjects3Objects = Hashtable.newFrom({"BlueBase": gdjs.GameCode.GDBlueBaseObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBBWorkerIndicatorObjects3Objects = Hashtable.newFrom({"BBWorkerIndicator": gdjs.GameCode.GDBBWorkerIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBBSoldierIndicatorObjects3Objects = Hashtable.newFrom({"BBSoldierIndicator": gdjs.GameCode.GDBBSoldierIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBBTankIndicatorObjects3Objects = Hashtable.newFrom({"BBTankIndicator": gdjs.GameCode.GDBBTankIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBBMTIndicatorObjects3Objects = Hashtable.newFrom({"BBMTIndicator": gdjs.GameCode.GDBBMTIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBBRamIndicatorObjects3Objects = Hashtable.newFrom({"BBRamIndicator": gdjs.GameCode.GDBBRamIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBBStormtrooperIndicatorObjects3Objects = Hashtable.newFrom({"BBStormtrooperIndicator": gdjs.GameCode.GDBBStormtrooperIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBBTerminatorIndicatorObjects3Objects = Hashtable.newFrom({"BBTerminatorIndicator": gdjs.GameCode.GDBBTerminatorIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1Objects4Objects = Hashtable.newFrom({"a1": gdjs.GameCode.GDa1Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1Objects4Objects = Hashtable.newFrom({"a1": gdjs.GameCode.GDa1Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1WorkerIndicatorObjects4Objects = Hashtable.newFrom({"a1WorkerIndicator": gdjs.GameCode.GDa1WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1SoldierIndicatorObjects4Objects = Hashtable.newFrom({"a1SoldierIndicator": gdjs.GameCode.GDa1SoldierIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1TankIndicatorObjects4Objects = Hashtable.newFrom({"a1TankIndicator": gdjs.GameCode.GDa1TankIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1MTIndicatorObjects4Objects = Hashtable.newFrom({"a1MTIndicator": gdjs.GameCode.GDa1MTIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1RamIndicatorObjects4Objects = Hashtable.newFrom({"a1RamIndicator": gdjs.GameCode.GDa1RamIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1StormtrooperIndicatorObjects4Objects = Hashtable.newFrom({"a1StormtrooperIndicator": gdjs.GameCode.GDa1StormtrooperIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1TerminatorIndicatorObjects4Objects = Hashtable.newFrom({"a1TerminatorIndicator": gdjs.GameCode.GDa1TerminatorIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2Objects4Objects = Hashtable.newFrom({"a2": gdjs.GameCode.GDa2Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2Objects4Objects = Hashtable.newFrom({"a2": gdjs.GameCode.GDa2Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2WorkerIndicatorObjects4Objects = Hashtable.newFrom({"a2WorkerIndicator": gdjs.GameCode.GDa2WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2SoldierIndicatorObjects4Objects = Hashtable.newFrom({"a2SoldierIndicator": gdjs.GameCode.GDa2SoldierIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2TankIndicatorObjects4Objects = Hashtable.newFrom({"a2TankIndicator": gdjs.GameCode.GDa2TankIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2MTIndicatorObjects4Objects = Hashtable.newFrom({"a2MTIndicator": gdjs.GameCode.GDa2MTIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2RamIndicatorObjects4Objects = Hashtable.newFrom({"a2RamIndicator": gdjs.GameCode.GDa2RamIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2StormtrooperIndicatorObjects4Objects = Hashtable.newFrom({"a2StormtrooperIndicator": gdjs.GameCode.GDa2StormtrooperIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2TerminatorIndicatorObjects4Objects = Hashtable.newFrom({"a2TerminatorIndicator": gdjs.GameCode.GDa2TerminatorIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3Objects4Objects = Hashtable.newFrom({"a3": gdjs.GameCode.GDa3Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3Objects4Objects = Hashtable.newFrom({"a3": gdjs.GameCode.GDa3Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3WorkerIndicatorObjects4Objects = Hashtable.newFrom({"a3WorkerIndicator": gdjs.GameCode.GDa3WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3SoldierIndicatorObjects4Objects = Hashtable.newFrom({"a3SoldierIndicator": gdjs.GameCode.GDa3SoldierIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3TankIndicatorObjects4Objects = Hashtable.newFrom({"a3TankIndicator": gdjs.GameCode.GDa3TankIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3MTIndicatorObjects4Objects = Hashtable.newFrom({"a3MTIndicator": gdjs.GameCode.GDa3MTIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3RamIndicatorObjects4Objects = Hashtable.newFrom({"a3RamIndicator": gdjs.GameCode.GDa3RamIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3StormtrooperIndicatorObjects4Objects = Hashtable.newFrom({"a3StormtrooperIndicator": gdjs.GameCode.GDa3StormtrooperIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3TerminatorIndicatorObjects4Objects = Hashtable.newFrom({"a3TerminatorIndicator": gdjs.GameCode.GDa3TerminatorIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4Objects4Objects = Hashtable.newFrom({"a4": gdjs.GameCode.GDa4Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4Objects4Objects = Hashtable.newFrom({"a4": gdjs.GameCode.GDa4Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4WorkerIndicatorObjects4Objects = Hashtable.newFrom({"a4WorkerIndicator": gdjs.GameCode.GDa4WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4SoldierIndicatorObjects4Objects = Hashtable.newFrom({"a4SoldierIndicator": gdjs.GameCode.GDa4SoldierIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4TankIndicatorObjects4Objects = Hashtable.newFrom({"a4TankIndicator": gdjs.GameCode.GDa4TankIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4MTIndicatorObjects4Objects = Hashtable.newFrom({"a4MTIndicator": gdjs.GameCode.GDa4MTIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4RamIndicatorObjects4Objects = Hashtable.newFrom({"a4RamIndicator": gdjs.GameCode.GDa4RamIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4StormtrooperIndicatorObjects4Objects = Hashtable.newFrom({"a4StormtrooperIndicator": gdjs.GameCode.GDa4StormtrooperIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4TerminatorIndicatorObjects4Objects = Hashtable.newFrom({"a4TerminatorIndicator": gdjs.GameCode.GDa4TerminatorIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5Objects4Objects = Hashtable.newFrom({"a5": gdjs.GameCode.GDa5Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5Objects4Objects = Hashtable.newFrom({"a5": gdjs.GameCode.GDa5Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5WorkerIndicatorObjects4Objects = Hashtable.newFrom({"a5WorkerIndicator": gdjs.GameCode.GDa5WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5SoldierIndicatorObjects4Objects = Hashtable.newFrom({"a5SoldierIndicator": gdjs.GameCode.GDa5SoldierIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5TankIndicatorObjects4Objects = Hashtable.newFrom({"a5TankIndicator": gdjs.GameCode.GDa5TankIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5MTIndicatorObjects4Objects = Hashtable.newFrom({"a5MTIndicator": gdjs.GameCode.GDa5MTIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5RamIndicatorObjects4Objects = Hashtable.newFrom({"a5RamIndicator": gdjs.GameCode.GDa5RamIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5StormtrooperIndicatorObjects4Objects = Hashtable.newFrom({"a5StormtrooperIndicator": gdjs.GameCode.GDa5StormtrooperIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5TerminatorIndicatorObjects4Objects = Hashtable.newFrom({"a5TerminatorIndicator": gdjs.GameCode.GDa5TerminatorIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6Objects4Objects = Hashtable.newFrom({"a6": gdjs.GameCode.GDa6Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6Objects4Objects = Hashtable.newFrom({"a6": gdjs.GameCode.GDa6Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6WorkerIndicatorObjects4Objects = Hashtable.newFrom({"a6WorkerIndicator": gdjs.GameCode.GDa6WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6SoldierIndicatorObjects4Objects = Hashtable.newFrom({"a6SoldierIndicator": gdjs.GameCode.GDa6SoldierIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6TankIndicatorObjects4Objects = Hashtable.newFrom({"a6TankIndicator": gdjs.GameCode.GDa6TankIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6MTIndicatorObjects4Objects = Hashtable.newFrom({"a6MTIndicator": gdjs.GameCode.GDa6MTIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6RamIndicatorObjects4Objects = Hashtable.newFrom({"a6RamIndicator": gdjs.GameCode.GDa6RamIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6StormtrooperIndicatorObjects4Objects = Hashtable.newFrom({"a6StormtrooperIndicator": gdjs.GameCode.GDa6StormtrooperIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6TerminatorIndicatorObjects4Objects = Hashtable.newFrom({"a6TerminatorIndicator": gdjs.GameCode.GDa6TerminatorIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7Objects4Objects = Hashtable.newFrom({"a7": gdjs.GameCode.GDa7Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7Objects4Objects = Hashtable.newFrom({"a7": gdjs.GameCode.GDa7Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7WorkerIndicatorObjects4Objects = Hashtable.newFrom({"a7WorkerIndicator": gdjs.GameCode.GDa7WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7SoldierIndicatorObjects4Objects = Hashtable.newFrom({"a7SoldierIndicator": gdjs.GameCode.GDa7SoldierIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7TankIndicatorObjects4Objects = Hashtable.newFrom({"a7TankIndicator": gdjs.GameCode.GDa7TankIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7MTIndicatorObjects4Objects = Hashtable.newFrom({"a7MTIndicator": gdjs.GameCode.GDa7MTIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7RamIndicatorObjects4Objects = Hashtable.newFrom({"a7RamIndicator": gdjs.GameCode.GDa7RamIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7StormtrooperIndicatorObjects4Objects = Hashtable.newFrom({"a7StormtrooperIndicator": gdjs.GameCode.GDa7StormtrooperIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7TerminatorIndicatorObjects4Objects = Hashtable.newFrom({"a7TerminatorIndicator": gdjs.GameCode.GDa7TerminatorIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8Objects4Objects = Hashtable.newFrom({"a8": gdjs.GameCode.GDa8Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8Objects4Objects = Hashtable.newFrom({"a8": gdjs.GameCode.GDa8Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8WorkerIndicatorObjects4Objects = Hashtable.newFrom({"a8WorkerIndicator": gdjs.GameCode.GDa8WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8SoldierIndicatorObjects4Objects = Hashtable.newFrom({"a8SoldierIndicator": gdjs.GameCode.GDa8SoldierIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8TankIndicatorObjects4Objects = Hashtable.newFrom({"a8TankIndicator": gdjs.GameCode.GDa8TankIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8MTIndicatorObjects4Objects = Hashtable.newFrom({"a8MTIndicator": gdjs.GameCode.GDa8MTIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8RamIndicatorObjects4Objects = Hashtable.newFrom({"a8RamIndicator": gdjs.GameCode.GDa8RamIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8StormtrooperIndicatorObjects4Objects = Hashtable.newFrom({"a8StormtrooperIndicator": gdjs.GameCode.GDa8StormtrooperIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8TerminatorIndicatorObjects4Objects = Hashtable.newFrom({"a8TerminatorIndicator": gdjs.GameCode.GDa8TerminatorIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9Objects4Objects = Hashtable.newFrom({"a9": gdjs.GameCode.GDa9Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9Objects3Objects = Hashtable.newFrom({"a9": gdjs.GameCode.GDa9Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9WorkerIndicatorObjects3Objects = Hashtable.newFrom({"a9WorkerIndicator": gdjs.GameCode.GDa9WorkerIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9SoldierIndicatorObjects3Objects = Hashtable.newFrom({"a9SoldierIndicator": gdjs.GameCode.GDa9SoldierIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9TankIndicatorObjects3Objects = Hashtable.newFrom({"a9TankIndicator": gdjs.GameCode.GDa9TankIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9MTIndicatorObjects3Objects = Hashtable.newFrom({"a9MTIndicator": gdjs.GameCode.GDa9MTIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9RamIndicatorObjects3Objects = Hashtable.newFrom({"a9RamIndicator": gdjs.GameCode.GDa9RamIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9StormtrooperIndicatorObjects3Objects = Hashtable.newFrom({"a9StormtrooperIndicator": gdjs.GameCode.GDa9StormtrooperIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9TerminatorIndicatorObjects3Objects = Hashtable.newFrom({"a9TerminatorIndicator": gdjs.GameCode.GDa9TerminatorIndicatorObjects3});gdjs.GameCode.eventsList4 = function(runtimeScene) {

{



}


{

gdjs.GameCode.GDa1Objects4.createFrom(runtimeScene.getObjects("a1"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1Objects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDa1Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDa1Objects4[i].getVariableNumber(gdjs.GameCode.GDa1Objects4[i].getVariables().getFromIndex(8)) <= 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDa1Objects4[k] = gdjs.GameCode.GDa1Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDa1Objects4.length = k;}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
gdjs.GameCode.GDa1MTIndicatorObjects4.createFrom(runtimeScene.getObjects("a1MTIndicator"));
gdjs.GameCode.GDa1RamIndicatorObjects4.createFrom(runtimeScene.getObjects("a1RamIndicator"));
gdjs.GameCode.GDa1SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("a1SoldierIndicator"));
gdjs.GameCode.GDa1StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("a1StormtrooperIndicator"));
gdjs.GameCode.GDa1TankIndicatorObjects4.createFrom(runtimeScene.getObjects("a1TankIndicator"));
gdjs.GameCode.GDa1TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("a1TerminatorIndicator"));
gdjs.GameCode.GDa1WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("a1WorkerIndicator"));
gdjs.GameCode.GDtxtA1MTIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA1MTIndicator"));
gdjs.GameCode.GDtxtA1RamIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA1RamIndicator"));
gdjs.GameCode.GDtxtA1SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA1SoldierIndicator"));
gdjs.GameCode.GDtxtA1StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA1StormtrooperIndicator"));
gdjs.GameCode.GDtxtA1TankIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA1TankIndicator"));
gdjs.GameCode.GDtxtA1TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA1TerminatorIndicator"));
gdjs.GameCode.GDtxtA1WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA1WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDa1WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa1WorkerIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa1SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa1SoldierIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa1TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa1TankIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa1MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa1MTIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa1RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa1RamIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa1StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa1StormtrooperIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa1TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa1TerminatorIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA1WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA1WorkerIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA1SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA1SoldierIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA1TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA1TankIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA1MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA1MTIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA1RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA1RamIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA1StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA1StormtrooperIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA1TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA1TerminatorIndicatorObjects4[i].hide(false);
}
}}

}


{

gdjs.GameCode.GDa1Objects4.createFrom(runtimeScene.getObjects("a1"));
gdjs.GameCode.GDa1MTIndicatorObjects4.createFrom(runtimeScene.getObjects("a1MTIndicator"));
gdjs.GameCode.GDa1RamIndicatorObjects4.createFrom(runtimeScene.getObjects("a1RamIndicator"));
gdjs.GameCode.GDa1SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("a1SoldierIndicator"));
gdjs.GameCode.GDa1StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("a1StormtrooperIndicator"));
gdjs.GameCode.GDa1TankIndicatorObjects4.createFrom(runtimeScene.getObjects("a1TankIndicator"));
gdjs.GameCode.GDa1TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("a1TerminatorIndicator"));
gdjs.GameCode.GDa1WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("a1WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
gdjs.GameCode.condition3IsTrue_1.val = false;
gdjs.GameCode.condition4IsTrue_1.val = false;
gdjs.GameCode.condition5IsTrue_1.val = false;
gdjs.GameCode.condition6IsTrue_1.val = false;
gdjs.GameCode.condition7IsTrue_1.val = false;
{
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1Objects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_1.val ) {
{
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1WorkerIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition1IsTrue_1.val ) {
{
gdjs.GameCode.condition2IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1SoldierIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition2IsTrue_1.val ) {
{
gdjs.GameCode.condition3IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1TankIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition3IsTrue_1.val ) {
{
gdjs.GameCode.condition4IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1MTIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition4IsTrue_1.val ) {
{
gdjs.GameCode.condition5IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1RamIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition5IsTrue_1.val ) {
{
gdjs.GameCode.condition6IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1StormtrooperIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition6IsTrue_1.val ) {
{
gdjs.GameCode.condition7IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1TerminatorIndicatorObjects4Objects, runtimeScene, true, true);
}}
}
}
}
}
}
}
gdjs.GameCode.conditionTrue_1.val = true && gdjs.GameCode.condition0IsTrue_1.val && gdjs.GameCode.condition1IsTrue_1.val && gdjs.GameCode.condition2IsTrue_1.val && gdjs.GameCode.condition3IsTrue_1.val && gdjs.GameCode.condition4IsTrue_1.val && gdjs.GameCode.condition5IsTrue_1.val && gdjs.GameCode.condition6IsTrue_1.val && gdjs.GameCode.condition7IsTrue_1.val;
}
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa1MTIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDa1RamIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDa1SoldierIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDa1StormtrooperIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDa1TankIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDa1TerminatorIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDa1WorkerIndicatorObjects4 */
gdjs.GameCode.GDtxtA1MTIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA1MTIndicator"));
gdjs.GameCode.GDtxtA1RamIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA1RamIndicator"));
gdjs.GameCode.GDtxtA1SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA1SoldierIndicator"));
gdjs.GameCode.GDtxtA1StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA1StormtrooperIndicator"));
gdjs.GameCode.GDtxtA1TankIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA1TankIndicator"));
gdjs.GameCode.GDtxtA1TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA1TerminatorIndicator"));
gdjs.GameCode.GDtxtA1WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA1WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDa1WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa1WorkerIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa1SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa1SoldierIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa1TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa1TankIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa1MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa1MTIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa1RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa1RamIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa1StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa1StormtrooperIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa1TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa1TerminatorIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA1WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA1WorkerIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA1SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA1SoldierIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA1TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA1TankIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA1MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA1MTIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA1RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA1RamIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA1StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA1StormtrooperIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA1TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA1TerminatorIndicatorObjects4[i].hide();
}
}}

}


{



}


{

gdjs.GameCode.GDa2Objects4.createFrom(runtimeScene.getObjects("a2"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2Objects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDa2Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDa2Objects4[i].getVariableNumber(gdjs.GameCode.GDa2Objects4[i].getVariables().getFromIndex(8)) <= 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDa2Objects4[k] = gdjs.GameCode.GDa2Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDa2Objects4.length = k;}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
gdjs.GameCode.GDa2MTIndicatorObjects4.createFrom(runtimeScene.getObjects("a2MTIndicator"));
gdjs.GameCode.GDa2RamIndicatorObjects4.createFrom(runtimeScene.getObjects("a2RamIndicator"));
gdjs.GameCode.GDa2SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("a2SoldierIndicator"));
gdjs.GameCode.GDa2StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("a2StormtrooperIndicator"));
gdjs.GameCode.GDa2TankIndicatorObjects4.createFrom(runtimeScene.getObjects("a2TankIndicator"));
gdjs.GameCode.GDa2TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("a2TerminatorIndicator"));
gdjs.GameCode.GDa2WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("a2WorkerIndicator"));
gdjs.GameCode.GDtxtA2MTIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA2MTIndicator"));
gdjs.GameCode.GDtxtA2RamIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA2RamIndicator"));
gdjs.GameCode.GDtxtA2SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA2SoldierIndicator"));
gdjs.GameCode.GDtxtA2StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA2StormtrooperIndicator"));
gdjs.GameCode.GDtxtA2TankIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA2TankIndicator"));
gdjs.GameCode.GDtxtA2TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA2TerminatorIndicator"));
gdjs.GameCode.GDtxtA2WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA2WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDa2WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa2WorkerIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa2SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa2SoldierIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa2TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa2TankIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa2MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa2MTIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa2RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa2RamIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa2StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa2StormtrooperIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa2TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa2TerminatorIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA2WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA2WorkerIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA2SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA2SoldierIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA2TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA2TankIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA2MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA2MTIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA2RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA2RamIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA2StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA2StormtrooperIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA2TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA2TerminatorIndicatorObjects4[i].hide(false);
}
}}

}


{

gdjs.GameCode.GDa2Objects4.createFrom(runtimeScene.getObjects("a2"));
gdjs.GameCode.GDa2MTIndicatorObjects4.createFrom(runtimeScene.getObjects("a2MTIndicator"));
gdjs.GameCode.GDa2RamIndicatorObjects4.createFrom(runtimeScene.getObjects("a2RamIndicator"));
gdjs.GameCode.GDa2SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("a2SoldierIndicator"));
gdjs.GameCode.GDa2StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("a2StormtrooperIndicator"));
gdjs.GameCode.GDa2TankIndicatorObjects4.createFrom(runtimeScene.getObjects("a2TankIndicator"));
gdjs.GameCode.GDa2TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("a2TerminatorIndicator"));
gdjs.GameCode.GDa2WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("a2WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
gdjs.GameCode.condition3IsTrue_1.val = false;
gdjs.GameCode.condition4IsTrue_1.val = false;
gdjs.GameCode.condition5IsTrue_1.val = false;
gdjs.GameCode.condition6IsTrue_1.val = false;
gdjs.GameCode.condition7IsTrue_1.val = false;
{
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2Objects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_1.val ) {
{
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2WorkerIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition1IsTrue_1.val ) {
{
gdjs.GameCode.condition2IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2SoldierIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition2IsTrue_1.val ) {
{
gdjs.GameCode.condition3IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2TankIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition3IsTrue_1.val ) {
{
gdjs.GameCode.condition4IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2MTIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition4IsTrue_1.val ) {
{
gdjs.GameCode.condition5IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2RamIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition5IsTrue_1.val ) {
{
gdjs.GameCode.condition6IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2StormtrooperIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition6IsTrue_1.val ) {
{
gdjs.GameCode.condition7IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2TerminatorIndicatorObjects4Objects, runtimeScene, true, true);
}}
}
}
}
}
}
}
gdjs.GameCode.conditionTrue_1.val = true && gdjs.GameCode.condition0IsTrue_1.val && gdjs.GameCode.condition1IsTrue_1.val && gdjs.GameCode.condition2IsTrue_1.val && gdjs.GameCode.condition3IsTrue_1.val && gdjs.GameCode.condition4IsTrue_1.val && gdjs.GameCode.condition5IsTrue_1.val && gdjs.GameCode.condition6IsTrue_1.val && gdjs.GameCode.condition7IsTrue_1.val;
}
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa2MTIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDa2RamIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDa2SoldierIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDa2StormtrooperIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDa2TankIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDa2TerminatorIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDa2WorkerIndicatorObjects4 */
gdjs.GameCode.GDtxtA2MTIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA2MTIndicator"));
gdjs.GameCode.GDtxtA2RamIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA2RamIndicator"));
gdjs.GameCode.GDtxtA2SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA2SoldierIndicator"));
gdjs.GameCode.GDtxtA2StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA2StormtrooperIndicator"));
gdjs.GameCode.GDtxtA2TankIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA2TankIndicator"));
gdjs.GameCode.GDtxtA2TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA2TerminatorIndicator"));
gdjs.GameCode.GDtxtA2WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA2WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDa2WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa2WorkerIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa2SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa2SoldierIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa2TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa2TankIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa2MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa2MTIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa2RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa2RamIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa2StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa2StormtrooperIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa2TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa2TerminatorIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA2WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA2WorkerIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA2SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA2SoldierIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA2TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA2TankIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA2MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA2MTIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA2RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA2RamIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA2StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA2StormtrooperIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA2TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA2TerminatorIndicatorObjects4[i].hide();
}
}}

}


{



}


{

gdjs.GameCode.GDa3Objects4.createFrom(runtimeScene.getObjects("a3"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3Objects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDa3Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDa3Objects4[i].getVariableNumber(gdjs.GameCode.GDa3Objects4[i].getVariables().getFromIndex(8)) <= 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDa3Objects4[k] = gdjs.GameCode.GDa3Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDa3Objects4.length = k;}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
gdjs.GameCode.GDa3MTIndicatorObjects4.createFrom(runtimeScene.getObjects("a3MTIndicator"));
gdjs.GameCode.GDa3RamIndicatorObjects4.createFrom(runtimeScene.getObjects("a3RamIndicator"));
gdjs.GameCode.GDa3SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("a3SoldierIndicator"));
gdjs.GameCode.GDa3StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("a3StormtrooperIndicator"));
gdjs.GameCode.GDa3TankIndicatorObjects4.createFrom(runtimeScene.getObjects("a3TankIndicator"));
gdjs.GameCode.GDa3TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("a3TerminatorIndicator"));
gdjs.GameCode.GDa3WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("a3WorkerIndicator"));
gdjs.GameCode.GDtxtA3MTIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA3MTIndicator"));
gdjs.GameCode.GDtxtA3RamIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA3RamIndicator"));
gdjs.GameCode.GDtxtA3SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA3SoldierIndicator"));
gdjs.GameCode.GDtxtA3StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA3StormtrooperIndicator"));
gdjs.GameCode.GDtxtA3TankIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA3TankIndicator"));
gdjs.GameCode.GDtxtA3TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA3TerminatorIndicator"));
gdjs.GameCode.GDtxtA3WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA3WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDa3WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa3WorkerIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa3SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa3SoldierIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa3TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa3TankIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa3MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa3MTIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa3RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa3RamIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa3StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa3StormtrooperIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa3TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa3TerminatorIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA3WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA3WorkerIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA3SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA3SoldierIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA3TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA3TankIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA3MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA3MTIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA3RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA3RamIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA3StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA3StormtrooperIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA3TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA3TerminatorIndicatorObjects4[i].hide(false);
}
}}

}


{

gdjs.GameCode.GDa3Objects4.createFrom(runtimeScene.getObjects("a3"));
gdjs.GameCode.GDa3MTIndicatorObjects4.createFrom(runtimeScene.getObjects("a3MTIndicator"));
gdjs.GameCode.GDa3RamIndicatorObjects4.createFrom(runtimeScene.getObjects("a3RamIndicator"));
gdjs.GameCode.GDa3SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("a3SoldierIndicator"));
gdjs.GameCode.GDa3StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("a3StormtrooperIndicator"));
gdjs.GameCode.GDa3TankIndicatorObjects4.createFrom(runtimeScene.getObjects("a3TankIndicator"));
gdjs.GameCode.GDa3TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("a3TerminatorIndicator"));
gdjs.GameCode.GDa3WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("a3WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
gdjs.GameCode.condition3IsTrue_1.val = false;
gdjs.GameCode.condition4IsTrue_1.val = false;
gdjs.GameCode.condition5IsTrue_1.val = false;
gdjs.GameCode.condition6IsTrue_1.val = false;
gdjs.GameCode.condition7IsTrue_1.val = false;
{
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3Objects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_1.val ) {
{
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3WorkerIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition1IsTrue_1.val ) {
{
gdjs.GameCode.condition2IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3SoldierIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition2IsTrue_1.val ) {
{
gdjs.GameCode.condition3IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3TankIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition3IsTrue_1.val ) {
{
gdjs.GameCode.condition4IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3MTIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition4IsTrue_1.val ) {
{
gdjs.GameCode.condition5IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3RamIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition5IsTrue_1.val ) {
{
gdjs.GameCode.condition6IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3StormtrooperIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition6IsTrue_1.val ) {
{
gdjs.GameCode.condition7IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3TerminatorIndicatorObjects4Objects, runtimeScene, true, true);
}}
}
}
}
}
}
}
gdjs.GameCode.conditionTrue_1.val = true && gdjs.GameCode.condition0IsTrue_1.val && gdjs.GameCode.condition1IsTrue_1.val && gdjs.GameCode.condition2IsTrue_1.val && gdjs.GameCode.condition3IsTrue_1.val && gdjs.GameCode.condition4IsTrue_1.val && gdjs.GameCode.condition5IsTrue_1.val && gdjs.GameCode.condition6IsTrue_1.val && gdjs.GameCode.condition7IsTrue_1.val;
}
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa3MTIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDa3RamIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDa3SoldierIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDa3StormtrooperIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDa3TankIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDa3TerminatorIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDa3WorkerIndicatorObjects4 */
gdjs.GameCode.GDtxtA3MTIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA3MTIndicator"));
gdjs.GameCode.GDtxtA3RamIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA3RamIndicator"));
gdjs.GameCode.GDtxtA3SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA3SoldierIndicator"));
gdjs.GameCode.GDtxtA3StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA3StormtrooperIndicator"));
gdjs.GameCode.GDtxtA3TankIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA3TankIndicator"));
gdjs.GameCode.GDtxtA3TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA3TerminatorIndicator"));
gdjs.GameCode.GDtxtA3WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA3WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDa3WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa3WorkerIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa3SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa3SoldierIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa3TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa3TankIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa3MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa3MTIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa3RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa3RamIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa3StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa3StormtrooperIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa3TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa3TerminatorIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA3WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA3WorkerIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA3SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA3SoldierIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA3TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA3TankIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA3MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA3MTIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA3RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA3RamIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA3StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA3StormtrooperIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA3TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA3TerminatorIndicatorObjects4[i].hide();
}
}}

}


{



}


{

gdjs.GameCode.GDa4Objects4.createFrom(runtimeScene.getObjects("a4"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4Objects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDa4Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDa4Objects4[i].getVariableNumber(gdjs.GameCode.GDa4Objects4[i].getVariables().getFromIndex(8)) <= 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDa4Objects4[k] = gdjs.GameCode.GDa4Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDa4Objects4.length = k;}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
gdjs.GameCode.GDa4MTIndicatorObjects4.createFrom(runtimeScene.getObjects("a4MTIndicator"));
gdjs.GameCode.GDa4RamIndicatorObjects4.createFrom(runtimeScene.getObjects("a4RamIndicator"));
gdjs.GameCode.GDa4SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("a4SoldierIndicator"));
gdjs.GameCode.GDa4StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("a4StormtrooperIndicator"));
gdjs.GameCode.GDa4TankIndicatorObjects4.createFrom(runtimeScene.getObjects("a4TankIndicator"));
gdjs.GameCode.GDa4TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("a4TerminatorIndicator"));
gdjs.GameCode.GDa4WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("a4WorkerIndicator"));
gdjs.GameCode.GDtxtA4MTIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA4MTIndicator"));
gdjs.GameCode.GDtxtA4RamIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA4RamIndicator"));
gdjs.GameCode.GDtxtA4SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA4SoldierIndicator"));
gdjs.GameCode.GDtxtA4StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA4StormtrooperIndicator"));
gdjs.GameCode.GDtxtA4TankIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA4TankIndicator"));
gdjs.GameCode.GDtxtA4TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA4TerminatorIndicator"));
gdjs.GameCode.GDtxtA4WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA4WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDa4WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa4WorkerIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa4SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa4SoldierIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa4TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa4TankIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa4MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa4MTIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa4RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa4RamIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa4StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa4StormtrooperIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa4TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa4TerminatorIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA4WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA4WorkerIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA4SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA4SoldierIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA4TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA4TankIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA4MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA4MTIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA4RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA4RamIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA4StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA4StormtrooperIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA4TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA4TerminatorIndicatorObjects4[i].hide(false);
}
}}

}


{

gdjs.GameCode.GDa4Objects4.createFrom(runtimeScene.getObjects("a4"));
gdjs.GameCode.GDa4MTIndicatorObjects4.createFrom(runtimeScene.getObjects("a4MTIndicator"));
gdjs.GameCode.GDa4RamIndicatorObjects4.createFrom(runtimeScene.getObjects("a4RamIndicator"));
gdjs.GameCode.GDa4SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("a4SoldierIndicator"));
gdjs.GameCode.GDa4StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("a4StormtrooperIndicator"));
gdjs.GameCode.GDa4TankIndicatorObjects4.createFrom(runtimeScene.getObjects("a4TankIndicator"));
gdjs.GameCode.GDa4TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("a4TerminatorIndicator"));
gdjs.GameCode.GDa4WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("a4WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
gdjs.GameCode.condition3IsTrue_1.val = false;
gdjs.GameCode.condition4IsTrue_1.val = false;
gdjs.GameCode.condition5IsTrue_1.val = false;
gdjs.GameCode.condition6IsTrue_1.val = false;
gdjs.GameCode.condition7IsTrue_1.val = false;
{
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4Objects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_1.val ) {
{
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4WorkerIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition1IsTrue_1.val ) {
{
gdjs.GameCode.condition2IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4SoldierIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition2IsTrue_1.val ) {
{
gdjs.GameCode.condition3IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4TankIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition3IsTrue_1.val ) {
{
gdjs.GameCode.condition4IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4MTIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition4IsTrue_1.val ) {
{
gdjs.GameCode.condition5IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4RamIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition5IsTrue_1.val ) {
{
gdjs.GameCode.condition6IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4StormtrooperIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition6IsTrue_1.val ) {
{
gdjs.GameCode.condition7IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4TerminatorIndicatorObjects4Objects, runtimeScene, true, true);
}}
}
}
}
}
}
}
gdjs.GameCode.conditionTrue_1.val = true && gdjs.GameCode.condition0IsTrue_1.val && gdjs.GameCode.condition1IsTrue_1.val && gdjs.GameCode.condition2IsTrue_1.val && gdjs.GameCode.condition3IsTrue_1.val && gdjs.GameCode.condition4IsTrue_1.val && gdjs.GameCode.condition5IsTrue_1.val && gdjs.GameCode.condition6IsTrue_1.val && gdjs.GameCode.condition7IsTrue_1.val;
}
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa4MTIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDa4RamIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDa4SoldierIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDa4StormtrooperIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDa4TankIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDa4TerminatorIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDa4WorkerIndicatorObjects4 */
gdjs.GameCode.GDtxtA4MTIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA4MTIndicator"));
gdjs.GameCode.GDtxtA4RamIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA4RamIndicator"));
gdjs.GameCode.GDtxtA4SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA4SoldierIndicator"));
gdjs.GameCode.GDtxtA4StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA4StormtrooperIndicator"));
gdjs.GameCode.GDtxtA4TankIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA4TankIndicator"));
gdjs.GameCode.GDtxtA4TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA4TerminatorIndicator"));
gdjs.GameCode.GDtxtA4WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA4WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDa4WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa4WorkerIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa4SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa4SoldierIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa4TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa4TankIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa4MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa4MTIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa4RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa4RamIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa4StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa4StormtrooperIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa4TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa4TerminatorIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA4WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA4WorkerIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA4SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA4SoldierIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA4TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA4TankIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA4MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA4MTIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA4RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA4RamIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA4StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA4StormtrooperIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA4TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA4TerminatorIndicatorObjects4[i].hide();
}
}}

}


{



}


{

gdjs.GameCode.GDa5Objects4.createFrom(runtimeScene.getObjects("a5"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5Objects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDa5Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDa5Objects4[i].getVariableNumber(gdjs.GameCode.GDa5Objects4[i].getVariables().getFromIndex(8)) <= 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDa5Objects4[k] = gdjs.GameCode.GDa5Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDa5Objects4.length = k;}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
gdjs.GameCode.GDa5MTIndicatorObjects4.createFrom(runtimeScene.getObjects("a5MTIndicator"));
gdjs.GameCode.GDa5RamIndicatorObjects4.createFrom(runtimeScene.getObjects("a5RamIndicator"));
gdjs.GameCode.GDa5SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("a5SoldierIndicator"));
gdjs.GameCode.GDa5StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("a5StormtrooperIndicator"));
gdjs.GameCode.GDa5TankIndicatorObjects4.createFrom(runtimeScene.getObjects("a5TankIndicator"));
gdjs.GameCode.GDa5TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("a5TerminatorIndicator"));
gdjs.GameCode.GDa5WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("a5WorkerIndicator"));
gdjs.GameCode.GDtxtA5MTIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA5MTIndicator"));
gdjs.GameCode.GDtxtA5RamIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA5RamIndicator"));
gdjs.GameCode.GDtxtA5SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA5SoldierIndicator"));
gdjs.GameCode.GDtxtA5StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA5StormtrooperIndicator"));
gdjs.GameCode.GDtxtA5TankIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA5TankIndicator"));
gdjs.GameCode.GDtxtA5TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA5TerminatorIndicator"));
gdjs.GameCode.GDtxtA5WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA5WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDa5WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa5WorkerIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa5SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa5SoldierIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa5TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa5TankIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa5MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa5MTIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa5RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa5RamIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa5StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa5StormtrooperIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa5TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa5TerminatorIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA5WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA5WorkerIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA5SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA5SoldierIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA5TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA5TankIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA5MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA5MTIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA5RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA5RamIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA5StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA5StormtrooperIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA5TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA5TerminatorIndicatorObjects4[i].hide(false);
}
}}

}


{

gdjs.GameCode.GDa5Objects4.createFrom(runtimeScene.getObjects("a5"));
gdjs.GameCode.GDa5MTIndicatorObjects4.createFrom(runtimeScene.getObjects("a5MTIndicator"));
gdjs.GameCode.GDa5RamIndicatorObjects4.createFrom(runtimeScene.getObjects("a5RamIndicator"));
gdjs.GameCode.GDa5SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("a5SoldierIndicator"));
gdjs.GameCode.GDa5StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("a5StormtrooperIndicator"));
gdjs.GameCode.GDa5TankIndicatorObjects4.createFrom(runtimeScene.getObjects("a5TankIndicator"));
gdjs.GameCode.GDa5TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("a5TerminatorIndicator"));
gdjs.GameCode.GDa5WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("a5WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
gdjs.GameCode.condition3IsTrue_1.val = false;
gdjs.GameCode.condition4IsTrue_1.val = false;
gdjs.GameCode.condition5IsTrue_1.val = false;
gdjs.GameCode.condition6IsTrue_1.val = false;
gdjs.GameCode.condition7IsTrue_1.val = false;
{
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5Objects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_1.val ) {
{
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5WorkerIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition1IsTrue_1.val ) {
{
gdjs.GameCode.condition2IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5SoldierIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition2IsTrue_1.val ) {
{
gdjs.GameCode.condition3IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5TankIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition3IsTrue_1.val ) {
{
gdjs.GameCode.condition4IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5MTIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition4IsTrue_1.val ) {
{
gdjs.GameCode.condition5IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5RamIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition5IsTrue_1.val ) {
{
gdjs.GameCode.condition6IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5StormtrooperIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition6IsTrue_1.val ) {
{
gdjs.GameCode.condition7IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5TerminatorIndicatorObjects4Objects, runtimeScene, true, true);
}}
}
}
}
}
}
}
gdjs.GameCode.conditionTrue_1.val = true && gdjs.GameCode.condition0IsTrue_1.val && gdjs.GameCode.condition1IsTrue_1.val && gdjs.GameCode.condition2IsTrue_1.val && gdjs.GameCode.condition3IsTrue_1.val && gdjs.GameCode.condition4IsTrue_1.val && gdjs.GameCode.condition5IsTrue_1.val && gdjs.GameCode.condition6IsTrue_1.val && gdjs.GameCode.condition7IsTrue_1.val;
}
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa5MTIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDa5RamIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDa5SoldierIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDa5StormtrooperIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDa5TankIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDa5TerminatorIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDa5WorkerIndicatorObjects4 */
gdjs.GameCode.GDtxtA5MTIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA5MTIndicator"));
gdjs.GameCode.GDtxtA5RamIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA5RamIndicator"));
gdjs.GameCode.GDtxtA5SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA5SoldierIndicator"));
gdjs.GameCode.GDtxtA5StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA5StormtrooperIndicator"));
gdjs.GameCode.GDtxtA5TankIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA5TankIndicator"));
gdjs.GameCode.GDtxtA5TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA5TerminatorIndicator"));
gdjs.GameCode.GDtxtA5WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA5WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDa5WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa5WorkerIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa5SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa5SoldierIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa5TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa5TankIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa5MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa5MTIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa5RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa5RamIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa5StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa5StormtrooperIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa5TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa5TerminatorIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA5WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA5WorkerIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA5SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA5SoldierIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA5TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA5TankIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA5MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA5MTIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA5RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA5RamIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA5StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA5StormtrooperIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA5TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA5TerminatorIndicatorObjects4[i].hide();
}
}}

}


{



}


{

gdjs.GameCode.GDa6Objects4.createFrom(runtimeScene.getObjects("a6"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6Objects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDa6Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDa6Objects4[i].getVariableNumber(gdjs.GameCode.GDa6Objects4[i].getVariables().getFromIndex(8)) <= 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDa6Objects4[k] = gdjs.GameCode.GDa6Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDa6Objects4.length = k;}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
gdjs.GameCode.GDa6MTIndicatorObjects4.createFrom(runtimeScene.getObjects("a6MTIndicator"));
gdjs.GameCode.GDa6RamIndicatorObjects4.createFrom(runtimeScene.getObjects("a6RamIndicator"));
gdjs.GameCode.GDa6SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("a6SoldierIndicator"));
gdjs.GameCode.GDa6StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("a6StormtrooperIndicator"));
gdjs.GameCode.GDa6TankIndicatorObjects4.createFrom(runtimeScene.getObjects("a6TankIndicator"));
gdjs.GameCode.GDa6TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("a6TerminatorIndicator"));
gdjs.GameCode.GDa6WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("a6WorkerIndicator"));
gdjs.GameCode.GDtxtA6MTIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA6MTIndicator"));
gdjs.GameCode.GDtxtA6RamIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA6RamIndicator"));
gdjs.GameCode.GDtxtA6SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA6SoldierIndicator"));
gdjs.GameCode.GDtxtA6StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA6StormtrooperIndicator"));
gdjs.GameCode.GDtxtA6TankIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA6TankIndicator"));
gdjs.GameCode.GDtxtA6TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA6TerminatorIndicator"));
gdjs.GameCode.GDtxtA6WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA6WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDa6WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa6WorkerIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa6SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa6SoldierIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa6TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa6TankIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa6MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa6MTIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa6RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa6RamIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa6StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa6StormtrooperIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa6TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa6TerminatorIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA6WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA6WorkerIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA6SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA6SoldierIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA6TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA6TankIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA6MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA6MTIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA6RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA6RamIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA6StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA6StormtrooperIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA6TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA6TerminatorIndicatorObjects4[i].hide(false);
}
}}

}


{

gdjs.GameCode.GDa6Objects4.createFrom(runtimeScene.getObjects("a6"));
gdjs.GameCode.GDa6MTIndicatorObjects4.createFrom(runtimeScene.getObjects("a6MTIndicator"));
gdjs.GameCode.GDa6RamIndicatorObjects4.createFrom(runtimeScene.getObjects("a6RamIndicator"));
gdjs.GameCode.GDa6SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("a6SoldierIndicator"));
gdjs.GameCode.GDa6StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("a6StormtrooperIndicator"));
gdjs.GameCode.GDa6TankIndicatorObjects4.createFrom(runtimeScene.getObjects("a6TankIndicator"));
gdjs.GameCode.GDa6TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("a6TerminatorIndicator"));
gdjs.GameCode.GDa6WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("a6WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
gdjs.GameCode.condition3IsTrue_1.val = false;
gdjs.GameCode.condition4IsTrue_1.val = false;
gdjs.GameCode.condition5IsTrue_1.val = false;
gdjs.GameCode.condition6IsTrue_1.val = false;
gdjs.GameCode.condition7IsTrue_1.val = false;
{
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6Objects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_1.val ) {
{
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6WorkerIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition1IsTrue_1.val ) {
{
gdjs.GameCode.condition2IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6SoldierIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition2IsTrue_1.val ) {
{
gdjs.GameCode.condition3IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6TankIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition3IsTrue_1.val ) {
{
gdjs.GameCode.condition4IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6MTIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition4IsTrue_1.val ) {
{
gdjs.GameCode.condition5IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6RamIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition5IsTrue_1.val ) {
{
gdjs.GameCode.condition6IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6StormtrooperIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition6IsTrue_1.val ) {
{
gdjs.GameCode.condition7IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6TerminatorIndicatorObjects4Objects, runtimeScene, true, true);
}}
}
}
}
}
}
}
gdjs.GameCode.conditionTrue_1.val = true && gdjs.GameCode.condition0IsTrue_1.val && gdjs.GameCode.condition1IsTrue_1.val && gdjs.GameCode.condition2IsTrue_1.val && gdjs.GameCode.condition3IsTrue_1.val && gdjs.GameCode.condition4IsTrue_1.val && gdjs.GameCode.condition5IsTrue_1.val && gdjs.GameCode.condition6IsTrue_1.val && gdjs.GameCode.condition7IsTrue_1.val;
}
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa6MTIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDa6RamIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDa6SoldierIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDa6StormtrooperIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDa6TankIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDa6TerminatorIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDa6WorkerIndicatorObjects4 */
gdjs.GameCode.GDtxtA6MTIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA6MTIndicator"));
gdjs.GameCode.GDtxtA6RamIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA6RamIndicator"));
gdjs.GameCode.GDtxtA6SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA6SoldierIndicator"));
gdjs.GameCode.GDtxtA6StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA6StormtrooperIndicator"));
gdjs.GameCode.GDtxtA6TankIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA6TankIndicator"));
gdjs.GameCode.GDtxtA6TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA6TerminatorIndicator"));
gdjs.GameCode.GDtxtA6WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA6WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDa6WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa6WorkerIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa6SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa6SoldierIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa6TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa6TankIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa6MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa6MTIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa6RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa6RamIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa6StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa6StormtrooperIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa6TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa6TerminatorIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA6WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA6WorkerIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA6SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA6SoldierIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA6TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA6TankIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA6MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA6MTIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA6RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA6RamIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA6StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA6StormtrooperIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA6TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA6TerminatorIndicatorObjects4[i].hide();
}
}}

}


{



}


{

gdjs.GameCode.GDa7Objects4.createFrom(runtimeScene.getObjects("a7"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7Objects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDa7Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDa7Objects4[i].getVariableNumber(gdjs.GameCode.GDa7Objects4[i].getVariables().getFromIndex(8)) <= 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDa7Objects4[k] = gdjs.GameCode.GDa7Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDa7Objects4.length = k;}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
gdjs.GameCode.GDa7MTIndicatorObjects4.createFrom(runtimeScene.getObjects("a7MTIndicator"));
gdjs.GameCode.GDa7RamIndicatorObjects4.createFrom(runtimeScene.getObjects("a7RamIndicator"));
gdjs.GameCode.GDa7SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("a7SoldierIndicator"));
gdjs.GameCode.GDa7StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("a7StormtrooperIndicator"));
gdjs.GameCode.GDa7TankIndicatorObjects4.createFrom(runtimeScene.getObjects("a7TankIndicator"));
gdjs.GameCode.GDa7TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("a7TerminatorIndicator"));
gdjs.GameCode.GDa7WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("a7WorkerIndicator"));
gdjs.GameCode.GDtxtA7MTIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA7MTIndicator"));
gdjs.GameCode.GDtxtA7RamIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA7RamIndicator"));
gdjs.GameCode.GDtxtA7SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA7SoldierIndicator"));
gdjs.GameCode.GDtxtA7StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA7StormtrooperIndicator"));
gdjs.GameCode.GDtxtA7TankIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA7TankIndicator"));
gdjs.GameCode.GDtxtA7TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA7TerminatorIndicator"));
gdjs.GameCode.GDtxtA7WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA7WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDa7WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa7WorkerIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa7SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa7SoldierIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa7TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa7TankIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa7MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa7MTIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa7RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa7RamIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa7StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa7StormtrooperIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa7TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa7TerminatorIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA7WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA7WorkerIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA7SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA7SoldierIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA7TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA7TankIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA7MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA7MTIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA7RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA7RamIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA7StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA7StormtrooperIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA7TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA7TerminatorIndicatorObjects4[i].hide(false);
}
}}

}


{

gdjs.GameCode.GDa7Objects4.createFrom(runtimeScene.getObjects("a7"));
gdjs.GameCode.GDa7MTIndicatorObjects4.createFrom(runtimeScene.getObjects("a7MTIndicator"));
gdjs.GameCode.GDa7RamIndicatorObjects4.createFrom(runtimeScene.getObjects("a7RamIndicator"));
gdjs.GameCode.GDa7SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("a7SoldierIndicator"));
gdjs.GameCode.GDa7StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("a7StormtrooperIndicator"));
gdjs.GameCode.GDa7TankIndicatorObjects4.createFrom(runtimeScene.getObjects("a7TankIndicator"));
gdjs.GameCode.GDa7TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("a7TerminatorIndicator"));
gdjs.GameCode.GDa7WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("a7WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
gdjs.GameCode.condition3IsTrue_1.val = false;
gdjs.GameCode.condition4IsTrue_1.val = false;
gdjs.GameCode.condition5IsTrue_1.val = false;
gdjs.GameCode.condition6IsTrue_1.val = false;
gdjs.GameCode.condition7IsTrue_1.val = false;
{
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7Objects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_1.val ) {
{
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7WorkerIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition1IsTrue_1.val ) {
{
gdjs.GameCode.condition2IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7SoldierIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition2IsTrue_1.val ) {
{
gdjs.GameCode.condition3IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7TankIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition3IsTrue_1.val ) {
{
gdjs.GameCode.condition4IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7MTIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition4IsTrue_1.val ) {
{
gdjs.GameCode.condition5IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7RamIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition5IsTrue_1.val ) {
{
gdjs.GameCode.condition6IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7StormtrooperIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition6IsTrue_1.val ) {
{
gdjs.GameCode.condition7IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7TerminatorIndicatorObjects4Objects, runtimeScene, true, true);
}}
}
}
}
}
}
}
gdjs.GameCode.conditionTrue_1.val = true && gdjs.GameCode.condition0IsTrue_1.val && gdjs.GameCode.condition1IsTrue_1.val && gdjs.GameCode.condition2IsTrue_1.val && gdjs.GameCode.condition3IsTrue_1.val && gdjs.GameCode.condition4IsTrue_1.val && gdjs.GameCode.condition5IsTrue_1.val && gdjs.GameCode.condition6IsTrue_1.val && gdjs.GameCode.condition7IsTrue_1.val;
}
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa7MTIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDa7RamIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDa7SoldierIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDa7StormtrooperIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDa7TankIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDa7TerminatorIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDa7WorkerIndicatorObjects4 */
gdjs.GameCode.GDtxtA7MTIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA7MTIndicator"));
gdjs.GameCode.GDtxtA7RamIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA7RamIndicator"));
gdjs.GameCode.GDtxtA7SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA7SoldierIndicator"));
gdjs.GameCode.GDtxtA7StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA7StormtrooperIndicator"));
gdjs.GameCode.GDtxtA7TankIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA7TankIndicator"));
gdjs.GameCode.GDtxtA7TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA7TerminatorIndicator"));
gdjs.GameCode.GDtxtA7WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA7WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDa7WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa7WorkerIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa7SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa7SoldierIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa7TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa7TankIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa7MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa7MTIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa7RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa7RamIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa7StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa7StormtrooperIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa7TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa7TerminatorIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA7WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA7WorkerIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA7SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA7SoldierIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA7TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA7TankIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA7MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA7MTIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA7RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA7RamIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA7StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA7StormtrooperIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA7TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA7TerminatorIndicatorObjects4[i].hide();
}
}}

}


{



}


{

gdjs.GameCode.GDa8Objects4.createFrom(runtimeScene.getObjects("a8"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8Objects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDa8Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDa8Objects4[i].getVariableNumber(gdjs.GameCode.GDa8Objects4[i].getVariables().getFromIndex(8)) <= 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDa8Objects4[k] = gdjs.GameCode.GDa8Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDa8Objects4.length = k;}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
gdjs.GameCode.GDa8MTIndicatorObjects4.createFrom(runtimeScene.getObjects("a8MTIndicator"));
gdjs.GameCode.GDa8RamIndicatorObjects4.createFrom(runtimeScene.getObjects("a8RamIndicator"));
gdjs.GameCode.GDa8SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("a8SoldierIndicator"));
gdjs.GameCode.GDa8StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("a8StormtrooperIndicator"));
gdjs.GameCode.GDa8TankIndicatorObjects4.createFrom(runtimeScene.getObjects("a8TankIndicator"));
gdjs.GameCode.GDa8TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("a8TerminatorIndicator"));
gdjs.GameCode.GDa8WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("a8WorkerIndicator"));
gdjs.GameCode.GDtxtA8MTIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA8MTIndicator"));
gdjs.GameCode.GDtxtA8RamIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA8RamIndicator"));
gdjs.GameCode.GDtxtA8SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA8SoldierIndicator"));
gdjs.GameCode.GDtxtA8StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA8StormtrooperIndicator"));
gdjs.GameCode.GDtxtA8TankIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA8TankIndicator"));
gdjs.GameCode.GDtxtA8TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA8TerminatorIndicator"));
gdjs.GameCode.GDtxtA8WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA8WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDa8WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa8WorkerIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa8SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa8SoldierIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa8TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa8TankIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa8MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa8MTIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa8RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa8RamIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa8StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa8StormtrooperIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa8TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa8TerminatorIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA8WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA8WorkerIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA8SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA8SoldierIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA8TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA8TankIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA8MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA8MTIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA8RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA8RamIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA8StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA8StormtrooperIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA8TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA8TerminatorIndicatorObjects4[i].hide(false);
}
}}

}


{

gdjs.GameCode.GDa8Objects4.createFrom(runtimeScene.getObjects("a8"));
gdjs.GameCode.GDa8MTIndicatorObjects4.createFrom(runtimeScene.getObjects("a8MTIndicator"));
gdjs.GameCode.GDa8RamIndicatorObjects4.createFrom(runtimeScene.getObjects("a8RamIndicator"));
gdjs.GameCode.GDa8SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("a8SoldierIndicator"));
gdjs.GameCode.GDa8StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("a8StormtrooperIndicator"));
gdjs.GameCode.GDa8TankIndicatorObjects4.createFrom(runtimeScene.getObjects("a8TankIndicator"));
gdjs.GameCode.GDa8TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("a8TerminatorIndicator"));
gdjs.GameCode.GDa8WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("a8WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
gdjs.GameCode.condition3IsTrue_1.val = false;
gdjs.GameCode.condition4IsTrue_1.val = false;
gdjs.GameCode.condition5IsTrue_1.val = false;
gdjs.GameCode.condition6IsTrue_1.val = false;
gdjs.GameCode.condition7IsTrue_1.val = false;
{
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8Objects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_1.val ) {
{
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8WorkerIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition1IsTrue_1.val ) {
{
gdjs.GameCode.condition2IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8SoldierIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition2IsTrue_1.val ) {
{
gdjs.GameCode.condition3IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8TankIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition3IsTrue_1.val ) {
{
gdjs.GameCode.condition4IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8MTIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition4IsTrue_1.val ) {
{
gdjs.GameCode.condition5IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8RamIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition5IsTrue_1.val ) {
{
gdjs.GameCode.condition6IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8StormtrooperIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition6IsTrue_1.val ) {
{
gdjs.GameCode.condition7IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8TerminatorIndicatorObjects4Objects, runtimeScene, true, true);
}}
}
}
}
}
}
}
gdjs.GameCode.conditionTrue_1.val = true && gdjs.GameCode.condition0IsTrue_1.val && gdjs.GameCode.condition1IsTrue_1.val && gdjs.GameCode.condition2IsTrue_1.val && gdjs.GameCode.condition3IsTrue_1.val && gdjs.GameCode.condition4IsTrue_1.val && gdjs.GameCode.condition5IsTrue_1.val && gdjs.GameCode.condition6IsTrue_1.val && gdjs.GameCode.condition7IsTrue_1.val;
}
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa8MTIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDa8RamIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDa8SoldierIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDa8StormtrooperIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDa8TankIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDa8TerminatorIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDa8WorkerIndicatorObjects4 */
gdjs.GameCode.GDtxtA8MTIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA8MTIndicator"));
gdjs.GameCode.GDtxtA8RamIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA8RamIndicator"));
gdjs.GameCode.GDtxtA8SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA8SoldierIndicator"));
gdjs.GameCode.GDtxtA8StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA8StormtrooperIndicator"));
gdjs.GameCode.GDtxtA8TankIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA8TankIndicator"));
gdjs.GameCode.GDtxtA8TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA8TerminatorIndicator"));
gdjs.GameCode.GDtxtA8WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA8WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDa8WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa8WorkerIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa8SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa8SoldierIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa8TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa8TankIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa8MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa8MTIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa8RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa8RamIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa8StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa8StormtrooperIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa8TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa8TerminatorIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA8WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA8WorkerIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA8SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA8SoldierIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA8TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA8TankIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA8MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA8MTIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA8RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA8RamIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA8StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA8StormtrooperIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA8TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA8TerminatorIndicatorObjects4[i].hide();
}
}}

}


{



}


{

gdjs.GameCode.GDa9Objects4.createFrom(runtimeScene.getObjects("a9"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9Objects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDa9Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDa9Objects4[i].getVariableNumber(gdjs.GameCode.GDa9Objects4[i].getVariables().getFromIndex(8)) <= 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDa9Objects4[k] = gdjs.GameCode.GDa9Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDa9Objects4.length = k;}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
gdjs.GameCode.GDa9MTIndicatorObjects4.createFrom(runtimeScene.getObjects("a9MTIndicator"));
gdjs.GameCode.GDa9RamIndicatorObjects4.createFrom(runtimeScene.getObjects("a9RamIndicator"));
gdjs.GameCode.GDa9SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("a9SoldierIndicator"));
gdjs.GameCode.GDa9StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("a9StormtrooperIndicator"));
gdjs.GameCode.GDa9TankIndicatorObjects4.createFrom(runtimeScene.getObjects("a9TankIndicator"));
gdjs.GameCode.GDa9TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("a9TerminatorIndicator"));
gdjs.GameCode.GDa9WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("a9WorkerIndicator"));
gdjs.GameCode.GDtxtA9MTIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA9MTIndicator"));
gdjs.GameCode.GDtxtA9RamIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA9RamIndicator"));
gdjs.GameCode.GDtxtA9SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA9SoldierIndicator"));
gdjs.GameCode.GDtxtA9StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA9StormtrooperIndicator"));
gdjs.GameCode.GDtxtA9TankIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA9TankIndicator"));
gdjs.GameCode.GDtxtA9TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA9TerminatorIndicator"));
gdjs.GameCode.GDtxtA9WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA9WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDa9WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa9WorkerIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa9SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa9SoldierIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa9TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa9TankIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa9MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa9MTIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa9RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa9RamIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa9StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa9StormtrooperIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDa9TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa9TerminatorIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA9WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA9WorkerIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA9SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA9SoldierIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA9TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA9TankIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA9MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA9MTIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA9RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA9RamIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA9StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA9StormtrooperIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtA9TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA9TerminatorIndicatorObjects4[i].hide(false);
}
}}

}


{

gdjs.GameCode.GDa9Objects3.createFrom(runtimeScene.getObjects("a9"));
gdjs.GameCode.GDa9MTIndicatorObjects3.createFrom(runtimeScene.getObjects("a9MTIndicator"));
gdjs.GameCode.GDa9RamIndicatorObjects3.createFrom(runtimeScene.getObjects("a9RamIndicator"));
gdjs.GameCode.GDa9SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("a9SoldierIndicator"));
gdjs.GameCode.GDa9StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("a9StormtrooperIndicator"));
gdjs.GameCode.GDa9TankIndicatorObjects3.createFrom(runtimeScene.getObjects("a9TankIndicator"));
gdjs.GameCode.GDa9TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("a9TerminatorIndicator"));
gdjs.GameCode.GDa9WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("a9WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
gdjs.GameCode.condition3IsTrue_1.val = false;
gdjs.GameCode.condition4IsTrue_1.val = false;
gdjs.GameCode.condition5IsTrue_1.val = false;
gdjs.GameCode.condition6IsTrue_1.val = false;
gdjs.GameCode.condition7IsTrue_1.val = false;
{
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9Objects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_1.val ) {
{
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9WorkerIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition1IsTrue_1.val ) {
{
gdjs.GameCode.condition2IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9SoldierIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition2IsTrue_1.val ) {
{
gdjs.GameCode.condition3IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9TankIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition3IsTrue_1.val ) {
{
gdjs.GameCode.condition4IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9MTIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition4IsTrue_1.val ) {
{
gdjs.GameCode.condition5IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9RamIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition5IsTrue_1.val ) {
{
gdjs.GameCode.condition6IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9StormtrooperIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition6IsTrue_1.val ) {
{
gdjs.GameCode.condition7IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9TerminatorIndicatorObjects3Objects, runtimeScene, true, true);
}}
}
}
}
}
}
}
gdjs.GameCode.conditionTrue_1.val = true && gdjs.GameCode.condition0IsTrue_1.val && gdjs.GameCode.condition1IsTrue_1.val && gdjs.GameCode.condition2IsTrue_1.val && gdjs.GameCode.condition3IsTrue_1.val && gdjs.GameCode.condition4IsTrue_1.val && gdjs.GameCode.condition5IsTrue_1.val && gdjs.GameCode.condition6IsTrue_1.val && gdjs.GameCode.condition7IsTrue_1.val;
}
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa9MTIndicatorObjects3 */
/* Reuse gdjs.GameCode.GDa9RamIndicatorObjects3 */
/* Reuse gdjs.GameCode.GDa9SoldierIndicatorObjects3 */
/* Reuse gdjs.GameCode.GDa9StormtrooperIndicatorObjects3 */
/* Reuse gdjs.GameCode.GDa9TankIndicatorObjects3 */
/* Reuse gdjs.GameCode.GDa9TerminatorIndicatorObjects3 */
/* Reuse gdjs.GameCode.GDa9WorkerIndicatorObjects3 */
gdjs.GameCode.GDtxtA9MTIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA9MTIndicator"));
gdjs.GameCode.GDtxtA9RamIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA9RamIndicator"));
gdjs.GameCode.GDtxtA9SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA9SoldierIndicator"));
gdjs.GameCode.GDtxtA9StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA9StormtrooperIndicator"));
gdjs.GameCode.GDtxtA9TankIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA9TankIndicator"));
gdjs.GameCode.GDtxtA9TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA9TerminatorIndicator"));
gdjs.GameCode.GDtxtA9WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA9WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDa9WorkerIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDa9WorkerIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa9SoldierIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDa9SoldierIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa9TankIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDa9TankIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa9MTIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDa9MTIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa9RamIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDa9RamIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa9StormtrooperIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDa9StormtrooperIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDa9TerminatorIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDa9TerminatorIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA9WorkerIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA9WorkerIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA9SoldierIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA9SoldierIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA9TankIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA9TankIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA9MTIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA9MTIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA9RamIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA9RamIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA9StormtrooperIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA9StormtrooperIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtA9TerminatorIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA9TerminatorIndicatorObjects3[i].hide();
}
}}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1Objects4Objects = Hashtable.newFrom({"b1": gdjs.GameCode.GDb1Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1Objects4Objects = Hashtable.newFrom({"b1": gdjs.GameCode.GDb1Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1WorkerIndicatorObjects4Objects = Hashtable.newFrom({"b1WorkerIndicator": gdjs.GameCode.GDb1WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1SoldierIndicatorObjects4Objects = Hashtable.newFrom({"b1SoldierIndicator": gdjs.GameCode.GDb1SoldierIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1TankIndicatorObjects4Objects = Hashtable.newFrom({"b1TankIndicator": gdjs.GameCode.GDb1TankIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1MTIndicatorObjects4Objects = Hashtable.newFrom({"b1MTIndicator": gdjs.GameCode.GDb1MTIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1RamIndicatorObjects4Objects = Hashtable.newFrom({"b1RamIndicator": gdjs.GameCode.GDb1RamIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1StormtrooperIndicatorObjects4Objects = Hashtable.newFrom({"b1StormtrooperIndicator": gdjs.GameCode.GDb1StormtrooperIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1TerminatorIndicatorObjects4Objects = Hashtable.newFrom({"b1TerminatorIndicator": gdjs.GameCode.GDb1TerminatorIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2Objects4Objects = Hashtable.newFrom({"b2": gdjs.GameCode.GDb2Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2Objects4Objects = Hashtable.newFrom({"b2": gdjs.GameCode.GDb2Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2WorkerIndicatorObjects4Objects = Hashtable.newFrom({"b2WorkerIndicator": gdjs.GameCode.GDb2WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2SoldierIndicatorObjects4Objects = Hashtable.newFrom({"b2SoldierIndicator": gdjs.GameCode.GDb2SoldierIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2TankIndicatorObjects4Objects = Hashtable.newFrom({"b2TankIndicator": gdjs.GameCode.GDb2TankIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2MTIndicatorObjects4Objects = Hashtable.newFrom({"b2MTIndicator": gdjs.GameCode.GDb2MTIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2RamIndicatorObjects4Objects = Hashtable.newFrom({"b2RamIndicator": gdjs.GameCode.GDb2RamIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2StormtrooperIndicatorObjects4Objects = Hashtable.newFrom({"b2StormtrooperIndicator": gdjs.GameCode.GDb2StormtrooperIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2TerminatorIndicatorObjects4Objects = Hashtable.newFrom({"b2TerminatorIndicator": gdjs.GameCode.GDb2TerminatorIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3Objects4Objects = Hashtable.newFrom({"b3": gdjs.GameCode.GDb3Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3Objects4Objects = Hashtable.newFrom({"b3": gdjs.GameCode.GDb3Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3WorkerIndicatorObjects4Objects = Hashtable.newFrom({"b3WorkerIndicator": gdjs.GameCode.GDb3WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3SoldierIndicatorObjects4Objects = Hashtable.newFrom({"b3SoldierIndicator": gdjs.GameCode.GDb3SoldierIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3TankIndicatorObjects4Objects = Hashtable.newFrom({"b3TankIndicator": gdjs.GameCode.GDb3TankIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3MTIndicatorObjects4Objects = Hashtable.newFrom({"b3MTIndicator": gdjs.GameCode.GDb3MTIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3RamIndicatorObjects4Objects = Hashtable.newFrom({"b3RamIndicator": gdjs.GameCode.GDb3RamIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3StormtrooperIndicatorObjects4Objects = Hashtable.newFrom({"b3StormtrooperIndicator": gdjs.GameCode.GDb3StormtrooperIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3TerminatorIndicatorObjects4Objects = Hashtable.newFrom({"b3TerminatorIndicator": gdjs.GameCode.GDb3TerminatorIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4Objects4Objects = Hashtable.newFrom({"b4": gdjs.GameCode.GDb4Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4Objects4Objects = Hashtable.newFrom({"b4": gdjs.GameCode.GDb4Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4WorkerIndicatorObjects4Objects = Hashtable.newFrom({"b4WorkerIndicator": gdjs.GameCode.GDb4WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4SoldierIndicatorObjects4Objects = Hashtable.newFrom({"b4SoldierIndicator": gdjs.GameCode.GDb4SoldierIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4TankIndicatorObjects4Objects = Hashtable.newFrom({"b4TankIndicator": gdjs.GameCode.GDb4TankIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4MTIndicatorObjects4Objects = Hashtable.newFrom({"b4MTIndicator": gdjs.GameCode.GDb4MTIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4RamIndicatorObjects4Objects = Hashtable.newFrom({"b4RamIndicator": gdjs.GameCode.GDb4RamIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4StormtrooperIndicatorObjects4Objects = Hashtable.newFrom({"b4StormtrooperIndicator": gdjs.GameCode.GDb4StormtrooperIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4TerminatorIndicatorObjects4Objects = Hashtable.newFrom({"b4TerminatorIndicator": gdjs.GameCode.GDb4TerminatorIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5Objects4Objects = Hashtable.newFrom({"b5": gdjs.GameCode.GDb5Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5Objects4Objects = Hashtable.newFrom({"b5": gdjs.GameCode.GDb5Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5WorkerIndicatorObjects4Objects = Hashtable.newFrom({"b5WorkerIndicator": gdjs.GameCode.GDb5WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5SoldierIndicatorObjects4Objects = Hashtable.newFrom({"b5SoldierIndicator": gdjs.GameCode.GDb5SoldierIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5TankIndicatorObjects4Objects = Hashtable.newFrom({"b5TankIndicator": gdjs.GameCode.GDb5TankIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5MTIndicatorObjects4Objects = Hashtable.newFrom({"b5MTIndicator": gdjs.GameCode.GDb5MTIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5RamIndicatorObjects4Objects = Hashtable.newFrom({"b5RamIndicator": gdjs.GameCode.GDb5RamIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5StormtrooperIndicatorObjects4Objects = Hashtable.newFrom({"b5StormtrooperIndicator": gdjs.GameCode.GDb5StormtrooperIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5TerminatorIndicatorObjects4Objects = Hashtable.newFrom({"b5TerminatorIndicator": gdjs.GameCode.GDb5TerminatorIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6Objects4Objects = Hashtable.newFrom({"b6": gdjs.GameCode.GDb6Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6Objects4Objects = Hashtable.newFrom({"b6": gdjs.GameCode.GDb6Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6WorkerIndicatorObjects4Objects = Hashtable.newFrom({"b6WorkerIndicator": gdjs.GameCode.GDb6WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6SoldierIndicatorObjects4Objects = Hashtable.newFrom({"b6SoldierIndicator": gdjs.GameCode.GDb6SoldierIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6TankIndicatorObjects4Objects = Hashtable.newFrom({"b6TankIndicator": gdjs.GameCode.GDb6TankIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6MTIndicatorObjects4Objects = Hashtable.newFrom({"b6MTIndicator": gdjs.GameCode.GDb6MTIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6RamIndicatorObjects4Objects = Hashtable.newFrom({"b6RamIndicator": gdjs.GameCode.GDb6RamIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6StormtrooperIndicatorObjects4Objects = Hashtable.newFrom({"b6StormtrooperIndicator": gdjs.GameCode.GDb6StormtrooperIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6TerminatorIndicatorObjects4Objects = Hashtable.newFrom({"b6TerminatorIndicator": gdjs.GameCode.GDb6TerminatorIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7Objects4Objects = Hashtable.newFrom({"b7": gdjs.GameCode.GDb7Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7Objects3Objects = Hashtable.newFrom({"b7": gdjs.GameCode.GDb7Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7WorkerIndicatorObjects3Objects = Hashtable.newFrom({"b7WorkerIndicator": gdjs.GameCode.GDb7WorkerIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7SoldierIndicatorObjects3Objects = Hashtable.newFrom({"b7SoldierIndicator": gdjs.GameCode.GDb7SoldierIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7TankIndicatorObjects3Objects = Hashtable.newFrom({"b7TankIndicator": gdjs.GameCode.GDb7TankIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7MTIndicatorObjects3Objects = Hashtable.newFrom({"b7MTIndicator": gdjs.GameCode.GDb7MTIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7RamIndicatorObjects3Objects = Hashtable.newFrom({"b7RamIndicator": gdjs.GameCode.GDb7RamIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7StormtrooperIndicatorObjects3Objects = Hashtable.newFrom({"b7StormtrooperIndicator": gdjs.GameCode.GDb7StormtrooperIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7TerminatorIndicatorObjects3Objects = Hashtable.newFrom({"b7TerminatorIndicator": gdjs.GameCode.GDb7TerminatorIndicatorObjects3});gdjs.GameCode.eventsList5 = function(runtimeScene) {

{



}


{

gdjs.GameCode.GDb1Objects4.createFrom(runtimeScene.getObjects("b1"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1Objects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDb1Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDb1Objects4[i].getVariableNumber(gdjs.GameCode.GDb1Objects4[i].getVariables().getFromIndex(8)) <= 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDb1Objects4[k] = gdjs.GameCode.GDb1Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDb1Objects4.length = k;}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
gdjs.GameCode.GDb1MTIndicatorObjects4.createFrom(runtimeScene.getObjects("b1MTIndicator"));
gdjs.GameCode.GDb1RamIndicatorObjects4.createFrom(runtimeScene.getObjects("b1RamIndicator"));
gdjs.GameCode.GDb1SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("b1SoldierIndicator"));
gdjs.GameCode.GDb1StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("b1StormtrooperIndicator"));
gdjs.GameCode.GDb1TankIndicatorObjects4.createFrom(runtimeScene.getObjects("b1TankIndicator"));
gdjs.GameCode.GDb1TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("b1TerminatorIndicator"));
gdjs.GameCode.GDb1WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("b1WorkerIndicator"));
gdjs.GameCode.GDtxtB1MTIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB1MTIndicator"));
gdjs.GameCode.GDtxtB1RamIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB1RamIndicator"));
gdjs.GameCode.GDtxtB1SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB1SoldierIndicator"));
gdjs.GameCode.GDtxtB1StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB1StormtrooperIndicator"));
gdjs.GameCode.GDtxtB1TankIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB1TankIndicator"));
gdjs.GameCode.GDtxtB1TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB1TerminatorIndicator"));
gdjs.GameCode.GDtxtB1WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB1WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDb1WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb1WorkerIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDb1SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb1SoldierIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDb1TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb1TankIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDb1MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb1MTIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDb1RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb1RamIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDb1StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb1StormtrooperIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDb1TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb1TerminatorIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtB1WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB1WorkerIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtB1SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB1SoldierIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtB1TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB1TankIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtB1MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB1MTIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtB1RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB1RamIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtB1StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB1StormtrooperIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtB1TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB1TerminatorIndicatorObjects4[i].hide(false);
}
}}

}


{

gdjs.GameCode.GDb1Objects4.createFrom(runtimeScene.getObjects("b1"));
gdjs.GameCode.GDb1MTIndicatorObjects4.createFrom(runtimeScene.getObjects("b1MTIndicator"));
gdjs.GameCode.GDb1RamIndicatorObjects4.createFrom(runtimeScene.getObjects("b1RamIndicator"));
gdjs.GameCode.GDb1SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("b1SoldierIndicator"));
gdjs.GameCode.GDb1StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("b1StormtrooperIndicator"));
gdjs.GameCode.GDb1TankIndicatorObjects4.createFrom(runtimeScene.getObjects("b1TankIndicator"));
gdjs.GameCode.GDb1TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("b1TerminatorIndicator"));
gdjs.GameCode.GDb1WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("b1WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
gdjs.GameCode.condition3IsTrue_1.val = false;
gdjs.GameCode.condition4IsTrue_1.val = false;
gdjs.GameCode.condition5IsTrue_1.val = false;
gdjs.GameCode.condition6IsTrue_1.val = false;
gdjs.GameCode.condition7IsTrue_1.val = false;
{
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1Objects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_1.val ) {
{
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1WorkerIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition1IsTrue_1.val ) {
{
gdjs.GameCode.condition2IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1SoldierIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition2IsTrue_1.val ) {
{
gdjs.GameCode.condition3IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1TankIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition3IsTrue_1.val ) {
{
gdjs.GameCode.condition4IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1MTIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition4IsTrue_1.val ) {
{
gdjs.GameCode.condition5IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1RamIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition5IsTrue_1.val ) {
{
gdjs.GameCode.condition6IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1StormtrooperIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition6IsTrue_1.val ) {
{
gdjs.GameCode.condition7IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1TerminatorIndicatorObjects4Objects, runtimeScene, true, true);
}}
}
}
}
}
}
}
gdjs.GameCode.conditionTrue_1.val = true && gdjs.GameCode.condition0IsTrue_1.val && gdjs.GameCode.condition1IsTrue_1.val && gdjs.GameCode.condition2IsTrue_1.val && gdjs.GameCode.condition3IsTrue_1.val && gdjs.GameCode.condition4IsTrue_1.val && gdjs.GameCode.condition5IsTrue_1.val && gdjs.GameCode.condition6IsTrue_1.val && gdjs.GameCode.condition7IsTrue_1.val;
}
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb1MTIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDb1RamIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDb1SoldierIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDb1StormtrooperIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDb1TankIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDb1TerminatorIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDb1WorkerIndicatorObjects4 */
gdjs.GameCode.GDtxtB1MTIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB1MTIndicator"));
gdjs.GameCode.GDtxtB1RamIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB1RamIndicator"));
gdjs.GameCode.GDtxtB1SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB1SoldierIndicator"));
gdjs.GameCode.GDtxtB1StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB1StormtrooperIndicator"));
gdjs.GameCode.GDtxtB1TankIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB1TankIndicator"));
gdjs.GameCode.GDtxtB1TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB1TerminatorIndicator"));
gdjs.GameCode.GDtxtB1WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB1WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDb1WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb1WorkerIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDb1SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb1SoldierIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDb1TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb1TankIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDb1MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb1MTIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDb1RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb1RamIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDb1StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb1StormtrooperIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDb1TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb1TerminatorIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtB1WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB1WorkerIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtB1SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB1SoldierIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtB1TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB1TankIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtB1MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB1MTIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtB1RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB1RamIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtB1StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB1StormtrooperIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtB1TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB1TerminatorIndicatorObjects4[i].hide();
}
}}

}


{



}


{

gdjs.GameCode.GDb2Objects4.createFrom(runtimeScene.getObjects("b2"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2Objects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDb2Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDb2Objects4[i].getVariableNumber(gdjs.GameCode.GDb2Objects4[i].getVariables().getFromIndex(8)) <= 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDb2Objects4[k] = gdjs.GameCode.GDb2Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDb2Objects4.length = k;}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
gdjs.GameCode.GDb2MTIndicatorObjects4.createFrom(runtimeScene.getObjects("b2MTIndicator"));
gdjs.GameCode.GDb2RamIndicatorObjects4.createFrom(runtimeScene.getObjects("b2RamIndicator"));
gdjs.GameCode.GDb2SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("b2SoldierIndicator"));
gdjs.GameCode.GDb2StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("b2StormtrooperIndicator"));
gdjs.GameCode.GDb2TankIndicatorObjects4.createFrom(runtimeScene.getObjects("b2TankIndicator"));
gdjs.GameCode.GDb2TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("b2TerminatorIndicator"));
gdjs.GameCode.GDb2WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("b2WorkerIndicator"));
gdjs.GameCode.GDtxtB2MTIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB2MTIndicator"));
gdjs.GameCode.GDtxtB2RamIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB2RamIndicator"));
gdjs.GameCode.GDtxtB2SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB2SoldierIndicator"));
gdjs.GameCode.GDtxtB2StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB2StormtrooperIndicator"));
gdjs.GameCode.GDtxtB2TankIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB2TankIndicator"));
gdjs.GameCode.GDtxtB2TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB2TerminatorIndicator"));
gdjs.GameCode.GDtxtB2WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB2WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDb2WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb2WorkerIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDb2SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb2SoldierIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDb2TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb2TankIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDb2MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb2MTIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDb2RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb2RamIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDb2StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb2StormtrooperIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDb2TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb2TerminatorIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtB2WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB2WorkerIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtB2SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB2SoldierIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtB2TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB2TankIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtB2MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB2MTIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtB2RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB2RamIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtB2StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB2StormtrooperIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtB2TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB2TerminatorIndicatorObjects4[i].hide(false);
}
}}

}


{

gdjs.GameCode.GDb2Objects4.createFrom(runtimeScene.getObjects("b2"));
gdjs.GameCode.GDb2MTIndicatorObjects4.createFrom(runtimeScene.getObjects("b2MTIndicator"));
gdjs.GameCode.GDb2RamIndicatorObjects4.createFrom(runtimeScene.getObjects("b2RamIndicator"));
gdjs.GameCode.GDb2SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("b2SoldierIndicator"));
gdjs.GameCode.GDb2StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("b2StormtrooperIndicator"));
gdjs.GameCode.GDb2TankIndicatorObjects4.createFrom(runtimeScene.getObjects("b2TankIndicator"));
gdjs.GameCode.GDb2TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("b2TerminatorIndicator"));
gdjs.GameCode.GDb2WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("b2WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
gdjs.GameCode.condition3IsTrue_1.val = false;
gdjs.GameCode.condition4IsTrue_1.val = false;
gdjs.GameCode.condition5IsTrue_1.val = false;
gdjs.GameCode.condition6IsTrue_1.val = false;
gdjs.GameCode.condition7IsTrue_1.val = false;
{
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2Objects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_1.val ) {
{
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2WorkerIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition1IsTrue_1.val ) {
{
gdjs.GameCode.condition2IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2SoldierIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition2IsTrue_1.val ) {
{
gdjs.GameCode.condition3IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2TankIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition3IsTrue_1.val ) {
{
gdjs.GameCode.condition4IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2MTIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition4IsTrue_1.val ) {
{
gdjs.GameCode.condition5IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2RamIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition5IsTrue_1.val ) {
{
gdjs.GameCode.condition6IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2StormtrooperIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition6IsTrue_1.val ) {
{
gdjs.GameCode.condition7IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2TerminatorIndicatorObjects4Objects, runtimeScene, true, true);
}}
}
}
}
}
}
}
gdjs.GameCode.conditionTrue_1.val = true && gdjs.GameCode.condition0IsTrue_1.val && gdjs.GameCode.condition1IsTrue_1.val && gdjs.GameCode.condition2IsTrue_1.val && gdjs.GameCode.condition3IsTrue_1.val && gdjs.GameCode.condition4IsTrue_1.val && gdjs.GameCode.condition5IsTrue_1.val && gdjs.GameCode.condition6IsTrue_1.val && gdjs.GameCode.condition7IsTrue_1.val;
}
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb2MTIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDb2RamIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDb2SoldierIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDb2StormtrooperIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDb2TankIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDb2TerminatorIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDb2WorkerIndicatorObjects4 */
gdjs.GameCode.GDtxtB2MTIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB2MTIndicator"));
gdjs.GameCode.GDtxtB2RamIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB2RamIndicator"));
gdjs.GameCode.GDtxtB2SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB2SoldierIndicator"));
gdjs.GameCode.GDtxtB2StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB2StormtrooperIndicator"));
gdjs.GameCode.GDtxtB2TankIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB2TankIndicator"));
gdjs.GameCode.GDtxtB2TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB2TerminatorIndicator"));
gdjs.GameCode.GDtxtB2WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB2WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDb2WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb2WorkerIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDb2SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb2SoldierIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDb2TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb2TankIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDb2MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb2MTIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDb2RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb2RamIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDb2StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb2StormtrooperIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDb2TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb2TerminatorIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtB2WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB2WorkerIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtB2SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB2SoldierIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtB2TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB2TankIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtB2MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB2MTIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtB2RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB2RamIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtB2StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB2StormtrooperIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtB2TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB2TerminatorIndicatorObjects4[i].hide();
}
}}

}


{



}


{

gdjs.GameCode.GDb3Objects4.createFrom(runtimeScene.getObjects("b3"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3Objects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDb3Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDb3Objects4[i].getVariableNumber(gdjs.GameCode.GDb3Objects4[i].getVariables().getFromIndex(8)) <= 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDb3Objects4[k] = gdjs.GameCode.GDb3Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDb3Objects4.length = k;}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
gdjs.GameCode.GDb3MTIndicatorObjects4.createFrom(runtimeScene.getObjects("b3MTIndicator"));
gdjs.GameCode.GDb3RamIndicatorObjects4.createFrom(runtimeScene.getObjects("b3RamIndicator"));
gdjs.GameCode.GDb3SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("b3SoldierIndicator"));
gdjs.GameCode.GDb3StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("b3StormtrooperIndicator"));
gdjs.GameCode.GDb3TankIndicatorObjects4.createFrom(runtimeScene.getObjects("b3TankIndicator"));
gdjs.GameCode.GDb3TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("b3TerminatorIndicator"));
gdjs.GameCode.GDb3WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("b3WorkerIndicator"));
gdjs.GameCode.GDtxtB3MTIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB3MTIndicator"));
gdjs.GameCode.GDtxtB3RamIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB3RamIndicator"));
gdjs.GameCode.GDtxtB3SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB3SoldierIndicator"));
gdjs.GameCode.GDtxtB3StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB3StormtrooperIndicator"));
gdjs.GameCode.GDtxtB3TankIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB3TankIndicator"));
gdjs.GameCode.GDtxtB3TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB3TerminatorIndicator"));
gdjs.GameCode.GDtxtB3WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB3WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDb3WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb3WorkerIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDb3SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb3SoldierIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDb3TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb3TankIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDb3MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb3MTIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDb3RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb3RamIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDb3StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb3StormtrooperIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDb3TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb3TerminatorIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtB3WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB3WorkerIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtB3SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB3SoldierIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtB3TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB3TankIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtB3MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB3MTIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtB3RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB3RamIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtB3StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB3StormtrooperIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtB3TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB3TerminatorIndicatorObjects4[i].hide(false);
}
}}

}


{

gdjs.GameCode.GDb3Objects4.createFrom(runtimeScene.getObjects("b3"));
gdjs.GameCode.GDb3MTIndicatorObjects4.createFrom(runtimeScene.getObjects("b3MTIndicator"));
gdjs.GameCode.GDb3RamIndicatorObjects4.createFrom(runtimeScene.getObjects("b3RamIndicator"));
gdjs.GameCode.GDb3SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("b3SoldierIndicator"));
gdjs.GameCode.GDb3StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("b3StormtrooperIndicator"));
gdjs.GameCode.GDb3TankIndicatorObjects4.createFrom(runtimeScene.getObjects("b3TankIndicator"));
gdjs.GameCode.GDb3TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("b3TerminatorIndicator"));
gdjs.GameCode.GDb3WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("b3WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
gdjs.GameCode.condition3IsTrue_1.val = false;
gdjs.GameCode.condition4IsTrue_1.val = false;
gdjs.GameCode.condition5IsTrue_1.val = false;
gdjs.GameCode.condition6IsTrue_1.val = false;
gdjs.GameCode.condition7IsTrue_1.val = false;
{
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3Objects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_1.val ) {
{
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3WorkerIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition1IsTrue_1.val ) {
{
gdjs.GameCode.condition2IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3SoldierIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition2IsTrue_1.val ) {
{
gdjs.GameCode.condition3IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3TankIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition3IsTrue_1.val ) {
{
gdjs.GameCode.condition4IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3MTIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition4IsTrue_1.val ) {
{
gdjs.GameCode.condition5IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3RamIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition5IsTrue_1.val ) {
{
gdjs.GameCode.condition6IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3StormtrooperIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition6IsTrue_1.val ) {
{
gdjs.GameCode.condition7IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3TerminatorIndicatorObjects4Objects, runtimeScene, true, true);
}}
}
}
}
}
}
}
gdjs.GameCode.conditionTrue_1.val = true && gdjs.GameCode.condition0IsTrue_1.val && gdjs.GameCode.condition1IsTrue_1.val && gdjs.GameCode.condition2IsTrue_1.val && gdjs.GameCode.condition3IsTrue_1.val && gdjs.GameCode.condition4IsTrue_1.val && gdjs.GameCode.condition5IsTrue_1.val && gdjs.GameCode.condition6IsTrue_1.val && gdjs.GameCode.condition7IsTrue_1.val;
}
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb3MTIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDb3RamIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDb3SoldierIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDb3StormtrooperIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDb3TankIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDb3TerminatorIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDb3WorkerIndicatorObjects4 */
gdjs.GameCode.GDtxtB3MTIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB3MTIndicator"));
gdjs.GameCode.GDtxtB3RamIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB3RamIndicator"));
gdjs.GameCode.GDtxtB3SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB3SoldierIndicator"));
gdjs.GameCode.GDtxtB3StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB3StormtrooperIndicator"));
gdjs.GameCode.GDtxtB3TankIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB3TankIndicator"));
gdjs.GameCode.GDtxtB3TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB3TerminatorIndicator"));
gdjs.GameCode.GDtxtB3WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB3WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDb3WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb3WorkerIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDb3SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb3SoldierIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDb3TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb3TankIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDb3MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb3MTIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDb3RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb3RamIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDb3StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb3StormtrooperIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDb3TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb3TerminatorIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtB3WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB3WorkerIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtB3SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB3SoldierIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtB3TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB3TankIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtB3MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB3MTIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtB3RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB3RamIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtB3StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB3StormtrooperIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtB3TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB3TerminatorIndicatorObjects4[i].hide();
}
}}

}


{



}


{

gdjs.GameCode.GDb4Objects4.createFrom(runtimeScene.getObjects("b4"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4Objects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDb4Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDb4Objects4[i].getVariableNumber(gdjs.GameCode.GDb4Objects4[i].getVariables().getFromIndex(8)) <= 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDb4Objects4[k] = gdjs.GameCode.GDb4Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDb4Objects4.length = k;}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
gdjs.GameCode.GDb4MTIndicatorObjects4.createFrom(runtimeScene.getObjects("b4MTIndicator"));
gdjs.GameCode.GDb4RamIndicatorObjects4.createFrom(runtimeScene.getObjects("b4RamIndicator"));
gdjs.GameCode.GDb4SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("b4SoldierIndicator"));
gdjs.GameCode.GDb4StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("b4StormtrooperIndicator"));
gdjs.GameCode.GDb4TankIndicatorObjects4.createFrom(runtimeScene.getObjects("b4TankIndicator"));
gdjs.GameCode.GDb4TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("b4TerminatorIndicator"));
gdjs.GameCode.GDb4WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("b4WorkerIndicator"));
gdjs.GameCode.GDtxtB4MTIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB4MTIndicator"));
gdjs.GameCode.GDtxtB4RamIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB4RamIndicator"));
gdjs.GameCode.GDtxtB4SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB4SoldierIndicator"));
gdjs.GameCode.GDtxtB4StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB4StormtrooperIndicator"));
gdjs.GameCode.GDtxtB4TankIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB4TankIndicator"));
gdjs.GameCode.GDtxtB4TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB4TerminatorIndicator"));
gdjs.GameCode.GDtxtB4WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB4WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDb4WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb4WorkerIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDb4SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb4SoldierIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDb4TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb4TankIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDb4MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb4MTIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDb4RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb4RamIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDb4StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb4StormtrooperIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDb4TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb4TerminatorIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtB4WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB4WorkerIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtB4SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB4SoldierIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtB4TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB4TankIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtB4MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB4MTIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtB4RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB4RamIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtB4StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB4StormtrooperIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtB4TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB4TerminatorIndicatorObjects4[i].hide(false);
}
}}

}


{

gdjs.GameCode.GDb4Objects4.createFrom(runtimeScene.getObjects("b4"));
gdjs.GameCode.GDb4MTIndicatorObjects4.createFrom(runtimeScene.getObjects("b4MTIndicator"));
gdjs.GameCode.GDb4RamIndicatorObjects4.createFrom(runtimeScene.getObjects("b4RamIndicator"));
gdjs.GameCode.GDb4SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("b4SoldierIndicator"));
gdjs.GameCode.GDb4StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("b4StormtrooperIndicator"));
gdjs.GameCode.GDb4TankIndicatorObjects4.createFrom(runtimeScene.getObjects("b4TankIndicator"));
gdjs.GameCode.GDb4TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("b4TerminatorIndicator"));
gdjs.GameCode.GDb4WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("b4WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
gdjs.GameCode.condition3IsTrue_1.val = false;
gdjs.GameCode.condition4IsTrue_1.val = false;
gdjs.GameCode.condition5IsTrue_1.val = false;
gdjs.GameCode.condition6IsTrue_1.val = false;
gdjs.GameCode.condition7IsTrue_1.val = false;
{
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4Objects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_1.val ) {
{
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4WorkerIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition1IsTrue_1.val ) {
{
gdjs.GameCode.condition2IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4SoldierIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition2IsTrue_1.val ) {
{
gdjs.GameCode.condition3IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4TankIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition3IsTrue_1.val ) {
{
gdjs.GameCode.condition4IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4MTIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition4IsTrue_1.val ) {
{
gdjs.GameCode.condition5IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4RamIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition5IsTrue_1.val ) {
{
gdjs.GameCode.condition6IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4StormtrooperIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition6IsTrue_1.val ) {
{
gdjs.GameCode.condition7IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4TerminatorIndicatorObjects4Objects, runtimeScene, true, true);
}}
}
}
}
}
}
}
gdjs.GameCode.conditionTrue_1.val = true && gdjs.GameCode.condition0IsTrue_1.val && gdjs.GameCode.condition1IsTrue_1.val && gdjs.GameCode.condition2IsTrue_1.val && gdjs.GameCode.condition3IsTrue_1.val && gdjs.GameCode.condition4IsTrue_1.val && gdjs.GameCode.condition5IsTrue_1.val && gdjs.GameCode.condition6IsTrue_1.val && gdjs.GameCode.condition7IsTrue_1.val;
}
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb4MTIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDb4RamIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDb4SoldierIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDb4StormtrooperIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDb4TankIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDb4TerminatorIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDb4WorkerIndicatorObjects4 */
gdjs.GameCode.GDtxtB4MTIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB4MTIndicator"));
gdjs.GameCode.GDtxtB4RamIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB4RamIndicator"));
gdjs.GameCode.GDtxtB4SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB4SoldierIndicator"));
gdjs.GameCode.GDtxtB4StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB4StormtrooperIndicator"));
gdjs.GameCode.GDtxtB4TankIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB4TankIndicator"));
gdjs.GameCode.GDtxtB4TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB4TerminatorIndicator"));
gdjs.GameCode.GDtxtB4WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB4WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDb4WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb4WorkerIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDb4SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb4SoldierIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDb4TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb4TankIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDb4MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb4MTIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDb4RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb4RamIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDb4StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb4StormtrooperIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDb4TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb4TerminatorIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtB4WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB4WorkerIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtB4SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB4SoldierIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtB4TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB4TankIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtB4MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB4MTIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtB4RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB4RamIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtB4StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB4StormtrooperIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtB4TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB4TerminatorIndicatorObjects4[i].hide();
}
}}

}


{



}


{

gdjs.GameCode.GDb5Objects4.createFrom(runtimeScene.getObjects("b5"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5Objects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDb5Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDb5Objects4[i].getVariableNumber(gdjs.GameCode.GDb5Objects4[i].getVariables().getFromIndex(8)) <= 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDb5Objects4[k] = gdjs.GameCode.GDb5Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDb5Objects4.length = k;}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
gdjs.GameCode.GDb5MTIndicatorObjects4.createFrom(runtimeScene.getObjects("b5MTIndicator"));
gdjs.GameCode.GDb5RamIndicatorObjects4.createFrom(runtimeScene.getObjects("b5RamIndicator"));
gdjs.GameCode.GDb5SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("b5SoldierIndicator"));
gdjs.GameCode.GDb5StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("b5StormtrooperIndicator"));
gdjs.GameCode.GDb5TankIndicatorObjects4.createFrom(runtimeScene.getObjects("b5TankIndicator"));
gdjs.GameCode.GDb5TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("b5TerminatorIndicator"));
gdjs.GameCode.GDb5WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("b5WorkerIndicator"));
gdjs.GameCode.GDtxtB5MTIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB5MTIndicator"));
gdjs.GameCode.GDtxtB5RamIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB5RamIndicator"));
gdjs.GameCode.GDtxtB5SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB5SoldierIndicator"));
gdjs.GameCode.GDtxtB5StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB5StormtrooperIndicator"));
gdjs.GameCode.GDtxtB5TankIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB5TankIndicator"));
gdjs.GameCode.GDtxtB5TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB5TerminatorIndicator"));
gdjs.GameCode.GDtxtB5WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB5WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDb5WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb5WorkerIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDb5SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb5SoldierIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDb5TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb5TankIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDb5MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb5MTIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDb5RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb5RamIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDb5StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb5StormtrooperIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDb5TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb5TerminatorIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtB5WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB5WorkerIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtB5SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB5SoldierIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtB5TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB5TankIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtB5MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB5MTIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtB5RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB5RamIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtB5StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB5StormtrooperIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtB5TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB5TerminatorIndicatorObjects4[i].hide(false);
}
}}

}


{

gdjs.GameCode.GDb5Objects4.createFrom(runtimeScene.getObjects("b5"));
gdjs.GameCode.GDb5MTIndicatorObjects4.createFrom(runtimeScene.getObjects("b5MTIndicator"));
gdjs.GameCode.GDb5RamIndicatorObjects4.createFrom(runtimeScene.getObjects("b5RamIndicator"));
gdjs.GameCode.GDb5SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("b5SoldierIndicator"));
gdjs.GameCode.GDb5StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("b5StormtrooperIndicator"));
gdjs.GameCode.GDb5TankIndicatorObjects4.createFrom(runtimeScene.getObjects("b5TankIndicator"));
gdjs.GameCode.GDb5TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("b5TerminatorIndicator"));
gdjs.GameCode.GDb5WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("b5WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
gdjs.GameCode.condition3IsTrue_1.val = false;
gdjs.GameCode.condition4IsTrue_1.val = false;
gdjs.GameCode.condition5IsTrue_1.val = false;
gdjs.GameCode.condition6IsTrue_1.val = false;
gdjs.GameCode.condition7IsTrue_1.val = false;
{
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5Objects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_1.val ) {
{
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5WorkerIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition1IsTrue_1.val ) {
{
gdjs.GameCode.condition2IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5SoldierIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition2IsTrue_1.val ) {
{
gdjs.GameCode.condition3IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5TankIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition3IsTrue_1.val ) {
{
gdjs.GameCode.condition4IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5MTIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition4IsTrue_1.val ) {
{
gdjs.GameCode.condition5IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5RamIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition5IsTrue_1.val ) {
{
gdjs.GameCode.condition6IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5StormtrooperIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition6IsTrue_1.val ) {
{
gdjs.GameCode.condition7IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5TerminatorIndicatorObjects4Objects, runtimeScene, true, true);
}}
}
}
}
}
}
}
gdjs.GameCode.conditionTrue_1.val = true && gdjs.GameCode.condition0IsTrue_1.val && gdjs.GameCode.condition1IsTrue_1.val && gdjs.GameCode.condition2IsTrue_1.val && gdjs.GameCode.condition3IsTrue_1.val && gdjs.GameCode.condition4IsTrue_1.val && gdjs.GameCode.condition5IsTrue_1.val && gdjs.GameCode.condition6IsTrue_1.val && gdjs.GameCode.condition7IsTrue_1.val;
}
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb5MTIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDb5RamIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDb5SoldierIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDb5StormtrooperIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDb5TankIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDb5TerminatorIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDb5WorkerIndicatorObjects4 */
gdjs.GameCode.GDtxtB5MTIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB5MTIndicator"));
gdjs.GameCode.GDtxtB5RamIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB5RamIndicator"));
gdjs.GameCode.GDtxtB5SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB5SoldierIndicator"));
gdjs.GameCode.GDtxtB5StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB5StormtrooperIndicator"));
gdjs.GameCode.GDtxtB5TankIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB5TankIndicator"));
gdjs.GameCode.GDtxtB5TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB5TerminatorIndicator"));
gdjs.GameCode.GDtxtB5WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB5WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDb5WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb5WorkerIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDb5SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb5SoldierIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDb5TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb5TankIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDb5MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb5MTIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDb5RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb5RamIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDb5StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb5StormtrooperIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDb5TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb5TerminatorIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtB5WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB5WorkerIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtB5SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB5SoldierIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtB5TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB5TankIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtB5MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB5MTIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtB5RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB5RamIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtB5StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB5StormtrooperIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtB5TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB5TerminatorIndicatorObjects4[i].hide();
}
}}

}


{



}


{

gdjs.GameCode.GDb6Objects4.createFrom(runtimeScene.getObjects("b6"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6Objects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDb6Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDb6Objects4[i].getVariableNumber(gdjs.GameCode.GDb6Objects4[i].getVariables().getFromIndex(8)) <= 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDb6Objects4[k] = gdjs.GameCode.GDb6Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDb6Objects4.length = k;}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
gdjs.GameCode.GDb6MTIndicatorObjects4.createFrom(runtimeScene.getObjects("b6MTIndicator"));
gdjs.GameCode.GDb6RamIndicatorObjects4.createFrom(runtimeScene.getObjects("b6RamIndicator"));
gdjs.GameCode.GDb6SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("b6SoldierIndicator"));
gdjs.GameCode.GDb6StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("b6StormtrooperIndicator"));
gdjs.GameCode.GDb6TankIndicatorObjects4.createFrom(runtimeScene.getObjects("b6TankIndicator"));
gdjs.GameCode.GDb6TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("b6TerminatorIndicator"));
gdjs.GameCode.GDb6WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("b6WorkerIndicator"));
gdjs.GameCode.GDtxtB6MTIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB6MTIndicator"));
gdjs.GameCode.GDtxtB6RamIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB6RamIndicator"));
gdjs.GameCode.GDtxtB6SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB6SoldierIndicator"));
gdjs.GameCode.GDtxtB6StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB6StormtrooperIndicator"));
gdjs.GameCode.GDtxtB6TankIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB6TankIndicator"));
gdjs.GameCode.GDtxtB6TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB6TerminatorIndicator"));
gdjs.GameCode.GDtxtB6WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB6WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDb6WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb6WorkerIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDb6SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb6SoldierIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDb6TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb6TankIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDb6MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb6MTIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDb6RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb6RamIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDb6StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb6StormtrooperIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDb6TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb6TerminatorIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtB6WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB6WorkerIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtB6SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB6SoldierIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtB6TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB6TankIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtB6MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB6MTIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtB6RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB6RamIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtB6StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB6StormtrooperIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtB6TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB6TerminatorIndicatorObjects4[i].hide(false);
}
}}

}


{

gdjs.GameCode.GDb6Objects4.createFrom(runtimeScene.getObjects("b6"));
gdjs.GameCode.GDb6MTIndicatorObjects4.createFrom(runtimeScene.getObjects("b6MTIndicator"));
gdjs.GameCode.GDb6RamIndicatorObjects4.createFrom(runtimeScene.getObjects("b6RamIndicator"));
gdjs.GameCode.GDb6SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("b6SoldierIndicator"));
gdjs.GameCode.GDb6StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("b6StormtrooperIndicator"));
gdjs.GameCode.GDb6TankIndicatorObjects4.createFrom(runtimeScene.getObjects("b6TankIndicator"));
gdjs.GameCode.GDb6TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("b6TerminatorIndicator"));
gdjs.GameCode.GDb6WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("b6WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
gdjs.GameCode.condition3IsTrue_1.val = false;
gdjs.GameCode.condition4IsTrue_1.val = false;
gdjs.GameCode.condition5IsTrue_1.val = false;
gdjs.GameCode.condition6IsTrue_1.val = false;
gdjs.GameCode.condition7IsTrue_1.val = false;
{
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6Objects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_1.val ) {
{
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6WorkerIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition1IsTrue_1.val ) {
{
gdjs.GameCode.condition2IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6SoldierIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition2IsTrue_1.val ) {
{
gdjs.GameCode.condition3IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6TankIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition3IsTrue_1.val ) {
{
gdjs.GameCode.condition4IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6MTIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition4IsTrue_1.val ) {
{
gdjs.GameCode.condition5IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6RamIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition5IsTrue_1.val ) {
{
gdjs.GameCode.condition6IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6StormtrooperIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition6IsTrue_1.val ) {
{
gdjs.GameCode.condition7IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6TerminatorIndicatorObjects4Objects, runtimeScene, true, true);
}}
}
}
}
}
}
}
gdjs.GameCode.conditionTrue_1.val = true && gdjs.GameCode.condition0IsTrue_1.val && gdjs.GameCode.condition1IsTrue_1.val && gdjs.GameCode.condition2IsTrue_1.val && gdjs.GameCode.condition3IsTrue_1.val && gdjs.GameCode.condition4IsTrue_1.val && gdjs.GameCode.condition5IsTrue_1.val && gdjs.GameCode.condition6IsTrue_1.val && gdjs.GameCode.condition7IsTrue_1.val;
}
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb6MTIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDb6RamIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDb6SoldierIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDb6StormtrooperIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDb6TankIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDb6TerminatorIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDb6WorkerIndicatorObjects4 */
gdjs.GameCode.GDtxtB6MTIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB6MTIndicator"));
gdjs.GameCode.GDtxtB6RamIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB6RamIndicator"));
gdjs.GameCode.GDtxtB6SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB6SoldierIndicator"));
gdjs.GameCode.GDtxtB6StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB6StormtrooperIndicator"));
gdjs.GameCode.GDtxtB6TankIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB6TankIndicator"));
gdjs.GameCode.GDtxtB6TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB6TerminatorIndicator"));
gdjs.GameCode.GDtxtB6WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB6WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDb6WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb6WorkerIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDb6SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb6SoldierIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDb6TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb6TankIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDb6MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb6MTIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDb6RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb6RamIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDb6StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb6StormtrooperIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDb6TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb6TerminatorIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtB6WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB6WorkerIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtB6SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB6SoldierIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtB6TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB6TankIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtB6MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB6MTIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtB6RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB6RamIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtB6StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB6StormtrooperIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtB6TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB6TerminatorIndicatorObjects4[i].hide();
}
}}

}


{



}


{

gdjs.GameCode.GDb7Objects4.createFrom(runtimeScene.getObjects("b7"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7Objects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDb7Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDb7Objects4[i].getVariableNumber(gdjs.GameCode.GDb7Objects4[i].getVariables().getFromIndex(8)) <= 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDb7Objects4[k] = gdjs.GameCode.GDb7Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDb7Objects4.length = k;}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
gdjs.GameCode.GDb7MTIndicatorObjects4.createFrom(runtimeScene.getObjects("b7MTIndicator"));
gdjs.GameCode.GDb7RamIndicatorObjects4.createFrom(runtimeScene.getObjects("b7RamIndicator"));
gdjs.GameCode.GDb7SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("b7SoldierIndicator"));
gdjs.GameCode.GDb7StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("b7StormtrooperIndicator"));
gdjs.GameCode.GDb7TankIndicatorObjects4.createFrom(runtimeScene.getObjects("b7TankIndicator"));
gdjs.GameCode.GDb7TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("b7TerminatorIndicator"));
gdjs.GameCode.GDb7WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("b7WorkerIndicator"));
gdjs.GameCode.GDtxtB7MTIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB7MTIndicator"));
gdjs.GameCode.GDtxtB7RamIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB7RamIndicator"));
gdjs.GameCode.GDtxtB7SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB7SoldierIndicator"));
gdjs.GameCode.GDtxtB7StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB7StormtrooperIndicator"));
gdjs.GameCode.GDtxtB7TankIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB7TankIndicator"));
gdjs.GameCode.GDtxtB7TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB7TerminatorIndicator"));
gdjs.GameCode.GDtxtB7WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB7WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDb7WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb7WorkerIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDb7SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb7SoldierIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDb7TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb7TankIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDb7MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb7MTIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDb7RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb7RamIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDb7StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb7StormtrooperIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDb7TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb7TerminatorIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtB7WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB7WorkerIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtB7SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB7SoldierIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtB7TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB7TankIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtB7MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB7MTIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtB7RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB7RamIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtB7StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB7StormtrooperIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtB7TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB7TerminatorIndicatorObjects4[i].hide(false);
}
}}

}


{

gdjs.GameCode.GDb7Objects3.createFrom(runtimeScene.getObjects("b7"));
gdjs.GameCode.GDb7MTIndicatorObjects3.createFrom(runtimeScene.getObjects("b7MTIndicator"));
gdjs.GameCode.GDb7RamIndicatorObjects3.createFrom(runtimeScene.getObjects("b7RamIndicator"));
gdjs.GameCode.GDb7SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("b7SoldierIndicator"));
gdjs.GameCode.GDb7StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("b7StormtrooperIndicator"));
gdjs.GameCode.GDb7TankIndicatorObjects3.createFrom(runtimeScene.getObjects("b7TankIndicator"));
gdjs.GameCode.GDb7TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("b7TerminatorIndicator"));
gdjs.GameCode.GDb7WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("b7WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
gdjs.GameCode.condition3IsTrue_1.val = false;
gdjs.GameCode.condition4IsTrue_1.val = false;
gdjs.GameCode.condition5IsTrue_1.val = false;
gdjs.GameCode.condition6IsTrue_1.val = false;
gdjs.GameCode.condition7IsTrue_1.val = false;
{
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7Objects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_1.val ) {
{
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7WorkerIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition1IsTrue_1.val ) {
{
gdjs.GameCode.condition2IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7SoldierIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition2IsTrue_1.val ) {
{
gdjs.GameCode.condition3IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7TankIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition3IsTrue_1.val ) {
{
gdjs.GameCode.condition4IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7MTIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition4IsTrue_1.val ) {
{
gdjs.GameCode.condition5IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7RamIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition5IsTrue_1.val ) {
{
gdjs.GameCode.condition6IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7StormtrooperIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition6IsTrue_1.val ) {
{
gdjs.GameCode.condition7IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7TerminatorIndicatorObjects3Objects, runtimeScene, true, true);
}}
}
}
}
}
}
}
gdjs.GameCode.conditionTrue_1.val = true && gdjs.GameCode.condition0IsTrue_1.val && gdjs.GameCode.condition1IsTrue_1.val && gdjs.GameCode.condition2IsTrue_1.val && gdjs.GameCode.condition3IsTrue_1.val && gdjs.GameCode.condition4IsTrue_1.val && gdjs.GameCode.condition5IsTrue_1.val && gdjs.GameCode.condition6IsTrue_1.val && gdjs.GameCode.condition7IsTrue_1.val;
}
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb7MTIndicatorObjects3 */
/* Reuse gdjs.GameCode.GDb7RamIndicatorObjects3 */
/* Reuse gdjs.GameCode.GDb7SoldierIndicatorObjects3 */
/* Reuse gdjs.GameCode.GDb7StormtrooperIndicatorObjects3 */
/* Reuse gdjs.GameCode.GDb7TankIndicatorObjects3 */
/* Reuse gdjs.GameCode.GDb7TerminatorIndicatorObjects3 */
/* Reuse gdjs.GameCode.GDb7WorkerIndicatorObjects3 */
gdjs.GameCode.GDtxtB7MTIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB7MTIndicator"));
gdjs.GameCode.GDtxtB7RamIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB7RamIndicator"));
gdjs.GameCode.GDtxtB7SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB7SoldierIndicator"));
gdjs.GameCode.GDtxtB7StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB7StormtrooperIndicator"));
gdjs.GameCode.GDtxtB7TankIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB7TankIndicator"));
gdjs.GameCode.GDtxtB7TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB7TerminatorIndicator"));
gdjs.GameCode.GDtxtB7WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB7WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDb7WorkerIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDb7WorkerIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDb7SoldierIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDb7SoldierIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDb7TankIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDb7TankIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDb7MTIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDb7MTIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDb7RamIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDb7RamIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDb7StormtrooperIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDb7StormtrooperIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDb7TerminatorIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDb7TerminatorIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtB7WorkerIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB7WorkerIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtB7SoldierIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB7SoldierIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtB7TankIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB7TankIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtB7MTIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB7MTIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtB7RamIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB7RamIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtB7StormtrooperIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB7StormtrooperIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtB7TerminatorIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB7TerminatorIndicatorObjects3[i].hide();
}
}}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1Objects4Objects = Hashtable.newFrom({"c1": gdjs.GameCode.GDc1Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1Objects4Objects = Hashtable.newFrom({"c1": gdjs.GameCode.GDc1Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1WorkerIndicatorObjects4Objects = Hashtable.newFrom({"c1WorkerIndicator": gdjs.GameCode.GDc1WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1SoldierIndicatorObjects4Objects = Hashtable.newFrom({"c1SoldierIndicator": gdjs.GameCode.GDc1SoldierIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1TankIndicatorObjects4Objects = Hashtable.newFrom({"c1TankIndicator": gdjs.GameCode.GDc1TankIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1MTIndicatorObjects4Objects = Hashtable.newFrom({"c1MTIndicator": gdjs.GameCode.GDc1MTIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1RamIndicatorObjects4Objects = Hashtable.newFrom({"c1RamIndicator": gdjs.GameCode.GDc1RamIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1StormtrooperIndicatorObjects4Objects = Hashtable.newFrom({"c1StormtrooperIndicator": gdjs.GameCode.GDc1StormtrooperIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1TerminatorIndicatorObjects4Objects = Hashtable.newFrom({"c1TerminatorIndicator": gdjs.GameCode.GDc1TerminatorIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2Objects4Objects = Hashtable.newFrom({"c2": gdjs.GameCode.GDc2Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2Objects4Objects = Hashtable.newFrom({"c2": gdjs.GameCode.GDc2Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2WorkerIndicatorObjects4Objects = Hashtable.newFrom({"c2WorkerIndicator": gdjs.GameCode.GDc2WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2SoldierIndicatorObjects4Objects = Hashtable.newFrom({"c2SoldierIndicator": gdjs.GameCode.GDc2SoldierIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2TankIndicatorObjects4Objects = Hashtable.newFrom({"c2TankIndicator": gdjs.GameCode.GDc2TankIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2MTIndicatorObjects4Objects = Hashtable.newFrom({"c2MTIndicator": gdjs.GameCode.GDc2MTIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2RamIndicatorObjects4Objects = Hashtable.newFrom({"c2RamIndicator": gdjs.GameCode.GDc2RamIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2StormtrooperIndicatorObjects4Objects = Hashtable.newFrom({"c2StormtrooperIndicator": gdjs.GameCode.GDc2StormtrooperIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2TerminatorIndicatorObjects4Objects = Hashtable.newFrom({"c2TerminatorIndicator": gdjs.GameCode.GDc2TerminatorIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3Objects4Objects = Hashtable.newFrom({"c3": gdjs.GameCode.GDc3Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3Objects4Objects = Hashtable.newFrom({"c3": gdjs.GameCode.GDc3Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3WorkerIndicatorObjects4Objects = Hashtable.newFrom({"c3WorkerIndicator": gdjs.GameCode.GDc3WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3SoldierIndicatorObjects4Objects = Hashtable.newFrom({"c3SoldierIndicator": gdjs.GameCode.GDc3SoldierIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3TankIndicatorObjects4Objects = Hashtable.newFrom({"c3TankIndicator": gdjs.GameCode.GDc3TankIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3MTIndicatorObjects4Objects = Hashtable.newFrom({"c3MTIndicator": gdjs.GameCode.GDc3MTIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3RamIndicatorObjects4Objects = Hashtable.newFrom({"c3RamIndicator": gdjs.GameCode.GDc3RamIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3StormtrooperIndicatorObjects4Objects = Hashtable.newFrom({"c3StormtrooperIndicator": gdjs.GameCode.GDc3StormtrooperIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3TerminatorIndicatorObjects4Objects = Hashtable.newFrom({"c3TerminatorIndicator": gdjs.GameCode.GDc3TerminatorIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4Objects4Objects = Hashtable.newFrom({"c4": gdjs.GameCode.GDc4Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4Objects4Objects = Hashtable.newFrom({"c4": gdjs.GameCode.GDc4Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4WorkerIndicatorObjects4Objects = Hashtable.newFrom({"c4WorkerIndicator": gdjs.GameCode.GDc4WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4SoldierIndicatorObjects4Objects = Hashtable.newFrom({"c4SoldierIndicator": gdjs.GameCode.GDc4SoldierIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4TankIndicatorObjects4Objects = Hashtable.newFrom({"c4TankIndicator": gdjs.GameCode.GDc4TankIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4MTIndicatorObjects4Objects = Hashtable.newFrom({"c4MTIndicator": gdjs.GameCode.GDc4MTIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4RamIndicatorObjects4Objects = Hashtable.newFrom({"c4RamIndicator": gdjs.GameCode.GDc4RamIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4StormtrooperIndicatorObjects4Objects = Hashtable.newFrom({"c4StormtrooperIndicator": gdjs.GameCode.GDc4StormtrooperIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4TerminatorIndicatorObjects4Objects = Hashtable.newFrom({"c4TerminatorIndicator": gdjs.GameCode.GDc4TerminatorIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5Objects4Objects = Hashtable.newFrom({"c5": gdjs.GameCode.GDc5Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5Objects4Objects = Hashtable.newFrom({"c5": gdjs.GameCode.GDc5Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5WorkerIndicatorObjects4Objects = Hashtable.newFrom({"c5WorkerIndicator": gdjs.GameCode.GDc5WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5SoldierIndicatorObjects4Objects = Hashtable.newFrom({"c5SoldierIndicator": gdjs.GameCode.GDc5SoldierIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5TankIndicatorObjects4Objects = Hashtable.newFrom({"c5TankIndicator": gdjs.GameCode.GDc5TankIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5MTIndicatorObjects4Objects = Hashtable.newFrom({"c5MTIndicator": gdjs.GameCode.GDc5MTIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5RamIndicatorObjects4Objects = Hashtable.newFrom({"c5RamIndicator": gdjs.GameCode.GDc5RamIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5StormtrooperIndicatorObjects4Objects = Hashtable.newFrom({"c5StormtrooperIndicator": gdjs.GameCode.GDc5StormtrooperIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5TerminatorIndicatorObjects4Objects = Hashtable.newFrom({"c5TerminatorIndicator": gdjs.GameCode.GDc5TerminatorIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6Objects4Objects = Hashtable.newFrom({"c6": gdjs.GameCode.GDc6Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6Objects4Objects = Hashtable.newFrom({"c6": gdjs.GameCode.GDc6Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6WorkerIndicatorObjects4Objects = Hashtable.newFrom({"c6WorkerIndicator": gdjs.GameCode.GDc6WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6SoldierIndicatorObjects4Objects = Hashtable.newFrom({"c6SoldierIndicator": gdjs.GameCode.GDc6SoldierIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6TankIndicatorObjects4Objects = Hashtable.newFrom({"c6TankIndicator": gdjs.GameCode.GDc6TankIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6MTIndicatorObjects4Objects = Hashtable.newFrom({"c6MTIndicator": gdjs.GameCode.GDc6MTIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6RamIndicatorObjects4Objects = Hashtable.newFrom({"c6RamIndicator": gdjs.GameCode.GDc6RamIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6StormtrooperIndicatorObjects4Objects = Hashtable.newFrom({"c6StormtrooperIndicator": gdjs.GameCode.GDc6StormtrooperIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6TerminatorIndicatorObjects4Objects = Hashtable.newFrom({"c6TerminatorIndicator": gdjs.GameCode.GDc6TerminatorIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7Objects4Objects = Hashtable.newFrom({"c7": gdjs.GameCode.GDc7Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7Objects4Objects = Hashtable.newFrom({"c7": gdjs.GameCode.GDc7Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7WorkerIndicatorObjects4Objects = Hashtable.newFrom({"c7WorkerIndicator": gdjs.GameCode.GDc7WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7SoldierIndicatorObjects4Objects = Hashtable.newFrom({"c7SoldierIndicator": gdjs.GameCode.GDc7SoldierIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7TankIndicatorObjects4Objects = Hashtable.newFrom({"c7TankIndicator": gdjs.GameCode.GDc7TankIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7MTIndicatorObjects4Objects = Hashtable.newFrom({"c7MTIndicator": gdjs.GameCode.GDc7MTIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7RamIndicatorObjects4Objects = Hashtable.newFrom({"c7RamIndicator": gdjs.GameCode.GDc7RamIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7StormtrooperIndicatorObjects4Objects = Hashtable.newFrom({"c7StormtrooperIndicator": gdjs.GameCode.GDc7StormtrooperIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7TerminatorIndicatorObjects4Objects = Hashtable.newFrom({"c7TerminatorIndicator": gdjs.GameCode.GDc7TerminatorIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8Objects4Objects = Hashtable.newFrom({"c8": gdjs.GameCode.GDc8Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8Objects4Objects = Hashtable.newFrom({"c8": gdjs.GameCode.GDc8Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8WorkerIndicatorObjects4Objects = Hashtable.newFrom({"c8WorkerIndicator": gdjs.GameCode.GDc8WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8SoldierIndicatorObjects4Objects = Hashtable.newFrom({"c8SoldierIndicator": gdjs.GameCode.GDc8SoldierIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8TankIndicatorObjects4Objects = Hashtable.newFrom({"c8TankIndicator": gdjs.GameCode.GDc8TankIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8MTIndicatorObjects4Objects = Hashtable.newFrom({"c8MTIndicator": gdjs.GameCode.GDc8MTIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8RamIndicatorObjects4Objects = Hashtable.newFrom({"c8RamIndicator": gdjs.GameCode.GDc8RamIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8StormtrooperIndicatorObjects4Objects = Hashtable.newFrom({"c8StormtrooperIndicator": gdjs.GameCode.GDc8StormtrooperIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8TerminatorIndicatorObjects4Objects = Hashtable.newFrom({"c8TerminatorIndicator": gdjs.GameCode.GDc8TerminatorIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9Objects4Objects = Hashtable.newFrom({"c9": gdjs.GameCode.GDc9Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9Objects3Objects = Hashtable.newFrom({"c9": gdjs.GameCode.GDc9Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9WorkerIndicatorObjects3Objects = Hashtable.newFrom({"c9WorkerIndicator": gdjs.GameCode.GDc9WorkerIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9SoldierIndicatorObjects3Objects = Hashtable.newFrom({"c9SoldierIndicator": gdjs.GameCode.GDc9SoldierIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9TankIndicatorObjects3Objects = Hashtable.newFrom({"c9TankIndicator": gdjs.GameCode.GDc9TankIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9MTIndicatorObjects3Objects = Hashtable.newFrom({"c9MTIndicator": gdjs.GameCode.GDc9MTIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9RamIndicatorObjects3Objects = Hashtable.newFrom({"c9RamIndicator": gdjs.GameCode.GDc9RamIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9StormtrooperIndicatorObjects3Objects = Hashtable.newFrom({"c9StormtrooperIndicator": gdjs.GameCode.GDc9StormtrooperIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9TerminatorIndicatorObjects3Objects = Hashtable.newFrom({"c9TerminatorIndicator": gdjs.GameCode.GDc9TerminatorIndicatorObjects3});gdjs.GameCode.eventsList6 = function(runtimeScene) {

{



}


{

gdjs.GameCode.GDc1Objects4.createFrom(runtimeScene.getObjects("c1"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1Objects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDc1Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDc1Objects4[i].getVariableNumber(gdjs.GameCode.GDc1Objects4[i].getVariables().getFromIndex(8)) <= 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDc1Objects4[k] = gdjs.GameCode.GDc1Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDc1Objects4.length = k;}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
gdjs.GameCode.GDc1MTIndicatorObjects4.createFrom(runtimeScene.getObjects("c1MTIndicator"));
gdjs.GameCode.GDc1RamIndicatorObjects4.createFrom(runtimeScene.getObjects("c1RamIndicator"));
gdjs.GameCode.GDc1SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("c1SoldierIndicator"));
gdjs.GameCode.GDc1StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("c1StormtrooperIndicator"));
gdjs.GameCode.GDc1TankIndicatorObjects4.createFrom(runtimeScene.getObjects("c1TankIndicator"));
gdjs.GameCode.GDc1TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("c1TerminatorIndicator"));
gdjs.GameCode.GDc1WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("c1WorkerIndicator"));
gdjs.GameCode.GDtxtC1MTIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC1MTIndicator"));
gdjs.GameCode.GDtxtC1RamIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC1RamIndicator"));
gdjs.GameCode.GDtxtC1SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC1SoldierIndicator"));
gdjs.GameCode.GDtxtC1StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC1StormtrooperIndicator"));
gdjs.GameCode.GDtxtC1TankIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC1TankIndicator"));
gdjs.GameCode.GDtxtC1TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC1TerminatorIndicator"));
gdjs.GameCode.GDtxtC1WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC1WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDc1WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc1WorkerIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc1SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc1SoldierIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc1TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc1TankIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc1MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc1MTIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc1RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc1RamIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc1StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc1StormtrooperIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc1TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc1TerminatorIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC1WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC1WorkerIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC1SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC1SoldierIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC1TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC1TankIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC1MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC1MTIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC1RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC1RamIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC1StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC1StormtrooperIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC1TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC1TerminatorIndicatorObjects4[i].hide(false);
}
}}

}


{

gdjs.GameCode.GDc1Objects4.createFrom(runtimeScene.getObjects("c1"));
gdjs.GameCode.GDc1MTIndicatorObjects4.createFrom(runtimeScene.getObjects("c1MTIndicator"));
gdjs.GameCode.GDc1RamIndicatorObjects4.createFrom(runtimeScene.getObjects("c1RamIndicator"));
gdjs.GameCode.GDc1SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("c1SoldierIndicator"));
gdjs.GameCode.GDc1StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("c1StormtrooperIndicator"));
gdjs.GameCode.GDc1TankIndicatorObjects4.createFrom(runtimeScene.getObjects("c1TankIndicator"));
gdjs.GameCode.GDc1TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("c1TerminatorIndicator"));
gdjs.GameCode.GDc1WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("c1WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
gdjs.GameCode.condition3IsTrue_1.val = false;
gdjs.GameCode.condition4IsTrue_1.val = false;
gdjs.GameCode.condition5IsTrue_1.val = false;
gdjs.GameCode.condition6IsTrue_1.val = false;
gdjs.GameCode.condition7IsTrue_1.val = false;
{
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1Objects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_1.val ) {
{
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1WorkerIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition1IsTrue_1.val ) {
{
gdjs.GameCode.condition2IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1SoldierIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition2IsTrue_1.val ) {
{
gdjs.GameCode.condition3IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1TankIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition3IsTrue_1.val ) {
{
gdjs.GameCode.condition4IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1MTIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition4IsTrue_1.val ) {
{
gdjs.GameCode.condition5IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1RamIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition5IsTrue_1.val ) {
{
gdjs.GameCode.condition6IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1StormtrooperIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition6IsTrue_1.val ) {
{
gdjs.GameCode.condition7IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1TerminatorIndicatorObjects4Objects, runtimeScene, true, true);
}}
}
}
}
}
}
}
gdjs.GameCode.conditionTrue_1.val = true && gdjs.GameCode.condition0IsTrue_1.val && gdjs.GameCode.condition1IsTrue_1.val && gdjs.GameCode.condition2IsTrue_1.val && gdjs.GameCode.condition3IsTrue_1.val && gdjs.GameCode.condition4IsTrue_1.val && gdjs.GameCode.condition5IsTrue_1.val && gdjs.GameCode.condition6IsTrue_1.val && gdjs.GameCode.condition7IsTrue_1.val;
}
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc1MTIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDc1RamIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDc1SoldierIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDc1StormtrooperIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDc1TankIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDc1TerminatorIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDc1WorkerIndicatorObjects4 */
gdjs.GameCode.GDtxtC1MTIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC1MTIndicator"));
gdjs.GameCode.GDtxtC1RamIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC1RamIndicator"));
gdjs.GameCode.GDtxtC1SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC1SoldierIndicator"));
gdjs.GameCode.GDtxtC1StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC1StormtrooperIndicator"));
gdjs.GameCode.GDtxtC1TankIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC1TankIndicator"));
gdjs.GameCode.GDtxtC1TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC1TerminatorIndicator"));
gdjs.GameCode.GDtxtC1WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC1WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDc1WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc1WorkerIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc1SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc1SoldierIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc1TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc1TankIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc1MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc1MTIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc1RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc1RamIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc1StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc1StormtrooperIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc1TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc1TerminatorIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC1WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC1WorkerIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC1SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC1SoldierIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC1TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC1TankIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC1MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC1MTIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC1RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC1RamIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC1StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC1StormtrooperIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC1TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC1TerminatorIndicatorObjects4[i].hide();
}
}}

}


{



}


{

gdjs.GameCode.GDc2Objects4.createFrom(runtimeScene.getObjects("c2"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2Objects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDc2Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDc2Objects4[i].getVariableNumber(gdjs.GameCode.GDc2Objects4[i].getVariables().getFromIndex(8)) <= 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDc2Objects4[k] = gdjs.GameCode.GDc2Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDc2Objects4.length = k;}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
gdjs.GameCode.GDc2MTIndicatorObjects4.createFrom(runtimeScene.getObjects("c2MTIndicator"));
gdjs.GameCode.GDc2RamIndicatorObjects4.createFrom(runtimeScene.getObjects("c2RamIndicator"));
gdjs.GameCode.GDc2SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("c2SoldierIndicator"));
gdjs.GameCode.GDc2StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("c2StormtrooperIndicator"));
gdjs.GameCode.GDc2TankIndicatorObjects4.createFrom(runtimeScene.getObjects("c2TankIndicator"));
gdjs.GameCode.GDc2TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("c2TerminatorIndicator"));
gdjs.GameCode.GDc2WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("c2WorkerIndicator"));
gdjs.GameCode.GDtxtC2MTIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC2MTIndicator"));
gdjs.GameCode.GDtxtC2RamIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC2RamIndicator"));
gdjs.GameCode.GDtxtC2SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC2SoldierIndicator"));
gdjs.GameCode.GDtxtC2StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC2StormtrooperIndicator"));
gdjs.GameCode.GDtxtC2TankIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC2TankIndicator"));
gdjs.GameCode.GDtxtC2TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC2TerminatorIndicator"));
gdjs.GameCode.GDtxtC2WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC2WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDc2WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc2WorkerIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc2SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc2SoldierIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc2TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc2TankIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc2MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc2MTIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc2RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc2RamIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc2StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc2StormtrooperIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc2TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc2TerminatorIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC2WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC2WorkerIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC2SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC2SoldierIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC2TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC2TankIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC2MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC2MTIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC2RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC2RamIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC2StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC2StormtrooperIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC2TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC2TerminatorIndicatorObjects4[i].hide(false);
}
}}

}


{

gdjs.GameCode.GDc2Objects4.createFrom(runtimeScene.getObjects("c2"));
gdjs.GameCode.GDc2MTIndicatorObjects4.createFrom(runtimeScene.getObjects("c2MTIndicator"));
gdjs.GameCode.GDc2RamIndicatorObjects4.createFrom(runtimeScene.getObjects("c2RamIndicator"));
gdjs.GameCode.GDc2SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("c2SoldierIndicator"));
gdjs.GameCode.GDc2StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("c2StormtrooperIndicator"));
gdjs.GameCode.GDc2TankIndicatorObjects4.createFrom(runtimeScene.getObjects("c2TankIndicator"));
gdjs.GameCode.GDc2TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("c2TerminatorIndicator"));
gdjs.GameCode.GDc2WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("c2WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
gdjs.GameCode.condition3IsTrue_1.val = false;
gdjs.GameCode.condition4IsTrue_1.val = false;
gdjs.GameCode.condition5IsTrue_1.val = false;
gdjs.GameCode.condition6IsTrue_1.val = false;
gdjs.GameCode.condition7IsTrue_1.val = false;
{
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2Objects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_1.val ) {
{
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2WorkerIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition1IsTrue_1.val ) {
{
gdjs.GameCode.condition2IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2SoldierIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition2IsTrue_1.val ) {
{
gdjs.GameCode.condition3IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2TankIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition3IsTrue_1.val ) {
{
gdjs.GameCode.condition4IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2MTIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition4IsTrue_1.val ) {
{
gdjs.GameCode.condition5IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2RamIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition5IsTrue_1.val ) {
{
gdjs.GameCode.condition6IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2StormtrooperIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition6IsTrue_1.val ) {
{
gdjs.GameCode.condition7IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2TerminatorIndicatorObjects4Objects, runtimeScene, true, true);
}}
}
}
}
}
}
}
gdjs.GameCode.conditionTrue_1.val = true && gdjs.GameCode.condition0IsTrue_1.val && gdjs.GameCode.condition1IsTrue_1.val && gdjs.GameCode.condition2IsTrue_1.val && gdjs.GameCode.condition3IsTrue_1.val && gdjs.GameCode.condition4IsTrue_1.val && gdjs.GameCode.condition5IsTrue_1.val && gdjs.GameCode.condition6IsTrue_1.val && gdjs.GameCode.condition7IsTrue_1.val;
}
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc2MTIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDc2RamIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDc2SoldierIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDc2StormtrooperIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDc2TankIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDc2TerminatorIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDc2WorkerIndicatorObjects4 */
gdjs.GameCode.GDtxtC2MTIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC2MTIndicator"));
gdjs.GameCode.GDtxtC2RamIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC2RamIndicator"));
gdjs.GameCode.GDtxtC2SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC2SoldierIndicator"));
gdjs.GameCode.GDtxtC2StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC2StormtrooperIndicator"));
gdjs.GameCode.GDtxtC2TankIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC2TankIndicator"));
gdjs.GameCode.GDtxtC2TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC2TerminatorIndicator"));
gdjs.GameCode.GDtxtC2WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC2WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDc2WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc2WorkerIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc2SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc2SoldierIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc2TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc2TankIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc2MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc2MTIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc2RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc2RamIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc2StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc2StormtrooperIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc2TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc2TerminatorIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC2WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC2WorkerIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC2SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC2SoldierIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC2TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC2TankIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC2MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC2MTIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC2RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC2RamIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC2StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC2StormtrooperIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC2TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC2TerminatorIndicatorObjects4[i].hide();
}
}}

}


{



}


{

gdjs.GameCode.GDc3Objects4.createFrom(runtimeScene.getObjects("c3"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3Objects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDc3Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDc3Objects4[i].getVariableNumber(gdjs.GameCode.GDc3Objects4[i].getVariables().getFromIndex(8)) <= 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDc3Objects4[k] = gdjs.GameCode.GDc3Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDc3Objects4.length = k;}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
gdjs.GameCode.GDc3MTIndicatorObjects4.createFrom(runtimeScene.getObjects("c3MTIndicator"));
gdjs.GameCode.GDc3RamIndicatorObjects4.createFrom(runtimeScene.getObjects("c3RamIndicator"));
gdjs.GameCode.GDc3SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("c3SoldierIndicator"));
gdjs.GameCode.GDc3StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("c3StormtrooperIndicator"));
gdjs.GameCode.GDc3TankIndicatorObjects4.createFrom(runtimeScene.getObjects("c3TankIndicator"));
gdjs.GameCode.GDc3TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("c3TerminatorIndicator"));
gdjs.GameCode.GDc3WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("c3WorkerIndicator"));
gdjs.GameCode.GDtxtC3MTIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC3MTIndicator"));
gdjs.GameCode.GDtxtC3RamIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC3RamIndicator"));
gdjs.GameCode.GDtxtC3SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC3SoldierIndicator"));
gdjs.GameCode.GDtxtC3StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC3StormtrooperIndicator"));
gdjs.GameCode.GDtxtC3TankIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC3TankIndicator"));
gdjs.GameCode.GDtxtC3TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC3TerminatorIndicator"));
gdjs.GameCode.GDtxtC3WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC3WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDc3WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc3WorkerIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc3SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc3SoldierIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc3TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc3TankIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc3MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc3MTIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc3RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc3RamIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc3StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc3StormtrooperIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc3TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc3TerminatorIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC3WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC3WorkerIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC3SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC3SoldierIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC3TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC3TankIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC3MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC3MTIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC3RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC3RamIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC3StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC3StormtrooperIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC3TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC3TerminatorIndicatorObjects4[i].hide(false);
}
}}

}


{

gdjs.GameCode.GDc3Objects4.createFrom(runtimeScene.getObjects("c3"));
gdjs.GameCode.GDc3MTIndicatorObjects4.createFrom(runtimeScene.getObjects("c3MTIndicator"));
gdjs.GameCode.GDc3RamIndicatorObjects4.createFrom(runtimeScene.getObjects("c3RamIndicator"));
gdjs.GameCode.GDc3SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("c3SoldierIndicator"));
gdjs.GameCode.GDc3StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("c3StormtrooperIndicator"));
gdjs.GameCode.GDc3TankIndicatorObjects4.createFrom(runtimeScene.getObjects("c3TankIndicator"));
gdjs.GameCode.GDc3TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("c3TerminatorIndicator"));
gdjs.GameCode.GDc3WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("c3WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
gdjs.GameCode.condition3IsTrue_1.val = false;
gdjs.GameCode.condition4IsTrue_1.val = false;
gdjs.GameCode.condition5IsTrue_1.val = false;
gdjs.GameCode.condition6IsTrue_1.val = false;
gdjs.GameCode.condition7IsTrue_1.val = false;
{
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3Objects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_1.val ) {
{
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3WorkerIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition1IsTrue_1.val ) {
{
gdjs.GameCode.condition2IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3SoldierIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition2IsTrue_1.val ) {
{
gdjs.GameCode.condition3IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3TankIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition3IsTrue_1.val ) {
{
gdjs.GameCode.condition4IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3MTIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition4IsTrue_1.val ) {
{
gdjs.GameCode.condition5IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3RamIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition5IsTrue_1.val ) {
{
gdjs.GameCode.condition6IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3StormtrooperIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition6IsTrue_1.val ) {
{
gdjs.GameCode.condition7IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3TerminatorIndicatorObjects4Objects, runtimeScene, true, true);
}}
}
}
}
}
}
}
gdjs.GameCode.conditionTrue_1.val = true && gdjs.GameCode.condition0IsTrue_1.val && gdjs.GameCode.condition1IsTrue_1.val && gdjs.GameCode.condition2IsTrue_1.val && gdjs.GameCode.condition3IsTrue_1.val && gdjs.GameCode.condition4IsTrue_1.val && gdjs.GameCode.condition5IsTrue_1.val && gdjs.GameCode.condition6IsTrue_1.val && gdjs.GameCode.condition7IsTrue_1.val;
}
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc3MTIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDc3RamIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDc3SoldierIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDc3StormtrooperIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDc3TankIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDc3TerminatorIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDc3WorkerIndicatorObjects4 */
gdjs.GameCode.GDtxtC3MTIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC3MTIndicator"));
gdjs.GameCode.GDtxtC3RamIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC3RamIndicator"));
gdjs.GameCode.GDtxtC3SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC3SoldierIndicator"));
gdjs.GameCode.GDtxtC3StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC3StormtrooperIndicator"));
gdjs.GameCode.GDtxtC3TankIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC3TankIndicator"));
gdjs.GameCode.GDtxtC3TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC3TerminatorIndicator"));
gdjs.GameCode.GDtxtC3WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC3WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDc3WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc3WorkerIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc3SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc3SoldierIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc3TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc3TankIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc3MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc3MTIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc3RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc3RamIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc3StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc3StormtrooperIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc3TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc3TerminatorIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC3WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC3WorkerIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC3SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC3SoldierIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC3TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC3TankIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC3MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC3MTIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC3RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC3RamIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC3StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC3StormtrooperIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC3TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC3TerminatorIndicatorObjects4[i].hide();
}
}}

}


{



}


{

gdjs.GameCode.GDc4Objects4.createFrom(runtimeScene.getObjects("c4"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4Objects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDc4Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDc4Objects4[i].getVariableNumber(gdjs.GameCode.GDc4Objects4[i].getVariables().getFromIndex(8)) <= 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDc4Objects4[k] = gdjs.GameCode.GDc4Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDc4Objects4.length = k;}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
gdjs.GameCode.GDc4MTIndicatorObjects4.createFrom(runtimeScene.getObjects("c4MTIndicator"));
gdjs.GameCode.GDc4RamIndicatorObjects4.createFrom(runtimeScene.getObjects("c4RamIndicator"));
gdjs.GameCode.GDc4SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("c4SoldierIndicator"));
gdjs.GameCode.GDc4StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("c4StormtrooperIndicator"));
gdjs.GameCode.GDc4TankIndicatorObjects4.createFrom(runtimeScene.getObjects("c4TankIndicator"));
gdjs.GameCode.GDc4TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("c4TerminatorIndicator"));
gdjs.GameCode.GDc4WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("c4WorkerIndicator"));
gdjs.GameCode.GDtxtC4MTIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC4MTIndicator"));
gdjs.GameCode.GDtxtC4RamIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC4RamIndicator"));
gdjs.GameCode.GDtxtC4SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC4SoldierIndicator"));
gdjs.GameCode.GDtxtC4StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC4StormtrooperIndicator"));
gdjs.GameCode.GDtxtC4TankIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC4TankIndicator"));
gdjs.GameCode.GDtxtC4TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC4TerminatorIndicator"));
gdjs.GameCode.GDtxtC4WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC4WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDc4WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc4WorkerIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc4SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc4SoldierIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc4TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc4TankIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc4MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc4MTIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc4RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc4RamIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc4StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc4StormtrooperIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc4TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc4TerminatorIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC4WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC4WorkerIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC4SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC4SoldierIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC4TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC4TankIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC4MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC4MTIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC4RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC4RamIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC4StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC4StormtrooperIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC4TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC4TerminatorIndicatorObjects4[i].hide(false);
}
}}

}


{

gdjs.GameCode.GDc4Objects4.createFrom(runtimeScene.getObjects("c4"));
gdjs.GameCode.GDc4MTIndicatorObjects4.createFrom(runtimeScene.getObjects("c4MTIndicator"));
gdjs.GameCode.GDc4RamIndicatorObjects4.createFrom(runtimeScene.getObjects("c4RamIndicator"));
gdjs.GameCode.GDc4SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("c4SoldierIndicator"));
gdjs.GameCode.GDc4StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("c4StormtrooperIndicator"));
gdjs.GameCode.GDc4TankIndicatorObjects4.createFrom(runtimeScene.getObjects("c4TankIndicator"));
gdjs.GameCode.GDc4TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("c4TerminatorIndicator"));
gdjs.GameCode.GDc4WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("c4WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
gdjs.GameCode.condition3IsTrue_1.val = false;
gdjs.GameCode.condition4IsTrue_1.val = false;
gdjs.GameCode.condition5IsTrue_1.val = false;
gdjs.GameCode.condition6IsTrue_1.val = false;
gdjs.GameCode.condition7IsTrue_1.val = false;
{
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4Objects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_1.val ) {
{
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4WorkerIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition1IsTrue_1.val ) {
{
gdjs.GameCode.condition2IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4SoldierIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition2IsTrue_1.val ) {
{
gdjs.GameCode.condition3IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4TankIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition3IsTrue_1.val ) {
{
gdjs.GameCode.condition4IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4MTIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition4IsTrue_1.val ) {
{
gdjs.GameCode.condition5IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4RamIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition5IsTrue_1.val ) {
{
gdjs.GameCode.condition6IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4StormtrooperIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition6IsTrue_1.val ) {
{
gdjs.GameCode.condition7IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4TerminatorIndicatorObjects4Objects, runtimeScene, true, true);
}}
}
}
}
}
}
}
gdjs.GameCode.conditionTrue_1.val = true && gdjs.GameCode.condition0IsTrue_1.val && gdjs.GameCode.condition1IsTrue_1.val && gdjs.GameCode.condition2IsTrue_1.val && gdjs.GameCode.condition3IsTrue_1.val && gdjs.GameCode.condition4IsTrue_1.val && gdjs.GameCode.condition5IsTrue_1.val && gdjs.GameCode.condition6IsTrue_1.val && gdjs.GameCode.condition7IsTrue_1.val;
}
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc4MTIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDc4RamIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDc4SoldierIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDc4StormtrooperIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDc4TankIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDc4TerminatorIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDc4WorkerIndicatorObjects4 */
gdjs.GameCode.GDtxtC4MTIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC4MTIndicator"));
gdjs.GameCode.GDtxtC4RamIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC4RamIndicator"));
gdjs.GameCode.GDtxtC4SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC4SoldierIndicator"));
gdjs.GameCode.GDtxtC4StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC4StormtrooperIndicator"));
gdjs.GameCode.GDtxtC4TankIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC4TankIndicator"));
gdjs.GameCode.GDtxtC4TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC4TerminatorIndicator"));
gdjs.GameCode.GDtxtC4WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC4WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDc4WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc4WorkerIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc4SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc4SoldierIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc4TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc4TankIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc4MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc4MTIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc4RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc4RamIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc4StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc4StormtrooperIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc4TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc4TerminatorIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC4WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC4WorkerIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC4SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC4SoldierIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC4TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC4TankIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC4MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC4MTIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC4RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC4RamIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC4StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC4StormtrooperIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC4TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC4TerminatorIndicatorObjects4[i].hide();
}
}}

}


{



}


{

gdjs.GameCode.GDc5Objects4.createFrom(runtimeScene.getObjects("c5"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5Objects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDc5Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDc5Objects4[i].getVariableNumber(gdjs.GameCode.GDc5Objects4[i].getVariables().getFromIndex(8)) <= 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDc5Objects4[k] = gdjs.GameCode.GDc5Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDc5Objects4.length = k;}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
gdjs.GameCode.GDc5MTIndicatorObjects4.createFrom(runtimeScene.getObjects("c5MTIndicator"));
gdjs.GameCode.GDc5RamIndicatorObjects4.createFrom(runtimeScene.getObjects("c5RamIndicator"));
gdjs.GameCode.GDc5SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("c5SoldierIndicator"));
gdjs.GameCode.GDc5StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("c5StormtrooperIndicator"));
gdjs.GameCode.GDc5TankIndicatorObjects4.createFrom(runtimeScene.getObjects("c5TankIndicator"));
gdjs.GameCode.GDc5TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("c5TerminatorIndicator"));
gdjs.GameCode.GDc5WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("c5WorkerIndicator"));
gdjs.GameCode.GDtxtC5MTIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC5MTIndicator"));
gdjs.GameCode.GDtxtC5RamIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC5RamIndicator"));
gdjs.GameCode.GDtxtC5SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC5SoldierIndicator"));
gdjs.GameCode.GDtxtC5StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC5StormtrooperIndicator"));
gdjs.GameCode.GDtxtC5TankIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC5TankIndicator"));
gdjs.GameCode.GDtxtC5TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC5TerminatorIndicator"));
gdjs.GameCode.GDtxtC5WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC5WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDc5WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc5WorkerIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc5SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc5SoldierIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc5TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc5TankIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc5MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc5MTIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc5RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc5RamIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc5StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc5StormtrooperIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc5TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc5TerminatorIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC5WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC5WorkerIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC5SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC5SoldierIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC5TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC5TankIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC5MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC5MTIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC5RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC5RamIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC5StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC5StormtrooperIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC5TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC5TerminatorIndicatorObjects4[i].hide(false);
}
}}

}


{

gdjs.GameCode.GDc5Objects4.createFrom(runtimeScene.getObjects("c5"));
gdjs.GameCode.GDc5MTIndicatorObjects4.createFrom(runtimeScene.getObjects("c5MTIndicator"));
gdjs.GameCode.GDc5RamIndicatorObjects4.createFrom(runtimeScene.getObjects("c5RamIndicator"));
gdjs.GameCode.GDc5SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("c5SoldierIndicator"));
gdjs.GameCode.GDc5StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("c5StormtrooperIndicator"));
gdjs.GameCode.GDc5TankIndicatorObjects4.createFrom(runtimeScene.getObjects("c5TankIndicator"));
gdjs.GameCode.GDc5TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("c5TerminatorIndicator"));
gdjs.GameCode.GDc5WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("c5WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
gdjs.GameCode.condition3IsTrue_1.val = false;
gdjs.GameCode.condition4IsTrue_1.val = false;
gdjs.GameCode.condition5IsTrue_1.val = false;
gdjs.GameCode.condition6IsTrue_1.val = false;
gdjs.GameCode.condition7IsTrue_1.val = false;
{
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5Objects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_1.val ) {
{
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5WorkerIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition1IsTrue_1.val ) {
{
gdjs.GameCode.condition2IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5SoldierIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition2IsTrue_1.val ) {
{
gdjs.GameCode.condition3IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5TankIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition3IsTrue_1.val ) {
{
gdjs.GameCode.condition4IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5MTIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition4IsTrue_1.val ) {
{
gdjs.GameCode.condition5IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5RamIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition5IsTrue_1.val ) {
{
gdjs.GameCode.condition6IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5StormtrooperIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition6IsTrue_1.val ) {
{
gdjs.GameCode.condition7IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5TerminatorIndicatorObjects4Objects, runtimeScene, true, true);
}}
}
}
}
}
}
}
gdjs.GameCode.conditionTrue_1.val = true && gdjs.GameCode.condition0IsTrue_1.val && gdjs.GameCode.condition1IsTrue_1.val && gdjs.GameCode.condition2IsTrue_1.val && gdjs.GameCode.condition3IsTrue_1.val && gdjs.GameCode.condition4IsTrue_1.val && gdjs.GameCode.condition5IsTrue_1.val && gdjs.GameCode.condition6IsTrue_1.val && gdjs.GameCode.condition7IsTrue_1.val;
}
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc5MTIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDc5RamIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDc5SoldierIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDc5StormtrooperIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDc5TankIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDc5TerminatorIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDc5WorkerIndicatorObjects4 */
gdjs.GameCode.GDtxtC5MTIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC5MTIndicator"));
gdjs.GameCode.GDtxtC5RamIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC5RamIndicator"));
gdjs.GameCode.GDtxtC5SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC5SoldierIndicator"));
gdjs.GameCode.GDtxtC5StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC5StormtrooperIndicator"));
gdjs.GameCode.GDtxtC5TankIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC5TankIndicator"));
gdjs.GameCode.GDtxtC5TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC5TerminatorIndicator"));
gdjs.GameCode.GDtxtC5WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC5WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDc5WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc5WorkerIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc5SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc5SoldierIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc5TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc5TankIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc5MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc5MTIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc5RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc5RamIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc5StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc5StormtrooperIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc5TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc5TerminatorIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC5WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC5WorkerIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC5SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC5SoldierIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC5TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC5TankIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC5MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC5MTIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC5RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC5RamIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC5StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC5StormtrooperIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC5TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC5TerminatorIndicatorObjects4[i].hide();
}
}}

}


{



}


{

gdjs.GameCode.GDc6Objects4.createFrom(runtimeScene.getObjects("c6"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6Objects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDc6Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDc6Objects4[i].getVariableNumber(gdjs.GameCode.GDc6Objects4[i].getVariables().getFromIndex(8)) <= 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDc6Objects4[k] = gdjs.GameCode.GDc6Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDc6Objects4.length = k;}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
gdjs.GameCode.GDc6MTIndicatorObjects4.createFrom(runtimeScene.getObjects("c6MTIndicator"));
gdjs.GameCode.GDc6RamIndicatorObjects4.createFrom(runtimeScene.getObjects("c6RamIndicator"));
gdjs.GameCode.GDc6SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("c6SoldierIndicator"));
gdjs.GameCode.GDc6StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("c6StormtrooperIndicator"));
gdjs.GameCode.GDc6TankIndicatorObjects4.createFrom(runtimeScene.getObjects("c6TankIndicator"));
gdjs.GameCode.GDc6TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("c6TerminatorIndicator"));
gdjs.GameCode.GDc6WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("c6WorkerIndicator"));
gdjs.GameCode.GDtxtC6MTIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC6MTIndicator"));
gdjs.GameCode.GDtxtC6RamIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC6RamIndicator"));
gdjs.GameCode.GDtxtC6SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC6SoldierIndicator"));
gdjs.GameCode.GDtxtC6StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC6StormtrooperIndicator"));
gdjs.GameCode.GDtxtC6TankIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC6TankIndicator"));
gdjs.GameCode.GDtxtC6TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC6TerminatorIndicator"));
gdjs.GameCode.GDtxtC6WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC6WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDc6WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc6WorkerIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc6SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc6SoldierIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc6TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc6TankIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc6MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc6MTIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc6RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc6RamIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc6StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc6StormtrooperIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc6TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc6TerminatorIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC6WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC6WorkerIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC6SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC6SoldierIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC6TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC6TankIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC6MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC6MTIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC6RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC6RamIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC6StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC6StormtrooperIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC6TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC6TerminatorIndicatorObjects4[i].hide(false);
}
}}

}


{

gdjs.GameCode.GDc6Objects4.createFrom(runtimeScene.getObjects("c6"));
gdjs.GameCode.GDc6MTIndicatorObjects4.createFrom(runtimeScene.getObjects("c6MTIndicator"));
gdjs.GameCode.GDc6RamIndicatorObjects4.createFrom(runtimeScene.getObjects("c6RamIndicator"));
gdjs.GameCode.GDc6SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("c6SoldierIndicator"));
gdjs.GameCode.GDc6StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("c6StormtrooperIndicator"));
gdjs.GameCode.GDc6TankIndicatorObjects4.createFrom(runtimeScene.getObjects("c6TankIndicator"));
gdjs.GameCode.GDc6TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("c6TerminatorIndicator"));
gdjs.GameCode.GDc6WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("c6WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
gdjs.GameCode.condition3IsTrue_1.val = false;
gdjs.GameCode.condition4IsTrue_1.val = false;
gdjs.GameCode.condition5IsTrue_1.val = false;
gdjs.GameCode.condition6IsTrue_1.val = false;
gdjs.GameCode.condition7IsTrue_1.val = false;
{
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6Objects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_1.val ) {
{
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6WorkerIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition1IsTrue_1.val ) {
{
gdjs.GameCode.condition2IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6SoldierIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition2IsTrue_1.val ) {
{
gdjs.GameCode.condition3IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6TankIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition3IsTrue_1.val ) {
{
gdjs.GameCode.condition4IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6MTIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition4IsTrue_1.val ) {
{
gdjs.GameCode.condition5IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6RamIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition5IsTrue_1.val ) {
{
gdjs.GameCode.condition6IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6StormtrooperIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition6IsTrue_1.val ) {
{
gdjs.GameCode.condition7IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6TerminatorIndicatorObjects4Objects, runtimeScene, true, true);
}}
}
}
}
}
}
}
gdjs.GameCode.conditionTrue_1.val = true && gdjs.GameCode.condition0IsTrue_1.val && gdjs.GameCode.condition1IsTrue_1.val && gdjs.GameCode.condition2IsTrue_1.val && gdjs.GameCode.condition3IsTrue_1.val && gdjs.GameCode.condition4IsTrue_1.val && gdjs.GameCode.condition5IsTrue_1.val && gdjs.GameCode.condition6IsTrue_1.val && gdjs.GameCode.condition7IsTrue_1.val;
}
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc6MTIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDc6RamIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDc6SoldierIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDc6StormtrooperIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDc6TankIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDc6TerminatorIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDc6WorkerIndicatorObjects4 */
gdjs.GameCode.GDtxtC6MTIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC6MTIndicator"));
gdjs.GameCode.GDtxtC6RamIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC6RamIndicator"));
gdjs.GameCode.GDtxtC6SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC6SoldierIndicator"));
gdjs.GameCode.GDtxtC6StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC6StormtrooperIndicator"));
gdjs.GameCode.GDtxtC6TankIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC6TankIndicator"));
gdjs.GameCode.GDtxtC6TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC6TerminatorIndicator"));
gdjs.GameCode.GDtxtC6WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC6WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDc6WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc6WorkerIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc6SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc6SoldierIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc6TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc6TankIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc6MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc6MTIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc6RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc6RamIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc6StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc6StormtrooperIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc6TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc6TerminatorIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC6WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC6WorkerIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC6SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC6SoldierIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC6TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC6TankIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC6MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC6MTIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC6RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC6RamIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC6StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC6StormtrooperIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC6TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC6TerminatorIndicatorObjects4[i].hide();
}
}}

}


{



}


{

gdjs.GameCode.GDc7Objects4.createFrom(runtimeScene.getObjects("c7"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7Objects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDc7Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDc7Objects4[i].getVariableNumber(gdjs.GameCode.GDc7Objects4[i].getVariables().getFromIndex(8)) <= 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDc7Objects4[k] = gdjs.GameCode.GDc7Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDc7Objects4.length = k;}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
gdjs.GameCode.GDc7MTIndicatorObjects4.createFrom(runtimeScene.getObjects("c7MTIndicator"));
gdjs.GameCode.GDc7RamIndicatorObjects4.createFrom(runtimeScene.getObjects("c7RamIndicator"));
gdjs.GameCode.GDc7SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("c7SoldierIndicator"));
gdjs.GameCode.GDc7StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("c7StormtrooperIndicator"));
gdjs.GameCode.GDc7TankIndicatorObjects4.createFrom(runtimeScene.getObjects("c7TankIndicator"));
gdjs.GameCode.GDc7TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("c7TerminatorIndicator"));
gdjs.GameCode.GDc7WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("c7WorkerIndicator"));
gdjs.GameCode.GDtxtC7MTIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC7MTIndicator"));
gdjs.GameCode.GDtxtC7RamIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC7RamIndicator"));
gdjs.GameCode.GDtxtC7SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC7SoldierIndicator"));
gdjs.GameCode.GDtxtC7StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC7StormtrooperIndicator"));
gdjs.GameCode.GDtxtC7TankIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC7TankIndicator"));
gdjs.GameCode.GDtxtC7TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC7TerminatorIndicator"));
gdjs.GameCode.GDtxtC7WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC7WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDc7WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc7WorkerIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc7SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc7SoldierIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc7TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc7TankIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc7MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc7MTIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc7RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc7RamIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc7StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc7StormtrooperIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc7TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc7TerminatorIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC7WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC7WorkerIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC7SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC7SoldierIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC7TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC7TankIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC7MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC7MTIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC7RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC7RamIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC7StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC7StormtrooperIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC7TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC7TerminatorIndicatorObjects4[i].hide(false);
}
}}

}


{

gdjs.GameCode.GDc7Objects4.createFrom(runtimeScene.getObjects("c7"));
gdjs.GameCode.GDc7MTIndicatorObjects4.createFrom(runtimeScene.getObjects("c7MTIndicator"));
gdjs.GameCode.GDc7RamIndicatorObjects4.createFrom(runtimeScene.getObjects("c7RamIndicator"));
gdjs.GameCode.GDc7SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("c7SoldierIndicator"));
gdjs.GameCode.GDc7StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("c7StormtrooperIndicator"));
gdjs.GameCode.GDc7TankIndicatorObjects4.createFrom(runtimeScene.getObjects("c7TankIndicator"));
gdjs.GameCode.GDc7TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("c7TerminatorIndicator"));
gdjs.GameCode.GDc7WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("c7WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
gdjs.GameCode.condition3IsTrue_1.val = false;
gdjs.GameCode.condition4IsTrue_1.val = false;
gdjs.GameCode.condition5IsTrue_1.val = false;
gdjs.GameCode.condition6IsTrue_1.val = false;
gdjs.GameCode.condition7IsTrue_1.val = false;
{
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7Objects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_1.val ) {
{
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7WorkerIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition1IsTrue_1.val ) {
{
gdjs.GameCode.condition2IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7SoldierIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition2IsTrue_1.val ) {
{
gdjs.GameCode.condition3IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7TankIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition3IsTrue_1.val ) {
{
gdjs.GameCode.condition4IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7MTIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition4IsTrue_1.val ) {
{
gdjs.GameCode.condition5IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7RamIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition5IsTrue_1.val ) {
{
gdjs.GameCode.condition6IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7StormtrooperIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition6IsTrue_1.val ) {
{
gdjs.GameCode.condition7IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7TerminatorIndicatorObjects4Objects, runtimeScene, true, true);
}}
}
}
}
}
}
}
gdjs.GameCode.conditionTrue_1.val = true && gdjs.GameCode.condition0IsTrue_1.val && gdjs.GameCode.condition1IsTrue_1.val && gdjs.GameCode.condition2IsTrue_1.val && gdjs.GameCode.condition3IsTrue_1.val && gdjs.GameCode.condition4IsTrue_1.val && gdjs.GameCode.condition5IsTrue_1.val && gdjs.GameCode.condition6IsTrue_1.val && gdjs.GameCode.condition7IsTrue_1.val;
}
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc7MTIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDc7RamIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDc7SoldierIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDc7StormtrooperIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDc7TankIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDc7TerminatorIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDc7WorkerIndicatorObjects4 */
gdjs.GameCode.GDtxtC7MTIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC7MTIndicator"));
gdjs.GameCode.GDtxtC7RamIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC7RamIndicator"));
gdjs.GameCode.GDtxtC7SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC7SoldierIndicator"));
gdjs.GameCode.GDtxtC7StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC7StormtrooperIndicator"));
gdjs.GameCode.GDtxtC7TankIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC7TankIndicator"));
gdjs.GameCode.GDtxtC7TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC7TerminatorIndicator"));
gdjs.GameCode.GDtxtC7WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC7WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDc7WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc7WorkerIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc7SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc7SoldierIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc7TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc7TankIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc7MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc7MTIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc7RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc7RamIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc7StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc7StormtrooperIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc7TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc7TerminatorIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC7WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC7WorkerIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC7SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC7SoldierIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC7TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC7TankIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC7MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC7MTIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC7RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC7RamIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC7StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC7StormtrooperIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC7TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC7TerminatorIndicatorObjects4[i].hide();
}
}}

}


{



}


{

gdjs.GameCode.GDc8Objects4.createFrom(runtimeScene.getObjects("c8"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8Objects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDc8Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDc8Objects4[i].getVariableNumber(gdjs.GameCode.GDc8Objects4[i].getVariables().getFromIndex(8)) <= 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDc8Objects4[k] = gdjs.GameCode.GDc8Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDc8Objects4.length = k;}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
gdjs.GameCode.GDc8MTIndicatorObjects4.createFrom(runtimeScene.getObjects("c8MTIndicator"));
gdjs.GameCode.GDc8RamIndicatorObjects4.createFrom(runtimeScene.getObjects("c8RamIndicator"));
gdjs.GameCode.GDc8SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("c8SoldierIndicator"));
gdjs.GameCode.GDc8StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("c8StormtrooperIndicator"));
gdjs.GameCode.GDc8TankIndicatorObjects4.createFrom(runtimeScene.getObjects("c8TankIndicator"));
gdjs.GameCode.GDc8TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("c8TerminatorIndicator"));
gdjs.GameCode.GDc8WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("c8WorkerIndicator"));
gdjs.GameCode.GDtxtC8MTIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC8MTIndicator"));
gdjs.GameCode.GDtxtC8RamIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC8RamIndicator"));
gdjs.GameCode.GDtxtC8SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC8SoldierIndicator"));
gdjs.GameCode.GDtxtC8StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC8StormtrooperIndicator"));
gdjs.GameCode.GDtxtC8TankIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC8TankIndicator"));
gdjs.GameCode.GDtxtC8TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC8TerminatorIndicator"));
gdjs.GameCode.GDtxtC8WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC8WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDc8WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc8WorkerIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc8SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc8SoldierIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc8TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc8TankIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc8MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc8MTIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc8RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc8RamIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc8StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc8StormtrooperIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc8TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc8TerminatorIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC8WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC8WorkerIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC8SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC8SoldierIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC8TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC8TankIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC8MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC8MTIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC8RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC8RamIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC8StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC8StormtrooperIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC8TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC8TerminatorIndicatorObjects4[i].hide(false);
}
}}

}


{

gdjs.GameCode.GDc8Objects4.createFrom(runtimeScene.getObjects("c8"));
gdjs.GameCode.GDc8MTIndicatorObjects4.createFrom(runtimeScene.getObjects("c8MTIndicator"));
gdjs.GameCode.GDc8RamIndicatorObjects4.createFrom(runtimeScene.getObjects("c8RamIndicator"));
gdjs.GameCode.GDc8SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("c8SoldierIndicator"));
gdjs.GameCode.GDc8StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("c8StormtrooperIndicator"));
gdjs.GameCode.GDc8TankIndicatorObjects4.createFrom(runtimeScene.getObjects("c8TankIndicator"));
gdjs.GameCode.GDc8TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("c8TerminatorIndicator"));
gdjs.GameCode.GDc8WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("c8WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
gdjs.GameCode.condition3IsTrue_1.val = false;
gdjs.GameCode.condition4IsTrue_1.val = false;
gdjs.GameCode.condition5IsTrue_1.val = false;
gdjs.GameCode.condition6IsTrue_1.val = false;
gdjs.GameCode.condition7IsTrue_1.val = false;
{
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8Objects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_1.val ) {
{
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8WorkerIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition1IsTrue_1.val ) {
{
gdjs.GameCode.condition2IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8SoldierIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition2IsTrue_1.val ) {
{
gdjs.GameCode.condition3IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8TankIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition3IsTrue_1.val ) {
{
gdjs.GameCode.condition4IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8MTIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition4IsTrue_1.val ) {
{
gdjs.GameCode.condition5IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8RamIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition5IsTrue_1.val ) {
{
gdjs.GameCode.condition6IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8StormtrooperIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition6IsTrue_1.val ) {
{
gdjs.GameCode.condition7IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8TerminatorIndicatorObjects4Objects, runtimeScene, true, true);
}}
}
}
}
}
}
}
gdjs.GameCode.conditionTrue_1.val = true && gdjs.GameCode.condition0IsTrue_1.val && gdjs.GameCode.condition1IsTrue_1.val && gdjs.GameCode.condition2IsTrue_1.val && gdjs.GameCode.condition3IsTrue_1.val && gdjs.GameCode.condition4IsTrue_1.val && gdjs.GameCode.condition5IsTrue_1.val && gdjs.GameCode.condition6IsTrue_1.val && gdjs.GameCode.condition7IsTrue_1.val;
}
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc8MTIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDc8RamIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDc8SoldierIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDc8StormtrooperIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDc8TankIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDc8TerminatorIndicatorObjects4 */
/* Reuse gdjs.GameCode.GDc8WorkerIndicatorObjects4 */
gdjs.GameCode.GDtxtC8MTIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC8MTIndicator"));
gdjs.GameCode.GDtxtC8RamIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC8RamIndicator"));
gdjs.GameCode.GDtxtC8SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC8SoldierIndicator"));
gdjs.GameCode.GDtxtC8StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC8StormtrooperIndicator"));
gdjs.GameCode.GDtxtC8TankIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC8TankIndicator"));
gdjs.GameCode.GDtxtC8TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC8TerminatorIndicator"));
gdjs.GameCode.GDtxtC8WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC8WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDc8WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc8WorkerIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc8SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc8SoldierIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc8TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc8TankIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc8MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc8MTIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc8RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc8RamIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc8StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc8StormtrooperIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc8TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc8TerminatorIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC8WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC8WorkerIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC8SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC8SoldierIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC8TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC8TankIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC8MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC8MTIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC8RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC8RamIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC8StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC8StormtrooperIndicatorObjects4[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC8TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC8TerminatorIndicatorObjects4[i].hide();
}
}}

}


{



}


{

gdjs.GameCode.GDc9Objects4.createFrom(runtimeScene.getObjects("c9"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9Objects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDc9Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDc9Objects4[i].getVariableNumber(gdjs.GameCode.GDc9Objects4[i].getVariables().getFromIndex(8)) <= 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDc9Objects4[k] = gdjs.GameCode.GDc9Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDc9Objects4.length = k;}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
gdjs.GameCode.GDc9MTIndicatorObjects4.createFrom(runtimeScene.getObjects("c9MTIndicator"));
gdjs.GameCode.GDc9RamIndicatorObjects4.createFrom(runtimeScene.getObjects("c9RamIndicator"));
gdjs.GameCode.GDc9SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("c9SoldierIndicator"));
gdjs.GameCode.GDc9StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("c9StormtrooperIndicator"));
gdjs.GameCode.GDc9TankIndicatorObjects4.createFrom(runtimeScene.getObjects("c9TankIndicator"));
gdjs.GameCode.GDc9TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("c9TerminatorIndicator"));
gdjs.GameCode.GDc9WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("c9WorkerIndicator"));
gdjs.GameCode.GDtxtC9MTIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC9MTIndicator"));
gdjs.GameCode.GDtxtC9RamIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC9RamIndicator"));
gdjs.GameCode.GDtxtC9SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC9SoldierIndicator"));
gdjs.GameCode.GDtxtC9StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC9StormtrooperIndicator"));
gdjs.GameCode.GDtxtC9TankIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC9TankIndicator"));
gdjs.GameCode.GDtxtC9TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC9TerminatorIndicator"));
gdjs.GameCode.GDtxtC9WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC9WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDc9WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc9WorkerIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc9SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc9SoldierIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc9TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc9TankIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc9MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc9MTIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc9RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc9RamIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc9StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc9StormtrooperIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDc9TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc9TerminatorIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC9WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC9WorkerIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC9SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC9SoldierIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC9TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC9TankIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC9MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC9MTIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC9RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC9RamIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC9StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC9StormtrooperIndicatorObjects4[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtC9TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC9TerminatorIndicatorObjects4[i].hide(false);
}
}}

}


{

gdjs.GameCode.GDc9Objects3.createFrom(runtimeScene.getObjects("c9"));
gdjs.GameCode.GDc9MTIndicatorObjects3.createFrom(runtimeScene.getObjects("c9MTIndicator"));
gdjs.GameCode.GDc9RamIndicatorObjects3.createFrom(runtimeScene.getObjects("c9RamIndicator"));
gdjs.GameCode.GDc9SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("c9SoldierIndicator"));
gdjs.GameCode.GDc9StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("c9StormtrooperIndicator"));
gdjs.GameCode.GDc9TankIndicatorObjects3.createFrom(runtimeScene.getObjects("c9TankIndicator"));
gdjs.GameCode.GDc9TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("c9TerminatorIndicator"));
gdjs.GameCode.GDc9WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("c9WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
gdjs.GameCode.condition3IsTrue_1.val = false;
gdjs.GameCode.condition4IsTrue_1.val = false;
gdjs.GameCode.condition5IsTrue_1.val = false;
gdjs.GameCode.condition6IsTrue_1.val = false;
gdjs.GameCode.condition7IsTrue_1.val = false;
{
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9Objects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_1.val ) {
{
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9WorkerIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition1IsTrue_1.val ) {
{
gdjs.GameCode.condition2IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9SoldierIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition2IsTrue_1.val ) {
{
gdjs.GameCode.condition3IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9TankIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition3IsTrue_1.val ) {
{
gdjs.GameCode.condition4IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9MTIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition4IsTrue_1.val ) {
{
gdjs.GameCode.condition5IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9RamIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition5IsTrue_1.val ) {
{
gdjs.GameCode.condition6IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9StormtrooperIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition6IsTrue_1.val ) {
{
gdjs.GameCode.condition7IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9TerminatorIndicatorObjects3Objects, runtimeScene, true, true);
}}
}
}
}
}
}
}
gdjs.GameCode.conditionTrue_1.val = true && gdjs.GameCode.condition0IsTrue_1.val && gdjs.GameCode.condition1IsTrue_1.val && gdjs.GameCode.condition2IsTrue_1.val && gdjs.GameCode.condition3IsTrue_1.val && gdjs.GameCode.condition4IsTrue_1.val && gdjs.GameCode.condition5IsTrue_1.val && gdjs.GameCode.condition6IsTrue_1.val && gdjs.GameCode.condition7IsTrue_1.val;
}
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc9MTIndicatorObjects3 */
/* Reuse gdjs.GameCode.GDc9RamIndicatorObjects3 */
/* Reuse gdjs.GameCode.GDc9SoldierIndicatorObjects3 */
/* Reuse gdjs.GameCode.GDc9StormtrooperIndicatorObjects3 */
/* Reuse gdjs.GameCode.GDc9TankIndicatorObjects3 */
/* Reuse gdjs.GameCode.GDc9TerminatorIndicatorObjects3 */
/* Reuse gdjs.GameCode.GDc9WorkerIndicatorObjects3 */
gdjs.GameCode.GDtxtC9MTIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC9MTIndicator"));
gdjs.GameCode.GDtxtC9RamIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC9RamIndicator"));
gdjs.GameCode.GDtxtC9SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC9SoldierIndicator"));
gdjs.GameCode.GDtxtC9StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC9StormtrooperIndicator"));
gdjs.GameCode.GDtxtC9TankIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC9TankIndicator"));
gdjs.GameCode.GDtxtC9TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC9TerminatorIndicator"));
gdjs.GameCode.GDtxtC9WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC9WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDc9WorkerIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDc9WorkerIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc9SoldierIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDc9SoldierIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc9TankIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDc9TankIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc9MTIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDc9MTIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc9RamIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDc9RamIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc9StormtrooperIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDc9StormtrooperIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDc9TerminatorIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDc9TerminatorIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC9WorkerIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC9WorkerIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC9SoldierIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC9SoldierIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC9TankIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC9TankIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC9MTIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC9MTIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC9RamIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC9RamIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC9StormtrooperIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC9StormtrooperIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtC9TerminatorIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC9TerminatorIndicatorObjects3[i].hide();
}
}}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1Objects3Objects = Hashtable.newFrom({"con1": gdjs.GameCode.GDcon1Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1Objects3Objects = Hashtable.newFrom({"con1": gdjs.GameCode.GDcon1Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1WorkerIndicatorObjects3Objects = Hashtable.newFrom({"con1WorkerIndicator": gdjs.GameCode.GDcon1WorkerIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1SoldierIndicatorObjects3Objects = Hashtable.newFrom({"con1SoldierIndicator": gdjs.GameCode.GDcon1SoldierIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1TankIndicatorObjects3Objects = Hashtable.newFrom({"con1TankIndicator": gdjs.GameCode.GDcon1TankIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1MTIndicatorObjects3Objects = Hashtable.newFrom({"con1MTIndicator": gdjs.GameCode.GDcon1MTIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1RamIndicatorObjects3Objects = Hashtable.newFrom({"con1RamIndicator": gdjs.GameCode.GDcon1RamIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1StormtrooperIndicatorObjects3Objects = Hashtable.newFrom({"con1StormtrooperIndicator": gdjs.GameCode.GDcon1StormtrooperIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1TerminatorIndicatorObjects3Objects = Hashtable.newFrom({"con1TerminatorIndicator": gdjs.GameCode.GDcon1TerminatorIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2Objects3Objects = Hashtable.newFrom({"con2": gdjs.GameCode.GDcon2Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2Objects3Objects = Hashtable.newFrom({"con2": gdjs.GameCode.GDcon2Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2WorkerIndicatorObjects3Objects = Hashtable.newFrom({"con2WorkerIndicator": gdjs.GameCode.GDcon2WorkerIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2SoldierIndicatorObjects3Objects = Hashtable.newFrom({"con2SoldierIndicator": gdjs.GameCode.GDcon2SoldierIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2TankIndicatorObjects3Objects = Hashtable.newFrom({"con2TankIndicator": gdjs.GameCode.GDcon2TankIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2MTIndicatorObjects3Objects = Hashtable.newFrom({"con2MTIndicator": gdjs.GameCode.GDcon2MTIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2RamIndicatorObjects3Objects = Hashtable.newFrom({"con2RamIndicator": gdjs.GameCode.GDcon2RamIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2StormtrooperIndicatorObjects3Objects = Hashtable.newFrom({"con2StormtrooperIndicator": gdjs.GameCode.GDcon2StormtrooperIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2TerminatorIndicatorObjects3Objects = Hashtable.newFrom({"con2TerminatorIndicator": gdjs.GameCode.GDcon2TerminatorIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3Objects3Objects = Hashtable.newFrom({"con3": gdjs.GameCode.GDcon3Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3Objects3Objects = Hashtable.newFrom({"con3": gdjs.GameCode.GDcon3Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3WorkerIndicatorObjects3Objects = Hashtable.newFrom({"con3WorkerIndicator": gdjs.GameCode.GDcon3WorkerIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3SoldierIndicatorObjects3Objects = Hashtable.newFrom({"con3SoldierIndicator": gdjs.GameCode.GDcon3SoldierIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3TankIndicatorObjects3Objects = Hashtable.newFrom({"con3TankIndicator": gdjs.GameCode.GDcon3TankIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3MTIndicatorObjects3Objects = Hashtable.newFrom({"con3MTIndicator": gdjs.GameCode.GDcon3MTIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3RamIndicatorObjects3Objects = Hashtable.newFrom({"con3RamIndicator": gdjs.GameCode.GDcon3RamIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3StormtrooperIndicatorObjects3Objects = Hashtable.newFrom({"con3StormtrooperIndicator": gdjs.GameCode.GDcon3StormtrooperIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3TerminatorIndicatorObjects3Objects = Hashtable.newFrom({"con3TerminatorIndicator": gdjs.GameCode.GDcon3TerminatorIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4Objects3Objects = Hashtable.newFrom({"con4": gdjs.GameCode.GDcon4Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4Objects2Objects = Hashtable.newFrom({"con4": gdjs.GameCode.GDcon4Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4WorkerIndicatorObjects2Objects = Hashtable.newFrom({"con4WorkerIndicator": gdjs.GameCode.GDcon4WorkerIndicatorObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4SoldierIndicatorObjects2Objects = Hashtable.newFrom({"con4SoldierIndicator": gdjs.GameCode.GDcon4SoldierIndicatorObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4TankIndicatorObjects2Objects = Hashtable.newFrom({"con4TankIndicator": gdjs.GameCode.GDcon4TankIndicatorObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4MTIndicatorObjects2Objects = Hashtable.newFrom({"con4MTIndicator": gdjs.GameCode.GDcon4MTIndicatorObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4RamIndicatorObjects2Objects = Hashtable.newFrom({"con4RamIndicator": gdjs.GameCode.GDcon4RamIndicatorObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4StormtrooperIndicatorObjects2Objects = Hashtable.newFrom({"con4StormtrooperIndicator": gdjs.GameCode.GDcon4StormtrooperIndicatorObjects2});gdjs.GameCode.eventsList7 = function(runtimeScene) {

{



}


{

gdjs.GameCode.GDcon1Objects3.createFrom(runtimeScene.getObjects("con1"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1Objects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDcon1Objects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDcon1Objects3[i].getVariableNumber(gdjs.GameCode.GDcon1Objects3[i].getVariables().getFromIndex(8)) <= 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDcon1Objects3[k] = gdjs.GameCode.GDcon1Objects3[i];
        ++k;
    }
}
gdjs.GameCode.GDcon1Objects3.length = k;}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
gdjs.GameCode.GDcon1MTIndicatorObjects3.createFrom(runtimeScene.getObjects("con1MTIndicator"));
gdjs.GameCode.GDcon1RamIndicatorObjects3.createFrom(runtimeScene.getObjects("con1RamIndicator"));
gdjs.GameCode.GDcon1SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("con1SoldierIndicator"));
gdjs.GameCode.GDcon1StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("con1StormtrooperIndicator"));
gdjs.GameCode.GDcon1TankIndicatorObjects3.createFrom(runtimeScene.getObjects("con1TankIndicator"));
gdjs.GameCode.GDcon1TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("con1TerminatorIndicator"));
gdjs.GameCode.GDcon1WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("con1WorkerIndicator"));
gdjs.GameCode.GDtxtCon1MTIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon1MTIndicator"));
gdjs.GameCode.GDtxtCon1RamIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon1RamIndicator"));
gdjs.GameCode.GDtxtCon1SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon1SoldierIndicator"));
gdjs.GameCode.GDtxtCon1StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon1StormtrooperIndicator"));
gdjs.GameCode.GDtxtCon1TankIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon1TankIndicator"));
gdjs.GameCode.GDtxtCon1TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon1TerminatorIndicator"));
gdjs.GameCode.GDtxtCon1WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon1WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDcon1WorkerIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon1WorkerIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDcon1SoldierIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon1SoldierIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDcon1TankIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon1TankIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDcon1MTIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon1MTIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDcon1RamIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon1RamIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDcon1StormtrooperIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon1StormtrooperIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDcon1TerminatorIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon1TerminatorIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon1WorkerIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon1WorkerIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon1SoldierIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon1SoldierIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon1TankIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon1TankIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon1MTIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon1MTIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon1RamIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon1RamIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon1StormtrooperIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon1StormtrooperIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon1TerminatorIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon1TerminatorIndicatorObjects3[i].hide(false);
}
}}

}


{

gdjs.GameCode.GDcon1Objects3.createFrom(runtimeScene.getObjects("con1"));
gdjs.GameCode.GDcon1MTIndicatorObjects3.createFrom(runtimeScene.getObjects("con1MTIndicator"));
gdjs.GameCode.GDcon1RamIndicatorObjects3.createFrom(runtimeScene.getObjects("con1RamIndicator"));
gdjs.GameCode.GDcon1SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("con1SoldierIndicator"));
gdjs.GameCode.GDcon1StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("con1StormtrooperIndicator"));
gdjs.GameCode.GDcon1TankIndicatorObjects3.createFrom(runtimeScene.getObjects("con1TankIndicator"));
gdjs.GameCode.GDcon1TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("con1TerminatorIndicator"));
gdjs.GameCode.GDcon1WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("con1WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
gdjs.GameCode.condition3IsTrue_1.val = false;
gdjs.GameCode.condition4IsTrue_1.val = false;
gdjs.GameCode.condition5IsTrue_1.val = false;
gdjs.GameCode.condition6IsTrue_1.val = false;
gdjs.GameCode.condition7IsTrue_1.val = false;
{
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1Objects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_1.val ) {
{
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1WorkerIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition1IsTrue_1.val ) {
{
gdjs.GameCode.condition2IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1SoldierIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition2IsTrue_1.val ) {
{
gdjs.GameCode.condition3IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1TankIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition3IsTrue_1.val ) {
{
gdjs.GameCode.condition4IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1MTIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition4IsTrue_1.val ) {
{
gdjs.GameCode.condition5IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1RamIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition5IsTrue_1.val ) {
{
gdjs.GameCode.condition6IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1StormtrooperIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition6IsTrue_1.val ) {
{
gdjs.GameCode.condition7IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1TerminatorIndicatorObjects3Objects, runtimeScene, true, true);
}}
}
}
}
}
}
}
gdjs.GameCode.conditionTrue_1.val = true && gdjs.GameCode.condition0IsTrue_1.val && gdjs.GameCode.condition1IsTrue_1.val && gdjs.GameCode.condition2IsTrue_1.val && gdjs.GameCode.condition3IsTrue_1.val && gdjs.GameCode.condition4IsTrue_1.val && gdjs.GameCode.condition5IsTrue_1.val && gdjs.GameCode.condition6IsTrue_1.val && gdjs.GameCode.condition7IsTrue_1.val;
}
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon1MTIndicatorObjects3 */
/* Reuse gdjs.GameCode.GDcon1RamIndicatorObjects3 */
/* Reuse gdjs.GameCode.GDcon1SoldierIndicatorObjects3 */
/* Reuse gdjs.GameCode.GDcon1StormtrooperIndicatorObjects3 */
/* Reuse gdjs.GameCode.GDcon1TankIndicatorObjects3 */
/* Reuse gdjs.GameCode.GDcon1TerminatorIndicatorObjects3 */
/* Reuse gdjs.GameCode.GDcon1WorkerIndicatorObjects3 */
gdjs.GameCode.GDtxtCon1MTIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon1MTIndicator"));
gdjs.GameCode.GDtxtCon1RamIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon1RamIndicator"));
gdjs.GameCode.GDtxtCon1SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon1SoldierIndicator"));
gdjs.GameCode.GDtxtCon1StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon1StormtrooperIndicator"));
gdjs.GameCode.GDtxtCon1TankIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon1TankIndicator"));
gdjs.GameCode.GDtxtCon1TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon1TerminatorIndicator"));
gdjs.GameCode.GDtxtCon1WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon1WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDcon1WorkerIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon1WorkerIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDcon1SoldierIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon1SoldierIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDcon1TankIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon1TankIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDcon1MTIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon1MTIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDcon1RamIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon1RamIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDcon1StormtrooperIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon1StormtrooperIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDcon1TerminatorIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon1TerminatorIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon1WorkerIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon1WorkerIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon1SoldierIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon1SoldierIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon1TankIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon1TankIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon1MTIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon1MTIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon1RamIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon1RamIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon1StormtrooperIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon1StormtrooperIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon1TerminatorIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon1TerminatorIndicatorObjects3[i].hide();
}
}}

}


{



}


{

gdjs.GameCode.GDcon2Objects3.createFrom(runtimeScene.getObjects("con2"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2Objects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDcon2Objects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDcon2Objects3[i].getVariableNumber(gdjs.GameCode.GDcon2Objects3[i].getVariables().getFromIndex(8)) <= 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDcon2Objects3[k] = gdjs.GameCode.GDcon2Objects3[i];
        ++k;
    }
}
gdjs.GameCode.GDcon2Objects3.length = k;}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
gdjs.GameCode.GDcon2MTIndicatorObjects3.createFrom(runtimeScene.getObjects("con2MTIndicator"));
gdjs.GameCode.GDcon2RamIndicatorObjects3.createFrom(runtimeScene.getObjects("con2RamIndicator"));
gdjs.GameCode.GDcon2SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("con2SoldierIndicator"));
gdjs.GameCode.GDcon2StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("con2StormtrooperIndicator"));
gdjs.GameCode.GDcon2TankIndicatorObjects3.createFrom(runtimeScene.getObjects("con2TankIndicator"));
gdjs.GameCode.GDcon2TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("con2TerminatorIndicator"));
gdjs.GameCode.GDcon2WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("con2WorkerIndicator"));
gdjs.GameCode.GDtxtCon2MTIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon2MTIndicator"));
gdjs.GameCode.GDtxtCon2RamIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon2RamIndicator"));
gdjs.GameCode.GDtxtCon2SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon2SoldierIndicator"));
gdjs.GameCode.GDtxtCon2StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon2StormtrooperIndicator"));
gdjs.GameCode.GDtxtCon2TankIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon2TankIndicator"));
gdjs.GameCode.GDtxtCon2TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon2TerminatorIndicator"));
gdjs.GameCode.GDtxtCon2WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon2WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDcon2WorkerIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon2WorkerIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDcon2SoldierIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon2SoldierIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDcon2TankIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon2TankIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDcon2MTIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon2MTIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDcon2RamIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon2RamIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDcon2StormtrooperIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon2StormtrooperIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDcon2TerminatorIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon2TerminatorIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon2WorkerIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon2WorkerIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon2SoldierIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon2SoldierIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon2TankIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon2TankIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon2MTIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon2MTIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon2RamIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon2RamIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon2StormtrooperIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon2StormtrooperIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon2TerminatorIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon2TerminatorIndicatorObjects3[i].hide(false);
}
}}

}


{

gdjs.GameCode.GDcon2Objects3.createFrom(runtimeScene.getObjects("con2"));
gdjs.GameCode.GDcon2MTIndicatorObjects3.createFrom(runtimeScene.getObjects("con2MTIndicator"));
gdjs.GameCode.GDcon2RamIndicatorObjects3.createFrom(runtimeScene.getObjects("con2RamIndicator"));
gdjs.GameCode.GDcon2SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("con2SoldierIndicator"));
gdjs.GameCode.GDcon2StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("con2StormtrooperIndicator"));
gdjs.GameCode.GDcon2TankIndicatorObjects3.createFrom(runtimeScene.getObjects("con2TankIndicator"));
gdjs.GameCode.GDcon2TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("con2TerminatorIndicator"));
gdjs.GameCode.GDcon2WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("con2WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
gdjs.GameCode.condition3IsTrue_1.val = false;
gdjs.GameCode.condition4IsTrue_1.val = false;
gdjs.GameCode.condition5IsTrue_1.val = false;
gdjs.GameCode.condition6IsTrue_1.val = false;
gdjs.GameCode.condition7IsTrue_1.val = false;
{
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2Objects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_1.val ) {
{
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2WorkerIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition1IsTrue_1.val ) {
{
gdjs.GameCode.condition2IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2SoldierIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition2IsTrue_1.val ) {
{
gdjs.GameCode.condition3IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2TankIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition3IsTrue_1.val ) {
{
gdjs.GameCode.condition4IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2MTIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition4IsTrue_1.val ) {
{
gdjs.GameCode.condition5IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2RamIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition5IsTrue_1.val ) {
{
gdjs.GameCode.condition6IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2StormtrooperIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition6IsTrue_1.val ) {
{
gdjs.GameCode.condition7IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2TerminatorIndicatorObjects3Objects, runtimeScene, true, true);
}}
}
}
}
}
}
}
gdjs.GameCode.conditionTrue_1.val = true && gdjs.GameCode.condition0IsTrue_1.val && gdjs.GameCode.condition1IsTrue_1.val && gdjs.GameCode.condition2IsTrue_1.val && gdjs.GameCode.condition3IsTrue_1.val && gdjs.GameCode.condition4IsTrue_1.val && gdjs.GameCode.condition5IsTrue_1.val && gdjs.GameCode.condition6IsTrue_1.val && gdjs.GameCode.condition7IsTrue_1.val;
}
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon2MTIndicatorObjects3 */
/* Reuse gdjs.GameCode.GDcon2RamIndicatorObjects3 */
/* Reuse gdjs.GameCode.GDcon2SoldierIndicatorObjects3 */
/* Reuse gdjs.GameCode.GDcon2StormtrooperIndicatorObjects3 */
/* Reuse gdjs.GameCode.GDcon2TankIndicatorObjects3 */
/* Reuse gdjs.GameCode.GDcon2TerminatorIndicatorObjects3 */
/* Reuse gdjs.GameCode.GDcon2WorkerIndicatorObjects3 */
gdjs.GameCode.GDtxtCon2MTIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon2MTIndicator"));
gdjs.GameCode.GDtxtCon2RamIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon2RamIndicator"));
gdjs.GameCode.GDtxtCon2SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon2SoldierIndicator"));
gdjs.GameCode.GDtxtCon2StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon2StormtrooperIndicator"));
gdjs.GameCode.GDtxtCon2TankIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon2TankIndicator"));
gdjs.GameCode.GDtxtCon2TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon2TerminatorIndicator"));
gdjs.GameCode.GDtxtCon2WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon2WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDcon2WorkerIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon2WorkerIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDcon2SoldierIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon2SoldierIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDcon2TankIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon2TankIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDcon2MTIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon2MTIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDcon2RamIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon2RamIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDcon2StormtrooperIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon2StormtrooperIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDcon2TerminatorIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon2TerminatorIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon2WorkerIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon2WorkerIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon2SoldierIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon2SoldierIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon2TankIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon2TankIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon2MTIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon2MTIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon2RamIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon2RamIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon2StormtrooperIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon2StormtrooperIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon2TerminatorIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon2TerminatorIndicatorObjects3[i].hide();
}
}}

}


{



}


{

gdjs.GameCode.GDcon3Objects3.createFrom(runtimeScene.getObjects("con3"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3Objects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDcon3Objects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDcon3Objects3[i].getVariableNumber(gdjs.GameCode.GDcon3Objects3[i].getVariables().getFromIndex(8)) <= 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDcon3Objects3[k] = gdjs.GameCode.GDcon3Objects3[i];
        ++k;
    }
}
gdjs.GameCode.GDcon3Objects3.length = k;}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
gdjs.GameCode.GDcon3MTIndicatorObjects3.createFrom(runtimeScene.getObjects("con3MTIndicator"));
gdjs.GameCode.GDcon3RamIndicatorObjects3.createFrom(runtimeScene.getObjects("con3RamIndicator"));
gdjs.GameCode.GDcon3SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("con3SoldierIndicator"));
gdjs.GameCode.GDcon3StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("con3StormtrooperIndicator"));
gdjs.GameCode.GDcon3TankIndicatorObjects3.createFrom(runtimeScene.getObjects("con3TankIndicator"));
gdjs.GameCode.GDcon3TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("con3TerminatorIndicator"));
gdjs.GameCode.GDcon3WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("con3WorkerIndicator"));
gdjs.GameCode.GDtxtCon3MTIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon3MTIndicator"));
gdjs.GameCode.GDtxtCon3RamIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon3RamIndicator"));
gdjs.GameCode.GDtxtCon3SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon3SoldierIndicator"));
gdjs.GameCode.GDtxtCon3StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon3StormtrooperIndicator"));
gdjs.GameCode.GDtxtCon3TankIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon3TankIndicator"));
gdjs.GameCode.GDtxtCon3TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon3TerminatorIndicator"));
gdjs.GameCode.GDtxtCon3WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon3WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDcon3WorkerIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon3WorkerIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDcon3SoldierIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon3SoldierIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDcon3TankIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon3TankIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDcon3MTIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon3MTIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDcon3RamIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon3RamIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDcon3StormtrooperIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon3StormtrooperIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDcon3TerminatorIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon3TerminatorIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon3WorkerIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon3WorkerIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon3SoldierIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon3SoldierIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon3TankIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon3TankIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon3MTIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon3MTIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon3RamIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon3RamIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon3StormtrooperIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon3StormtrooperIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon3TerminatorIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon3TerminatorIndicatorObjects3[i].hide(false);
}
}}

}


{

gdjs.GameCode.GDcon3Objects3.createFrom(runtimeScene.getObjects("con3"));
gdjs.GameCode.GDcon3MTIndicatorObjects3.createFrom(runtimeScene.getObjects("con3MTIndicator"));
gdjs.GameCode.GDcon3RamIndicatorObjects3.createFrom(runtimeScene.getObjects("con3RamIndicator"));
gdjs.GameCode.GDcon3SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("con3SoldierIndicator"));
gdjs.GameCode.GDcon3StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("con3StormtrooperIndicator"));
gdjs.GameCode.GDcon3TankIndicatorObjects3.createFrom(runtimeScene.getObjects("con3TankIndicator"));
gdjs.GameCode.GDcon3TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("con3TerminatorIndicator"));
gdjs.GameCode.GDcon3WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("con3WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
gdjs.GameCode.condition3IsTrue_1.val = false;
gdjs.GameCode.condition4IsTrue_1.val = false;
gdjs.GameCode.condition5IsTrue_1.val = false;
gdjs.GameCode.condition6IsTrue_1.val = false;
gdjs.GameCode.condition7IsTrue_1.val = false;
{
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3Objects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_1.val ) {
{
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3WorkerIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition1IsTrue_1.val ) {
{
gdjs.GameCode.condition2IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3SoldierIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition2IsTrue_1.val ) {
{
gdjs.GameCode.condition3IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3TankIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition3IsTrue_1.val ) {
{
gdjs.GameCode.condition4IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3MTIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition4IsTrue_1.val ) {
{
gdjs.GameCode.condition5IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3RamIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition5IsTrue_1.val ) {
{
gdjs.GameCode.condition6IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3StormtrooperIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition6IsTrue_1.val ) {
{
gdjs.GameCode.condition7IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3TerminatorIndicatorObjects3Objects, runtimeScene, true, true);
}}
}
}
}
}
}
}
gdjs.GameCode.conditionTrue_1.val = true && gdjs.GameCode.condition0IsTrue_1.val && gdjs.GameCode.condition1IsTrue_1.val && gdjs.GameCode.condition2IsTrue_1.val && gdjs.GameCode.condition3IsTrue_1.val && gdjs.GameCode.condition4IsTrue_1.val && gdjs.GameCode.condition5IsTrue_1.val && gdjs.GameCode.condition6IsTrue_1.val && gdjs.GameCode.condition7IsTrue_1.val;
}
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon3MTIndicatorObjects3 */
/* Reuse gdjs.GameCode.GDcon3RamIndicatorObjects3 */
/* Reuse gdjs.GameCode.GDcon3SoldierIndicatorObjects3 */
/* Reuse gdjs.GameCode.GDcon3StormtrooperIndicatorObjects3 */
/* Reuse gdjs.GameCode.GDcon3TankIndicatorObjects3 */
/* Reuse gdjs.GameCode.GDcon3TerminatorIndicatorObjects3 */
/* Reuse gdjs.GameCode.GDcon3WorkerIndicatorObjects3 */
gdjs.GameCode.GDtxtCon3MTIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon3MTIndicator"));
gdjs.GameCode.GDtxtCon3RamIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon3RamIndicator"));
gdjs.GameCode.GDtxtCon3SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon3SoldierIndicator"));
gdjs.GameCode.GDtxtCon3StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon3StormtrooperIndicator"));
gdjs.GameCode.GDtxtCon3TankIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon3TankIndicator"));
gdjs.GameCode.GDtxtCon3TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon3TerminatorIndicator"));
gdjs.GameCode.GDtxtCon3WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon3WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDcon3WorkerIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon3WorkerIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDcon3SoldierIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon3SoldierIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDcon3TankIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon3TankIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDcon3MTIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon3MTIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDcon3RamIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon3RamIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDcon3StormtrooperIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon3StormtrooperIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDcon3TerminatorIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon3TerminatorIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon3WorkerIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon3WorkerIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon3SoldierIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon3SoldierIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon3TankIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon3TankIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon3MTIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon3MTIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon3RamIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon3RamIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon3StormtrooperIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon3StormtrooperIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon3TerminatorIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon3TerminatorIndicatorObjects3[i].hide();
}
}}

}


{



}


{

gdjs.GameCode.GDcon4Objects3.createFrom(runtimeScene.getObjects("con4"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4Objects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDcon4Objects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDcon4Objects3[i].getVariableNumber(gdjs.GameCode.GDcon4Objects3[i].getVariables().getFromIndex(8)) <= 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDcon4Objects3[k] = gdjs.GameCode.GDcon4Objects3[i];
        ++k;
    }
}
gdjs.GameCode.GDcon4Objects3.length = k;}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
gdjs.GameCode.GDcon4MTIndicatorObjects3.createFrom(runtimeScene.getObjects("con4MTIndicator"));
gdjs.GameCode.GDcon4RamIndicatorObjects3.createFrom(runtimeScene.getObjects("con4RamIndicator"));
gdjs.GameCode.GDcon4SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("con4SoldierIndicator"));
gdjs.GameCode.GDcon4StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("con4StormtrooperIndicator"));
gdjs.GameCode.GDcon4TankIndicatorObjects3.createFrom(runtimeScene.getObjects("con4TankIndicator"));
gdjs.GameCode.GDcon4TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("con4TerminatorIndicator"));
gdjs.GameCode.GDcon4WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("con4WorkerIndicator"));
gdjs.GameCode.GDtxtCon4MTIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon4MTIndicator"));
gdjs.GameCode.GDtxtCon4RamIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon4RamIndicator"));
gdjs.GameCode.GDtxtCon4SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon4SoldierIndicator"));
gdjs.GameCode.GDtxtCon4StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon4StormtrooperIndicator"));
gdjs.GameCode.GDtxtCon4TankIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon4TankIndicator"));
gdjs.GameCode.GDtxtCon4TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon4TerminatorIndicator"));
gdjs.GameCode.GDtxtCon4WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon4WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDcon4WorkerIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon4WorkerIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDcon4SoldierIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon4SoldierIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDcon4TankIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon4TankIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDcon4MTIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon4MTIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDcon4RamIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon4RamIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDcon4StormtrooperIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon4StormtrooperIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDcon4TerminatorIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon4TerminatorIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon4WorkerIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon4WorkerIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon4SoldierIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon4SoldierIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon4TankIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon4TankIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon4MTIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon4MTIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon4RamIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon4RamIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon4StormtrooperIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon4StormtrooperIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon4TerminatorIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon4TerminatorIndicatorObjects3[i].hide(false);
}
}}

}


{

gdjs.GameCode.GDcon4Objects2.createFrom(runtimeScene.getObjects("con4"));
gdjs.GameCode.GDcon4MTIndicatorObjects2.createFrom(runtimeScene.getObjects("con4MTIndicator"));
gdjs.GameCode.GDcon4RamIndicatorObjects2.createFrom(runtimeScene.getObjects("con4RamIndicator"));
gdjs.GameCode.GDcon4SoldierIndicatorObjects2.createFrom(runtimeScene.getObjects("con4SoldierIndicator"));
gdjs.GameCode.GDcon4StormtrooperIndicatorObjects2.createFrom(runtimeScene.getObjects("con4StormtrooperIndicator"));
gdjs.GameCode.GDcon4TankIndicatorObjects2.createFrom(runtimeScene.getObjects("con4TankIndicator"));
gdjs.GameCode.GDcon4WorkerIndicatorObjects2.createFrom(runtimeScene.getObjects("con4WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
gdjs.GameCode.condition3IsTrue_1.val = false;
gdjs.GameCode.condition4IsTrue_1.val = false;
gdjs.GameCode.condition5IsTrue_1.val = false;
gdjs.GameCode.condition6IsTrue_1.val = false;
{
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4Objects2Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_1.val ) {
{
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4WorkerIndicatorObjects2Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition1IsTrue_1.val ) {
{
gdjs.GameCode.condition2IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4SoldierIndicatorObjects2Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition2IsTrue_1.val ) {
{
gdjs.GameCode.condition3IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4TankIndicatorObjects2Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition3IsTrue_1.val ) {
{
gdjs.GameCode.condition4IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4MTIndicatorObjects2Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition4IsTrue_1.val ) {
{
gdjs.GameCode.condition5IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4RamIndicatorObjects2Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition5IsTrue_1.val ) {
{
gdjs.GameCode.condition6IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4StormtrooperIndicatorObjects2Objects, runtimeScene, true, true);
}}
}
}
}
}
}
gdjs.GameCode.conditionTrue_1.val = true && gdjs.GameCode.condition0IsTrue_1.val && gdjs.GameCode.condition1IsTrue_1.val && gdjs.GameCode.condition2IsTrue_1.val && gdjs.GameCode.condition3IsTrue_1.val && gdjs.GameCode.condition4IsTrue_1.val && gdjs.GameCode.condition5IsTrue_1.val && gdjs.GameCode.condition6IsTrue_1.val;
}
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon4MTIndicatorObjects2 */
/* Reuse gdjs.GameCode.GDcon4RamIndicatorObjects2 */
/* Reuse gdjs.GameCode.GDcon4SoldierIndicatorObjects2 */
/* Reuse gdjs.GameCode.GDcon4StormtrooperIndicatorObjects2 */
/* Reuse gdjs.GameCode.GDcon4TankIndicatorObjects2 */
gdjs.GameCode.GDcon4TerminatorIndicatorObjects2.createFrom(runtimeScene.getObjects("con4TerminatorIndicator"));
/* Reuse gdjs.GameCode.GDcon4WorkerIndicatorObjects2 */
gdjs.GameCode.GDtxtCon4MTIndicatorObjects2.createFrom(runtimeScene.getObjects("txtCon4MTIndicator"));
gdjs.GameCode.GDtxtCon4RamIndicatorObjects2.createFrom(runtimeScene.getObjects("txtCon4RamIndicator"));
gdjs.GameCode.GDtxtCon4SoldierIndicatorObjects2.createFrom(runtimeScene.getObjects("txtCon4SoldierIndicator"));
gdjs.GameCode.GDtxtCon4StormtrooperIndicatorObjects2.createFrom(runtimeScene.getObjects("txtCon4StormtrooperIndicator"));
gdjs.GameCode.GDtxtCon4TankIndicatorObjects2.createFrom(runtimeScene.getObjects("txtCon4TankIndicator"));
gdjs.GameCode.GDtxtCon4TerminatorIndicatorObjects2.createFrom(runtimeScene.getObjects("txtCon4TerminatorIndicator"));
gdjs.GameCode.GDtxtCon4WorkerIndicatorObjects2.createFrom(runtimeScene.getObjects("txtCon4WorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDcon4WorkerIndicatorObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDcon4WorkerIndicatorObjects2[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDcon4SoldierIndicatorObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDcon4SoldierIndicatorObjects2[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDcon4TankIndicatorObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDcon4TankIndicatorObjects2[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDcon4MTIndicatorObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDcon4MTIndicatorObjects2[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDcon4RamIndicatorObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDcon4RamIndicatorObjects2[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDcon4StormtrooperIndicatorObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDcon4StormtrooperIndicatorObjects2[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDcon4TerminatorIndicatorObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDcon4TerminatorIndicatorObjects2[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon4WorkerIndicatorObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon4WorkerIndicatorObjects2[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon4SoldierIndicatorObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon4SoldierIndicatorObjects2[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon4TankIndicatorObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon4TankIndicatorObjects2[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon4MTIndicatorObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon4MTIndicatorObjects2[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon4RamIndicatorObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon4RamIndicatorObjects2[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon4StormtrooperIndicatorObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon4StormtrooperIndicatorObjects2[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtCon4TerminatorIndicatorObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon4TerminatorIndicatorObjects2[i].hide();
}
}}

}


};gdjs.GameCode.eventsList8 = function(runtimeScene) {

{



}


{


gdjs.GameCode.eventsList3(runtimeScene);
}


{



}


{

gdjs.GameCode.GDBlueBaseObjects3.createFrom(runtimeScene.getObjects("BlueBase"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueBaseObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBBMTIndicatorObjects3.createFrom(runtimeScene.getObjects("BBMTIndicator"));
gdjs.GameCode.GDBBRamIndicatorObjects3.createFrom(runtimeScene.getObjects("BBRamIndicator"));
gdjs.GameCode.GDBBSoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("BBSoldierIndicator"));
gdjs.GameCode.GDBBStormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("BBStormtrooperIndicator"));
gdjs.GameCode.GDBBTankIndicatorObjects3.createFrom(runtimeScene.getObjects("BBTankIndicator"));
gdjs.GameCode.GDBBTerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("BBTerminatorIndicator"));
gdjs.GameCode.GDBBWorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("BBWorkerIndicator"));
gdjs.GameCode.GDtxtBBMTIndicatorObjects3.createFrom(runtimeScene.getObjects("txtBBMTIndicator"));
gdjs.GameCode.GDtxtBBRamIndicatorObjects3.createFrom(runtimeScene.getObjects("txtBBRamIndicator"));
gdjs.GameCode.GDtxtBBSoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("txtBBSoldierIndicator"));
gdjs.GameCode.GDtxtBBStormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("txtBBStormtrooperIndicator"));
gdjs.GameCode.GDtxtBBTankIndicatorObjects3.createFrom(runtimeScene.getObjects("txtBBTankIndicator"));
gdjs.GameCode.GDtxtBBTerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("txtBBTerminatorIndicator"));
gdjs.GameCode.GDtxtBBWorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtBBWorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDBBWorkerIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDBBWorkerIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDBBSoldierIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDBBSoldierIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDBBTankIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDBBTankIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDBBMTIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDBBMTIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDBBRamIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDBBRamIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDBBStormtrooperIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDBBStormtrooperIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDBBTerminatorIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDBBTerminatorIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtBBWorkerIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtBBWorkerIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtBBSoldierIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtBBSoldierIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtBBTankIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtBBTankIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtBBMTIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtBBMTIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtBBRamIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtBBRamIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtBBStormtrooperIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtBBStormtrooperIndicatorObjects3[i].hide(false);
}
for(var i = 0, len = gdjs.GameCode.GDtxtBBTerminatorIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtBBTerminatorIndicatorObjects3[i].hide(false);
}
}}

}


{

gdjs.GameCode.GDBBMTIndicatorObjects3.createFrom(runtimeScene.getObjects("BBMTIndicator"));
gdjs.GameCode.GDBBRamIndicatorObjects3.createFrom(runtimeScene.getObjects("BBRamIndicator"));
gdjs.GameCode.GDBBSoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("BBSoldierIndicator"));
gdjs.GameCode.GDBBStormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("BBStormtrooperIndicator"));
gdjs.GameCode.GDBBTankIndicatorObjects3.createFrom(runtimeScene.getObjects("BBTankIndicator"));
gdjs.GameCode.GDBBTerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("BBTerminatorIndicator"));
gdjs.GameCode.GDBBWorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("BBWorkerIndicator"));
gdjs.GameCode.GDBlueBaseObjects3.createFrom(runtimeScene.getObjects("BlueBase"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
gdjs.GameCode.condition3IsTrue_1.val = false;
gdjs.GameCode.condition4IsTrue_1.val = false;
gdjs.GameCode.condition5IsTrue_1.val = false;
gdjs.GameCode.condition6IsTrue_1.val = false;
gdjs.GameCode.condition7IsTrue_1.val = false;
{
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueBaseObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_1.val ) {
{
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBBWorkerIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition1IsTrue_1.val ) {
{
gdjs.GameCode.condition2IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBBSoldierIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition2IsTrue_1.val ) {
{
gdjs.GameCode.condition3IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBBTankIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition3IsTrue_1.val ) {
{
gdjs.GameCode.condition4IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBBMTIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition4IsTrue_1.val ) {
{
gdjs.GameCode.condition5IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBBRamIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition5IsTrue_1.val ) {
{
gdjs.GameCode.condition6IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBBStormtrooperIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition6IsTrue_1.val ) {
{
gdjs.GameCode.condition7IsTrue_1.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBBTerminatorIndicatorObjects3Objects, runtimeScene, true, true);
}}
}
}
}
}
}
}
gdjs.GameCode.conditionTrue_1.val = true && gdjs.GameCode.condition0IsTrue_1.val && gdjs.GameCode.condition1IsTrue_1.val && gdjs.GameCode.condition2IsTrue_1.val && gdjs.GameCode.condition3IsTrue_1.val && gdjs.GameCode.condition4IsTrue_1.val && gdjs.GameCode.condition5IsTrue_1.val && gdjs.GameCode.condition6IsTrue_1.val && gdjs.GameCode.condition7IsTrue_1.val;
}
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDBBMTIndicatorObjects3 */
/* Reuse gdjs.GameCode.GDBBRamIndicatorObjects3 */
/* Reuse gdjs.GameCode.GDBBSoldierIndicatorObjects3 */
/* Reuse gdjs.GameCode.GDBBStormtrooperIndicatorObjects3 */
/* Reuse gdjs.GameCode.GDBBTankIndicatorObjects3 */
/* Reuse gdjs.GameCode.GDBBTerminatorIndicatorObjects3 */
/* Reuse gdjs.GameCode.GDBBWorkerIndicatorObjects3 */
gdjs.GameCode.GDtxtBBMTIndicatorObjects3.createFrom(runtimeScene.getObjects("txtBBMTIndicator"));
gdjs.GameCode.GDtxtBBRamIndicatorObjects3.createFrom(runtimeScene.getObjects("txtBBRamIndicator"));
gdjs.GameCode.GDtxtBBSoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("txtBBSoldierIndicator"));
gdjs.GameCode.GDtxtBBStormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("txtBBStormtrooperIndicator"));
gdjs.GameCode.GDtxtBBTankIndicatorObjects3.createFrom(runtimeScene.getObjects("txtBBTankIndicator"));
gdjs.GameCode.GDtxtBBTerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("txtBBTerminatorIndicator"));
gdjs.GameCode.GDtxtBBWorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtBBWorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDBBWorkerIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDBBWorkerIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDBBSoldierIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDBBSoldierIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDBBTankIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDBBTankIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDBBMTIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDBBMTIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDBBRamIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDBBRamIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDBBStormtrooperIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDBBStormtrooperIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDBBTerminatorIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDBBTerminatorIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtBBWorkerIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtBBWorkerIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtBBSoldierIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtBBSoldierIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtBBTankIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtBBTankIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtBBMTIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtBBMTIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtBBRamIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtBBRamIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtBBStormtrooperIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtBBStormtrooperIndicatorObjects3[i].hide();
}
for(var i = 0, len = gdjs.GameCode.GDtxtBBTerminatorIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtBBTerminatorIndicatorObjects3[i].hide();
}
}}

}


{


gdjs.GameCode.eventsList4(runtimeScene);
}


{


gdjs.GameCode.eventsList5(runtimeScene);
}


{


gdjs.GameCode.eventsList6(runtimeScene);
}


{


gdjs.GameCode.eventsList7(runtimeScene);
}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBBWorkerIndicatorObjects4Objects = Hashtable.newFrom({"BBWorkerIndicator": gdjs.GameCode.GDBBWorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBBSoldierIndicatorObjects4Objects = Hashtable.newFrom({"BBSoldierIndicator": gdjs.GameCode.GDBBSoldierIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBBTankIndicatorObjects4Objects = Hashtable.newFrom({"BBTankIndicator": gdjs.GameCode.GDBBTankIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBBMTIndicatorObjects4Objects = Hashtable.newFrom({"BBMTIndicator": gdjs.GameCode.GDBBMTIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBBRamIndicatorObjects4Objects = Hashtable.newFrom({"BBRamIndicator": gdjs.GameCode.GDBBRamIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBBStormtrooperIndicatorObjects4Objects = Hashtable.newFrom({"BBStormtrooperIndicator": gdjs.GameCode.GDBBStormtrooperIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBBTerminatorIndicatorObjects4Objects = Hashtable.newFrom({"BBTerminatorIndicator": gdjs.GameCode.GDBBTerminatorIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBBWorkerIndicatorObjects4Objects = Hashtable.newFrom({"BBWorkerIndicator": gdjs.GameCode.GDBBWorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBBSoldierIndicatorObjects4Objects = Hashtable.newFrom({"BBSoldierIndicator": gdjs.GameCode.GDBBSoldierIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBBTankIndicatorObjects4Objects = Hashtable.newFrom({"BBTankIndicator": gdjs.GameCode.GDBBTankIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBBMTIndicatorObjects4Objects = Hashtable.newFrom({"BBMTIndicator": gdjs.GameCode.GDBBMTIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBBRamIndicatorObjects4Objects = Hashtable.newFrom({"BBRamIndicator": gdjs.GameCode.GDBBRamIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBBStormtrooperIndicatorObjects4Objects = Hashtable.newFrom({"BBStormtrooperIndicator": gdjs.GameCode.GDBBStormtrooperIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBBTerminatorIndicatorObjects3Objects = Hashtable.newFrom({"BBTerminatorIndicator": gdjs.GameCode.GDBBTerminatorIndicatorObjects3});gdjs.GameCode.eventsList9 = function(runtimeScene) {

{

gdjs.GameCode.GDBBWorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("BBWorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBBWorkerIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDBBWorkerIndicatorObjects4 */
{runtimeScene.getVariables().getFromIndex(0).setString("Worker");
}{for(var i = 0, len = gdjs.GameCode.GDBBWorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDBBWorkerIndicatorObjects4[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDBBSoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("BBSoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBBSoldierIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDBBSoldierIndicatorObjects4 */
{runtimeScene.getVariables().getFromIndex(0).setString("Soldier");
}{for(var i = 0, len = gdjs.GameCode.GDBBSoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDBBSoldierIndicatorObjects4[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDBBTankIndicatorObjects4.createFrom(runtimeScene.getObjects("BBTankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBBTankIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDBBTankIndicatorObjects4 */
{runtimeScene.getVariables().getFromIndex(0).setString("Tank");
}{for(var i = 0, len = gdjs.GameCode.GDBBTankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDBBTankIndicatorObjects4[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDBBMTIndicatorObjects4.createFrom(runtimeScene.getObjects("BBMTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBBMTIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDBBMTIndicatorObjects4 */
{runtimeScene.getVariables().getFromIndex(0).setString("MT");
}{for(var i = 0, len = gdjs.GameCode.GDBBMTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDBBMTIndicatorObjects4[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDBBRamIndicatorObjects4.createFrom(runtimeScene.getObjects("BBRamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBBRamIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDBBRamIndicatorObjects4 */
{runtimeScene.getVariables().getFromIndex(0).setString("Ram");
}{for(var i = 0, len = gdjs.GameCode.GDBBRamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDBBRamIndicatorObjects4[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDBBStormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("BBStormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBBStormtrooperIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDBBStormtrooperIndicatorObjects4 */
{runtimeScene.getVariables().getFromIndex(0).setString("Stormtrooper");
}{for(var i = 0, len = gdjs.GameCode.GDBBStormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDBBStormtrooperIndicatorObjects4[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDBBTerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("BBTerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBBTerminatorIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDBBTerminatorIndicatorObjects4 */
{runtimeScene.getVariables().getFromIndex(0).setString("Terminator");
}{for(var i = 0, len = gdjs.GameCode.GDBBTerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDBBTerminatorIndicatorObjects4[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDBBWorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("BBWorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBBWorkerIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDBBWorkerIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDBBWorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDBBWorkerIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDBBSoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("BBSoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBBSoldierIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDBBSoldierIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDBBSoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDBBSoldierIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDBBTankIndicatorObjects4.createFrom(runtimeScene.getObjects("BBTankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBBTankIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDBBTankIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDBBTankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDBBTankIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDBBMTIndicatorObjects4.createFrom(runtimeScene.getObjects("BBMTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBBMTIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDBBMTIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDBBMTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDBBMTIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDBBRamIndicatorObjects4.createFrom(runtimeScene.getObjects("BBRamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBBRamIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDBBRamIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDBBRamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDBBRamIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDBBStormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("BBStormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBBStormtrooperIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDBBStormtrooperIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDBBStormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDBBStormtrooperIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDBBTerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("BBTerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBBTerminatorIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDBBTerminatorIndicatorObjects3 */
{for(var i = 0, len = gdjs.GameCode.GDBBTerminatorIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDBBTerminatorIndicatorObjects3[i].setAnimationName("Normal");
}
}}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1WorkerIndicatorObjects5Objects = Hashtable.newFrom({"a1WorkerIndicator": gdjs.GameCode.GDa1WorkerIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1SoldierIndicatorObjects5Objects = Hashtable.newFrom({"a1SoldierIndicator": gdjs.GameCode.GDa1SoldierIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1TankIndicatorObjects5Objects = Hashtable.newFrom({"a1TankIndicator": gdjs.GameCode.GDa1TankIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1MTIndicatorObjects5Objects = Hashtable.newFrom({"a1MTIndicator": gdjs.GameCode.GDa1MTIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1RamIndicatorObjects5Objects = Hashtable.newFrom({"a1RamIndicator": gdjs.GameCode.GDa1RamIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1StormtrooperIndicatorObjects5Objects = Hashtable.newFrom({"a1StormtrooperIndicator": gdjs.GameCode.GDa1StormtrooperIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1TerminatorIndicatorObjects5Objects = Hashtable.newFrom({"a1TerminatorIndicator": gdjs.GameCode.GDa1TerminatorIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1WorkerIndicatorObjects5Objects = Hashtable.newFrom({"a1WorkerIndicator": gdjs.GameCode.GDa1WorkerIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1SoldierIndicatorObjects5Objects = Hashtable.newFrom({"a1SoldierIndicator": gdjs.GameCode.GDa1SoldierIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1TankIndicatorObjects5Objects = Hashtable.newFrom({"a1TankIndicator": gdjs.GameCode.GDa1TankIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1MTIndicatorObjects5Objects = Hashtable.newFrom({"a1MTIndicator": gdjs.GameCode.GDa1MTIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1RamIndicatorObjects5Objects = Hashtable.newFrom({"a1RamIndicator": gdjs.GameCode.GDa1RamIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1StormtrooperIndicatorObjects5Objects = Hashtable.newFrom({"a1StormtrooperIndicator": gdjs.GameCode.GDa1StormtrooperIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1TerminatorIndicatorObjects4Objects = Hashtable.newFrom({"a1TerminatorIndicator": gdjs.GameCode.GDa1TerminatorIndicatorObjects4});gdjs.GameCode.eventsList10 = function(runtimeScene) {

{

gdjs.GameCode.GDa1WorkerIndicatorObjects5.createFrom(runtimeScene.getObjects("a1WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1WorkerIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa1WorkerIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Worker");
}{for(var i = 0, len = gdjs.GameCode.GDa1WorkerIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa1WorkerIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa1SoldierIndicatorObjects5.createFrom(runtimeScene.getObjects("a1SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1SoldierIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa1SoldierIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Soldier");
}{for(var i = 0, len = gdjs.GameCode.GDa1SoldierIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa1SoldierIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa1TankIndicatorObjects5.createFrom(runtimeScene.getObjects("a1TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1TankIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa1TankIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Tank");
}{for(var i = 0, len = gdjs.GameCode.GDa1TankIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa1TankIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa1MTIndicatorObjects5.createFrom(runtimeScene.getObjects("a1MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1MTIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa1MTIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("MT");
}{for(var i = 0, len = gdjs.GameCode.GDa1MTIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa1MTIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa1RamIndicatorObjects5.createFrom(runtimeScene.getObjects("a1RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1RamIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa1RamIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Ram");
}{for(var i = 0, len = gdjs.GameCode.GDa1RamIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa1RamIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa1StormtrooperIndicatorObjects5.createFrom(runtimeScene.getObjects("a1StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1StormtrooperIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa1StormtrooperIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Stormtrooper");
}{for(var i = 0, len = gdjs.GameCode.GDa1StormtrooperIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa1StormtrooperIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa1TerminatorIndicatorObjects5.createFrom(runtimeScene.getObjects("a1TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1TerminatorIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa1TerminatorIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Terminator");
}{for(var i = 0, len = gdjs.GameCode.GDa1TerminatorIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa1TerminatorIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa1WorkerIndicatorObjects5.createFrom(runtimeScene.getObjects("a1WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1WorkerIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa1WorkerIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDa1WorkerIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa1WorkerIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa1SoldierIndicatorObjects5.createFrom(runtimeScene.getObjects("a1SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1SoldierIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa1SoldierIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDa1SoldierIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa1SoldierIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa1TankIndicatorObjects5.createFrom(runtimeScene.getObjects("a1TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1TankIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa1TankIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDa1TankIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa1TankIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa1MTIndicatorObjects5.createFrom(runtimeScene.getObjects("a1MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1MTIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa1MTIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDa1MTIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa1MTIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa1RamIndicatorObjects5.createFrom(runtimeScene.getObjects("a1RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1RamIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa1RamIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDa1RamIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa1RamIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa1StormtrooperIndicatorObjects5.createFrom(runtimeScene.getObjects("a1StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1StormtrooperIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa1StormtrooperIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDa1StormtrooperIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa1StormtrooperIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa1TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("a1TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1TerminatorIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa1TerminatorIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDa1TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa1TerminatorIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2WorkerIndicatorObjects5Objects = Hashtable.newFrom({"a2WorkerIndicator": gdjs.GameCode.GDa2WorkerIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2SoldierIndicatorObjects5Objects = Hashtable.newFrom({"a2SoldierIndicator": gdjs.GameCode.GDa2SoldierIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2TankIndicatorObjects5Objects = Hashtable.newFrom({"a2TankIndicator": gdjs.GameCode.GDa2TankIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2MTIndicatorObjects5Objects = Hashtable.newFrom({"a2MTIndicator": gdjs.GameCode.GDa2MTIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2RamIndicatorObjects5Objects = Hashtable.newFrom({"a2RamIndicator": gdjs.GameCode.GDa2RamIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2StormtrooperIndicatorObjects5Objects = Hashtable.newFrom({"a2StormtrooperIndicator": gdjs.GameCode.GDa2StormtrooperIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2TerminatorIndicatorObjects5Objects = Hashtable.newFrom({"a2TerminatorIndicator": gdjs.GameCode.GDa2TerminatorIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2WorkerIndicatorObjects5Objects = Hashtable.newFrom({"a2WorkerIndicator": gdjs.GameCode.GDa2WorkerIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2SoldierIndicatorObjects5Objects = Hashtable.newFrom({"a2SoldierIndicator": gdjs.GameCode.GDa2SoldierIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2TankIndicatorObjects5Objects = Hashtable.newFrom({"a2TankIndicator": gdjs.GameCode.GDa2TankIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2MTIndicatorObjects5Objects = Hashtable.newFrom({"a2MTIndicator": gdjs.GameCode.GDa2MTIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2RamIndicatorObjects5Objects = Hashtable.newFrom({"a2RamIndicator": gdjs.GameCode.GDa2RamIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2StormtrooperIndicatorObjects5Objects = Hashtable.newFrom({"a2StormtrooperIndicator": gdjs.GameCode.GDa2StormtrooperIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2TerminatorIndicatorObjects4Objects = Hashtable.newFrom({"a2TerminatorIndicator": gdjs.GameCode.GDa2TerminatorIndicatorObjects4});gdjs.GameCode.eventsList11 = function(runtimeScene) {

{

gdjs.GameCode.GDa2WorkerIndicatorObjects5.createFrom(runtimeScene.getObjects("a2WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2WorkerIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa2WorkerIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Worker");
}{for(var i = 0, len = gdjs.GameCode.GDa2WorkerIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa2WorkerIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa2SoldierIndicatorObjects5.createFrom(runtimeScene.getObjects("a2SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2SoldierIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa2SoldierIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Soldier");
}{for(var i = 0, len = gdjs.GameCode.GDa2SoldierIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa2SoldierIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa2TankIndicatorObjects5.createFrom(runtimeScene.getObjects("a2TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2TankIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa2TankIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Tank");
}{for(var i = 0, len = gdjs.GameCode.GDa2TankIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa2TankIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa2MTIndicatorObjects5.createFrom(runtimeScene.getObjects("a2MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2MTIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa2MTIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("MT");
}{for(var i = 0, len = gdjs.GameCode.GDa2MTIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa2MTIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa2RamIndicatorObjects5.createFrom(runtimeScene.getObjects("a2RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2RamIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa2RamIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Ram");
}{for(var i = 0, len = gdjs.GameCode.GDa2RamIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa2RamIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa2StormtrooperIndicatorObjects5.createFrom(runtimeScene.getObjects("a2StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2StormtrooperIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa2StormtrooperIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Stormtrooper");
}{for(var i = 0, len = gdjs.GameCode.GDa2StormtrooperIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa2StormtrooperIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa2TerminatorIndicatorObjects5.createFrom(runtimeScene.getObjects("a2TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2TerminatorIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa2TerminatorIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Terminator");
}{for(var i = 0, len = gdjs.GameCode.GDa2TerminatorIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa2TerminatorIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa2WorkerIndicatorObjects5.createFrom(runtimeScene.getObjects("a2WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2WorkerIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa2WorkerIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDa2WorkerIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa2WorkerIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa2SoldierIndicatorObjects5.createFrom(runtimeScene.getObjects("a2SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2SoldierIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa2SoldierIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDa2SoldierIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa2SoldierIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa2TankIndicatorObjects5.createFrom(runtimeScene.getObjects("a2TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2TankIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa2TankIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDa2TankIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa2TankIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa2MTIndicatorObjects5.createFrom(runtimeScene.getObjects("a2MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2MTIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa2MTIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDa2MTIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa2MTIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa2RamIndicatorObjects5.createFrom(runtimeScene.getObjects("a2RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2RamIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa2RamIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDa2RamIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa2RamIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa2StormtrooperIndicatorObjects5.createFrom(runtimeScene.getObjects("a2StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2StormtrooperIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa2StormtrooperIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDa2StormtrooperIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa2StormtrooperIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa2TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("a2TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2TerminatorIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa2TerminatorIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDa2TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa2TerminatorIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3WorkerIndicatorObjects5Objects = Hashtable.newFrom({"a3WorkerIndicator": gdjs.GameCode.GDa3WorkerIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3SoldierIndicatorObjects5Objects = Hashtable.newFrom({"a3SoldierIndicator": gdjs.GameCode.GDa3SoldierIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3TankIndicatorObjects5Objects = Hashtable.newFrom({"a3TankIndicator": gdjs.GameCode.GDa3TankIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3MTIndicatorObjects5Objects = Hashtable.newFrom({"a3MTIndicator": gdjs.GameCode.GDa3MTIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3RamIndicatorObjects5Objects = Hashtable.newFrom({"a3RamIndicator": gdjs.GameCode.GDa3RamIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3StormtrooperIndicatorObjects5Objects = Hashtable.newFrom({"a3StormtrooperIndicator": gdjs.GameCode.GDa3StormtrooperIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3TerminatorIndicatorObjects5Objects = Hashtable.newFrom({"a3TerminatorIndicator": gdjs.GameCode.GDa3TerminatorIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3WorkerIndicatorObjects5Objects = Hashtable.newFrom({"a3WorkerIndicator": gdjs.GameCode.GDa3WorkerIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3SoldierIndicatorObjects5Objects = Hashtable.newFrom({"a3SoldierIndicator": gdjs.GameCode.GDa3SoldierIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3TankIndicatorObjects5Objects = Hashtable.newFrom({"a3TankIndicator": gdjs.GameCode.GDa3TankIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3MTIndicatorObjects5Objects = Hashtable.newFrom({"a3MTIndicator": gdjs.GameCode.GDa3MTIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3RamIndicatorObjects5Objects = Hashtable.newFrom({"a3RamIndicator": gdjs.GameCode.GDa3RamIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3StormtrooperIndicatorObjects5Objects = Hashtable.newFrom({"a3StormtrooperIndicator": gdjs.GameCode.GDa3StormtrooperIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3TerminatorIndicatorObjects4Objects = Hashtable.newFrom({"a3TerminatorIndicator": gdjs.GameCode.GDa3TerminatorIndicatorObjects4});gdjs.GameCode.eventsList12 = function(runtimeScene) {

{

gdjs.GameCode.GDa3WorkerIndicatorObjects5.createFrom(runtimeScene.getObjects("a3WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3WorkerIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa3WorkerIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Worker");
}{for(var i = 0, len = gdjs.GameCode.GDa3WorkerIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa3WorkerIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa3SoldierIndicatorObjects5.createFrom(runtimeScene.getObjects("a3SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3SoldierIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa3SoldierIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Soldier");
}{for(var i = 0, len = gdjs.GameCode.GDa3SoldierIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa3SoldierIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa3TankIndicatorObjects5.createFrom(runtimeScene.getObjects("a3TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3TankIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa3TankIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Tank");
}{for(var i = 0, len = gdjs.GameCode.GDa3TankIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa3TankIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa3MTIndicatorObjects5.createFrom(runtimeScene.getObjects("a3MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3MTIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa3MTIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("MT");
}{for(var i = 0, len = gdjs.GameCode.GDa3MTIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa3MTIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa3RamIndicatorObjects5.createFrom(runtimeScene.getObjects("a3RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3RamIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa3RamIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Ram");
}{for(var i = 0, len = gdjs.GameCode.GDa3RamIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa3RamIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa3StormtrooperIndicatorObjects5.createFrom(runtimeScene.getObjects("a3StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3StormtrooperIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa3StormtrooperIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Stormtrooper");
}{for(var i = 0, len = gdjs.GameCode.GDa3StormtrooperIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa3StormtrooperIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa3TerminatorIndicatorObjects5.createFrom(runtimeScene.getObjects("a3TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3TerminatorIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa3TerminatorIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Terminator");
}{for(var i = 0, len = gdjs.GameCode.GDa3TerminatorIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa3TerminatorIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa3WorkerIndicatorObjects5.createFrom(runtimeScene.getObjects("a3WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3WorkerIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa3WorkerIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDa3WorkerIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa3WorkerIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa3SoldierIndicatorObjects5.createFrom(runtimeScene.getObjects("a3SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3SoldierIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa3SoldierIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDa3SoldierIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa3SoldierIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa3TankIndicatorObjects5.createFrom(runtimeScene.getObjects("a3TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3TankIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa3TankIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDa3TankIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa3TankIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa3MTIndicatorObjects5.createFrom(runtimeScene.getObjects("a3MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3MTIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa3MTIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDa3MTIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa3MTIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa3RamIndicatorObjects5.createFrom(runtimeScene.getObjects("a3RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3RamIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa3RamIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDa3RamIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa3RamIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa3StormtrooperIndicatorObjects5.createFrom(runtimeScene.getObjects("a3StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3StormtrooperIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa3StormtrooperIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDa3StormtrooperIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa3StormtrooperIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa3TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("a3TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3TerminatorIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa3TerminatorIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDa3TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa3TerminatorIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4WorkerIndicatorObjects5Objects = Hashtable.newFrom({"a4WorkerIndicator": gdjs.GameCode.GDa4WorkerIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4SoldierIndicatorObjects5Objects = Hashtable.newFrom({"a4SoldierIndicator": gdjs.GameCode.GDa4SoldierIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4TankIndicatorObjects5Objects = Hashtable.newFrom({"a4TankIndicator": gdjs.GameCode.GDa4TankIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4MTIndicatorObjects5Objects = Hashtable.newFrom({"a4MTIndicator": gdjs.GameCode.GDa4MTIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4RamIndicatorObjects5Objects = Hashtable.newFrom({"a4RamIndicator": gdjs.GameCode.GDa4RamIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4StormtrooperIndicatorObjects5Objects = Hashtable.newFrom({"a4StormtrooperIndicator": gdjs.GameCode.GDa4StormtrooperIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4TerminatorIndicatorObjects5Objects = Hashtable.newFrom({"a4TerminatorIndicator": gdjs.GameCode.GDa4TerminatorIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4WorkerIndicatorObjects5Objects = Hashtable.newFrom({"a4WorkerIndicator": gdjs.GameCode.GDa4WorkerIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4SoldierIndicatorObjects5Objects = Hashtable.newFrom({"a4SoldierIndicator": gdjs.GameCode.GDa4SoldierIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4TankIndicatorObjects5Objects = Hashtable.newFrom({"a4TankIndicator": gdjs.GameCode.GDa4TankIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4MTIndicatorObjects5Objects = Hashtable.newFrom({"a4MTIndicator": gdjs.GameCode.GDa4MTIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4RamIndicatorObjects5Objects = Hashtable.newFrom({"a4RamIndicator": gdjs.GameCode.GDa4RamIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4StormtrooperIndicatorObjects5Objects = Hashtable.newFrom({"a4StormtrooperIndicator": gdjs.GameCode.GDa4StormtrooperIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4TerminatorIndicatorObjects4Objects = Hashtable.newFrom({"a4TerminatorIndicator": gdjs.GameCode.GDa4TerminatorIndicatorObjects4});gdjs.GameCode.eventsList13 = function(runtimeScene) {

{

gdjs.GameCode.GDa4WorkerIndicatorObjects5.createFrom(runtimeScene.getObjects("a4WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4WorkerIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa4WorkerIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Worker");
}{for(var i = 0, len = gdjs.GameCode.GDa4WorkerIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa4WorkerIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa4SoldierIndicatorObjects5.createFrom(runtimeScene.getObjects("a4SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4SoldierIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa4SoldierIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Soldier");
}{for(var i = 0, len = gdjs.GameCode.GDa4SoldierIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa4SoldierIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa4TankIndicatorObjects5.createFrom(runtimeScene.getObjects("a4TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4TankIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa4TankIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Tank");
}{for(var i = 0, len = gdjs.GameCode.GDa4TankIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa4TankIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa4MTIndicatorObjects5.createFrom(runtimeScene.getObjects("a4MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4MTIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa4MTIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("MT");
}{for(var i = 0, len = gdjs.GameCode.GDa4MTIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa4MTIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa4RamIndicatorObjects5.createFrom(runtimeScene.getObjects("a4RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4RamIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa4RamIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Ram");
}{for(var i = 0, len = gdjs.GameCode.GDa4RamIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa4RamIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa4StormtrooperIndicatorObjects5.createFrom(runtimeScene.getObjects("a4StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4StormtrooperIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa4StormtrooperIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Stormtrooper");
}{for(var i = 0, len = gdjs.GameCode.GDa4StormtrooperIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa4StormtrooperIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa4TerminatorIndicatorObjects5.createFrom(runtimeScene.getObjects("a4TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4TerminatorIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa4TerminatorIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Terminator");
}{for(var i = 0, len = gdjs.GameCode.GDa4TerminatorIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa4TerminatorIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa4WorkerIndicatorObjects5.createFrom(runtimeScene.getObjects("a4WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4WorkerIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa4WorkerIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDa4WorkerIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa4WorkerIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa4SoldierIndicatorObjects5.createFrom(runtimeScene.getObjects("a4SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4SoldierIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa4SoldierIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDa4SoldierIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa4SoldierIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa4TankIndicatorObjects5.createFrom(runtimeScene.getObjects("a4TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4TankIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa4TankIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDa4TankIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa4TankIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa4MTIndicatorObjects5.createFrom(runtimeScene.getObjects("a4MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4MTIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa4MTIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDa4MTIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa4MTIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa4RamIndicatorObjects5.createFrom(runtimeScene.getObjects("a4RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4RamIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa4RamIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDa4RamIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa4RamIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa4StormtrooperIndicatorObjects5.createFrom(runtimeScene.getObjects("a4StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4StormtrooperIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa4StormtrooperIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDa4StormtrooperIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa4StormtrooperIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa4TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("a4TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4TerminatorIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa4TerminatorIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDa4TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa4TerminatorIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5WorkerIndicatorObjects5Objects = Hashtable.newFrom({"a5WorkerIndicator": gdjs.GameCode.GDa5WorkerIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5SoldierIndicatorObjects5Objects = Hashtable.newFrom({"a5SoldierIndicator": gdjs.GameCode.GDa5SoldierIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5TankIndicatorObjects5Objects = Hashtable.newFrom({"a5TankIndicator": gdjs.GameCode.GDa5TankIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5MTIndicatorObjects5Objects = Hashtable.newFrom({"a5MTIndicator": gdjs.GameCode.GDa5MTIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5RamIndicatorObjects5Objects = Hashtable.newFrom({"a5RamIndicator": gdjs.GameCode.GDa5RamIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5StormtrooperIndicatorObjects5Objects = Hashtable.newFrom({"a5StormtrooperIndicator": gdjs.GameCode.GDa5StormtrooperIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5TerminatorIndicatorObjects5Objects = Hashtable.newFrom({"a5TerminatorIndicator": gdjs.GameCode.GDa5TerminatorIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5WorkerIndicatorObjects5Objects = Hashtable.newFrom({"a5WorkerIndicator": gdjs.GameCode.GDa5WorkerIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5SoldierIndicatorObjects5Objects = Hashtable.newFrom({"a5SoldierIndicator": gdjs.GameCode.GDa5SoldierIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5TankIndicatorObjects5Objects = Hashtable.newFrom({"a5TankIndicator": gdjs.GameCode.GDa5TankIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5MTIndicatorObjects5Objects = Hashtable.newFrom({"a5MTIndicator": gdjs.GameCode.GDa5MTIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5RamIndicatorObjects5Objects = Hashtable.newFrom({"a5RamIndicator": gdjs.GameCode.GDa5RamIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5StormtrooperIndicatorObjects5Objects = Hashtable.newFrom({"a5StormtrooperIndicator": gdjs.GameCode.GDa5StormtrooperIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5TerminatorIndicatorObjects4Objects = Hashtable.newFrom({"a5TerminatorIndicator": gdjs.GameCode.GDa5TerminatorIndicatorObjects4});gdjs.GameCode.eventsList14 = function(runtimeScene) {

{

gdjs.GameCode.GDa5WorkerIndicatorObjects5.createFrom(runtimeScene.getObjects("a5WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5WorkerIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa5WorkerIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Worker");
}{for(var i = 0, len = gdjs.GameCode.GDa5WorkerIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa5WorkerIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa5SoldierIndicatorObjects5.createFrom(runtimeScene.getObjects("a5SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5SoldierIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa5SoldierIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Soldier");
}{for(var i = 0, len = gdjs.GameCode.GDa5SoldierIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa5SoldierIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa5TankIndicatorObjects5.createFrom(runtimeScene.getObjects("a5TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5TankIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa5TankIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Tank");
}{for(var i = 0, len = gdjs.GameCode.GDa5TankIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa5TankIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa5MTIndicatorObjects5.createFrom(runtimeScene.getObjects("a5MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5MTIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa5MTIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("MT");
}{for(var i = 0, len = gdjs.GameCode.GDa5MTIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa5MTIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa5RamIndicatorObjects5.createFrom(runtimeScene.getObjects("a5RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5RamIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa5RamIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Ram");
}{for(var i = 0, len = gdjs.GameCode.GDa5RamIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa5RamIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa5StormtrooperIndicatorObjects5.createFrom(runtimeScene.getObjects("a5StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5StormtrooperIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa5StormtrooperIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Stormtrooper");
}{for(var i = 0, len = gdjs.GameCode.GDa5StormtrooperIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa5StormtrooperIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa5TerminatorIndicatorObjects5.createFrom(runtimeScene.getObjects("a5TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5TerminatorIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa5TerminatorIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Terminator");
}{for(var i = 0, len = gdjs.GameCode.GDa5TerminatorIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa5TerminatorIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa5WorkerIndicatorObjects5.createFrom(runtimeScene.getObjects("a5WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5WorkerIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa5WorkerIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDa5WorkerIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa5WorkerIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa5SoldierIndicatorObjects5.createFrom(runtimeScene.getObjects("a5SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5SoldierIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa5SoldierIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDa5SoldierIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa5SoldierIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa5TankIndicatorObjects5.createFrom(runtimeScene.getObjects("a5TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5TankIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa5TankIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDa5TankIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa5TankIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa5MTIndicatorObjects5.createFrom(runtimeScene.getObjects("a5MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5MTIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa5MTIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDa5MTIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa5MTIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa5RamIndicatorObjects5.createFrom(runtimeScene.getObjects("a5RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5RamIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa5RamIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDa5RamIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa5RamIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa5StormtrooperIndicatorObjects5.createFrom(runtimeScene.getObjects("a5StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5StormtrooperIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa5StormtrooperIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDa5StormtrooperIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa5StormtrooperIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa5TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("a5TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5TerminatorIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa5TerminatorIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDa5TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa5TerminatorIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6WorkerIndicatorObjects5Objects = Hashtable.newFrom({"a6WorkerIndicator": gdjs.GameCode.GDa6WorkerIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6SoldierIndicatorObjects5Objects = Hashtable.newFrom({"a6SoldierIndicator": gdjs.GameCode.GDa6SoldierIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6TankIndicatorObjects5Objects = Hashtable.newFrom({"a6TankIndicator": gdjs.GameCode.GDa6TankIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6MTIndicatorObjects5Objects = Hashtable.newFrom({"a6MTIndicator": gdjs.GameCode.GDa6MTIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6RamIndicatorObjects5Objects = Hashtable.newFrom({"a6RamIndicator": gdjs.GameCode.GDa6RamIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6StormtrooperIndicatorObjects5Objects = Hashtable.newFrom({"a6StormtrooperIndicator": gdjs.GameCode.GDa6StormtrooperIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6TerminatorIndicatorObjects5Objects = Hashtable.newFrom({"a6TerminatorIndicator": gdjs.GameCode.GDa6TerminatorIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6WorkerIndicatorObjects5Objects = Hashtable.newFrom({"a6WorkerIndicator": gdjs.GameCode.GDa6WorkerIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6SoldierIndicatorObjects5Objects = Hashtable.newFrom({"a6SoldierIndicator": gdjs.GameCode.GDa6SoldierIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6TankIndicatorObjects5Objects = Hashtable.newFrom({"a6TankIndicator": gdjs.GameCode.GDa6TankIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6MTIndicatorObjects5Objects = Hashtable.newFrom({"a6MTIndicator": gdjs.GameCode.GDa6MTIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6RamIndicatorObjects5Objects = Hashtable.newFrom({"a6RamIndicator": gdjs.GameCode.GDa6RamIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6StormtrooperIndicatorObjects5Objects = Hashtable.newFrom({"a6StormtrooperIndicator": gdjs.GameCode.GDa6StormtrooperIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6TerminatorIndicatorObjects4Objects = Hashtable.newFrom({"a6TerminatorIndicator": gdjs.GameCode.GDa6TerminatorIndicatorObjects4});gdjs.GameCode.eventsList15 = function(runtimeScene) {

{

gdjs.GameCode.GDa6WorkerIndicatorObjects5.createFrom(runtimeScene.getObjects("a6WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6WorkerIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa6WorkerIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Worker");
}{for(var i = 0, len = gdjs.GameCode.GDa6WorkerIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa6WorkerIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa6SoldierIndicatorObjects5.createFrom(runtimeScene.getObjects("a6SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6SoldierIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa6SoldierIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Soldier");
}{for(var i = 0, len = gdjs.GameCode.GDa6SoldierIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa6SoldierIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa6TankIndicatorObjects5.createFrom(runtimeScene.getObjects("a6TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6TankIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa6TankIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Tank");
}{for(var i = 0, len = gdjs.GameCode.GDa6TankIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa6TankIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa6MTIndicatorObjects5.createFrom(runtimeScene.getObjects("a6MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6MTIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa6MTIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("MT");
}{for(var i = 0, len = gdjs.GameCode.GDa6MTIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa6MTIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa6RamIndicatorObjects5.createFrom(runtimeScene.getObjects("a6RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6RamIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa6RamIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Ram");
}{for(var i = 0, len = gdjs.GameCode.GDa6RamIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa6RamIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa6StormtrooperIndicatorObjects5.createFrom(runtimeScene.getObjects("a6StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6StormtrooperIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa6StormtrooperIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Stormtrooper");
}{for(var i = 0, len = gdjs.GameCode.GDa6StormtrooperIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa6StormtrooperIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa6TerminatorIndicatorObjects5.createFrom(runtimeScene.getObjects("a6TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6TerminatorIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa6TerminatorIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Terminator");
}{for(var i = 0, len = gdjs.GameCode.GDa6TerminatorIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa6TerminatorIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa6WorkerIndicatorObjects5.createFrom(runtimeScene.getObjects("a6WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6WorkerIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa6WorkerIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDa6WorkerIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa6WorkerIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa6SoldierIndicatorObjects5.createFrom(runtimeScene.getObjects("a6SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6SoldierIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa6SoldierIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDa6SoldierIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa6SoldierIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa6TankIndicatorObjects5.createFrom(runtimeScene.getObjects("a6TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6TankIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa6TankIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDa6TankIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa6TankIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa6MTIndicatorObjects5.createFrom(runtimeScene.getObjects("a6MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6MTIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa6MTIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDa6MTIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa6MTIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa6RamIndicatorObjects5.createFrom(runtimeScene.getObjects("a6RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6RamIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa6RamIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDa6RamIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa6RamIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa6StormtrooperIndicatorObjects5.createFrom(runtimeScene.getObjects("a6StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6StormtrooperIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa6StormtrooperIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDa6StormtrooperIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa6StormtrooperIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa6TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("a6TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6TerminatorIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa6TerminatorIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDa6TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa6TerminatorIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7WorkerIndicatorObjects5Objects = Hashtable.newFrom({"a7WorkerIndicator": gdjs.GameCode.GDa7WorkerIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7SoldierIndicatorObjects5Objects = Hashtable.newFrom({"a7SoldierIndicator": gdjs.GameCode.GDa7SoldierIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7TankIndicatorObjects5Objects = Hashtable.newFrom({"a7TankIndicator": gdjs.GameCode.GDa7TankIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7MTIndicatorObjects5Objects = Hashtable.newFrom({"a7MTIndicator": gdjs.GameCode.GDa7MTIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7RamIndicatorObjects5Objects = Hashtable.newFrom({"a7RamIndicator": gdjs.GameCode.GDa7RamIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7StormtrooperIndicatorObjects5Objects = Hashtable.newFrom({"a7StormtrooperIndicator": gdjs.GameCode.GDa7StormtrooperIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7TerminatorIndicatorObjects5Objects = Hashtable.newFrom({"a7TerminatorIndicator": gdjs.GameCode.GDa7TerminatorIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7WorkerIndicatorObjects5Objects = Hashtable.newFrom({"a7WorkerIndicator": gdjs.GameCode.GDa7WorkerIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7SoldierIndicatorObjects5Objects = Hashtable.newFrom({"a7SoldierIndicator": gdjs.GameCode.GDa7SoldierIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7TankIndicatorObjects5Objects = Hashtable.newFrom({"a7TankIndicator": gdjs.GameCode.GDa7TankIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7MTIndicatorObjects5Objects = Hashtable.newFrom({"a7MTIndicator": gdjs.GameCode.GDa7MTIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7RamIndicatorObjects5Objects = Hashtable.newFrom({"a7RamIndicator": gdjs.GameCode.GDa7RamIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7StormtrooperIndicatorObjects5Objects = Hashtable.newFrom({"a7StormtrooperIndicator": gdjs.GameCode.GDa7StormtrooperIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7TerminatorIndicatorObjects4Objects = Hashtable.newFrom({"a7TerminatorIndicator": gdjs.GameCode.GDa7TerminatorIndicatorObjects4});gdjs.GameCode.eventsList16 = function(runtimeScene) {

{

gdjs.GameCode.GDa7WorkerIndicatorObjects5.createFrom(runtimeScene.getObjects("a7WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7WorkerIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa7WorkerIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Worker");
}{for(var i = 0, len = gdjs.GameCode.GDa7WorkerIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa7WorkerIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa7SoldierIndicatorObjects5.createFrom(runtimeScene.getObjects("a7SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7SoldierIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa7SoldierIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Soldier");
}{for(var i = 0, len = gdjs.GameCode.GDa7SoldierIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa7SoldierIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa7TankIndicatorObjects5.createFrom(runtimeScene.getObjects("a7TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7TankIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa7TankIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Tank");
}{for(var i = 0, len = gdjs.GameCode.GDa7TankIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa7TankIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa7MTIndicatorObjects5.createFrom(runtimeScene.getObjects("a7MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7MTIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa7MTIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("MT");
}{for(var i = 0, len = gdjs.GameCode.GDa7MTIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa7MTIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa7RamIndicatorObjects5.createFrom(runtimeScene.getObjects("a7RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7RamIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa7RamIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Ram");
}{for(var i = 0, len = gdjs.GameCode.GDa7RamIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa7RamIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa7StormtrooperIndicatorObjects5.createFrom(runtimeScene.getObjects("a7StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7StormtrooperIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa7StormtrooperIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Stormtrooper");
}{for(var i = 0, len = gdjs.GameCode.GDa7StormtrooperIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa7StormtrooperIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa7TerminatorIndicatorObjects5.createFrom(runtimeScene.getObjects("a7TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7TerminatorIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa7TerminatorIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Terminator");
}{for(var i = 0, len = gdjs.GameCode.GDa7TerminatorIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa7TerminatorIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa7WorkerIndicatorObjects5.createFrom(runtimeScene.getObjects("a7WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7WorkerIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa7WorkerIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDa7WorkerIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa7WorkerIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa7SoldierIndicatorObjects5.createFrom(runtimeScene.getObjects("a7SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7SoldierIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa7SoldierIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDa7SoldierIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa7SoldierIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa7TankIndicatorObjects5.createFrom(runtimeScene.getObjects("a7TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7TankIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa7TankIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDa7TankIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa7TankIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa7MTIndicatorObjects5.createFrom(runtimeScene.getObjects("a7MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7MTIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa7MTIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDa7MTIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa7MTIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa7RamIndicatorObjects5.createFrom(runtimeScene.getObjects("a7RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7RamIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa7RamIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDa7RamIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa7RamIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa7StormtrooperIndicatorObjects5.createFrom(runtimeScene.getObjects("a7StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7StormtrooperIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa7StormtrooperIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDa7StormtrooperIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa7StormtrooperIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa7TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("a7TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7TerminatorIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa7TerminatorIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDa7TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa7TerminatorIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8WorkerIndicatorObjects5Objects = Hashtable.newFrom({"a8WorkerIndicator": gdjs.GameCode.GDa8WorkerIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8SoldierIndicatorObjects5Objects = Hashtable.newFrom({"a8SoldierIndicator": gdjs.GameCode.GDa8SoldierIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8TankIndicatorObjects5Objects = Hashtable.newFrom({"a8TankIndicator": gdjs.GameCode.GDa8TankIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8MTIndicatorObjects5Objects = Hashtable.newFrom({"a8MTIndicator": gdjs.GameCode.GDa8MTIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8RamIndicatorObjects5Objects = Hashtable.newFrom({"a8RamIndicator": gdjs.GameCode.GDa8RamIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8StormtrooperIndicatorObjects5Objects = Hashtable.newFrom({"a8StormtrooperIndicator": gdjs.GameCode.GDa8StormtrooperIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8TerminatorIndicatorObjects5Objects = Hashtable.newFrom({"a8TerminatorIndicator": gdjs.GameCode.GDa8TerminatorIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8WorkerIndicatorObjects5Objects = Hashtable.newFrom({"a8WorkerIndicator": gdjs.GameCode.GDa8WorkerIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8SoldierIndicatorObjects5Objects = Hashtable.newFrom({"a8SoldierIndicator": gdjs.GameCode.GDa8SoldierIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8TankIndicatorObjects5Objects = Hashtable.newFrom({"a8TankIndicator": gdjs.GameCode.GDa8TankIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8MTIndicatorObjects5Objects = Hashtable.newFrom({"a8MTIndicator": gdjs.GameCode.GDa8MTIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8RamIndicatorObjects5Objects = Hashtable.newFrom({"a8RamIndicator": gdjs.GameCode.GDa8RamIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8StormtrooperIndicatorObjects5Objects = Hashtable.newFrom({"a8StormtrooperIndicator": gdjs.GameCode.GDa8StormtrooperIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8TerminatorIndicatorObjects4Objects = Hashtable.newFrom({"a8TerminatorIndicator": gdjs.GameCode.GDa8TerminatorIndicatorObjects4});gdjs.GameCode.eventsList17 = function(runtimeScene) {

{

gdjs.GameCode.GDa8WorkerIndicatorObjects5.createFrom(runtimeScene.getObjects("a8WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8WorkerIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa8WorkerIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Worker");
}{for(var i = 0, len = gdjs.GameCode.GDa8WorkerIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa8WorkerIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa8SoldierIndicatorObjects5.createFrom(runtimeScene.getObjects("a8SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8SoldierIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa8SoldierIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Soldier");
}{for(var i = 0, len = gdjs.GameCode.GDa8SoldierIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa8SoldierIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa8TankIndicatorObjects5.createFrom(runtimeScene.getObjects("a8TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8TankIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa8TankIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Tank");
}{for(var i = 0, len = gdjs.GameCode.GDa8TankIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa8TankIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa8MTIndicatorObjects5.createFrom(runtimeScene.getObjects("a8MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8MTIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa8MTIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("MT");
}{for(var i = 0, len = gdjs.GameCode.GDa8MTIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa8MTIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa8RamIndicatorObjects5.createFrom(runtimeScene.getObjects("a8RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8RamIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa8RamIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Ram");
}{for(var i = 0, len = gdjs.GameCode.GDa8RamIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa8RamIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa8StormtrooperIndicatorObjects5.createFrom(runtimeScene.getObjects("a8StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8StormtrooperIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa8StormtrooperIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Stormtrooper");
}{for(var i = 0, len = gdjs.GameCode.GDa8StormtrooperIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa8StormtrooperIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa8TerminatorIndicatorObjects5.createFrom(runtimeScene.getObjects("a8TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8TerminatorIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa8TerminatorIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Terminator");
}{for(var i = 0, len = gdjs.GameCode.GDa8TerminatorIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa8TerminatorIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa8WorkerIndicatorObjects5.createFrom(runtimeScene.getObjects("a8WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8WorkerIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa8WorkerIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDa8WorkerIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa8WorkerIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa8SoldierIndicatorObjects5.createFrom(runtimeScene.getObjects("a8SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8SoldierIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa8SoldierIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDa8SoldierIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa8SoldierIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa8TankIndicatorObjects5.createFrom(runtimeScene.getObjects("a8TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8TankIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa8TankIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDa8TankIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa8TankIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa8MTIndicatorObjects5.createFrom(runtimeScene.getObjects("a8MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8MTIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa8MTIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDa8MTIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa8MTIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa8RamIndicatorObjects5.createFrom(runtimeScene.getObjects("a8RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8RamIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa8RamIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDa8RamIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa8RamIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa8StormtrooperIndicatorObjects5.createFrom(runtimeScene.getObjects("a8StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8StormtrooperIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa8StormtrooperIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDa8StormtrooperIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDa8StormtrooperIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa8TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("a8TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8TerminatorIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa8TerminatorIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDa8TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa8TerminatorIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9WorkerIndicatorObjects4Objects = Hashtable.newFrom({"a9WorkerIndicator": gdjs.GameCode.GDa9WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9SoldierIndicatorObjects4Objects = Hashtable.newFrom({"a9SoldierIndicator": gdjs.GameCode.GDa9SoldierIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9TankIndicatorObjects4Objects = Hashtable.newFrom({"a9TankIndicator": gdjs.GameCode.GDa9TankIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9MTIndicatorObjects4Objects = Hashtable.newFrom({"a9MTIndicator": gdjs.GameCode.GDa9MTIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9RamIndicatorObjects4Objects = Hashtable.newFrom({"a9RamIndicator": gdjs.GameCode.GDa9RamIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9StormtrooperIndicatorObjects4Objects = Hashtable.newFrom({"a9StormtrooperIndicator": gdjs.GameCode.GDa9StormtrooperIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9TerminatorIndicatorObjects4Objects = Hashtable.newFrom({"a9TerminatorIndicator": gdjs.GameCode.GDa9TerminatorIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9WorkerIndicatorObjects4Objects = Hashtable.newFrom({"a9WorkerIndicator": gdjs.GameCode.GDa9WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9SoldierIndicatorObjects4Objects = Hashtable.newFrom({"a9SoldierIndicator": gdjs.GameCode.GDa9SoldierIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9TankIndicatorObjects4Objects = Hashtable.newFrom({"a9TankIndicator": gdjs.GameCode.GDa9TankIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9MTIndicatorObjects4Objects = Hashtable.newFrom({"a9MTIndicator": gdjs.GameCode.GDa9MTIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9RamIndicatorObjects4Objects = Hashtable.newFrom({"a9RamIndicator": gdjs.GameCode.GDa9RamIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9StormtrooperIndicatorObjects4Objects = Hashtable.newFrom({"a9StormtrooperIndicator": gdjs.GameCode.GDa9StormtrooperIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9TerminatorIndicatorObjects3Objects = Hashtable.newFrom({"a9TerminatorIndicator": gdjs.GameCode.GDa9TerminatorIndicatorObjects3});gdjs.GameCode.eventsList18 = function(runtimeScene) {

{

gdjs.GameCode.GDa9WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("a9WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9WorkerIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa9WorkerIndicatorObjects4 */
{runtimeScene.getVariables().getFromIndex(0).setString("Worker");
}{for(var i = 0, len = gdjs.GameCode.GDa9WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa9WorkerIndicatorObjects4[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa9SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("a9SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9SoldierIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa9SoldierIndicatorObjects4 */
{runtimeScene.getVariables().getFromIndex(0).setString("Soldier");
}{for(var i = 0, len = gdjs.GameCode.GDa9SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa9SoldierIndicatorObjects4[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa9TankIndicatorObjects4.createFrom(runtimeScene.getObjects("a9TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9TankIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa9TankIndicatorObjects4 */
{runtimeScene.getVariables().getFromIndex(0).setString("Tank");
}{for(var i = 0, len = gdjs.GameCode.GDa9TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa9TankIndicatorObjects4[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa9MTIndicatorObjects4.createFrom(runtimeScene.getObjects("a9MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9MTIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa9MTIndicatorObjects4 */
{runtimeScene.getVariables().getFromIndex(0).setString("MT");
}{for(var i = 0, len = gdjs.GameCode.GDa9MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa9MTIndicatorObjects4[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa9RamIndicatorObjects4.createFrom(runtimeScene.getObjects("a9RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9RamIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa9RamIndicatorObjects4 */
{runtimeScene.getVariables().getFromIndex(0).setString("Ram");
}{for(var i = 0, len = gdjs.GameCode.GDa9RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa9RamIndicatorObjects4[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa9StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("a9StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9StormtrooperIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa9StormtrooperIndicatorObjects4 */
{runtimeScene.getVariables().getFromIndex(0).setString("Stormtrooper");
}{for(var i = 0, len = gdjs.GameCode.GDa9StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa9StormtrooperIndicatorObjects4[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa9TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("a9TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9TerminatorIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa9TerminatorIndicatorObjects4 */
{runtimeScene.getVariables().getFromIndex(0).setString("Terminator");
}{for(var i = 0, len = gdjs.GameCode.GDa9TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa9TerminatorIndicatorObjects4[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDa9WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("a9WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9WorkerIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa9WorkerIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDa9WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa9WorkerIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa9SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("a9SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9SoldierIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa9SoldierIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDa9SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa9SoldierIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa9TankIndicatorObjects4.createFrom(runtimeScene.getObjects("a9TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9TankIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa9TankIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDa9TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa9TankIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa9MTIndicatorObjects4.createFrom(runtimeScene.getObjects("a9MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9MTIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa9MTIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDa9MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa9MTIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa9RamIndicatorObjects4.createFrom(runtimeScene.getObjects("a9RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9RamIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa9RamIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDa9RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa9RamIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa9StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("a9StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9StormtrooperIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa9StormtrooperIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDa9StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDa9StormtrooperIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDa9TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("a9TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9TerminatorIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa9TerminatorIndicatorObjects3 */
{for(var i = 0, len = gdjs.GameCode.GDa9TerminatorIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDa9TerminatorIndicatorObjects3[i].setAnimationName("Normal");
}
}}

}


};gdjs.GameCode.eventsList19 = function(runtimeScene) {

{


gdjs.GameCode.eventsList10(runtimeScene);
}


{


gdjs.GameCode.eventsList11(runtimeScene);
}


{


gdjs.GameCode.eventsList12(runtimeScene);
}


{


gdjs.GameCode.eventsList13(runtimeScene);
}


{


gdjs.GameCode.eventsList14(runtimeScene);
}


{


gdjs.GameCode.eventsList15(runtimeScene);
}


{


gdjs.GameCode.eventsList16(runtimeScene);
}


{


gdjs.GameCode.eventsList17(runtimeScene);
}


{


gdjs.GameCode.eventsList18(runtimeScene);
}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1WorkerIndicatorObjects5Objects = Hashtable.newFrom({"b1WorkerIndicator": gdjs.GameCode.GDb1WorkerIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1SoldierIndicatorObjects5Objects = Hashtable.newFrom({"b1SoldierIndicator": gdjs.GameCode.GDb1SoldierIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1TankIndicatorObjects5Objects = Hashtable.newFrom({"b1TankIndicator": gdjs.GameCode.GDb1TankIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1MTIndicatorObjects5Objects = Hashtable.newFrom({"b1MTIndicator": gdjs.GameCode.GDb1MTIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1RamIndicatorObjects5Objects = Hashtable.newFrom({"b1RamIndicator": gdjs.GameCode.GDb1RamIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1StormtrooperIndicatorObjects5Objects = Hashtable.newFrom({"b1StormtrooperIndicator": gdjs.GameCode.GDb1StormtrooperIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1TerminatorIndicatorObjects5Objects = Hashtable.newFrom({"b1TerminatorIndicator": gdjs.GameCode.GDb1TerminatorIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1WorkerIndicatorObjects5Objects = Hashtable.newFrom({"b1WorkerIndicator": gdjs.GameCode.GDb1WorkerIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1SoldierIndicatorObjects5Objects = Hashtable.newFrom({"b1SoldierIndicator": gdjs.GameCode.GDb1SoldierIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1TankIndicatorObjects5Objects = Hashtable.newFrom({"b1TankIndicator": gdjs.GameCode.GDb1TankIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1MTIndicatorObjects5Objects = Hashtable.newFrom({"b1MTIndicator": gdjs.GameCode.GDb1MTIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1RamIndicatorObjects5Objects = Hashtable.newFrom({"b1RamIndicator": gdjs.GameCode.GDb1RamIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1StormtrooperIndicatorObjects5Objects = Hashtable.newFrom({"b1StormtrooperIndicator": gdjs.GameCode.GDb1StormtrooperIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1TerminatorIndicatorObjects4Objects = Hashtable.newFrom({"b1TerminatorIndicator": gdjs.GameCode.GDb1TerminatorIndicatorObjects4});gdjs.GameCode.eventsList20 = function(runtimeScene) {

{

gdjs.GameCode.GDb1WorkerIndicatorObjects5.createFrom(runtimeScene.getObjects("b1WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1WorkerIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb1WorkerIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Worker");
}{for(var i = 0, len = gdjs.GameCode.GDb1WorkerIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb1WorkerIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDb1SoldierIndicatorObjects5.createFrom(runtimeScene.getObjects("b1SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1SoldierIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb1SoldierIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Soldier");
}{for(var i = 0, len = gdjs.GameCode.GDb1SoldierIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb1SoldierIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDb1TankIndicatorObjects5.createFrom(runtimeScene.getObjects("b1TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1TankIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb1TankIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Tank");
}{for(var i = 0, len = gdjs.GameCode.GDb1TankIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb1TankIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDb1MTIndicatorObjects5.createFrom(runtimeScene.getObjects("b1MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1MTIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb1MTIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("MT");
}{for(var i = 0, len = gdjs.GameCode.GDb1MTIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb1MTIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDb1RamIndicatorObjects5.createFrom(runtimeScene.getObjects("b1RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1RamIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb1RamIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Ram");
}{for(var i = 0, len = gdjs.GameCode.GDb1RamIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb1RamIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDb1StormtrooperIndicatorObjects5.createFrom(runtimeScene.getObjects("b1StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1StormtrooperIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb1StormtrooperIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Stormtrooper");
}{for(var i = 0, len = gdjs.GameCode.GDb1StormtrooperIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb1StormtrooperIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDb1TerminatorIndicatorObjects5.createFrom(runtimeScene.getObjects("b1TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1TerminatorIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb1TerminatorIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Terminator");
}{for(var i = 0, len = gdjs.GameCode.GDb1TerminatorIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb1TerminatorIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDb1WorkerIndicatorObjects5.createFrom(runtimeScene.getObjects("b1WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1WorkerIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb1WorkerIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDb1WorkerIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb1WorkerIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDb1SoldierIndicatorObjects5.createFrom(runtimeScene.getObjects("b1SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1SoldierIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb1SoldierIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDb1SoldierIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb1SoldierIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDb1TankIndicatorObjects5.createFrom(runtimeScene.getObjects("b1TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1TankIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb1TankIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDb1TankIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb1TankIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDb1MTIndicatorObjects5.createFrom(runtimeScene.getObjects("b1MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1MTIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb1MTIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDb1MTIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb1MTIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDb1RamIndicatorObjects5.createFrom(runtimeScene.getObjects("b1RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1RamIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb1RamIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDb1RamIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb1RamIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDb1StormtrooperIndicatorObjects5.createFrom(runtimeScene.getObjects("b1StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1StormtrooperIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb1StormtrooperIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDb1StormtrooperIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb1StormtrooperIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDb1TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("b1TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1TerminatorIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb1TerminatorIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDb1TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb1TerminatorIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2WorkerIndicatorObjects5Objects = Hashtable.newFrom({"b2WorkerIndicator": gdjs.GameCode.GDb2WorkerIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2SoldierIndicatorObjects5Objects = Hashtable.newFrom({"b2SoldierIndicator": gdjs.GameCode.GDb2SoldierIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2TankIndicatorObjects5Objects = Hashtable.newFrom({"b2TankIndicator": gdjs.GameCode.GDb2TankIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2MTIndicatorObjects5Objects = Hashtable.newFrom({"b2MTIndicator": gdjs.GameCode.GDb2MTIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2RamIndicatorObjects5Objects = Hashtable.newFrom({"b2RamIndicator": gdjs.GameCode.GDb2RamIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2StormtrooperIndicatorObjects5Objects = Hashtable.newFrom({"b2StormtrooperIndicator": gdjs.GameCode.GDb2StormtrooperIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2TerminatorIndicatorObjects5Objects = Hashtable.newFrom({"b2TerminatorIndicator": gdjs.GameCode.GDb2TerminatorIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2WorkerIndicatorObjects5Objects = Hashtable.newFrom({"b2WorkerIndicator": gdjs.GameCode.GDb2WorkerIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2SoldierIndicatorObjects5Objects = Hashtable.newFrom({"b2SoldierIndicator": gdjs.GameCode.GDb2SoldierIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2TankIndicatorObjects5Objects = Hashtable.newFrom({"b2TankIndicator": gdjs.GameCode.GDb2TankIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2MTIndicatorObjects5Objects = Hashtable.newFrom({"b2MTIndicator": gdjs.GameCode.GDb2MTIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2RamIndicatorObjects5Objects = Hashtable.newFrom({"b2RamIndicator": gdjs.GameCode.GDb2RamIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2StormtrooperIndicatorObjects5Objects = Hashtable.newFrom({"b2StormtrooperIndicator": gdjs.GameCode.GDb2StormtrooperIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2TerminatorIndicatorObjects4Objects = Hashtable.newFrom({"b2TerminatorIndicator": gdjs.GameCode.GDb2TerminatorIndicatorObjects4});gdjs.GameCode.eventsList21 = function(runtimeScene) {

{

gdjs.GameCode.GDb2WorkerIndicatorObjects5.createFrom(runtimeScene.getObjects("b2WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2WorkerIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb2WorkerIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Worker");
}{for(var i = 0, len = gdjs.GameCode.GDb2WorkerIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb2WorkerIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDb2SoldierIndicatorObjects5.createFrom(runtimeScene.getObjects("b2SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2SoldierIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb2SoldierIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Soldier");
}{for(var i = 0, len = gdjs.GameCode.GDb2SoldierIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb2SoldierIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDb2TankIndicatorObjects5.createFrom(runtimeScene.getObjects("b2TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2TankIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb2TankIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Tank");
}{for(var i = 0, len = gdjs.GameCode.GDb2TankIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb2TankIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDb2MTIndicatorObjects5.createFrom(runtimeScene.getObjects("b2MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2MTIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb2MTIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("MT");
}{for(var i = 0, len = gdjs.GameCode.GDb2MTIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb2MTIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDb2RamIndicatorObjects5.createFrom(runtimeScene.getObjects("b2RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2RamIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb2RamIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Ram");
}{for(var i = 0, len = gdjs.GameCode.GDb2RamIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb2RamIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDb2StormtrooperIndicatorObjects5.createFrom(runtimeScene.getObjects("b2StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2StormtrooperIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb2StormtrooperIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Stormtrooper");
}{for(var i = 0, len = gdjs.GameCode.GDb2StormtrooperIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb2StormtrooperIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDb2TerminatorIndicatorObjects5.createFrom(runtimeScene.getObjects("b2TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2TerminatorIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb2TerminatorIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Terminator");
}{for(var i = 0, len = gdjs.GameCode.GDb2TerminatorIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb2TerminatorIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDb2WorkerIndicatorObjects5.createFrom(runtimeScene.getObjects("b2WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2WorkerIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb2WorkerIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDb2WorkerIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb2WorkerIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDb2SoldierIndicatorObjects5.createFrom(runtimeScene.getObjects("b2SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2SoldierIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb2SoldierIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDb2SoldierIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb2SoldierIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDb2TankIndicatorObjects5.createFrom(runtimeScene.getObjects("b2TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2TankIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb2TankIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDb2TankIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb2TankIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDb2MTIndicatorObjects5.createFrom(runtimeScene.getObjects("b2MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2MTIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb2MTIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDb2MTIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb2MTIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDb2RamIndicatorObjects5.createFrom(runtimeScene.getObjects("b2RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2RamIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb2RamIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDb2RamIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb2RamIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDb2StormtrooperIndicatorObjects5.createFrom(runtimeScene.getObjects("b2StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2StormtrooperIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb2StormtrooperIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDb2StormtrooperIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb2StormtrooperIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDb2TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("b2TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2TerminatorIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb2TerminatorIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDb2TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb2TerminatorIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3WorkerIndicatorObjects5Objects = Hashtable.newFrom({"b3WorkerIndicator": gdjs.GameCode.GDb3WorkerIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3SoldierIndicatorObjects5Objects = Hashtable.newFrom({"b3SoldierIndicator": gdjs.GameCode.GDb3SoldierIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3TankIndicatorObjects5Objects = Hashtable.newFrom({"b3TankIndicator": gdjs.GameCode.GDb3TankIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3MTIndicatorObjects5Objects = Hashtable.newFrom({"b3MTIndicator": gdjs.GameCode.GDb3MTIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3RamIndicatorObjects5Objects = Hashtable.newFrom({"b3RamIndicator": gdjs.GameCode.GDb3RamIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3StormtrooperIndicatorObjects5Objects = Hashtable.newFrom({"b3StormtrooperIndicator": gdjs.GameCode.GDb3StormtrooperIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3TerminatorIndicatorObjects5Objects = Hashtable.newFrom({"b3TerminatorIndicator": gdjs.GameCode.GDb3TerminatorIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3WorkerIndicatorObjects5Objects = Hashtable.newFrom({"b3WorkerIndicator": gdjs.GameCode.GDb3WorkerIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3SoldierIndicatorObjects5Objects = Hashtable.newFrom({"b3SoldierIndicator": gdjs.GameCode.GDb3SoldierIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3TankIndicatorObjects5Objects = Hashtable.newFrom({"b3TankIndicator": gdjs.GameCode.GDb3TankIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3MTIndicatorObjects5Objects = Hashtable.newFrom({"b3MTIndicator": gdjs.GameCode.GDb3MTIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3RamIndicatorObjects5Objects = Hashtable.newFrom({"b3RamIndicator": gdjs.GameCode.GDb3RamIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3StormtrooperIndicatorObjects5Objects = Hashtable.newFrom({"b3StormtrooperIndicator": gdjs.GameCode.GDb3StormtrooperIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3TerminatorIndicatorObjects4Objects = Hashtable.newFrom({"b3TerminatorIndicator": gdjs.GameCode.GDb3TerminatorIndicatorObjects4});gdjs.GameCode.eventsList22 = function(runtimeScene) {

{

gdjs.GameCode.GDb3WorkerIndicatorObjects5.createFrom(runtimeScene.getObjects("b3WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3WorkerIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb3WorkerIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Worker");
}{for(var i = 0, len = gdjs.GameCode.GDb3WorkerIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb3WorkerIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDb3SoldierIndicatorObjects5.createFrom(runtimeScene.getObjects("b3SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3SoldierIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb3SoldierIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Soldier");
}{for(var i = 0, len = gdjs.GameCode.GDb3SoldierIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb3SoldierIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDb3TankIndicatorObjects5.createFrom(runtimeScene.getObjects("b3TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3TankIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb3TankIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Tank");
}{for(var i = 0, len = gdjs.GameCode.GDb3TankIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb3TankIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDb3MTIndicatorObjects5.createFrom(runtimeScene.getObjects("b3MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3MTIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb3MTIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("MT");
}{for(var i = 0, len = gdjs.GameCode.GDb3MTIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb3MTIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDb3RamIndicatorObjects5.createFrom(runtimeScene.getObjects("b3RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3RamIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb3RamIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Ram");
}{for(var i = 0, len = gdjs.GameCode.GDb3RamIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb3RamIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDb3StormtrooperIndicatorObjects5.createFrom(runtimeScene.getObjects("b3StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3StormtrooperIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb3StormtrooperIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Stormtrooper");
}{for(var i = 0, len = gdjs.GameCode.GDb3StormtrooperIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb3StormtrooperIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDb3TerminatorIndicatorObjects5.createFrom(runtimeScene.getObjects("b3TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3TerminatorIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb3TerminatorIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Terminator");
}{for(var i = 0, len = gdjs.GameCode.GDb3TerminatorIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb3TerminatorIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDb3WorkerIndicatorObjects5.createFrom(runtimeScene.getObjects("b3WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3WorkerIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb3WorkerIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDb3WorkerIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb3WorkerIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDb3SoldierIndicatorObjects5.createFrom(runtimeScene.getObjects("b3SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3SoldierIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb3SoldierIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDb3SoldierIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb3SoldierIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDb3TankIndicatorObjects5.createFrom(runtimeScene.getObjects("b3TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3TankIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb3TankIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDb3TankIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb3TankIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDb3MTIndicatorObjects5.createFrom(runtimeScene.getObjects("b3MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3MTIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb3MTIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDb3MTIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb3MTIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDb3RamIndicatorObjects5.createFrom(runtimeScene.getObjects("b3RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3RamIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb3RamIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDb3RamIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb3RamIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDb3StormtrooperIndicatorObjects5.createFrom(runtimeScene.getObjects("b3StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3StormtrooperIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb3StormtrooperIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDb3StormtrooperIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb3StormtrooperIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDb3TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("b3TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3TerminatorIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb3TerminatorIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDb3TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb3TerminatorIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4WorkerIndicatorObjects5Objects = Hashtable.newFrom({"b4WorkerIndicator": gdjs.GameCode.GDb4WorkerIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4SoldierIndicatorObjects5Objects = Hashtable.newFrom({"b4SoldierIndicator": gdjs.GameCode.GDb4SoldierIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4TankIndicatorObjects5Objects = Hashtable.newFrom({"b4TankIndicator": gdjs.GameCode.GDb4TankIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4MTIndicatorObjects5Objects = Hashtable.newFrom({"b4MTIndicator": gdjs.GameCode.GDb4MTIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4RamIndicatorObjects5Objects = Hashtable.newFrom({"b4RamIndicator": gdjs.GameCode.GDb4RamIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4StormtrooperIndicatorObjects5Objects = Hashtable.newFrom({"b4StormtrooperIndicator": gdjs.GameCode.GDb4StormtrooperIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4TerminatorIndicatorObjects5Objects = Hashtable.newFrom({"b4TerminatorIndicator": gdjs.GameCode.GDb4TerminatorIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4WorkerIndicatorObjects5Objects = Hashtable.newFrom({"b4WorkerIndicator": gdjs.GameCode.GDb4WorkerIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4SoldierIndicatorObjects5Objects = Hashtable.newFrom({"b4SoldierIndicator": gdjs.GameCode.GDb4SoldierIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4TankIndicatorObjects5Objects = Hashtable.newFrom({"b4TankIndicator": gdjs.GameCode.GDb4TankIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4MTIndicatorObjects5Objects = Hashtable.newFrom({"b4MTIndicator": gdjs.GameCode.GDb4MTIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4RamIndicatorObjects5Objects = Hashtable.newFrom({"b4RamIndicator": gdjs.GameCode.GDb4RamIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4StormtrooperIndicatorObjects5Objects = Hashtable.newFrom({"b4StormtrooperIndicator": gdjs.GameCode.GDb4StormtrooperIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4TerminatorIndicatorObjects4Objects = Hashtable.newFrom({"b4TerminatorIndicator": gdjs.GameCode.GDb4TerminatorIndicatorObjects4});gdjs.GameCode.eventsList23 = function(runtimeScene) {

{

gdjs.GameCode.GDb4WorkerIndicatorObjects5.createFrom(runtimeScene.getObjects("b4WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4WorkerIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb4WorkerIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Worker");
}{for(var i = 0, len = gdjs.GameCode.GDb4WorkerIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb4WorkerIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDb4SoldierIndicatorObjects5.createFrom(runtimeScene.getObjects("b4SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4SoldierIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb4SoldierIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Soldier");
}{for(var i = 0, len = gdjs.GameCode.GDb4SoldierIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb4SoldierIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDb4TankIndicatorObjects5.createFrom(runtimeScene.getObjects("b4TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4TankIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb4TankIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Tank");
}{for(var i = 0, len = gdjs.GameCode.GDb4TankIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb4TankIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDb4MTIndicatorObjects5.createFrom(runtimeScene.getObjects("b4MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4MTIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb4MTIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("MT");
}{for(var i = 0, len = gdjs.GameCode.GDb4MTIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb4MTIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDb4RamIndicatorObjects5.createFrom(runtimeScene.getObjects("b4RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4RamIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb4RamIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Ram");
}{for(var i = 0, len = gdjs.GameCode.GDb4RamIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb4RamIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDb4StormtrooperIndicatorObjects5.createFrom(runtimeScene.getObjects("b4StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4StormtrooperIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb4StormtrooperIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Stormtrooper");
}{for(var i = 0, len = gdjs.GameCode.GDb4StormtrooperIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb4StormtrooperIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDb4TerminatorIndicatorObjects5.createFrom(runtimeScene.getObjects("b4TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4TerminatorIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb4TerminatorIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Terminator");
}{for(var i = 0, len = gdjs.GameCode.GDb4TerminatorIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb4TerminatorIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDb4WorkerIndicatorObjects5.createFrom(runtimeScene.getObjects("b4WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4WorkerIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb4WorkerIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDb4WorkerIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb4WorkerIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDb4SoldierIndicatorObjects5.createFrom(runtimeScene.getObjects("b4SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4SoldierIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb4SoldierIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDb4SoldierIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb4SoldierIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDb4TankIndicatorObjects5.createFrom(runtimeScene.getObjects("b4TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4TankIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb4TankIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDb4TankIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb4TankIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDb4MTIndicatorObjects5.createFrom(runtimeScene.getObjects("b4MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4MTIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb4MTIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDb4MTIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb4MTIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDb4RamIndicatorObjects5.createFrom(runtimeScene.getObjects("b4RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4RamIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb4RamIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDb4RamIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb4RamIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDb4StormtrooperIndicatorObjects5.createFrom(runtimeScene.getObjects("b4StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4StormtrooperIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb4StormtrooperIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDb4StormtrooperIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb4StormtrooperIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDb4TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("b4TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4TerminatorIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb4TerminatorIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDb4TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb4TerminatorIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5WorkerIndicatorObjects5Objects = Hashtable.newFrom({"b5WorkerIndicator": gdjs.GameCode.GDb5WorkerIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5SoldierIndicatorObjects5Objects = Hashtable.newFrom({"b5SoldierIndicator": gdjs.GameCode.GDb5SoldierIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5TankIndicatorObjects5Objects = Hashtable.newFrom({"b5TankIndicator": gdjs.GameCode.GDb5TankIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5MTIndicatorObjects5Objects = Hashtable.newFrom({"b5MTIndicator": gdjs.GameCode.GDb5MTIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5RamIndicatorObjects5Objects = Hashtable.newFrom({"b5RamIndicator": gdjs.GameCode.GDb5RamIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5StormtrooperIndicatorObjects5Objects = Hashtable.newFrom({"b5StormtrooperIndicator": gdjs.GameCode.GDb5StormtrooperIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5TerminatorIndicatorObjects5Objects = Hashtable.newFrom({"b5TerminatorIndicator": gdjs.GameCode.GDb5TerminatorIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5WorkerIndicatorObjects5Objects = Hashtable.newFrom({"b5WorkerIndicator": gdjs.GameCode.GDb5WorkerIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5SoldierIndicatorObjects5Objects = Hashtable.newFrom({"b5SoldierIndicator": gdjs.GameCode.GDb5SoldierIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5TankIndicatorObjects5Objects = Hashtable.newFrom({"b5TankIndicator": gdjs.GameCode.GDb5TankIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5MTIndicatorObjects5Objects = Hashtable.newFrom({"b5MTIndicator": gdjs.GameCode.GDb5MTIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5RamIndicatorObjects5Objects = Hashtable.newFrom({"b5RamIndicator": gdjs.GameCode.GDb5RamIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5StormtrooperIndicatorObjects5Objects = Hashtable.newFrom({"b5StormtrooperIndicator": gdjs.GameCode.GDb5StormtrooperIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5TerminatorIndicatorObjects4Objects = Hashtable.newFrom({"b5TerminatorIndicator": gdjs.GameCode.GDb5TerminatorIndicatorObjects4});gdjs.GameCode.eventsList24 = function(runtimeScene) {

{

gdjs.GameCode.GDb5WorkerIndicatorObjects5.createFrom(runtimeScene.getObjects("b5WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5WorkerIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb5WorkerIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Worker");
}{for(var i = 0, len = gdjs.GameCode.GDb5WorkerIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb5WorkerIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDb5SoldierIndicatorObjects5.createFrom(runtimeScene.getObjects("b5SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5SoldierIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb5SoldierIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Soldier");
}{for(var i = 0, len = gdjs.GameCode.GDb5SoldierIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb5SoldierIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDb5TankIndicatorObjects5.createFrom(runtimeScene.getObjects("b5TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5TankIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb5TankIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Tank");
}{for(var i = 0, len = gdjs.GameCode.GDb5TankIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb5TankIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDb5MTIndicatorObjects5.createFrom(runtimeScene.getObjects("b5MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5MTIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb5MTIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("MT");
}{for(var i = 0, len = gdjs.GameCode.GDb5MTIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb5MTIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDb5RamIndicatorObjects5.createFrom(runtimeScene.getObjects("b5RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5RamIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb5RamIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Ram");
}{for(var i = 0, len = gdjs.GameCode.GDb5RamIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb5RamIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDb5StormtrooperIndicatorObjects5.createFrom(runtimeScene.getObjects("b5StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5StormtrooperIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb5StormtrooperIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Stormtrooper");
}{for(var i = 0, len = gdjs.GameCode.GDb5StormtrooperIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb5StormtrooperIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDb5TerminatorIndicatorObjects5.createFrom(runtimeScene.getObjects("b5TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5TerminatorIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb5TerminatorIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Terminator");
}{for(var i = 0, len = gdjs.GameCode.GDb5TerminatorIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb5TerminatorIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDb5WorkerIndicatorObjects5.createFrom(runtimeScene.getObjects("b5WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5WorkerIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb5WorkerIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDb5WorkerIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb5WorkerIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDb5SoldierIndicatorObjects5.createFrom(runtimeScene.getObjects("b5SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5SoldierIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb5SoldierIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDb5SoldierIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb5SoldierIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDb5TankIndicatorObjects5.createFrom(runtimeScene.getObjects("b5TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5TankIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb5TankIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDb5TankIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb5TankIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDb5MTIndicatorObjects5.createFrom(runtimeScene.getObjects("b5MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5MTIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb5MTIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDb5MTIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb5MTIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDb5RamIndicatorObjects5.createFrom(runtimeScene.getObjects("b5RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5RamIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb5RamIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDb5RamIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb5RamIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDb5StormtrooperIndicatorObjects5.createFrom(runtimeScene.getObjects("b5StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5StormtrooperIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb5StormtrooperIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDb5StormtrooperIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb5StormtrooperIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDb5TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("b5TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5TerminatorIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb5TerminatorIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDb5TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb5TerminatorIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6WorkerIndicatorObjects5Objects = Hashtable.newFrom({"b6WorkerIndicator": gdjs.GameCode.GDb6WorkerIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6SoldierIndicatorObjects5Objects = Hashtable.newFrom({"b6SoldierIndicator": gdjs.GameCode.GDb6SoldierIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6TankIndicatorObjects5Objects = Hashtable.newFrom({"b6TankIndicator": gdjs.GameCode.GDb6TankIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6MTIndicatorObjects5Objects = Hashtable.newFrom({"b6MTIndicator": gdjs.GameCode.GDb6MTIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6RamIndicatorObjects5Objects = Hashtable.newFrom({"b6RamIndicator": gdjs.GameCode.GDb6RamIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6StormtrooperIndicatorObjects5Objects = Hashtable.newFrom({"b6StormtrooperIndicator": gdjs.GameCode.GDb6StormtrooperIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6TerminatorIndicatorObjects5Objects = Hashtable.newFrom({"b6TerminatorIndicator": gdjs.GameCode.GDb6TerminatorIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6WorkerIndicatorObjects5Objects = Hashtable.newFrom({"b6WorkerIndicator": gdjs.GameCode.GDb6WorkerIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6SoldierIndicatorObjects5Objects = Hashtable.newFrom({"b6SoldierIndicator": gdjs.GameCode.GDb6SoldierIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6TankIndicatorObjects5Objects = Hashtable.newFrom({"b6TankIndicator": gdjs.GameCode.GDb6TankIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6MTIndicatorObjects5Objects = Hashtable.newFrom({"b6MTIndicator": gdjs.GameCode.GDb6MTIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6RamIndicatorObjects5Objects = Hashtable.newFrom({"b6RamIndicator": gdjs.GameCode.GDb6RamIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6StormtrooperIndicatorObjects5Objects = Hashtable.newFrom({"b6StormtrooperIndicator": gdjs.GameCode.GDb6StormtrooperIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6TerminatorIndicatorObjects4Objects = Hashtable.newFrom({"b6TerminatorIndicator": gdjs.GameCode.GDb6TerminatorIndicatorObjects4});gdjs.GameCode.eventsList25 = function(runtimeScene) {

{

gdjs.GameCode.GDb6WorkerIndicatorObjects5.createFrom(runtimeScene.getObjects("b6WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6WorkerIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb6WorkerIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Worker");
}{for(var i = 0, len = gdjs.GameCode.GDb6WorkerIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb6WorkerIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDb6SoldierIndicatorObjects5.createFrom(runtimeScene.getObjects("b6SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6SoldierIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb6SoldierIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Soldier");
}{for(var i = 0, len = gdjs.GameCode.GDb6SoldierIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb6SoldierIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDb6TankIndicatorObjects5.createFrom(runtimeScene.getObjects("b6TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6TankIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb6TankIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Tank");
}{for(var i = 0, len = gdjs.GameCode.GDb6TankIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb6TankIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDb6MTIndicatorObjects5.createFrom(runtimeScene.getObjects("b6MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6MTIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb6MTIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("MT");
}{for(var i = 0, len = gdjs.GameCode.GDb6MTIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb6MTIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDb6RamIndicatorObjects5.createFrom(runtimeScene.getObjects("b6RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6RamIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb6RamIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Ram");
}{for(var i = 0, len = gdjs.GameCode.GDb6RamIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb6RamIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDb6StormtrooperIndicatorObjects5.createFrom(runtimeScene.getObjects("b6StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6StormtrooperIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb6StormtrooperIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Stormtrooper");
}{for(var i = 0, len = gdjs.GameCode.GDb6StormtrooperIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb6StormtrooperIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDb6TerminatorIndicatorObjects5.createFrom(runtimeScene.getObjects("b6TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6TerminatorIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb6TerminatorIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Terminator");
}{for(var i = 0, len = gdjs.GameCode.GDb6TerminatorIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb6TerminatorIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDb6WorkerIndicatorObjects5.createFrom(runtimeScene.getObjects("b6WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6WorkerIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb6WorkerIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDb6WorkerIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb6WorkerIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDb6SoldierIndicatorObjects5.createFrom(runtimeScene.getObjects("b6SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6SoldierIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb6SoldierIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDb6SoldierIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb6SoldierIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDb6TankIndicatorObjects5.createFrom(runtimeScene.getObjects("b6TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6TankIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb6TankIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDb6TankIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb6TankIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDb6MTIndicatorObjects5.createFrom(runtimeScene.getObjects("b6MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6MTIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb6MTIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDb6MTIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb6MTIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDb6RamIndicatorObjects5.createFrom(runtimeScene.getObjects("b6RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6RamIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb6RamIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDb6RamIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb6RamIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDb6StormtrooperIndicatorObjects5.createFrom(runtimeScene.getObjects("b6StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6StormtrooperIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb6StormtrooperIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDb6StormtrooperIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDb6StormtrooperIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDb6TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("b6TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6TerminatorIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb6TerminatorIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDb6TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb6TerminatorIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7WorkerIndicatorObjects4Objects = Hashtable.newFrom({"b7WorkerIndicator": gdjs.GameCode.GDb7WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7SoldierIndicatorObjects4Objects = Hashtable.newFrom({"b7SoldierIndicator": gdjs.GameCode.GDb7SoldierIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7TankIndicatorObjects4Objects = Hashtable.newFrom({"b7TankIndicator": gdjs.GameCode.GDb7TankIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7MTIndicatorObjects4Objects = Hashtable.newFrom({"b7MTIndicator": gdjs.GameCode.GDb7MTIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7RamIndicatorObjects4Objects = Hashtable.newFrom({"b7RamIndicator": gdjs.GameCode.GDb7RamIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7StormtrooperIndicatorObjects4Objects = Hashtable.newFrom({"b7StormtrooperIndicator": gdjs.GameCode.GDb7StormtrooperIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7TerminatorIndicatorObjects4Objects = Hashtable.newFrom({"b7TerminatorIndicator": gdjs.GameCode.GDb7TerminatorIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7WorkerIndicatorObjects4Objects = Hashtable.newFrom({"b7WorkerIndicator": gdjs.GameCode.GDb7WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7SoldierIndicatorObjects4Objects = Hashtable.newFrom({"b7SoldierIndicator": gdjs.GameCode.GDb7SoldierIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7TankIndicatorObjects4Objects = Hashtable.newFrom({"b7TankIndicator": gdjs.GameCode.GDb7TankIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7MTIndicatorObjects4Objects = Hashtable.newFrom({"b7MTIndicator": gdjs.GameCode.GDb7MTIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7RamIndicatorObjects4Objects = Hashtable.newFrom({"b7RamIndicator": gdjs.GameCode.GDb7RamIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7StormtrooperIndicatorObjects4Objects = Hashtable.newFrom({"b7StormtrooperIndicator": gdjs.GameCode.GDb7StormtrooperIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7TerminatorIndicatorObjects3Objects = Hashtable.newFrom({"b7TerminatorIndicator": gdjs.GameCode.GDb7TerminatorIndicatorObjects3});gdjs.GameCode.eventsList26 = function(runtimeScene) {

{

gdjs.GameCode.GDb7WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("b7WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7WorkerIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb7WorkerIndicatorObjects4 */
{runtimeScene.getVariables().getFromIndex(0).setString("Worker");
}{for(var i = 0, len = gdjs.GameCode.GDb7WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb7WorkerIndicatorObjects4[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDb7SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("b7SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7SoldierIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb7SoldierIndicatorObjects4 */
{runtimeScene.getVariables().getFromIndex(0).setString("Soldier");
}{for(var i = 0, len = gdjs.GameCode.GDb7SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb7SoldierIndicatorObjects4[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDb7TankIndicatorObjects4.createFrom(runtimeScene.getObjects("b7TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7TankIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb7TankIndicatorObjects4 */
{runtimeScene.getVariables().getFromIndex(0).setString("Tank");
}{for(var i = 0, len = gdjs.GameCode.GDb7TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb7TankIndicatorObjects4[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDb7MTIndicatorObjects4.createFrom(runtimeScene.getObjects("b7MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7MTIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb7MTIndicatorObjects4 */
{runtimeScene.getVariables().getFromIndex(0).setString("MT");
}{for(var i = 0, len = gdjs.GameCode.GDb7MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb7MTIndicatorObjects4[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDb7RamIndicatorObjects4.createFrom(runtimeScene.getObjects("b7RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7RamIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb7RamIndicatorObjects4 */
{runtimeScene.getVariables().getFromIndex(0).setString("Ram");
}{for(var i = 0, len = gdjs.GameCode.GDb7RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb7RamIndicatorObjects4[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDb7StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("b7StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7StormtrooperIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb7StormtrooperIndicatorObjects4 */
{runtimeScene.getVariables().getFromIndex(0).setString("Stormtrooper");
}{for(var i = 0, len = gdjs.GameCode.GDb7StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb7StormtrooperIndicatorObjects4[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDb7TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("b7TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7TerminatorIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb7TerminatorIndicatorObjects4 */
{runtimeScene.getVariables().getFromIndex(0).setString("Terminator");
}{for(var i = 0, len = gdjs.GameCode.GDb7TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb7TerminatorIndicatorObjects4[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDb7WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("b7WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7WorkerIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb7WorkerIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDb7WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb7WorkerIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDb7SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("b7SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7SoldierIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb7SoldierIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDb7SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb7SoldierIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDb7TankIndicatorObjects4.createFrom(runtimeScene.getObjects("b7TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7TankIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb7TankIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDb7TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb7TankIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDb7MTIndicatorObjects4.createFrom(runtimeScene.getObjects("b7MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7MTIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb7MTIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDb7MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb7MTIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDb7RamIndicatorObjects4.createFrom(runtimeScene.getObjects("b7RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7RamIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb7RamIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDb7RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb7RamIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDb7StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("b7StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7StormtrooperIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb7StormtrooperIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDb7StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDb7StormtrooperIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDb7TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("b7TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7TerminatorIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb7TerminatorIndicatorObjects3 */
{for(var i = 0, len = gdjs.GameCode.GDb7TerminatorIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDb7TerminatorIndicatorObjects3[i].setAnimationName("Normal");
}
}}

}


};gdjs.GameCode.eventsList27 = function(runtimeScene) {

{


gdjs.GameCode.eventsList20(runtimeScene);
}


{


gdjs.GameCode.eventsList21(runtimeScene);
}


{


gdjs.GameCode.eventsList22(runtimeScene);
}


{


gdjs.GameCode.eventsList23(runtimeScene);
}


{


gdjs.GameCode.eventsList24(runtimeScene);
}


{


gdjs.GameCode.eventsList25(runtimeScene);
}


{


gdjs.GameCode.eventsList26(runtimeScene);
}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1WorkerIndicatorObjects5Objects = Hashtable.newFrom({"c1WorkerIndicator": gdjs.GameCode.GDc1WorkerIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1SoldierIndicatorObjects5Objects = Hashtable.newFrom({"c1SoldierIndicator": gdjs.GameCode.GDc1SoldierIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1TankIndicatorObjects5Objects = Hashtable.newFrom({"c1TankIndicator": gdjs.GameCode.GDc1TankIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1MTIndicatorObjects5Objects = Hashtable.newFrom({"c1MTIndicator": gdjs.GameCode.GDc1MTIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1RamIndicatorObjects5Objects = Hashtable.newFrom({"c1RamIndicator": gdjs.GameCode.GDc1RamIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1StormtrooperIndicatorObjects5Objects = Hashtable.newFrom({"c1StormtrooperIndicator": gdjs.GameCode.GDc1StormtrooperIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1TerminatorIndicatorObjects5Objects = Hashtable.newFrom({"c1TerminatorIndicator": gdjs.GameCode.GDc1TerminatorIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1WorkerIndicatorObjects5Objects = Hashtable.newFrom({"c1WorkerIndicator": gdjs.GameCode.GDc1WorkerIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1SoldierIndicatorObjects5Objects = Hashtable.newFrom({"c1SoldierIndicator": gdjs.GameCode.GDc1SoldierIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1TankIndicatorObjects5Objects = Hashtable.newFrom({"c1TankIndicator": gdjs.GameCode.GDc1TankIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1MTIndicatorObjects5Objects = Hashtable.newFrom({"c1MTIndicator": gdjs.GameCode.GDc1MTIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1RamIndicatorObjects5Objects = Hashtable.newFrom({"c1RamIndicator": gdjs.GameCode.GDc1RamIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1StormtrooperIndicatorObjects5Objects = Hashtable.newFrom({"c1StormtrooperIndicator": gdjs.GameCode.GDc1StormtrooperIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1TerminatorIndicatorObjects4Objects = Hashtable.newFrom({"c1TerminatorIndicator": gdjs.GameCode.GDc1TerminatorIndicatorObjects4});gdjs.GameCode.eventsList28 = function(runtimeScene) {

{

gdjs.GameCode.GDc1WorkerIndicatorObjects5.createFrom(runtimeScene.getObjects("c1WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1WorkerIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc1WorkerIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Worker");
}{for(var i = 0, len = gdjs.GameCode.GDc1WorkerIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc1WorkerIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc1SoldierIndicatorObjects5.createFrom(runtimeScene.getObjects("c1SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1SoldierIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc1SoldierIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Soldier");
}{for(var i = 0, len = gdjs.GameCode.GDc1SoldierIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc1SoldierIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc1TankIndicatorObjects5.createFrom(runtimeScene.getObjects("c1TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1TankIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc1TankIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Tank");
}{for(var i = 0, len = gdjs.GameCode.GDc1TankIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc1TankIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc1MTIndicatorObjects5.createFrom(runtimeScene.getObjects("c1MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1MTIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc1MTIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("MT");
}{for(var i = 0, len = gdjs.GameCode.GDc1MTIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc1MTIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc1RamIndicatorObjects5.createFrom(runtimeScene.getObjects("c1RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1RamIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc1RamIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Ram");
}{for(var i = 0, len = gdjs.GameCode.GDc1RamIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc1RamIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc1StormtrooperIndicatorObjects5.createFrom(runtimeScene.getObjects("c1StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1StormtrooperIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc1StormtrooperIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Stormtrooper");
}{for(var i = 0, len = gdjs.GameCode.GDc1StormtrooperIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc1StormtrooperIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc1TerminatorIndicatorObjects5.createFrom(runtimeScene.getObjects("c1TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1TerminatorIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc1TerminatorIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Terminator");
}{for(var i = 0, len = gdjs.GameCode.GDc1TerminatorIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc1TerminatorIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc1WorkerIndicatorObjects5.createFrom(runtimeScene.getObjects("c1WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1WorkerIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc1WorkerIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDc1WorkerIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc1WorkerIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc1SoldierIndicatorObjects5.createFrom(runtimeScene.getObjects("c1SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1SoldierIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc1SoldierIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDc1SoldierIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc1SoldierIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc1TankIndicatorObjects5.createFrom(runtimeScene.getObjects("c1TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1TankIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc1TankIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDc1TankIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc1TankIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc1MTIndicatorObjects5.createFrom(runtimeScene.getObjects("c1MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1MTIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc1MTIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDc1MTIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc1MTIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc1RamIndicatorObjects5.createFrom(runtimeScene.getObjects("c1RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1RamIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc1RamIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDc1RamIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc1RamIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc1StormtrooperIndicatorObjects5.createFrom(runtimeScene.getObjects("c1StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1StormtrooperIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc1StormtrooperIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDc1StormtrooperIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc1StormtrooperIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc1TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("c1TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1TerminatorIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc1TerminatorIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDc1TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc1TerminatorIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2WorkerIndicatorObjects5Objects = Hashtable.newFrom({"c2WorkerIndicator": gdjs.GameCode.GDc2WorkerIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2SoldierIndicatorObjects5Objects = Hashtable.newFrom({"c2SoldierIndicator": gdjs.GameCode.GDc2SoldierIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2TankIndicatorObjects5Objects = Hashtable.newFrom({"c2TankIndicator": gdjs.GameCode.GDc2TankIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2MTIndicatorObjects5Objects = Hashtable.newFrom({"c2MTIndicator": gdjs.GameCode.GDc2MTIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2RamIndicatorObjects5Objects = Hashtable.newFrom({"c2RamIndicator": gdjs.GameCode.GDc2RamIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2StormtrooperIndicatorObjects5Objects = Hashtable.newFrom({"c2StormtrooperIndicator": gdjs.GameCode.GDc2StormtrooperIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2TerminatorIndicatorObjects5Objects = Hashtable.newFrom({"c2TerminatorIndicator": gdjs.GameCode.GDc2TerminatorIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2WorkerIndicatorObjects5Objects = Hashtable.newFrom({"c2WorkerIndicator": gdjs.GameCode.GDc2WorkerIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2SoldierIndicatorObjects5Objects = Hashtable.newFrom({"c2SoldierIndicator": gdjs.GameCode.GDc2SoldierIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2TankIndicatorObjects5Objects = Hashtable.newFrom({"c2TankIndicator": gdjs.GameCode.GDc2TankIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2MTIndicatorObjects5Objects = Hashtable.newFrom({"c2MTIndicator": gdjs.GameCode.GDc2MTIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2RamIndicatorObjects5Objects = Hashtable.newFrom({"c2RamIndicator": gdjs.GameCode.GDc2RamIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2StormtrooperIndicatorObjects5Objects = Hashtable.newFrom({"c2StormtrooperIndicator": gdjs.GameCode.GDc2StormtrooperIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2TerminatorIndicatorObjects4Objects = Hashtable.newFrom({"c2TerminatorIndicator": gdjs.GameCode.GDc2TerminatorIndicatorObjects4});gdjs.GameCode.eventsList29 = function(runtimeScene) {

{

gdjs.GameCode.GDc2WorkerIndicatorObjects5.createFrom(runtimeScene.getObjects("c2WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2WorkerIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc2WorkerIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Worker");
}{for(var i = 0, len = gdjs.GameCode.GDc2WorkerIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc2WorkerIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc2SoldierIndicatorObjects5.createFrom(runtimeScene.getObjects("c2SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2SoldierIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc2SoldierIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Soldier");
}{for(var i = 0, len = gdjs.GameCode.GDc2SoldierIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc2SoldierIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc2TankIndicatorObjects5.createFrom(runtimeScene.getObjects("c2TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2TankIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc2TankIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Tank");
}{for(var i = 0, len = gdjs.GameCode.GDc2TankIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc2TankIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc2MTIndicatorObjects5.createFrom(runtimeScene.getObjects("c2MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2MTIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc2MTIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("MT");
}{for(var i = 0, len = gdjs.GameCode.GDc2MTIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc2MTIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc2RamIndicatorObjects5.createFrom(runtimeScene.getObjects("c2RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2RamIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc2RamIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Ram");
}{for(var i = 0, len = gdjs.GameCode.GDc2RamIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc2RamIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc2StormtrooperIndicatorObjects5.createFrom(runtimeScene.getObjects("c2StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2StormtrooperIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc2StormtrooperIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Stormtrooper");
}{for(var i = 0, len = gdjs.GameCode.GDc2StormtrooperIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc2StormtrooperIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc2TerminatorIndicatorObjects5.createFrom(runtimeScene.getObjects("c2TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2TerminatorIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc2TerminatorIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Terminator");
}{for(var i = 0, len = gdjs.GameCode.GDc2TerminatorIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc2TerminatorIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc2WorkerIndicatorObjects5.createFrom(runtimeScene.getObjects("c2WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2WorkerIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc2WorkerIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDc2WorkerIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc2WorkerIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc2SoldierIndicatorObjects5.createFrom(runtimeScene.getObjects("c2SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2SoldierIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc2SoldierIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDc2SoldierIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc2SoldierIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc2TankIndicatorObjects5.createFrom(runtimeScene.getObjects("c2TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2TankIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc2TankIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDc2TankIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc2TankIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc2MTIndicatorObjects5.createFrom(runtimeScene.getObjects("c2MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2MTIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc2MTIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDc2MTIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc2MTIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc2RamIndicatorObjects5.createFrom(runtimeScene.getObjects("c2RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2RamIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc2RamIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDc2RamIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc2RamIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc2StormtrooperIndicatorObjects5.createFrom(runtimeScene.getObjects("c2StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2StormtrooperIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc2StormtrooperIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDc2StormtrooperIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc2StormtrooperIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc2TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("c2TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2TerminatorIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc2TerminatorIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDc2TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc2TerminatorIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3WorkerIndicatorObjects5Objects = Hashtable.newFrom({"c3WorkerIndicator": gdjs.GameCode.GDc3WorkerIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3SoldierIndicatorObjects5Objects = Hashtable.newFrom({"c3SoldierIndicator": gdjs.GameCode.GDc3SoldierIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3TankIndicatorObjects5Objects = Hashtable.newFrom({"c3TankIndicator": gdjs.GameCode.GDc3TankIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3MTIndicatorObjects5Objects = Hashtable.newFrom({"c3MTIndicator": gdjs.GameCode.GDc3MTIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3RamIndicatorObjects5Objects = Hashtable.newFrom({"c3RamIndicator": gdjs.GameCode.GDc3RamIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3StormtrooperIndicatorObjects5Objects = Hashtable.newFrom({"c3StormtrooperIndicator": gdjs.GameCode.GDc3StormtrooperIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3TerminatorIndicatorObjects5Objects = Hashtable.newFrom({"c3TerminatorIndicator": gdjs.GameCode.GDc3TerminatorIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3WorkerIndicatorObjects5Objects = Hashtable.newFrom({"c3WorkerIndicator": gdjs.GameCode.GDc3WorkerIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3SoldierIndicatorObjects5Objects = Hashtable.newFrom({"c3SoldierIndicator": gdjs.GameCode.GDc3SoldierIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3TankIndicatorObjects5Objects = Hashtable.newFrom({"c3TankIndicator": gdjs.GameCode.GDc3TankIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3MTIndicatorObjects5Objects = Hashtable.newFrom({"c3MTIndicator": gdjs.GameCode.GDc3MTIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3RamIndicatorObjects5Objects = Hashtable.newFrom({"c3RamIndicator": gdjs.GameCode.GDc3RamIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3StormtrooperIndicatorObjects5Objects = Hashtable.newFrom({"c3StormtrooperIndicator": gdjs.GameCode.GDc3StormtrooperIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3TerminatorIndicatorObjects4Objects = Hashtable.newFrom({"c3TerminatorIndicator": gdjs.GameCode.GDc3TerminatorIndicatorObjects4});gdjs.GameCode.eventsList30 = function(runtimeScene) {

{

gdjs.GameCode.GDc3WorkerIndicatorObjects5.createFrom(runtimeScene.getObjects("c3WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3WorkerIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc3WorkerIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Worker");
}{for(var i = 0, len = gdjs.GameCode.GDc3WorkerIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc3WorkerIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc3SoldierIndicatorObjects5.createFrom(runtimeScene.getObjects("c3SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3SoldierIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc3SoldierIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Soldier");
}{for(var i = 0, len = gdjs.GameCode.GDc3SoldierIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc3SoldierIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc3TankIndicatorObjects5.createFrom(runtimeScene.getObjects("c3TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3TankIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc3TankIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Tank");
}{for(var i = 0, len = gdjs.GameCode.GDc3TankIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc3TankIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc3MTIndicatorObjects5.createFrom(runtimeScene.getObjects("c3MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3MTIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc3MTIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("MT");
}{for(var i = 0, len = gdjs.GameCode.GDc3MTIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc3MTIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc3RamIndicatorObjects5.createFrom(runtimeScene.getObjects("c3RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3RamIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc3RamIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Ram");
}{for(var i = 0, len = gdjs.GameCode.GDc3RamIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc3RamIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc3StormtrooperIndicatorObjects5.createFrom(runtimeScene.getObjects("c3StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3StormtrooperIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc3StormtrooperIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Stormtrooper");
}{for(var i = 0, len = gdjs.GameCode.GDc3StormtrooperIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc3StormtrooperIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc3TerminatorIndicatorObjects5.createFrom(runtimeScene.getObjects("c3TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3TerminatorIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc3TerminatorIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Terminator");
}{for(var i = 0, len = gdjs.GameCode.GDc3TerminatorIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc3TerminatorIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc3WorkerIndicatorObjects5.createFrom(runtimeScene.getObjects("c3WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3WorkerIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc3WorkerIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDc3WorkerIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc3WorkerIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc3SoldierIndicatorObjects5.createFrom(runtimeScene.getObjects("c3SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3SoldierIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc3SoldierIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDc3SoldierIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc3SoldierIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc3TankIndicatorObjects5.createFrom(runtimeScene.getObjects("c3TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3TankIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc3TankIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDc3TankIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc3TankIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc3MTIndicatorObjects5.createFrom(runtimeScene.getObjects("c3MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3MTIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc3MTIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDc3MTIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc3MTIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc3RamIndicatorObjects5.createFrom(runtimeScene.getObjects("c3RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3RamIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc3RamIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDc3RamIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc3RamIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc3StormtrooperIndicatorObjects5.createFrom(runtimeScene.getObjects("c3StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3StormtrooperIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc3StormtrooperIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDc3StormtrooperIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc3StormtrooperIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc3TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("c3TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3TerminatorIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc3TerminatorIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDc3TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc3TerminatorIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4WorkerIndicatorObjects5Objects = Hashtable.newFrom({"c4WorkerIndicator": gdjs.GameCode.GDc4WorkerIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4SoldierIndicatorObjects5Objects = Hashtable.newFrom({"c4SoldierIndicator": gdjs.GameCode.GDc4SoldierIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4TankIndicatorObjects5Objects = Hashtable.newFrom({"c4TankIndicator": gdjs.GameCode.GDc4TankIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4MTIndicatorObjects5Objects = Hashtable.newFrom({"c4MTIndicator": gdjs.GameCode.GDc4MTIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4RamIndicatorObjects5Objects = Hashtable.newFrom({"c4RamIndicator": gdjs.GameCode.GDc4RamIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4StormtrooperIndicatorObjects5Objects = Hashtable.newFrom({"c4StormtrooperIndicator": gdjs.GameCode.GDc4StormtrooperIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4TerminatorIndicatorObjects5Objects = Hashtable.newFrom({"c4TerminatorIndicator": gdjs.GameCode.GDc4TerminatorIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4WorkerIndicatorObjects5Objects = Hashtable.newFrom({"c4WorkerIndicator": gdjs.GameCode.GDc4WorkerIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4SoldierIndicatorObjects5Objects = Hashtable.newFrom({"c4SoldierIndicator": gdjs.GameCode.GDc4SoldierIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4TankIndicatorObjects5Objects = Hashtable.newFrom({"c4TankIndicator": gdjs.GameCode.GDc4TankIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4MTIndicatorObjects5Objects = Hashtable.newFrom({"c4MTIndicator": gdjs.GameCode.GDc4MTIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4RamIndicatorObjects5Objects = Hashtable.newFrom({"c4RamIndicator": gdjs.GameCode.GDc4RamIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4StormtrooperIndicatorObjects5Objects = Hashtable.newFrom({"c4StormtrooperIndicator": gdjs.GameCode.GDc4StormtrooperIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4TerminatorIndicatorObjects4Objects = Hashtable.newFrom({"c4TerminatorIndicator": gdjs.GameCode.GDc4TerminatorIndicatorObjects4});gdjs.GameCode.eventsList31 = function(runtimeScene) {

{

gdjs.GameCode.GDc4WorkerIndicatorObjects5.createFrom(runtimeScene.getObjects("c4WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4WorkerIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc4WorkerIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Worker");
}{for(var i = 0, len = gdjs.GameCode.GDc4WorkerIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc4WorkerIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc4SoldierIndicatorObjects5.createFrom(runtimeScene.getObjects("c4SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4SoldierIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc4SoldierIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Soldier");
}{for(var i = 0, len = gdjs.GameCode.GDc4SoldierIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc4SoldierIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc4TankIndicatorObjects5.createFrom(runtimeScene.getObjects("c4TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4TankIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc4TankIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Tank");
}{for(var i = 0, len = gdjs.GameCode.GDc4TankIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc4TankIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc4MTIndicatorObjects5.createFrom(runtimeScene.getObjects("c4MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4MTIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc4MTIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("MT");
}{for(var i = 0, len = gdjs.GameCode.GDc4MTIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc4MTIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc4RamIndicatorObjects5.createFrom(runtimeScene.getObjects("c4RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4RamIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc4RamIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Ram");
}{for(var i = 0, len = gdjs.GameCode.GDc4RamIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc4RamIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc4StormtrooperIndicatorObjects5.createFrom(runtimeScene.getObjects("c4StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4StormtrooperIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc4StormtrooperIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Stormtrooper");
}{for(var i = 0, len = gdjs.GameCode.GDc4StormtrooperIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc4StormtrooperIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc4TerminatorIndicatorObjects5.createFrom(runtimeScene.getObjects("c4TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4TerminatorIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc4TerminatorIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Terminator");
}{for(var i = 0, len = gdjs.GameCode.GDc4TerminatorIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc4TerminatorIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc4WorkerIndicatorObjects5.createFrom(runtimeScene.getObjects("c4WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4WorkerIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc4WorkerIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDc4WorkerIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc4WorkerIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc4SoldierIndicatorObjects5.createFrom(runtimeScene.getObjects("c4SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4SoldierIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc4SoldierIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDc4SoldierIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc4SoldierIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc4TankIndicatorObjects5.createFrom(runtimeScene.getObjects("c4TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4TankIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc4TankIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDc4TankIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc4TankIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc4MTIndicatorObjects5.createFrom(runtimeScene.getObjects("c4MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4MTIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc4MTIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDc4MTIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc4MTIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc4RamIndicatorObjects5.createFrom(runtimeScene.getObjects("c4RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4RamIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc4RamIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDc4RamIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc4RamIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc4StormtrooperIndicatorObjects5.createFrom(runtimeScene.getObjects("c4StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4StormtrooperIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc4StormtrooperIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDc4StormtrooperIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc4StormtrooperIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc4TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("c4TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4TerminatorIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc4TerminatorIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDc4TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc4TerminatorIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5WorkerIndicatorObjects5Objects = Hashtable.newFrom({"c5WorkerIndicator": gdjs.GameCode.GDc5WorkerIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5SoldierIndicatorObjects5Objects = Hashtable.newFrom({"c5SoldierIndicator": gdjs.GameCode.GDc5SoldierIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5TankIndicatorObjects5Objects = Hashtable.newFrom({"c5TankIndicator": gdjs.GameCode.GDc5TankIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5MTIndicatorObjects5Objects = Hashtable.newFrom({"c5MTIndicator": gdjs.GameCode.GDc5MTIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5RamIndicatorObjects5Objects = Hashtable.newFrom({"c5RamIndicator": gdjs.GameCode.GDc5RamIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5StormtrooperIndicatorObjects5Objects = Hashtable.newFrom({"c5StormtrooperIndicator": gdjs.GameCode.GDc5StormtrooperIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5TerminatorIndicatorObjects5Objects = Hashtable.newFrom({"c5TerminatorIndicator": gdjs.GameCode.GDc5TerminatorIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5WorkerIndicatorObjects5Objects = Hashtable.newFrom({"c5WorkerIndicator": gdjs.GameCode.GDc5WorkerIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5SoldierIndicatorObjects5Objects = Hashtable.newFrom({"c5SoldierIndicator": gdjs.GameCode.GDc5SoldierIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5TankIndicatorObjects5Objects = Hashtable.newFrom({"c5TankIndicator": gdjs.GameCode.GDc5TankIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5MTIndicatorObjects5Objects = Hashtable.newFrom({"c5MTIndicator": gdjs.GameCode.GDc5MTIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5RamIndicatorObjects5Objects = Hashtable.newFrom({"c5RamIndicator": gdjs.GameCode.GDc5RamIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5StormtrooperIndicatorObjects5Objects = Hashtable.newFrom({"c5StormtrooperIndicator": gdjs.GameCode.GDc5StormtrooperIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5TerminatorIndicatorObjects4Objects = Hashtable.newFrom({"c5TerminatorIndicator": gdjs.GameCode.GDc5TerminatorIndicatorObjects4});gdjs.GameCode.eventsList32 = function(runtimeScene) {

{

gdjs.GameCode.GDc5WorkerIndicatorObjects5.createFrom(runtimeScene.getObjects("c5WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5WorkerIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc5WorkerIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Worker");
}{for(var i = 0, len = gdjs.GameCode.GDc5WorkerIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc5WorkerIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc5SoldierIndicatorObjects5.createFrom(runtimeScene.getObjects("c5SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5SoldierIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc5SoldierIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Soldier");
}{for(var i = 0, len = gdjs.GameCode.GDc5SoldierIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc5SoldierIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc5TankIndicatorObjects5.createFrom(runtimeScene.getObjects("c5TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5TankIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc5TankIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Tank");
}{for(var i = 0, len = gdjs.GameCode.GDc5TankIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc5TankIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc5MTIndicatorObjects5.createFrom(runtimeScene.getObjects("c5MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5MTIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc5MTIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("MT");
}{for(var i = 0, len = gdjs.GameCode.GDc5MTIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc5MTIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc5RamIndicatorObjects5.createFrom(runtimeScene.getObjects("c5RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5RamIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc5RamIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Ram");
}{for(var i = 0, len = gdjs.GameCode.GDc5RamIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc5RamIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc5StormtrooperIndicatorObjects5.createFrom(runtimeScene.getObjects("c5StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5StormtrooperIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc5StormtrooperIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Stormtrooper");
}{for(var i = 0, len = gdjs.GameCode.GDc5StormtrooperIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc5StormtrooperIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc5TerminatorIndicatorObjects5.createFrom(runtimeScene.getObjects("c5TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5TerminatorIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc5TerminatorIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Terminator");
}{for(var i = 0, len = gdjs.GameCode.GDc5TerminatorIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc5TerminatorIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc5WorkerIndicatorObjects5.createFrom(runtimeScene.getObjects("c5WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5WorkerIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc5WorkerIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDc5WorkerIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc5WorkerIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc5SoldierIndicatorObjects5.createFrom(runtimeScene.getObjects("c5SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5SoldierIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc5SoldierIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDc5SoldierIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc5SoldierIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc5TankIndicatorObjects5.createFrom(runtimeScene.getObjects("c5TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5TankIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc5TankIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDc5TankIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc5TankIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc5MTIndicatorObjects5.createFrom(runtimeScene.getObjects("c5MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5MTIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc5MTIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDc5MTIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc5MTIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc5RamIndicatorObjects5.createFrom(runtimeScene.getObjects("c5RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5RamIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc5RamIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDc5RamIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc5RamIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc5StormtrooperIndicatorObjects5.createFrom(runtimeScene.getObjects("c5StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5StormtrooperIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc5StormtrooperIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDc5StormtrooperIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc5StormtrooperIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc5TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("c5TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5TerminatorIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc5TerminatorIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDc5TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc5TerminatorIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6WorkerIndicatorObjects5Objects = Hashtable.newFrom({"c6WorkerIndicator": gdjs.GameCode.GDc6WorkerIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6SoldierIndicatorObjects5Objects = Hashtable.newFrom({"c6SoldierIndicator": gdjs.GameCode.GDc6SoldierIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6TankIndicatorObjects5Objects = Hashtable.newFrom({"c6TankIndicator": gdjs.GameCode.GDc6TankIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6MTIndicatorObjects5Objects = Hashtable.newFrom({"c6MTIndicator": gdjs.GameCode.GDc6MTIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6RamIndicatorObjects5Objects = Hashtable.newFrom({"c6RamIndicator": gdjs.GameCode.GDc6RamIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6StormtrooperIndicatorObjects5Objects = Hashtable.newFrom({"c6StormtrooperIndicator": gdjs.GameCode.GDc6StormtrooperIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6TerminatorIndicatorObjects5Objects = Hashtable.newFrom({"c6TerminatorIndicator": gdjs.GameCode.GDc6TerminatorIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6WorkerIndicatorObjects5Objects = Hashtable.newFrom({"c6WorkerIndicator": gdjs.GameCode.GDc6WorkerIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6SoldierIndicatorObjects5Objects = Hashtable.newFrom({"c6SoldierIndicator": gdjs.GameCode.GDc6SoldierIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6TankIndicatorObjects5Objects = Hashtable.newFrom({"c6TankIndicator": gdjs.GameCode.GDc6TankIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6MTIndicatorObjects5Objects = Hashtable.newFrom({"c6MTIndicator": gdjs.GameCode.GDc6MTIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6RamIndicatorObjects5Objects = Hashtable.newFrom({"c6RamIndicator": gdjs.GameCode.GDc6RamIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6StormtrooperIndicatorObjects5Objects = Hashtable.newFrom({"c6StormtrooperIndicator": gdjs.GameCode.GDc6StormtrooperIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6TerminatorIndicatorObjects4Objects = Hashtable.newFrom({"c6TerminatorIndicator": gdjs.GameCode.GDc6TerminatorIndicatorObjects4});gdjs.GameCode.eventsList33 = function(runtimeScene) {

{

gdjs.GameCode.GDc6WorkerIndicatorObjects5.createFrom(runtimeScene.getObjects("c6WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6WorkerIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc6WorkerIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Worker");
}{for(var i = 0, len = gdjs.GameCode.GDc6WorkerIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc6WorkerIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc6SoldierIndicatorObjects5.createFrom(runtimeScene.getObjects("c6SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6SoldierIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc6SoldierIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Soldier");
}{for(var i = 0, len = gdjs.GameCode.GDc6SoldierIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc6SoldierIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc6TankIndicatorObjects5.createFrom(runtimeScene.getObjects("c6TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6TankIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc6TankIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Tank");
}{for(var i = 0, len = gdjs.GameCode.GDc6TankIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc6TankIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc6MTIndicatorObjects5.createFrom(runtimeScene.getObjects("c6MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6MTIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc6MTIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("MT");
}{for(var i = 0, len = gdjs.GameCode.GDc6MTIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc6MTIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc6RamIndicatorObjects5.createFrom(runtimeScene.getObjects("c6RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6RamIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc6RamIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Ram");
}{for(var i = 0, len = gdjs.GameCode.GDc6RamIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc6RamIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc6StormtrooperIndicatorObjects5.createFrom(runtimeScene.getObjects("c6StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6StormtrooperIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc6StormtrooperIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Stormtrooper");
}{for(var i = 0, len = gdjs.GameCode.GDc6StormtrooperIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc6StormtrooperIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc6TerminatorIndicatorObjects5.createFrom(runtimeScene.getObjects("c6TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6TerminatorIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc6TerminatorIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Terminator");
}{for(var i = 0, len = gdjs.GameCode.GDc6TerminatorIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc6TerminatorIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc6WorkerIndicatorObjects5.createFrom(runtimeScene.getObjects("c6WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6WorkerIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc6WorkerIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDc6WorkerIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc6WorkerIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc6SoldierIndicatorObjects5.createFrom(runtimeScene.getObjects("c6SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6SoldierIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc6SoldierIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDc6SoldierIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc6SoldierIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc6TankIndicatorObjects5.createFrom(runtimeScene.getObjects("c6TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6TankIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc6TankIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDc6TankIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc6TankIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc6MTIndicatorObjects5.createFrom(runtimeScene.getObjects("c6MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6MTIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc6MTIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDc6MTIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc6MTIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc6RamIndicatorObjects5.createFrom(runtimeScene.getObjects("c6RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6RamIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc6RamIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDc6RamIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc6RamIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc6StormtrooperIndicatorObjects5.createFrom(runtimeScene.getObjects("c6StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6StormtrooperIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc6StormtrooperIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDc6StormtrooperIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc6StormtrooperIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc6TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("c6TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6TerminatorIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc6TerminatorIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDc6TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc6TerminatorIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7WorkerIndicatorObjects5Objects = Hashtable.newFrom({"c7WorkerIndicator": gdjs.GameCode.GDc7WorkerIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7SoldierIndicatorObjects5Objects = Hashtable.newFrom({"c7SoldierIndicator": gdjs.GameCode.GDc7SoldierIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7TankIndicatorObjects5Objects = Hashtable.newFrom({"c7TankIndicator": gdjs.GameCode.GDc7TankIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7MTIndicatorObjects5Objects = Hashtable.newFrom({"c7MTIndicator": gdjs.GameCode.GDc7MTIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7RamIndicatorObjects5Objects = Hashtable.newFrom({"c7RamIndicator": gdjs.GameCode.GDc7RamIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7StormtrooperIndicatorObjects5Objects = Hashtable.newFrom({"c7StormtrooperIndicator": gdjs.GameCode.GDc7StormtrooperIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7TerminatorIndicatorObjects5Objects = Hashtable.newFrom({"c7TerminatorIndicator": gdjs.GameCode.GDc7TerminatorIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7WorkerIndicatorObjects5Objects = Hashtable.newFrom({"c7WorkerIndicator": gdjs.GameCode.GDc7WorkerIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7SoldierIndicatorObjects5Objects = Hashtable.newFrom({"c7SoldierIndicator": gdjs.GameCode.GDc7SoldierIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7TankIndicatorObjects5Objects = Hashtable.newFrom({"c7TankIndicator": gdjs.GameCode.GDc7TankIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7MTIndicatorObjects5Objects = Hashtable.newFrom({"c7MTIndicator": gdjs.GameCode.GDc7MTIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7RamIndicatorObjects5Objects = Hashtable.newFrom({"c7RamIndicator": gdjs.GameCode.GDc7RamIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7StormtrooperIndicatorObjects5Objects = Hashtable.newFrom({"c7StormtrooperIndicator": gdjs.GameCode.GDc7StormtrooperIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7TerminatorIndicatorObjects4Objects = Hashtable.newFrom({"c7TerminatorIndicator": gdjs.GameCode.GDc7TerminatorIndicatorObjects4});gdjs.GameCode.eventsList34 = function(runtimeScene) {

{

gdjs.GameCode.GDc7WorkerIndicatorObjects5.createFrom(runtimeScene.getObjects("c7WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7WorkerIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc7WorkerIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Worker");
}{for(var i = 0, len = gdjs.GameCode.GDc7WorkerIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc7WorkerIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc7SoldierIndicatorObjects5.createFrom(runtimeScene.getObjects("c7SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7SoldierIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc7SoldierIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Soldier");
}{for(var i = 0, len = gdjs.GameCode.GDc7SoldierIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc7SoldierIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc7TankIndicatorObjects5.createFrom(runtimeScene.getObjects("c7TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7TankIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc7TankIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Tank");
}{for(var i = 0, len = gdjs.GameCode.GDc7TankIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc7TankIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc7MTIndicatorObjects5.createFrom(runtimeScene.getObjects("c7MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7MTIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc7MTIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("MT");
}{for(var i = 0, len = gdjs.GameCode.GDc7MTIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc7MTIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc7RamIndicatorObjects5.createFrom(runtimeScene.getObjects("c7RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7RamIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc7RamIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Ram");
}{for(var i = 0, len = gdjs.GameCode.GDc7RamIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc7RamIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc7StormtrooperIndicatorObjects5.createFrom(runtimeScene.getObjects("c7StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7StormtrooperIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc7StormtrooperIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Stormtrooper");
}{for(var i = 0, len = gdjs.GameCode.GDc7StormtrooperIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc7StormtrooperIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc7TerminatorIndicatorObjects5.createFrom(runtimeScene.getObjects("c7TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7TerminatorIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc7TerminatorIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Terminator");
}{for(var i = 0, len = gdjs.GameCode.GDc7TerminatorIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc7TerminatorIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc7WorkerIndicatorObjects5.createFrom(runtimeScene.getObjects("c7WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7WorkerIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc7WorkerIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDc7WorkerIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc7WorkerIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc7SoldierIndicatorObjects5.createFrom(runtimeScene.getObjects("c7SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7SoldierIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc7SoldierIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDc7SoldierIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc7SoldierIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc7TankIndicatorObjects5.createFrom(runtimeScene.getObjects("c7TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7TankIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc7TankIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDc7TankIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc7TankIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc7MTIndicatorObjects5.createFrom(runtimeScene.getObjects("c7MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7MTIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc7MTIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDc7MTIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc7MTIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc7RamIndicatorObjects5.createFrom(runtimeScene.getObjects("c7RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7RamIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc7RamIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDc7RamIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc7RamIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc7StormtrooperIndicatorObjects5.createFrom(runtimeScene.getObjects("c7StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7StormtrooperIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc7StormtrooperIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDc7StormtrooperIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc7StormtrooperIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc7TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("c7TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7TerminatorIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc7TerminatorIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDc7TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc7TerminatorIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8WorkerIndicatorObjects5Objects = Hashtable.newFrom({"c8WorkerIndicator": gdjs.GameCode.GDc8WorkerIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8SoldierIndicatorObjects5Objects = Hashtable.newFrom({"c8SoldierIndicator": gdjs.GameCode.GDc8SoldierIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8TankIndicatorObjects5Objects = Hashtable.newFrom({"c8TankIndicator": gdjs.GameCode.GDc8TankIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8MTIndicatorObjects5Objects = Hashtable.newFrom({"c8MTIndicator": gdjs.GameCode.GDc8MTIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8RamIndicatorObjects5Objects = Hashtable.newFrom({"c8RamIndicator": gdjs.GameCode.GDc8RamIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8StormtrooperIndicatorObjects5Objects = Hashtable.newFrom({"c8StormtrooperIndicator": gdjs.GameCode.GDc8StormtrooperIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8TerminatorIndicatorObjects5Objects = Hashtable.newFrom({"c8TerminatorIndicator": gdjs.GameCode.GDc8TerminatorIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8WorkerIndicatorObjects5Objects = Hashtable.newFrom({"c8WorkerIndicator": gdjs.GameCode.GDc8WorkerIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8SoldierIndicatorObjects5Objects = Hashtable.newFrom({"c8SoldierIndicator": gdjs.GameCode.GDc8SoldierIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8TankIndicatorObjects5Objects = Hashtable.newFrom({"c8TankIndicator": gdjs.GameCode.GDc8TankIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8MTIndicatorObjects5Objects = Hashtable.newFrom({"c8MTIndicator": gdjs.GameCode.GDc8MTIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8RamIndicatorObjects5Objects = Hashtable.newFrom({"c8RamIndicator": gdjs.GameCode.GDc8RamIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8StormtrooperIndicatorObjects5Objects = Hashtable.newFrom({"c8StormtrooperIndicator": gdjs.GameCode.GDc8StormtrooperIndicatorObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8TerminatorIndicatorObjects4Objects = Hashtable.newFrom({"c8TerminatorIndicator": gdjs.GameCode.GDc8TerminatorIndicatorObjects4});gdjs.GameCode.eventsList35 = function(runtimeScene) {

{

gdjs.GameCode.GDc8WorkerIndicatorObjects5.createFrom(runtimeScene.getObjects("c8WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8WorkerIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc8WorkerIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Worker");
}{for(var i = 0, len = gdjs.GameCode.GDc8WorkerIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc8WorkerIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc8SoldierIndicatorObjects5.createFrom(runtimeScene.getObjects("c8SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8SoldierIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc8SoldierIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Soldier");
}{for(var i = 0, len = gdjs.GameCode.GDc8SoldierIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc8SoldierIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc8TankIndicatorObjects5.createFrom(runtimeScene.getObjects("c8TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8TankIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc8TankIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Tank");
}{for(var i = 0, len = gdjs.GameCode.GDc8TankIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc8TankIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc8MTIndicatorObjects5.createFrom(runtimeScene.getObjects("c8MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8MTIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc8MTIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("MT");
}{for(var i = 0, len = gdjs.GameCode.GDc8MTIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc8MTIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc8RamIndicatorObjects5.createFrom(runtimeScene.getObjects("c8RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8RamIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc8RamIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Ram");
}{for(var i = 0, len = gdjs.GameCode.GDc8RamIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc8RamIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc8StormtrooperIndicatorObjects5.createFrom(runtimeScene.getObjects("c8StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8StormtrooperIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc8StormtrooperIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Stormtrooper");
}{for(var i = 0, len = gdjs.GameCode.GDc8StormtrooperIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc8StormtrooperIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc8TerminatorIndicatorObjects5.createFrom(runtimeScene.getObjects("c8TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8TerminatorIndicatorObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc8TerminatorIndicatorObjects5 */
{runtimeScene.getVariables().getFromIndex(0).setString("Terminator");
}{for(var i = 0, len = gdjs.GameCode.GDc8TerminatorIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc8TerminatorIndicatorObjects5[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc8WorkerIndicatorObjects5.createFrom(runtimeScene.getObjects("c8WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8WorkerIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc8WorkerIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDc8WorkerIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc8WorkerIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc8SoldierIndicatorObjects5.createFrom(runtimeScene.getObjects("c8SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8SoldierIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc8SoldierIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDc8SoldierIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc8SoldierIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc8TankIndicatorObjects5.createFrom(runtimeScene.getObjects("c8TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8TankIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc8TankIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDc8TankIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc8TankIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc8MTIndicatorObjects5.createFrom(runtimeScene.getObjects("c8MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8MTIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc8MTIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDc8MTIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc8MTIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc8RamIndicatorObjects5.createFrom(runtimeScene.getObjects("c8RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8RamIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc8RamIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDc8RamIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc8RamIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc8StormtrooperIndicatorObjects5.createFrom(runtimeScene.getObjects("c8StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8StormtrooperIndicatorObjects5Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc8StormtrooperIndicatorObjects5 */
{for(var i = 0, len = gdjs.GameCode.GDc8StormtrooperIndicatorObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDc8StormtrooperIndicatorObjects5[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc8TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("c8TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8TerminatorIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc8TerminatorIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDc8TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc8TerminatorIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9WorkerIndicatorObjects4Objects = Hashtable.newFrom({"c9WorkerIndicator": gdjs.GameCode.GDc9WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9SoldierIndicatorObjects4Objects = Hashtable.newFrom({"c9SoldierIndicator": gdjs.GameCode.GDc9SoldierIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9TankIndicatorObjects4Objects = Hashtable.newFrom({"c9TankIndicator": gdjs.GameCode.GDc9TankIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9MTIndicatorObjects4Objects = Hashtable.newFrom({"c9MTIndicator": gdjs.GameCode.GDc9MTIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9RamIndicatorObjects4Objects = Hashtable.newFrom({"c9RamIndicator": gdjs.GameCode.GDc9RamIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9StormtrooperIndicatorObjects4Objects = Hashtable.newFrom({"c9StormtrooperIndicator": gdjs.GameCode.GDc9StormtrooperIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9TerminatorIndicatorObjects4Objects = Hashtable.newFrom({"c9TerminatorIndicator": gdjs.GameCode.GDc9TerminatorIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9WorkerIndicatorObjects4Objects = Hashtable.newFrom({"c9WorkerIndicator": gdjs.GameCode.GDc9WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9SoldierIndicatorObjects4Objects = Hashtable.newFrom({"c9SoldierIndicator": gdjs.GameCode.GDc9SoldierIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9TankIndicatorObjects4Objects = Hashtable.newFrom({"c9TankIndicator": gdjs.GameCode.GDc9TankIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9MTIndicatorObjects4Objects = Hashtable.newFrom({"c9MTIndicator": gdjs.GameCode.GDc9MTIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9RamIndicatorObjects4Objects = Hashtable.newFrom({"c9RamIndicator": gdjs.GameCode.GDc9RamIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9StormtrooperIndicatorObjects4Objects = Hashtable.newFrom({"c9StormtrooperIndicator": gdjs.GameCode.GDc9StormtrooperIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9TerminatorIndicatorObjects3Objects = Hashtable.newFrom({"c9TerminatorIndicator": gdjs.GameCode.GDc9TerminatorIndicatorObjects3});gdjs.GameCode.eventsList36 = function(runtimeScene) {

{

gdjs.GameCode.GDc9WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("c9WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9WorkerIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc9WorkerIndicatorObjects4 */
{runtimeScene.getVariables().getFromIndex(0).setString("Worker");
}{for(var i = 0, len = gdjs.GameCode.GDc9WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc9WorkerIndicatorObjects4[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc9SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("c9SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9SoldierIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc9SoldierIndicatorObjects4 */
{runtimeScene.getVariables().getFromIndex(0).setString("Soldier");
}{for(var i = 0, len = gdjs.GameCode.GDc9SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc9SoldierIndicatorObjects4[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc9TankIndicatorObjects4.createFrom(runtimeScene.getObjects("c9TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9TankIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc9TankIndicatorObjects4 */
{runtimeScene.getVariables().getFromIndex(0).setString("Tank");
}{for(var i = 0, len = gdjs.GameCode.GDc9TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc9TankIndicatorObjects4[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc9MTIndicatorObjects4.createFrom(runtimeScene.getObjects("c9MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9MTIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc9MTIndicatorObjects4 */
{runtimeScene.getVariables().getFromIndex(0).setString("MT");
}{for(var i = 0, len = gdjs.GameCode.GDc9MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc9MTIndicatorObjects4[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc9RamIndicatorObjects4.createFrom(runtimeScene.getObjects("c9RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9RamIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc9RamIndicatorObjects4 */
{runtimeScene.getVariables().getFromIndex(0).setString("Ram");
}{for(var i = 0, len = gdjs.GameCode.GDc9RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc9RamIndicatorObjects4[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc9StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("c9StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9StormtrooperIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc9StormtrooperIndicatorObjects4 */
{runtimeScene.getVariables().getFromIndex(0).setString("Stormtrooper");
}{for(var i = 0, len = gdjs.GameCode.GDc9StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc9StormtrooperIndicatorObjects4[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc9TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("c9TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9TerminatorIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc9TerminatorIndicatorObjects4 */
{runtimeScene.getVariables().getFromIndex(0).setString("Terminator");
}{for(var i = 0, len = gdjs.GameCode.GDc9TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc9TerminatorIndicatorObjects4[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDc9WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("c9WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9WorkerIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc9WorkerIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDc9WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc9WorkerIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc9SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("c9SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9SoldierIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc9SoldierIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDc9SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc9SoldierIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc9TankIndicatorObjects4.createFrom(runtimeScene.getObjects("c9TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9TankIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc9TankIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDc9TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc9TankIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc9MTIndicatorObjects4.createFrom(runtimeScene.getObjects("c9MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9MTIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc9MTIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDc9MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc9MTIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc9RamIndicatorObjects4.createFrom(runtimeScene.getObjects("c9RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9RamIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc9RamIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDc9RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc9RamIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc9StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("c9StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9StormtrooperIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc9StormtrooperIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDc9StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDc9StormtrooperIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDc9TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("c9TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9TerminatorIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc9TerminatorIndicatorObjects3 */
{for(var i = 0, len = gdjs.GameCode.GDc9TerminatorIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDc9TerminatorIndicatorObjects3[i].setAnimationName("Normal");
}
}}

}


};gdjs.GameCode.eventsList37 = function(runtimeScene) {

{


gdjs.GameCode.eventsList28(runtimeScene);
}


{


gdjs.GameCode.eventsList29(runtimeScene);
}


{


gdjs.GameCode.eventsList30(runtimeScene);
}


{


gdjs.GameCode.eventsList31(runtimeScene);
}


{


gdjs.GameCode.eventsList32(runtimeScene);
}


{


gdjs.GameCode.eventsList33(runtimeScene);
}


{


gdjs.GameCode.eventsList34(runtimeScene);
}


{


gdjs.GameCode.eventsList35(runtimeScene);
}


{


gdjs.GameCode.eventsList36(runtimeScene);
}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1WorkerIndicatorObjects4Objects = Hashtable.newFrom({"con1WorkerIndicator": gdjs.GameCode.GDcon1WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1SoldierIndicatorObjects4Objects = Hashtable.newFrom({"con1SoldierIndicator": gdjs.GameCode.GDcon1SoldierIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1TankIndicatorObjects4Objects = Hashtable.newFrom({"con1TankIndicator": gdjs.GameCode.GDcon1TankIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1MTIndicatorObjects4Objects = Hashtable.newFrom({"con1MTIndicator": gdjs.GameCode.GDcon1MTIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1RamIndicatorObjects4Objects = Hashtable.newFrom({"con1RamIndicator": gdjs.GameCode.GDcon1RamIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1StormtrooperIndicatorObjects4Objects = Hashtable.newFrom({"con1StormtrooperIndicator": gdjs.GameCode.GDcon1StormtrooperIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1TerminatorIndicatorObjects4Objects = Hashtable.newFrom({"con1TerminatorIndicator": gdjs.GameCode.GDcon1TerminatorIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1WorkerIndicatorObjects4Objects = Hashtable.newFrom({"con1WorkerIndicator": gdjs.GameCode.GDcon1WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1SoldierIndicatorObjects4Objects = Hashtable.newFrom({"con1SoldierIndicator": gdjs.GameCode.GDcon1SoldierIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1TankIndicatorObjects4Objects = Hashtable.newFrom({"con1TankIndicator": gdjs.GameCode.GDcon1TankIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1MTIndicatorObjects4Objects = Hashtable.newFrom({"con1MTIndicator": gdjs.GameCode.GDcon1MTIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1RamIndicatorObjects4Objects = Hashtable.newFrom({"con1RamIndicator": gdjs.GameCode.GDcon1RamIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1StormtrooperIndicatorObjects4Objects = Hashtable.newFrom({"con1StormtrooperIndicator": gdjs.GameCode.GDcon1StormtrooperIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1TerminatorIndicatorObjects3Objects = Hashtable.newFrom({"con1TerminatorIndicator": gdjs.GameCode.GDcon1TerminatorIndicatorObjects3});gdjs.GameCode.eventsList38 = function(runtimeScene) {

{

gdjs.GameCode.GDcon1WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("con1WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1WorkerIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon1WorkerIndicatorObjects4 */
{runtimeScene.getVariables().getFromIndex(0).setString("Worker");
}{for(var i = 0, len = gdjs.GameCode.GDcon1WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDcon1WorkerIndicatorObjects4[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDcon1SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("con1SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1SoldierIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon1SoldierIndicatorObjects4 */
{runtimeScene.getVariables().getFromIndex(0).setString("Soldier");
}{for(var i = 0, len = gdjs.GameCode.GDcon1SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDcon1SoldierIndicatorObjects4[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDcon1TankIndicatorObjects4.createFrom(runtimeScene.getObjects("con1TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1TankIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon1TankIndicatorObjects4 */
{runtimeScene.getVariables().getFromIndex(0).setString("Tank");
}{for(var i = 0, len = gdjs.GameCode.GDcon1TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDcon1TankIndicatorObjects4[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDcon1MTIndicatorObjects4.createFrom(runtimeScene.getObjects("con1MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1MTIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon1MTIndicatorObjects4 */
{runtimeScene.getVariables().getFromIndex(0).setString("MT");
}{for(var i = 0, len = gdjs.GameCode.GDcon1MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDcon1MTIndicatorObjects4[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDcon1RamIndicatorObjects4.createFrom(runtimeScene.getObjects("con1RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1RamIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon1RamIndicatorObjects4 */
{runtimeScene.getVariables().getFromIndex(0).setString("Ram");
}{for(var i = 0, len = gdjs.GameCode.GDcon1RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDcon1RamIndicatorObjects4[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDcon1StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("con1StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1StormtrooperIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon1StormtrooperIndicatorObjects4 */
{runtimeScene.getVariables().getFromIndex(0).setString("Stormtrooper");
}{for(var i = 0, len = gdjs.GameCode.GDcon1StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDcon1StormtrooperIndicatorObjects4[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDcon1TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("con1TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1TerminatorIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon1TerminatorIndicatorObjects4 */
{runtimeScene.getVariables().getFromIndex(0).setString("Terminator");
}{for(var i = 0, len = gdjs.GameCode.GDcon1TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDcon1TerminatorIndicatorObjects4[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDcon1WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("con1WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1WorkerIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon1WorkerIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDcon1WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDcon1WorkerIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDcon1SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("con1SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1SoldierIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon1SoldierIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDcon1SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDcon1SoldierIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDcon1TankIndicatorObjects4.createFrom(runtimeScene.getObjects("con1TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1TankIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon1TankIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDcon1TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDcon1TankIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDcon1MTIndicatorObjects4.createFrom(runtimeScene.getObjects("con1MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1MTIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon1MTIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDcon1MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDcon1MTIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDcon1RamIndicatorObjects4.createFrom(runtimeScene.getObjects("con1RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1RamIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon1RamIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDcon1RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDcon1RamIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDcon1StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("con1StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1StormtrooperIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon1StormtrooperIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDcon1StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDcon1StormtrooperIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDcon1TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("con1TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1TerminatorIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon1TerminatorIndicatorObjects3 */
{for(var i = 0, len = gdjs.GameCode.GDcon1TerminatorIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon1TerminatorIndicatorObjects3[i].setAnimationName("Normal");
}
}}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2WorkerIndicatorObjects4Objects = Hashtable.newFrom({"con2WorkerIndicator": gdjs.GameCode.GDcon2WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2SoldierIndicatorObjects4Objects = Hashtable.newFrom({"con2SoldierIndicator": gdjs.GameCode.GDcon2SoldierIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2TankIndicatorObjects4Objects = Hashtable.newFrom({"con2TankIndicator": gdjs.GameCode.GDcon2TankIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2MTIndicatorObjects4Objects = Hashtable.newFrom({"con2MTIndicator": gdjs.GameCode.GDcon2MTIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2RamIndicatorObjects4Objects = Hashtable.newFrom({"con2RamIndicator": gdjs.GameCode.GDcon2RamIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2StormtrooperIndicatorObjects4Objects = Hashtable.newFrom({"con2StormtrooperIndicator": gdjs.GameCode.GDcon2StormtrooperIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2TerminatorIndicatorObjects4Objects = Hashtable.newFrom({"con2TerminatorIndicator": gdjs.GameCode.GDcon2TerminatorIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2WorkerIndicatorObjects4Objects = Hashtable.newFrom({"con2WorkerIndicator": gdjs.GameCode.GDcon2WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2SoldierIndicatorObjects4Objects = Hashtable.newFrom({"con2SoldierIndicator": gdjs.GameCode.GDcon2SoldierIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2TankIndicatorObjects4Objects = Hashtable.newFrom({"con2TankIndicator": gdjs.GameCode.GDcon2TankIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2MTIndicatorObjects4Objects = Hashtable.newFrom({"con2MTIndicator": gdjs.GameCode.GDcon2MTIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2RamIndicatorObjects4Objects = Hashtable.newFrom({"con2RamIndicator": gdjs.GameCode.GDcon2RamIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2StormtrooperIndicatorObjects4Objects = Hashtable.newFrom({"con2StormtrooperIndicator": gdjs.GameCode.GDcon2StormtrooperIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2TerminatorIndicatorObjects3Objects = Hashtable.newFrom({"con2TerminatorIndicator": gdjs.GameCode.GDcon2TerminatorIndicatorObjects3});gdjs.GameCode.eventsList39 = function(runtimeScene) {

{

gdjs.GameCode.GDcon2WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("con2WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2WorkerIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon2WorkerIndicatorObjects4 */
{runtimeScene.getVariables().getFromIndex(0).setString("Worker");
}{for(var i = 0, len = gdjs.GameCode.GDcon2WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDcon2WorkerIndicatorObjects4[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDcon2SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("con2SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2SoldierIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon2SoldierIndicatorObjects4 */
{runtimeScene.getVariables().getFromIndex(0).setString("Soldier");
}{for(var i = 0, len = gdjs.GameCode.GDcon2SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDcon2SoldierIndicatorObjects4[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDcon2TankIndicatorObjects4.createFrom(runtimeScene.getObjects("con2TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2TankIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon2TankIndicatorObjects4 */
{runtimeScene.getVariables().getFromIndex(0).setString("Tank");
}{for(var i = 0, len = gdjs.GameCode.GDcon2TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDcon2TankIndicatorObjects4[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDcon2MTIndicatorObjects4.createFrom(runtimeScene.getObjects("con2MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2MTIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon2MTIndicatorObjects4 */
{runtimeScene.getVariables().getFromIndex(0).setString("MT");
}{for(var i = 0, len = gdjs.GameCode.GDcon2MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDcon2MTIndicatorObjects4[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDcon2RamIndicatorObjects4.createFrom(runtimeScene.getObjects("con2RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2RamIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon2RamIndicatorObjects4 */
{runtimeScene.getVariables().getFromIndex(0).setString("Ram");
}{for(var i = 0, len = gdjs.GameCode.GDcon2RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDcon2RamIndicatorObjects4[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDcon2StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("con2StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2StormtrooperIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon2StormtrooperIndicatorObjects4 */
{runtimeScene.getVariables().getFromIndex(0).setString("Stormtrooper");
}{for(var i = 0, len = gdjs.GameCode.GDcon2StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDcon2StormtrooperIndicatorObjects4[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDcon2TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("con2TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2TerminatorIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon2TerminatorIndicatorObjects4 */
{runtimeScene.getVariables().getFromIndex(0).setString("Terminator");
}{for(var i = 0, len = gdjs.GameCode.GDcon2TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDcon2TerminatorIndicatorObjects4[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDcon2WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("con2WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2WorkerIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon2WorkerIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDcon2WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDcon2WorkerIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDcon2SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("con2SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2SoldierIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon2SoldierIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDcon2SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDcon2SoldierIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDcon2TankIndicatorObjects4.createFrom(runtimeScene.getObjects("con2TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2TankIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon2TankIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDcon2TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDcon2TankIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDcon2MTIndicatorObjects4.createFrom(runtimeScene.getObjects("con2MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2MTIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon2MTIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDcon2MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDcon2MTIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDcon2RamIndicatorObjects4.createFrom(runtimeScene.getObjects("con2RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2RamIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon2RamIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDcon2RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDcon2RamIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDcon2StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("con2StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2StormtrooperIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon2StormtrooperIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDcon2StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDcon2StormtrooperIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDcon2TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("con2TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2TerminatorIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon2TerminatorIndicatorObjects3 */
{for(var i = 0, len = gdjs.GameCode.GDcon2TerminatorIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon2TerminatorIndicatorObjects3[i].setAnimationName("Normal");
}
}}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3WorkerIndicatorObjects4Objects = Hashtable.newFrom({"con3WorkerIndicator": gdjs.GameCode.GDcon3WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3SoldierIndicatorObjects4Objects = Hashtable.newFrom({"con3SoldierIndicator": gdjs.GameCode.GDcon3SoldierIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3TankIndicatorObjects4Objects = Hashtable.newFrom({"con3TankIndicator": gdjs.GameCode.GDcon3TankIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3MTIndicatorObjects4Objects = Hashtable.newFrom({"con3MTIndicator": gdjs.GameCode.GDcon3MTIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3RamIndicatorObjects4Objects = Hashtable.newFrom({"con3RamIndicator": gdjs.GameCode.GDcon3RamIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3StormtrooperIndicatorObjects4Objects = Hashtable.newFrom({"con3StormtrooperIndicator": gdjs.GameCode.GDcon3StormtrooperIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3TerminatorIndicatorObjects4Objects = Hashtable.newFrom({"con3TerminatorIndicator": gdjs.GameCode.GDcon3TerminatorIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3WorkerIndicatorObjects4Objects = Hashtable.newFrom({"con3WorkerIndicator": gdjs.GameCode.GDcon3WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3SoldierIndicatorObjects4Objects = Hashtable.newFrom({"con3SoldierIndicator": gdjs.GameCode.GDcon3SoldierIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3TankIndicatorObjects4Objects = Hashtable.newFrom({"con3TankIndicator": gdjs.GameCode.GDcon3TankIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3MTIndicatorObjects4Objects = Hashtable.newFrom({"con3MTIndicator": gdjs.GameCode.GDcon3MTIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3RamIndicatorObjects4Objects = Hashtable.newFrom({"con3RamIndicator": gdjs.GameCode.GDcon3RamIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3StormtrooperIndicatorObjects4Objects = Hashtable.newFrom({"con3StormtrooperIndicator": gdjs.GameCode.GDcon3StormtrooperIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3TerminatorIndicatorObjects3Objects = Hashtable.newFrom({"con3TerminatorIndicator": gdjs.GameCode.GDcon3TerminatorIndicatorObjects3});gdjs.GameCode.eventsList40 = function(runtimeScene) {

{

gdjs.GameCode.GDcon3WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("con3WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3WorkerIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon3WorkerIndicatorObjects4 */
{runtimeScene.getVariables().getFromIndex(0).setString("Worker");
}{for(var i = 0, len = gdjs.GameCode.GDcon3WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDcon3WorkerIndicatorObjects4[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDcon3SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("con3SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3SoldierIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon3SoldierIndicatorObjects4 */
{runtimeScene.getVariables().getFromIndex(0).setString("Soldier");
}{for(var i = 0, len = gdjs.GameCode.GDcon3SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDcon3SoldierIndicatorObjects4[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDcon3TankIndicatorObjects4.createFrom(runtimeScene.getObjects("con3TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3TankIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon3TankIndicatorObjects4 */
{runtimeScene.getVariables().getFromIndex(0).setString("Tank");
}{for(var i = 0, len = gdjs.GameCode.GDcon3TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDcon3TankIndicatorObjects4[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDcon3MTIndicatorObjects4.createFrom(runtimeScene.getObjects("con3MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3MTIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon3MTIndicatorObjects4 */
{runtimeScene.getVariables().getFromIndex(0).setString("MT");
}{for(var i = 0, len = gdjs.GameCode.GDcon3MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDcon3MTIndicatorObjects4[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDcon3RamIndicatorObjects4.createFrom(runtimeScene.getObjects("con3RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3RamIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon3RamIndicatorObjects4 */
{runtimeScene.getVariables().getFromIndex(0).setString("Ram");
}{for(var i = 0, len = gdjs.GameCode.GDcon3RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDcon3RamIndicatorObjects4[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDcon3StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("con3StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3StormtrooperIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon3StormtrooperIndicatorObjects4 */
{runtimeScene.getVariables().getFromIndex(0).setString("Stormtrooper");
}{for(var i = 0, len = gdjs.GameCode.GDcon3StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDcon3StormtrooperIndicatorObjects4[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDcon3TerminatorIndicatorObjects4.createFrom(runtimeScene.getObjects("con3TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3TerminatorIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon3TerminatorIndicatorObjects4 */
{runtimeScene.getVariables().getFromIndex(0).setString("Terminator");
}{for(var i = 0, len = gdjs.GameCode.GDcon3TerminatorIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDcon3TerminatorIndicatorObjects4[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDcon3WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("con3WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3WorkerIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon3WorkerIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDcon3WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDcon3WorkerIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDcon3SoldierIndicatorObjects4.createFrom(runtimeScene.getObjects("con3SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3SoldierIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon3SoldierIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDcon3SoldierIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDcon3SoldierIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDcon3TankIndicatorObjects4.createFrom(runtimeScene.getObjects("con3TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3TankIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon3TankIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDcon3TankIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDcon3TankIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDcon3MTIndicatorObjects4.createFrom(runtimeScene.getObjects("con3MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3MTIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon3MTIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDcon3MTIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDcon3MTIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDcon3RamIndicatorObjects4.createFrom(runtimeScene.getObjects("con3RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3RamIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon3RamIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDcon3RamIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDcon3RamIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDcon3StormtrooperIndicatorObjects4.createFrom(runtimeScene.getObjects("con3StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3StormtrooperIndicatorObjects4Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon3StormtrooperIndicatorObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDcon3StormtrooperIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDcon3StormtrooperIndicatorObjects4[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDcon3TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("con3TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3TerminatorIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon3TerminatorIndicatorObjects3 */
{for(var i = 0, len = gdjs.GameCode.GDcon3TerminatorIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon3TerminatorIndicatorObjects3[i].setAnimationName("Normal");
}
}}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4WorkerIndicatorObjects3Objects = Hashtable.newFrom({"con4WorkerIndicator": gdjs.GameCode.GDcon4WorkerIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4SoldierIndicatorObjects3Objects = Hashtable.newFrom({"con4SoldierIndicator": gdjs.GameCode.GDcon4SoldierIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4TankIndicatorObjects3Objects = Hashtable.newFrom({"con4TankIndicator": gdjs.GameCode.GDcon4TankIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4MTIndicatorObjects3Objects = Hashtable.newFrom({"con4MTIndicator": gdjs.GameCode.GDcon4MTIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4RamIndicatorObjects3Objects = Hashtable.newFrom({"con4RamIndicator": gdjs.GameCode.GDcon4RamIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4StormtrooperIndicatorObjects3Objects = Hashtable.newFrom({"con4StormtrooperIndicator": gdjs.GameCode.GDcon4StormtrooperIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4TerminatorIndicatorObjects3Objects = Hashtable.newFrom({"con4TerminatorIndicator": gdjs.GameCode.GDcon4TerminatorIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4WorkerIndicatorObjects3Objects = Hashtable.newFrom({"con4WorkerIndicator": gdjs.GameCode.GDcon4WorkerIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4SoldierIndicatorObjects3Objects = Hashtable.newFrom({"con4SoldierIndicator": gdjs.GameCode.GDcon4SoldierIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4TankIndicatorObjects3Objects = Hashtable.newFrom({"con4TankIndicator": gdjs.GameCode.GDcon4TankIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4MTIndicatorObjects3Objects = Hashtable.newFrom({"con4MTIndicator": gdjs.GameCode.GDcon4MTIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4RamIndicatorObjects3Objects = Hashtable.newFrom({"con4RamIndicator": gdjs.GameCode.GDcon4RamIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4StormtrooperIndicatorObjects3Objects = Hashtable.newFrom({"con4StormtrooperIndicator": gdjs.GameCode.GDcon4StormtrooperIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4TerminatorIndicatorObjects2Objects = Hashtable.newFrom({"con4TerminatorIndicator": gdjs.GameCode.GDcon4TerminatorIndicatorObjects2});gdjs.GameCode.eventsList41 = function(runtimeScene) {

{

gdjs.GameCode.GDcon4WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("con4WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4WorkerIndicatorObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon4WorkerIndicatorObjects3 */
{runtimeScene.getVariables().getFromIndex(0).setString("Worker");
}{for(var i = 0, len = gdjs.GameCode.GDcon4WorkerIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon4WorkerIndicatorObjects3[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDcon4SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("con4SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4SoldierIndicatorObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon4SoldierIndicatorObjects3 */
{runtimeScene.getVariables().getFromIndex(0).setString("Soldier");
}{for(var i = 0, len = gdjs.GameCode.GDcon4SoldierIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon4SoldierIndicatorObjects3[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDcon4TankIndicatorObjects3.createFrom(runtimeScene.getObjects("con4TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4TankIndicatorObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon4TankIndicatorObjects3 */
{runtimeScene.getVariables().getFromIndex(0).setString("Tank");
}{for(var i = 0, len = gdjs.GameCode.GDcon4TankIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon4TankIndicatorObjects3[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDcon4MTIndicatorObjects3.createFrom(runtimeScene.getObjects("con4MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4MTIndicatorObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon4MTIndicatorObjects3 */
{runtimeScene.getVariables().getFromIndex(0).setString("MT");
}{for(var i = 0, len = gdjs.GameCode.GDcon4MTIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon4MTIndicatorObjects3[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDcon4RamIndicatorObjects3.createFrom(runtimeScene.getObjects("con4RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4RamIndicatorObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon4RamIndicatorObjects3 */
{runtimeScene.getVariables().getFromIndex(0).setString("Ram");
}{for(var i = 0, len = gdjs.GameCode.GDcon4RamIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon4RamIndicatorObjects3[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDcon4StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("con4StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4StormtrooperIndicatorObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon4StormtrooperIndicatorObjects3 */
{runtimeScene.getVariables().getFromIndex(0).setString("Stormtrooper");
}{for(var i = 0, len = gdjs.GameCode.GDcon4StormtrooperIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon4StormtrooperIndicatorObjects3[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDcon4TerminatorIndicatorObjects3.createFrom(runtimeScene.getObjects("con4TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4TerminatorIndicatorObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon4TerminatorIndicatorObjects3 */
{runtimeScene.getVariables().getFromIndex(0).setString("Terminator");
}{for(var i = 0, len = gdjs.GameCode.GDcon4TerminatorIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon4TerminatorIndicatorObjects3[i].setAnimationName("Selected");
}
}}

}


{

gdjs.GameCode.GDcon4WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("con4WorkerIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4WorkerIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon4WorkerIndicatorObjects3 */
{for(var i = 0, len = gdjs.GameCode.GDcon4WorkerIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon4WorkerIndicatorObjects3[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDcon4SoldierIndicatorObjects3.createFrom(runtimeScene.getObjects("con4SoldierIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4SoldierIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon4SoldierIndicatorObjects3 */
{for(var i = 0, len = gdjs.GameCode.GDcon4SoldierIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon4SoldierIndicatorObjects3[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDcon4TankIndicatorObjects3.createFrom(runtimeScene.getObjects("con4TankIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4TankIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon4TankIndicatorObjects3 */
{for(var i = 0, len = gdjs.GameCode.GDcon4TankIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon4TankIndicatorObjects3[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDcon4MTIndicatorObjects3.createFrom(runtimeScene.getObjects("con4MTIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4MTIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon4MTIndicatorObjects3 */
{for(var i = 0, len = gdjs.GameCode.GDcon4MTIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon4MTIndicatorObjects3[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDcon4RamIndicatorObjects3.createFrom(runtimeScene.getObjects("con4RamIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4RamIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon4RamIndicatorObjects3 */
{for(var i = 0, len = gdjs.GameCode.GDcon4RamIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon4RamIndicatorObjects3[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDcon4StormtrooperIndicatorObjects3.createFrom(runtimeScene.getObjects("con4StormtrooperIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4StormtrooperIndicatorObjects3Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon4StormtrooperIndicatorObjects3 */
{for(var i = 0, len = gdjs.GameCode.GDcon4StormtrooperIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDcon4StormtrooperIndicatorObjects3[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDcon4TerminatorIndicatorObjects2.createFrom(runtimeScene.getObjects("con4TerminatorIndicator"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4TerminatorIndicatorObjects2Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon4TerminatorIndicatorObjects2 */
{for(var i = 0, len = gdjs.GameCode.GDcon4TerminatorIndicatorObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDcon4TerminatorIndicatorObjects2[i].setAnimationName("Normal");
}
}}

}


};gdjs.GameCode.eventsList42 = function(runtimeScene) {

{


gdjs.GameCode.eventsList38(runtimeScene);
}


{


gdjs.GameCode.eventsList39(runtimeScene);
}


{


gdjs.GameCode.eventsList40(runtimeScene);
}


{


gdjs.GameCode.eventsList41(runtimeScene);
}


};gdjs.GameCode.eventsList43 = function(runtimeScene) {

{


gdjs.GameCode.eventsList9(runtimeScene);
}


{


gdjs.GameCode.eventsList19(runtimeScene);
}


{


gdjs.GameCode.eventsList27(runtimeScene);
}


{


gdjs.GameCode.eventsList37(runtimeScene);
}


{


gdjs.GameCode.eventsList42(runtimeScene);
}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDWorkerCreateButtonObjects2Objects = Hashtable.newFrom({"WorkerCreateButton": gdjs.GameCode.GDWorkerCreateButtonObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDWorkerCreateButtonObjects2Objects = Hashtable.newFrom({"WorkerCreateButton": gdjs.GameCode.GDWorkerCreateButtonObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDWorkerCreateButtonObjects2Objects = Hashtable.newFrom({"WorkerCreateButton": gdjs.GameCode.GDWorkerCreateButtonObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDSoldierCreateButtonObjects2Objects = Hashtable.newFrom({"SoldierCreateButton": gdjs.GameCode.GDSoldierCreateButtonObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDSoldierCreateButtonObjects2Objects = Hashtable.newFrom({"SoldierCreateButton": gdjs.GameCode.GDSoldierCreateButtonObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDSoldierCreateButtonObjects2Objects = Hashtable.newFrom({"SoldierCreateButton": gdjs.GameCode.GDSoldierCreateButtonObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDTankCreateButtonObjects2Objects = Hashtable.newFrom({"TankCreateButton": gdjs.GameCode.GDTankCreateButtonObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDTankCreateButtonObjects2Objects = Hashtable.newFrom({"TankCreateButton": gdjs.GameCode.GDTankCreateButtonObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDTankCreateButtonObjects2Objects = Hashtable.newFrom({"TankCreateButton": gdjs.GameCode.GDTankCreateButtonObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDMTCreateButtonObjects2Objects = Hashtable.newFrom({"MTCreateButton": gdjs.GameCode.GDMTCreateButtonObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDMTCreateButtonObjects2Objects = Hashtable.newFrom({"MTCreateButton": gdjs.GameCode.GDMTCreateButtonObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDMTCreateButtonObjects2Objects = Hashtable.newFrom({"MTCreateButton": gdjs.GameCode.GDMTCreateButtonObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDRamCreateButtonObjects2Objects = Hashtable.newFrom({"RamCreateButton": gdjs.GameCode.GDRamCreateButtonObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDRamCreateButtonObjects2Objects = Hashtable.newFrom({"RamCreateButton": gdjs.GameCode.GDRamCreateButtonObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDRamCreateButtonObjects2Objects = Hashtable.newFrom({"RamCreateButton": gdjs.GameCode.GDRamCreateButtonObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDStormtrooperCreateButtonObjects2Objects = Hashtable.newFrom({"StormtrooperCreateButton": gdjs.GameCode.GDStormtrooperCreateButtonObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDStormtrooperCreateButtonObjects2Objects = Hashtable.newFrom({"StormtrooperCreateButton": gdjs.GameCode.GDStormtrooperCreateButtonObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDStormtrooperCreateButtonObjects2Objects = Hashtable.newFrom({"StormtrooperCreateButton": gdjs.GameCode.GDStormtrooperCreateButtonObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDTerminatorCreateButtonObjects2Objects = Hashtable.newFrom({"TerminatorCreateButton": gdjs.GameCode.GDTerminatorCreateButtonObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDTerminatorCreateButtonObjects2Objects = Hashtable.newFrom({"TerminatorCreateButton": gdjs.GameCode.GDTerminatorCreateButtonObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDTerminatorCreateButtonObjects1Objects = Hashtable.newFrom({"TerminatorCreateButton": gdjs.GameCode.GDTerminatorCreateButtonObjects1});gdjs.GameCode.eventsList44 = function(runtimeScene) {

{



}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.runtimeScene.sceneJustBegins(runtimeScene);
}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDMTBetriPriceObjects2.createFrom(runtimeScene.getObjects("MTBetriPrice"));
gdjs.GameCode.GDMTBetriPricetagObjects2.createFrom(runtimeScene.getObjects("MTBetriPricetag"));
gdjs.GameCode.GDMTInfoBackgroundObjects2.createFrom(runtimeScene.getObjects("MTInfoBackground"));
gdjs.GameCode.GDMTInfoDescObjects2.createFrom(runtimeScene.getObjects("MTInfoDesc"));
gdjs.GameCode.GDMTInfoNameObjects2.createFrom(runtimeScene.getObjects("MTInfoName"));
gdjs.GameCode.GDMTInfoStatsObjects2.createFrom(runtimeScene.getObjects("MTInfoStats"));
gdjs.GameCode.GDMTKafsPriceObjects2.createFrom(runtimeScene.getObjects("MTKafsPrice"));
gdjs.GameCode.GDMTKafsPricetagObjects2.createFrom(runtimeScene.getObjects("MTKafsPricetag"));
gdjs.GameCode.GDMTKukliPriceObjects2.createFrom(runtimeScene.getObjects("MTKukliPrice"));
gdjs.GameCode.GDMTKukliPricetagObjects2.createFrom(runtimeScene.getObjects("MTKukliPricetag"));
gdjs.GameCode.GDRamBetriPriceObjects2.createFrom(runtimeScene.getObjects("RamBetriPrice"));
gdjs.GameCode.GDRamBetriPricetagObjects2.createFrom(runtimeScene.getObjects("RamBetriPricetag"));
gdjs.GameCode.GDRamInfoBackgroundObjects2.createFrom(runtimeScene.getObjects("RamInfoBackground"));
gdjs.GameCode.GDRamInfoDescObjects2.createFrom(runtimeScene.getObjects("RamInfoDesc"));
gdjs.GameCode.GDRamInfoNameObjects2.createFrom(runtimeScene.getObjects("RamInfoName"));
gdjs.GameCode.GDRamInfoStatsObjects2.createFrom(runtimeScene.getObjects("RamInfoStats"));
gdjs.GameCode.GDRamKafsPriceObjects2.createFrom(runtimeScene.getObjects("RamKafsPrice"));
gdjs.GameCode.GDRamKafsPricetagObjects2.createFrom(runtimeScene.getObjects("RamKafsPricetag"));
gdjs.GameCode.GDRamKukliPriceObjects2.createFrom(runtimeScene.getObjects("RamKukliPrice"));
gdjs.GameCode.GDRamKukliPricetagObjects2.createFrom(runtimeScene.getObjects("RamKukliPricetag"));
gdjs.GameCode.GDSoldierBetriPriceObjects2.createFrom(runtimeScene.getObjects("SoldierBetriPrice"));
gdjs.GameCode.GDSoldierBetriPricetagObjects2.createFrom(runtimeScene.getObjects("SoldierBetriPricetag"));
gdjs.GameCode.GDSoldierInfoBackgroundObjects2.createFrom(runtimeScene.getObjects("SoldierInfoBackground"));
gdjs.GameCode.GDSoldierInfoDescObjects2.createFrom(runtimeScene.getObjects("SoldierInfoDesc"));
gdjs.GameCode.GDSoldierInfoNameObjects2.createFrom(runtimeScene.getObjects("SoldierInfoName"));
gdjs.GameCode.GDSoldierInfoStatsObjects2.createFrom(runtimeScene.getObjects("SoldierInfoStats"));
gdjs.GameCode.GDSoldierKafsPriceObjects2.createFrom(runtimeScene.getObjects("SoldierKafsPrice"));
gdjs.GameCode.GDSoldierKafsPricetagObjects2.createFrom(runtimeScene.getObjects("SoldierKafsPricetag"));
gdjs.GameCode.GDSoldierKukliPriceObjects2.createFrom(runtimeScene.getObjects("SoldierKukliPrice"));
gdjs.GameCode.GDSoldierKukliPricetagObjects2.createFrom(runtimeScene.getObjects("SoldierKukliPricetag"));
gdjs.GameCode.GDStormtrooperBetriPriceObjects2.createFrom(runtimeScene.getObjects("StormtrooperBetriPrice"));
gdjs.GameCode.GDStormtrooperBetriPricetagObjects2.createFrom(runtimeScene.getObjects("StormtrooperBetriPricetag"));
gdjs.GameCode.GDStormtrooperInfoBackgroundObjects2.createFrom(runtimeScene.getObjects("StormtrooperInfoBackground"));
gdjs.GameCode.GDStormtrooperInfoDescObjects2.createFrom(runtimeScene.getObjects("StormtrooperInfoDesc"));
gdjs.GameCode.GDStormtrooperInfoNameObjects2.createFrom(runtimeScene.getObjects("StormtrooperInfoName"));
gdjs.GameCode.GDStormtrooperInfoStatsObjects2.createFrom(runtimeScene.getObjects("StormtrooperInfoStats"));
gdjs.GameCode.GDStormtrooperKafsPriceObjects2.createFrom(runtimeScene.getObjects("StormtrooperKafsPrice"));
gdjs.GameCode.GDStormtrooperKafsPricetagObjects2.createFrom(runtimeScene.getObjects("StormtrooperKafsPricetag"));
gdjs.GameCode.GDStormtrooperKukliPriceObjects2.createFrom(runtimeScene.getObjects("StormtrooperKukliPrice"));
gdjs.GameCode.GDStormtrooperKukliPricetagObjects2.createFrom(runtimeScene.getObjects("StormtrooperKukliPricetag"));
gdjs.GameCode.GDTankBetriPriceObjects2.createFrom(runtimeScene.getObjects("TankBetriPrice"));
gdjs.GameCode.GDTankBetriPricetagObjects2.createFrom(runtimeScene.getObjects("TankBetriPricetag"));
gdjs.GameCode.GDTankInfoBackgroundObjects2.createFrom(runtimeScene.getObjects("TankInfoBackground"));
gdjs.GameCode.GDTankInfoDescObjects2.createFrom(runtimeScene.getObjects("TankInfoDesc"));
gdjs.GameCode.GDTankInfoNameObjects2.createFrom(runtimeScene.getObjects("TankInfoName"));
gdjs.GameCode.GDTankInfoStatsObjects2.createFrom(runtimeScene.getObjects("TankInfoStats"));
gdjs.GameCode.GDTankKafsPriceObjects2.createFrom(runtimeScene.getObjects("TankKafsPrice"));
gdjs.GameCode.GDTankKafsPricetagObjects2.createFrom(runtimeScene.getObjects("TankKafsPricetag"));
gdjs.GameCode.GDTankKukliPriceObjects2.createFrom(runtimeScene.getObjects("TankKukliPrice"));
gdjs.GameCode.GDTankKukliPricetagObjects2.createFrom(runtimeScene.getObjects("TankKukliPricetag"));
gdjs.GameCode.GDTerminatorBetriPriceObjects2.createFrom(runtimeScene.getObjects("TerminatorBetriPrice"));
gdjs.GameCode.GDTerminatorBetriPricetagObjects2.createFrom(runtimeScene.getObjects("TerminatorBetriPricetag"));
gdjs.GameCode.GDTerminatorInfoDescObjects2.createFrom(runtimeScene.getObjects("TerminatorInfoDesc"));
gdjs.GameCode.GDTerminatorInfoNameObjects2.createFrom(runtimeScene.getObjects("TerminatorInfoName"));
gdjs.GameCode.GDTerminatorInfoStatsObjects2.createFrom(runtimeScene.getObjects("TerminatorInfoStats"));
gdjs.GameCode.GDTerminatorKafsPriceObjects2.createFrom(runtimeScene.getObjects("TerminatorKafsPrice"));
gdjs.GameCode.GDTerminatorKafsPricetagObjects2.createFrom(runtimeScene.getObjects("TerminatorKafsPricetag"));
gdjs.GameCode.GDTerminatorKukliPriceObjects2.createFrom(runtimeScene.getObjects("TerminatorKukliPrice"));
gdjs.GameCode.GDTerminatorKukliPricetagObjects2.createFrom(runtimeScene.getObjects("TerminatorKukliPricetag"));
gdjs.GameCode.GDTermonatorInfoBackgroundObjects2.createFrom(runtimeScene.getObjects("TermonatorInfoBackground"));
gdjs.GameCode.GDWorkerBetriPriceObjects2.createFrom(runtimeScene.getObjects("WorkerBetriPrice"));
gdjs.GameCode.GDWorkerBetriPricetagObjects2.createFrom(runtimeScene.getObjects("WorkerBetriPricetag"));
gdjs.GameCode.GDWorkerInfoBackgroundObjects2.createFrom(runtimeScene.getObjects("WorkerInfoBackground"));
gdjs.GameCode.GDWorkerInfoDescObjects2.createFrom(runtimeScene.getObjects("WorkerInfoDesc"));
gdjs.GameCode.GDWorkerInfoNameObjects2.createFrom(runtimeScene.getObjects("WorkerInfoName"));
gdjs.GameCode.GDWorkerInfoStatsObjects2.createFrom(runtimeScene.getObjects("WorkerInfoStats"));
gdjs.GameCode.GDWorkerKafsPriceObjects2.createFrom(runtimeScene.getObjects("WorkerKafsPrice"));
gdjs.GameCode.GDWorkerKafsPricetagObjects2.createFrom(runtimeScene.getObjects("WorkerKafsPricetag"));
gdjs.GameCode.GDWorkerKukliPriceObjects2.createFrom(runtimeScene.getObjects("WorkerKukliPrice"));
gdjs.GameCode.GDWorkerKukliPricetagObjects2.createFrom(runtimeScene.getObjects("WorkerKukliPricetag"));
{for(var i = 0, len = gdjs.GameCode.GDWorkerInfoBackgroundObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDWorkerInfoBackgroundObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDWorkerKafsPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDWorkerKafsPriceObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDWorkerKukliPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDWorkerKukliPriceObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDWorkerBetriPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDWorkerBetriPriceObjects2[i].setOpacity(0);
}
}{for(var i = 0, len = gdjs.GameCode.GDWorkerInfoNameObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDWorkerInfoNameObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDWorkerInfoDescObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDWorkerInfoDescObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDWorkerInfoStatsObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDWorkerInfoStatsObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDWorkerKafsPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDWorkerKafsPricetagObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDWorkerKukliPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDWorkerKukliPricetagObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDWorkerBetriPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDWorkerBetriPricetagObjects2[i].setOpacity(0);
}
}{for(var i = 0, len = gdjs.GameCode.GDSoldierKafsPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDSoldierKafsPriceObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDSoldierKukliPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDSoldierKukliPriceObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDSoldierBetriPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDSoldierBetriPriceObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDSoldierInfoBackgroundObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDSoldierInfoBackgroundObjects2[i].setOpacity(0);
}
}{for(var i = 0, len = gdjs.GameCode.GDSoldierInfoNameObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDSoldierInfoNameObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDSoldierInfoDescObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDSoldierInfoDescObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDSoldierInfoStatsObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDSoldierInfoStatsObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDSoldierKafsPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDSoldierKafsPricetagObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDSoldierKukliPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDSoldierKukliPricetagObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDSoldierBetriPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDSoldierBetriPricetagObjects2[i].setOpacity(0);
}
}{for(var i = 0, len = gdjs.GameCode.GDTankInfoBackgroundObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTankInfoBackgroundObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDTankKafsPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTankKafsPriceObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDTankKukliPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTankKukliPriceObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDTankBetriPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTankBetriPriceObjects2[i].setOpacity(0);
}
}{for(var i = 0, len = gdjs.GameCode.GDTankInfoNameObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTankInfoNameObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDTankInfoDescObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTankInfoDescObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDTankInfoStatsObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTankInfoStatsObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDTankKafsPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTankKafsPricetagObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDTankKukliPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTankKukliPricetagObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDTankBetriPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTankBetriPricetagObjects2[i].setOpacity(0);
}
}{for(var i = 0, len = gdjs.GameCode.GDMTInfoBackgroundObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDMTInfoBackgroundObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDMTKafsPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDMTKafsPriceObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDMTKukliPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDMTKukliPriceObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDMTBetriPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDMTBetriPriceObjects2[i].setOpacity(0);
}
}{for(var i = 0, len = gdjs.GameCode.GDMTInfoNameObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDMTInfoNameObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDMTInfoDescObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDMTInfoDescObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDMTInfoStatsObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDMTInfoStatsObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDMTKafsPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDMTKafsPricetagObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDMTKukliPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDMTKukliPricetagObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDMTBetriPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDMTBetriPricetagObjects2[i].setOpacity(0);
}
}{for(var i = 0, len = gdjs.GameCode.GDRamInfoBackgroundObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDRamInfoBackgroundObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDRamKafsPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDRamKafsPriceObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDRamKukliPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDRamKukliPriceObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDRamBetriPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDRamBetriPriceObjects2[i].setOpacity(0);
}
}{for(var i = 0, len = gdjs.GameCode.GDRamInfoNameObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDRamInfoNameObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDRamInfoDescObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDRamInfoDescObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDRamInfoStatsObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDRamInfoStatsObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDRamKafsPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDRamKafsPricetagObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDRamKukliPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDRamKukliPricetagObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDRamBetriPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDRamBetriPricetagObjects2[i].setOpacity(0);
}
}{for(var i = 0, len = gdjs.GameCode.GDStormtrooperInfoBackgroundObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDStormtrooperInfoBackgroundObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDStormtrooperKafsPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDStormtrooperKafsPriceObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDStormtrooperKukliPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDStormtrooperKukliPriceObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDStormtrooperBetriPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDStormtrooperBetriPriceObjects2[i].setOpacity(0);
}
}{for(var i = 0, len = gdjs.GameCode.GDStormtrooperInfoNameObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDStormtrooperInfoNameObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDStormtrooperInfoDescObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDStormtrooperInfoDescObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDStormtrooperInfoStatsObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDStormtrooperInfoStatsObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDStormtrooperKafsPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDStormtrooperKafsPricetagObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDStormtrooperKukliPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDStormtrooperKukliPricetagObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDStormtrooperBetriPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDStormtrooperBetriPricetagObjects2[i].setOpacity(0);
}
}{for(var i = 0, len = gdjs.GameCode.GDTerminatorInfoNameObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTerminatorInfoNameObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDTerminatorInfoDescObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTerminatorInfoDescObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDTerminatorInfoStatsObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTerminatorInfoStatsObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDTerminatorKafsPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTerminatorKafsPricetagObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDTerminatorKukliPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTerminatorKukliPricetagObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDTerminatorBetriPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTerminatorBetriPricetagObjects2[i].setOpacity(0);
}
}{for(var i = 0, len = gdjs.GameCode.GDTermonatorInfoBackgroundObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTermonatorInfoBackgroundObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDTerminatorKafsPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTerminatorKafsPriceObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDTerminatorKukliPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTerminatorKukliPriceObjects2[i].setOpacity(0);
}
for(var i = 0, len = gdjs.GameCode.GDTerminatorBetriPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTerminatorBetriPriceObjects2[i].setOpacity(0);
}
}}

}


{



}


{

gdjs.GameCode.GDWorkerBetriPriceObjects2.createFrom(runtimeScene.getObjects("WorkerBetriPrice"));
gdjs.GameCode.GDWorkerBetriPricetagObjects2.createFrom(runtimeScene.getObjects("WorkerBetriPricetag"));
gdjs.GameCode.GDWorkerCreateButtonObjects2.createFrom(runtimeScene.getObjects("WorkerCreateButton"));
gdjs.GameCode.GDWorkerInfoBackgroundObjects2.createFrom(runtimeScene.getObjects("WorkerInfoBackground"));
gdjs.GameCode.GDWorkerInfoDescObjects2.createFrom(runtimeScene.getObjects("WorkerInfoDesc"));
gdjs.GameCode.GDWorkerInfoNameObjects2.createFrom(runtimeScene.getObjects("WorkerInfoName"));
gdjs.GameCode.GDWorkerInfoStatsObjects2.createFrom(runtimeScene.getObjects("WorkerInfoStats"));
gdjs.GameCode.GDWorkerKafsPriceObjects2.createFrom(runtimeScene.getObjects("WorkerKafsPrice"));
gdjs.GameCode.GDWorkerKafsPricetagObjects2.createFrom(runtimeScene.getObjects("WorkerKafsPricetag"));
gdjs.GameCode.GDWorkerKukliPriceObjects2.createFrom(runtimeScene.getObjects("WorkerKukliPrice"));
gdjs.GameCode.GDWorkerKukliPricetagObjects2.createFrom(runtimeScene.getObjects("WorkerKukliPricetag"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
gdjs.GameCode.condition2IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDWorkerCreateButtonObjects2Objects, runtimeScene, true, false);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDWorkerInfoBackgroundObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDWorkerInfoBackgroundObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDWorkerInfoBackgroundObjects2[k] = gdjs.GameCode.GDWorkerInfoBackgroundObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDWorkerInfoBackgroundObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDWorkerKafsPriceObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDWorkerKafsPriceObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDWorkerKafsPriceObjects2[k] = gdjs.GameCode.GDWorkerKafsPriceObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDWorkerKafsPriceObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDWorkerKukliPriceObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDWorkerKukliPriceObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDWorkerKukliPriceObjects2[k] = gdjs.GameCode.GDWorkerKukliPriceObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDWorkerKukliPriceObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDWorkerBetriPriceObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDWorkerBetriPriceObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDWorkerBetriPriceObjects2[k] = gdjs.GameCode.GDWorkerBetriPriceObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDWorkerBetriPriceObjects2.length = k;}if ( gdjs.GameCode.condition1IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDWorkerInfoNameObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDWorkerInfoNameObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDWorkerInfoNameObjects2[k] = gdjs.GameCode.GDWorkerInfoNameObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDWorkerInfoNameObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDWorkerInfoDescObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDWorkerInfoDescObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDWorkerInfoDescObjects2[k] = gdjs.GameCode.GDWorkerInfoDescObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDWorkerInfoDescObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDWorkerInfoStatsObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDWorkerInfoStatsObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDWorkerInfoStatsObjects2[k] = gdjs.GameCode.GDWorkerInfoStatsObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDWorkerInfoStatsObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDWorkerKafsPricetagObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDWorkerKafsPricetagObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDWorkerKafsPricetagObjects2[k] = gdjs.GameCode.GDWorkerKafsPricetagObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDWorkerKafsPricetagObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDWorkerKukliPricetagObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDWorkerKukliPricetagObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDWorkerKukliPricetagObjects2[k] = gdjs.GameCode.GDWorkerKukliPricetagObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDWorkerKukliPricetagObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDWorkerBetriPricetagObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDWorkerBetriPricetagObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDWorkerBetriPricetagObjects2[k] = gdjs.GameCode.GDWorkerBetriPricetagObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDWorkerBetriPricetagObjects2.length = k;}}
}
if (gdjs.GameCode.condition2IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDWorkerBetriPriceObjects2 */
/* Reuse gdjs.GameCode.GDWorkerBetriPricetagObjects2 */
/* Reuse gdjs.GameCode.GDWorkerInfoBackgroundObjects2 */
/* Reuse gdjs.GameCode.GDWorkerInfoDescObjects2 */
/* Reuse gdjs.GameCode.GDWorkerInfoNameObjects2 */
/* Reuse gdjs.GameCode.GDWorkerInfoStatsObjects2 */
/* Reuse gdjs.GameCode.GDWorkerKafsPriceObjects2 */
/* Reuse gdjs.GameCode.GDWorkerKafsPricetagObjects2 */
/* Reuse gdjs.GameCode.GDWorkerKukliPriceObjects2 */
/* Reuse gdjs.GameCode.GDWorkerKukliPricetagObjects2 */
{for(var i = 0, len = gdjs.GameCode.GDWorkerInfoBackgroundObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDWorkerInfoBackgroundObjects2[i].setOpacity(gdjs.GameCode.GDWorkerInfoBackgroundObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDWorkerKafsPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDWorkerKafsPriceObjects2[i].setOpacity(gdjs.GameCode.GDWorkerKafsPriceObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDWorkerKukliPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDWorkerKukliPriceObjects2[i].setOpacity(gdjs.GameCode.GDWorkerKukliPriceObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDWorkerBetriPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDWorkerBetriPriceObjects2[i].setOpacity(gdjs.GameCode.GDWorkerBetriPriceObjects2[i].getOpacity() + (35));
}
}{for(var i = 0, len = gdjs.GameCode.GDWorkerInfoNameObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDWorkerInfoNameObjects2[i].setOpacity(gdjs.GameCode.GDWorkerInfoNameObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDWorkerInfoDescObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDWorkerInfoDescObjects2[i].setOpacity(gdjs.GameCode.GDWorkerInfoDescObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDWorkerInfoStatsObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDWorkerInfoStatsObjects2[i].setOpacity(gdjs.GameCode.GDWorkerInfoStatsObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDWorkerKafsPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDWorkerKafsPricetagObjects2[i].setOpacity(gdjs.GameCode.GDWorkerKafsPricetagObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDWorkerKukliPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDWorkerKukliPricetagObjects2[i].setOpacity(gdjs.GameCode.GDWorkerKukliPricetagObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDWorkerBetriPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDWorkerBetriPricetagObjects2[i].setOpacity(gdjs.GameCode.GDWorkerBetriPricetagObjects2[i].getOpacity() + (35));
}
}}

}


{

gdjs.GameCode.GDWorkerBetriPriceObjects2.createFrom(runtimeScene.getObjects("WorkerBetriPrice"));
gdjs.GameCode.GDWorkerBetriPricetagObjects2.createFrom(runtimeScene.getObjects("WorkerBetriPricetag"));
gdjs.GameCode.GDWorkerCreateButtonObjects2.createFrom(runtimeScene.getObjects("WorkerCreateButton"));
gdjs.GameCode.GDWorkerInfoBackgroundObjects2.createFrom(runtimeScene.getObjects("WorkerInfoBackground"));
gdjs.GameCode.GDWorkerInfoDescObjects2.createFrom(runtimeScene.getObjects("WorkerInfoDesc"));
gdjs.GameCode.GDWorkerInfoNameObjects2.createFrom(runtimeScene.getObjects("WorkerInfoName"));
gdjs.GameCode.GDWorkerInfoStatsObjects2.createFrom(runtimeScene.getObjects("WorkerInfoStats"));
gdjs.GameCode.GDWorkerKafsPriceObjects2.createFrom(runtimeScene.getObjects("WorkerKafsPrice"));
gdjs.GameCode.GDWorkerKafsPricetagObjects2.createFrom(runtimeScene.getObjects("WorkerKafsPricetag"));
gdjs.GameCode.GDWorkerKukliPriceObjects2.createFrom(runtimeScene.getObjects("WorkerKukliPrice"));
gdjs.GameCode.GDWorkerKukliPricetagObjects2.createFrom(runtimeScene.getObjects("WorkerKukliPricetag"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
gdjs.GameCode.condition2IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDWorkerCreateButtonObjects2Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDWorkerInfoBackgroundObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDWorkerInfoBackgroundObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDWorkerInfoBackgroundObjects2[k] = gdjs.GameCode.GDWorkerInfoBackgroundObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDWorkerInfoBackgroundObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDWorkerKafsPriceObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDWorkerKafsPriceObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDWorkerKafsPriceObjects2[k] = gdjs.GameCode.GDWorkerKafsPriceObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDWorkerKafsPriceObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDWorkerKukliPriceObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDWorkerKukliPriceObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDWorkerKukliPriceObjects2[k] = gdjs.GameCode.GDWorkerKukliPriceObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDWorkerKukliPriceObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDWorkerBetriPriceObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDWorkerBetriPriceObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDWorkerBetriPriceObjects2[k] = gdjs.GameCode.GDWorkerBetriPriceObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDWorkerBetriPriceObjects2.length = k;}if ( gdjs.GameCode.condition1IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDWorkerInfoNameObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDWorkerInfoNameObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDWorkerInfoNameObjects2[k] = gdjs.GameCode.GDWorkerInfoNameObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDWorkerInfoNameObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDWorkerInfoDescObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDWorkerInfoDescObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDWorkerInfoDescObjects2[k] = gdjs.GameCode.GDWorkerInfoDescObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDWorkerInfoDescObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDWorkerInfoStatsObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDWorkerInfoStatsObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDWorkerInfoStatsObjects2[k] = gdjs.GameCode.GDWorkerInfoStatsObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDWorkerInfoStatsObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDWorkerKafsPricetagObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDWorkerKafsPricetagObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDWorkerKafsPricetagObjects2[k] = gdjs.GameCode.GDWorkerKafsPricetagObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDWorkerKafsPricetagObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDWorkerKukliPricetagObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDWorkerKukliPricetagObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDWorkerKukliPricetagObjects2[k] = gdjs.GameCode.GDWorkerKukliPricetagObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDWorkerKukliPricetagObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDWorkerBetriPricetagObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDWorkerBetriPricetagObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDWorkerBetriPricetagObjects2[k] = gdjs.GameCode.GDWorkerBetriPricetagObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDWorkerBetriPricetagObjects2.length = k;}}
}
if (gdjs.GameCode.condition2IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDWorkerBetriPriceObjects2 */
/* Reuse gdjs.GameCode.GDWorkerBetriPricetagObjects2 */
/* Reuse gdjs.GameCode.GDWorkerInfoBackgroundObjects2 */
/* Reuse gdjs.GameCode.GDWorkerInfoDescObjects2 */
/* Reuse gdjs.GameCode.GDWorkerInfoNameObjects2 */
/* Reuse gdjs.GameCode.GDWorkerInfoStatsObjects2 */
/* Reuse gdjs.GameCode.GDWorkerKafsPriceObjects2 */
/* Reuse gdjs.GameCode.GDWorkerKafsPricetagObjects2 */
/* Reuse gdjs.GameCode.GDWorkerKukliPriceObjects2 */
/* Reuse gdjs.GameCode.GDWorkerKukliPricetagObjects2 */
{for(var i = 0, len = gdjs.GameCode.GDWorkerInfoBackgroundObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDWorkerInfoBackgroundObjects2[i].setOpacity(gdjs.GameCode.GDWorkerInfoBackgroundObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDWorkerKafsPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDWorkerKafsPriceObjects2[i].setOpacity(gdjs.GameCode.GDWorkerKafsPriceObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDWorkerKukliPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDWorkerKukliPriceObjects2[i].setOpacity(gdjs.GameCode.GDWorkerKukliPriceObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDWorkerBetriPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDWorkerBetriPriceObjects2[i].setOpacity(gdjs.GameCode.GDWorkerBetriPriceObjects2[i].getOpacity() - (35));
}
}{for(var i = 0, len = gdjs.GameCode.GDWorkerInfoNameObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDWorkerInfoNameObjects2[i].setOpacity(gdjs.GameCode.GDWorkerInfoNameObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDWorkerInfoDescObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDWorkerInfoDescObjects2[i].setOpacity(gdjs.GameCode.GDWorkerInfoDescObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDWorkerInfoStatsObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDWorkerInfoStatsObjects2[i].setOpacity(gdjs.GameCode.GDWorkerInfoStatsObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDWorkerKafsPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDWorkerKafsPricetagObjects2[i].setOpacity(gdjs.GameCode.GDWorkerKafsPricetagObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDWorkerKukliPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDWorkerKukliPricetagObjects2[i].setOpacity(gdjs.GameCode.GDWorkerKukliPricetagObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDWorkerBetriPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDWorkerBetriPricetagObjects2[i].setOpacity(gdjs.GameCode.GDWorkerBetriPricetagObjects2[i].getOpacity() - (35));
}
}}

}


{

gdjs.GameCode.GDWorkerCreateButtonObjects2.createFrom(runtimeScene.getObjects("WorkerCreateButton"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDWorkerCreateButtonObjects2Objects, runtimeScene, true, false);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition1IsTrue_0;
gdjs.GameCode.conditionTrue_1.val = runtimeScene.getOnceTriggers().triggerOnce(22183660);
}
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
{gdjs.evtTools.sound.playSoundOnChannel(runtimeScene, "sfx\\game_hover.wav", 2, false, gdjs.evtTools.common.getVariableNumber(runtimeScene.getGame().getVariables().getFromIndex(0)), 1);
}}

}


{



}


{

gdjs.GameCode.GDSoldierBetriPriceObjects2.createFrom(runtimeScene.getObjects("SoldierBetriPrice"));
gdjs.GameCode.GDSoldierBetriPricetagObjects2.createFrom(runtimeScene.getObjects("SoldierBetriPricetag"));
gdjs.GameCode.GDSoldierCreateButtonObjects2.createFrom(runtimeScene.getObjects("SoldierCreateButton"));
gdjs.GameCode.GDSoldierInfoBackgroundObjects2.createFrom(runtimeScene.getObjects("SoldierInfoBackground"));
gdjs.GameCode.GDSoldierInfoDescObjects2.createFrom(runtimeScene.getObjects("SoldierInfoDesc"));
gdjs.GameCode.GDSoldierInfoNameObjects2.createFrom(runtimeScene.getObjects("SoldierInfoName"));
gdjs.GameCode.GDSoldierInfoStatsObjects2.createFrom(runtimeScene.getObjects("SoldierInfoStats"));
gdjs.GameCode.GDSoldierKafsPriceObjects2.createFrom(runtimeScene.getObjects("SoldierKafsPrice"));
gdjs.GameCode.GDSoldierKafsPricetagObjects2.createFrom(runtimeScene.getObjects("SoldierKafsPricetag"));
gdjs.GameCode.GDSoldierKukliPriceObjects2.createFrom(runtimeScene.getObjects("SoldierKukliPrice"));
gdjs.GameCode.GDSoldierKukliPricetagObjects2.createFrom(runtimeScene.getObjects("SoldierKukliPricetag"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
gdjs.GameCode.condition2IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDSoldierCreateButtonObjects2Objects, runtimeScene, true, false);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDSoldierKafsPriceObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDSoldierKafsPriceObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDSoldierKafsPriceObjects2[k] = gdjs.GameCode.GDSoldierKafsPriceObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDSoldierKafsPriceObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDSoldierKukliPriceObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDSoldierKukliPriceObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDSoldierKukliPriceObjects2[k] = gdjs.GameCode.GDSoldierKukliPriceObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDSoldierKukliPriceObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDSoldierBetriPriceObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDSoldierBetriPriceObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDSoldierBetriPriceObjects2[k] = gdjs.GameCode.GDSoldierBetriPriceObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDSoldierBetriPriceObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDSoldierInfoBackgroundObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDSoldierInfoBackgroundObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDSoldierInfoBackgroundObjects2[k] = gdjs.GameCode.GDSoldierInfoBackgroundObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDSoldierInfoBackgroundObjects2.length = k;}if ( gdjs.GameCode.condition1IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDSoldierInfoNameObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDSoldierInfoNameObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDSoldierInfoNameObjects2[k] = gdjs.GameCode.GDSoldierInfoNameObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDSoldierInfoNameObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDSoldierInfoDescObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDSoldierInfoDescObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDSoldierInfoDescObjects2[k] = gdjs.GameCode.GDSoldierInfoDescObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDSoldierInfoDescObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDSoldierInfoStatsObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDSoldierInfoStatsObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDSoldierInfoStatsObjects2[k] = gdjs.GameCode.GDSoldierInfoStatsObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDSoldierInfoStatsObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDSoldierKafsPricetagObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDSoldierKafsPricetagObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDSoldierKafsPricetagObjects2[k] = gdjs.GameCode.GDSoldierKafsPricetagObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDSoldierKafsPricetagObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDSoldierKukliPricetagObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDSoldierKukliPricetagObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDSoldierKukliPricetagObjects2[k] = gdjs.GameCode.GDSoldierKukliPricetagObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDSoldierKukliPricetagObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDSoldierBetriPricetagObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDSoldierBetriPricetagObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDSoldierBetriPricetagObjects2[k] = gdjs.GameCode.GDSoldierBetriPricetagObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDSoldierBetriPricetagObjects2.length = k;}}
}
if (gdjs.GameCode.condition2IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDSoldierBetriPriceObjects2 */
/* Reuse gdjs.GameCode.GDSoldierBetriPricetagObjects2 */
/* Reuse gdjs.GameCode.GDSoldierInfoBackgroundObjects2 */
/* Reuse gdjs.GameCode.GDSoldierInfoDescObjects2 */
/* Reuse gdjs.GameCode.GDSoldierInfoNameObjects2 */
/* Reuse gdjs.GameCode.GDSoldierInfoStatsObjects2 */
/* Reuse gdjs.GameCode.GDSoldierKafsPriceObjects2 */
/* Reuse gdjs.GameCode.GDSoldierKafsPricetagObjects2 */
/* Reuse gdjs.GameCode.GDSoldierKukliPriceObjects2 */
/* Reuse gdjs.GameCode.GDSoldierKukliPricetagObjects2 */
{for(var i = 0, len = gdjs.GameCode.GDSoldierKafsPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDSoldierKafsPriceObjects2[i].setOpacity(gdjs.GameCode.GDSoldierKafsPriceObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDSoldierKukliPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDSoldierKukliPriceObjects2[i].setOpacity(gdjs.GameCode.GDSoldierKukliPriceObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDSoldierBetriPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDSoldierBetriPriceObjects2[i].setOpacity(gdjs.GameCode.GDSoldierBetriPriceObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDSoldierInfoBackgroundObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDSoldierInfoBackgroundObjects2[i].setOpacity(gdjs.GameCode.GDSoldierInfoBackgroundObjects2[i].getOpacity() + (35));
}
}{for(var i = 0, len = gdjs.GameCode.GDSoldierInfoNameObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDSoldierInfoNameObjects2[i].setOpacity(gdjs.GameCode.GDSoldierInfoNameObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDSoldierInfoDescObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDSoldierInfoDescObjects2[i].setOpacity(gdjs.GameCode.GDSoldierInfoDescObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDSoldierInfoStatsObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDSoldierInfoStatsObjects2[i].setOpacity(gdjs.GameCode.GDSoldierInfoStatsObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDSoldierKafsPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDSoldierKafsPricetagObjects2[i].setOpacity(gdjs.GameCode.GDSoldierKafsPricetagObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDSoldierKukliPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDSoldierKukliPricetagObjects2[i].setOpacity(gdjs.GameCode.GDSoldierKukliPricetagObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDSoldierBetriPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDSoldierBetriPricetagObjects2[i].setOpacity(gdjs.GameCode.GDSoldierBetriPricetagObjects2[i].getOpacity() + (35));
}
}}

}


{

gdjs.GameCode.GDSoldierBetriPriceObjects2.createFrom(runtimeScene.getObjects("SoldierBetriPrice"));
gdjs.GameCode.GDSoldierBetriPricetagObjects2.createFrom(runtimeScene.getObjects("SoldierBetriPricetag"));
gdjs.GameCode.GDSoldierCreateButtonObjects2.createFrom(runtimeScene.getObjects("SoldierCreateButton"));
gdjs.GameCode.GDSoldierInfoBackgroundObjects2.createFrom(runtimeScene.getObjects("SoldierInfoBackground"));
gdjs.GameCode.GDSoldierInfoDescObjects2.createFrom(runtimeScene.getObjects("SoldierInfoDesc"));
gdjs.GameCode.GDSoldierInfoNameObjects2.createFrom(runtimeScene.getObjects("SoldierInfoName"));
gdjs.GameCode.GDSoldierInfoStatsObjects2.createFrom(runtimeScene.getObjects("SoldierInfoStats"));
gdjs.GameCode.GDSoldierKafsPriceObjects2.createFrom(runtimeScene.getObjects("SoldierKafsPrice"));
gdjs.GameCode.GDSoldierKafsPricetagObjects2.createFrom(runtimeScene.getObjects("SoldierKafsPricetag"));
gdjs.GameCode.GDSoldierKukliPriceObjects2.createFrom(runtimeScene.getObjects("SoldierKukliPrice"));
gdjs.GameCode.GDSoldierKukliPricetagObjects2.createFrom(runtimeScene.getObjects("SoldierKukliPricetag"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
gdjs.GameCode.condition2IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDSoldierCreateButtonObjects2Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDSoldierKafsPriceObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDSoldierKafsPriceObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDSoldierKafsPriceObjects2[k] = gdjs.GameCode.GDSoldierKafsPriceObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDSoldierKafsPriceObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDSoldierKukliPriceObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDSoldierKukliPriceObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDSoldierKukliPriceObjects2[k] = gdjs.GameCode.GDSoldierKukliPriceObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDSoldierKukliPriceObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDSoldierBetriPriceObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDSoldierBetriPriceObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDSoldierBetriPriceObjects2[k] = gdjs.GameCode.GDSoldierBetriPriceObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDSoldierBetriPriceObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDSoldierInfoBackgroundObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDSoldierInfoBackgroundObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDSoldierInfoBackgroundObjects2[k] = gdjs.GameCode.GDSoldierInfoBackgroundObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDSoldierInfoBackgroundObjects2.length = k;}if ( gdjs.GameCode.condition1IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDSoldierInfoNameObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDSoldierInfoNameObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDSoldierInfoNameObjects2[k] = gdjs.GameCode.GDSoldierInfoNameObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDSoldierInfoNameObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDSoldierInfoDescObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDSoldierInfoDescObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDSoldierInfoDescObjects2[k] = gdjs.GameCode.GDSoldierInfoDescObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDSoldierInfoDescObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDSoldierInfoStatsObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDSoldierInfoStatsObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDSoldierInfoStatsObjects2[k] = gdjs.GameCode.GDSoldierInfoStatsObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDSoldierInfoStatsObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDSoldierKafsPricetagObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDSoldierKafsPricetagObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDSoldierKafsPricetagObjects2[k] = gdjs.GameCode.GDSoldierKafsPricetagObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDSoldierKafsPricetagObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDSoldierKukliPricetagObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDSoldierKukliPricetagObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDSoldierKukliPricetagObjects2[k] = gdjs.GameCode.GDSoldierKukliPricetagObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDSoldierKukliPricetagObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDSoldierBetriPricetagObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDSoldierBetriPricetagObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDSoldierBetriPricetagObjects2[k] = gdjs.GameCode.GDSoldierBetriPricetagObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDSoldierBetriPricetagObjects2.length = k;}}
}
if (gdjs.GameCode.condition2IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDSoldierBetriPriceObjects2 */
/* Reuse gdjs.GameCode.GDSoldierBetriPricetagObjects2 */
/* Reuse gdjs.GameCode.GDSoldierInfoBackgroundObjects2 */
/* Reuse gdjs.GameCode.GDSoldierInfoDescObjects2 */
/* Reuse gdjs.GameCode.GDSoldierInfoNameObjects2 */
/* Reuse gdjs.GameCode.GDSoldierInfoStatsObjects2 */
/* Reuse gdjs.GameCode.GDSoldierKafsPriceObjects2 */
/* Reuse gdjs.GameCode.GDSoldierKafsPricetagObjects2 */
/* Reuse gdjs.GameCode.GDSoldierKukliPriceObjects2 */
/* Reuse gdjs.GameCode.GDSoldierKukliPricetagObjects2 */
{for(var i = 0, len = gdjs.GameCode.GDSoldierKafsPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDSoldierKafsPriceObjects2[i].setOpacity(gdjs.GameCode.GDSoldierKafsPriceObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDSoldierKukliPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDSoldierKukliPriceObjects2[i].setOpacity(gdjs.GameCode.GDSoldierKukliPriceObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDSoldierBetriPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDSoldierBetriPriceObjects2[i].setOpacity(gdjs.GameCode.GDSoldierBetriPriceObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDSoldierInfoBackgroundObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDSoldierInfoBackgroundObjects2[i].setOpacity(gdjs.GameCode.GDSoldierInfoBackgroundObjects2[i].getOpacity() - (35));
}
}{for(var i = 0, len = gdjs.GameCode.GDSoldierInfoNameObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDSoldierInfoNameObjects2[i].setOpacity(gdjs.GameCode.GDSoldierInfoNameObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDSoldierInfoDescObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDSoldierInfoDescObjects2[i].setOpacity(gdjs.GameCode.GDSoldierInfoDescObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDSoldierInfoStatsObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDSoldierInfoStatsObjects2[i].setOpacity(gdjs.GameCode.GDSoldierInfoStatsObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDSoldierKafsPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDSoldierKafsPricetagObjects2[i].setOpacity(gdjs.GameCode.GDSoldierKafsPricetagObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDSoldierKukliPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDSoldierKukliPricetagObjects2[i].setOpacity(gdjs.GameCode.GDSoldierKukliPricetagObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDSoldierBetriPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDSoldierBetriPricetagObjects2[i].setOpacity(gdjs.GameCode.GDSoldierBetriPricetagObjects2[i].getOpacity() - (35));
}
}}

}


{

gdjs.GameCode.GDSoldierCreateButtonObjects2.createFrom(runtimeScene.getObjects("SoldierCreateButton"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDSoldierCreateButtonObjects2Objects, runtimeScene, true, false);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition1IsTrue_0;
gdjs.GameCode.conditionTrue_1.val = runtimeScene.getOnceTriggers().triggerOnce(22188076);
}
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
{gdjs.evtTools.sound.playSoundOnChannel(runtimeScene, "sfx\\game_hover.wav", 2, false, gdjs.evtTools.common.getVariableNumber(runtimeScene.getGame().getVariables().getFromIndex(0)), 1);
}}

}


{



}


{

gdjs.GameCode.GDTankBetriPriceObjects2.createFrom(runtimeScene.getObjects("TankBetriPrice"));
gdjs.GameCode.GDTankBetriPricetagObjects2.createFrom(runtimeScene.getObjects("TankBetriPricetag"));
gdjs.GameCode.GDTankCreateButtonObjects2.createFrom(runtimeScene.getObjects("TankCreateButton"));
gdjs.GameCode.GDTankInfoBackgroundObjects2.createFrom(runtimeScene.getObjects("TankInfoBackground"));
gdjs.GameCode.GDTankInfoDescObjects2.createFrom(runtimeScene.getObjects("TankInfoDesc"));
gdjs.GameCode.GDTankInfoNameObjects2.createFrom(runtimeScene.getObjects("TankInfoName"));
gdjs.GameCode.GDTankInfoStatsObjects2.createFrom(runtimeScene.getObjects("TankInfoStats"));
gdjs.GameCode.GDTankKafsPriceObjects2.createFrom(runtimeScene.getObjects("TankKafsPrice"));
gdjs.GameCode.GDTankKafsPricetagObjects2.createFrom(runtimeScene.getObjects("TankKafsPricetag"));
gdjs.GameCode.GDTankKukliPriceObjects2.createFrom(runtimeScene.getObjects("TankKukliPrice"));
gdjs.GameCode.GDTankKukliPricetagObjects2.createFrom(runtimeScene.getObjects("TankKukliPricetag"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
gdjs.GameCode.condition2IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDTankCreateButtonObjects2Objects, runtimeScene, true, false);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDTankInfoBackgroundObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDTankInfoBackgroundObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDTankInfoBackgroundObjects2[k] = gdjs.GameCode.GDTankInfoBackgroundObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDTankInfoBackgroundObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDTankKafsPriceObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDTankKafsPriceObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDTankKafsPriceObjects2[k] = gdjs.GameCode.GDTankKafsPriceObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDTankKafsPriceObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDTankKukliPriceObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDTankKukliPriceObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDTankKukliPriceObjects2[k] = gdjs.GameCode.GDTankKukliPriceObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDTankKukliPriceObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDTankBetriPriceObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDTankBetriPriceObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDTankBetriPriceObjects2[k] = gdjs.GameCode.GDTankBetriPriceObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDTankBetriPriceObjects2.length = k;}if ( gdjs.GameCode.condition1IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDTankInfoNameObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDTankInfoNameObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDTankInfoNameObjects2[k] = gdjs.GameCode.GDTankInfoNameObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDTankInfoNameObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDTankInfoDescObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDTankInfoDescObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDTankInfoDescObjects2[k] = gdjs.GameCode.GDTankInfoDescObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDTankInfoDescObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDTankInfoStatsObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDTankInfoStatsObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDTankInfoStatsObjects2[k] = gdjs.GameCode.GDTankInfoStatsObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDTankInfoStatsObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDTankKafsPricetagObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDTankKafsPricetagObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDTankKafsPricetagObjects2[k] = gdjs.GameCode.GDTankKafsPricetagObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDTankKafsPricetagObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDTankKukliPricetagObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDTankKukliPricetagObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDTankKukliPricetagObjects2[k] = gdjs.GameCode.GDTankKukliPricetagObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDTankKukliPricetagObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDTankBetriPricetagObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDTankBetriPricetagObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDTankBetriPricetagObjects2[k] = gdjs.GameCode.GDTankBetriPricetagObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDTankBetriPricetagObjects2.length = k;}}
}
if (gdjs.GameCode.condition2IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDTankBetriPriceObjects2 */
/* Reuse gdjs.GameCode.GDTankBetriPricetagObjects2 */
/* Reuse gdjs.GameCode.GDTankInfoBackgroundObjects2 */
/* Reuse gdjs.GameCode.GDTankInfoDescObjects2 */
/* Reuse gdjs.GameCode.GDTankInfoNameObjects2 */
/* Reuse gdjs.GameCode.GDTankInfoStatsObjects2 */
/* Reuse gdjs.GameCode.GDTankKafsPriceObjects2 */
/* Reuse gdjs.GameCode.GDTankKafsPricetagObjects2 */
/* Reuse gdjs.GameCode.GDTankKukliPriceObjects2 */
/* Reuse gdjs.GameCode.GDTankKukliPricetagObjects2 */
{for(var i = 0, len = gdjs.GameCode.GDTankInfoBackgroundObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTankInfoBackgroundObjects2[i].setOpacity(gdjs.GameCode.GDTankInfoBackgroundObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDTankKafsPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTankKafsPriceObjects2[i].setOpacity(gdjs.GameCode.GDTankKafsPriceObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDTankKukliPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTankKukliPriceObjects2[i].setOpacity(gdjs.GameCode.GDTankKukliPriceObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDTankBetriPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTankBetriPriceObjects2[i].setOpacity(gdjs.GameCode.GDTankBetriPriceObjects2[i].getOpacity() + (35));
}
}{for(var i = 0, len = gdjs.GameCode.GDTankInfoNameObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTankInfoNameObjects2[i].setOpacity(gdjs.GameCode.GDTankInfoNameObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDTankInfoDescObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTankInfoDescObjects2[i].setOpacity(gdjs.GameCode.GDTankInfoDescObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDTankInfoStatsObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTankInfoStatsObjects2[i].setOpacity(gdjs.GameCode.GDTankInfoStatsObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDTankKafsPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTankKafsPricetagObjects2[i].setOpacity(gdjs.GameCode.GDTankKafsPricetagObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDTankKukliPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTankKukliPricetagObjects2[i].setOpacity(gdjs.GameCode.GDTankKukliPricetagObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDTankBetriPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTankBetriPricetagObjects2[i].setOpacity(gdjs.GameCode.GDTankBetriPricetagObjects2[i].getOpacity() + (35));
}
}}

}


{

gdjs.GameCode.GDTankBetriPriceObjects2.createFrom(runtimeScene.getObjects("TankBetriPrice"));
gdjs.GameCode.GDTankBetriPricetagObjects2.createFrom(runtimeScene.getObjects("TankBetriPricetag"));
gdjs.GameCode.GDTankCreateButtonObjects2.createFrom(runtimeScene.getObjects("TankCreateButton"));
gdjs.GameCode.GDTankInfoBackgroundObjects2.createFrom(runtimeScene.getObjects("TankInfoBackground"));
gdjs.GameCode.GDTankInfoDescObjects2.createFrom(runtimeScene.getObjects("TankInfoDesc"));
gdjs.GameCode.GDTankInfoNameObjects2.createFrom(runtimeScene.getObjects("TankInfoName"));
gdjs.GameCode.GDTankInfoStatsObjects2.createFrom(runtimeScene.getObjects("TankInfoStats"));
gdjs.GameCode.GDTankKafsPriceObjects2.createFrom(runtimeScene.getObjects("TankKafsPrice"));
gdjs.GameCode.GDTankKafsPricetagObjects2.createFrom(runtimeScene.getObjects("TankKafsPricetag"));
gdjs.GameCode.GDTankKukliPriceObjects2.createFrom(runtimeScene.getObjects("TankKukliPrice"));
gdjs.GameCode.GDTankKukliPricetagObjects2.createFrom(runtimeScene.getObjects("TankKukliPricetag"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
gdjs.GameCode.condition2IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDTankCreateButtonObjects2Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDTankInfoBackgroundObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDTankInfoBackgroundObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDTankInfoBackgroundObjects2[k] = gdjs.GameCode.GDTankInfoBackgroundObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDTankInfoBackgroundObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDTankKafsPriceObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDTankKafsPriceObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDTankKafsPriceObjects2[k] = gdjs.GameCode.GDTankKafsPriceObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDTankKafsPriceObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDTankKukliPriceObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDTankKukliPriceObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDTankKukliPriceObjects2[k] = gdjs.GameCode.GDTankKukliPriceObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDTankKukliPriceObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDTankBetriPriceObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDTankBetriPriceObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDTankBetriPriceObjects2[k] = gdjs.GameCode.GDTankBetriPriceObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDTankBetriPriceObjects2.length = k;}if ( gdjs.GameCode.condition1IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDTankInfoNameObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDTankInfoNameObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDTankInfoNameObjects2[k] = gdjs.GameCode.GDTankInfoNameObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDTankInfoNameObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDTankInfoDescObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDTankInfoDescObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDTankInfoDescObjects2[k] = gdjs.GameCode.GDTankInfoDescObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDTankInfoDescObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDTankInfoStatsObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDTankInfoStatsObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDTankInfoStatsObjects2[k] = gdjs.GameCode.GDTankInfoStatsObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDTankInfoStatsObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDTankKafsPricetagObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDTankKafsPricetagObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDTankKafsPricetagObjects2[k] = gdjs.GameCode.GDTankKafsPricetagObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDTankKafsPricetagObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDTankKukliPricetagObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDTankKukliPricetagObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDTankKukliPricetagObjects2[k] = gdjs.GameCode.GDTankKukliPricetagObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDTankKukliPricetagObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDTankBetriPricetagObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDTankBetriPricetagObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDTankBetriPricetagObjects2[k] = gdjs.GameCode.GDTankBetriPricetagObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDTankBetriPricetagObjects2.length = k;}}
}
if (gdjs.GameCode.condition2IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDTankBetriPriceObjects2 */
/* Reuse gdjs.GameCode.GDTankBetriPricetagObjects2 */
/* Reuse gdjs.GameCode.GDTankInfoBackgroundObjects2 */
/* Reuse gdjs.GameCode.GDTankInfoDescObjects2 */
/* Reuse gdjs.GameCode.GDTankInfoNameObjects2 */
/* Reuse gdjs.GameCode.GDTankInfoStatsObjects2 */
/* Reuse gdjs.GameCode.GDTankKafsPriceObjects2 */
/* Reuse gdjs.GameCode.GDTankKafsPricetagObjects2 */
/* Reuse gdjs.GameCode.GDTankKukliPriceObjects2 */
/* Reuse gdjs.GameCode.GDTankKukliPricetagObjects2 */
{for(var i = 0, len = gdjs.GameCode.GDTankInfoBackgroundObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTankInfoBackgroundObjects2[i].setOpacity(gdjs.GameCode.GDTankInfoBackgroundObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDTankKafsPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTankKafsPriceObjects2[i].setOpacity(gdjs.GameCode.GDTankKafsPriceObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDTankKukliPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTankKukliPriceObjects2[i].setOpacity(gdjs.GameCode.GDTankKukliPriceObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDTankBetriPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTankBetriPriceObjects2[i].setOpacity(gdjs.GameCode.GDTankBetriPriceObjects2[i].getOpacity() - (35));
}
}{for(var i = 0, len = gdjs.GameCode.GDTankInfoNameObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTankInfoNameObjects2[i].setOpacity(gdjs.GameCode.GDTankInfoNameObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDTankInfoDescObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTankInfoDescObjects2[i].setOpacity(gdjs.GameCode.GDTankInfoDescObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDTankInfoStatsObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTankInfoStatsObjects2[i].setOpacity(gdjs.GameCode.GDTankInfoStatsObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDTankKafsPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTankKafsPricetagObjects2[i].setOpacity(gdjs.GameCode.GDTankKafsPricetagObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDTankKukliPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTankKukliPricetagObjects2[i].setOpacity(gdjs.GameCode.GDTankKukliPricetagObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDTankBetriPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTankBetriPricetagObjects2[i].setOpacity(gdjs.GameCode.GDTankBetriPricetagObjects2[i].getOpacity() - (35));
}
}}

}


{

gdjs.GameCode.GDTankCreateButtonObjects2.createFrom(runtimeScene.getObjects("TankCreateButton"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDTankCreateButtonObjects2Objects, runtimeScene, true, false);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition1IsTrue_0;
gdjs.GameCode.conditionTrue_1.val = runtimeScene.getOnceTriggers().triggerOnce(22191596);
}
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
{gdjs.evtTools.sound.playSoundOnChannel(runtimeScene, "sfx\\game_hover.wav", 2, false, gdjs.evtTools.common.getVariableNumber(runtimeScene.getGame().getVariables().getFromIndex(0)), 1);
}}

}


{



}


{

gdjs.GameCode.GDMTBetriPriceObjects2.createFrom(runtimeScene.getObjects("MTBetriPrice"));
gdjs.GameCode.GDMTBetriPricetagObjects2.createFrom(runtimeScene.getObjects("MTBetriPricetag"));
gdjs.GameCode.GDMTCreateButtonObjects2.createFrom(runtimeScene.getObjects("MTCreateButton"));
gdjs.GameCode.GDMTInfoBackgroundObjects2.createFrom(runtimeScene.getObjects("MTInfoBackground"));
gdjs.GameCode.GDMTInfoDescObjects2.createFrom(runtimeScene.getObjects("MTInfoDesc"));
gdjs.GameCode.GDMTInfoNameObjects2.createFrom(runtimeScene.getObjects("MTInfoName"));
gdjs.GameCode.GDMTInfoStatsObjects2.createFrom(runtimeScene.getObjects("MTInfoStats"));
gdjs.GameCode.GDMTKafsPriceObjects2.createFrom(runtimeScene.getObjects("MTKafsPrice"));
gdjs.GameCode.GDMTKafsPricetagObjects2.createFrom(runtimeScene.getObjects("MTKafsPricetag"));
gdjs.GameCode.GDMTKukliPriceObjects2.createFrom(runtimeScene.getObjects("MTKukliPrice"));
gdjs.GameCode.GDMTKukliPricetagObjects2.createFrom(runtimeScene.getObjects("MTKukliPricetag"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
gdjs.GameCode.condition2IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDMTCreateButtonObjects2Objects, runtimeScene, true, false);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDMTInfoBackgroundObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDMTInfoBackgroundObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDMTInfoBackgroundObjects2[k] = gdjs.GameCode.GDMTInfoBackgroundObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDMTInfoBackgroundObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDMTKafsPriceObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDMTKafsPriceObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDMTKafsPriceObjects2[k] = gdjs.GameCode.GDMTKafsPriceObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDMTKafsPriceObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDMTKukliPriceObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDMTKukliPriceObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDMTKukliPriceObjects2[k] = gdjs.GameCode.GDMTKukliPriceObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDMTKukliPriceObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDMTBetriPriceObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDMTBetriPriceObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDMTBetriPriceObjects2[k] = gdjs.GameCode.GDMTBetriPriceObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDMTBetriPriceObjects2.length = k;}if ( gdjs.GameCode.condition1IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDMTInfoNameObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDMTInfoNameObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDMTInfoNameObjects2[k] = gdjs.GameCode.GDMTInfoNameObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDMTInfoNameObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDMTInfoDescObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDMTInfoDescObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDMTInfoDescObjects2[k] = gdjs.GameCode.GDMTInfoDescObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDMTInfoDescObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDMTInfoStatsObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDMTInfoStatsObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDMTInfoStatsObjects2[k] = gdjs.GameCode.GDMTInfoStatsObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDMTInfoStatsObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDMTKafsPricetagObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDMTKafsPricetagObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDMTKafsPricetagObjects2[k] = gdjs.GameCode.GDMTKafsPricetagObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDMTKafsPricetagObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDMTKukliPricetagObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDMTKukliPricetagObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDMTKukliPricetagObjects2[k] = gdjs.GameCode.GDMTKukliPricetagObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDMTKukliPricetagObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDMTBetriPricetagObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDMTBetriPricetagObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDMTBetriPricetagObjects2[k] = gdjs.GameCode.GDMTBetriPricetagObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDMTBetriPricetagObjects2.length = k;}}
}
if (gdjs.GameCode.condition2IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDMTBetriPriceObjects2 */
/* Reuse gdjs.GameCode.GDMTBetriPricetagObjects2 */
/* Reuse gdjs.GameCode.GDMTInfoBackgroundObjects2 */
/* Reuse gdjs.GameCode.GDMTInfoDescObjects2 */
/* Reuse gdjs.GameCode.GDMTInfoNameObjects2 */
/* Reuse gdjs.GameCode.GDMTInfoStatsObjects2 */
/* Reuse gdjs.GameCode.GDMTKafsPriceObjects2 */
/* Reuse gdjs.GameCode.GDMTKafsPricetagObjects2 */
/* Reuse gdjs.GameCode.GDMTKukliPriceObjects2 */
/* Reuse gdjs.GameCode.GDMTKukliPricetagObjects2 */
{for(var i = 0, len = gdjs.GameCode.GDMTInfoBackgroundObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDMTInfoBackgroundObjects2[i].setOpacity(gdjs.GameCode.GDMTInfoBackgroundObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDMTKafsPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDMTKafsPriceObjects2[i].setOpacity(gdjs.GameCode.GDMTKafsPriceObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDMTKukliPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDMTKukliPriceObjects2[i].setOpacity(gdjs.GameCode.GDMTKukliPriceObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDMTBetriPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDMTBetriPriceObjects2[i].setOpacity(gdjs.GameCode.GDMTBetriPriceObjects2[i].getOpacity() + (35));
}
}{for(var i = 0, len = gdjs.GameCode.GDMTInfoNameObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDMTInfoNameObjects2[i].setOpacity(gdjs.GameCode.GDMTInfoNameObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDMTInfoDescObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDMTInfoDescObjects2[i].setOpacity(gdjs.GameCode.GDMTInfoDescObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDMTInfoStatsObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDMTInfoStatsObjects2[i].setOpacity(gdjs.GameCode.GDMTInfoStatsObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDMTKafsPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDMTKafsPricetagObjects2[i].setOpacity(gdjs.GameCode.GDMTKafsPricetagObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDMTKukliPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDMTKukliPricetagObjects2[i].setOpacity(gdjs.GameCode.GDMTKukliPricetagObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDMTBetriPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDMTBetriPricetagObjects2[i].setOpacity(gdjs.GameCode.GDMTBetriPricetagObjects2[i].getOpacity() + (35));
}
}}

}


{

gdjs.GameCode.GDMTBetriPriceObjects2.createFrom(runtimeScene.getObjects("MTBetriPrice"));
gdjs.GameCode.GDMTBetriPricetagObjects2.createFrom(runtimeScene.getObjects("MTBetriPricetag"));
gdjs.GameCode.GDMTCreateButtonObjects2.createFrom(runtimeScene.getObjects("MTCreateButton"));
gdjs.GameCode.GDMTInfoBackgroundObjects2.createFrom(runtimeScene.getObjects("MTInfoBackground"));
gdjs.GameCode.GDMTInfoDescObjects2.createFrom(runtimeScene.getObjects("MTInfoDesc"));
gdjs.GameCode.GDMTInfoNameObjects2.createFrom(runtimeScene.getObjects("MTInfoName"));
gdjs.GameCode.GDMTInfoStatsObjects2.createFrom(runtimeScene.getObjects("MTInfoStats"));
gdjs.GameCode.GDMTKafsPriceObjects2.createFrom(runtimeScene.getObjects("MTKafsPrice"));
gdjs.GameCode.GDMTKafsPricetagObjects2.createFrom(runtimeScene.getObjects("MTKafsPricetag"));
gdjs.GameCode.GDMTKukliPriceObjects2.createFrom(runtimeScene.getObjects("MTKukliPrice"));
gdjs.GameCode.GDMTKukliPricetagObjects2.createFrom(runtimeScene.getObjects("MTKukliPricetag"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
gdjs.GameCode.condition2IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDMTCreateButtonObjects2Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDMTInfoBackgroundObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDMTInfoBackgroundObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDMTInfoBackgroundObjects2[k] = gdjs.GameCode.GDMTInfoBackgroundObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDMTInfoBackgroundObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDMTKafsPriceObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDMTKafsPriceObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDMTKafsPriceObjects2[k] = gdjs.GameCode.GDMTKafsPriceObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDMTKafsPriceObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDMTKukliPriceObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDMTKukliPriceObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDMTKukliPriceObjects2[k] = gdjs.GameCode.GDMTKukliPriceObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDMTKukliPriceObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDMTBetriPriceObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDMTBetriPriceObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDMTBetriPriceObjects2[k] = gdjs.GameCode.GDMTBetriPriceObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDMTBetriPriceObjects2.length = k;}if ( gdjs.GameCode.condition1IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDMTInfoNameObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDMTInfoNameObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDMTInfoNameObjects2[k] = gdjs.GameCode.GDMTInfoNameObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDMTInfoNameObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDMTInfoDescObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDMTInfoDescObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDMTInfoDescObjects2[k] = gdjs.GameCode.GDMTInfoDescObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDMTInfoDescObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDMTInfoStatsObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDMTInfoStatsObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDMTInfoStatsObjects2[k] = gdjs.GameCode.GDMTInfoStatsObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDMTInfoStatsObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDMTKafsPricetagObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDMTKafsPricetagObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDMTKafsPricetagObjects2[k] = gdjs.GameCode.GDMTKafsPricetagObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDMTKafsPricetagObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDMTKukliPricetagObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDMTKukliPricetagObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDMTKukliPricetagObjects2[k] = gdjs.GameCode.GDMTKukliPricetagObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDMTKukliPricetagObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDMTBetriPricetagObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDMTBetriPricetagObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDMTBetriPricetagObjects2[k] = gdjs.GameCode.GDMTBetriPricetagObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDMTBetriPricetagObjects2.length = k;}}
}
if (gdjs.GameCode.condition2IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDMTBetriPriceObjects2 */
/* Reuse gdjs.GameCode.GDMTBetriPricetagObjects2 */
/* Reuse gdjs.GameCode.GDMTInfoBackgroundObjects2 */
/* Reuse gdjs.GameCode.GDMTInfoDescObjects2 */
/* Reuse gdjs.GameCode.GDMTInfoNameObjects2 */
/* Reuse gdjs.GameCode.GDMTInfoStatsObjects2 */
/* Reuse gdjs.GameCode.GDMTKafsPriceObjects2 */
/* Reuse gdjs.GameCode.GDMTKafsPricetagObjects2 */
/* Reuse gdjs.GameCode.GDMTKukliPriceObjects2 */
/* Reuse gdjs.GameCode.GDMTKukliPricetagObjects2 */
{for(var i = 0, len = gdjs.GameCode.GDMTInfoBackgroundObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDMTInfoBackgroundObjects2[i].setOpacity(gdjs.GameCode.GDMTInfoBackgroundObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDMTKafsPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDMTKafsPriceObjects2[i].setOpacity(gdjs.GameCode.GDMTKafsPriceObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDMTKukliPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDMTKukliPriceObjects2[i].setOpacity(gdjs.GameCode.GDMTKukliPriceObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDMTBetriPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDMTBetriPriceObjects2[i].setOpacity(gdjs.GameCode.GDMTBetriPriceObjects2[i].getOpacity() - (35));
}
}{for(var i = 0, len = gdjs.GameCode.GDMTInfoNameObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDMTInfoNameObjects2[i].setOpacity(gdjs.GameCode.GDMTInfoNameObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDMTInfoDescObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDMTInfoDescObjects2[i].setOpacity(gdjs.GameCode.GDMTInfoDescObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDMTInfoStatsObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDMTInfoStatsObjects2[i].setOpacity(gdjs.GameCode.GDMTInfoStatsObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDMTKafsPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDMTKafsPricetagObjects2[i].setOpacity(gdjs.GameCode.GDMTKafsPricetagObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDMTKukliPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDMTKukliPricetagObjects2[i].setOpacity(gdjs.GameCode.GDMTKukliPricetagObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDMTBetriPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDMTBetriPricetagObjects2[i].setOpacity(gdjs.GameCode.GDMTBetriPricetagObjects2[i].getOpacity() - (35));
}
}}

}


{

gdjs.GameCode.GDMTCreateButtonObjects2.createFrom(runtimeScene.getObjects("MTCreateButton"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDMTCreateButtonObjects2Objects, runtimeScene, true, false);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition1IsTrue_0;
gdjs.GameCode.conditionTrue_1.val = runtimeScene.getOnceTriggers().triggerOnce(22196860);
}
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
{gdjs.evtTools.sound.playSoundOnChannel(runtimeScene, "sfx\\game_hover.wav", 2, false, gdjs.evtTools.common.getVariableNumber(runtimeScene.getGame().getVariables().getFromIndex(0)), 1);
}}

}


{



}


{

gdjs.GameCode.GDRamBetriPriceObjects2.createFrom(runtimeScene.getObjects("RamBetriPrice"));
gdjs.GameCode.GDRamBetriPricetagObjects2.createFrom(runtimeScene.getObjects("RamBetriPricetag"));
gdjs.GameCode.GDRamCreateButtonObjects2.createFrom(runtimeScene.getObjects("RamCreateButton"));
gdjs.GameCode.GDRamInfoBackgroundObjects2.createFrom(runtimeScene.getObjects("RamInfoBackground"));
gdjs.GameCode.GDRamInfoDescObjects2.createFrom(runtimeScene.getObjects("RamInfoDesc"));
gdjs.GameCode.GDRamInfoNameObjects2.createFrom(runtimeScene.getObjects("RamInfoName"));
gdjs.GameCode.GDRamInfoStatsObjects2.createFrom(runtimeScene.getObjects("RamInfoStats"));
gdjs.GameCode.GDRamKafsPriceObjects2.createFrom(runtimeScene.getObjects("RamKafsPrice"));
gdjs.GameCode.GDRamKafsPricetagObjects2.createFrom(runtimeScene.getObjects("RamKafsPricetag"));
gdjs.GameCode.GDRamKukliPriceObjects2.createFrom(runtimeScene.getObjects("RamKukliPrice"));
gdjs.GameCode.GDRamKukliPricetagObjects2.createFrom(runtimeScene.getObjects("RamKukliPricetag"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
gdjs.GameCode.condition2IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDRamCreateButtonObjects2Objects, runtimeScene, true, false);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDRamInfoBackgroundObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDRamInfoBackgroundObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDRamInfoBackgroundObjects2[k] = gdjs.GameCode.GDRamInfoBackgroundObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDRamInfoBackgroundObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDRamKafsPriceObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDRamKafsPriceObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDRamKafsPriceObjects2[k] = gdjs.GameCode.GDRamKafsPriceObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDRamKafsPriceObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDRamKukliPriceObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDRamKukliPriceObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDRamKukliPriceObjects2[k] = gdjs.GameCode.GDRamKukliPriceObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDRamKukliPriceObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDRamBetriPriceObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDRamBetriPriceObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDRamBetriPriceObjects2[k] = gdjs.GameCode.GDRamBetriPriceObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDRamBetriPriceObjects2.length = k;}if ( gdjs.GameCode.condition1IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDRamInfoNameObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDRamInfoNameObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDRamInfoNameObjects2[k] = gdjs.GameCode.GDRamInfoNameObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDRamInfoNameObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDRamInfoDescObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDRamInfoDescObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDRamInfoDescObjects2[k] = gdjs.GameCode.GDRamInfoDescObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDRamInfoDescObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDRamInfoStatsObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDRamInfoStatsObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDRamInfoStatsObjects2[k] = gdjs.GameCode.GDRamInfoStatsObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDRamInfoStatsObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDRamKafsPricetagObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDRamKafsPricetagObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDRamKafsPricetagObjects2[k] = gdjs.GameCode.GDRamKafsPricetagObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDRamKafsPricetagObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDRamKukliPricetagObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDRamKukliPricetagObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDRamKukliPricetagObjects2[k] = gdjs.GameCode.GDRamKukliPricetagObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDRamKukliPricetagObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDRamBetriPricetagObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDRamBetriPricetagObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDRamBetriPricetagObjects2[k] = gdjs.GameCode.GDRamBetriPricetagObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDRamBetriPricetagObjects2.length = k;}}
}
if (gdjs.GameCode.condition2IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDRamBetriPriceObjects2 */
/* Reuse gdjs.GameCode.GDRamBetriPricetagObjects2 */
/* Reuse gdjs.GameCode.GDRamInfoBackgroundObjects2 */
/* Reuse gdjs.GameCode.GDRamInfoDescObjects2 */
/* Reuse gdjs.GameCode.GDRamInfoNameObjects2 */
/* Reuse gdjs.GameCode.GDRamInfoStatsObjects2 */
/* Reuse gdjs.GameCode.GDRamKafsPriceObjects2 */
/* Reuse gdjs.GameCode.GDRamKafsPricetagObjects2 */
/* Reuse gdjs.GameCode.GDRamKukliPriceObjects2 */
/* Reuse gdjs.GameCode.GDRamKukliPricetagObjects2 */
{for(var i = 0, len = gdjs.GameCode.GDRamInfoBackgroundObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDRamInfoBackgroundObjects2[i].setOpacity(gdjs.GameCode.GDRamInfoBackgroundObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDRamKafsPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDRamKafsPriceObjects2[i].setOpacity(gdjs.GameCode.GDRamKafsPriceObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDRamKukliPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDRamKukliPriceObjects2[i].setOpacity(gdjs.GameCode.GDRamKukliPriceObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDRamBetriPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDRamBetriPriceObjects2[i].setOpacity(gdjs.GameCode.GDRamBetriPriceObjects2[i].getOpacity() + (35));
}
}{for(var i = 0, len = gdjs.GameCode.GDRamInfoNameObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDRamInfoNameObjects2[i].setOpacity(gdjs.GameCode.GDRamInfoNameObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDRamInfoDescObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDRamInfoDescObjects2[i].setOpacity(gdjs.GameCode.GDRamInfoDescObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDRamInfoStatsObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDRamInfoStatsObjects2[i].setOpacity(gdjs.GameCode.GDRamInfoStatsObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDRamKafsPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDRamKafsPricetagObjects2[i].setOpacity(gdjs.GameCode.GDRamKafsPricetagObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDRamKukliPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDRamKukliPricetagObjects2[i].setOpacity(gdjs.GameCode.GDRamKukliPricetagObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDRamBetriPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDRamBetriPricetagObjects2[i].setOpacity(gdjs.GameCode.GDRamBetriPricetagObjects2[i].getOpacity() + (35));
}
}}

}


{

gdjs.GameCode.GDRamBetriPriceObjects2.createFrom(runtimeScene.getObjects("RamBetriPrice"));
gdjs.GameCode.GDRamBetriPricetagObjects2.createFrom(runtimeScene.getObjects("RamBetriPricetag"));
gdjs.GameCode.GDRamCreateButtonObjects2.createFrom(runtimeScene.getObjects("RamCreateButton"));
gdjs.GameCode.GDRamInfoBackgroundObjects2.createFrom(runtimeScene.getObjects("RamInfoBackground"));
gdjs.GameCode.GDRamInfoDescObjects2.createFrom(runtimeScene.getObjects("RamInfoDesc"));
gdjs.GameCode.GDRamInfoNameObjects2.createFrom(runtimeScene.getObjects("RamInfoName"));
gdjs.GameCode.GDRamInfoStatsObjects2.createFrom(runtimeScene.getObjects("RamInfoStats"));
gdjs.GameCode.GDRamKafsPriceObjects2.createFrom(runtimeScene.getObjects("RamKafsPrice"));
gdjs.GameCode.GDRamKafsPricetagObjects2.createFrom(runtimeScene.getObjects("RamKafsPricetag"));
gdjs.GameCode.GDRamKukliPriceObjects2.createFrom(runtimeScene.getObjects("RamKukliPrice"));
gdjs.GameCode.GDRamKukliPricetagObjects2.createFrom(runtimeScene.getObjects("RamKukliPricetag"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
gdjs.GameCode.condition2IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDRamCreateButtonObjects2Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDRamInfoBackgroundObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDRamInfoBackgroundObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDRamInfoBackgroundObjects2[k] = gdjs.GameCode.GDRamInfoBackgroundObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDRamInfoBackgroundObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDRamKafsPriceObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDRamKafsPriceObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDRamKafsPriceObjects2[k] = gdjs.GameCode.GDRamKafsPriceObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDRamKafsPriceObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDRamKukliPriceObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDRamKukliPriceObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDRamKukliPriceObjects2[k] = gdjs.GameCode.GDRamKukliPriceObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDRamKukliPriceObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDRamBetriPriceObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDRamBetriPriceObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDRamBetriPriceObjects2[k] = gdjs.GameCode.GDRamBetriPriceObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDRamBetriPriceObjects2.length = k;}if ( gdjs.GameCode.condition1IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDRamInfoNameObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDRamInfoNameObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDRamInfoNameObjects2[k] = gdjs.GameCode.GDRamInfoNameObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDRamInfoNameObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDRamInfoDescObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDRamInfoDescObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDRamInfoDescObjects2[k] = gdjs.GameCode.GDRamInfoDescObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDRamInfoDescObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDRamInfoStatsObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDRamInfoStatsObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDRamInfoStatsObjects2[k] = gdjs.GameCode.GDRamInfoStatsObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDRamInfoStatsObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDRamKafsPricetagObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDRamKafsPricetagObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDRamKafsPricetagObjects2[k] = gdjs.GameCode.GDRamKafsPricetagObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDRamKafsPricetagObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDRamKukliPricetagObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDRamKukliPricetagObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDRamKukliPricetagObjects2[k] = gdjs.GameCode.GDRamKukliPricetagObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDRamKukliPricetagObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDRamBetriPricetagObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDRamBetriPricetagObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDRamBetriPricetagObjects2[k] = gdjs.GameCode.GDRamBetriPricetagObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDRamBetriPricetagObjects2.length = k;}}
}
if (gdjs.GameCode.condition2IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDRamBetriPriceObjects2 */
/* Reuse gdjs.GameCode.GDRamBetriPricetagObjects2 */
/* Reuse gdjs.GameCode.GDRamInfoBackgroundObjects2 */
/* Reuse gdjs.GameCode.GDRamInfoDescObjects2 */
/* Reuse gdjs.GameCode.GDRamInfoNameObjects2 */
/* Reuse gdjs.GameCode.GDRamInfoStatsObjects2 */
/* Reuse gdjs.GameCode.GDRamKafsPriceObjects2 */
/* Reuse gdjs.GameCode.GDRamKafsPricetagObjects2 */
/* Reuse gdjs.GameCode.GDRamKukliPriceObjects2 */
/* Reuse gdjs.GameCode.GDRamKukliPricetagObjects2 */
{for(var i = 0, len = gdjs.GameCode.GDRamInfoBackgroundObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDRamInfoBackgroundObjects2[i].setOpacity(gdjs.GameCode.GDRamInfoBackgroundObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDRamKafsPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDRamKafsPriceObjects2[i].setOpacity(gdjs.GameCode.GDRamKafsPriceObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDRamKukliPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDRamKukliPriceObjects2[i].setOpacity(gdjs.GameCode.GDRamKukliPriceObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDRamBetriPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDRamBetriPriceObjects2[i].setOpacity(gdjs.GameCode.GDRamBetriPriceObjects2[i].getOpacity() - (35));
}
}{for(var i = 0, len = gdjs.GameCode.GDRamInfoNameObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDRamInfoNameObjects2[i].setOpacity(gdjs.GameCode.GDRamInfoNameObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDRamInfoDescObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDRamInfoDescObjects2[i].setOpacity(gdjs.GameCode.GDRamInfoDescObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDRamInfoStatsObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDRamInfoStatsObjects2[i].setOpacity(gdjs.GameCode.GDRamInfoStatsObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDRamKafsPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDRamKafsPricetagObjects2[i].setOpacity(gdjs.GameCode.GDRamKafsPricetagObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDRamKukliPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDRamKukliPricetagObjects2[i].setOpacity(gdjs.GameCode.GDRamKukliPricetagObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDRamBetriPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDRamBetriPricetagObjects2[i].setOpacity(gdjs.GameCode.GDRamBetriPricetagObjects2[i].getOpacity() - (35));
}
}}

}


{

gdjs.GameCode.GDRamCreateButtonObjects2.createFrom(runtimeScene.getObjects("RamCreateButton"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDRamCreateButtonObjects2Objects, runtimeScene, true, false);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition1IsTrue_0;
gdjs.GameCode.conditionTrue_1.val = runtimeScene.getOnceTriggers().triggerOnce(22200780);
}
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
{gdjs.evtTools.sound.playSoundOnChannel(runtimeScene, "sfx\\game_hover.wav", 2, false, gdjs.evtTools.common.getVariableNumber(runtimeScene.getGame().getVariables().getFromIndex(0)), 1);
}}

}


{



}


{

gdjs.GameCode.GDStormtrooperBetriPriceObjects2.createFrom(runtimeScene.getObjects("StormtrooperBetriPrice"));
gdjs.GameCode.GDStormtrooperBetriPricetagObjects2.createFrom(runtimeScene.getObjects("StormtrooperBetriPricetag"));
gdjs.GameCode.GDStormtrooperCreateButtonObjects2.createFrom(runtimeScene.getObjects("StormtrooperCreateButton"));
gdjs.GameCode.GDStormtrooperInfoBackgroundObjects2.createFrom(runtimeScene.getObjects("StormtrooperInfoBackground"));
gdjs.GameCode.GDStormtrooperInfoDescObjects2.createFrom(runtimeScene.getObjects("StormtrooperInfoDesc"));
gdjs.GameCode.GDStormtrooperInfoNameObjects2.createFrom(runtimeScene.getObjects("StormtrooperInfoName"));
gdjs.GameCode.GDStormtrooperInfoStatsObjects2.createFrom(runtimeScene.getObjects("StormtrooperInfoStats"));
gdjs.GameCode.GDStormtrooperKafsPriceObjects2.createFrom(runtimeScene.getObjects("StormtrooperKafsPrice"));
gdjs.GameCode.GDStormtrooperKafsPricetagObjects2.createFrom(runtimeScene.getObjects("StormtrooperKafsPricetag"));
gdjs.GameCode.GDStormtrooperKukliPriceObjects2.createFrom(runtimeScene.getObjects("StormtrooperKukliPrice"));
gdjs.GameCode.GDStormtrooperKukliPricetagObjects2.createFrom(runtimeScene.getObjects("StormtrooperKukliPricetag"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
gdjs.GameCode.condition2IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDStormtrooperCreateButtonObjects2Objects, runtimeScene, true, false);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDStormtrooperInfoBackgroundObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDStormtrooperInfoBackgroundObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDStormtrooperInfoBackgroundObjects2[k] = gdjs.GameCode.GDStormtrooperInfoBackgroundObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDStormtrooperInfoBackgroundObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDStormtrooperKafsPriceObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDStormtrooperKafsPriceObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDStormtrooperKafsPriceObjects2[k] = gdjs.GameCode.GDStormtrooperKafsPriceObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDStormtrooperKafsPriceObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDStormtrooperKukliPriceObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDStormtrooperKukliPriceObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDStormtrooperKukliPriceObjects2[k] = gdjs.GameCode.GDStormtrooperKukliPriceObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDStormtrooperKukliPriceObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDStormtrooperBetriPriceObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDStormtrooperBetriPriceObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDStormtrooperBetriPriceObjects2[k] = gdjs.GameCode.GDStormtrooperBetriPriceObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDStormtrooperBetriPriceObjects2.length = k;}if ( gdjs.GameCode.condition1IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDStormtrooperInfoNameObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDStormtrooperInfoNameObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDStormtrooperInfoNameObjects2[k] = gdjs.GameCode.GDStormtrooperInfoNameObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDStormtrooperInfoNameObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDStormtrooperInfoDescObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDStormtrooperInfoDescObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDStormtrooperInfoDescObjects2[k] = gdjs.GameCode.GDStormtrooperInfoDescObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDStormtrooperInfoDescObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDStormtrooperInfoStatsObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDStormtrooperInfoStatsObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDStormtrooperInfoStatsObjects2[k] = gdjs.GameCode.GDStormtrooperInfoStatsObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDStormtrooperInfoStatsObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDStormtrooperKafsPricetagObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDStormtrooperKafsPricetagObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDStormtrooperKafsPricetagObjects2[k] = gdjs.GameCode.GDStormtrooperKafsPricetagObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDStormtrooperKafsPricetagObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDStormtrooperKukliPricetagObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDStormtrooperKukliPricetagObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDStormtrooperKukliPricetagObjects2[k] = gdjs.GameCode.GDStormtrooperKukliPricetagObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDStormtrooperKukliPricetagObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDStormtrooperBetriPricetagObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDStormtrooperBetriPricetagObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDStormtrooperBetriPricetagObjects2[k] = gdjs.GameCode.GDStormtrooperBetriPricetagObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDStormtrooperBetriPricetagObjects2.length = k;}}
}
if (gdjs.GameCode.condition2IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDStormtrooperBetriPriceObjects2 */
/* Reuse gdjs.GameCode.GDStormtrooperBetriPricetagObjects2 */
/* Reuse gdjs.GameCode.GDStormtrooperInfoBackgroundObjects2 */
/* Reuse gdjs.GameCode.GDStormtrooperInfoDescObjects2 */
/* Reuse gdjs.GameCode.GDStormtrooperInfoNameObjects2 */
/* Reuse gdjs.GameCode.GDStormtrooperInfoStatsObjects2 */
/* Reuse gdjs.GameCode.GDStormtrooperKafsPriceObjects2 */
/* Reuse gdjs.GameCode.GDStormtrooperKafsPricetagObjects2 */
/* Reuse gdjs.GameCode.GDStormtrooperKukliPriceObjects2 */
/* Reuse gdjs.GameCode.GDStormtrooperKukliPricetagObjects2 */
{for(var i = 0, len = gdjs.GameCode.GDStormtrooperInfoBackgroundObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDStormtrooperInfoBackgroundObjects2[i].setOpacity(gdjs.GameCode.GDStormtrooperInfoBackgroundObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDStormtrooperKafsPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDStormtrooperKafsPriceObjects2[i].setOpacity(gdjs.GameCode.GDStormtrooperKafsPriceObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDStormtrooperKukliPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDStormtrooperKukliPriceObjects2[i].setOpacity(gdjs.GameCode.GDStormtrooperKukliPriceObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDStormtrooperBetriPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDStormtrooperBetriPriceObjects2[i].setOpacity(gdjs.GameCode.GDStormtrooperBetriPriceObjects2[i].getOpacity() + (35));
}
}{for(var i = 0, len = gdjs.GameCode.GDStormtrooperInfoNameObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDStormtrooperInfoNameObjects2[i].setOpacity(gdjs.GameCode.GDStormtrooperInfoNameObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDStormtrooperInfoDescObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDStormtrooperInfoDescObjects2[i].setOpacity(gdjs.GameCode.GDStormtrooperInfoDescObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDStormtrooperInfoStatsObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDStormtrooperInfoStatsObjects2[i].setOpacity(gdjs.GameCode.GDStormtrooperInfoStatsObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDStormtrooperKafsPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDStormtrooperKafsPricetagObjects2[i].setOpacity(gdjs.GameCode.GDStormtrooperKafsPricetagObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDStormtrooperKukliPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDStormtrooperKukliPricetagObjects2[i].setOpacity(gdjs.GameCode.GDStormtrooperKukliPricetagObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDStormtrooperBetriPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDStormtrooperBetriPricetagObjects2[i].setOpacity(gdjs.GameCode.GDStormtrooperBetriPricetagObjects2[i].getOpacity() + (35));
}
}}

}


{

gdjs.GameCode.GDStormtrooperBetriPriceObjects2.createFrom(runtimeScene.getObjects("StormtrooperBetriPrice"));
gdjs.GameCode.GDStormtrooperBetriPricetagObjects2.createFrom(runtimeScene.getObjects("StormtrooperBetriPricetag"));
gdjs.GameCode.GDStormtrooperCreateButtonObjects2.createFrom(runtimeScene.getObjects("StormtrooperCreateButton"));
gdjs.GameCode.GDStormtrooperInfoBackgroundObjects2.createFrom(runtimeScene.getObjects("StormtrooperInfoBackground"));
gdjs.GameCode.GDStormtrooperInfoDescObjects2.createFrom(runtimeScene.getObjects("StormtrooperInfoDesc"));
gdjs.GameCode.GDStormtrooperInfoNameObjects2.createFrom(runtimeScene.getObjects("StormtrooperInfoName"));
gdjs.GameCode.GDStormtrooperInfoStatsObjects2.createFrom(runtimeScene.getObjects("StormtrooperInfoStats"));
gdjs.GameCode.GDStormtrooperKafsPriceObjects2.createFrom(runtimeScene.getObjects("StormtrooperKafsPrice"));
gdjs.GameCode.GDStormtrooperKafsPricetagObjects2.createFrom(runtimeScene.getObjects("StormtrooperKafsPricetag"));
gdjs.GameCode.GDStormtrooperKukliPriceObjects2.createFrom(runtimeScene.getObjects("StormtrooperKukliPrice"));
gdjs.GameCode.GDStormtrooperKukliPricetagObjects2.createFrom(runtimeScene.getObjects("StormtrooperKukliPricetag"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
gdjs.GameCode.condition2IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDStormtrooperCreateButtonObjects2Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDStormtrooperInfoBackgroundObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDStormtrooperInfoBackgroundObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDStormtrooperInfoBackgroundObjects2[k] = gdjs.GameCode.GDStormtrooperInfoBackgroundObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDStormtrooperInfoBackgroundObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDStormtrooperKafsPriceObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDStormtrooperKafsPriceObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDStormtrooperKafsPriceObjects2[k] = gdjs.GameCode.GDStormtrooperKafsPriceObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDStormtrooperKafsPriceObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDStormtrooperKukliPriceObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDStormtrooperKukliPriceObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDStormtrooperKukliPriceObjects2[k] = gdjs.GameCode.GDStormtrooperKukliPriceObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDStormtrooperKukliPriceObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDStormtrooperBetriPriceObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDStormtrooperBetriPriceObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDStormtrooperBetriPriceObjects2[k] = gdjs.GameCode.GDStormtrooperBetriPriceObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDStormtrooperBetriPriceObjects2.length = k;}if ( gdjs.GameCode.condition1IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDStormtrooperInfoNameObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDStormtrooperInfoNameObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDStormtrooperInfoNameObjects2[k] = gdjs.GameCode.GDStormtrooperInfoNameObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDStormtrooperInfoNameObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDStormtrooperInfoDescObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDStormtrooperInfoDescObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDStormtrooperInfoDescObjects2[k] = gdjs.GameCode.GDStormtrooperInfoDescObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDStormtrooperInfoDescObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDStormtrooperInfoStatsObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDStormtrooperInfoStatsObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDStormtrooperInfoStatsObjects2[k] = gdjs.GameCode.GDStormtrooperInfoStatsObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDStormtrooperInfoStatsObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDStormtrooperKafsPricetagObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDStormtrooperKafsPricetagObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDStormtrooperKafsPricetagObjects2[k] = gdjs.GameCode.GDStormtrooperKafsPricetagObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDStormtrooperKafsPricetagObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDStormtrooperKukliPricetagObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDStormtrooperKukliPricetagObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDStormtrooperKukliPricetagObjects2[k] = gdjs.GameCode.GDStormtrooperKukliPricetagObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDStormtrooperKukliPricetagObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDStormtrooperBetriPricetagObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDStormtrooperBetriPricetagObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDStormtrooperBetriPricetagObjects2[k] = gdjs.GameCode.GDStormtrooperBetriPricetagObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDStormtrooperBetriPricetagObjects2.length = k;}}
}
if (gdjs.GameCode.condition2IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDStormtrooperBetriPriceObjects2 */
/* Reuse gdjs.GameCode.GDStormtrooperBetriPricetagObjects2 */
/* Reuse gdjs.GameCode.GDStormtrooperInfoBackgroundObjects2 */
/* Reuse gdjs.GameCode.GDStormtrooperInfoDescObjects2 */
/* Reuse gdjs.GameCode.GDStormtrooperInfoNameObjects2 */
/* Reuse gdjs.GameCode.GDStormtrooperInfoStatsObjects2 */
/* Reuse gdjs.GameCode.GDStormtrooperKafsPriceObjects2 */
/* Reuse gdjs.GameCode.GDStormtrooperKafsPricetagObjects2 */
/* Reuse gdjs.GameCode.GDStormtrooperKukliPriceObjects2 */
/* Reuse gdjs.GameCode.GDStormtrooperKukliPricetagObjects2 */
{for(var i = 0, len = gdjs.GameCode.GDStormtrooperInfoBackgroundObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDStormtrooperInfoBackgroundObjects2[i].setOpacity(gdjs.GameCode.GDStormtrooperInfoBackgroundObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDStormtrooperKafsPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDStormtrooperKafsPriceObjects2[i].setOpacity(gdjs.GameCode.GDStormtrooperKafsPriceObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDStormtrooperKukliPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDStormtrooperKukliPriceObjects2[i].setOpacity(gdjs.GameCode.GDStormtrooperKukliPriceObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDStormtrooperBetriPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDStormtrooperBetriPriceObjects2[i].setOpacity(gdjs.GameCode.GDStormtrooperBetriPriceObjects2[i].getOpacity() - (35));
}
}{for(var i = 0, len = gdjs.GameCode.GDStormtrooperInfoNameObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDStormtrooperInfoNameObjects2[i].setOpacity(gdjs.GameCode.GDStormtrooperInfoNameObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDStormtrooperInfoDescObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDStormtrooperInfoDescObjects2[i].setOpacity(gdjs.GameCode.GDStormtrooperInfoDescObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDStormtrooperInfoStatsObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDStormtrooperInfoStatsObjects2[i].setOpacity(gdjs.GameCode.GDStormtrooperInfoStatsObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDStormtrooperKafsPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDStormtrooperKafsPricetagObjects2[i].setOpacity(gdjs.GameCode.GDStormtrooperKafsPricetagObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDStormtrooperKukliPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDStormtrooperKukliPricetagObjects2[i].setOpacity(gdjs.GameCode.GDStormtrooperKukliPricetagObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDStormtrooperBetriPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDStormtrooperBetriPricetagObjects2[i].setOpacity(gdjs.GameCode.GDStormtrooperBetriPricetagObjects2[i].getOpacity() - (35));
}
}}

}


{

gdjs.GameCode.GDStormtrooperCreateButtonObjects2.createFrom(runtimeScene.getObjects("StormtrooperCreateButton"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDStormtrooperCreateButtonObjects2Objects, runtimeScene, true, false);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition1IsTrue_0;
gdjs.GameCode.conditionTrue_1.val = runtimeScene.getOnceTriggers().triggerOnce(22205220);
}
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
{gdjs.evtTools.sound.playSoundOnChannel(runtimeScene, "sfx\\game_hover.wav", 2, false, gdjs.evtTools.common.getVariableNumber(runtimeScene.getGame().getVariables().getFromIndex(0)), 1);
}}

}


{



}


{

gdjs.GameCode.GDTerminatorBetriPriceObjects2.createFrom(runtimeScene.getObjects("TerminatorBetriPrice"));
gdjs.GameCode.GDTerminatorBetriPricetagObjects2.createFrom(runtimeScene.getObjects("TerminatorBetriPricetag"));
gdjs.GameCode.GDTerminatorCreateButtonObjects2.createFrom(runtimeScene.getObjects("TerminatorCreateButton"));
gdjs.GameCode.GDTerminatorInfoDescObjects2.createFrom(runtimeScene.getObjects("TerminatorInfoDesc"));
gdjs.GameCode.GDTerminatorInfoNameObjects2.createFrom(runtimeScene.getObjects("TerminatorInfoName"));
gdjs.GameCode.GDTerminatorInfoStatsObjects2.createFrom(runtimeScene.getObjects("TerminatorInfoStats"));
gdjs.GameCode.GDTerminatorKafsPriceObjects2.createFrom(runtimeScene.getObjects("TerminatorKafsPrice"));
gdjs.GameCode.GDTerminatorKafsPricetagObjects2.createFrom(runtimeScene.getObjects("TerminatorKafsPricetag"));
gdjs.GameCode.GDTerminatorKukliPriceObjects2.createFrom(runtimeScene.getObjects("TerminatorKukliPrice"));
gdjs.GameCode.GDTerminatorKukliPricetagObjects2.createFrom(runtimeScene.getObjects("TerminatorKukliPricetag"));
gdjs.GameCode.GDTermonatorInfoBackgroundObjects2.createFrom(runtimeScene.getObjects("TermonatorInfoBackground"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
gdjs.GameCode.condition2IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDTerminatorCreateButtonObjects2Objects, runtimeScene, true, false);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDTermonatorInfoBackgroundObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDTermonatorInfoBackgroundObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDTermonatorInfoBackgroundObjects2[k] = gdjs.GameCode.GDTermonatorInfoBackgroundObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDTermonatorInfoBackgroundObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDTerminatorKafsPriceObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDTerminatorKafsPriceObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDTerminatorKafsPriceObjects2[k] = gdjs.GameCode.GDTerminatorKafsPriceObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDTerminatorKafsPriceObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDTerminatorKukliPriceObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDTerminatorKukliPriceObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDTerminatorKukliPriceObjects2[k] = gdjs.GameCode.GDTerminatorKukliPriceObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDTerminatorKukliPriceObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDTerminatorBetriPriceObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDTerminatorBetriPriceObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDTerminatorBetriPriceObjects2[k] = gdjs.GameCode.GDTerminatorBetriPriceObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDTerminatorBetriPriceObjects2.length = k;}if ( gdjs.GameCode.condition1IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDTerminatorInfoNameObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDTerminatorInfoNameObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDTerminatorInfoNameObjects2[k] = gdjs.GameCode.GDTerminatorInfoNameObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDTerminatorInfoNameObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDTerminatorInfoDescObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDTerminatorInfoDescObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDTerminatorInfoDescObjects2[k] = gdjs.GameCode.GDTerminatorInfoDescObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDTerminatorInfoDescObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDTerminatorInfoStatsObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDTerminatorInfoStatsObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDTerminatorInfoStatsObjects2[k] = gdjs.GameCode.GDTerminatorInfoStatsObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDTerminatorInfoStatsObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDTerminatorKafsPricetagObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDTerminatorKafsPricetagObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDTerminatorKafsPricetagObjects2[k] = gdjs.GameCode.GDTerminatorKafsPricetagObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDTerminatorKafsPricetagObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDTerminatorKukliPricetagObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDTerminatorKukliPricetagObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDTerminatorKukliPricetagObjects2[k] = gdjs.GameCode.GDTerminatorKukliPricetagObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDTerminatorKukliPricetagObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDTerminatorBetriPricetagObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDTerminatorBetriPricetagObjects2[i].getOpacity() != 255 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDTerminatorBetriPricetagObjects2[k] = gdjs.GameCode.GDTerminatorBetriPricetagObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDTerminatorBetriPricetagObjects2.length = k;}}
}
if (gdjs.GameCode.condition2IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDTerminatorBetriPriceObjects2 */
/* Reuse gdjs.GameCode.GDTerminatorBetriPricetagObjects2 */
/* Reuse gdjs.GameCode.GDTerminatorInfoDescObjects2 */
/* Reuse gdjs.GameCode.GDTerminatorInfoNameObjects2 */
/* Reuse gdjs.GameCode.GDTerminatorInfoStatsObjects2 */
/* Reuse gdjs.GameCode.GDTerminatorKafsPriceObjects2 */
/* Reuse gdjs.GameCode.GDTerminatorKafsPricetagObjects2 */
/* Reuse gdjs.GameCode.GDTerminatorKukliPriceObjects2 */
/* Reuse gdjs.GameCode.GDTerminatorKukliPricetagObjects2 */
/* Reuse gdjs.GameCode.GDTermonatorInfoBackgroundObjects2 */
{for(var i = 0, len = gdjs.GameCode.GDTermonatorInfoBackgroundObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTermonatorInfoBackgroundObjects2[i].setOpacity(gdjs.GameCode.GDTermonatorInfoBackgroundObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDTerminatorKafsPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTerminatorKafsPriceObjects2[i].setOpacity(gdjs.GameCode.GDTerminatorKafsPriceObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDTerminatorKukliPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTerminatorKukliPriceObjects2[i].setOpacity(gdjs.GameCode.GDTerminatorKukliPriceObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDTerminatorBetriPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTerminatorBetriPriceObjects2[i].setOpacity(gdjs.GameCode.GDTerminatorBetriPriceObjects2[i].getOpacity() + (35));
}
}{for(var i = 0, len = gdjs.GameCode.GDTerminatorInfoNameObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTerminatorInfoNameObjects2[i].setOpacity(gdjs.GameCode.GDTerminatorInfoNameObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDTerminatorInfoDescObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTerminatorInfoDescObjects2[i].setOpacity(gdjs.GameCode.GDTerminatorInfoDescObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDTerminatorInfoStatsObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTerminatorInfoStatsObjects2[i].setOpacity(gdjs.GameCode.GDTerminatorInfoStatsObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDTerminatorKafsPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTerminatorKafsPricetagObjects2[i].setOpacity(gdjs.GameCode.GDTerminatorKafsPricetagObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDTerminatorKukliPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTerminatorKukliPricetagObjects2[i].setOpacity(gdjs.GameCode.GDTerminatorKukliPricetagObjects2[i].getOpacity() + (35));
}
for(var i = 0, len = gdjs.GameCode.GDTerminatorBetriPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTerminatorBetriPricetagObjects2[i].setOpacity(gdjs.GameCode.GDTerminatorBetriPricetagObjects2[i].getOpacity() + (35));
}
}}

}


{

gdjs.GameCode.GDTerminatorBetriPriceObjects2.createFrom(runtimeScene.getObjects("TerminatorBetriPrice"));
gdjs.GameCode.GDTerminatorBetriPricetagObjects2.createFrom(runtimeScene.getObjects("TerminatorBetriPricetag"));
gdjs.GameCode.GDTerminatorCreateButtonObjects2.createFrom(runtimeScene.getObjects("TerminatorCreateButton"));
gdjs.GameCode.GDTerminatorInfoDescObjects2.createFrom(runtimeScene.getObjects("TerminatorInfoDesc"));
gdjs.GameCode.GDTerminatorInfoNameObjects2.createFrom(runtimeScene.getObjects("TerminatorInfoName"));
gdjs.GameCode.GDTerminatorInfoStatsObjects2.createFrom(runtimeScene.getObjects("TerminatorInfoStats"));
gdjs.GameCode.GDTerminatorKafsPriceObjects2.createFrom(runtimeScene.getObjects("TerminatorKafsPrice"));
gdjs.GameCode.GDTerminatorKafsPricetagObjects2.createFrom(runtimeScene.getObjects("TerminatorKafsPricetag"));
gdjs.GameCode.GDTerminatorKukliPriceObjects2.createFrom(runtimeScene.getObjects("TerminatorKukliPrice"));
gdjs.GameCode.GDTerminatorKukliPricetagObjects2.createFrom(runtimeScene.getObjects("TerminatorKukliPricetag"));
gdjs.GameCode.GDTermonatorInfoBackgroundObjects2.createFrom(runtimeScene.getObjects("TermonatorInfoBackground"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
gdjs.GameCode.condition2IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDTerminatorCreateButtonObjects2Objects, runtimeScene, true, true);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDTermonatorInfoBackgroundObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDTermonatorInfoBackgroundObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDTermonatorInfoBackgroundObjects2[k] = gdjs.GameCode.GDTermonatorInfoBackgroundObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDTermonatorInfoBackgroundObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDTerminatorKafsPriceObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDTerminatorKafsPriceObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDTerminatorKafsPriceObjects2[k] = gdjs.GameCode.GDTerminatorKafsPriceObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDTerminatorKafsPriceObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDTerminatorKukliPriceObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDTerminatorKukliPriceObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDTerminatorKukliPriceObjects2[k] = gdjs.GameCode.GDTerminatorKukliPriceObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDTerminatorKukliPriceObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDTerminatorBetriPriceObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDTerminatorBetriPriceObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDTerminatorBetriPriceObjects2[k] = gdjs.GameCode.GDTerminatorBetriPriceObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDTerminatorBetriPriceObjects2.length = k;}if ( gdjs.GameCode.condition1IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDTerminatorInfoNameObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDTerminatorInfoNameObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDTerminatorInfoNameObjects2[k] = gdjs.GameCode.GDTerminatorInfoNameObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDTerminatorInfoNameObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDTerminatorInfoDescObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDTerminatorInfoDescObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDTerminatorInfoDescObjects2[k] = gdjs.GameCode.GDTerminatorInfoDescObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDTerminatorInfoDescObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDTerminatorInfoStatsObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDTerminatorInfoStatsObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDTerminatorInfoStatsObjects2[k] = gdjs.GameCode.GDTerminatorInfoStatsObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDTerminatorInfoStatsObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDTerminatorKafsPricetagObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDTerminatorKafsPricetagObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDTerminatorKafsPricetagObjects2[k] = gdjs.GameCode.GDTerminatorKafsPricetagObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDTerminatorKafsPricetagObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDTerminatorKukliPricetagObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDTerminatorKukliPricetagObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDTerminatorKukliPricetagObjects2[k] = gdjs.GameCode.GDTerminatorKukliPricetagObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDTerminatorKukliPricetagObjects2.length = k;for(var i = 0, k = 0, l = gdjs.GameCode.GDTerminatorBetriPricetagObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDTerminatorBetriPricetagObjects2[i].getOpacity() != 0 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDTerminatorBetriPricetagObjects2[k] = gdjs.GameCode.GDTerminatorBetriPricetagObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDTerminatorBetriPricetagObjects2.length = k;}}
}
if (gdjs.GameCode.condition2IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDTerminatorBetriPriceObjects2 */
/* Reuse gdjs.GameCode.GDTerminatorBetriPricetagObjects2 */
/* Reuse gdjs.GameCode.GDTerminatorInfoDescObjects2 */
/* Reuse gdjs.GameCode.GDTerminatorInfoNameObjects2 */
/* Reuse gdjs.GameCode.GDTerminatorInfoStatsObjects2 */
/* Reuse gdjs.GameCode.GDTerminatorKafsPriceObjects2 */
/* Reuse gdjs.GameCode.GDTerminatorKafsPricetagObjects2 */
/* Reuse gdjs.GameCode.GDTerminatorKukliPriceObjects2 */
/* Reuse gdjs.GameCode.GDTerminatorKukliPricetagObjects2 */
/* Reuse gdjs.GameCode.GDTermonatorInfoBackgroundObjects2 */
{for(var i = 0, len = gdjs.GameCode.GDTermonatorInfoBackgroundObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTermonatorInfoBackgroundObjects2[i].setOpacity(gdjs.GameCode.GDTermonatorInfoBackgroundObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDTerminatorKafsPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTerminatorKafsPriceObjects2[i].setOpacity(gdjs.GameCode.GDTerminatorKafsPriceObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDTerminatorKukliPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTerminatorKukliPriceObjects2[i].setOpacity(gdjs.GameCode.GDTerminatorKukliPriceObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDTerminatorBetriPriceObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTerminatorBetriPriceObjects2[i].setOpacity(gdjs.GameCode.GDTerminatorBetriPriceObjects2[i].getOpacity() - (35));
}
}{for(var i = 0, len = gdjs.GameCode.GDTerminatorInfoNameObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTerminatorInfoNameObjects2[i].setOpacity(gdjs.GameCode.GDTerminatorInfoNameObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDTerminatorInfoDescObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTerminatorInfoDescObjects2[i].setOpacity(gdjs.GameCode.GDTerminatorInfoDescObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDTerminatorInfoStatsObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTerminatorInfoStatsObjects2[i].setOpacity(gdjs.GameCode.GDTerminatorInfoStatsObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDTerminatorKafsPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTerminatorKafsPricetagObjects2[i].setOpacity(gdjs.GameCode.GDTerminatorKafsPricetagObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDTerminatorKukliPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTerminatorKukliPricetagObjects2[i].setOpacity(gdjs.GameCode.GDTerminatorKukliPricetagObjects2[i].getOpacity() - (35));
}
for(var i = 0, len = gdjs.GameCode.GDTerminatorBetriPricetagObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTerminatorBetriPricetagObjects2[i].setOpacity(gdjs.GameCode.GDTerminatorBetriPricetagObjects2[i].getOpacity() - (35));
}
}}

}


{

gdjs.GameCode.GDTerminatorCreateButtonObjects1.createFrom(runtimeScene.getObjects("TerminatorCreateButton"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDTerminatorCreateButtonObjects1Objects, runtimeScene, true, false);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition1IsTrue_0;
gdjs.GameCode.conditionTrue_1.val = runtimeScene.getOnceTriggers().triggerOnce(22209620);
}
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
{gdjs.evtTools.sound.playSoundOnChannel(runtimeScene, "sfx\\game_hover.wav", 2, false, gdjs.evtTools.common.getVariableNumber(runtimeScene.getGame().getVariables().getFromIndex(0)), 1);
}}

}


};gdjs.GameCode.eventsList45 = function(runtimeScene) {

{

gdjs.GameCode.GDValueIndicatorSwitchObjects2.createFrom(runtimeScene.getObjects("ValueIndicatorSwitch"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
gdjs.GameCode.condition2IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDValueIndicatorSwitchObjects2Objects, runtimeScene, true, false);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}if ( gdjs.GameCode.condition1IsTrue_0.val ) {
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition2IsTrue_0;
gdjs.GameCode.conditionTrue_1.val = runtimeScene.getOnceTriggers().triggerOnce(21543948);
}
}}
}
if (gdjs.GameCode.condition2IsTrue_0.val) {
{runtimeScene.getVariables().get("IAmSureThatIClickHereOnlyOneFuckingTime").setNumber(0);
}{gdjs.evtTools.sound.playSoundOnChannel(runtimeScene, "sfx\\game_tumbler.wav", 2, false, gdjs.evtTools.common.getVariableNumber(runtimeScene.getGame().getVariables().getFromIndex(0)), 1);
}
{ //Subevents
gdjs.GameCode.eventsList1(runtimeScene);} //End of subevents
}

}


{

gdjs.GameCode.GDExitButtonObjects2.createFrom(runtimeScene.getObjects("ExitButton"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDExitButtonObjects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{gdjs.evtTools.sound.playSoundOnChannel(runtimeScene, "sfx\\menu_click.wav", 2, false, gdjs.evtTools.common.getVariableNumber(runtimeScene.getGame().getVariables().getFromIndex(0)), 1);
}{gdjs.evtTools.runtimeScene.pushScene(runtimeScene, "MainMenu");
}{gdjs.evtTools.sound.stopMusicOnChannel(runtimeScene, 1);
}}

}


{

gdjs.GameCode.GDExitButtonObjects2.createFrom(runtimeScene.getObjects("ExitButton"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDExitButtonObjects2Objects, runtimeScene, true, false);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition1IsTrue_0;
gdjs.GameCode.conditionTrue_1.val = runtimeScene.getOnceTriggers().triggerOnce(21554764);
}
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
{gdjs.evtTools.sound.playSoundOnChannel(runtimeScene, "sfx\\game_hover.wav", 2, false, gdjs.evtTools.common.getVariableNumber(runtimeScene.getGame().getVariables().getFromIndex(0)), 1);
}}

}


{



}


{


gdjs.GameCode.eventsList2(runtimeScene);
}


{



}


{


gdjs.GameCode.eventsList8(runtimeScene);
}


{



}


{


gdjs.GameCode.eventsList43(runtimeScene);
}


{



}


{


gdjs.GameCode.eventsList44(runtimeScene);
}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueBaseObjects2Objects = Hashtable.newFrom({"BlueBase": gdjs.GameCode.GDBlueBaseObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeBaseObjects2Objects = Hashtable.newFrom({"OrangeBase": gdjs.GameCode.GDOrangeBaseObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1Objects2Objects = Hashtable.newFrom({"a1": gdjs.GameCode.GDa1Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2Objects2Objects = Hashtable.newFrom({"a2": gdjs.GameCode.GDa2Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3Objects2Objects = Hashtable.newFrom({"a3": gdjs.GameCode.GDa3Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4Objects2Objects = Hashtable.newFrom({"a4": gdjs.GameCode.GDa4Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5Objects2Objects = Hashtable.newFrom({"a5": gdjs.GameCode.GDa5Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6Objects2Objects = Hashtable.newFrom({"a6": gdjs.GameCode.GDa6Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7Objects2Objects = Hashtable.newFrom({"a7": gdjs.GameCode.GDa7Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8Objects2Objects = Hashtable.newFrom({"a8": gdjs.GameCode.GDa8Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9Objects2Objects = Hashtable.newFrom({"a9": gdjs.GameCode.GDa9Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1Objects2Objects = Hashtable.newFrom({"b1": gdjs.GameCode.GDb1Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2Objects2Objects = Hashtable.newFrom({"b2": gdjs.GameCode.GDb2Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3Objects2Objects = Hashtable.newFrom({"b3": gdjs.GameCode.GDb3Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4Objects2Objects = Hashtable.newFrom({"b4": gdjs.GameCode.GDb4Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5Objects2Objects = Hashtable.newFrom({"b5": gdjs.GameCode.GDb5Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6Objects2Objects = Hashtable.newFrom({"b6": gdjs.GameCode.GDb6Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7Objects2Objects = Hashtable.newFrom({"b7": gdjs.GameCode.GDb7Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1Objects2Objects = Hashtable.newFrom({"c1": gdjs.GameCode.GDc1Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2Objects2Objects = Hashtable.newFrom({"c2": gdjs.GameCode.GDc2Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3Objects2Objects = Hashtable.newFrom({"c3": gdjs.GameCode.GDc3Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4Objects2Objects = Hashtable.newFrom({"c4": gdjs.GameCode.GDc4Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5Objects2Objects = Hashtable.newFrom({"c5": gdjs.GameCode.GDc5Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6Objects2Objects = Hashtable.newFrom({"c6": gdjs.GameCode.GDc6Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7Objects2Objects = Hashtable.newFrom({"c7": gdjs.GameCode.GDc7Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8Objects2Objects = Hashtable.newFrom({"c8": gdjs.GameCode.GDc8Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9Objects2Objects = Hashtable.newFrom({"c9": gdjs.GameCode.GDc9Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1Objects2Objects = Hashtable.newFrom({"con1": gdjs.GameCode.GDcon1Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2Objects2Objects = Hashtable.newFrom({"con2": gdjs.GameCode.GDcon2Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3Objects2Objects = Hashtable.newFrom({"con3": gdjs.GameCode.GDcon3Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4Objects1Objects = Hashtable.newFrom({"con4": gdjs.GameCode.GDcon4Objects1});gdjs.GameCode.eventsList46 = function(runtimeScene) {

{

gdjs.GameCode.GDBlueBaseObjects2.createFrom(runtimeScene.getObjects("BlueBase"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueBaseObjects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(1).setString("bb");
}}

}


{

gdjs.GameCode.GDOrangeBaseObjects2.createFrom(runtimeScene.getObjects("OrangeBase"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeBaseObjects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(1).setString("ob");
}}

}


{

gdjs.GameCode.GDa1Objects2.createFrom(runtimeScene.getObjects("a1"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(1).setString("a1");
}}

}


{

gdjs.GameCode.GDa2Objects2.createFrom(runtimeScene.getObjects("a2"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(1).setString("a2");
}}

}


{

gdjs.GameCode.GDa3Objects2.createFrom(runtimeScene.getObjects("a3"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(1).setString("a3");
}}

}


{

gdjs.GameCode.GDa4Objects2.createFrom(runtimeScene.getObjects("a4"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(1).setString("a4");
}}

}


{

gdjs.GameCode.GDa5Objects2.createFrom(runtimeScene.getObjects("a5"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(1).setString("a5");
}}

}


{

gdjs.GameCode.GDa6Objects2.createFrom(runtimeScene.getObjects("a6"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(1).setString("a6");
}}

}


{

gdjs.GameCode.GDa7Objects2.createFrom(runtimeScene.getObjects("a7"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(1).setString("a7");
}}

}


{

gdjs.GameCode.GDa8Objects2.createFrom(runtimeScene.getObjects("a8"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(1).setString("a8");
}}

}


{

gdjs.GameCode.GDa9Objects2.createFrom(runtimeScene.getObjects("a9"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(1).setString("a9");
}}

}


{

gdjs.GameCode.GDb1Objects2.createFrom(runtimeScene.getObjects("b1"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(1).setString("b1");
}}

}


{

gdjs.GameCode.GDb2Objects2.createFrom(runtimeScene.getObjects("b2"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(1).setString("b2");
}}

}


{

gdjs.GameCode.GDb3Objects2.createFrom(runtimeScene.getObjects("b3"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(1).setString("b3");
}}

}


{

gdjs.GameCode.GDb4Objects2.createFrom(runtimeScene.getObjects("b4"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(1).setString("b4");
}}

}


{

gdjs.GameCode.GDb5Objects2.createFrom(runtimeScene.getObjects("b5"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(1).setString("b5");
}}

}


{

gdjs.GameCode.GDb6Objects2.createFrom(runtimeScene.getObjects("b6"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(1).setString("b6");
}}

}


{

gdjs.GameCode.GDb7Objects2.createFrom(runtimeScene.getObjects("b7"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(1).setString("b7");
}}

}


{

gdjs.GameCode.GDc1Objects2.createFrom(runtimeScene.getObjects("c1"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(1).setString("c1");
}}

}


{

gdjs.GameCode.GDc2Objects2.createFrom(runtimeScene.getObjects("c2"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(1).setString("c2");
}}

}


{

gdjs.GameCode.GDc3Objects2.createFrom(runtimeScene.getObjects("c3"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(1).setString("c3");
}}

}


{

gdjs.GameCode.GDc4Objects2.createFrom(runtimeScene.getObjects("c4"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(1).setString("c4");
}}

}


{

gdjs.GameCode.GDc5Objects2.createFrom(runtimeScene.getObjects("c5"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(1).setString("c5");
}}

}


{

gdjs.GameCode.GDc6Objects2.createFrom(runtimeScene.getObjects("c6"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(1).setString("c6");
}}

}


{

gdjs.GameCode.GDc7Objects2.createFrom(runtimeScene.getObjects("c7"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(1).setString("c7");
}}

}


{

gdjs.GameCode.GDc8Objects2.createFrom(runtimeScene.getObjects("c8"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(1).setString("c8");
}}

}


{

gdjs.GameCode.GDc9Objects2.createFrom(runtimeScene.getObjects("c9"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(1).setString("c9");
}}

}


{

gdjs.GameCode.GDcon1Objects2.createFrom(runtimeScene.getObjects("con1"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(1).setString("con1");
}}

}


{

gdjs.GameCode.GDcon2Objects2.createFrom(runtimeScene.getObjects("con2"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(1).setString("con2");
}}

}


{

gdjs.GameCode.GDcon3Objects2.createFrom(runtimeScene.getObjects("con3"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(1).setString("con3");
}}

}


{

gdjs.GameCode.GDcon4Objects1.createFrom(runtimeScene.getObjects("con4"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4Objects1Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(1).setString("con4");
}}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueBaseObjects2Objects = Hashtable.newFrom({"BlueBase": gdjs.GameCode.GDBlueBaseObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeBaseObjects2Objects = Hashtable.newFrom({"OrangeBase": gdjs.GameCode.GDOrangeBaseObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1Objects2Objects = Hashtable.newFrom({"a1": gdjs.GameCode.GDa1Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2Objects2Objects = Hashtable.newFrom({"a2": gdjs.GameCode.GDa2Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3Objects2Objects = Hashtable.newFrom({"a3": gdjs.GameCode.GDa3Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4Objects2Objects = Hashtable.newFrom({"a4": gdjs.GameCode.GDa4Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5Objects2Objects = Hashtable.newFrom({"a5": gdjs.GameCode.GDa5Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6Objects2Objects = Hashtable.newFrom({"a6": gdjs.GameCode.GDa6Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7Objects2Objects = Hashtable.newFrom({"a7": gdjs.GameCode.GDa7Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8Objects2Objects = Hashtable.newFrom({"a8": gdjs.GameCode.GDa8Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9Objects2Objects = Hashtable.newFrom({"a9": gdjs.GameCode.GDa9Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1Objects2Objects = Hashtable.newFrom({"b1": gdjs.GameCode.GDb1Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2Objects2Objects = Hashtable.newFrom({"b2": gdjs.GameCode.GDb2Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3Objects2Objects = Hashtable.newFrom({"b3": gdjs.GameCode.GDb3Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4Objects2Objects = Hashtable.newFrom({"b4": gdjs.GameCode.GDb4Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5Objects2Objects = Hashtable.newFrom({"b5": gdjs.GameCode.GDb5Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6Objects2Objects = Hashtable.newFrom({"b6": gdjs.GameCode.GDb6Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7Objects2Objects = Hashtable.newFrom({"b7": gdjs.GameCode.GDb7Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1Objects2Objects = Hashtable.newFrom({"c1": gdjs.GameCode.GDc1Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2Objects2Objects = Hashtable.newFrom({"c2": gdjs.GameCode.GDc2Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3Objects2Objects = Hashtable.newFrom({"c3": gdjs.GameCode.GDc3Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4Objects2Objects = Hashtable.newFrom({"c4": gdjs.GameCode.GDc4Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5Objects2Objects = Hashtable.newFrom({"c5": gdjs.GameCode.GDc5Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6Objects2Objects = Hashtable.newFrom({"c6": gdjs.GameCode.GDc6Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7Objects2Objects = Hashtable.newFrom({"c7": gdjs.GameCode.GDc7Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8Objects2Objects = Hashtable.newFrom({"c8": gdjs.GameCode.GDc8Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9Objects2Objects = Hashtable.newFrom({"c9": gdjs.GameCode.GDc9Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1Objects2Objects = Hashtable.newFrom({"con1": gdjs.GameCode.GDcon1Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2Objects2Objects = Hashtable.newFrom({"con2": gdjs.GameCode.GDcon2Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3Objects2Objects = Hashtable.newFrom({"con3": gdjs.GameCode.GDcon3Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4Objects1Objects = Hashtable.newFrom({"con4": gdjs.GameCode.GDcon4Objects1});gdjs.GameCode.eventsList47 = function(runtimeScene) {

{

gdjs.GameCode.GDBlueBaseObjects2.createFrom(runtimeScene.getObjects("BlueBase"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueBaseObjects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(2).setString("bb");
}}

}


{

gdjs.GameCode.GDOrangeBaseObjects2.createFrom(runtimeScene.getObjects("OrangeBase"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeBaseObjects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(2).setString("ob");
}}

}


{

gdjs.GameCode.GDa1Objects2.createFrom(runtimeScene.getObjects("a1"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(2).setString("a1");
}}

}


{

gdjs.GameCode.GDa2Objects2.createFrom(runtimeScene.getObjects("a2"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(2).setString("a2");
}}

}


{

gdjs.GameCode.GDa3Objects2.createFrom(runtimeScene.getObjects("a3"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(2).setString("a3");
}}

}


{

gdjs.GameCode.GDa4Objects2.createFrom(runtimeScene.getObjects("a4"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(2).setString("a4");
}}

}


{

gdjs.GameCode.GDa5Objects2.createFrom(runtimeScene.getObjects("a5"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(2).setString("a5");
}}

}


{

gdjs.GameCode.GDa6Objects2.createFrom(runtimeScene.getObjects("a6"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(2).setString("a6");
}}

}


{

gdjs.GameCode.GDa7Objects2.createFrom(runtimeScene.getObjects("a7"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(2).setString("a7");
}}

}


{

gdjs.GameCode.GDa8Objects2.createFrom(runtimeScene.getObjects("a8"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(2).setString("a8");
}}

}


{

gdjs.GameCode.GDa9Objects2.createFrom(runtimeScene.getObjects("a9"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(2).setString("a9");
}}

}


{

gdjs.GameCode.GDb1Objects2.createFrom(runtimeScene.getObjects("b1"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(2).setString("b1");
}}

}


{

gdjs.GameCode.GDb2Objects2.createFrom(runtimeScene.getObjects("b2"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(2).setString("b2");
}}

}


{

gdjs.GameCode.GDb3Objects2.createFrom(runtimeScene.getObjects("b3"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(2).setString("b3");
}}

}


{

gdjs.GameCode.GDb4Objects2.createFrom(runtimeScene.getObjects("b4"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(2).setString("b4");
}}

}


{

gdjs.GameCode.GDb5Objects2.createFrom(runtimeScene.getObjects("b5"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(2).setString("b5");
}}

}


{

gdjs.GameCode.GDb6Objects2.createFrom(runtimeScene.getObjects("b6"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(2).setString("b6");
}}

}


{

gdjs.GameCode.GDb7Objects2.createFrom(runtimeScene.getObjects("b7"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(2).setString("b7");
}}

}


{

gdjs.GameCode.GDc1Objects2.createFrom(runtimeScene.getObjects("c1"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(2).setString("c1");
}}

}


{

gdjs.GameCode.GDc2Objects2.createFrom(runtimeScene.getObjects("c2"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(2).setString("c2");
}}

}


{

gdjs.GameCode.GDc3Objects2.createFrom(runtimeScene.getObjects("c3"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(2).setString("c3");
}}

}


{

gdjs.GameCode.GDc4Objects2.createFrom(runtimeScene.getObjects("c4"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(2).setString("c4");
}}

}


{

gdjs.GameCode.GDc5Objects2.createFrom(runtimeScene.getObjects("c5"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(2).setString("c5");
}}

}


{

gdjs.GameCode.GDc6Objects2.createFrom(runtimeScene.getObjects("c6"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(2).setString("c6");
}}

}


{

gdjs.GameCode.GDc7Objects2.createFrom(runtimeScene.getObjects("c7"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(2).setString("c7");
}}

}


{

gdjs.GameCode.GDc8Objects2.createFrom(runtimeScene.getObjects("c8"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(2).setString("c8");
}}

}


{

gdjs.GameCode.GDc9Objects2.createFrom(runtimeScene.getObjects("c9"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(2).setString("c9");
}}

}


{

gdjs.GameCode.GDcon1Objects2.createFrom(runtimeScene.getObjects("con1"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(2).setString("con1");
}}

}


{

gdjs.GameCode.GDcon2Objects2.createFrom(runtimeScene.getObjects("con2"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(2).setString("con2");
}}

}


{

gdjs.GameCode.GDcon3Objects2.createFrom(runtimeScene.getObjects("con3"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(2).setString("con3");
}}

}


{

gdjs.GameCode.GDcon4Objects1.createFrom(runtimeScene.getObjects("con4"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4Objects1Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(2).setString("con4");
}}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDWorkerCreateButtonObjects2Objects = Hashtable.newFrom({"WorkerCreateButton": gdjs.GameCode.GDWorkerCreateButtonObjects2});gdjs.GameCode.eventsList48 = function(runtimeScene) {

{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.runtimeScene.timerElapsedTime(runtimeScene, 1, "CreatingDuration");
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDBlueBaseObjects2 */
gdjs.GameCode.GDtxtBBWorkerIndicatorObjects2.createFrom(runtimeScene.getObjects("txtBBWorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDBlueBaseObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDBlueBaseObjects2[i].returnVariable(gdjs.GameCode.GDBlueBaseObjects2[i].getVariables().getFromIndex(0)).sub(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDBlueBaseObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDBlueBaseObjects2[i].returnVariable(gdjs.GameCode.GDBlueBaseObjects2[i].getVariables().getFromIndex(11)).add(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDtxtBBWorkerIndicatorObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDtxtBBWorkerIndicatorObjects2[i].setString((gdjs.RuntimeObject.getVariableString(((gdjs.GameCode.GDBlueBaseObjects2.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDBlueBaseObjects2[0].getVariables()).getFromIndex(11))));
}
}{gdjs.evtTools.runtimeScene.resetTimer(runtimeScene, "CreatingDuration");
}{gdjs.evtTools.runtimeScene.pauseTimer(runtimeScene, "CreatingDuration");
}}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDSoldierCreateButtonObjects2Objects = Hashtable.newFrom({"SoldierCreateButton": gdjs.GameCode.GDSoldierCreateButtonObjects2});gdjs.GameCode.eventsList49 = function(runtimeScene) {

{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.runtimeScene.timerElapsedTime(runtimeScene, 1, "CreatingDuration");
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDBlueBaseObjects2 */
gdjs.GameCode.GDtxtBBSoldierIndicatorObjects2.createFrom(runtimeScene.getObjects("txtBBSoldierIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDBlueBaseObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDBlueBaseObjects2[i].returnVariable(gdjs.GameCode.GDBlueBaseObjects2[i].getVariables().getFromIndex(1)).sub(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDBlueBaseObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDBlueBaseObjects2[i].returnVariable(gdjs.GameCode.GDBlueBaseObjects2[i].getVariables().getFromIndex(12)).add(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDtxtBBSoldierIndicatorObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDtxtBBSoldierIndicatorObjects2[i].setString((gdjs.RuntimeObject.getVariableString(((gdjs.GameCode.GDBlueBaseObjects2.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDBlueBaseObjects2[0].getVariables()).getFromIndex(12))));
}
}{gdjs.evtTools.runtimeScene.resetTimer(runtimeScene, "CreatingDuration");
}{gdjs.evtTools.runtimeScene.pauseTimer(runtimeScene, "CreatingDuration");
}}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDTankCreateButtonObjects2Objects = Hashtable.newFrom({"TankCreateButton": gdjs.GameCode.GDTankCreateButtonObjects2});gdjs.GameCode.eventsList50 = function(runtimeScene) {

{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.runtimeScene.timerElapsedTime(runtimeScene, 1, "CreatingDuration");
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDBlueBaseObjects2 */
gdjs.GameCode.GDtxtBBTankIndicatorObjects2.createFrom(runtimeScene.getObjects("txtBBTankIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDBlueBaseObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDBlueBaseObjects2[i].returnVariable(gdjs.GameCode.GDBlueBaseObjects2[i].getVariables().getFromIndex(2)).sub(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDBlueBaseObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDBlueBaseObjects2[i].returnVariable(gdjs.GameCode.GDBlueBaseObjects2[i].getVariables().getFromIndex(13)).add(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDtxtBBTankIndicatorObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDtxtBBTankIndicatorObjects2[i].setString((gdjs.RuntimeObject.getVariableString(((gdjs.GameCode.GDBlueBaseObjects2.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDBlueBaseObjects2[0].getVariables()).getFromIndex(13))));
}
}{gdjs.evtTools.runtimeScene.resetTimer(runtimeScene, "CreatingDuration");
}{gdjs.evtTools.runtimeScene.pauseTimer(runtimeScene, "CreatingDuration");
}}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDMTCreateButtonObjects2Objects = Hashtable.newFrom({"MTCreateButton": gdjs.GameCode.GDMTCreateButtonObjects2});gdjs.GameCode.eventsList51 = function(runtimeScene) {

{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.runtimeScene.timerElapsedTime(runtimeScene, 1, "CreatingDuration");
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDBlueBaseObjects2 */
gdjs.GameCode.GDtxtBBMTIndicatorObjects2.createFrom(runtimeScene.getObjects("txtBBMTIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDBlueBaseObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDBlueBaseObjects2[i].returnVariable(gdjs.GameCode.GDBlueBaseObjects2[i].getVariables().getFromIndex(3)).sub(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDBlueBaseObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDBlueBaseObjects2[i].returnVariable(gdjs.GameCode.GDBlueBaseObjects2[i].getVariables().getFromIndex(14)).add(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDtxtBBMTIndicatorObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDtxtBBMTIndicatorObjects2[i].setString((gdjs.RuntimeObject.getVariableString(((gdjs.GameCode.GDBlueBaseObjects2.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDBlueBaseObjects2[0].getVariables()).getFromIndex(14))));
}
}{gdjs.evtTools.runtimeScene.resetTimer(runtimeScene, "CreatingDuration");
}{gdjs.evtTools.runtimeScene.pauseTimer(runtimeScene, "CreatingDuration");
}}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDRamCreateButtonObjects2Objects = Hashtable.newFrom({"RamCreateButton": gdjs.GameCode.GDRamCreateButtonObjects2});gdjs.GameCode.eventsList52 = function(runtimeScene) {

{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.runtimeScene.timerElapsedTime(runtimeScene, 1, "CreatingDuration");
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDBlueBaseObjects2 */
gdjs.GameCode.GDtxtBBRamIndicatorObjects2.createFrom(runtimeScene.getObjects("txtBBRamIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDBlueBaseObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDBlueBaseObjects2[i].returnVariable(gdjs.GameCode.GDBlueBaseObjects2[i].getVariables().getFromIndex(4)).sub(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDBlueBaseObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDBlueBaseObjects2[i].returnVariable(gdjs.GameCode.GDBlueBaseObjects2[i].getVariables().getFromIndex(15)).add(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDtxtBBRamIndicatorObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDtxtBBRamIndicatorObjects2[i].setString((gdjs.RuntimeObject.getVariableString(((gdjs.GameCode.GDBlueBaseObjects2.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDBlueBaseObjects2[0].getVariables()).getFromIndex(15))));
}
}{gdjs.evtTools.runtimeScene.resetTimer(runtimeScene, "CreatingDuration");
}{gdjs.evtTools.runtimeScene.pauseTimer(runtimeScene, "CreatingDuration");
}}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDStormtrooperCreateButtonObjects2Objects = Hashtable.newFrom({"StormtrooperCreateButton": gdjs.GameCode.GDStormtrooperCreateButtonObjects2});gdjs.GameCode.eventsList53 = function(runtimeScene) {

{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.runtimeScene.timerElapsedTime(runtimeScene, 1, "CreatingDuration");
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDBlueBaseObjects2 */
gdjs.GameCode.GDtxtBBStormtrooperIndicatorObjects2.createFrom(runtimeScene.getObjects("txtBBStormtrooperIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDBlueBaseObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDBlueBaseObjects2[i].returnVariable(gdjs.GameCode.GDBlueBaseObjects2[i].getVariables().getFromIndex(5)).sub(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDBlueBaseObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDBlueBaseObjects2[i].returnVariable(gdjs.GameCode.GDBlueBaseObjects2[i].getVariables().getFromIndex(16)).add(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDtxtBBStormtrooperIndicatorObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDtxtBBStormtrooperIndicatorObjects2[i].setString((gdjs.RuntimeObject.getVariableString(((gdjs.GameCode.GDBlueBaseObjects2.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDBlueBaseObjects2[0].getVariables()).getFromIndex(16))));
}
}{gdjs.evtTools.runtimeScene.resetTimer(runtimeScene, "CreatingDuration");
}{gdjs.evtTools.runtimeScene.pauseTimer(runtimeScene, "CreatingDuration");
}}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDTerminatorCreateButtonObjects2Objects = Hashtable.newFrom({"TerminatorCreateButton": gdjs.GameCode.GDTerminatorCreateButtonObjects2});gdjs.GameCode.eventsList54 = function(runtimeScene) {

{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.runtimeScene.timerElapsedTime(runtimeScene, 1, "CreatingDuration");
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDBlueBaseObjects1 */
gdjs.GameCode.GDtxtBBTerminatorIndicatorObjects1.createFrom(runtimeScene.getObjects("txtBBTerminatorIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDBlueBaseObjects1.length ;i < len;++i) {
    gdjs.GameCode.GDBlueBaseObjects1[i].returnVariable(gdjs.GameCode.GDBlueBaseObjects1[i].getVariables().getFromIndex(6)).sub(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDBlueBaseObjects1.length ;i < len;++i) {
    gdjs.GameCode.GDBlueBaseObjects1[i].returnVariable(gdjs.GameCode.GDBlueBaseObjects1[i].getVariables().getFromIndex(17)).add(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDtxtBBTerminatorIndicatorObjects1.length ;i < len;++i) {
    gdjs.GameCode.GDtxtBBTerminatorIndicatorObjects1[i].setString((gdjs.RuntimeObject.getVariableString(((gdjs.GameCode.GDBlueBaseObjects1.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDBlueBaseObjects1[0].getVariables()).getFromIndex(17))));
}
}{gdjs.evtTools.runtimeScene.resetTimer(runtimeScene, "CreatingDuration");
}{gdjs.evtTools.runtimeScene.pauseTimer(runtimeScene, "CreatingDuration");
}}

}


};gdjs.GameCode.eventsList55 = function(runtimeScene) {

{



}


{

gdjs.GameCode.GDBlueBaseObjects2.createFrom(runtimeScene.getObjects("BlueBase"));
gdjs.GameCode.GDWorkerCreateButtonObjects2.createFrom(runtimeScene.getObjects("WorkerCreateButton"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDWorkerCreateButtonObjects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueBaseObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueBaseObjects2[i].getVariableNumber(gdjs.GameCode.GDBlueBaseObjects2[i].getVariables().getFromIndex(7)) >= 1 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDBlueBaseObjects2[k] = gdjs.GameCode.GDBlueBaseObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueBaseObjects2.length = k;}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDBlueBaseObjects2 */
{for(var i = 0, len = gdjs.GameCode.GDBlueBaseObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDBlueBaseObjects2[i].returnVariable(gdjs.GameCode.GDBlueBaseObjects2[i].getVariables().getFromIndex(0)).add(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDBlueBaseObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDBlueBaseObjects2[i].returnVariable(gdjs.GameCode.GDBlueBaseObjects2[i].getVariables().getFromIndex(7)).sub(1);
}
}{gdjs.evtTools.sound.playSoundOnChannel(runtimeScene, "sfx\\game_unitButtonsClick.wav", 2, false, gdjs.evtTools.common.getVariableNumber(runtimeScene.getGame().getVariables().getFromIndex(0)), 1);
}}

}


{

gdjs.GameCode.GDBlueBaseObjects2.createFrom(runtimeScene.getObjects("BlueBase"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueBaseObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueBaseObjects2[i].getVariableNumber(gdjs.GameCode.GDBlueBaseObjects2[i].getVariables().getFromIndex(0)) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDBlueBaseObjects2[k] = gdjs.GameCode.GDBlueBaseObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueBaseObjects2.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
{gdjs.evtTools.runtimeScene.unpauseTimer(runtimeScene, "CreatingDuration");
}
{ //Subevents
gdjs.GameCode.eventsList48(runtimeScene);} //End of subevents
}

}


{

gdjs.GameCode.GDBlueBaseObjects2.createFrom(runtimeScene.getObjects("BlueBase"));
gdjs.GameCode.GDSoldierCreateButtonObjects2.createFrom(runtimeScene.getObjects("SoldierCreateButton"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDSoldierCreateButtonObjects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueBaseObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueBaseObjects2[i].getVariableNumber(gdjs.GameCode.GDBlueBaseObjects2[i].getVariables().getFromIndex(7)) >= 5 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDBlueBaseObjects2[k] = gdjs.GameCode.GDBlueBaseObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueBaseObjects2.length = k;}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDBlueBaseObjects2 */
{for(var i = 0, len = gdjs.GameCode.GDBlueBaseObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDBlueBaseObjects2[i].returnVariable(gdjs.GameCode.GDBlueBaseObjects2[i].getVariables().getFromIndex(1)).add(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDBlueBaseObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDBlueBaseObjects2[i].returnVariable(gdjs.GameCode.GDBlueBaseObjects2[i].getVariables().getFromIndex(7)).sub(5);
}
}{gdjs.evtTools.sound.playSoundOnChannel(runtimeScene, "sfx\\game_unitButtonsClick.wav", 2, false, gdjs.evtTools.common.getVariableNumber(runtimeScene.getGame().getVariables().getFromIndex(0)), 1);
}}

}


{

gdjs.GameCode.GDBlueBaseObjects2.createFrom(runtimeScene.getObjects("BlueBase"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueBaseObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueBaseObjects2[i].getVariableNumber(gdjs.GameCode.GDBlueBaseObjects2[i].getVariables().getFromIndex(1)) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDBlueBaseObjects2[k] = gdjs.GameCode.GDBlueBaseObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueBaseObjects2.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
{gdjs.evtTools.runtimeScene.unpauseTimer(runtimeScene, "CreatingDuration");
}
{ //Subevents
gdjs.GameCode.eventsList49(runtimeScene);} //End of subevents
}

}


{

gdjs.GameCode.GDBlueBaseObjects2.createFrom(runtimeScene.getObjects("BlueBase"));
gdjs.GameCode.GDTankCreateButtonObjects2.createFrom(runtimeScene.getObjects("TankCreateButton"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
gdjs.GameCode.condition2IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDTankCreateButtonObjects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueBaseObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueBaseObjects2[i].getVariableNumber(gdjs.GameCode.GDBlueBaseObjects2[i].getVariables().getFromIndex(7)) >= 1 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDBlueBaseObjects2[k] = gdjs.GameCode.GDBlueBaseObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueBaseObjects2.length = k;}if ( gdjs.GameCode.condition1IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueBaseObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueBaseObjects2[i].getVariableNumber(gdjs.GameCode.GDBlueBaseObjects2[i].getVariables().getFromIndex(8)) >= 3 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDBlueBaseObjects2[k] = gdjs.GameCode.GDBlueBaseObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueBaseObjects2.length = k;}}
}
if (gdjs.GameCode.condition2IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDBlueBaseObjects2 */
{for(var i = 0, len = gdjs.GameCode.GDBlueBaseObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDBlueBaseObjects2[i].returnVariable(gdjs.GameCode.GDBlueBaseObjects2[i].getVariables().getFromIndex(2)).add(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDBlueBaseObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDBlueBaseObjects2[i].returnVariable(gdjs.GameCode.GDBlueBaseObjects2[i].getVariables().getFromIndex(7)).sub(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDBlueBaseObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDBlueBaseObjects2[i].returnVariable(gdjs.GameCode.GDBlueBaseObjects2[i].getVariables().getFromIndex(8)).sub(3);
}
}{gdjs.evtTools.sound.playSoundOnChannel(runtimeScene, "sfx\\game_unitButtonsClick.wav", 2, false, gdjs.evtTools.common.getVariableNumber(runtimeScene.getGame().getVariables().getFromIndex(0)), 1);
}}

}


{

gdjs.GameCode.GDBlueBaseObjects2.createFrom(runtimeScene.getObjects("BlueBase"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueBaseObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueBaseObjects2[i].getVariableNumber(gdjs.GameCode.GDBlueBaseObjects2[i].getVariables().getFromIndex(2)) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDBlueBaseObjects2[k] = gdjs.GameCode.GDBlueBaseObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueBaseObjects2.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
{gdjs.evtTools.runtimeScene.unpauseTimer(runtimeScene, "CreatingDuration");
}
{ //Subevents
gdjs.GameCode.eventsList50(runtimeScene);} //End of subevents
}

}


{

gdjs.GameCode.GDBlueBaseObjects2.createFrom(runtimeScene.getObjects("BlueBase"));
gdjs.GameCode.GDMTCreateButtonObjects2.createFrom(runtimeScene.getObjects("MTCreateButton"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
gdjs.GameCode.condition2IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDMTCreateButtonObjects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueBaseObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueBaseObjects2[i].getVariableNumber(gdjs.GameCode.GDBlueBaseObjects2[i].getVariables().getFromIndex(7)) >= 3 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDBlueBaseObjects2[k] = gdjs.GameCode.GDBlueBaseObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueBaseObjects2.length = k;}if ( gdjs.GameCode.condition1IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueBaseObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueBaseObjects2[i].getVariableNumber(gdjs.GameCode.GDBlueBaseObjects2[i].getVariables().getFromIndex(8)) >= 3 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDBlueBaseObjects2[k] = gdjs.GameCode.GDBlueBaseObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueBaseObjects2.length = k;}}
}
if (gdjs.GameCode.condition2IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDBlueBaseObjects2 */
{for(var i = 0, len = gdjs.GameCode.GDBlueBaseObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDBlueBaseObjects2[i].returnVariable(gdjs.GameCode.GDBlueBaseObjects2[i].getVariables().getFromIndex(3)).add(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDBlueBaseObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDBlueBaseObjects2[i].returnVariable(gdjs.GameCode.GDBlueBaseObjects2[i].getVariables().getFromIndex(7)).sub(3);
}
}{for(var i = 0, len = gdjs.GameCode.GDBlueBaseObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDBlueBaseObjects2[i].returnVariable(gdjs.GameCode.GDBlueBaseObjects2[i].getVariables().getFromIndex(8)).sub(3);
}
}{gdjs.evtTools.sound.playSoundOnChannel(runtimeScene, "sfx\\game_unitButtonsClick.wav", 2, false, gdjs.evtTools.common.getVariableNumber(runtimeScene.getGame().getVariables().getFromIndex(0)), 1);
}}

}


{

gdjs.GameCode.GDBlueBaseObjects2.createFrom(runtimeScene.getObjects("BlueBase"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueBaseObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueBaseObjects2[i].getVariableNumber(gdjs.GameCode.GDBlueBaseObjects2[i].getVariables().getFromIndex(3)) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDBlueBaseObjects2[k] = gdjs.GameCode.GDBlueBaseObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueBaseObjects2.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
{gdjs.evtTools.runtimeScene.unpauseTimer(runtimeScene, "CreatingDuration");
}
{ //Subevents
gdjs.GameCode.eventsList51(runtimeScene);} //End of subevents
}

}


{

gdjs.GameCode.GDBlueBaseObjects2.createFrom(runtimeScene.getObjects("BlueBase"));
gdjs.GameCode.GDRamCreateButtonObjects2.createFrom(runtimeScene.getObjects("RamCreateButton"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
gdjs.GameCode.condition2IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDRamCreateButtonObjects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueBaseObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueBaseObjects2[i].getVariableNumber(gdjs.GameCode.GDBlueBaseObjects2[i].getVariables().getFromIndex(7)) >= 4 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDBlueBaseObjects2[k] = gdjs.GameCode.GDBlueBaseObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueBaseObjects2.length = k;}if ( gdjs.GameCode.condition1IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueBaseObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueBaseObjects2[i].getVariableNumber(gdjs.GameCode.GDBlueBaseObjects2[i].getVariables().getFromIndex(8)) >= 5 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDBlueBaseObjects2[k] = gdjs.GameCode.GDBlueBaseObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueBaseObjects2.length = k;}}
}
if (gdjs.GameCode.condition2IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDBlueBaseObjects2 */
{for(var i = 0, len = gdjs.GameCode.GDBlueBaseObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDBlueBaseObjects2[i].returnVariable(gdjs.GameCode.GDBlueBaseObjects2[i].getVariables().getFromIndex(4)).add(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDBlueBaseObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDBlueBaseObjects2[i].returnVariable(gdjs.GameCode.GDBlueBaseObjects2[i].getVariables().getFromIndex(7)).sub(4);
}
}{for(var i = 0, len = gdjs.GameCode.GDBlueBaseObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDBlueBaseObjects2[i].returnVariable(gdjs.GameCode.GDBlueBaseObjects2[i].getVariables().getFromIndex(8)).sub(5);
}
}{gdjs.evtTools.sound.playSoundOnChannel(runtimeScene, "sfx\\game_unitButtonsClick.wav", 2, false, gdjs.evtTools.common.getVariableNumber(runtimeScene.getGame().getVariables().getFromIndex(0)), 1);
}}

}


{

gdjs.GameCode.GDBlueBaseObjects2.createFrom(runtimeScene.getObjects("BlueBase"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueBaseObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueBaseObjects2[i].getVariableNumber(gdjs.GameCode.GDBlueBaseObjects2[i].getVariables().getFromIndex(4)) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDBlueBaseObjects2[k] = gdjs.GameCode.GDBlueBaseObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueBaseObjects2.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
{gdjs.evtTools.runtimeScene.unpauseTimer(runtimeScene, "CreatingDuration");
}
{ //Subevents
gdjs.GameCode.eventsList52(runtimeScene);} //End of subevents
}

}


{

gdjs.GameCode.GDBlueBaseObjects2.createFrom(runtimeScene.getObjects("BlueBase"));
gdjs.GameCode.GDStormtrooperCreateButtonObjects2.createFrom(runtimeScene.getObjects("StormtrooperCreateButton"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
gdjs.GameCode.condition2IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDStormtrooperCreateButtonObjects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueBaseObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueBaseObjects2[i].getVariableNumber(gdjs.GameCode.GDBlueBaseObjects2[i].getVariables().getFromIndex(8)) >= 3 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDBlueBaseObjects2[k] = gdjs.GameCode.GDBlueBaseObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueBaseObjects2.length = k;}if ( gdjs.GameCode.condition1IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueBaseObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueBaseObjects2[i].getVariableNumber(gdjs.GameCode.GDBlueBaseObjects2[i].getVariables().getFromIndex(9)) >= 1 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDBlueBaseObjects2[k] = gdjs.GameCode.GDBlueBaseObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueBaseObjects2.length = k;}}
}
if (gdjs.GameCode.condition2IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDBlueBaseObjects2 */
{for(var i = 0, len = gdjs.GameCode.GDBlueBaseObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDBlueBaseObjects2[i].returnVariable(gdjs.GameCode.GDBlueBaseObjects2[i].getVariables().getFromIndex(5)).add(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDBlueBaseObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDBlueBaseObjects2[i].returnVariable(gdjs.GameCode.GDBlueBaseObjects2[i].getVariables().getFromIndex(8)).sub(3);
}
}{for(var i = 0, len = gdjs.GameCode.GDBlueBaseObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDBlueBaseObjects2[i].returnVariable(gdjs.GameCode.GDBlueBaseObjects2[i].getVariables().getFromIndex(9)).sub(1);
}
}{gdjs.evtTools.sound.playSoundOnChannel(runtimeScene, "sfx\\game_unitButtonsClick.wav", 2, false, gdjs.evtTools.common.getVariableNumber(runtimeScene.getGame().getVariables().getFromIndex(0)), 1);
}}

}


{

gdjs.GameCode.GDBlueBaseObjects2.createFrom(runtimeScene.getObjects("BlueBase"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueBaseObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueBaseObjects2[i].getVariableNumber(gdjs.GameCode.GDBlueBaseObjects2[i].getVariables().getFromIndex(5)) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDBlueBaseObjects2[k] = gdjs.GameCode.GDBlueBaseObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueBaseObjects2.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
{gdjs.evtTools.runtimeScene.unpauseTimer(runtimeScene, "CreatingDuration");
}
{ //Subevents
gdjs.GameCode.eventsList53(runtimeScene);} //End of subevents
}

}


{

gdjs.GameCode.GDBlueBaseObjects2.createFrom(runtimeScene.getObjects("BlueBase"));
gdjs.GameCode.GDTerminatorCreateButtonObjects2.createFrom(runtimeScene.getObjects("TerminatorCreateButton"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtsExt__TestExtensions__LeftClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDTerminatorCreateButtonObjects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueBaseObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueBaseObjects2[i].getVariableNumber(gdjs.GameCode.GDBlueBaseObjects2[i].getVariables().getFromIndex(9)) >= 5 ) {
        gdjs.GameCode.condition1IsTrue_0.val = true;
        gdjs.GameCode.GDBlueBaseObjects2[k] = gdjs.GameCode.GDBlueBaseObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueBaseObjects2.length = k;}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDBlueBaseObjects2 */
{for(var i = 0, len = gdjs.GameCode.GDBlueBaseObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDBlueBaseObjects2[i].returnVariable(gdjs.GameCode.GDBlueBaseObjects2[i].getVariables().getFromIndex(6)).add(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDBlueBaseObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDBlueBaseObjects2[i].returnVariable(gdjs.GameCode.GDBlueBaseObjects2[i].getVariables().getFromIndex(9)).sub(5);
}
}{gdjs.evtTools.sound.playSoundOnChannel(runtimeScene, "sfx\\game_unitButtonsClick.wav", 2, false, gdjs.evtTools.common.getVariableNumber(runtimeScene.getGame().getVariables().getFromIndex(0)), 1);
}}

}


{

gdjs.GameCode.GDBlueBaseObjects1.createFrom(runtimeScene.getObjects("BlueBase"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueBaseObjects1.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueBaseObjects1[i].getVariableNumber(gdjs.GameCode.GDBlueBaseObjects1[i].getVariables().getFromIndex(6)) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDBlueBaseObjects1[k] = gdjs.GameCode.GDBlueBaseObjects1[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueBaseObjects1.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
{gdjs.evtTools.runtimeScene.unpauseTimer(runtimeScene, "CreatingDuration");
}
{ //Subevents
gdjs.GameCode.eventsList54(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1Objects4Objects = Hashtable.newFrom({"a1": gdjs.GameCode.GDa1Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1Objects4Objects = Hashtable.newFrom({"b1": gdjs.GameCode.GDb1Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1Objects4Objects = Hashtable.newFrom({"c1": gdjs.GameCode.GDc1Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects3Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects3});gdjs.GameCode.eventsList56 = function(runtimeScene) {

};gdjs.GameCode.eventsList57 = function(runtimeScene) {

{

gdjs.GameCode.GDa1Objects3.length = 0;

gdjs.GameCode.GDb1Objects3.length = 0;

gdjs.GameCode.GDc1Objects3.length = 0;


gdjs.GameCode.condition0IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.GDa1Objects3_1final.length = 0;gdjs.GameCode.GDb1Objects3_1final.length = 0;gdjs.GameCode.GDc1Objects3_1final.length = 0;gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
{
gdjs.GameCode.GDa1Objects4.createFrom(runtimeScene.getObjects("a1"));
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1Objects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition0IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDa1Objects4.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDa1Objects3_1final.indexOf(gdjs.GameCode.GDa1Objects4[j]) === -1 )
            gdjs.GameCode.GDa1Objects3_1final.push(gdjs.GameCode.GDa1Objects4[j]);
    }
}
}
{
gdjs.GameCode.GDb1Objects4.createFrom(runtimeScene.getObjects("b1"));
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1Objects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition1IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDb1Objects4.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDb1Objects3_1final.indexOf(gdjs.GameCode.GDb1Objects4[j]) === -1 )
            gdjs.GameCode.GDb1Objects3_1final.push(gdjs.GameCode.GDb1Objects4[j]);
    }
}
}
{
gdjs.GameCode.GDc1Objects4.createFrom(runtimeScene.getObjects("c1"));
gdjs.GameCode.condition2IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1Objects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition2IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDc1Objects4.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDc1Objects3_1final.indexOf(gdjs.GameCode.GDc1Objects4[j]) === -1 )
            gdjs.GameCode.GDc1Objects3_1final.push(gdjs.GameCode.GDc1Objects4[j]);
    }
}
}
{
gdjs.GameCode.GDa1Objects3.createFrom(gdjs.GameCode.GDa1Objects3_1final);
gdjs.GameCode.GDb1Objects3.createFrom(gdjs.GameCode.GDb1Objects3_1final);
gdjs.GameCode.GDc1Objects3.createFrom(gdjs.GameCode.GDc1Objects3_1final);
}
}
}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueBaseObjects3.createFrom(gdjs.GameCode.GDBlueBaseObjects2);

gdjs.GameCode.GDtxtBBWorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtBBWorkerIndicator"));
gdjs.GameCode.GDBlueWorkerUnitObjects3.length = 0;

{for(var i = 0, len = gdjs.GameCode.GDBlueBaseObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDBlueBaseObjects3[i].returnVariable(gdjs.GameCode.GDBlueBaseObjects3[i].getVariables().getFromIndex(11)).sub(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDtxtBBWorkerIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtBBWorkerIndicatorObjects3[i].setString((gdjs.RuntimeObject.getVariableString(((gdjs.GameCode.GDBlueBaseObjects3.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDBlueBaseObjects3[0].getVariables()).getFromIndex(11))));
}
}{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects3Objects, (( gdjs.GameCode.GDBlueBaseObjects3.length === 0 ) ? 0 :gdjs.GameCode.GDBlueBaseObjects3[0].getPointX("")), (( gdjs.GameCode.GDBlueBaseObjects3.length === 0 ) ? 0 :gdjs.GameCode.GDBlueBaseObjects3[0].getPointY("")), "Units");
}{for(var i = 0, len = gdjs.GameCode.GDBlueWorkerUnitObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDBlueWorkerUnitObjects3[i].returnVariable(gdjs.GameCode.GDBlueWorkerUnitObjects3[i].getVariables().getFromIndex(1)).setString(gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(2)));
}
}{for(var i = 0, len = gdjs.GameCode.GDBlueWorkerUnitObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDBlueWorkerUnitObjects3[i].returnVariable(gdjs.GameCode.GDBlueWorkerUnitObjects3[i].getVariables().getFromIndex(0)).setString(gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(1)));
}
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects2.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

for(gdjs.GameCode.forEachIndex3 = 0;gdjs.GameCode.forEachIndex3 < gdjs.GameCode.GDBlueWorkerUnitObjects2.length;++gdjs.GameCode.forEachIndex3) {
gdjs.GameCode.GDUnitColliderObjects3.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDBlueWorkerUnitObjects3.length = 0;


gdjs.GameCode.forEachTemporary3 = gdjs.GameCode.GDBlueWorkerUnitObjects2[gdjs.GameCode.forEachIndex3];
gdjs.GameCode.GDBlueWorkerUnitObjects3.push(gdjs.GameCode.forEachTemporary3);
gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = !(gdjs.evtTools.linkedObjects.pickObjectsLinkedTo(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects, (gdjs.GameCode.GDBlueWorkerUnitObjects3.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects3[0] : null)));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects, (( gdjs.GameCode.GDBlueWorkerUnitObjects3.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects3[0].getPointX("")), (( gdjs.GameCode.GDBlueWorkerUnitObjects3.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects3[0].getPointY("")), "Units");
}{gdjs.evtTools.linkedObjects.linkObjects(runtimeScene, (gdjs.GameCode.GDUnitColliderObjects3.length !== 0 ? gdjs.GameCode.GDUnitColliderObjects3[0] : null), (gdjs.GameCode.GDBlueWorkerUnitObjects3.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects3[0] : null));
}}
}

}


};gdjs.GameCode.eventsList58 = function(runtimeScene) {

{

gdjs.GameCode.GDBlueBaseObjects2.createFrom(runtimeScene.getObjects("BlueBase"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueBaseObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueBaseObjects2[i].getVariableNumber(gdjs.GameCode.GDBlueBaseObjects2[i].getVariables().getFromIndex(11)) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDBlueBaseObjects2[k] = gdjs.GameCode.GDBlueBaseObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueBaseObjects2.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList57(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.eventsList59 = function(runtimeScene) {

{



}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(0)) == "Worker";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList58(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2Objects5Objects = Hashtable.newFrom({"a2": gdjs.GameCode.GDa2Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1Objects5Objects = Hashtable.newFrom({"b1": gdjs.GameCode.GDb1Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueBaseObjects5Objects = Hashtable.newFrom({"BlueBase": gdjs.GameCode.GDBlueBaseObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1Objects4Objects = Hashtable.newFrom({"a1": gdjs.GameCode.GDa1Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtA1WorkerIndicatorObjects4Objects = Hashtable.newFrom({"txtA1WorkerIndicator": gdjs.GameCode.GDtxtA1WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.eventsList60 = function(runtimeScene) {

};gdjs.GameCode.eventsList61 = function(runtimeScene) {

{

gdjs.GameCode.GDBlueBaseObjects4.length = 0;

gdjs.GameCode.GDa2Objects4.length = 0;

gdjs.GameCode.GDb1Objects4.length = 0;


gdjs.GameCode.condition0IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.GDBlueBaseObjects4_1final.length = 0;gdjs.GameCode.GDa2Objects4_1final.length = 0;gdjs.GameCode.GDb1Objects4_1final.length = 0;gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
{
gdjs.GameCode.GDa2Objects5.createFrom(runtimeScene.getObjects("a2"));
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition0IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDa2Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDa2Objects4_1final.indexOf(gdjs.GameCode.GDa2Objects5[j]) === -1 )
            gdjs.GameCode.GDa2Objects4_1final.push(gdjs.GameCode.GDa2Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDb1Objects5.createFrom(runtimeScene.getObjects("b1"));
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition1IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDb1Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDb1Objects4_1final.indexOf(gdjs.GameCode.GDb1Objects5[j]) === -1 )
            gdjs.GameCode.GDb1Objects4_1final.push(gdjs.GameCode.GDb1Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDBlueBaseObjects5.createFrom(runtimeScene.getObjects("BlueBase"));
gdjs.GameCode.condition2IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueBaseObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition2IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDBlueBaseObjects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDBlueBaseObjects4_1final.indexOf(gdjs.GameCode.GDBlueBaseObjects5[j]) === -1 )
            gdjs.GameCode.GDBlueBaseObjects4_1final.push(gdjs.GameCode.GDBlueBaseObjects5[j]);
    }
}
}
{
gdjs.GameCode.GDBlueBaseObjects4.createFrom(gdjs.GameCode.GDBlueBaseObjects4_1final);
gdjs.GameCode.GDa2Objects4.createFrom(gdjs.GameCode.GDa2Objects4_1final);
gdjs.GameCode.GDb1Objects4.createFrom(gdjs.GameCode.GDb1Objects4_1final);
}
}
}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueWorkerUnitObjects4.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));
gdjs.GameCode.GDa1Objects4.createFrom(gdjs.GameCode.GDa1Objects3);

gdjs.GameCode.GDtxtA1WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA1WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__RelocateUnits.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtA1WorkerIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects3.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

for(gdjs.GameCode.forEachIndex4 = 0;gdjs.GameCode.forEachIndex4 < gdjs.GameCode.GDBlueWorkerUnitObjects3.length;++gdjs.GameCode.forEachIndex4) {
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDBlueWorkerUnitObjects4.length = 0;


gdjs.GameCode.forEachTemporary4 = gdjs.GameCode.GDBlueWorkerUnitObjects3[gdjs.GameCode.forEachIndex4];
gdjs.GameCode.GDBlueWorkerUnitObjects4.push(gdjs.GameCode.forEachTemporary4);
gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = !(gdjs.evtTools.linkedObjects.pickObjectsLinkedTo(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, (gdjs.GameCode.GDBlueWorkerUnitObjects4.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects4[0] : null)));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, (( gdjs.GameCode.GDBlueWorkerUnitObjects4.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects4[0].getPointX("")), (( gdjs.GameCode.GDBlueWorkerUnitObjects4.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects4[0].getPointY("")), "Units");
}{gdjs.evtTools.linkedObjects.linkObjects(runtimeScene, (gdjs.GameCode.GDUnitColliderObjects4.length !== 0 ? gdjs.GameCode.GDUnitColliderObjects4[0] : null), (gdjs.GameCode.GDBlueWorkerUnitObjects4.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects4[0] : null));
}}
}

}


};gdjs.GameCode.eventsList62 = function(runtimeScene) {

{

gdjs.GameCode.GDa1Objects3.createFrom(runtimeScene.getObjects("a1"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDa1Objects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDa1Objects3[i].getVariableNumber(gdjs.GameCode.GDa1Objects3[i].getVariables().getFromIndex(0).getChild("Blue")) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDa1Objects3[k] = gdjs.GameCode.GDa1Objects3[i];
        ++k;
    }
}
gdjs.GameCode.GDa1Objects3.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList61(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.eventsList63 = function(runtimeScene) {

{



}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(0)) == "Worker";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList62(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1Objects5Objects = Hashtable.newFrom({"a1": gdjs.GameCode.GDa1Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3Objects5Objects = Hashtable.newFrom({"a3": gdjs.GameCode.GDa3Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2Objects4Objects = Hashtable.newFrom({"a2": gdjs.GameCode.GDa2Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtA2WorkerIndicatorObjects4Objects = Hashtable.newFrom({"txtA2WorkerIndicator": gdjs.GameCode.GDtxtA2WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.eventsList64 = function(runtimeScene) {

};gdjs.GameCode.eventsList65 = function(runtimeScene) {

{

gdjs.GameCode.GDa1Objects4.length = 0;

gdjs.GameCode.GDa3Objects4.length = 0;


gdjs.GameCode.condition0IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.GDa1Objects4_1final.length = 0;gdjs.GameCode.GDa3Objects4_1final.length = 0;gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
{
gdjs.GameCode.GDa1Objects5.createFrom(runtimeScene.getObjects("a1"));
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition0IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDa1Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDa1Objects4_1final.indexOf(gdjs.GameCode.GDa1Objects5[j]) === -1 )
            gdjs.GameCode.GDa1Objects4_1final.push(gdjs.GameCode.GDa1Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDa3Objects5.createFrom(runtimeScene.getObjects("a3"));
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition1IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDa3Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDa3Objects4_1final.indexOf(gdjs.GameCode.GDa3Objects5[j]) === -1 )
            gdjs.GameCode.GDa3Objects4_1final.push(gdjs.GameCode.GDa3Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDa1Objects4.createFrom(gdjs.GameCode.GDa1Objects4_1final);
gdjs.GameCode.GDa3Objects4.createFrom(gdjs.GameCode.GDa3Objects4_1final);
}
}
}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueWorkerUnitObjects4.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));
gdjs.GameCode.GDa2Objects4.createFrom(gdjs.GameCode.GDa2Objects3);

gdjs.GameCode.GDtxtA2WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA2WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__RelocateUnits.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtA2WorkerIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects3.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

for(gdjs.GameCode.forEachIndex4 = 0;gdjs.GameCode.forEachIndex4 < gdjs.GameCode.GDBlueWorkerUnitObjects3.length;++gdjs.GameCode.forEachIndex4) {
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDBlueWorkerUnitObjects4.length = 0;


gdjs.GameCode.forEachTemporary4 = gdjs.GameCode.GDBlueWorkerUnitObjects3[gdjs.GameCode.forEachIndex4];
gdjs.GameCode.GDBlueWorkerUnitObjects4.push(gdjs.GameCode.forEachTemporary4);
gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = !(gdjs.evtTools.linkedObjects.pickObjectsLinkedTo(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, (gdjs.GameCode.GDBlueWorkerUnitObjects4.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects4[0] : null)));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, (( gdjs.GameCode.GDBlueWorkerUnitObjects4.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects4[0].getPointX("")), (( gdjs.GameCode.GDBlueWorkerUnitObjects4.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects4[0].getPointY("")), "Units");
}{gdjs.evtTools.linkedObjects.linkObjects(runtimeScene, (gdjs.GameCode.GDUnitColliderObjects4.length !== 0 ? gdjs.GameCode.GDUnitColliderObjects4[0] : null), (gdjs.GameCode.GDBlueWorkerUnitObjects4.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects4[0] : null));
}}
}

}


};gdjs.GameCode.eventsList66 = function(runtimeScene) {

{

gdjs.GameCode.GDa2Objects3.createFrom(runtimeScene.getObjects("a2"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDa2Objects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDa2Objects3[i].getVariableNumber(gdjs.GameCode.GDa2Objects3[i].getVariables().getFromIndex(0).getChild("Blue")) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDa2Objects3[k] = gdjs.GameCode.GDa2Objects3[i];
        ++k;
    }
}
gdjs.GameCode.GDa2Objects3.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList65(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.eventsList67 = function(runtimeScene) {

{



}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(0)) == "Worker";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList66(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2Objects5Objects = Hashtable.newFrom({"a2": gdjs.GameCode.GDa2Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4Objects5Objects = Hashtable.newFrom({"a4": gdjs.GameCode.GDa4Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3Objects5Objects = Hashtable.newFrom({"b3": gdjs.GameCode.GDb3Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3Objects4Objects = Hashtable.newFrom({"a3": gdjs.GameCode.GDa3Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtA3WorkerIndicatorObjects4Objects = Hashtable.newFrom({"txtA3WorkerIndicator": gdjs.GameCode.GDtxtA3WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.eventsList68 = function(runtimeScene) {

};gdjs.GameCode.eventsList69 = function(runtimeScene) {

{

gdjs.GameCode.GDa2Objects4.length = 0;

gdjs.GameCode.GDa4Objects4.length = 0;

gdjs.GameCode.GDb3Objects4.length = 0;


gdjs.GameCode.condition0IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.GDa2Objects4_1final.length = 0;gdjs.GameCode.GDa4Objects4_1final.length = 0;gdjs.GameCode.GDb3Objects4_1final.length = 0;gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
{
gdjs.GameCode.GDa2Objects5.createFrom(runtimeScene.getObjects("a2"));
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition0IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDa2Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDa2Objects4_1final.indexOf(gdjs.GameCode.GDa2Objects5[j]) === -1 )
            gdjs.GameCode.GDa2Objects4_1final.push(gdjs.GameCode.GDa2Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDa4Objects5.createFrom(runtimeScene.getObjects("a4"));
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition1IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDa4Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDa4Objects4_1final.indexOf(gdjs.GameCode.GDa4Objects5[j]) === -1 )
            gdjs.GameCode.GDa4Objects4_1final.push(gdjs.GameCode.GDa4Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDb3Objects5.createFrom(runtimeScene.getObjects("b3"));
gdjs.GameCode.condition2IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition2IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDb3Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDb3Objects4_1final.indexOf(gdjs.GameCode.GDb3Objects5[j]) === -1 )
            gdjs.GameCode.GDb3Objects4_1final.push(gdjs.GameCode.GDb3Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDa2Objects4.createFrom(gdjs.GameCode.GDa2Objects4_1final);
gdjs.GameCode.GDa4Objects4.createFrom(gdjs.GameCode.GDa4Objects4_1final);
gdjs.GameCode.GDb3Objects4.createFrom(gdjs.GameCode.GDb3Objects4_1final);
}
}
}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueWorkerUnitObjects4.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));
gdjs.GameCode.GDa3Objects4.createFrom(gdjs.GameCode.GDa3Objects3);

gdjs.GameCode.GDtxtA3WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA3WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__RelocateUnits.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtA3WorkerIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects3.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

for(gdjs.GameCode.forEachIndex4 = 0;gdjs.GameCode.forEachIndex4 < gdjs.GameCode.GDBlueWorkerUnitObjects3.length;++gdjs.GameCode.forEachIndex4) {
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDBlueWorkerUnitObjects4.length = 0;


gdjs.GameCode.forEachTemporary4 = gdjs.GameCode.GDBlueWorkerUnitObjects3[gdjs.GameCode.forEachIndex4];
gdjs.GameCode.GDBlueWorkerUnitObjects4.push(gdjs.GameCode.forEachTemporary4);
gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = !(gdjs.evtTools.linkedObjects.pickObjectsLinkedTo(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, (gdjs.GameCode.GDBlueWorkerUnitObjects4.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects4[0] : null)));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, (( gdjs.GameCode.GDBlueWorkerUnitObjects4.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects4[0].getPointX("")), (( gdjs.GameCode.GDBlueWorkerUnitObjects4.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects4[0].getPointY("")), "Units");
}{gdjs.evtTools.linkedObjects.linkObjects(runtimeScene, (gdjs.GameCode.GDUnitColliderObjects4.length !== 0 ? gdjs.GameCode.GDUnitColliderObjects4[0] : null), (gdjs.GameCode.GDBlueWorkerUnitObjects4.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects4[0] : null));
}}
}

}


};gdjs.GameCode.eventsList70 = function(runtimeScene) {

{

gdjs.GameCode.GDa3Objects3.createFrom(runtimeScene.getObjects("a3"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDa3Objects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDa3Objects3[i].getVariableNumber(gdjs.GameCode.GDa3Objects3[i].getVariables().getFromIndex(0).getChild("Blue")) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDa3Objects3[k] = gdjs.GameCode.GDa3Objects3[i];
        ++k;
    }
}
gdjs.GameCode.GDa3Objects3.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList69(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.eventsList71 = function(runtimeScene) {

{



}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(0)) == "Worker";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList70(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3Objects5Objects = Hashtable.newFrom({"a3": gdjs.GameCode.GDa3Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3Objects5Objects = Hashtable.newFrom({"b3": gdjs.GameCode.GDb3Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1Objects5Objects = Hashtable.newFrom({"con1": gdjs.GameCode.GDcon1Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5Objects5Objects = Hashtable.newFrom({"a5": gdjs.GameCode.GDa5Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4Objects4Objects = Hashtable.newFrom({"a4": gdjs.GameCode.GDa4Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtA4WorkerIndicatorObjects4Objects = Hashtable.newFrom({"txtA4WorkerIndicator": gdjs.GameCode.GDtxtA4WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.eventsList72 = function(runtimeScene) {

};gdjs.GameCode.eventsList73 = function(runtimeScene) {

{

gdjs.GameCode.GDa3Objects4.length = 0;

gdjs.GameCode.GDa5Objects4.length = 0;

gdjs.GameCode.GDb3Objects4.length = 0;

gdjs.GameCode.GDcon1Objects4.length = 0;


gdjs.GameCode.condition0IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.GDa3Objects4_1final.length = 0;gdjs.GameCode.GDa5Objects4_1final.length = 0;gdjs.GameCode.GDb3Objects4_1final.length = 0;gdjs.GameCode.GDcon1Objects4_1final.length = 0;gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
gdjs.GameCode.condition3IsTrue_1.val = false;
{
gdjs.GameCode.GDa3Objects5.createFrom(runtimeScene.getObjects("a3"));
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition0IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDa3Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDa3Objects4_1final.indexOf(gdjs.GameCode.GDa3Objects5[j]) === -1 )
            gdjs.GameCode.GDa3Objects4_1final.push(gdjs.GameCode.GDa3Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDb3Objects5.createFrom(runtimeScene.getObjects("b3"));
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition1IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDb3Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDb3Objects4_1final.indexOf(gdjs.GameCode.GDb3Objects5[j]) === -1 )
            gdjs.GameCode.GDb3Objects4_1final.push(gdjs.GameCode.GDb3Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDcon1Objects5.createFrom(runtimeScene.getObjects("con1"));
gdjs.GameCode.condition2IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition2IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDcon1Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDcon1Objects4_1final.indexOf(gdjs.GameCode.GDcon1Objects5[j]) === -1 )
            gdjs.GameCode.GDcon1Objects4_1final.push(gdjs.GameCode.GDcon1Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDa5Objects5.createFrom(runtimeScene.getObjects("a5"));
gdjs.GameCode.condition3IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition3IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDa5Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDa5Objects4_1final.indexOf(gdjs.GameCode.GDa5Objects5[j]) === -1 )
            gdjs.GameCode.GDa5Objects4_1final.push(gdjs.GameCode.GDa5Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDa3Objects4.createFrom(gdjs.GameCode.GDa3Objects4_1final);
gdjs.GameCode.GDa5Objects4.createFrom(gdjs.GameCode.GDa5Objects4_1final);
gdjs.GameCode.GDb3Objects4.createFrom(gdjs.GameCode.GDb3Objects4_1final);
gdjs.GameCode.GDcon1Objects4.createFrom(gdjs.GameCode.GDcon1Objects4_1final);
}
}
}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueWorkerUnitObjects4.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));
gdjs.GameCode.GDa4Objects4.createFrom(gdjs.GameCode.GDa4Objects3);

gdjs.GameCode.GDtxtA4WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA4WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__RelocateUnits.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtA4WorkerIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects3.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

for(gdjs.GameCode.forEachIndex4 = 0;gdjs.GameCode.forEachIndex4 < gdjs.GameCode.GDBlueWorkerUnitObjects3.length;++gdjs.GameCode.forEachIndex4) {
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDBlueWorkerUnitObjects4.length = 0;


gdjs.GameCode.forEachTemporary4 = gdjs.GameCode.GDBlueWorkerUnitObjects3[gdjs.GameCode.forEachIndex4];
gdjs.GameCode.GDBlueWorkerUnitObjects4.push(gdjs.GameCode.forEachTemporary4);
gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = !(gdjs.evtTools.linkedObjects.pickObjectsLinkedTo(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, (gdjs.GameCode.GDBlueWorkerUnitObjects4.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects4[0] : null)));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, (( gdjs.GameCode.GDBlueWorkerUnitObjects4.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects4[0].getPointX("")), (( gdjs.GameCode.GDBlueWorkerUnitObjects4.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects4[0].getPointY("")), "Units");
}{gdjs.evtTools.linkedObjects.linkObjects(runtimeScene, (gdjs.GameCode.GDUnitColliderObjects4.length !== 0 ? gdjs.GameCode.GDUnitColliderObjects4[0] : null), (gdjs.GameCode.GDBlueWorkerUnitObjects4.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects4[0] : null));
}}
}

}


};gdjs.GameCode.eventsList74 = function(runtimeScene) {

{

gdjs.GameCode.GDa4Objects3.createFrom(runtimeScene.getObjects("a4"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDa4Objects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDa4Objects3[i].getVariableNumber(gdjs.GameCode.GDa4Objects3[i].getVariables().getFromIndex(0).getChild("Blue")) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDa4Objects3[k] = gdjs.GameCode.GDa4Objects3[i];
        ++k;
    }
}
gdjs.GameCode.GDa4Objects3.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList73(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.eventsList75 = function(runtimeScene) {

{



}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(0)) == "Worker";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList74(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4Objects5Objects = Hashtable.newFrom({"a4": gdjs.GameCode.GDa4Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6Objects5Objects = Hashtable.newFrom({"a6": gdjs.GameCode.GDa6Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5Objects4Objects = Hashtable.newFrom({"a5": gdjs.GameCode.GDa5Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtA5WorkerIndicatorObjects4Objects = Hashtable.newFrom({"txtA5WorkerIndicator": gdjs.GameCode.GDtxtA5WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.eventsList76 = function(runtimeScene) {

};gdjs.GameCode.eventsList77 = function(runtimeScene) {

{

gdjs.GameCode.GDa4Objects4.length = 0;

gdjs.GameCode.GDa6Objects4.length = 0;


gdjs.GameCode.condition0IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.GDa4Objects4_1final.length = 0;gdjs.GameCode.GDa6Objects4_1final.length = 0;gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
{
gdjs.GameCode.GDa4Objects5.createFrom(runtimeScene.getObjects("a4"));
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition0IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDa4Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDa4Objects4_1final.indexOf(gdjs.GameCode.GDa4Objects5[j]) === -1 )
            gdjs.GameCode.GDa4Objects4_1final.push(gdjs.GameCode.GDa4Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDa6Objects5.createFrom(runtimeScene.getObjects("a6"));
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition1IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDa6Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDa6Objects4_1final.indexOf(gdjs.GameCode.GDa6Objects5[j]) === -1 )
            gdjs.GameCode.GDa6Objects4_1final.push(gdjs.GameCode.GDa6Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDa4Objects4.createFrom(gdjs.GameCode.GDa4Objects4_1final);
gdjs.GameCode.GDa6Objects4.createFrom(gdjs.GameCode.GDa6Objects4_1final);
}
}
}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueWorkerUnitObjects4.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));
gdjs.GameCode.GDa5Objects4.createFrom(gdjs.GameCode.GDa5Objects3);

gdjs.GameCode.GDtxtA5WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA5WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__RelocateUnits.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtA5WorkerIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects3.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

for(gdjs.GameCode.forEachIndex4 = 0;gdjs.GameCode.forEachIndex4 < gdjs.GameCode.GDBlueWorkerUnitObjects3.length;++gdjs.GameCode.forEachIndex4) {
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDBlueWorkerUnitObjects4.length = 0;


gdjs.GameCode.forEachTemporary4 = gdjs.GameCode.GDBlueWorkerUnitObjects3[gdjs.GameCode.forEachIndex4];
gdjs.GameCode.GDBlueWorkerUnitObjects4.push(gdjs.GameCode.forEachTemporary4);
gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = !(gdjs.evtTools.linkedObjects.pickObjectsLinkedTo(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, (gdjs.GameCode.GDBlueWorkerUnitObjects4.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects4[0] : null)));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, (( gdjs.GameCode.GDBlueWorkerUnitObjects4.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects4[0].getPointX("")), (( gdjs.GameCode.GDBlueWorkerUnitObjects4.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects4[0].getPointY("")), "Units");
}{gdjs.evtTools.linkedObjects.linkObjects(runtimeScene, (gdjs.GameCode.GDUnitColliderObjects4.length !== 0 ? gdjs.GameCode.GDUnitColliderObjects4[0] : null), (gdjs.GameCode.GDBlueWorkerUnitObjects4.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects4[0] : null));
}}
}

}


};gdjs.GameCode.eventsList78 = function(runtimeScene) {

{

gdjs.GameCode.GDa5Objects3.createFrom(runtimeScene.getObjects("a5"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDa5Objects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDa5Objects3[i].getVariableNumber(gdjs.GameCode.GDa5Objects3[i].getVariables().getFromIndex(0).getChild("Blue")) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDa5Objects3[k] = gdjs.GameCode.GDa5Objects3[i];
        ++k;
    }
}
gdjs.GameCode.GDa5Objects3.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList77(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.eventsList79 = function(runtimeScene) {

{



}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(0)) == "Worker";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList78(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5Objects5Objects = Hashtable.newFrom({"a5": gdjs.GameCode.GDa5Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7Objects5Objects = Hashtable.newFrom({"a7": gdjs.GameCode.GDa7Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5Objects5Objects = Hashtable.newFrom({"b5": gdjs.GameCode.GDb5Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2Objects5Objects = Hashtable.newFrom({"con2": gdjs.GameCode.GDcon2Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6Objects4Objects = Hashtable.newFrom({"a6": gdjs.GameCode.GDa6Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtA6WorkerIndicatorObjects4Objects = Hashtable.newFrom({"txtA6WorkerIndicator": gdjs.GameCode.GDtxtA6WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.eventsList80 = function(runtimeScene) {

};gdjs.GameCode.eventsList81 = function(runtimeScene) {

{

gdjs.GameCode.GDa5Objects4.length = 0;

gdjs.GameCode.GDa7Objects4.length = 0;

gdjs.GameCode.GDb5Objects4.length = 0;

gdjs.GameCode.GDcon2Objects4.length = 0;


gdjs.GameCode.condition0IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.GDa5Objects4_1final.length = 0;gdjs.GameCode.GDa7Objects4_1final.length = 0;gdjs.GameCode.GDb5Objects4_1final.length = 0;gdjs.GameCode.GDcon2Objects4_1final.length = 0;gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
gdjs.GameCode.condition3IsTrue_1.val = false;
{
gdjs.GameCode.GDa5Objects5.createFrom(runtimeScene.getObjects("a5"));
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition0IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDa5Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDa5Objects4_1final.indexOf(gdjs.GameCode.GDa5Objects5[j]) === -1 )
            gdjs.GameCode.GDa5Objects4_1final.push(gdjs.GameCode.GDa5Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDa7Objects5.createFrom(runtimeScene.getObjects("a7"));
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition1IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDa7Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDa7Objects4_1final.indexOf(gdjs.GameCode.GDa7Objects5[j]) === -1 )
            gdjs.GameCode.GDa7Objects4_1final.push(gdjs.GameCode.GDa7Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDb5Objects5.createFrom(runtimeScene.getObjects("b5"));
gdjs.GameCode.condition2IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition2IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDb5Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDb5Objects4_1final.indexOf(gdjs.GameCode.GDb5Objects5[j]) === -1 )
            gdjs.GameCode.GDb5Objects4_1final.push(gdjs.GameCode.GDb5Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDcon2Objects5.createFrom(runtimeScene.getObjects("con2"));
gdjs.GameCode.condition3IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition3IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDcon2Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDcon2Objects4_1final.indexOf(gdjs.GameCode.GDcon2Objects5[j]) === -1 )
            gdjs.GameCode.GDcon2Objects4_1final.push(gdjs.GameCode.GDcon2Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDa5Objects4.createFrom(gdjs.GameCode.GDa5Objects4_1final);
gdjs.GameCode.GDa7Objects4.createFrom(gdjs.GameCode.GDa7Objects4_1final);
gdjs.GameCode.GDb5Objects4.createFrom(gdjs.GameCode.GDb5Objects4_1final);
gdjs.GameCode.GDcon2Objects4.createFrom(gdjs.GameCode.GDcon2Objects4_1final);
}
}
}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueWorkerUnitObjects4.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));
gdjs.GameCode.GDa6Objects4.createFrom(gdjs.GameCode.GDa6Objects3);

gdjs.GameCode.GDtxtA6WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA6WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__RelocateUnits.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtA6WorkerIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects3.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

for(gdjs.GameCode.forEachIndex4 = 0;gdjs.GameCode.forEachIndex4 < gdjs.GameCode.GDBlueWorkerUnitObjects3.length;++gdjs.GameCode.forEachIndex4) {
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDBlueWorkerUnitObjects4.length = 0;


gdjs.GameCode.forEachTemporary4 = gdjs.GameCode.GDBlueWorkerUnitObjects3[gdjs.GameCode.forEachIndex4];
gdjs.GameCode.GDBlueWorkerUnitObjects4.push(gdjs.GameCode.forEachTemporary4);
gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = !(gdjs.evtTools.linkedObjects.pickObjectsLinkedTo(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, (gdjs.GameCode.GDBlueWorkerUnitObjects4.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects4[0] : null)));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, (( gdjs.GameCode.GDBlueWorkerUnitObjects4.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects4[0].getPointX("")), (( gdjs.GameCode.GDBlueWorkerUnitObjects4.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects4[0].getPointY("")), "Units");
}{gdjs.evtTools.linkedObjects.linkObjects(runtimeScene, (gdjs.GameCode.GDUnitColliderObjects4.length !== 0 ? gdjs.GameCode.GDUnitColliderObjects4[0] : null), (gdjs.GameCode.GDBlueWorkerUnitObjects4.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects4[0] : null));
}}
}

}


};gdjs.GameCode.eventsList82 = function(runtimeScene) {

{

gdjs.GameCode.GDa6Objects3.createFrom(runtimeScene.getObjects("a6"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDa6Objects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDa6Objects3[i].getVariableNumber(gdjs.GameCode.GDa6Objects3[i].getVariables().getFromIndex(0).getChild("Blue")) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDa6Objects3[k] = gdjs.GameCode.GDa6Objects3[i];
        ++k;
    }
}
gdjs.GameCode.GDa6Objects3.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList81(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.eventsList83 = function(runtimeScene) {

{



}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(0)) == "Worker";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList82(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6Objects5Objects = Hashtable.newFrom({"a6": gdjs.GameCode.GDa6Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5Objects5Objects = Hashtable.newFrom({"b5": gdjs.GameCode.GDb5Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8Objects5Objects = Hashtable.newFrom({"a8": gdjs.GameCode.GDa8Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7Objects4Objects = Hashtable.newFrom({"a7": gdjs.GameCode.GDa7Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtA7WorkerIndicatorObjects4Objects = Hashtable.newFrom({"txtA7WorkerIndicator": gdjs.GameCode.GDtxtA7WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.eventsList84 = function(runtimeScene) {

};gdjs.GameCode.eventsList85 = function(runtimeScene) {

{

gdjs.GameCode.GDa6Objects4.length = 0;

gdjs.GameCode.GDa8Objects4.length = 0;

gdjs.GameCode.GDb5Objects4.length = 0;


gdjs.GameCode.condition0IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.GDa6Objects4_1final.length = 0;gdjs.GameCode.GDa8Objects4_1final.length = 0;gdjs.GameCode.GDb5Objects4_1final.length = 0;gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
{
gdjs.GameCode.GDa6Objects5.createFrom(runtimeScene.getObjects("a6"));
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition0IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDa6Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDa6Objects4_1final.indexOf(gdjs.GameCode.GDa6Objects5[j]) === -1 )
            gdjs.GameCode.GDa6Objects4_1final.push(gdjs.GameCode.GDa6Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDb5Objects5.createFrom(runtimeScene.getObjects("b5"));
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition1IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDb5Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDb5Objects4_1final.indexOf(gdjs.GameCode.GDb5Objects5[j]) === -1 )
            gdjs.GameCode.GDb5Objects4_1final.push(gdjs.GameCode.GDb5Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDa8Objects5.createFrom(runtimeScene.getObjects("a8"));
gdjs.GameCode.condition2IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition2IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDa8Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDa8Objects4_1final.indexOf(gdjs.GameCode.GDa8Objects5[j]) === -1 )
            gdjs.GameCode.GDa8Objects4_1final.push(gdjs.GameCode.GDa8Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDa6Objects4.createFrom(gdjs.GameCode.GDa6Objects4_1final);
gdjs.GameCode.GDa8Objects4.createFrom(gdjs.GameCode.GDa8Objects4_1final);
gdjs.GameCode.GDb5Objects4.createFrom(gdjs.GameCode.GDb5Objects4_1final);
}
}
}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueWorkerUnitObjects4.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));
gdjs.GameCode.GDa7Objects4.createFrom(gdjs.GameCode.GDa7Objects3);

gdjs.GameCode.GDtxtA7WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA7WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__RelocateUnits.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtA7WorkerIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects3.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

for(gdjs.GameCode.forEachIndex4 = 0;gdjs.GameCode.forEachIndex4 < gdjs.GameCode.GDBlueWorkerUnitObjects3.length;++gdjs.GameCode.forEachIndex4) {
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDBlueWorkerUnitObjects4.length = 0;


gdjs.GameCode.forEachTemporary4 = gdjs.GameCode.GDBlueWorkerUnitObjects3[gdjs.GameCode.forEachIndex4];
gdjs.GameCode.GDBlueWorkerUnitObjects4.push(gdjs.GameCode.forEachTemporary4);
gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = !(gdjs.evtTools.linkedObjects.pickObjectsLinkedTo(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, (gdjs.GameCode.GDBlueWorkerUnitObjects4.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects4[0] : null)));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, (( gdjs.GameCode.GDBlueWorkerUnitObjects4.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects4[0].getPointX("")), (( gdjs.GameCode.GDBlueWorkerUnitObjects4.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects4[0].getPointY("")), "Units");
}{gdjs.evtTools.linkedObjects.linkObjects(runtimeScene, (gdjs.GameCode.GDUnitColliderObjects4.length !== 0 ? gdjs.GameCode.GDUnitColliderObjects4[0] : null), (gdjs.GameCode.GDBlueWorkerUnitObjects4.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects4[0] : null));
}}
}

}


};gdjs.GameCode.eventsList86 = function(runtimeScene) {

{

gdjs.GameCode.GDa7Objects3.createFrom(runtimeScene.getObjects("a7"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDa7Objects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDa7Objects3[i].getVariableNumber(gdjs.GameCode.GDa7Objects3[i].getVariables().getFromIndex(0).getChild("Blue")) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDa7Objects3[k] = gdjs.GameCode.GDa7Objects3[i];
        ++k;
    }
}
gdjs.GameCode.GDa7Objects3.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList85(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.eventsList87 = function(runtimeScene) {

{



}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(0)) == "Worker";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList86(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7Objects5Objects = Hashtable.newFrom({"a7": gdjs.GameCode.GDa7Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9Objects5Objects = Hashtable.newFrom({"a9": gdjs.GameCode.GDa9Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8Objects4Objects = Hashtable.newFrom({"a8": gdjs.GameCode.GDa8Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtA8WorkerIndicatorObjects4Objects = Hashtable.newFrom({"txtA8WorkerIndicator": gdjs.GameCode.GDtxtA8WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.eventsList88 = function(runtimeScene) {

};gdjs.GameCode.eventsList89 = function(runtimeScene) {

{

gdjs.GameCode.GDa7Objects4.length = 0;

gdjs.GameCode.GDa9Objects4.length = 0;


gdjs.GameCode.condition0IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.GDa7Objects4_1final.length = 0;gdjs.GameCode.GDa9Objects4_1final.length = 0;gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
{
gdjs.GameCode.GDa7Objects5.createFrom(runtimeScene.getObjects("a7"));
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition0IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDa7Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDa7Objects4_1final.indexOf(gdjs.GameCode.GDa7Objects5[j]) === -1 )
            gdjs.GameCode.GDa7Objects4_1final.push(gdjs.GameCode.GDa7Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDa9Objects5.createFrom(runtimeScene.getObjects("a9"));
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition1IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDa9Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDa9Objects4_1final.indexOf(gdjs.GameCode.GDa9Objects5[j]) === -1 )
            gdjs.GameCode.GDa9Objects4_1final.push(gdjs.GameCode.GDa9Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDa7Objects4.createFrom(gdjs.GameCode.GDa7Objects4_1final);
gdjs.GameCode.GDa9Objects4.createFrom(gdjs.GameCode.GDa9Objects4_1final);
}
}
}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueWorkerUnitObjects4.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));
gdjs.GameCode.GDa8Objects4.createFrom(gdjs.GameCode.GDa8Objects3);

gdjs.GameCode.GDtxtA8WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA8WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__RelocateUnits.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtA8WorkerIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects3.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

for(gdjs.GameCode.forEachIndex4 = 0;gdjs.GameCode.forEachIndex4 < gdjs.GameCode.GDBlueWorkerUnitObjects3.length;++gdjs.GameCode.forEachIndex4) {
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDBlueWorkerUnitObjects4.length = 0;


gdjs.GameCode.forEachTemporary4 = gdjs.GameCode.GDBlueWorkerUnitObjects3[gdjs.GameCode.forEachIndex4];
gdjs.GameCode.GDBlueWorkerUnitObjects4.push(gdjs.GameCode.forEachTemporary4);
gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = !(gdjs.evtTools.linkedObjects.pickObjectsLinkedTo(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, (gdjs.GameCode.GDBlueWorkerUnitObjects4.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects4[0] : null)));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, (( gdjs.GameCode.GDBlueWorkerUnitObjects4.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects4[0].getPointX("")), (( gdjs.GameCode.GDBlueWorkerUnitObjects4.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects4[0].getPointY("")), "Units");
}{gdjs.evtTools.linkedObjects.linkObjects(runtimeScene, (gdjs.GameCode.GDUnitColliderObjects4.length !== 0 ? gdjs.GameCode.GDUnitColliderObjects4[0] : null), (gdjs.GameCode.GDBlueWorkerUnitObjects4.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects4[0] : null));
}}
}

}


};gdjs.GameCode.eventsList90 = function(runtimeScene) {

{

gdjs.GameCode.GDa8Objects3.createFrom(runtimeScene.getObjects("a8"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDa8Objects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDa8Objects3[i].getVariableNumber(gdjs.GameCode.GDa8Objects3[i].getVariables().getFromIndex(0).getChild("Blue")) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDa8Objects3[k] = gdjs.GameCode.GDa8Objects3[i];
        ++k;
    }
}
gdjs.GameCode.GDa8Objects3.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList89(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.eventsList91 = function(runtimeScene) {

{



}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(0)) == "Worker";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList90(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeBaseObjects4Objects = Hashtable.newFrom({"OrangeBase": gdjs.GameCode.GDOrangeBaseObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7Objects4Objects = Hashtable.newFrom({"b7": gdjs.GameCode.GDb7Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8Objects4Objects = Hashtable.newFrom({"a8": gdjs.GameCode.GDa8Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9Objects3Objects = Hashtable.newFrom({"a9": gdjs.GameCode.GDa9Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects3Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtA9WorkerIndicatorObjects3Objects = Hashtable.newFrom({"txtA9WorkerIndicator": gdjs.GameCode.GDtxtA9WorkerIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects3});gdjs.GameCode.eventsList92 = function(runtimeScene) {

};gdjs.GameCode.eventsList93 = function(runtimeScene) {

{

gdjs.GameCode.GDOrangeBaseObjects3.length = 0;

gdjs.GameCode.GDa8Objects3.length = 0;

gdjs.GameCode.GDb7Objects3.length = 0;


gdjs.GameCode.condition0IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.GDOrangeBaseObjects3_1final.length = 0;gdjs.GameCode.GDa8Objects3_1final.length = 0;gdjs.GameCode.GDb7Objects3_1final.length = 0;gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
{
gdjs.GameCode.GDOrangeBaseObjects4.createFrom(runtimeScene.getObjects("OrangeBase"));
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeBaseObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition0IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDOrangeBaseObjects4.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDOrangeBaseObjects3_1final.indexOf(gdjs.GameCode.GDOrangeBaseObjects4[j]) === -1 )
            gdjs.GameCode.GDOrangeBaseObjects3_1final.push(gdjs.GameCode.GDOrangeBaseObjects4[j]);
    }
}
}
{
gdjs.GameCode.GDb7Objects4.createFrom(runtimeScene.getObjects("b7"));
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7Objects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition1IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDb7Objects4.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDb7Objects3_1final.indexOf(gdjs.GameCode.GDb7Objects4[j]) === -1 )
            gdjs.GameCode.GDb7Objects3_1final.push(gdjs.GameCode.GDb7Objects4[j]);
    }
}
}
{
gdjs.GameCode.GDa8Objects4.createFrom(runtimeScene.getObjects("a8"));
gdjs.GameCode.condition2IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8Objects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition2IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDa8Objects4.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDa8Objects3_1final.indexOf(gdjs.GameCode.GDa8Objects4[j]) === -1 )
            gdjs.GameCode.GDa8Objects3_1final.push(gdjs.GameCode.GDa8Objects4[j]);
    }
}
}
{
gdjs.GameCode.GDOrangeBaseObjects3.createFrom(gdjs.GameCode.GDOrangeBaseObjects3_1final);
gdjs.GameCode.GDa8Objects3.createFrom(gdjs.GameCode.GDa8Objects3_1final);
gdjs.GameCode.GDb7Objects3.createFrom(gdjs.GameCode.GDb7Objects3_1final);
}
}
}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueWorkerUnitObjects3.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));
gdjs.GameCode.GDa9Objects3.createFrom(gdjs.GameCode.GDa9Objects2);

gdjs.GameCode.GDtxtA9WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA9WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__RelocateUnits.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9Objects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtA9WorkerIndicatorObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects2.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

for(gdjs.GameCode.forEachIndex3 = 0;gdjs.GameCode.forEachIndex3 < gdjs.GameCode.GDBlueWorkerUnitObjects2.length;++gdjs.GameCode.forEachIndex3) {
gdjs.GameCode.GDUnitColliderObjects3.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDBlueWorkerUnitObjects3.length = 0;


gdjs.GameCode.forEachTemporary3 = gdjs.GameCode.GDBlueWorkerUnitObjects2[gdjs.GameCode.forEachIndex3];
gdjs.GameCode.GDBlueWorkerUnitObjects3.push(gdjs.GameCode.forEachTemporary3);
gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = !(gdjs.evtTools.linkedObjects.pickObjectsLinkedTo(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects, (gdjs.GameCode.GDBlueWorkerUnitObjects3.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects3[0] : null)));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects, (( gdjs.GameCode.GDBlueWorkerUnitObjects3.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects3[0].getPointX("")), (( gdjs.GameCode.GDBlueWorkerUnitObjects3.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects3[0].getPointY("")), "Units");
}{gdjs.evtTools.linkedObjects.linkObjects(runtimeScene, (gdjs.GameCode.GDUnitColliderObjects3.length !== 0 ? gdjs.GameCode.GDUnitColliderObjects3[0] : null), (gdjs.GameCode.GDBlueWorkerUnitObjects3.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects3[0] : null));
}}
}

}


};gdjs.GameCode.eventsList94 = function(runtimeScene) {

{

gdjs.GameCode.GDa9Objects2.createFrom(runtimeScene.getObjects("a9"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDa9Objects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDa9Objects2[i].getVariableNumber(gdjs.GameCode.GDa9Objects2[i].getVariables().getFromIndex(0).getChild("Blue")) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDa9Objects2[k] = gdjs.GameCode.GDa9Objects2[i];
        ++k;
    }
}
gdjs.GameCode.GDa9Objects2.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList93(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.eventsList95 = function(runtimeScene) {

{



}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(0)) == "Worker";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList94(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.eventsList96 = function(runtimeScene) {

{



}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(2)) == "a1";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList63(runtimeScene);} //End of subevents
}

}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(2)) == "a2";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList67(runtimeScene);} //End of subevents
}

}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(2)) == "a3";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList71(runtimeScene);} //End of subevents
}

}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(2)) == "a4";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList75(runtimeScene);} //End of subevents
}

}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(2)) == "a5";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList79(runtimeScene);} //End of subevents
}

}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(2)) == "a6";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList83(runtimeScene);} //End of subevents
}

}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(2)) == "a7";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList87(runtimeScene);} //End of subevents
}

}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(2)) == "a8";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList91(runtimeScene);} //End of subevents
}

}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(2)) == "a9";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList95(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1Objects5Objects = Hashtable.newFrom({"a1": gdjs.GameCode.GDa1Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1Objects5Objects = Hashtable.newFrom({"c1": gdjs.GameCode.GDc1Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2Objects5Objects = Hashtable.newFrom({"b2": gdjs.GameCode.GDb2Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueBaseObjects5Objects = Hashtable.newFrom({"BlueBase": gdjs.GameCode.GDBlueBaseObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1Objects4Objects = Hashtable.newFrom({"b1": gdjs.GameCode.GDb1Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtB1WorkerIndicatorObjects4Objects = Hashtable.newFrom({"txtB1WorkerIndicator": gdjs.GameCode.GDtxtB1WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.eventsList97 = function(runtimeScene) {

};gdjs.GameCode.eventsList98 = function(runtimeScene) {

{

gdjs.GameCode.GDBlueBaseObjects4.length = 0;

gdjs.GameCode.GDa1Objects4.length = 0;

gdjs.GameCode.GDb2Objects4.length = 0;

gdjs.GameCode.GDc1Objects4.length = 0;


gdjs.GameCode.condition0IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.GDBlueBaseObjects4_1final.length = 0;gdjs.GameCode.GDa1Objects4_1final.length = 0;gdjs.GameCode.GDb2Objects4_1final.length = 0;gdjs.GameCode.GDc1Objects4_1final.length = 0;gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
gdjs.GameCode.condition3IsTrue_1.val = false;
{
gdjs.GameCode.GDa1Objects5.createFrom(runtimeScene.getObjects("a1"));
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition0IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDa1Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDa1Objects4_1final.indexOf(gdjs.GameCode.GDa1Objects5[j]) === -1 )
            gdjs.GameCode.GDa1Objects4_1final.push(gdjs.GameCode.GDa1Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDc1Objects5.createFrom(runtimeScene.getObjects("c1"));
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition1IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDc1Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDc1Objects4_1final.indexOf(gdjs.GameCode.GDc1Objects5[j]) === -1 )
            gdjs.GameCode.GDc1Objects4_1final.push(gdjs.GameCode.GDc1Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDb2Objects5.createFrom(runtimeScene.getObjects("b2"));
gdjs.GameCode.condition2IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition2IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDb2Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDb2Objects4_1final.indexOf(gdjs.GameCode.GDb2Objects5[j]) === -1 )
            gdjs.GameCode.GDb2Objects4_1final.push(gdjs.GameCode.GDb2Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDBlueBaseObjects5.createFrom(runtimeScene.getObjects("BlueBase"));
gdjs.GameCode.condition3IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueBaseObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition3IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDBlueBaseObjects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDBlueBaseObjects4_1final.indexOf(gdjs.GameCode.GDBlueBaseObjects5[j]) === -1 )
            gdjs.GameCode.GDBlueBaseObjects4_1final.push(gdjs.GameCode.GDBlueBaseObjects5[j]);
    }
}
}
{
gdjs.GameCode.GDBlueBaseObjects4.createFrom(gdjs.GameCode.GDBlueBaseObjects4_1final);
gdjs.GameCode.GDa1Objects4.createFrom(gdjs.GameCode.GDa1Objects4_1final);
gdjs.GameCode.GDb2Objects4.createFrom(gdjs.GameCode.GDb2Objects4_1final);
gdjs.GameCode.GDc1Objects4.createFrom(gdjs.GameCode.GDc1Objects4_1final);
}
}
}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueWorkerUnitObjects4.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));
gdjs.GameCode.GDb1Objects4.createFrom(gdjs.GameCode.GDb1Objects3);

gdjs.GameCode.GDtxtB1WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB1WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__RelocateUnits.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtB1WorkerIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects3.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

for(gdjs.GameCode.forEachIndex4 = 0;gdjs.GameCode.forEachIndex4 < gdjs.GameCode.GDBlueWorkerUnitObjects3.length;++gdjs.GameCode.forEachIndex4) {
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDBlueWorkerUnitObjects4.length = 0;


gdjs.GameCode.forEachTemporary4 = gdjs.GameCode.GDBlueWorkerUnitObjects3[gdjs.GameCode.forEachIndex4];
gdjs.GameCode.GDBlueWorkerUnitObjects4.push(gdjs.GameCode.forEachTemporary4);
gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = !(gdjs.evtTools.linkedObjects.pickObjectsLinkedTo(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, (gdjs.GameCode.GDBlueWorkerUnitObjects4.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects4[0] : null)));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, (( gdjs.GameCode.GDBlueWorkerUnitObjects4.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects4[0].getPointX("")), (( gdjs.GameCode.GDBlueWorkerUnitObjects4.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects4[0].getPointY("")), "Units");
}{gdjs.evtTools.linkedObjects.linkObjects(runtimeScene, (gdjs.GameCode.GDUnitColliderObjects4.length !== 0 ? gdjs.GameCode.GDUnitColliderObjects4[0] : null), (gdjs.GameCode.GDBlueWorkerUnitObjects4.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects4[0] : null));
}}
}

}


};gdjs.GameCode.eventsList99 = function(runtimeScene) {

{

gdjs.GameCode.GDb1Objects3.createFrom(runtimeScene.getObjects("b1"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDb1Objects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDb1Objects3[i].getVariableNumber(gdjs.GameCode.GDb1Objects3[i].getVariables().getFromIndex(0).getChild("Blue")) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDb1Objects3[k] = gdjs.GameCode.GDb1Objects3[i];
        ++k;
    }
}
gdjs.GameCode.GDb1Objects3.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList98(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.eventsList100 = function(runtimeScene) {

{



}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(0)) == "Worker";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList99(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1Objects5Objects = Hashtable.newFrom({"b1": gdjs.GameCode.GDb1Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3Objects5Objects = Hashtable.newFrom({"b3": gdjs.GameCode.GDb3Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2Objects4Objects = Hashtable.newFrom({"b2": gdjs.GameCode.GDb2Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtB2WorkerIndicatorObjects4Objects = Hashtable.newFrom({"txtB2WorkerIndicator": gdjs.GameCode.GDtxtB2WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.eventsList101 = function(runtimeScene) {

};gdjs.GameCode.eventsList102 = function(runtimeScene) {

{

gdjs.GameCode.GDb1Objects4.length = 0;

gdjs.GameCode.GDb3Objects4.length = 0;


gdjs.GameCode.condition0IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.GDb1Objects4_1final.length = 0;gdjs.GameCode.GDb3Objects4_1final.length = 0;gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
{
gdjs.GameCode.GDb1Objects5.createFrom(runtimeScene.getObjects("b1"));
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition0IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDb1Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDb1Objects4_1final.indexOf(gdjs.GameCode.GDb1Objects5[j]) === -1 )
            gdjs.GameCode.GDb1Objects4_1final.push(gdjs.GameCode.GDb1Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDb3Objects5.createFrom(runtimeScene.getObjects("b3"));
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition1IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDb3Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDb3Objects4_1final.indexOf(gdjs.GameCode.GDb3Objects5[j]) === -1 )
            gdjs.GameCode.GDb3Objects4_1final.push(gdjs.GameCode.GDb3Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDb1Objects4.createFrom(gdjs.GameCode.GDb1Objects4_1final);
gdjs.GameCode.GDb3Objects4.createFrom(gdjs.GameCode.GDb3Objects4_1final);
}
}
}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueWorkerUnitObjects4.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));
gdjs.GameCode.GDb2Objects4.createFrom(gdjs.GameCode.GDb2Objects3);

gdjs.GameCode.GDtxtB2WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB2WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__RelocateUnits.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtB2WorkerIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects3.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

for(gdjs.GameCode.forEachIndex4 = 0;gdjs.GameCode.forEachIndex4 < gdjs.GameCode.GDBlueWorkerUnitObjects3.length;++gdjs.GameCode.forEachIndex4) {
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDBlueWorkerUnitObjects4.length = 0;


gdjs.GameCode.forEachTemporary4 = gdjs.GameCode.GDBlueWorkerUnitObjects3[gdjs.GameCode.forEachIndex4];
gdjs.GameCode.GDBlueWorkerUnitObjects4.push(gdjs.GameCode.forEachTemporary4);
gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = !(gdjs.evtTools.linkedObjects.pickObjectsLinkedTo(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, (gdjs.GameCode.GDBlueWorkerUnitObjects4.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects4[0] : null)));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, (( gdjs.GameCode.GDBlueWorkerUnitObjects4.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects4[0].getPointX("")), (( gdjs.GameCode.GDBlueWorkerUnitObjects4.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects4[0].getPointY("")), "Units");
}{gdjs.evtTools.linkedObjects.linkObjects(runtimeScene, (gdjs.GameCode.GDUnitColliderObjects4.length !== 0 ? gdjs.GameCode.GDUnitColliderObjects4[0] : null), (gdjs.GameCode.GDBlueWorkerUnitObjects4.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects4[0] : null));
}}
}

}


};gdjs.GameCode.eventsList103 = function(runtimeScene) {

{

gdjs.GameCode.GDb2Objects3.createFrom(runtimeScene.getObjects("b2"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDb2Objects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDb2Objects3[i].getVariableNumber(gdjs.GameCode.GDb2Objects3[i].getVariables().getFromIndex(0).getChild("Blue")) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDb2Objects3[k] = gdjs.GameCode.GDb2Objects3[i];
        ++k;
    }
}
gdjs.GameCode.GDb2Objects3.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList102(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.eventsList104 = function(runtimeScene) {

{



}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(0)) == "Worker";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList103(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3Objects5Objects = Hashtable.newFrom({"a3": gdjs.GameCode.GDa3Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4Objects5Objects = Hashtable.newFrom({"a4": gdjs.GameCode.GDa4Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1Objects5Objects = Hashtable.newFrom({"con1": gdjs.GameCode.GDcon1Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3Objects5Objects = Hashtable.newFrom({"con3": gdjs.GameCode.GDcon3Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4Objects5Objects = Hashtable.newFrom({"c4": gdjs.GameCode.GDc4Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3Objects5Objects = Hashtable.newFrom({"c3": gdjs.GameCode.GDc3Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2Objects5Objects = Hashtable.newFrom({"b2": gdjs.GameCode.GDb2Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3Objects4Objects = Hashtable.newFrom({"b3": gdjs.GameCode.GDb3Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtB3WorkerIndicatorObjects4Objects = Hashtable.newFrom({"txtB3WorkerIndicator": gdjs.GameCode.GDtxtB3WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.eventsList105 = function(runtimeScene) {

};gdjs.GameCode.eventsList106 = function(runtimeScene) {

{

gdjs.GameCode.GDa3Objects4.length = 0;

gdjs.GameCode.GDa4Objects4.length = 0;

gdjs.GameCode.GDb2Objects4.length = 0;

gdjs.GameCode.GDc3Objects4.length = 0;

gdjs.GameCode.GDc4Objects4.length = 0;

gdjs.GameCode.GDcon1Objects4.length = 0;

gdjs.GameCode.GDcon3Objects4.length = 0;


gdjs.GameCode.condition0IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.GDa3Objects4_1final.length = 0;gdjs.GameCode.GDa4Objects4_1final.length = 0;gdjs.GameCode.GDb2Objects4_1final.length = 0;gdjs.GameCode.GDc3Objects4_1final.length = 0;gdjs.GameCode.GDc4Objects4_1final.length = 0;gdjs.GameCode.GDcon1Objects4_1final.length = 0;gdjs.GameCode.GDcon3Objects4_1final.length = 0;gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
gdjs.GameCode.condition3IsTrue_1.val = false;
gdjs.GameCode.condition4IsTrue_1.val = false;
gdjs.GameCode.condition5IsTrue_1.val = false;
gdjs.GameCode.condition6IsTrue_1.val = false;
{
gdjs.GameCode.GDa3Objects5.createFrom(runtimeScene.getObjects("a3"));
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition0IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDa3Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDa3Objects4_1final.indexOf(gdjs.GameCode.GDa3Objects5[j]) === -1 )
            gdjs.GameCode.GDa3Objects4_1final.push(gdjs.GameCode.GDa3Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDa4Objects5.createFrom(runtimeScene.getObjects("a4"));
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition1IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDa4Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDa4Objects4_1final.indexOf(gdjs.GameCode.GDa4Objects5[j]) === -1 )
            gdjs.GameCode.GDa4Objects4_1final.push(gdjs.GameCode.GDa4Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDcon1Objects5.createFrom(runtimeScene.getObjects("con1"));
gdjs.GameCode.condition2IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition2IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDcon1Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDcon1Objects4_1final.indexOf(gdjs.GameCode.GDcon1Objects5[j]) === -1 )
            gdjs.GameCode.GDcon1Objects4_1final.push(gdjs.GameCode.GDcon1Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDcon3Objects5.createFrom(runtimeScene.getObjects("con3"));
gdjs.GameCode.condition3IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition3IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDcon3Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDcon3Objects4_1final.indexOf(gdjs.GameCode.GDcon3Objects5[j]) === -1 )
            gdjs.GameCode.GDcon3Objects4_1final.push(gdjs.GameCode.GDcon3Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDc4Objects5.createFrom(runtimeScene.getObjects("c4"));
gdjs.GameCode.condition4IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition4IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDc4Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDc4Objects4_1final.indexOf(gdjs.GameCode.GDc4Objects5[j]) === -1 )
            gdjs.GameCode.GDc4Objects4_1final.push(gdjs.GameCode.GDc4Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDc3Objects5.createFrom(runtimeScene.getObjects("c3"));
gdjs.GameCode.condition5IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition5IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDc3Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDc3Objects4_1final.indexOf(gdjs.GameCode.GDc3Objects5[j]) === -1 )
            gdjs.GameCode.GDc3Objects4_1final.push(gdjs.GameCode.GDc3Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDb2Objects5.createFrom(runtimeScene.getObjects("b2"));
gdjs.GameCode.condition6IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition6IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDb2Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDb2Objects4_1final.indexOf(gdjs.GameCode.GDb2Objects5[j]) === -1 )
            gdjs.GameCode.GDb2Objects4_1final.push(gdjs.GameCode.GDb2Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDa3Objects4.createFrom(gdjs.GameCode.GDa3Objects4_1final);
gdjs.GameCode.GDa4Objects4.createFrom(gdjs.GameCode.GDa4Objects4_1final);
gdjs.GameCode.GDb2Objects4.createFrom(gdjs.GameCode.GDb2Objects4_1final);
gdjs.GameCode.GDc3Objects4.createFrom(gdjs.GameCode.GDc3Objects4_1final);
gdjs.GameCode.GDc4Objects4.createFrom(gdjs.GameCode.GDc4Objects4_1final);
gdjs.GameCode.GDcon1Objects4.createFrom(gdjs.GameCode.GDcon1Objects4_1final);
gdjs.GameCode.GDcon3Objects4.createFrom(gdjs.GameCode.GDcon3Objects4_1final);
}
}
}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueWorkerUnitObjects4.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));
gdjs.GameCode.GDb3Objects4.createFrom(gdjs.GameCode.GDb3Objects3);

gdjs.GameCode.GDtxtB3WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB3WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__RelocateUnits.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtB3WorkerIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects3.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

for(gdjs.GameCode.forEachIndex4 = 0;gdjs.GameCode.forEachIndex4 < gdjs.GameCode.GDBlueWorkerUnitObjects3.length;++gdjs.GameCode.forEachIndex4) {
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDBlueWorkerUnitObjects4.length = 0;


gdjs.GameCode.forEachTemporary4 = gdjs.GameCode.GDBlueWorkerUnitObjects3[gdjs.GameCode.forEachIndex4];
gdjs.GameCode.GDBlueWorkerUnitObjects4.push(gdjs.GameCode.forEachTemporary4);
gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = !(gdjs.evtTools.linkedObjects.pickObjectsLinkedTo(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, (gdjs.GameCode.GDBlueWorkerUnitObjects4.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects4[0] : null)));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, (( gdjs.GameCode.GDBlueWorkerUnitObjects4.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects4[0].getPointX("")), (( gdjs.GameCode.GDBlueWorkerUnitObjects4.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects4[0].getPointY("")), "Units");
}{gdjs.evtTools.linkedObjects.linkObjects(runtimeScene, (gdjs.GameCode.GDUnitColliderObjects4.length !== 0 ? gdjs.GameCode.GDUnitColliderObjects4[0] : null), (gdjs.GameCode.GDBlueWorkerUnitObjects4.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects4[0] : null));
}}
}

}


};gdjs.GameCode.eventsList107 = function(runtimeScene) {

{

gdjs.GameCode.GDb3Objects3.createFrom(runtimeScene.getObjects("b3"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDb3Objects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDb3Objects3[i].getVariableNumber(gdjs.GameCode.GDb3Objects3[i].getVariables().getFromIndex(0).getChild("Blue")) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDb3Objects3[k] = gdjs.GameCode.GDb3Objects3[i];
        ++k;
    }
}
gdjs.GameCode.GDb3Objects3.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList106(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.eventsList108 = function(runtimeScene) {

{



}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(0)) == "Worker";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList107(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1Objects5Objects = Hashtable.newFrom({"con1": gdjs.GameCode.GDcon1Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2Objects5Objects = Hashtable.newFrom({"con2": gdjs.GameCode.GDcon2Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3Objects5Objects = Hashtable.newFrom({"con3": gdjs.GameCode.GDcon3Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4Objects5Objects = Hashtable.newFrom({"con4": gdjs.GameCode.GDcon4Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4Objects4Objects = Hashtable.newFrom({"b4": gdjs.GameCode.GDb4Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtB4WorkerIndicatorObjects4Objects = Hashtable.newFrom({"txtB4WorkerIndicator": gdjs.GameCode.GDtxtB4WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.eventsList109 = function(runtimeScene) {

};gdjs.GameCode.eventsList110 = function(runtimeScene) {

{

gdjs.GameCode.GDcon1Objects4.length = 0;

gdjs.GameCode.GDcon2Objects4.length = 0;

gdjs.GameCode.GDcon3Objects4.length = 0;

gdjs.GameCode.GDcon4Objects4.length = 0;


gdjs.GameCode.condition0IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.GDcon1Objects4_1final.length = 0;gdjs.GameCode.GDcon2Objects4_1final.length = 0;gdjs.GameCode.GDcon3Objects4_1final.length = 0;gdjs.GameCode.GDcon4Objects4_1final.length = 0;gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
gdjs.GameCode.condition3IsTrue_1.val = false;
{
gdjs.GameCode.GDcon1Objects5.createFrom(runtimeScene.getObjects("con1"));
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition0IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDcon1Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDcon1Objects4_1final.indexOf(gdjs.GameCode.GDcon1Objects5[j]) === -1 )
            gdjs.GameCode.GDcon1Objects4_1final.push(gdjs.GameCode.GDcon1Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDcon2Objects5.createFrom(runtimeScene.getObjects("con2"));
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition1IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDcon2Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDcon2Objects4_1final.indexOf(gdjs.GameCode.GDcon2Objects5[j]) === -1 )
            gdjs.GameCode.GDcon2Objects4_1final.push(gdjs.GameCode.GDcon2Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDcon3Objects5.createFrom(runtimeScene.getObjects("con3"));
gdjs.GameCode.condition2IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition2IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDcon3Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDcon3Objects4_1final.indexOf(gdjs.GameCode.GDcon3Objects5[j]) === -1 )
            gdjs.GameCode.GDcon3Objects4_1final.push(gdjs.GameCode.GDcon3Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDcon4Objects5.createFrom(runtimeScene.getObjects("con4"));
gdjs.GameCode.condition3IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition3IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDcon4Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDcon4Objects4_1final.indexOf(gdjs.GameCode.GDcon4Objects5[j]) === -1 )
            gdjs.GameCode.GDcon4Objects4_1final.push(gdjs.GameCode.GDcon4Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDcon1Objects4.createFrom(gdjs.GameCode.GDcon1Objects4_1final);
gdjs.GameCode.GDcon2Objects4.createFrom(gdjs.GameCode.GDcon2Objects4_1final);
gdjs.GameCode.GDcon3Objects4.createFrom(gdjs.GameCode.GDcon3Objects4_1final);
gdjs.GameCode.GDcon4Objects4.createFrom(gdjs.GameCode.GDcon4Objects4_1final);
}
}
}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueWorkerUnitObjects4.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));
gdjs.GameCode.GDb4Objects4.createFrom(gdjs.GameCode.GDb4Objects3);

gdjs.GameCode.GDtxtB4WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB4WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__RelocateUnits.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtB4WorkerIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects3.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

for(gdjs.GameCode.forEachIndex4 = 0;gdjs.GameCode.forEachIndex4 < gdjs.GameCode.GDBlueWorkerUnitObjects3.length;++gdjs.GameCode.forEachIndex4) {
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDBlueWorkerUnitObjects4.length = 0;


gdjs.GameCode.forEachTemporary4 = gdjs.GameCode.GDBlueWorkerUnitObjects3[gdjs.GameCode.forEachIndex4];
gdjs.GameCode.GDBlueWorkerUnitObjects4.push(gdjs.GameCode.forEachTemporary4);
gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = !(gdjs.evtTools.linkedObjects.pickObjectsLinkedTo(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, (gdjs.GameCode.GDBlueWorkerUnitObjects4.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects4[0] : null)));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, (( gdjs.GameCode.GDBlueWorkerUnitObjects4.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects4[0].getPointX("")), (( gdjs.GameCode.GDBlueWorkerUnitObjects4.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects4[0].getPointY("")), "Units");
}{gdjs.evtTools.linkedObjects.linkObjects(runtimeScene, (gdjs.GameCode.GDUnitColliderObjects4.length !== 0 ? gdjs.GameCode.GDUnitColliderObjects4[0] : null), (gdjs.GameCode.GDBlueWorkerUnitObjects4.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects4[0] : null));
}}
}

}


};gdjs.GameCode.eventsList111 = function(runtimeScene) {

{

gdjs.GameCode.GDb4Objects3.createFrom(runtimeScene.getObjects("b4"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDb4Objects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDb4Objects3[i].getVariableNumber(gdjs.GameCode.GDb4Objects3[i].getVariables().getFromIndex(0).getChild("Blue")) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDb4Objects3[k] = gdjs.GameCode.GDb4Objects3[i];
        ++k;
    }
}
gdjs.GameCode.GDb4Objects3.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList110(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.eventsList112 = function(runtimeScene) {

{



}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(0)) == "Worker";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList111(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2Objects5Objects = Hashtable.newFrom({"con2": gdjs.GameCode.GDcon2Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4Objects5Objects = Hashtable.newFrom({"con4": gdjs.GameCode.GDcon4Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6Objects5Objects = Hashtable.newFrom({"a6": gdjs.GameCode.GDa6Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7Objects5Objects = Hashtable.newFrom({"a7": gdjs.GameCode.GDa7Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6Objects5Objects = Hashtable.newFrom({"b6": gdjs.GameCode.GDb6Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7Objects5Objects = Hashtable.newFrom({"c7": gdjs.GameCode.GDc7Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6Objects5Objects = Hashtable.newFrom({"c6": gdjs.GameCode.GDc6Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5Objects4Objects = Hashtable.newFrom({"b5": gdjs.GameCode.GDb5Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtB5WorkerIndicatorObjects4Objects = Hashtable.newFrom({"txtB5WorkerIndicator": gdjs.GameCode.GDtxtB5WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.eventsList113 = function(runtimeScene) {

};gdjs.GameCode.eventsList114 = function(runtimeScene) {

{

gdjs.GameCode.GDa6Objects4.length = 0;

gdjs.GameCode.GDa7Objects4.length = 0;

gdjs.GameCode.GDb6Objects4.length = 0;

gdjs.GameCode.GDc6Objects4.length = 0;

gdjs.GameCode.GDc7Objects4.length = 0;

gdjs.GameCode.GDcon2Objects4.length = 0;

gdjs.GameCode.GDcon4Objects4.length = 0;


gdjs.GameCode.condition0IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.GDa6Objects4_1final.length = 0;gdjs.GameCode.GDa7Objects4_1final.length = 0;gdjs.GameCode.GDb6Objects4_1final.length = 0;gdjs.GameCode.GDc6Objects4_1final.length = 0;gdjs.GameCode.GDc7Objects4_1final.length = 0;gdjs.GameCode.GDcon2Objects4_1final.length = 0;gdjs.GameCode.GDcon4Objects4_1final.length = 0;gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
gdjs.GameCode.condition3IsTrue_1.val = false;
gdjs.GameCode.condition4IsTrue_1.val = false;
gdjs.GameCode.condition5IsTrue_1.val = false;
gdjs.GameCode.condition6IsTrue_1.val = false;
{
gdjs.GameCode.GDcon2Objects5.createFrom(runtimeScene.getObjects("con2"));
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition0IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDcon2Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDcon2Objects4_1final.indexOf(gdjs.GameCode.GDcon2Objects5[j]) === -1 )
            gdjs.GameCode.GDcon2Objects4_1final.push(gdjs.GameCode.GDcon2Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDcon4Objects5.createFrom(runtimeScene.getObjects("con4"));
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition1IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDcon4Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDcon4Objects4_1final.indexOf(gdjs.GameCode.GDcon4Objects5[j]) === -1 )
            gdjs.GameCode.GDcon4Objects4_1final.push(gdjs.GameCode.GDcon4Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDa6Objects5.createFrom(runtimeScene.getObjects("a6"));
gdjs.GameCode.condition2IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition2IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDa6Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDa6Objects4_1final.indexOf(gdjs.GameCode.GDa6Objects5[j]) === -1 )
            gdjs.GameCode.GDa6Objects4_1final.push(gdjs.GameCode.GDa6Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDa7Objects5.createFrom(runtimeScene.getObjects("a7"));
gdjs.GameCode.condition3IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition3IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDa7Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDa7Objects4_1final.indexOf(gdjs.GameCode.GDa7Objects5[j]) === -1 )
            gdjs.GameCode.GDa7Objects4_1final.push(gdjs.GameCode.GDa7Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDb6Objects5.createFrom(runtimeScene.getObjects("b6"));
gdjs.GameCode.condition4IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition4IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDb6Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDb6Objects4_1final.indexOf(gdjs.GameCode.GDb6Objects5[j]) === -1 )
            gdjs.GameCode.GDb6Objects4_1final.push(gdjs.GameCode.GDb6Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDc7Objects5.createFrom(runtimeScene.getObjects("c7"));
gdjs.GameCode.condition5IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition5IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDc7Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDc7Objects4_1final.indexOf(gdjs.GameCode.GDc7Objects5[j]) === -1 )
            gdjs.GameCode.GDc7Objects4_1final.push(gdjs.GameCode.GDc7Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDc6Objects5.createFrom(runtimeScene.getObjects("c6"));
gdjs.GameCode.condition6IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition6IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDc6Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDc6Objects4_1final.indexOf(gdjs.GameCode.GDc6Objects5[j]) === -1 )
            gdjs.GameCode.GDc6Objects4_1final.push(gdjs.GameCode.GDc6Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDa6Objects4.createFrom(gdjs.GameCode.GDa6Objects4_1final);
gdjs.GameCode.GDa7Objects4.createFrom(gdjs.GameCode.GDa7Objects4_1final);
gdjs.GameCode.GDb6Objects4.createFrom(gdjs.GameCode.GDb6Objects4_1final);
gdjs.GameCode.GDc6Objects4.createFrom(gdjs.GameCode.GDc6Objects4_1final);
gdjs.GameCode.GDc7Objects4.createFrom(gdjs.GameCode.GDc7Objects4_1final);
gdjs.GameCode.GDcon2Objects4.createFrom(gdjs.GameCode.GDcon2Objects4_1final);
gdjs.GameCode.GDcon4Objects4.createFrom(gdjs.GameCode.GDcon4Objects4_1final);
}
}
}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueWorkerUnitObjects4.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));
gdjs.GameCode.GDb5Objects4.createFrom(gdjs.GameCode.GDb5Objects3);

gdjs.GameCode.GDtxtB5WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB5WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__RelocateUnits.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtB5WorkerIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects3.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

for(gdjs.GameCode.forEachIndex4 = 0;gdjs.GameCode.forEachIndex4 < gdjs.GameCode.GDBlueWorkerUnitObjects3.length;++gdjs.GameCode.forEachIndex4) {
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDBlueWorkerUnitObjects4.length = 0;


gdjs.GameCode.forEachTemporary4 = gdjs.GameCode.GDBlueWorkerUnitObjects3[gdjs.GameCode.forEachIndex4];
gdjs.GameCode.GDBlueWorkerUnitObjects4.push(gdjs.GameCode.forEachTemporary4);
gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = !(gdjs.evtTools.linkedObjects.pickObjectsLinkedTo(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, (gdjs.GameCode.GDBlueWorkerUnitObjects4.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects4[0] : null)));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, (( gdjs.GameCode.GDBlueWorkerUnitObjects4.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects4[0].getPointX("")), (( gdjs.GameCode.GDBlueWorkerUnitObjects4.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects4[0].getPointY("")), "Units");
}{gdjs.evtTools.linkedObjects.linkObjects(runtimeScene, (gdjs.GameCode.GDUnitColliderObjects4.length !== 0 ? gdjs.GameCode.GDUnitColliderObjects4[0] : null), (gdjs.GameCode.GDBlueWorkerUnitObjects4.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects4[0] : null));
}}
}

}


};gdjs.GameCode.eventsList115 = function(runtimeScene) {

{

gdjs.GameCode.GDb5Objects3.createFrom(runtimeScene.getObjects("b5"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDb5Objects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDb5Objects3[i].getVariableNumber(gdjs.GameCode.GDb5Objects3[i].getVariables().getFromIndex(0).getChild("Blue")) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDb5Objects3[k] = gdjs.GameCode.GDb5Objects3[i];
        ++k;
    }
}
gdjs.GameCode.GDb5Objects3.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList114(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.eventsList116 = function(runtimeScene) {

{



}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(0)) == "Worker";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList115(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5Objects5Objects = Hashtable.newFrom({"b5": gdjs.GameCode.GDb5Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7Objects5Objects = Hashtable.newFrom({"b7": gdjs.GameCode.GDb7Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6Objects4Objects = Hashtable.newFrom({"b6": gdjs.GameCode.GDb6Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtB6WorkerIndicatorObjects4Objects = Hashtable.newFrom({"txtB6WorkerIndicator": gdjs.GameCode.GDtxtB6WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.eventsList117 = function(runtimeScene) {

};gdjs.GameCode.eventsList118 = function(runtimeScene) {

{

gdjs.GameCode.GDb5Objects4.length = 0;

gdjs.GameCode.GDb7Objects4.length = 0;


gdjs.GameCode.condition0IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.GDb5Objects4_1final.length = 0;gdjs.GameCode.GDb7Objects4_1final.length = 0;gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
{
gdjs.GameCode.GDb5Objects5.createFrom(runtimeScene.getObjects("b5"));
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition0IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDb5Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDb5Objects4_1final.indexOf(gdjs.GameCode.GDb5Objects5[j]) === -1 )
            gdjs.GameCode.GDb5Objects4_1final.push(gdjs.GameCode.GDb5Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDb7Objects5.createFrom(runtimeScene.getObjects("b7"));
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition1IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDb7Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDb7Objects4_1final.indexOf(gdjs.GameCode.GDb7Objects5[j]) === -1 )
            gdjs.GameCode.GDb7Objects4_1final.push(gdjs.GameCode.GDb7Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDb5Objects4.createFrom(gdjs.GameCode.GDb5Objects4_1final);
gdjs.GameCode.GDb7Objects4.createFrom(gdjs.GameCode.GDb7Objects4_1final);
}
}
}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueWorkerUnitObjects4.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));
gdjs.GameCode.GDb6Objects4.createFrom(gdjs.GameCode.GDb6Objects3);

gdjs.GameCode.GDtxtB6WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB6WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__RelocateUnits.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtB6WorkerIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects3.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

for(gdjs.GameCode.forEachIndex4 = 0;gdjs.GameCode.forEachIndex4 < gdjs.GameCode.GDBlueWorkerUnitObjects3.length;++gdjs.GameCode.forEachIndex4) {
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDBlueWorkerUnitObjects4.length = 0;


gdjs.GameCode.forEachTemporary4 = gdjs.GameCode.GDBlueWorkerUnitObjects3[gdjs.GameCode.forEachIndex4];
gdjs.GameCode.GDBlueWorkerUnitObjects4.push(gdjs.GameCode.forEachTemporary4);
gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = !(gdjs.evtTools.linkedObjects.pickObjectsLinkedTo(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, (gdjs.GameCode.GDBlueWorkerUnitObjects4.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects4[0] : null)));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, (( gdjs.GameCode.GDBlueWorkerUnitObjects4.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects4[0].getPointX("")), (( gdjs.GameCode.GDBlueWorkerUnitObjects4.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects4[0].getPointY("")), "Units");
}{gdjs.evtTools.linkedObjects.linkObjects(runtimeScene, (gdjs.GameCode.GDUnitColliderObjects4.length !== 0 ? gdjs.GameCode.GDUnitColliderObjects4[0] : null), (gdjs.GameCode.GDBlueWorkerUnitObjects4.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects4[0] : null));
}}
}

}


};gdjs.GameCode.eventsList119 = function(runtimeScene) {

{

gdjs.GameCode.GDb6Objects3.createFrom(runtimeScene.getObjects("b6"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDb6Objects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDb6Objects3[i].getVariableNumber(gdjs.GameCode.GDb6Objects3[i].getVariables().getFromIndex(0).getChild("Blue")) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDb6Objects3[k] = gdjs.GameCode.GDb6Objects3[i];
        ++k;
    }
}
gdjs.GameCode.GDb6Objects3.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList118(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.eventsList120 = function(runtimeScene) {

{



}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(0)) == "Worker";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList119(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9Objects4Objects = Hashtable.newFrom({"a9": gdjs.GameCode.GDa9Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9Objects4Objects = Hashtable.newFrom({"c9": gdjs.GameCode.GDc9Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeBaseObjects4Objects = Hashtable.newFrom({"OrangeBase": gdjs.GameCode.GDOrangeBaseObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6Objects4Objects = Hashtable.newFrom({"b6": gdjs.GameCode.GDb6Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7Objects3Objects = Hashtable.newFrom({"b7": gdjs.GameCode.GDb7Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects3Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtB7WorkerIndicatorObjects3Objects = Hashtable.newFrom({"txtB7WorkerIndicator": gdjs.GameCode.GDtxtB7WorkerIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects3});gdjs.GameCode.eventsList121 = function(runtimeScene) {

};gdjs.GameCode.eventsList122 = function(runtimeScene) {

{

gdjs.GameCode.GDOrangeBaseObjects3.length = 0;

gdjs.GameCode.GDa9Objects3.length = 0;

gdjs.GameCode.GDb6Objects3.length = 0;

gdjs.GameCode.GDc9Objects3.length = 0;


gdjs.GameCode.condition0IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.GDOrangeBaseObjects3_1final.length = 0;gdjs.GameCode.GDa9Objects3_1final.length = 0;gdjs.GameCode.GDb6Objects3_1final.length = 0;gdjs.GameCode.GDc9Objects3_1final.length = 0;gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
gdjs.GameCode.condition3IsTrue_1.val = false;
{
gdjs.GameCode.GDa9Objects4.createFrom(runtimeScene.getObjects("a9"));
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9Objects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition0IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDa9Objects4.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDa9Objects3_1final.indexOf(gdjs.GameCode.GDa9Objects4[j]) === -1 )
            gdjs.GameCode.GDa9Objects3_1final.push(gdjs.GameCode.GDa9Objects4[j]);
    }
}
}
{
gdjs.GameCode.GDc9Objects4.createFrom(runtimeScene.getObjects("c9"));
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9Objects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition1IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDc9Objects4.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDc9Objects3_1final.indexOf(gdjs.GameCode.GDc9Objects4[j]) === -1 )
            gdjs.GameCode.GDc9Objects3_1final.push(gdjs.GameCode.GDc9Objects4[j]);
    }
}
}
{
gdjs.GameCode.GDOrangeBaseObjects4.createFrom(runtimeScene.getObjects("OrangeBase"));
gdjs.GameCode.condition2IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeBaseObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition2IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDOrangeBaseObjects4.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDOrangeBaseObjects3_1final.indexOf(gdjs.GameCode.GDOrangeBaseObjects4[j]) === -1 )
            gdjs.GameCode.GDOrangeBaseObjects3_1final.push(gdjs.GameCode.GDOrangeBaseObjects4[j]);
    }
}
}
{
gdjs.GameCode.GDb6Objects4.createFrom(runtimeScene.getObjects("b6"));
gdjs.GameCode.condition3IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6Objects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition3IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDb6Objects4.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDb6Objects3_1final.indexOf(gdjs.GameCode.GDb6Objects4[j]) === -1 )
            gdjs.GameCode.GDb6Objects3_1final.push(gdjs.GameCode.GDb6Objects4[j]);
    }
}
}
{
gdjs.GameCode.GDOrangeBaseObjects3.createFrom(gdjs.GameCode.GDOrangeBaseObjects3_1final);
gdjs.GameCode.GDa9Objects3.createFrom(gdjs.GameCode.GDa9Objects3_1final);
gdjs.GameCode.GDb6Objects3.createFrom(gdjs.GameCode.GDb6Objects3_1final);
gdjs.GameCode.GDc9Objects3.createFrom(gdjs.GameCode.GDc9Objects3_1final);
}
}
}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueWorkerUnitObjects3.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));
gdjs.GameCode.GDb7Objects3.createFrom(gdjs.GameCode.GDb7Objects2);

gdjs.GameCode.GDtxtB7WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB7WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__RelocateUnits.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7Objects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtB7WorkerIndicatorObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects2.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

for(gdjs.GameCode.forEachIndex3 = 0;gdjs.GameCode.forEachIndex3 < gdjs.GameCode.GDBlueWorkerUnitObjects2.length;++gdjs.GameCode.forEachIndex3) {
gdjs.GameCode.GDUnitColliderObjects3.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDBlueWorkerUnitObjects3.length = 0;


gdjs.GameCode.forEachTemporary3 = gdjs.GameCode.GDBlueWorkerUnitObjects2[gdjs.GameCode.forEachIndex3];
gdjs.GameCode.GDBlueWorkerUnitObjects3.push(gdjs.GameCode.forEachTemporary3);
gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = !(gdjs.evtTools.linkedObjects.pickObjectsLinkedTo(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects, (gdjs.GameCode.GDBlueWorkerUnitObjects3.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects3[0] : null)));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects, (( gdjs.GameCode.GDBlueWorkerUnitObjects3.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects3[0].getPointX("")), (( gdjs.GameCode.GDBlueWorkerUnitObjects3.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects3[0].getPointY("")), "Units");
}{gdjs.evtTools.linkedObjects.linkObjects(runtimeScene, (gdjs.GameCode.GDUnitColliderObjects3.length !== 0 ? gdjs.GameCode.GDUnitColliderObjects3[0] : null), (gdjs.GameCode.GDBlueWorkerUnitObjects3.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects3[0] : null));
}}
}

}


};gdjs.GameCode.eventsList123 = function(runtimeScene) {

{

gdjs.GameCode.GDb7Objects2.createFrom(runtimeScene.getObjects("b7"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDb7Objects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDb7Objects2[i].getVariableNumber(gdjs.GameCode.GDb7Objects2[i].getVariables().getFromIndex(0).getChild("Blue")) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDb7Objects2[k] = gdjs.GameCode.GDb7Objects2[i];
        ++k;
    }
}
gdjs.GameCode.GDb7Objects2.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList122(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.eventsList124 = function(runtimeScene) {

{



}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(0)) == "Worker";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList123(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.eventsList125 = function(runtimeScene) {

{



}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(2)) == "b1";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList100(runtimeScene);} //End of subevents
}

}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(2)) == "b2";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList104(runtimeScene);} //End of subevents
}

}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(2)) == "b3";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList108(runtimeScene);} //End of subevents
}

}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(2)) == "b4";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList112(runtimeScene);} //End of subevents
}

}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(2)) == "b5";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList116(runtimeScene);} //End of subevents
}

}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(2)) == "b6";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList120(runtimeScene);} //End of subevents
}

}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(2)) == "b7";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList124(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2Objects5Objects = Hashtable.newFrom({"c2": gdjs.GameCode.GDc2Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1Objects5Objects = Hashtable.newFrom({"b1": gdjs.GameCode.GDb1Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueBaseObjects5Objects = Hashtable.newFrom({"BlueBase": gdjs.GameCode.GDBlueBaseObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1Objects4Objects = Hashtable.newFrom({"c1": gdjs.GameCode.GDc1Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtC1WorkerIndicatorObjects4Objects = Hashtable.newFrom({"txtC1WorkerIndicator": gdjs.GameCode.GDtxtC1WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.eventsList126 = function(runtimeScene) {

};gdjs.GameCode.eventsList127 = function(runtimeScene) {

{

gdjs.GameCode.GDBlueBaseObjects4.length = 0;

gdjs.GameCode.GDb1Objects4.length = 0;

gdjs.GameCode.GDc2Objects4.length = 0;


gdjs.GameCode.condition0IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.GDBlueBaseObjects4_1final.length = 0;gdjs.GameCode.GDb1Objects4_1final.length = 0;gdjs.GameCode.GDc2Objects4_1final.length = 0;gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
{
gdjs.GameCode.GDc2Objects5.createFrom(runtimeScene.getObjects("c2"));
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition0IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDc2Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDc2Objects4_1final.indexOf(gdjs.GameCode.GDc2Objects5[j]) === -1 )
            gdjs.GameCode.GDc2Objects4_1final.push(gdjs.GameCode.GDc2Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDb1Objects5.createFrom(runtimeScene.getObjects("b1"));
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition1IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDb1Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDb1Objects4_1final.indexOf(gdjs.GameCode.GDb1Objects5[j]) === -1 )
            gdjs.GameCode.GDb1Objects4_1final.push(gdjs.GameCode.GDb1Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDBlueBaseObjects5.createFrom(runtimeScene.getObjects("BlueBase"));
gdjs.GameCode.condition2IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueBaseObjects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition2IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDBlueBaseObjects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDBlueBaseObjects4_1final.indexOf(gdjs.GameCode.GDBlueBaseObjects5[j]) === -1 )
            gdjs.GameCode.GDBlueBaseObjects4_1final.push(gdjs.GameCode.GDBlueBaseObjects5[j]);
    }
}
}
{
gdjs.GameCode.GDBlueBaseObjects4.createFrom(gdjs.GameCode.GDBlueBaseObjects4_1final);
gdjs.GameCode.GDb1Objects4.createFrom(gdjs.GameCode.GDb1Objects4_1final);
gdjs.GameCode.GDc2Objects4.createFrom(gdjs.GameCode.GDc2Objects4_1final);
}
}
}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueWorkerUnitObjects4.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));
gdjs.GameCode.GDc1Objects4.createFrom(gdjs.GameCode.GDc1Objects3);

gdjs.GameCode.GDtxtC1WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC1WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__RelocateUnits.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtC1WorkerIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects3.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

for(gdjs.GameCode.forEachIndex4 = 0;gdjs.GameCode.forEachIndex4 < gdjs.GameCode.GDBlueWorkerUnitObjects3.length;++gdjs.GameCode.forEachIndex4) {
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDBlueWorkerUnitObjects4.length = 0;


gdjs.GameCode.forEachTemporary4 = gdjs.GameCode.GDBlueWorkerUnitObjects3[gdjs.GameCode.forEachIndex4];
gdjs.GameCode.GDBlueWorkerUnitObjects4.push(gdjs.GameCode.forEachTemporary4);
gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = !(gdjs.evtTools.linkedObjects.pickObjectsLinkedTo(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, (gdjs.GameCode.GDBlueWorkerUnitObjects4.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects4[0] : null)));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, (( gdjs.GameCode.GDBlueWorkerUnitObjects4.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects4[0].getPointX("")), (( gdjs.GameCode.GDBlueWorkerUnitObjects4.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects4[0].getPointY("")), "Units");
}{gdjs.evtTools.linkedObjects.linkObjects(runtimeScene, (gdjs.GameCode.GDUnitColliderObjects4.length !== 0 ? gdjs.GameCode.GDUnitColliderObjects4[0] : null), (gdjs.GameCode.GDBlueWorkerUnitObjects4.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects4[0] : null));
}}
}

}


};gdjs.GameCode.eventsList128 = function(runtimeScene) {

{

gdjs.GameCode.GDc1Objects3.createFrom(runtimeScene.getObjects("c1"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDc1Objects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDc1Objects3[i].getVariableNumber(gdjs.GameCode.GDc1Objects3[i].getVariables().getFromIndex(0).getChild("Blue")) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDc1Objects3[k] = gdjs.GameCode.GDc1Objects3[i];
        ++k;
    }
}
gdjs.GameCode.GDc1Objects3.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList127(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.eventsList129 = function(runtimeScene) {

{



}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(0)) == "Worker";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList128(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1Objects5Objects = Hashtable.newFrom({"c1": gdjs.GameCode.GDc1Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3Objects5Objects = Hashtable.newFrom({"c3": gdjs.GameCode.GDc3Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2Objects4Objects = Hashtable.newFrom({"c2": gdjs.GameCode.GDc2Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtC2WorkerIndicatorObjects4Objects = Hashtable.newFrom({"txtC2WorkerIndicator": gdjs.GameCode.GDtxtC2WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.eventsList130 = function(runtimeScene) {

};gdjs.GameCode.eventsList131 = function(runtimeScene) {

{

gdjs.GameCode.GDc1Objects4.length = 0;

gdjs.GameCode.GDc3Objects4.length = 0;


gdjs.GameCode.condition0IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.GDc1Objects4_1final.length = 0;gdjs.GameCode.GDc3Objects4_1final.length = 0;gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
{
gdjs.GameCode.GDc1Objects5.createFrom(runtimeScene.getObjects("c1"));
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition0IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDc1Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDc1Objects4_1final.indexOf(gdjs.GameCode.GDc1Objects5[j]) === -1 )
            gdjs.GameCode.GDc1Objects4_1final.push(gdjs.GameCode.GDc1Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDc3Objects5.createFrom(runtimeScene.getObjects("c3"));
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition1IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDc3Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDc3Objects4_1final.indexOf(gdjs.GameCode.GDc3Objects5[j]) === -1 )
            gdjs.GameCode.GDc3Objects4_1final.push(gdjs.GameCode.GDc3Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDc1Objects4.createFrom(gdjs.GameCode.GDc1Objects4_1final);
gdjs.GameCode.GDc3Objects4.createFrom(gdjs.GameCode.GDc3Objects4_1final);
}
}
}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueWorkerUnitObjects4.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));
gdjs.GameCode.GDc2Objects4.createFrom(gdjs.GameCode.GDc2Objects3);

gdjs.GameCode.GDtxtC2WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC2WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__RelocateUnits.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtC2WorkerIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects3.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

for(gdjs.GameCode.forEachIndex4 = 0;gdjs.GameCode.forEachIndex4 < gdjs.GameCode.GDBlueWorkerUnitObjects3.length;++gdjs.GameCode.forEachIndex4) {
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDBlueWorkerUnitObjects4.length = 0;


gdjs.GameCode.forEachTemporary4 = gdjs.GameCode.GDBlueWorkerUnitObjects3[gdjs.GameCode.forEachIndex4];
gdjs.GameCode.GDBlueWorkerUnitObjects4.push(gdjs.GameCode.forEachTemporary4);
gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = !(gdjs.evtTools.linkedObjects.pickObjectsLinkedTo(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, (gdjs.GameCode.GDBlueWorkerUnitObjects4.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects4[0] : null)));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, (( gdjs.GameCode.GDBlueWorkerUnitObjects4.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects4[0].getPointX("")), (( gdjs.GameCode.GDBlueWorkerUnitObjects4.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects4[0].getPointY("")), "Units");
}{gdjs.evtTools.linkedObjects.linkObjects(runtimeScene, (gdjs.GameCode.GDUnitColliderObjects4.length !== 0 ? gdjs.GameCode.GDUnitColliderObjects4[0] : null), (gdjs.GameCode.GDBlueWorkerUnitObjects4.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects4[0] : null));
}}
}

}


};gdjs.GameCode.eventsList132 = function(runtimeScene) {

{

gdjs.GameCode.GDc2Objects3.createFrom(runtimeScene.getObjects("c2"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDc2Objects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDc2Objects3[i].getVariableNumber(gdjs.GameCode.GDc2Objects3[i].getVariables().getFromIndex(0).getChild("Blue")) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDc2Objects3[k] = gdjs.GameCode.GDc2Objects3[i];
        ++k;
    }
}
gdjs.GameCode.GDc2Objects3.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList131(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.eventsList133 = function(runtimeScene) {

{



}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(0)) == "Worker";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList132(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2Objects5Objects = Hashtable.newFrom({"c2": gdjs.GameCode.GDc2Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4Objects5Objects = Hashtable.newFrom({"c4": gdjs.GameCode.GDc4Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3Objects5Objects = Hashtable.newFrom({"b3": gdjs.GameCode.GDb3Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3Objects4Objects = Hashtable.newFrom({"c3": gdjs.GameCode.GDc3Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtC3WorkerIndicatorObjects4Objects = Hashtable.newFrom({"txtC3WorkerIndicator": gdjs.GameCode.GDtxtC3WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.eventsList134 = function(runtimeScene) {

};gdjs.GameCode.eventsList135 = function(runtimeScene) {

{

gdjs.GameCode.GDb3Objects4.length = 0;

gdjs.GameCode.GDc2Objects4.length = 0;

gdjs.GameCode.GDc4Objects4.length = 0;


gdjs.GameCode.condition0IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.GDb3Objects4_1final.length = 0;gdjs.GameCode.GDc2Objects4_1final.length = 0;gdjs.GameCode.GDc4Objects4_1final.length = 0;gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
{
gdjs.GameCode.GDc2Objects5.createFrom(runtimeScene.getObjects("c2"));
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition0IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDc2Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDc2Objects4_1final.indexOf(gdjs.GameCode.GDc2Objects5[j]) === -1 )
            gdjs.GameCode.GDc2Objects4_1final.push(gdjs.GameCode.GDc2Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDc4Objects5.createFrom(runtimeScene.getObjects("c4"));
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition1IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDc4Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDc4Objects4_1final.indexOf(gdjs.GameCode.GDc4Objects5[j]) === -1 )
            gdjs.GameCode.GDc4Objects4_1final.push(gdjs.GameCode.GDc4Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDb3Objects5.createFrom(runtimeScene.getObjects("b3"));
gdjs.GameCode.condition2IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition2IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDb3Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDb3Objects4_1final.indexOf(gdjs.GameCode.GDb3Objects5[j]) === -1 )
            gdjs.GameCode.GDb3Objects4_1final.push(gdjs.GameCode.GDb3Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDb3Objects4.createFrom(gdjs.GameCode.GDb3Objects4_1final);
gdjs.GameCode.GDc2Objects4.createFrom(gdjs.GameCode.GDc2Objects4_1final);
gdjs.GameCode.GDc4Objects4.createFrom(gdjs.GameCode.GDc4Objects4_1final);
}
}
}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueWorkerUnitObjects4.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));
gdjs.GameCode.GDc3Objects4.createFrom(gdjs.GameCode.GDc3Objects3);

gdjs.GameCode.GDtxtC3WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC3WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__RelocateUnits.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtC3WorkerIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects3.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

for(gdjs.GameCode.forEachIndex4 = 0;gdjs.GameCode.forEachIndex4 < gdjs.GameCode.GDBlueWorkerUnitObjects3.length;++gdjs.GameCode.forEachIndex4) {
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDBlueWorkerUnitObjects4.length = 0;


gdjs.GameCode.forEachTemporary4 = gdjs.GameCode.GDBlueWorkerUnitObjects3[gdjs.GameCode.forEachIndex4];
gdjs.GameCode.GDBlueWorkerUnitObjects4.push(gdjs.GameCode.forEachTemporary4);
gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = !(gdjs.evtTools.linkedObjects.pickObjectsLinkedTo(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, (gdjs.GameCode.GDBlueWorkerUnitObjects4.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects4[0] : null)));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, (( gdjs.GameCode.GDBlueWorkerUnitObjects4.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects4[0].getPointX("")), (( gdjs.GameCode.GDBlueWorkerUnitObjects4.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects4[0].getPointY("")), "Units");
}{gdjs.evtTools.linkedObjects.linkObjects(runtimeScene, (gdjs.GameCode.GDUnitColliderObjects4.length !== 0 ? gdjs.GameCode.GDUnitColliderObjects4[0] : null), (gdjs.GameCode.GDBlueWorkerUnitObjects4.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects4[0] : null));
}}
}

}


};gdjs.GameCode.eventsList136 = function(runtimeScene) {

{

gdjs.GameCode.GDc3Objects3.createFrom(runtimeScene.getObjects("c3"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDc3Objects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDc3Objects3[i].getVariableNumber(gdjs.GameCode.GDc3Objects3[i].getVariables().getFromIndex(0).getChild("Blue")) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDc3Objects3[k] = gdjs.GameCode.GDc3Objects3[i];
        ++k;
    }
}
gdjs.GameCode.GDc3Objects3.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList135(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.eventsList137 = function(runtimeScene) {

{



}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(0)) == "Worker";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList136(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3Objects5Objects = Hashtable.newFrom({"c3": gdjs.GameCode.GDc3Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3Objects5Objects = Hashtable.newFrom({"b3": gdjs.GameCode.GDb3Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3Objects5Objects = Hashtable.newFrom({"con3": gdjs.GameCode.GDcon3Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5Objects5Objects = Hashtable.newFrom({"c5": gdjs.GameCode.GDc5Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4Objects4Objects = Hashtable.newFrom({"c4": gdjs.GameCode.GDc4Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtC4WorkerIndicatorObjects4Objects = Hashtable.newFrom({"txtC4WorkerIndicator": gdjs.GameCode.GDtxtC4WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.eventsList138 = function(runtimeScene) {

};gdjs.GameCode.eventsList139 = function(runtimeScene) {

{

gdjs.GameCode.GDb3Objects4.length = 0;

gdjs.GameCode.GDc3Objects4.length = 0;

gdjs.GameCode.GDc5Objects4.length = 0;

gdjs.GameCode.GDcon3Objects4.length = 0;


gdjs.GameCode.condition0IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.GDb3Objects4_1final.length = 0;gdjs.GameCode.GDc3Objects4_1final.length = 0;gdjs.GameCode.GDc5Objects4_1final.length = 0;gdjs.GameCode.GDcon3Objects4_1final.length = 0;gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
gdjs.GameCode.condition3IsTrue_1.val = false;
{
gdjs.GameCode.GDc3Objects5.createFrom(runtimeScene.getObjects("c3"));
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition0IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDc3Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDc3Objects4_1final.indexOf(gdjs.GameCode.GDc3Objects5[j]) === -1 )
            gdjs.GameCode.GDc3Objects4_1final.push(gdjs.GameCode.GDc3Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDb3Objects5.createFrom(runtimeScene.getObjects("b3"));
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition1IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDb3Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDb3Objects4_1final.indexOf(gdjs.GameCode.GDb3Objects5[j]) === -1 )
            gdjs.GameCode.GDb3Objects4_1final.push(gdjs.GameCode.GDb3Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDcon3Objects5.createFrom(runtimeScene.getObjects("con3"));
gdjs.GameCode.condition2IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition2IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDcon3Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDcon3Objects4_1final.indexOf(gdjs.GameCode.GDcon3Objects5[j]) === -1 )
            gdjs.GameCode.GDcon3Objects4_1final.push(gdjs.GameCode.GDcon3Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDc5Objects5.createFrom(runtimeScene.getObjects("c5"));
gdjs.GameCode.condition3IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition3IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDc5Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDc5Objects4_1final.indexOf(gdjs.GameCode.GDc5Objects5[j]) === -1 )
            gdjs.GameCode.GDc5Objects4_1final.push(gdjs.GameCode.GDc5Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDb3Objects4.createFrom(gdjs.GameCode.GDb3Objects4_1final);
gdjs.GameCode.GDc3Objects4.createFrom(gdjs.GameCode.GDc3Objects4_1final);
gdjs.GameCode.GDc5Objects4.createFrom(gdjs.GameCode.GDc5Objects4_1final);
gdjs.GameCode.GDcon3Objects4.createFrom(gdjs.GameCode.GDcon3Objects4_1final);
}
}
}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueWorkerUnitObjects4.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));
gdjs.GameCode.GDc4Objects4.createFrom(gdjs.GameCode.GDc4Objects3);

gdjs.GameCode.GDtxtC4WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC4WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__RelocateUnits.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtC4WorkerIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects3.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

for(gdjs.GameCode.forEachIndex4 = 0;gdjs.GameCode.forEachIndex4 < gdjs.GameCode.GDBlueWorkerUnitObjects3.length;++gdjs.GameCode.forEachIndex4) {
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDBlueWorkerUnitObjects4.length = 0;


gdjs.GameCode.forEachTemporary4 = gdjs.GameCode.GDBlueWorkerUnitObjects3[gdjs.GameCode.forEachIndex4];
gdjs.GameCode.GDBlueWorkerUnitObjects4.push(gdjs.GameCode.forEachTemporary4);
gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = !(gdjs.evtTools.linkedObjects.pickObjectsLinkedTo(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, (gdjs.GameCode.GDBlueWorkerUnitObjects4.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects4[0] : null)));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, (( gdjs.GameCode.GDBlueWorkerUnitObjects4.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects4[0].getPointX("")), (( gdjs.GameCode.GDBlueWorkerUnitObjects4.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects4[0].getPointY("")), "Units");
}{gdjs.evtTools.linkedObjects.linkObjects(runtimeScene, (gdjs.GameCode.GDUnitColliderObjects4.length !== 0 ? gdjs.GameCode.GDUnitColliderObjects4[0] : null), (gdjs.GameCode.GDBlueWorkerUnitObjects4.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects4[0] : null));
}}
}

}


};gdjs.GameCode.eventsList140 = function(runtimeScene) {

{

gdjs.GameCode.GDc4Objects3.createFrom(runtimeScene.getObjects("c4"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDc4Objects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDc4Objects3[i].getVariableNumber(gdjs.GameCode.GDc4Objects3[i].getVariables().getFromIndex(0).getChild("Blue")) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDc4Objects3[k] = gdjs.GameCode.GDc4Objects3[i];
        ++k;
    }
}
gdjs.GameCode.GDc4Objects3.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList139(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.eventsList141 = function(runtimeScene) {

{



}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(0)) == "Worker";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList140(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4Objects5Objects = Hashtable.newFrom({"c4": gdjs.GameCode.GDc4Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6Objects5Objects = Hashtable.newFrom({"c6": gdjs.GameCode.GDc6Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5Objects4Objects = Hashtable.newFrom({"c5": gdjs.GameCode.GDc5Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtC5WorkerIndicatorObjects4Objects = Hashtable.newFrom({"txtC5WorkerIndicator": gdjs.GameCode.GDtxtC5WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.eventsList142 = function(runtimeScene) {

};gdjs.GameCode.eventsList143 = function(runtimeScene) {

{

gdjs.GameCode.GDc4Objects4.length = 0;

gdjs.GameCode.GDc6Objects4.length = 0;


gdjs.GameCode.condition0IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.GDc4Objects4_1final.length = 0;gdjs.GameCode.GDc6Objects4_1final.length = 0;gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
{
gdjs.GameCode.GDc4Objects5.createFrom(runtimeScene.getObjects("c4"));
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition0IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDc4Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDc4Objects4_1final.indexOf(gdjs.GameCode.GDc4Objects5[j]) === -1 )
            gdjs.GameCode.GDc4Objects4_1final.push(gdjs.GameCode.GDc4Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDc6Objects5.createFrom(runtimeScene.getObjects("c6"));
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition1IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDc6Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDc6Objects4_1final.indexOf(gdjs.GameCode.GDc6Objects5[j]) === -1 )
            gdjs.GameCode.GDc6Objects4_1final.push(gdjs.GameCode.GDc6Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDc4Objects4.createFrom(gdjs.GameCode.GDc4Objects4_1final);
gdjs.GameCode.GDc6Objects4.createFrom(gdjs.GameCode.GDc6Objects4_1final);
}
}
}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueWorkerUnitObjects4.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));
gdjs.GameCode.GDc5Objects4.createFrom(gdjs.GameCode.GDc5Objects3);

gdjs.GameCode.GDtxtC5WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC5WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__RelocateUnits.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtC5WorkerIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects3.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

for(gdjs.GameCode.forEachIndex4 = 0;gdjs.GameCode.forEachIndex4 < gdjs.GameCode.GDBlueWorkerUnitObjects3.length;++gdjs.GameCode.forEachIndex4) {
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDBlueWorkerUnitObjects4.length = 0;


gdjs.GameCode.forEachTemporary4 = gdjs.GameCode.GDBlueWorkerUnitObjects3[gdjs.GameCode.forEachIndex4];
gdjs.GameCode.GDBlueWorkerUnitObjects4.push(gdjs.GameCode.forEachTemporary4);
gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = !(gdjs.evtTools.linkedObjects.pickObjectsLinkedTo(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, (gdjs.GameCode.GDBlueWorkerUnitObjects4.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects4[0] : null)));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, (( gdjs.GameCode.GDBlueWorkerUnitObjects4.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects4[0].getPointX("")), (( gdjs.GameCode.GDBlueWorkerUnitObjects4.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects4[0].getPointY("")), "Units");
}{gdjs.evtTools.linkedObjects.linkObjects(runtimeScene, (gdjs.GameCode.GDUnitColliderObjects4.length !== 0 ? gdjs.GameCode.GDUnitColliderObjects4[0] : null), (gdjs.GameCode.GDBlueWorkerUnitObjects4.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects4[0] : null));
}}
}

}


};gdjs.GameCode.eventsList144 = function(runtimeScene) {

{

gdjs.GameCode.GDc5Objects3.createFrom(runtimeScene.getObjects("c5"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDc5Objects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDc5Objects3[i].getVariableNumber(gdjs.GameCode.GDc5Objects3[i].getVariables().getFromIndex(0).getChild("Blue")) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDc5Objects3[k] = gdjs.GameCode.GDc5Objects3[i];
        ++k;
    }
}
gdjs.GameCode.GDc5Objects3.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList143(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.eventsList145 = function(runtimeScene) {

{



}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(0)) == "Worker";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList144(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5Objects5Objects = Hashtable.newFrom({"c5": gdjs.GameCode.GDc5Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7Objects5Objects = Hashtable.newFrom({"c7": gdjs.GameCode.GDc7Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5Objects5Objects = Hashtable.newFrom({"b5": gdjs.GameCode.GDb5Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4Objects5Objects = Hashtable.newFrom({"con4": gdjs.GameCode.GDcon4Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6Objects4Objects = Hashtable.newFrom({"c6": gdjs.GameCode.GDc6Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtC6WorkerIndicatorObjects4Objects = Hashtable.newFrom({"txtC6WorkerIndicator": gdjs.GameCode.GDtxtC6WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.eventsList146 = function(runtimeScene) {

};gdjs.GameCode.eventsList147 = function(runtimeScene) {

{

gdjs.GameCode.GDb5Objects4.length = 0;

gdjs.GameCode.GDc5Objects4.length = 0;

gdjs.GameCode.GDc7Objects4.length = 0;

gdjs.GameCode.GDcon4Objects4.length = 0;


gdjs.GameCode.condition0IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.GDb5Objects4_1final.length = 0;gdjs.GameCode.GDc5Objects4_1final.length = 0;gdjs.GameCode.GDc7Objects4_1final.length = 0;gdjs.GameCode.GDcon4Objects4_1final.length = 0;gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
gdjs.GameCode.condition3IsTrue_1.val = false;
{
gdjs.GameCode.GDc5Objects5.createFrom(runtimeScene.getObjects("c5"));
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition0IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDc5Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDc5Objects4_1final.indexOf(gdjs.GameCode.GDc5Objects5[j]) === -1 )
            gdjs.GameCode.GDc5Objects4_1final.push(gdjs.GameCode.GDc5Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDc7Objects5.createFrom(runtimeScene.getObjects("c7"));
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition1IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDc7Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDc7Objects4_1final.indexOf(gdjs.GameCode.GDc7Objects5[j]) === -1 )
            gdjs.GameCode.GDc7Objects4_1final.push(gdjs.GameCode.GDc7Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDb5Objects5.createFrom(runtimeScene.getObjects("b5"));
gdjs.GameCode.condition2IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition2IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDb5Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDb5Objects4_1final.indexOf(gdjs.GameCode.GDb5Objects5[j]) === -1 )
            gdjs.GameCode.GDb5Objects4_1final.push(gdjs.GameCode.GDb5Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDcon4Objects5.createFrom(runtimeScene.getObjects("con4"));
gdjs.GameCode.condition3IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition3IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDcon4Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDcon4Objects4_1final.indexOf(gdjs.GameCode.GDcon4Objects5[j]) === -1 )
            gdjs.GameCode.GDcon4Objects4_1final.push(gdjs.GameCode.GDcon4Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDb5Objects4.createFrom(gdjs.GameCode.GDb5Objects4_1final);
gdjs.GameCode.GDc5Objects4.createFrom(gdjs.GameCode.GDc5Objects4_1final);
gdjs.GameCode.GDc7Objects4.createFrom(gdjs.GameCode.GDc7Objects4_1final);
gdjs.GameCode.GDcon4Objects4.createFrom(gdjs.GameCode.GDcon4Objects4_1final);
}
}
}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueWorkerUnitObjects4.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));
gdjs.GameCode.GDc6Objects4.createFrom(gdjs.GameCode.GDc6Objects3);

gdjs.GameCode.GDtxtC6WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC6WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__RelocateUnits.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtC6WorkerIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects3.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

for(gdjs.GameCode.forEachIndex4 = 0;gdjs.GameCode.forEachIndex4 < gdjs.GameCode.GDBlueWorkerUnitObjects3.length;++gdjs.GameCode.forEachIndex4) {
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDBlueWorkerUnitObjects4.length = 0;


gdjs.GameCode.forEachTemporary4 = gdjs.GameCode.GDBlueWorkerUnitObjects3[gdjs.GameCode.forEachIndex4];
gdjs.GameCode.GDBlueWorkerUnitObjects4.push(gdjs.GameCode.forEachTemporary4);
gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = !(gdjs.evtTools.linkedObjects.pickObjectsLinkedTo(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, (gdjs.GameCode.GDBlueWorkerUnitObjects4.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects4[0] : null)));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, (( gdjs.GameCode.GDBlueWorkerUnitObjects4.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects4[0].getPointX("")), (( gdjs.GameCode.GDBlueWorkerUnitObjects4.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects4[0].getPointY("")), "Units");
}{gdjs.evtTools.linkedObjects.linkObjects(runtimeScene, (gdjs.GameCode.GDUnitColliderObjects4.length !== 0 ? gdjs.GameCode.GDUnitColliderObjects4[0] : null), (gdjs.GameCode.GDBlueWorkerUnitObjects4.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects4[0] : null));
}}
}

}


};gdjs.GameCode.eventsList148 = function(runtimeScene) {

{

gdjs.GameCode.GDc6Objects3.createFrom(runtimeScene.getObjects("c6"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDc6Objects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDc6Objects3[i].getVariableNumber(gdjs.GameCode.GDc6Objects3[i].getVariables().getFromIndex(0).getChild("Blue")) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDc6Objects3[k] = gdjs.GameCode.GDc6Objects3[i];
        ++k;
    }
}
gdjs.GameCode.GDc6Objects3.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList147(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.eventsList149 = function(runtimeScene) {

{



}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(0)) == "Worker";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList148(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6Objects5Objects = Hashtable.newFrom({"c6": gdjs.GameCode.GDc6Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5Objects5Objects = Hashtable.newFrom({"b5": gdjs.GameCode.GDb5Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8Objects5Objects = Hashtable.newFrom({"c8": gdjs.GameCode.GDc8Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7Objects4Objects = Hashtable.newFrom({"c7": gdjs.GameCode.GDc7Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtC7WorkerIndicatorObjects4Objects = Hashtable.newFrom({"txtC7WorkerIndicator": gdjs.GameCode.GDtxtC7WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.eventsList150 = function(runtimeScene) {

};gdjs.GameCode.eventsList151 = function(runtimeScene) {

{

gdjs.GameCode.GDb5Objects4.length = 0;

gdjs.GameCode.GDc6Objects4.length = 0;

gdjs.GameCode.GDc8Objects4.length = 0;


gdjs.GameCode.condition0IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.GDb5Objects4_1final.length = 0;gdjs.GameCode.GDc6Objects4_1final.length = 0;gdjs.GameCode.GDc8Objects4_1final.length = 0;gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
{
gdjs.GameCode.GDc6Objects5.createFrom(runtimeScene.getObjects("c6"));
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition0IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDc6Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDc6Objects4_1final.indexOf(gdjs.GameCode.GDc6Objects5[j]) === -1 )
            gdjs.GameCode.GDc6Objects4_1final.push(gdjs.GameCode.GDc6Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDb5Objects5.createFrom(runtimeScene.getObjects("b5"));
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition1IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDb5Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDb5Objects4_1final.indexOf(gdjs.GameCode.GDb5Objects5[j]) === -1 )
            gdjs.GameCode.GDb5Objects4_1final.push(gdjs.GameCode.GDb5Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDc8Objects5.createFrom(runtimeScene.getObjects("c8"));
gdjs.GameCode.condition2IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition2IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDc8Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDc8Objects4_1final.indexOf(gdjs.GameCode.GDc8Objects5[j]) === -1 )
            gdjs.GameCode.GDc8Objects4_1final.push(gdjs.GameCode.GDc8Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDb5Objects4.createFrom(gdjs.GameCode.GDb5Objects4_1final);
gdjs.GameCode.GDc6Objects4.createFrom(gdjs.GameCode.GDc6Objects4_1final);
gdjs.GameCode.GDc8Objects4.createFrom(gdjs.GameCode.GDc8Objects4_1final);
}
}
}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueWorkerUnitObjects4.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));
gdjs.GameCode.GDc7Objects4.createFrom(gdjs.GameCode.GDc7Objects3);

gdjs.GameCode.GDtxtC7WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC7WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__RelocateUnits.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtC7WorkerIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects3.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

for(gdjs.GameCode.forEachIndex4 = 0;gdjs.GameCode.forEachIndex4 < gdjs.GameCode.GDBlueWorkerUnitObjects3.length;++gdjs.GameCode.forEachIndex4) {
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDBlueWorkerUnitObjects4.length = 0;


gdjs.GameCode.forEachTemporary4 = gdjs.GameCode.GDBlueWorkerUnitObjects3[gdjs.GameCode.forEachIndex4];
gdjs.GameCode.GDBlueWorkerUnitObjects4.push(gdjs.GameCode.forEachTemporary4);
gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = !(gdjs.evtTools.linkedObjects.pickObjectsLinkedTo(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, (gdjs.GameCode.GDBlueWorkerUnitObjects4.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects4[0] : null)));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, (( gdjs.GameCode.GDBlueWorkerUnitObjects4.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects4[0].getPointX("")), (( gdjs.GameCode.GDBlueWorkerUnitObjects4.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects4[0].getPointY("")), "Units");
}{gdjs.evtTools.linkedObjects.linkObjects(runtimeScene, (gdjs.GameCode.GDUnitColliderObjects4.length !== 0 ? gdjs.GameCode.GDUnitColliderObjects4[0] : null), (gdjs.GameCode.GDBlueWorkerUnitObjects4.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects4[0] : null));
}}
}

}


};gdjs.GameCode.eventsList152 = function(runtimeScene) {

{

gdjs.GameCode.GDc7Objects3.createFrom(runtimeScene.getObjects("c7"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDc7Objects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDc7Objects3[i].getVariableNumber(gdjs.GameCode.GDc7Objects3[i].getVariables().getFromIndex(0).getChild("Blue")) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDc7Objects3[k] = gdjs.GameCode.GDc7Objects3[i];
        ++k;
    }
}
gdjs.GameCode.GDc7Objects3.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList151(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.eventsList153 = function(runtimeScene) {

{



}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(0)) == "Worker";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList152(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7Objects5Objects = Hashtable.newFrom({"c7": gdjs.GameCode.GDc7Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9Objects5Objects = Hashtable.newFrom({"c9": gdjs.GameCode.GDc9Objects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8Objects4Objects = Hashtable.newFrom({"c8": gdjs.GameCode.GDc8Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtC8WorkerIndicatorObjects4Objects = Hashtable.newFrom({"txtC8WorkerIndicator": gdjs.GameCode.GDtxtC8WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.eventsList154 = function(runtimeScene) {

};gdjs.GameCode.eventsList155 = function(runtimeScene) {

{

gdjs.GameCode.GDc7Objects4.length = 0;

gdjs.GameCode.GDc9Objects4.length = 0;


gdjs.GameCode.condition0IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.GDc7Objects4_1final.length = 0;gdjs.GameCode.GDc9Objects4_1final.length = 0;gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
{
gdjs.GameCode.GDc7Objects5.createFrom(runtimeScene.getObjects("c7"));
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition0IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDc7Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDc7Objects4_1final.indexOf(gdjs.GameCode.GDc7Objects5[j]) === -1 )
            gdjs.GameCode.GDc7Objects4_1final.push(gdjs.GameCode.GDc7Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDc9Objects5.createFrom(runtimeScene.getObjects("c9"));
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9Objects5Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition1IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDc9Objects5.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDc9Objects4_1final.indexOf(gdjs.GameCode.GDc9Objects5[j]) === -1 )
            gdjs.GameCode.GDc9Objects4_1final.push(gdjs.GameCode.GDc9Objects5[j]);
    }
}
}
{
gdjs.GameCode.GDc7Objects4.createFrom(gdjs.GameCode.GDc7Objects4_1final);
gdjs.GameCode.GDc9Objects4.createFrom(gdjs.GameCode.GDc9Objects4_1final);
}
}
}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueWorkerUnitObjects4.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));
gdjs.GameCode.GDc8Objects4.createFrom(gdjs.GameCode.GDc8Objects3);

gdjs.GameCode.GDtxtC8WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC8WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__RelocateUnits.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtC8WorkerIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects3.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

for(gdjs.GameCode.forEachIndex4 = 0;gdjs.GameCode.forEachIndex4 < gdjs.GameCode.GDBlueWorkerUnitObjects3.length;++gdjs.GameCode.forEachIndex4) {
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDBlueWorkerUnitObjects4.length = 0;


gdjs.GameCode.forEachTemporary4 = gdjs.GameCode.GDBlueWorkerUnitObjects3[gdjs.GameCode.forEachIndex4];
gdjs.GameCode.GDBlueWorkerUnitObjects4.push(gdjs.GameCode.forEachTemporary4);
gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = !(gdjs.evtTools.linkedObjects.pickObjectsLinkedTo(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, (gdjs.GameCode.GDBlueWorkerUnitObjects4.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects4[0] : null)));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, (( gdjs.GameCode.GDBlueWorkerUnitObjects4.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects4[0].getPointX("")), (( gdjs.GameCode.GDBlueWorkerUnitObjects4.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects4[0].getPointY("")), "Units");
}{gdjs.evtTools.linkedObjects.linkObjects(runtimeScene, (gdjs.GameCode.GDUnitColliderObjects4.length !== 0 ? gdjs.GameCode.GDUnitColliderObjects4[0] : null), (gdjs.GameCode.GDBlueWorkerUnitObjects4.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects4[0] : null));
}}
}

}


};gdjs.GameCode.eventsList156 = function(runtimeScene) {

{

gdjs.GameCode.GDc8Objects3.createFrom(runtimeScene.getObjects("c8"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDc8Objects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDc8Objects3[i].getVariableNumber(gdjs.GameCode.GDc8Objects3[i].getVariables().getFromIndex(0).getChild("Blue")) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDc8Objects3[k] = gdjs.GameCode.GDc8Objects3[i];
        ++k;
    }
}
gdjs.GameCode.GDc8Objects3.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList155(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.eventsList157 = function(runtimeScene) {

{



}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(0)) == "Worker";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList156(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeBaseObjects4Objects = Hashtable.newFrom({"OrangeBase": gdjs.GameCode.GDOrangeBaseObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7Objects4Objects = Hashtable.newFrom({"b7": gdjs.GameCode.GDb7Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8Objects4Objects = Hashtable.newFrom({"c8": gdjs.GameCode.GDc8Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9Objects3Objects = Hashtable.newFrom({"c9": gdjs.GameCode.GDc9Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects3Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtC9WorkerIndicatorObjects3Objects = Hashtable.newFrom({"txtC9WorkerIndicator": gdjs.GameCode.GDtxtC9WorkerIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects3});gdjs.GameCode.eventsList158 = function(runtimeScene) {

};gdjs.GameCode.eventsList159 = function(runtimeScene) {

{

gdjs.GameCode.GDOrangeBaseObjects3.length = 0;

gdjs.GameCode.GDb7Objects3.length = 0;

gdjs.GameCode.GDc8Objects3.length = 0;


gdjs.GameCode.condition0IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.GDOrangeBaseObjects3_1final.length = 0;gdjs.GameCode.GDb7Objects3_1final.length = 0;gdjs.GameCode.GDc8Objects3_1final.length = 0;gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
{
gdjs.GameCode.GDOrangeBaseObjects4.createFrom(runtimeScene.getObjects("OrangeBase"));
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeBaseObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition0IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDOrangeBaseObjects4.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDOrangeBaseObjects3_1final.indexOf(gdjs.GameCode.GDOrangeBaseObjects4[j]) === -1 )
            gdjs.GameCode.GDOrangeBaseObjects3_1final.push(gdjs.GameCode.GDOrangeBaseObjects4[j]);
    }
}
}
{
gdjs.GameCode.GDb7Objects4.createFrom(runtimeScene.getObjects("b7"));
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7Objects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition1IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDb7Objects4.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDb7Objects3_1final.indexOf(gdjs.GameCode.GDb7Objects4[j]) === -1 )
            gdjs.GameCode.GDb7Objects3_1final.push(gdjs.GameCode.GDb7Objects4[j]);
    }
}
}
{
gdjs.GameCode.GDc8Objects4.createFrom(runtimeScene.getObjects("c8"));
gdjs.GameCode.condition2IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8Objects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition2IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDc8Objects4.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDc8Objects3_1final.indexOf(gdjs.GameCode.GDc8Objects4[j]) === -1 )
            gdjs.GameCode.GDc8Objects3_1final.push(gdjs.GameCode.GDc8Objects4[j]);
    }
}
}
{
gdjs.GameCode.GDOrangeBaseObjects3.createFrom(gdjs.GameCode.GDOrangeBaseObjects3_1final);
gdjs.GameCode.GDb7Objects3.createFrom(gdjs.GameCode.GDb7Objects3_1final);
gdjs.GameCode.GDc8Objects3.createFrom(gdjs.GameCode.GDc8Objects3_1final);
}
}
}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueWorkerUnitObjects3.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));
gdjs.GameCode.GDc9Objects3.createFrom(gdjs.GameCode.GDc9Objects2);

gdjs.GameCode.GDtxtC9WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC9WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__RelocateUnits.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9Objects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtC9WorkerIndicatorObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects2.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

for(gdjs.GameCode.forEachIndex3 = 0;gdjs.GameCode.forEachIndex3 < gdjs.GameCode.GDBlueWorkerUnitObjects2.length;++gdjs.GameCode.forEachIndex3) {
gdjs.GameCode.GDUnitColliderObjects3.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDBlueWorkerUnitObjects3.length = 0;


gdjs.GameCode.forEachTemporary3 = gdjs.GameCode.GDBlueWorkerUnitObjects2[gdjs.GameCode.forEachIndex3];
gdjs.GameCode.GDBlueWorkerUnitObjects3.push(gdjs.GameCode.forEachTemporary3);
gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = !(gdjs.evtTools.linkedObjects.pickObjectsLinkedTo(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects, (gdjs.GameCode.GDBlueWorkerUnitObjects3.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects3[0] : null)));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects, (( gdjs.GameCode.GDBlueWorkerUnitObjects3.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects3[0].getPointX("")), (( gdjs.GameCode.GDBlueWorkerUnitObjects3.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects3[0].getPointY("")), "Units");
}{gdjs.evtTools.linkedObjects.linkObjects(runtimeScene, (gdjs.GameCode.GDUnitColliderObjects3.length !== 0 ? gdjs.GameCode.GDUnitColliderObjects3[0] : null), (gdjs.GameCode.GDBlueWorkerUnitObjects3.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects3[0] : null));
}}
}

}


};gdjs.GameCode.eventsList160 = function(runtimeScene) {

{

gdjs.GameCode.GDc9Objects2.createFrom(runtimeScene.getObjects("c9"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDc9Objects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDc9Objects2[i].getVariableNumber(gdjs.GameCode.GDc9Objects2[i].getVariables().getFromIndex(0).getChild("Blue")) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDc9Objects2[k] = gdjs.GameCode.GDc9Objects2[i];
        ++k;
    }
}
gdjs.GameCode.GDc9Objects2.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList159(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.eventsList161 = function(runtimeScene) {

{



}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(0)) == "Worker";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList160(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.eventsList162 = function(runtimeScene) {

{



}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(2)) == "c1";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList129(runtimeScene);} //End of subevents
}

}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(2)) == "c2";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList133(runtimeScene);} //End of subevents
}

}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(2)) == "c3";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList137(runtimeScene);} //End of subevents
}

}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(2)) == "c4";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList141(runtimeScene);} //End of subevents
}

}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(2)) == "c5";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList145(runtimeScene);} //End of subevents
}

}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(2)) == "c6";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList149(runtimeScene);} //End of subevents
}

}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(2)) == "c7";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList153(runtimeScene);} //End of subevents
}

}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(2)) == "c8";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList157(runtimeScene);} //End of subevents
}

}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(2)) == "c9";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList161(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4Objects4Objects = Hashtable.newFrom({"a4": gdjs.GameCode.GDa4Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3Objects4Objects = Hashtable.newFrom({"b3": gdjs.GameCode.GDb3Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3Objects4Objects = Hashtable.newFrom({"con3": gdjs.GameCode.GDcon3Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4Objects4Objects = Hashtable.newFrom({"b4": gdjs.GameCode.GDb4Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1Objects3Objects = Hashtable.newFrom({"con1": gdjs.GameCode.GDcon1Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects3Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtCon1WorkerIndicatorObjects3Objects = Hashtable.newFrom({"txtCon1WorkerIndicator": gdjs.GameCode.GDtxtCon1WorkerIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects3});gdjs.GameCode.eventsList163 = function(runtimeScene) {

};gdjs.GameCode.eventsList164 = function(runtimeScene) {

{

gdjs.GameCode.GDa4Objects3.length = 0;

gdjs.GameCode.GDb3Objects3.length = 0;

gdjs.GameCode.GDb4Objects3.length = 0;

gdjs.GameCode.GDcon3Objects3.length = 0;


gdjs.GameCode.condition0IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.GDa4Objects3_1final.length = 0;gdjs.GameCode.GDb3Objects3_1final.length = 0;gdjs.GameCode.GDb4Objects3_1final.length = 0;gdjs.GameCode.GDcon3Objects3_1final.length = 0;gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
gdjs.GameCode.condition3IsTrue_1.val = false;
{
gdjs.GameCode.GDa4Objects4.createFrom(runtimeScene.getObjects("a4"));
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4Objects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition0IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDa4Objects4.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDa4Objects3_1final.indexOf(gdjs.GameCode.GDa4Objects4[j]) === -1 )
            gdjs.GameCode.GDa4Objects3_1final.push(gdjs.GameCode.GDa4Objects4[j]);
    }
}
}
{
gdjs.GameCode.GDb3Objects4.createFrom(runtimeScene.getObjects("b3"));
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3Objects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition1IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDb3Objects4.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDb3Objects3_1final.indexOf(gdjs.GameCode.GDb3Objects4[j]) === -1 )
            gdjs.GameCode.GDb3Objects3_1final.push(gdjs.GameCode.GDb3Objects4[j]);
    }
}
}
{
gdjs.GameCode.GDcon3Objects4.createFrom(runtimeScene.getObjects("con3"));
gdjs.GameCode.condition2IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3Objects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition2IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDcon3Objects4.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDcon3Objects3_1final.indexOf(gdjs.GameCode.GDcon3Objects4[j]) === -1 )
            gdjs.GameCode.GDcon3Objects3_1final.push(gdjs.GameCode.GDcon3Objects4[j]);
    }
}
}
{
gdjs.GameCode.GDb4Objects4.createFrom(runtimeScene.getObjects("b4"));
gdjs.GameCode.condition3IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4Objects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition3IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDb4Objects4.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDb4Objects3_1final.indexOf(gdjs.GameCode.GDb4Objects4[j]) === -1 )
            gdjs.GameCode.GDb4Objects3_1final.push(gdjs.GameCode.GDb4Objects4[j]);
    }
}
}
{
gdjs.GameCode.GDa4Objects3.createFrom(gdjs.GameCode.GDa4Objects3_1final);
gdjs.GameCode.GDb3Objects3.createFrom(gdjs.GameCode.GDb3Objects3_1final);
gdjs.GameCode.GDb4Objects3.createFrom(gdjs.GameCode.GDb4Objects3_1final);
gdjs.GameCode.GDcon3Objects3.createFrom(gdjs.GameCode.GDcon3Objects3_1final);
}
}
}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueWorkerUnitObjects3.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));
gdjs.GameCode.GDcon1Objects3.createFrom(gdjs.GameCode.GDcon1Objects2);

gdjs.GameCode.GDtxtCon1WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon1WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__RelocateUnits.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1Objects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtCon1WorkerIndicatorObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects2.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

for(gdjs.GameCode.forEachIndex3 = 0;gdjs.GameCode.forEachIndex3 < gdjs.GameCode.GDBlueWorkerUnitObjects2.length;++gdjs.GameCode.forEachIndex3) {
gdjs.GameCode.GDUnitColliderObjects3.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDBlueWorkerUnitObjects3.length = 0;


gdjs.GameCode.forEachTemporary3 = gdjs.GameCode.GDBlueWorkerUnitObjects2[gdjs.GameCode.forEachIndex3];
gdjs.GameCode.GDBlueWorkerUnitObjects3.push(gdjs.GameCode.forEachTemporary3);
gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = !(gdjs.evtTools.linkedObjects.pickObjectsLinkedTo(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects, (gdjs.GameCode.GDBlueWorkerUnitObjects3.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects3[0] : null)));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects, (( gdjs.GameCode.GDBlueWorkerUnitObjects3.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects3[0].getPointX("")), (( gdjs.GameCode.GDBlueWorkerUnitObjects3.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects3[0].getPointY("")), "Units");
}{gdjs.evtTools.linkedObjects.linkObjects(runtimeScene, (gdjs.GameCode.GDUnitColliderObjects3.length !== 0 ? gdjs.GameCode.GDUnitColliderObjects3[0] : null), (gdjs.GameCode.GDBlueWorkerUnitObjects3.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects3[0] : null));
}}
}

}


};gdjs.GameCode.eventsList165 = function(runtimeScene) {

{

gdjs.GameCode.GDcon1Objects2.createFrom(runtimeScene.getObjects("con1"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDcon1Objects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDcon1Objects2[i].getVariableNumber(gdjs.GameCode.GDcon1Objects2[i].getVariables().getFromIndex(0).getChild("Blue")) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDcon1Objects2[k] = gdjs.GameCode.GDcon1Objects2[i];
        ++k;
    }
}
gdjs.GameCode.GDcon1Objects2.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList164(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.eventsList166 = function(runtimeScene) {

{



}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(0)) == "Worker";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList165(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6Objects4Objects = Hashtable.newFrom({"a6": gdjs.GameCode.GDa6Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5Objects4Objects = Hashtable.newFrom({"b5": gdjs.GameCode.GDb5Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4Objects4Objects = Hashtable.newFrom({"con4": gdjs.GameCode.GDcon4Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4Objects4Objects = Hashtable.newFrom({"b4": gdjs.GameCode.GDb4Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2Objects3Objects = Hashtable.newFrom({"con2": gdjs.GameCode.GDcon2Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects3Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtCon2WorkerIndicatorObjects3Objects = Hashtable.newFrom({"txtCon2WorkerIndicator": gdjs.GameCode.GDtxtCon2WorkerIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects3});gdjs.GameCode.eventsList167 = function(runtimeScene) {

};gdjs.GameCode.eventsList168 = function(runtimeScene) {

{

gdjs.GameCode.GDa6Objects3.length = 0;

gdjs.GameCode.GDb4Objects3.length = 0;

gdjs.GameCode.GDb5Objects3.length = 0;

gdjs.GameCode.GDcon4Objects3.length = 0;


gdjs.GameCode.condition0IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.GDa6Objects3_1final.length = 0;gdjs.GameCode.GDb4Objects3_1final.length = 0;gdjs.GameCode.GDb5Objects3_1final.length = 0;gdjs.GameCode.GDcon4Objects3_1final.length = 0;gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
gdjs.GameCode.condition3IsTrue_1.val = false;
{
gdjs.GameCode.GDa6Objects4.createFrom(runtimeScene.getObjects("a6"));
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6Objects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition0IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDa6Objects4.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDa6Objects3_1final.indexOf(gdjs.GameCode.GDa6Objects4[j]) === -1 )
            gdjs.GameCode.GDa6Objects3_1final.push(gdjs.GameCode.GDa6Objects4[j]);
    }
}
}
{
gdjs.GameCode.GDb5Objects4.createFrom(runtimeScene.getObjects("b5"));
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5Objects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition1IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDb5Objects4.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDb5Objects3_1final.indexOf(gdjs.GameCode.GDb5Objects4[j]) === -1 )
            gdjs.GameCode.GDb5Objects3_1final.push(gdjs.GameCode.GDb5Objects4[j]);
    }
}
}
{
gdjs.GameCode.GDcon4Objects4.createFrom(runtimeScene.getObjects("con4"));
gdjs.GameCode.condition2IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4Objects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition2IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDcon4Objects4.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDcon4Objects3_1final.indexOf(gdjs.GameCode.GDcon4Objects4[j]) === -1 )
            gdjs.GameCode.GDcon4Objects3_1final.push(gdjs.GameCode.GDcon4Objects4[j]);
    }
}
}
{
gdjs.GameCode.GDb4Objects4.createFrom(runtimeScene.getObjects("b4"));
gdjs.GameCode.condition3IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4Objects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition3IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDb4Objects4.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDb4Objects3_1final.indexOf(gdjs.GameCode.GDb4Objects4[j]) === -1 )
            gdjs.GameCode.GDb4Objects3_1final.push(gdjs.GameCode.GDb4Objects4[j]);
    }
}
}
{
gdjs.GameCode.GDa6Objects3.createFrom(gdjs.GameCode.GDa6Objects3_1final);
gdjs.GameCode.GDb4Objects3.createFrom(gdjs.GameCode.GDb4Objects3_1final);
gdjs.GameCode.GDb5Objects3.createFrom(gdjs.GameCode.GDb5Objects3_1final);
gdjs.GameCode.GDcon4Objects3.createFrom(gdjs.GameCode.GDcon4Objects3_1final);
}
}
}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueWorkerUnitObjects3.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));
gdjs.GameCode.GDcon2Objects3.createFrom(gdjs.GameCode.GDcon2Objects2);

gdjs.GameCode.GDtxtCon2WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon2WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__RelocateUnits.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2Objects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtCon2WorkerIndicatorObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects2.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

for(gdjs.GameCode.forEachIndex3 = 0;gdjs.GameCode.forEachIndex3 < gdjs.GameCode.GDBlueWorkerUnitObjects2.length;++gdjs.GameCode.forEachIndex3) {
gdjs.GameCode.GDUnitColliderObjects3.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDBlueWorkerUnitObjects3.length = 0;


gdjs.GameCode.forEachTemporary3 = gdjs.GameCode.GDBlueWorkerUnitObjects2[gdjs.GameCode.forEachIndex3];
gdjs.GameCode.GDBlueWorkerUnitObjects3.push(gdjs.GameCode.forEachTemporary3);
gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = !(gdjs.evtTools.linkedObjects.pickObjectsLinkedTo(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects, (gdjs.GameCode.GDBlueWorkerUnitObjects3.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects3[0] : null)));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects, (( gdjs.GameCode.GDBlueWorkerUnitObjects3.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects3[0].getPointX("")), (( gdjs.GameCode.GDBlueWorkerUnitObjects3.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects3[0].getPointY("")), "Units");
}{gdjs.evtTools.linkedObjects.linkObjects(runtimeScene, (gdjs.GameCode.GDUnitColliderObjects3.length !== 0 ? gdjs.GameCode.GDUnitColliderObjects3[0] : null), (gdjs.GameCode.GDBlueWorkerUnitObjects3.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects3[0] : null));
}}
}

}


};gdjs.GameCode.eventsList169 = function(runtimeScene) {

{

gdjs.GameCode.GDcon2Objects2.createFrom(runtimeScene.getObjects("con2"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDcon2Objects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDcon2Objects2[i].getVariableNumber(gdjs.GameCode.GDcon2Objects2[i].getVariables().getFromIndex(0).getChild("Blue")) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDcon2Objects2[k] = gdjs.GameCode.GDcon2Objects2[i];
        ++k;
    }
}
gdjs.GameCode.GDcon2Objects2.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList168(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.eventsList170 = function(runtimeScene) {

{



}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(0)) == "Worker";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList169(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4Objects4Objects = Hashtable.newFrom({"c4": gdjs.GameCode.GDc4Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3Objects4Objects = Hashtable.newFrom({"b3": gdjs.GameCode.GDb3Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1Objects4Objects = Hashtable.newFrom({"con1": gdjs.GameCode.GDcon1Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4Objects4Objects = Hashtable.newFrom({"b4": gdjs.GameCode.GDb4Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3Objects3Objects = Hashtable.newFrom({"con3": gdjs.GameCode.GDcon3Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects3Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtCon3WorkerIndicatorObjects3Objects = Hashtable.newFrom({"txtCon3WorkerIndicator": gdjs.GameCode.GDtxtCon3WorkerIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects3});gdjs.GameCode.eventsList171 = function(runtimeScene) {

};gdjs.GameCode.eventsList172 = function(runtimeScene) {

{

gdjs.GameCode.GDb3Objects3.length = 0;

gdjs.GameCode.GDb4Objects3.length = 0;

gdjs.GameCode.GDc4Objects3.length = 0;

gdjs.GameCode.GDcon1Objects3.length = 0;


gdjs.GameCode.condition0IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.GDb3Objects3_1final.length = 0;gdjs.GameCode.GDb4Objects3_1final.length = 0;gdjs.GameCode.GDc4Objects3_1final.length = 0;gdjs.GameCode.GDcon1Objects3_1final.length = 0;gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
gdjs.GameCode.condition3IsTrue_1.val = false;
{
gdjs.GameCode.GDc4Objects4.createFrom(runtimeScene.getObjects("c4"));
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4Objects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition0IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDc4Objects4.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDc4Objects3_1final.indexOf(gdjs.GameCode.GDc4Objects4[j]) === -1 )
            gdjs.GameCode.GDc4Objects3_1final.push(gdjs.GameCode.GDc4Objects4[j]);
    }
}
}
{
gdjs.GameCode.GDb3Objects4.createFrom(runtimeScene.getObjects("b3"));
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3Objects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition1IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDb3Objects4.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDb3Objects3_1final.indexOf(gdjs.GameCode.GDb3Objects4[j]) === -1 )
            gdjs.GameCode.GDb3Objects3_1final.push(gdjs.GameCode.GDb3Objects4[j]);
    }
}
}
{
gdjs.GameCode.GDcon1Objects4.createFrom(runtimeScene.getObjects("con1"));
gdjs.GameCode.condition2IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1Objects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition2IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDcon1Objects4.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDcon1Objects3_1final.indexOf(gdjs.GameCode.GDcon1Objects4[j]) === -1 )
            gdjs.GameCode.GDcon1Objects3_1final.push(gdjs.GameCode.GDcon1Objects4[j]);
    }
}
}
{
gdjs.GameCode.GDb4Objects4.createFrom(runtimeScene.getObjects("b4"));
gdjs.GameCode.condition3IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4Objects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition3IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDb4Objects4.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDb4Objects3_1final.indexOf(gdjs.GameCode.GDb4Objects4[j]) === -1 )
            gdjs.GameCode.GDb4Objects3_1final.push(gdjs.GameCode.GDb4Objects4[j]);
    }
}
}
{
gdjs.GameCode.GDb3Objects3.createFrom(gdjs.GameCode.GDb3Objects3_1final);
gdjs.GameCode.GDb4Objects3.createFrom(gdjs.GameCode.GDb4Objects3_1final);
gdjs.GameCode.GDc4Objects3.createFrom(gdjs.GameCode.GDc4Objects3_1final);
gdjs.GameCode.GDcon1Objects3.createFrom(gdjs.GameCode.GDcon1Objects3_1final);
}
}
}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueWorkerUnitObjects3.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));
gdjs.GameCode.GDcon3Objects3.createFrom(gdjs.GameCode.GDcon3Objects2);

gdjs.GameCode.GDtxtCon3WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon3WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__RelocateUnits.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3Objects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtCon3WorkerIndicatorObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects2.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

for(gdjs.GameCode.forEachIndex3 = 0;gdjs.GameCode.forEachIndex3 < gdjs.GameCode.GDBlueWorkerUnitObjects2.length;++gdjs.GameCode.forEachIndex3) {
gdjs.GameCode.GDUnitColliderObjects3.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDBlueWorkerUnitObjects3.length = 0;


gdjs.GameCode.forEachTemporary3 = gdjs.GameCode.GDBlueWorkerUnitObjects2[gdjs.GameCode.forEachIndex3];
gdjs.GameCode.GDBlueWorkerUnitObjects3.push(gdjs.GameCode.forEachTemporary3);
gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = !(gdjs.evtTools.linkedObjects.pickObjectsLinkedTo(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects, (gdjs.GameCode.GDBlueWorkerUnitObjects3.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects3[0] : null)));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects, (( gdjs.GameCode.GDBlueWorkerUnitObjects3.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects3[0].getPointX("")), (( gdjs.GameCode.GDBlueWorkerUnitObjects3.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects3[0].getPointY("")), "Units");
}{gdjs.evtTools.linkedObjects.linkObjects(runtimeScene, (gdjs.GameCode.GDUnitColliderObjects3.length !== 0 ? gdjs.GameCode.GDUnitColliderObjects3[0] : null), (gdjs.GameCode.GDBlueWorkerUnitObjects3.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects3[0] : null));
}}
}

}


};gdjs.GameCode.eventsList173 = function(runtimeScene) {

{

gdjs.GameCode.GDcon3Objects2.createFrom(runtimeScene.getObjects("con3"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDcon3Objects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDcon3Objects2[i].getVariableNumber(gdjs.GameCode.GDcon3Objects2[i].getVariables().getFromIndex(0).getChild("Blue")) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDcon3Objects2[k] = gdjs.GameCode.GDcon3Objects2[i];
        ++k;
    }
}
gdjs.GameCode.GDcon3Objects2.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList172(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.eventsList174 = function(runtimeScene) {

{



}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(0)) == "Worker";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList173(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6Objects3Objects = Hashtable.newFrom({"c6": gdjs.GameCode.GDc6Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5Objects3Objects = Hashtable.newFrom({"b5": gdjs.GameCode.GDb5Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2Objects3Objects = Hashtable.newFrom({"con2": gdjs.GameCode.GDcon2Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4Objects3Objects = Hashtable.newFrom({"b4": gdjs.GameCode.GDb4Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4Objects2Objects = Hashtable.newFrom({"con4": gdjs.GameCode.GDcon4Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects2Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtCon4WorkerIndicatorObjects2Objects = Hashtable.newFrom({"txtCon4WorkerIndicator": gdjs.GameCode.GDtxtCon4WorkerIndicatorObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects2Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects2Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects2});gdjs.GameCode.eventsList175 = function(runtimeScene) {

};gdjs.GameCode.eventsList176 = function(runtimeScene) {

{

gdjs.GameCode.GDb4Objects2.length = 0;

gdjs.GameCode.GDb5Objects2.length = 0;

gdjs.GameCode.GDc6Objects2.length = 0;

gdjs.GameCode.GDcon2Objects2.length = 0;


gdjs.GameCode.condition0IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.GDb4Objects2_1final.length = 0;gdjs.GameCode.GDb5Objects2_1final.length = 0;gdjs.GameCode.GDc6Objects2_1final.length = 0;gdjs.GameCode.GDcon2Objects2_1final.length = 0;gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
gdjs.GameCode.condition3IsTrue_1.val = false;
{
gdjs.GameCode.GDc6Objects3.createFrom(runtimeScene.getObjects("c6"));
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6Objects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition0IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDc6Objects3.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDc6Objects2_1final.indexOf(gdjs.GameCode.GDc6Objects3[j]) === -1 )
            gdjs.GameCode.GDc6Objects2_1final.push(gdjs.GameCode.GDc6Objects3[j]);
    }
}
}
{
gdjs.GameCode.GDb5Objects3.createFrom(runtimeScene.getObjects("b5"));
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5Objects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition1IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDb5Objects3.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDb5Objects2_1final.indexOf(gdjs.GameCode.GDb5Objects3[j]) === -1 )
            gdjs.GameCode.GDb5Objects2_1final.push(gdjs.GameCode.GDb5Objects3[j]);
    }
}
}
{
gdjs.GameCode.GDcon2Objects3.createFrom(runtimeScene.getObjects("con2"));
gdjs.GameCode.condition2IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2Objects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition2IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDcon2Objects3.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDcon2Objects2_1final.indexOf(gdjs.GameCode.GDcon2Objects3[j]) === -1 )
            gdjs.GameCode.GDcon2Objects2_1final.push(gdjs.GameCode.GDcon2Objects3[j]);
    }
}
}
{
gdjs.GameCode.GDb4Objects3.createFrom(runtimeScene.getObjects("b4"));
gdjs.GameCode.condition3IsTrue_1.val = gdjs.evtsExt__TestExtensions__RightClickOnAnObjectCheck.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4Objects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
if( gdjs.GameCode.condition3IsTrue_1.val ) {
    gdjs.GameCode.conditionTrue_1.val = true;
    for(var j = 0, jLen = gdjs.GameCode.GDb4Objects3.length;j<jLen;++j) {
        if ( gdjs.GameCode.GDb4Objects2_1final.indexOf(gdjs.GameCode.GDb4Objects3[j]) === -1 )
            gdjs.GameCode.GDb4Objects2_1final.push(gdjs.GameCode.GDb4Objects3[j]);
    }
}
}
{
gdjs.GameCode.GDb4Objects2.createFrom(gdjs.GameCode.GDb4Objects2_1final);
gdjs.GameCode.GDb5Objects2.createFrom(gdjs.GameCode.GDb5Objects2_1final);
gdjs.GameCode.GDc6Objects2.createFrom(gdjs.GameCode.GDc6Objects2_1final);
gdjs.GameCode.GDcon2Objects2.createFrom(gdjs.GameCode.GDcon2Objects2_1final);
}
}
}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueWorkerUnitObjects2.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));
gdjs.GameCode.GDcon4Objects2.createFrom(gdjs.GameCode.GDcon4Objects1);

gdjs.GameCode.GDtxtCon4WorkerIndicatorObjects2.createFrom(runtimeScene.getObjects("txtCon4WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__RelocateUnits.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtCon4WorkerIndicatorObjects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects1.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

for(gdjs.GameCode.forEachIndex2 = 0;gdjs.GameCode.forEachIndex2 < gdjs.GameCode.GDBlueWorkerUnitObjects1.length;++gdjs.GameCode.forEachIndex2) {
gdjs.GameCode.GDUnitColliderObjects2.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDBlueWorkerUnitObjects2.length = 0;


gdjs.GameCode.forEachTemporary2 = gdjs.GameCode.GDBlueWorkerUnitObjects1[gdjs.GameCode.forEachIndex2];
gdjs.GameCode.GDBlueWorkerUnitObjects2.push(gdjs.GameCode.forEachTemporary2);
gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = !(gdjs.evtTools.linkedObjects.pickObjectsLinkedTo(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects2Objects, (gdjs.GameCode.GDBlueWorkerUnitObjects2.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects2[0] : null)));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects2Objects, (( gdjs.GameCode.GDBlueWorkerUnitObjects2.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects2[0].getPointX("")), (( gdjs.GameCode.GDBlueWorkerUnitObjects2.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects2[0].getPointY("")), "Units");
}{gdjs.evtTools.linkedObjects.linkObjects(runtimeScene, (gdjs.GameCode.GDUnitColliderObjects2.length !== 0 ? gdjs.GameCode.GDUnitColliderObjects2[0] : null), (gdjs.GameCode.GDBlueWorkerUnitObjects2.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects2[0] : null));
}}
}

}


};gdjs.GameCode.eventsList177 = function(runtimeScene) {

{

gdjs.GameCode.GDcon4Objects1.createFrom(runtimeScene.getObjects("con4"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDcon4Objects1.length;i<l;++i) {
    if ( gdjs.GameCode.GDcon4Objects1[i].getVariableNumber(gdjs.GameCode.GDcon4Objects1[i].getVariables().getFromIndex(0).getChild("Blue")) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDcon4Objects1[k] = gdjs.GameCode.GDcon4Objects1[i];
        ++k;
    }
}
gdjs.GameCode.GDcon4Objects1.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList176(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.eventsList178 = function(runtimeScene) {

{



}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(0)) == "Worker";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList177(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.eventsList179 = function(runtimeScene) {

{



}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(2)) == "con1";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList166(runtimeScene);} //End of subevents
}

}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(2)) == "con2";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList170(runtimeScene);} //End of subevents
}

}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(2)) == "con3";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList174(runtimeScene);} //End of subevents
}

}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(2)) == "con4";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList178(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.eventsList180 = function(runtimeScene) {

{



}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(2)) == "bb";
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList59(runtimeScene);} //End of subevents
}

}


{


gdjs.GameCode.eventsList96(runtimeScene);
}


{


gdjs.GameCode.eventsList125(runtimeScene);
}


{


gdjs.GameCode.eventsList162(runtimeScene);
}


{


gdjs.GameCode.eventsList179(runtimeScene);
}


};gdjs.GameCode.eventsList181 = function(runtimeScene) {

{

gdjs.GameCode.GDBlueWorkerUnitObjects3.createFrom(gdjs.GameCode.GDBlueWorkerUnitObjects2);


gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueWorkerUnitObjects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueWorkerUnitObjects3[i].getVariableString(gdjs.GameCode.GDBlueWorkerUnitObjects3[i].getVariables().getFromIndex(0)) == "a1" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDBlueWorkerUnitObjects3[k] = gdjs.GameCode.GDBlueWorkerUnitObjects3[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueWorkerUnitObjects3.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDBlueWorkerUnitObjects3 */
gdjs.GameCode.GDa1Objects3.createFrom(runtimeScene.getObjects("a1"));
{for(var i = 0, len = gdjs.GameCode.GDBlueWorkerUnitObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDBlueWorkerUnitObjects3[i].addForceTowardObject((gdjs.GameCode.GDa1Objects3.length !== 0 ? gdjs.GameCode.GDa1Objects3[0] : null), (gdjs.RuntimeObject.getVariableNumber(gdjs.GameCode.GDBlueWorkerUnitObjects3[i].getVariables().getFromIndex(4))), 0);
}
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects3.createFrom(gdjs.GameCode.GDBlueWorkerUnitObjects2);


gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueWorkerUnitObjects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueWorkerUnitObjects3[i].getVariableString(gdjs.GameCode.GDBlueWorkerUnitObjects3[i].getVariables().getFromIndex(0)) == "b1" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDBlueWorkerUnitObjects3[k] = gdjs.GameCode.GDBlueWorkerUnitObjects3[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueWorkerUnitObjects3.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDBlueWorkerUnitObjects3 */
gdjs.GameCode.GDb1Objects3.createFrom(runtimeScene.getObjects("b1"));
{for(var i = 0, len = gdjs.GameCode.GDBlueWorkerUnitObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDBlueWorkerUnitObjects3[i].addForceTowardObject((gdjs.GameCode.GDb1Objects3.length !== 0 ? gdjs.GameCode.GDb1Objects3[0] : null), (gdjs.RuntimeObject.getVariableNumber(gdjs.GameCode.GDBlueWorkerUnitObjects3[i].getVariables().getFromIndex(4))), 0);
}
}}

}


{

/* Reuse gdjs.GameCode.GDBlueWorkerUnitObjects2 */

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueWorkerUnitObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueWorkerUnitObjects2[i].getVariableString(gdjs.GameCode.GDBlueWorkerUnitObjects2[i].getVariables().getFromIndex(0)) == "c1" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDBlueWorkerUnitObjects2[k] = gdjs.GameCode.GDBlueWorkerUnitObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueWorkerUnitObjects2.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDBlueWorkerUnitObjects2 */
gdjs.GameCode.GDc1Objects2.createFrom(runtimeScene.getObjects("c1"));
{for(var i = 0, len = gdjs.GameCode.GDBlueWorkerUnitObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDBlueWorkerUnitObjects2[i].addForceTowardObject((gdjs.GameCode.GDc1Objects2.length !== 0 ? gdjs.GameCode.GDc1Objects2[0] : null), (gdjs.RuntimeObject.getVariableNumber(gdjs.GameCode.GDBlueWorkerUnitObjects2[i].getVariables().getFromIndex(4))), 0);
}
}}

}


};gdjs.GameCode.eventsList182 = function(runtimeScene) {

{

gdjs.GameCode.GDOrangeWorkerUnitObjects3.createFrom(gdjs.GameCode.GDOrangeWorkerUnitObjects2);


gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDOrangeWorkerUnitObjects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDOrangeWorkerUnitObjects3[i].getVariableString(gdjs.GameCode.GDOrangeWorkerUnitObjects3[i].getVariables().getFromIndex(0)) == "a9" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDOrangeWorkerUnitObjects3[k] = gdjs.GameCode.GDOrangeWorkerUnitObjects3[i];
        ++k;
    }
}
gdjs.GameCode.GDOrangeWorkerUnitObjects3.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDOrangeWorkerUnitObjects3 */
gdjs.GameCode.GDa9Objects3.createFrom(runtimeScene.getObjects("a9"));
{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects3[i].addForceTowardObject((gdjs.GameCode.GDa9Objects3.length !== 0 ? gdjs.GameCode.GDa9Objects3[0] : null), (gdjs.RuntimeObject.getVariableNumber(gdjs.GameCode.GDOrangeWorkerUnitObjects3[i].getVariables().getFromIndex(4))), 0);
}
}}

}


{

gdjs.GameCode.GDOrangeWorkerUnitObjects3.createFrom(gdjs.GameCode.GDOrangeWorkerUnitObjects2);


gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDOrangeWorkerUnitObjects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDOrangeWorkerUnitObjects3[i].getVariableString(gdjs.GameCode.GDOrangeWorkerUnitObjects3[i].getVariables().getFromIndex(0)) == "b7" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDOrangeWorkerUnitObjects3[k] = gdjs.GameCode.GDOrangeWorkerUnitObjects3[i];
        ++k;
    }
}
gdjs.GameCode.GDOrangeWorkerUnitObjects3.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDOrangeWorkerUnitObjects3 */
gdjs.GameCode.GDb7Objects3.createFrom(runtimeScene.getObjects("b7"));
{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects3[i].addForceTowardObject((gdjs.GameCode.GDb7Objects3.length !== 0 ? gdjs.GameCode.GDb7Objects3[0] : null), (gdjs.RuntimeObject.getVariableNumber(gdjs.GameCode.GDOrangeWorkerUnitObjects3[i].getVariables().getFromIndex(4))), 0);
}
}}

}


{

/* Reuse gdjs.GameCode.GDOrangeWorkerUnitObjects2 */

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDOrangeWorkerUnitObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDOrangeWorkerUnitObjects2[i].getVariableString(gdjs.GameCode.GDOrangeWorkerUnitObjects2[i].getVariables().getFromIndex(0)) == "c9" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDOrangeWorkerUnitObjects2[k] = gdjs.GameCode.GDOrangeWorkerUnitObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDOrangeWorkerUnitObjects2.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDOrangeWorkerUnitObjects2 */
gdjs.GameCode.GDc9Objects2.createFrom(runtimeScene.getObjects("c9"));
{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects2[i].addForceTowardObject((gdjs.GameCode.GDc9Objects2.length !== 0 ? gdjs.GameCode.GDc9Objects2[0] : null), (gdjs.RuntimeObject.getVariableNumber(gdjs.GameCode.GDOrangeWorkerUnitObjects2[i].getVariables().getFromIndex(4))), 0);
}
}}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueBaseObjects2Objects = Hashtable.newFrom({"BlueBase": gdjs.GameCode.GDBlueBaseObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects2Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeBaseObjects2Objects = Hashtable.newFrom({"OrangeBase": gdjs.GameCode.GDOrangeBaseObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1Objects2Objects = Hashtable.newFrom({"a1": gdjs.GameCode.GDa1Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2Objects2Objects = Hashtable.newFrom({"a2": gdjs.GameCode.GDa2Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3Objects2Objects = Hashtable.newFrom({"a3": gdjs.GameCode.GDa3Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4Objects2Objects = Hashtable.newFrom({"a4": gdjs.GameCode.GDa4Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5Objects2Objects = Hashtable.newFrom({"a5": gdjs.GameCode.GDa5Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6Objects2Objects = Hashtable.newFrom({"a6": gdjs.GameCode.GDa6Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7Objects2Objects = Hashtable.newFrom({"a7": gdjs.GameCode.GDa7Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8Objects2Objects = Hashtable.newFrom({"a8": gdjs.GameCode.GDa8Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9Objects2Objects = Hashtable.newFrom({"a9": gdjs.GameCode.GDa9Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1Objects2Objects = Hashtable.newFrom({"b1": gdjs.GameCode.GDb1Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3Objects2Objects = Hashtable.newFrom({"b3": gdjs.GameCode.GDb3Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5Objects2Objects = Hashtable.newFrom({"b5": gdjs.GameCode.GDb5Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7Objects2Objects = Hashtable.newFrom({"b7": gdjs.GameCode.GDb7Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1Objects2Objects = Hashtable.newFrom({"con1": gdjs.GameCode.GDcon1Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2Objects2Objects = Hashtable.newFrom({"con2": gdjs.GameCode.GDcon2Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueBaseObjects2Objects = Hashtable.newFrom({"BlueBase": gdjs.GameCode.GDBlueBaseObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects2Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeBaseObjects2Objects = Hashtable.newFrom({"OrangeBase": gdjs.GameCode.GDOrangeBaseObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1Objects2Objects = Hashtable.newFrom({"a1": gdjs.GameCode.GDa1Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2Objects2Objects = Hashtable.newFrom({"a2": gdjs.GameCode.GDa2Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3Objects2Objects = Hashtable.newFrom({"a3": gdjs.GameCode.GDa3Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4Objects2Objects = Hashtable.newFrom({"a4": gdjs.GameCode.GDa4Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5Objects2Objects = Hashtable.newFrom({"a5": gdjs.GameCode.GDa5Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6Objects2Objects = Hashtable.newFrom({"a6": gdjs.GameCode.GDa6Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7Objects2Objects = Hashtable.newFrom({"a7": gdjs.GameCode.GDa7Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8Objects2Objects = Hashtable.newFrom({"a8": gdjs.GameCode.GDa8Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9Objects2Objects = Hashtable.newFrom({"a9": gdjs.GameCode.GDa9Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1Objects2Objects = Hashtable.newFrom({"b1": gdjs.GameCode.GDb1Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3Objects2Objects = Hashtable.newFrom({"b3": gdjs.GameCode.GDb3Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5Objects2Objects = Hashtable.newFrom({"b5": gdjs.GameCode.GDb5Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7Objects2Objects = Hashtable.newFrom({"b7": gdjs.GameCode.GDb7Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1Objects2Objects = Hashtable.newFrom({"con1": gdjs.GameCode.GDcon1Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2Objects2Objects = Hashtable.newFrom({"con2": gdjs.GameCode.GDcon2Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueBaseObjects2Objects = Hashtable.newFrom({"BlueBase": gdjs.GameCode.GDBlueBaseObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects2Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeBaseObjects2Objects = Hashtable.newFrom({"OrangeBase": gdjs.GameCode.GDOrangeBaseObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1Objects2Objects = Hashtable.newFrom({"a1": gdjs.GameCode.GDa1Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3Objects2Objects = Hashtable.newFrom({"a3": gdjs.GameCode.GDa3Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4Objects2Objects = Hashtable.newFrom({"a4": gdjs.GameCode.GDa4Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6Objects2Objects = Hashtable.newFrom({"a6": gdjs.GameCode.GDa6Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7Objects2Objects = Hashtable.newFrom({"a7": gdjs.GameCode.GDa7Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9Objects2Objects = Hashtable.newFrom({"a9": gdjs.GameCode.GDa9Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1Objects2Objects = Hashtable.newFrom({"b1": gdjs.GameCode.GDb1Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2Objects2Objects = Hashtable.newFrom({"b2": gdjs.GameCode.GDb2Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3Objects2Objects = Hashtable.newFrom({"b3": gdjs.GameCode.GDb3Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5Objects2Objects = Hashtable.newFrom({"b5": gdjs.GameCode.GDb5Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6Objects2Objects = Hashtable.newFrom({"b6": gdjs.GameCode.GDb6Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7Objects2Objects = Hashtable.newFrom({"b7": gdjs.GameCode.GDb7Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1Objects2Objects = Hashtable.newFrom({"c1": gdjs.GameCode.GDc1Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3Objects2Objects = Hashtable.newFrom({"c3": gdjs.GameCode.GDc3Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4Objects2Objects = Hashtable.newFrom({"c4": gdjs.GameCode.GDc4Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6Objects2Objects = Hashtable.newFrom({"c6": gdjs.GameCode.GDc6Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7Objects2Objects = Hashtable.newFrom({"c7": gdjs.GameCode.GDc7Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9Objects2Objects = Hashtable.newFrom({"c9": gdjs.GameCode.GDc9Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1Objects2Objects = Hashtable.newFrom({"con1": gdjs.GameCode.GDcon1Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2Objects2Objects = Hashtable.newFrom({"con2": gdjs.GameCode.GDcon2Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3Objects2Objects = Hashtable.newFrom({"con3": gdjs.GameCode.GDcon3Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4Objects2Objects = Hashtable.newFrom({"con4": gdjs.GameCode.GDcon4Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueBaseObjects2Objects = Hashtable.newFrom({"BlueBase": gdjs.GameCode.GDBlueBaseObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects2Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeBaseObjects2Objects = Hashtable.newFrom({"OrangeBase": gdjs.GameCode.GDOrangeBaseObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1Objects2Objects = Hashtable.newFrom({"a1": gdjs.GameCode.GDa1Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3Objects2Objects = Hashtable.newFrom({"a3": gdjs.GameCode.GDa3Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4Objects2Objects = Hashtable.newFrom({"a4": gdjs.GameCode.GDa4Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6Objects2Objects = Hashtable.newFrom({"a6": gdjs.GameCode.GDa6Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7Objects2Objects = Hashtable.newFrom({"a7": gdjs.GameCode.GDa7Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9Objects2Objects = Hashtable.newFrom({"a9": gdjs.GameCode.GDa9Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1Objects2Objects = Hashtable.newFrom({"b1": gdjs.GameCode.GDb1Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2Objects2Objects = Hashtable.newFrom({"b2": gdjs.GameCode.GDb2Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3Objects2Objects = Hashtable.newFrom({"b3": gdjs.GameCode.GDb3Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5Objects2Objects = Hashtable.newFrom({"b5": gdjs.GameCode.GDb5Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6Objects2Objects = Hashtable.newFrom({"b6": gdjs.GameCode.GDb6Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7Objects2Objects = Hashtable.newFrom({"b7": gdjs.GameCode.GDb7Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1Objects2Objects = Hashtable.newFrom({"c1": gdjs.GameCode.GDc1Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3Objects2Objects = Hashtable.newFrom({"c3": gdjs.GameCode.GDc3Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4Objects2Objects = Hashtable.newFrom({"c4": gdjs.GameCode.GDc4Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6Objects2Objects = Hashtable.newFrom({"c6": gdjs.GameCode.GDc6Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7Objects2Objects = Hashtable.newFrom({"c7": gdjs.GameCode.GDc7Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9Objects2Objects = Hashtable.newFrom({"c9": gdjs.GameCode.GDc9Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1Objects2Objects = Hashtable.newFrom({"con1": gdjs.GameCode.GDcon1Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2Objects2Objects = Hashtable.newFrom({"con2": gdjs.GameCode.GDcon2Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3Objects2Objects = Hashtable.newFrom({"con3": gdjs.GameCode.GDcon3Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4Objects2Objects = Hashtable.newFrom({"con4": gdjs.GameCode.GDcon4Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueBaseObjects2Objects = Hashtable.newFrom({"BlueBase": gdjs.GameCode.GDBlueBaseObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects2Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeBaseObjects2Objects = Hashtable.newFrom({"OrangeBase": gdjs.GameCode.GDOrangeBaseObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1Objects2Objects = Hashtable.newFrom({"b1": gdjs.GameCode.GDb1Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3Objects2Objects = Hashtable.newFrom({"b3": gdjs.GameCode.GDb3Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5Objects2Objects = Hashtable.newFrom({"b5": gdjs.GameCode.GDb5Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7Objects2Objects = Hashtable.newFrom({"b7": gdjs.GameCode.GDb7Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1Objects2Objects = Hashtable.newFrom({"c1": gdjs.GameCode.GDc1Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2Objects2Objects = Hashtable.newFrom({"c2": gdjs.GameCode.GDc2Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3Objects2Objects = Hashtable.newFrom({"c3": gdjs.GameCode.GDc3Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4Objects2Objects = Hashtable.newFrom({"c4": gdjs.GameCode.GDc4Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5Objects2Objects = Hashtable.newFrom({"c5": gdjs.GameCode.GDc5Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6Objects2Objects = Hashtable.newFrom({"c6": gdjs.GameCode.GDc6Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7Objects2Objects = Hashtable.newFrom({"c7": gdjs.GameCode.GDc7Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8Objects2Objects = Hashtable.newFrom({"c8": gdjs.GameCode.GDc8Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9Objects2Objects = Hashtable.newFrom({"c9": gdjs.GameCode.GDc9Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3Objects2Objects = Hashtable.newFrom({"con3": gdjs.GameCode.GDcon3Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4Objects2Objects = Hashtable.newFrom({"con4": gdjs.GameCode.GDcon4Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueBaseObjects2Objects = Hashtable.newFrom({"BlueBase": gdjs.GameCode.GDBlueBaseObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects2Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeBaseObjects2Objects = Hashtable.newFrom({"OrangeBase": gdjs.GameCode.GDOrangeBaseObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1Objects2Objects = Hashtable.newFrom({"b1": gdjs.GameCode.GDb1Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3Objects2Objects = Hashtable.newFrom({"b3": gdjs.GameCode.GDb3Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5Objects2Objects = Hashtable.newFrom({"b5": gdjs.GameCode.GDb5Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7Objects2Objects = Hashtable.newFrom({"b7": gdjs.GameCode.GDb7Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1Objects2Objects = Hashtable.newFrom({"c1": gdjs.GameCode.GDc1Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2Objects2Objects = Hashtable.newFrom({"c2": gdjs.GameCode.GDc2Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3Objects2Objects = Hashtable.newFrom({"c3": gdjs.GameCode.GDc3Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4Objects2Objects = Hashtable.newFrom({"c4": gdjs.GameCode.GDc4Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5Objects2Objects = Hashtable.newFrom({"c5": gdjs.GameCode.GDc5Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6Objects2Objects = Hashtable.newFrom({"c6": gdjs.GameCode.GDc6Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7Objects2Objects = Hashtable.newFrom({"c7": gdjs.GameCode.GDc7Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8Objects2Objects = Hashtable.newFrom({"c8": gdjs.GameCode.GDc8Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9Objects2Objects = Hashtable.newFrom({"c9": gdjs.GameCode.GDc9Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3Objects2Objects = Hashtable.newFrom({"con3": gdjs.GameCode.GDcon3Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4Objects2Objects = Hashtable.newFrom({"con4": gdjs.GameCode.GDcon4Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects2Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4Objects2Objects = Hashtable.newFrom({"a4": gdjs.GameCode.GDa4Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6Objects2Objects = Hashtable.newFrom({"a6": gdjs.GameCode.GDa6Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3Objects2Objects = Hashtable.newFrom({"b3": gdjs.GameCode.GDb3Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4Objects2Objects = Hashtable.newFrom({"b4": gdjs.GameCode.GDb4Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5Objects2Objects = Hashtable.newFrom({"b5": gdjs.GameCode.GDb5Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4Objects2Objects = Hashtable.newFrom({"c4": gdjs.GameCode.GDc4Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6Objects2Objects = Hashtable.newFrom({"c6": gdjs.GameCode.GDc6Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1Objects2Objects = Hashtable.newFrom({"con1": gdjs.GameCode.GDcon1Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2Objects2Objects = Hashtable.newFrom({"con2": gdjs.GameCode.GDcon2Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3Objects2Objects = Hashtable.newFrom({"con3": gdjs.GameCode.GDcon3Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4Objects2Objects = Hashtable.newFrom({"con4": gdjs.GameCode.GDcon4Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects1Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects1});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4Objects1Objects = Hashtable.newFrom({"a4": gdjs.GameCode.GDa4Objects1});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6Objects1Objects = Hashtable.newFrom({"a6": gdjs.GameCode.GDa6Objects1});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3Objects1Objects = Hashtable.newFrom({"b3": gdjs.GameCode.GDb3Objects1});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4Objects1Objects = Hashtable.newFrom({"b4": gdjs.GameCode.GDb4Objects1});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5Objects1Objects = Hashtable.newFrom({"b5": gdjs.GameCode.GDb5Objects1});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4Objects1Objects = Hashtable.newFrom({"c4": gdjs.GameCode.GDc4Objects1});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6Objects1Objects = Hashtable.newFrom({"c6": gdjs.GameCode.GDc6Objects1});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1Objects1Objects = Hashtable.newFrom({"con1": gdjs.GameCode.GDcon1Objects1});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2Objects1Objects = Hashtable.newFrom({"con2": gdjs.GameCode.GDcon2Objects1});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3Objects1Objects = Hashtable.newFrom({"con3": gdjs.GameCode.GDcon3Objects1});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4Objects1Objects = Hashtable.newFrom({"con4": gdjs.GameCode.GDcon4Objects1});gdjs.GameCode.eventsList183 = function(runtimeScene) {

{

gdjs.GameCode.GDBlueWorkerUnitObjects2.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueWorkerUnitObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueWorkerUnitObjects2[i].getVariableString(gdjs.GameCode.GDBlueWorkerUnitObjects2[i].getVariables().getFromIndex(1)) == "bb" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDBlueWorkerUnitObjects2[k] = gdjs.GameCode.GDBlueWorkerUnitObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueWorkerUnitObjects2.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList181(runtimeScene);} //End of subevents
}

}


{

gdjs.GameCode.GDOrangeWorkerUnitObjects2.createFrom(runtimeScene.getObjects("OrangeWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDOrangeWorkerUnitObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDOrangeWorkerUnitObjects2[i].getVariableString(gdjs.GameCode.GDOrangeWorkerUnitObjects2[i].getVariables().getFromIndex(1)) == "ob" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDOrangeWorkerUnitObjects2[k] = gdjs.GameCode.GDOrangeWorkerUnitObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDOrangeWorkerUnitObjects2.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList182(runtimeScene);} //End of subevents
}

}


{


{
gdjs.GameCode.GDBlueBaseObjects2.createFrom(runtimeScene.getObjects("BlueBase"));
gdjs.GameCode.GDBlueWorkerUnitObjects2.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));
gdjs.GameCode.GDOrangeBaseObjects2.createFrom(runtimeScene.getObjects("OrangeBase"));
gdjs.GameCode.GDa1Objects2.createFrom(runtimeScene.getObjects("a1"));
gdjs.GameCode.GDa2Objects2.createFrom(runtimeScene.getObjects("a2"));
gdjs.GameCode.GDa3Objects2.createFrom(runtimeScene.getObjects("a3"));
gdjs.GameCode.GDa4Objects2.createFrom(runtimeScene.getObjects("a4"));
gdjs.GameCode.GDa5Objects2.createFrom(runtimeScene.getObjects("a5"));
gdjs.GameCode.GDa6Objects2.createFrom(runtimeScene.getObjects("a6"));
gdjs.GameCode.GDa7Objects2.createFrom(runtimeScene.getObjects("a7"));
gdjs.GameCode.GDa8Objects2.createFrom(runtimeScene.getObjects("a8"));
gdjs.GameCode.GDa9Objects2.createFrom(runtimeScene.getObjects("a9"));
gdjs.GameCode.GDb1Objects2.createFrom(runtimeScene.getObjects("b1"));
gdjs.GameCode.GDb3Objects2.createFrom(runtimeScene.getObjects("b3"));
gdjs.GameCode.GDb5Objects2.createFrom(runtimeScene.getObjects("b5"));
gdjs.GameCode.GDb7Objects2.createFrom(runtimeScene.getObjects("b7"));
gdjs.GameCode.GDcon1Objects2.createFrom(runtimeScene.getObjects("con1"));
gdjs.GameCode.GDcon2Objects2.createFrom(runtimeScene.getObjects("con2"));
{gdjs.evtsExt__TestExtensions__ALineMovingUnits.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueBaseObjects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeBaseObjects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{


{
gdjs.GameCode.GDBlueBaseObjects2.createFrom(runtimeScene.getObjects("BlueBase"));
gdjs.GameCode.GDOrangeBaseObjects2.createFrom(runtimeScene.getObjects("OrangeBase"));
gdjs.GameCode.GDOrangeWorkerUnitObjects2.createFrom(runtimeScene.getObjects("OrangeWorkerUnit"));
gdjs.GameCode.GDa1Objects2.createFrom(runtimeScene.getObjects("a1"));
gdjs.GameCode.GDa2Objects2.createFrom(runtimeScene.getObjects("a2"));
gdjs.GameCode.GDa3Objects2.createFrom(runtimeScene.getObjects("a3"));
gdjs.GameCode.GDa4Objects2.createFrom(runtimeScene.getObjects("a4"));
gdjs.GameCode.GDa5Objects2.createFrom(runtimeScene.getObjects("a5"));
gdjs.GameCode.GDa6Objects2.createFrom(runtimeScene.getObjects("a6"));
gdjs.GameCode.GDa7Objects2.createFrom(runtimeScene.getObjects("a7"));
gdjs.GameCode.GDa8Objects2.createFrom(runtimeScene.getObjects("a8"));
gdjs.GameCode.GDa9Objects2.createFrom(runtimeScene.getObjects("a9"));
gdjs.GameCode.GDb1Objects2.createFrom(runtimeScene.getObjects("b1"));
gdjs.GameCode.GDb3Objects2.createFrom(runtimeScene.getObjects("b3"));
gdjs.GameCode.GDb5Objects2.createFrom(runtimeScene.getObjects("b5"));
gdjs.GameCode.GDb7Objects2.createFrom(runtimeScene.getObjects("b7"));
gdjs.GameCode.GDcon1Objects2.createFrom(runtimeScene.getObjects("con1"));
gdjs.GameCode.GDcon2Objects2.createFrom(runtimeScene.getObjects("con2"));
{gdjs.evtsExt__TestExtensions__ALineMovingUnits.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueBaseObjects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeBaseObjects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{


{
gdjs.GameCode.GDBlueBaseObjects2.createFrom(runtimeScene.getObjects("BlueBase"));
gdjs.GameCode.GDBlueWorkerUnitObjects2.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));
gdjs.GameCode.GDOrangeBaseObjects2.createFrom(runtimeScene.getObjects("OrangeBase"));
gdjs.GameCode.GDa1Objects2.createFrom(runtimeScene.getObjects("a1"));
gdjs.GameCode.GDa3Objects2.createFrom(runtimeScene.getObjects("a3"));
gdjs.GameCode.GDa4Objects2.createFrom(runtimeScene.getObjects("a4"));
gdjs.GameCode.GDa6Objects2.createFrom(runtimeScene.getObjects("a6"));
gdjs.GameCode.GDa7Objects2.createFrom(runtimeScene.getObjects("a7"));
gdjs.GameCode.GDa9Objects2.createFrom(runtimeScene.getObjects("a9"));
gdjs.GameCode.GDb1Objects2.createFrom(runtimeScene.getObjects("b1"));
gdjs.GameCode.GDb2Objects2.createFrom(runtimeScene.getObjects("b2"));
gdjs.GameCode.GDb3Objects2.createFrom(runtimeScene.getObjects("b3"));
gdjs.GameCode.GDb5Objects2.createFrom(runtimeScene.getObjects("b5"));
gdjs.GameCode.GDb6Objects2.createFrom(runtimeScene.getObjects("b6"));
gdjs.GameCode.GDb7Objects2.createFrom(runtimeScene.getObjects("b7"));
gdjs.GameCode.GDc1Objects2.createFrom(runtimeScene.getObjects("c1"));
gdjs.GameCode.GDc3Objects2.createFrom(runtimeScene.getObjects("c3"));
gdjs.GameCode.GDc4Objects2.createFrom(runtimeScene.getObjects("c4"));
gdjs.GameCode.GDc6Objects2.createFrom(runtimeScene.getObjects("c6"));
gdjs.GameCode.GDc7Objects2.createFrom(runtimeScene.getObjects("c7"));
gdjs.GameCode.GDc9Objects2.createFrom(runtimeScene.getObjects("c9"));
gdjs.GameCode.GDcon1Objects2.createFrom(runtimeScene.getObjects("con1"));
gdjs.GameCode.GDcon2Objects2.createFrom(runtimeScene.getObjects("con2"));
gdjs.GameCode.GDcon3Objects2.createFrom(runtimeScene.getObjects("con3"));
gdjs.GameCode.GDcon4Objects2.createFrom(runtimeScene.getObjects("con4"));
{gdjs.evtsExt__TestExtensions__BLineUnitMoving.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueBaseObjects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeBaseObjects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{


{
gdjs.GameCode.GDBlueBaseObjects2.createFrom(runtimeScene.getObjects("BlueBase"));
gdjs.GameCode.GDOrangeBaseObjects2.createFrom(runtimeScene.getObjects("OrangeBase"));
gdjs.GameCode.GDOrangeWorkerUnitObjects2.createFrom(runtimeScene.getObjects("OrangeWorkerUnit"));
gdjs.GameCode.GDa1Objects2.createFrom(runtimeScene.getObjects("a1"));
gdjs.GameCode.GDa3Objects2.createFrom(runtimeScene.getObjects("a3"));
gdjs.GameCode.GDa4Objects2.createFrom(runtimeScene.getObjects("a4"));
gdjs.GameCode.GDa6Objects2.createFrom(runtimeScene.getObjects("a6"));
gdjs.GameCode.GDa7Objects2.createFrom(runtimeScene.getObjects("a7"));
gdjs.GameCode.GDa9Objects2.createFrom(runtimeScene.getObjects("a9"));
gdjs.GameCode.GDb1Objects2.createFrom(runtimeScene.getObjects("b1"));
gdjs.GameCode.GDb2Objects2.createFrom(runtimeScene.getObjects("b2"));
gdjs.GameCode.GDb3Objects2.createFrom(runtimeScene.getObjects("b3"));
gdjs.GameCode.GDb5Objects2.createFrom(runtimeScene.getObjects("b5"));
gdjs.GameCode.GDb6Objects2.createFrom(runtimeScene.getObjects("b6"));
gdjs.GameCode.GDb7Objects2.createFrom(runtimeScene.getObjects("b7"));
gdjs.GameCode.GDc1Objects2.createFrom(runtimeScene.getObjects("c1"));
gdjs.GameCode.GDc3Objects2.createFrom(runtimeScene.getObjects("c3"));
gdjs.GameCode.GDc4Objects2.createFrom(runtimeScene.getObjects("c4"));
gdjs.GameCode.GDc6Objects2.createFrom(runtimeScene.getObjects("c6"));
gdjs.GameCode.GDc7Objects2.createFrom(runtimeScene.getObjects("c7"));
gdjs.GameCode.GDc9Objects2.createFrom(runtimeScene.getObjects("c9"));
gdjs.GameCode.GDcon1Objects2.createFrom(runtimeScene.getObjects("con1"));
gdjs.GameCode.GDcon2Objects2.createFrom(runtimeScene.getObjects("con2"));
gdjs.GameCode.GDcon3Objects2.createFrom(runtimeScene.getObjects("con3"));
gdjs.GameCode.GDcon4Objects2.createFrom(runtimeScene.getObjects("con4"));
{gdjs.evtsExt__TestExtensions__BLineUnitMoving.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueBaseObjects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeBaseObjects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{


{
gdjs.GameCode.GDBlueBaseObjects2.createFrom(runtimeScene.getObjects("BlueBase"));
gdjs.GameCode.GDBlueWorkerUnitObjects2.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));
gdjs.GameCode.GDOrangeBaseObjects2.createFrom(runtimeScene.getObjects("OrangeBase"));
gdjs.GameCode.GDb1Objects2.createFrom(runtimeScene.getObjects("b1"));
gdjs.GameCode.GDb3Objects2.createFrom(runtimeScene.getObjects("b3"));
gdjs.GameCode.GDb5Objects2.createFrom(runtimeScene.getObjects("b5"));
gdjs.GameCode.GDb7Objects2.createFrom(runtimeScene.getObjects("b7"));
gdjs.GameCode.GDc1Objects2.createFrom(runtimeScene.getObjects("c1"));
gdjs.GameCode.GDc2Objects2.createFrom(runtimeScene.getObjects("c2"));
gdjs.GameCode.GDc3Objects2.createFrom(runtimeScene.getObjects("c3"));
gdjs.GameCode.GDc4Objects2.createFrom(runtimeScene.getObjects("c4"));
gdjs.GameCode.GDc5Objects2.createFrom(runtimeScene.getObjects("c5"));
gdjs.GameCode.GDc6Objects2.createFrom(runtimeScene.getObjects("c6"));
gdjs.GameCode.GDc7Objects2.createFrom(runtimeScene.getObjects("c7"));
gdjs.GameCode.GDc8Objects2.createFrom(runtimeScene.getObjects("c8"));
gdjs.GameCode.GDc9Objects2.createFrom(runtimeScene.getObjects("c9"));
gdjs.GameCode.GDcon3Objects2.createFrom(runtimeScene.getObjects("con3"));
gdjs.GameCode.GDcon4Objects2.createFrom(runtimeScene.getObjects("con4"));
{gdjs.evtsExt__TestExtensions__CLineUnitMoving.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueBaseObjects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeBaseObjects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{


{
gdjs.GameCode.GDBlueBaseObjects2.createFrom(runtimeScene.getObjects("BlueBase"));
gdjs.GameCode.GDOrangeBaseObjects2.createFrom(runtimeScene.getObjects("OrangeBase"));
gdjs.GameCode.GDOrangeWorkerUnitObjects2.createFrom(runtimeScene.getObjects("OrangeWorkerUnit"));
gdjs.GameCode.GDb1Objects2.createFrom(runtimeScene.getObjects("b1"));
gdjs.GameCode.GDb3Objects2.createFrom(runtimeScene.getObjects("b3"));
gdjs.GameCode.GDb5Objects2.createFrom(runtimeScene.getObjects("b5"));
gdjs.GameCode.GDb7Objects2.createFrom(runtimeScene.getObjects("b7"));
gdjs.GameCode.GDc1Objects2.createFrom(runtimeScene.getObjects("c1"));
gdjs.GameCode.GDc2Objects2.createFrom(runtimeScene.getObjects("c2"));
gdjs.GameCode.GDc3Objects2.createFrom(runtimeScene.getObjects("c3"));
gdjs.GameCode.GDc4Objects2.createFrom(runtimeScene.getObjects("c4"));
gdjs.GameCode.GDc5Objects2.createFrom(runtimeScene.getObjects("c5"));
gdjs.GameCode.GDc6Objects2.createFrom(runtimeScene.getObjects("c6"));
gdjs.GameCode.GDc7Objects2.createFrom(runtimeScene.getObjects("c7"));
gdjs.GameCode.GDc8Objects2.createFrom(runtimeScene.getObjects("c8"));
gdjs.GameCode.GDc9Objects2.createFrom(runtimeScene.getObjects("c9"));
gdjs.GameCode.GDcon3Objects2.createFrom(runtimeScene.getObjects("con3"));
gdjs.GameCode.GDcon4Objects2.createFrom(runtimeScene.getObjects("con4"));
{gdjs.evtsExt__TestExtensions__CLineUnitMoving.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueBaseObjects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeBaseObjects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{


{
gdjs.GameCode.GDBlueWorkerUnitObjects2.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));
gdjs.GameCode.GDa4Objects2.createFrom(runtimeScene.getObjects("a4"));
gdjs.GameCode.GDa6Objects2.createFrom(runtimeScene.getObjects("a6"));
gdjs.GameCode.GDb3Objects2.createFrom(runtimeScene.getObjects("b3"));
gdjs.GameCode.GDb4Objects2.createFrom(runtimeScene.getObjects("b4"));
gdjs.GameCode.GDb5Objects2.createFrom(runtimeScene.getObjects("b5"));
gdjs.GameCode.GDc4Objects2.createFrom(runtimeScene.getObjects("c4"));
gdjs.GameCode.GDc6Objects2.createFrom(runtimeScene.getObjects("c6"));
gdjs.GameCode.GDcon1Objects2.createFrom(runtimeScene.getObjects("con1"));
gdjs.GameCode.GDcon2Objects2.createFrom(runtimeScene.getObjects("con2"));
gdjs.GameCode.GDcon3Objects2.createFrom(runtimeScene.getObjects("con3"));
gdjs.GameCode.GDcon4Objects2.createFrom(runtimeScene.getObjects("con4"));
{gdjs.evtsExt__TestExtensions__ConnectorsUnitMoving.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{


{
gdjs.GameCode.GDOrangeWorkerUnitObjects1.createFrom(runtimeScene.getObjects("OrangeWorkerUnit"));
gdjs.GameCode.GDa4Objects1.createFrom(runtimeScene.getObjects("a4"));
gdjs.GameCode.GDa6Objects1.createFrom(runtimeScene.getObjects("a6"));
gdjs.GameCode.GDb3Objects1.createFrom(runtimeScene.getObjects("b3"));
gdjs.GameCode.GDb4Objects1.createFrom(runtimeScene.getObjects("b4"));
gdjs.GameCode.GDb5Objects1.createFrom(runtimeScene.getObjects("b5"));
gdjs.GameCode.GDc4Objects1.createFrom(runtimeScene.getObjects("c4"));
gdjs.GameCode.GDc6Objects1.createFrom(runtimeScene.getObjects("c6"));
gdjs.GameCode.GDcon1Objects1.createFrom(runtimeScene.getObjects("con1"));
gdjs.GameCode.GDcon2Objects1.createFrom(runtimeScene.getObjects("con2"));
gdjs.GameCode.GDcon3Objects1.createFrom(runtimeScene.getObjects("con3"));
gdjs.GameCode.GDcon4Objects1.createFrom(runtimeScene.getObjects("con4"));
{gdjs.evtsExt__TestExtensions__ConnectorsUnitMoving.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects1Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4Objects1Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6Objects1Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3Objects1Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4Objects1Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5Objects1Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4Objects1Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6Objects1Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1Objects1Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2Objects1Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3Objects1Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4Objects1Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


};gdjs.GameCode.eventsList184 = function(runtimeScene) {

{


gdjs.GameCode.eventsList183(runtimeScene);
}


};gdjs.GameCode.eventsList185 = function(runtimeScene) {

{

gdjs.GameCode.GDa2Objects4.createFrom(runtimeScene.getObjects("a2"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDa2Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDa2Objects4[i].getVariableNumber(gdjs.GameCode.GDa2Objects4[i].getVariables().getFromIndex(8)) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDa2Objects4[k] = gdjs.GameCode.GDa2Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDa2Objects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa2Objects4 */
{for(var i = 0, len = gdjs.GameCode.GDa2Objects4.length ;i < len;++i) {
    gdjs.GameCode.GDa2Objects4[i].returnVariable(gdjs.GameCode.GDa2Objects4[i].getVariables().getFromIndex(10)).setNumber(1);
}
}}

}


{

gdjs.GameCode.GDa2Objects4.createFrom(runtimeScene.getObjects("a2"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDa2Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDa2Objects4[i].getVariableNumber(gdjs.GameCode.GDa2Objects4[i].getVariables().getFromIndex(8)) <= 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDa2Objects4[k] = gdjs.GameCode.GDa2Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDa2Objects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa2Objects4 */
{for(var i = 0, len = gdjs.GameCode.GDa2Objects4.length ;i < len;++i) {
    gdjs.GameCode.GDa2Objects4[i].returnVariable(gdjs.GameCode.GDa2Objects4[i].getVariables().getFromIndex(10)).setNumber(0);
}
}}

}


{

gdjs.GameCode.GDa8Objects4.createFrom(runtimeScene.getObjects("a8"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDa8Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDa8Objects4[i].getVariableNumber(gdjs.GameCode.GDa8Objects4[i].getVariables().getFromIndex(8)) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDa8Objects4[k] = gdjs.GameCode.GDa8Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDa8Objects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa8Objects4 */
{for(var i = 0, len = gdjs.GameCode.GDa8Objects4.length ;i < len;++i) {
    gdjs.GameCode.GDa8Objects4[i].returnVariable(gdjs.GameCode.GDa8Objects4[i].getVariables().getFromIndex(10)).setNumber(1);
}
}}

}


{

gdjs.GameCode.GDa8Objects4.createFrom(runtimeScene.getObjects("a8"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDa8Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDa8Objects4[i].getVariableNumber(gdjs.GameCode.GDa8Objects4[i].getVariables().getFromIndex(8)) <= 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDa8Objects4[k] = gdjs.GameCode.GDa8Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDa8Objects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa8Objects4 */
{for(var i = 0, len = gdjs.GameCode.GDa8Objects4.length ;i < len;++i) {
    gdjs.GameCode.GDa8Objects4[i].returnVariable(gdjs.GameCode.GDa8Objects4[i].getVariables().getFromIndex(10)).setNumber(0);
}
}}

}


{

gdjs.GameCode.GDb2Objects4.createFrom(runtimeScene.getObjects("b2"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDb2Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDb2Objects4[i].getVariableNumber(gdjs.GameCode.GDb2Objects4[i].getVariables().getFromIndex(8)) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDb2Objects4[k] = gdjs.GameCode.GDb2Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDb2Objects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb2Objects4 */
{for(var i = 0, len = gdjs.GameCode.GDb2Objects4.length ;i < len;++i) {
    gdjs.GameCode.GDb2Objects4[i].returnVariable(gdjs.GameCode.GDb2Objects4[i].getVariables().getFromIndex(10)).setNumber(1);
}
}}

}


{

gdjs.GameCode.GDb2Objects4.createFrom(runtimeScene.getObjects("b2"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDb2Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDb2Objects4[i].getVariableNumber(gdjs.GameCode.GDb2Objects4[i].getVariables().getFromIndex(8)) <= 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDb2Objects4[k] = gdjs.GameCode.GDb2Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDb2Objects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb2Objects4 */
{for(var i = 0, len = gdjs.GameCode.GDb2Objects4.length ;i < len;++i) {
    gdjs.GameCode.GDb2Objects4[i].returnVariable(gdjs.GameCode.GDb2Objects4[i].getVariables().getFromIndex(10)).setNumber(0);
}
}}

}


{

gdjs.GameCode.GDb6Objects4.createFrom(runtimeScene.getObjects("b6"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDb6Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDb6Objects4[i].getVariableNumber(gdjs.GameCode.GDb6Objects4[i].getVariables().getFromIndex(8)) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDb6Objects4[k] = gdjs.GameCode.GDb6Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDb6Objects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb6Objects4 */
{for(var i = 0, len = gdjs.GameCode.GDb6Objects4.length ;i < len;++i) {
    gdjs.GameCode.GDb6Objects4[i].returnVariable(gdjs.GameCode.GDb6Objects4[i].getVariables().getFromIndex(10)).setNumber(1);
}
}}

}


{

gdjs.GameCode.GDb6Objects4.createFrom(runtimeScene.getObjects("b6"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDb6Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDb6Objects4[i].getVariableNumber(gdjs.GameCode.GDb6Objects4[i].getVariables().getFromIndex(8)) <= 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDb6Objects4[k] = gdjs.GameCode.GDb6Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDb6Objects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb6Objects4 */
{for(var i = 0, len = gdjs.GameCode.GDb6Objects4.length ;i < len;++i) {
    gdjs.GameCode.GDb6Objects4[i].returnVariable(gdjs.GameCode.GDb6Objects4[i].getVariables().getFromIndex(10)).setNumber(0);
}
}}

}


{

gdjs.GameCode.GDc2Objects4.createFrom(runtimeScene.getObjects("c2"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDc2Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDc2Objects4[i].getVariableNumber(gdjs.GameCode.GDc2Objects4[i].getVariables().getFromIndex(8)) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDc2Objects4[k] = gdjs.GameCode.GDc2Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDc2Objects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc2Objects4 */
{for(var i = 0, len = gdjs.GameCode.GDc2Objects4.length ;i < len;++i) {
    gdjs.GameCode.GDc2Objects4[i].returnVariable(gdjs.GameCode.GDc2Objects4[i].getVariables().getFromIndex(10)).setNumber(1);
}
}}

}


{

gdjs.GameCode.GDc2Objects4.createFrom(runtimeScene.getObjects("c2"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDc2Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDc2Objects4[i].getVariableNumber(gdjs.GameCode.GDc2Objects4[i].getVariables().getFromIndex(8)) <= 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDc2Objects4[k] = gdjs.GameCode.GDc2Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDc2Objects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc2Objects4 */
{for(var i = 0, len = gdjs.GameCode.GDc2Objects4.length ;i < len;++i) {
    gdjs.GameCode.GDc2Objects4[i].returnVariable(gdjs.GameCode.GDc2Objects4[i].getVariables().getFromIndex(10)).setNumber(0);
}
}}

}


{

gdjs.GameCode.GDc8Objects4.createFrom(runtimeScene.getObjects("c8"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDc8Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDc8Objects4[i].getVariableNumber(gdjs.GameCode.GDc8Objects4[i].getVariables().getFromIndex(8)) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDc8Objects4[k] = gdjs.GameCode.GDc8Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDc8Objects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc8Objects4 */
{for(var i = 0, len = gdjs.GameCode.GDc8Objects4.length ;i < len;++i) {
    gdjs.GameCode.GDc8Objects4[i].returnVariable(gdjs.GameCode.GDc8Objects4[i].getVariables().getFromIndex(10)).setNumber(1);
}
}}

}


{

gdjs.GameCode.GDc8Objects3.createFrom(runtimeScene.getObjects("c8"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDc8Objects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDc8Objects3[i].getVariableNumber(gdjs.GameCode.GDc8Objects3[i].getVariables().getFromIndex(8)) <= 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDc8Objects3[k] = gdjs.GameCode.GDc8Objects3[i];
        ++k;
    }
}
gdjs.GameCode.GDc8Objects3.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc8Objects3 */
{for(var i = 0, len = gdjs.GameCode.GDc8Objects3.length ;i < len;++i) {
    gdjs.GameCode.GDc8Objects3[i].returnVariable(gdjs.GameCode.GDc8Objects3[i].getVariables().getFromIndex(10)).setNumber(0);
}
}}

}


};gdjs.GameCode.eventsList186 = function(runtimeScene) {

{


gdjs.GameCode.eventsList185(runtimeScene);
}


};gdjs.GameCode.eventsList187 = function(runtimeScene) {

{

gdjs.GameCode.GDa2Objects4.createFrom(runtimeScene.getObjects("a2"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDa2Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDa2Objects4[i].getVariableNumber(gdjs.GameCode.GDa2Objects4[i].getVariables().getFromIndex(7)) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDa2Objects4[k] = gdjs.GameCode.GDa2Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDa2Objects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa2Objects4 */
{for(var i = 0, len = gdjs.GameCode.GDa2Objects4.length ;i < len;++i) {
    gdjs.GameCode.GDa2Objects4[i].returnVariable(gdjs.GameCode.GDa2Objects4[i].getVariables().getFromIndex(9)).setNumber(1);
}
}}

}


{

gdjs.GameCode.GDa2Objects4.createFrom(runtimeScene.getObjects("a2"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDa2Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDa2Objects4[i].getVariableNumber(gdjs.GameCode.GDa2Objects4[i].getVariables().getFromIndex(7)) <= 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDa2Objects4[k] = gdjs.GameCode.GDa2Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDa2Objects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa2Objects4 */
{for(var i = 0, len = gdjs.GameCode.GDa2Objects4.length ;i < len;++i) {
    gdjs.GameCode.GDa2Objects4[i].returnVariable(gdjs.GameCode.GDa2Objects4[i].getVariables().getFromIndex(9)).setNumber(0);
}
}}

}


{

gdjs.GameCode.GDa8Objects4.createFrom(runtimeScene.getObjects("a8"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDa8Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDa8Objects4[i].getVariableNumber(gdjs.GameCode.GDa8Objects4[i].getVariables().getFromIndex(7)) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDa8Objects4[k] = gdjs.GameCode.GDa8Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDa8Objects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa8Objects4 */
{for(var i = 0, len = gdjs.GameCode.GDa8Objects4.length ;i < len;++i) {
    gdjs.GameCode.GDa8Objects4[i].returnVariable(gdjs.GameCode.GDa8Objects4[i].getVariables().getFromIndex(9)).setNumber(1);
}
}}

}


{

gdjs.GameCode.GDa8Objects4.createFrom(runtimeScene.getObjects("a8"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDa8Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDa8Objects4[i].getVariableNumber(gdjs.GameCode.GDa8Objects4[i].getVariables().getFromIndex(7)) <= 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDa8Objects4[k] = gdjs.GameCode.GDa8Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDa8Objects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa8Objects4 */
{for(var i = 0, len = gdjs.GameCode.GDa8Objects4.length ;i < len;++i) {
    gdjs.GameCode.GDa8Objects4[i].returnVariable(gdjs.GameCode.GDa8Objects4[i].getVariables().getFromIndex(9)).setNumber(0);
}
}}

}


{

gdjs.GameCode.GDb2Objects4.createFrom(runtimeScene.getObjects("b2"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDb2Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDb2Objects4[i].getVariableNumber(gdjs.GameCode.GDb2Objects4[i].getVariables().getFromIndex(7)) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDb2Objects4[k] = gdjs.GameCode.GDb2Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDb2Objects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb2Objects4 */
{for(var i = 0, len = gdjs.GameCode.GDb2Objects4.length ;i < len;++i) {
    gdjs.GameCode.GDb2Objects4[i].returnVariable(gdjs.GameCode.GDb2Objects4[i].getVariables().getFromIndex(9)).setNumber(1);
}
}}

}


{

gdjs.GameCode.GDb2Objects4.createFrom(runtimeScene.getObjects("b2"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDb2Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDb2Objects4[i].getVariableNumber(gdjs.GameCode.GDb2Objects4[i].getVariables().getFromIndex(7)) <= 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDb2Objects4[k] = gdjs.GameCode.GDb2Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDb2Objects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb2Objects4 */
{for(var i = 0, len = gdjs.GameCode.GDb2Objects4.length ;i < len;++i) {
    gdjs.GameCode.GDb2Objects4[i].returnVariable(gdjs.GameCode.GDb2Objects4[i].getVariables().getFromIndex(9)).setNumber(0);
}
}}

}


{

gdjs.GameCode.GDb6Objects4.createFrom(runtimeScene.getObjects("b6"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDb6Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDb6Objects4[i].getVariableNumber(gdjs.GameCode.GDb6Objects4[i].getVariables().getFromIndex(7)) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDb6Objects4[k] = gdjs.GameCode.GDb6Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDb6Objects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb6Objects4 */
{for(var i = 0, len = gdjs.GameCode.GDb6Objects4.length ;i < len;++i) {
    gdjs.GameCode.GDb6Objects4[i].returnVariable(gdjs.GameCode.GDb6Objects4[i].getVariables().getFromIndex(9)).setNumber(1);
}
}}

}


{

gdjs.GameCode.GDb6Objects4.createFrom(runtimeScene.getObjects("b6"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDb6Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDb6Objects4[i].getVariableNumber(gdjs.GameCode.GDb6Objects4[i].getVariables().getFromIndex(7)) <= 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDb6Objects4[k] = gdjs.GameCode.GDb6Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDb6Objects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb6Objects4 */
{for(var i = 0, len = gdjs.GameCode.GDb6Objects4.length ;i < len;++i) {
    gdjs.GameCode.GDb6Objects4[i].returnVariable(gdjs.GameCode.GDb6Objects4[i].getVariables().getFromIndex(9)).setNumber(0);
}
}}

}


{

gdjs.GameCode.GDc2Objects4.createFrom(runtimeScene.getObjects("c2"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDc2Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDc2Objects4[i].getVariableNumber(gdjs.GameCode.GDc2Objects4[i].getVariables().getFromIndex(7)) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDc2Objects4[k] = gdjs.GameCode.GDc2Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDc2Objects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc2Objects4 */
{for(var i = 0, len = gdjs.GameCode.GDc2Objects4.length ;i < len;++i) {
    gdjs.GameCode.GDc2Objects4[i].returnVariable(gdjs.GameCode.GDc2Objects4[i].getVariables().getFromIndex(9)).setNumber(1);
}
}}

}


{

gdjs.GameCode.GDc2Objects4.createFrom(runtimeScene.getObjects("c2"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDc2Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDc2Objects4[i].getVariableNumber(gdjs.GameCode.GDc2Objects4[i].getVariables().getFromIndex(7)) <= 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDc2Objects4[k] = gdjs.GameCode.GDc2Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDc2Objects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc2Objects4 */
{for(var i = 0, len = gdjs.GameCode.GDc2Objects4.length ;i < len;++i) {
    gdjs.GameCode.GDc2Objects4[i].returnVariable(gdjs.GameCode.GDc2Objects4[i].getVariables().getFromIndex(9)).setNumber(0);
}
}}

}


{

gdjs.GameCode.GDc8Objects4.createFrom(runtimeScene.getObjects("c8"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDc8Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDc8Objects4[i].getVariableNumber(gdjs.GameCode.GDc8Objects4[i].getVariables().getFromIndex(7)) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDc8Objects4[k] = gdjs.GameCode.GDc8Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDc8Objects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc8Objects4 */
{for(var i = 0, len = gdjs.GameCode.GDc8Objects4.length ;i < len;++i) {
    gdjs.GameCode.GDc8Objects4[i].returnVariable(gdjs.GameCode.GDc8Objects4[i].getVariables().getFromIndex(9)).setNumber(1);
}
}}

}


{

gdjs.GameCode.GDc8Objects3.createFrom(runtimeScene.getObjects("c8"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDc8Objects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDc8Objects3[i].getVariableNumber(gdjs.GameCode.GDc8Objects3[i].getVariables().getFromIndex(7)) <= 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDc8Objects3[k] = gdjs.GameCode.GDc8Objects3[i];
        ++k;
    }
}
gdjs.GameCode.GDc8Objects3.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc8Objects3 */
{for(var i = 0, len = gdjs.GameCode.GDc8Objects3.length ;i < len;++i) {
    gdjs.GameCode.GDc8Objects3[i].returnVariable(gdjs.GameCode.GDc8Objects3[i].getVariables().getFromIndex(9)).setNumber(0);
}
}}

}


};gdjs.GameCode.eventsList188 = function(runtimeScene) {

{


gdjs.GameCode.eventsList187(runtimeScene);
}


};gdjs.GameCode.eventsList189 = function(runtimeScene) {

{

gdjs.GameCode.GDa4Objects4.createFrom(runtimeScene.getObjects("a4"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDa4Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDa4Objects4[i].getVariableNumber(gdjs.GameCode.GDa4Objects4[i].getVariables().getFromIndex(7)) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDa4Objects4[k] = gdjs.GameCode.GDa4Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDa4Objects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa4Objects4 */
{for(var i = 0, len = gdjs.GameCode.GDa4Objects4.length ;i < len;++i) {
    gdjs.GameCode.GDa4Objects4[i].returnVariable(gdjs.GameCode.GDa4Objects4[i].getVariables().getFromIndex(9)).setNumber(1);
}
}}

}


{

gdjs.GameCode.GDa4Objects4.createFrom(runtimeScene.getObjects("a4"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDa4Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDa4Objects4[i].getVariableNumber(gdjs.GameCode.GDa4Objects4[i].getVariables().getFromIndex(7)) <= 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDa4Objects4[k] = gdjs.GameCode.GDa4Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDa4Objects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa4Objects4 */
{for(var i = 0, len = gdjs.GameCode.GDa4Objects4.length ;i < len;++i) {
    gdjs.GameCode.GDa4Objects4[i].returnVariable(gdjs.GameCode.GDa4Objects4[i].getVariables().getFromIndex(9)).setNumber(0);
}
}}

}


{

gdjs.GameCode.GDc4Objects4.createFrom(runtimeScene.getObjects("c4"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDc4Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDc4Objects4[i].getVariableNumber(gdjs.GameCode.GDc4Objects4[i].getVariables().getFromIndex(7)) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDc4Objects4[k] = gdjs.GameCode.GDc4Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDc4Objects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc4Objects4 */
{for(var i = 0, len = gdjs.GameCode.GDc4Objects4.length ;i < len;++i) {
    gdjs.GameCode.GDc4Objects4[i].returnVariable(gdjs.GameCode.GDc4Objects4[i].getVariables().getFromIndex(9)).setNumber(1);
}
}}

}


{

gdjs.GameCode.GDc4Objects4.createFrom(runtimeScene.getObjects("c4"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDc4Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDc4Objects4[i].getVariableNumber(gdjs.GameCode.GDc4Objects4[i].getVariables().getFromIndex(7)) <= 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDc4Objects4[k] = gdjs.GameCode.GDc4Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDc4Objects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc4Objects4 */
{for(var i = 0, len = gdjs.GameCode.GDc4Objects4.length ;i < len;++i) {
    gdjs.GameCode.GDc4Objects4[i].returnVariable(gdjs.GameCode.GDc4Objects4[i].getVariables().getFromIndex(9)).setNumber(0);
}
}}

}


{

gdjs.GameCode.GDa6Objects4.createFrom(runtimeScene.getObjects("a6"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDa6Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDa6Objects4[i].getVariableNumber(gdjs.GameCode.GDa6Objects4[i].getVariables().getFromIndex(7)) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDa6Objects4[k] = gdjs.GameCode.GDa6Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDa6Objects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa6Objects4 */
{for(var i = 0, len = gdjs.GameCode.GDa6Objects4.length ;i < len;++i) {
    gdjs.GameCode.GDa6Objects4[i].returnVariable(gdjs.GameCode.GDa6Objects4[i].getVariables().getFromIndex(9)).setNumber(1);
}
}}

}


{

gdjs.GameCode.GDa6Objects4.createFrom(runtimeScene.getObjects("a6"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDa6Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDa6Objects4[i].getVariableNumber(gdjs.GameCode.GDa6Objects4[i].getVariables().getFromIndex(7)) <= 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDa6Objects4[k] = gdjs.GameCode.GDa6Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDa6Objects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa6Objects4 */
{for(var i = 0, len = gdjs.GameCode.GDa6Objects4.length ;i < len;++i) {
    gdjs.GameCode.GDa6Objects4[i].returnVariable(gdjs.GameCode.GDa6Objects4[i].getVariables().getFromIndex(9)).setNumber(0);
}
}}

}


{

gdjs.GameCode.GDc6Objects4.createFrom(runtimeScene.getObjects("c6"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDc6Objects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDc6Objects4[i].getVariableNumber(gdjs.GameCode.GDc6Objects4[i].getVariables().getFromIndex(7)) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDc6Objects4[k] = gdjs.GameCode.GDc6Objects4[i];
        ++k;
    }
}
gdjs.GameCode.GDc6Objects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc6Objects4 */
{for(var i = 0, len = gdjs.GameCode.GDc6Objects4.length ;i < len;++i) {
    gdjs.GameCode.GDc6Objects4[i].returnVariable(gdjs.GameCode.GDc6Objects4[i].getVariables().getFromIndex(9)).setNumber(1);
}
}}

}


{

gdjs.GameCode.GDc6Objects3.createFrom(runtimeScene.getObjects("c6"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDc6Objects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDc6Objects3[i].getVariableNumber(gdjs.GameCode.GDc6Objects3[i].getVariables().getFromIndex(7)) <= 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDc6Objects3[k] = gdjs.GameCode.GDc6Objects3[i];
        ++k;
    }
}
gdjs.GameCode.GDc6Objects3.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc6Objects3 */
{for(var i = 0, len = gdjs.GameCode.GDc6Objects3.length ;i < len;++i) {
    gdjs.GameCode.GDc6Objects3[i].returnVariable(gdjs.GameCode.GDc6Objects3[i].getVariables().getFromIndex(9)).setNumber(0);
}
}}

}


};gdjs.GameCode.eventsList190 = function(runtimeScene) {

{

gdjs.GameCode.GDb4Objects3.createFrom(runtimeScene.getObjects("b4"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDb4Objects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDb4Objects3[i].getVariableNumber(gdjs.GameCode.GDb4Objects3[i].getVariables().getFromIndex(7)) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDb4Objects3[k] = gdjs.GameCode.GDb4Objects3[i];
        ++k;
    }
}
gdjs.GameCode.GDb4Objects3.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb4Objects3 */
{for(var i = 0, len = gdjs.GameCode.GDb4Objects3.length ;i < len;++i) {
    gdjs.GameCode.GDb4Objects3[i].returnVariable(gdjs.GameCode.GDb4Objects3[i].getVariables().getFromIndex(9)).setNumber(1);
}
}}

}


{

gdjs.GameCode.GDb4Objects2.createFrom(runtimeScene.getObjects("b4"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDb4Objects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDb4Objects2[i].getVariableNumber(gdjs.GameCode.GDb4Objects2[i].getVariables().getFromIndex(7)) <= 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDb4Objects2[k] = gdjs.GameCode.GDb4Objects2[i];
        ++k;
    }
}
gdjs.GameCode.GDb4Objects2.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb4Objects2 */
{for(var i = 0, len = gdjs.GameCode.GDb4Objects2.length ;i < len;++i) {
    gdjs.GameCode.GDb4Objects2[i].returnVariable(gdjs.GameCode.GDb4Objects2[i].getVariables().getFromIndex(9)).setNumber(0);
}
}}

}


};gdjs.GameCode.eventsList191 = function(runtimeScene) {

{


gdjs.GameCode.eventsList186(runtimeScene);
}


{


gdjs.GameCode.eventsList188(runtimeScene);
}


{


gdjs.GameCode.eventsList189(runtimeScene);
}


{


gdjs.GameCode.eventsList190(runtimeScene);
}


};gdjs.GameCode.eventsList192 = function(runtimeScene) {

{


{
gdjs.GameCode.GDa2Objects3.createFrom(runtimeScene.getObjects("a2"));
gdjs.GameCode.GDa8Objects3.createFrom(runtimeScene.getObjects("a8"));
gdjs.GameCode.GDb2Objects3.createFrom(runtimeScene.getObjects("b2"));
gdjs.GameCode.GDb6Objects3.createFrom(runtimeScene.getObjects("b6"));
gdjs.GameCode.GDc2Objects3.createFrom(runtimeScene.getObjects("c2"));
gdjs.GameCode.GDc8Objects3.createFrom(runtimeScene.getObjects("c8"));
{runtimeScene.getVariables().getFromIndex(7).setNumber((gdjs.RuntimeObject.getVariableNumber(((gdjs.GameCode.GDa2Objects3.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDa2Objects3[0].getVariables()).getFromIndex(10))) + (gdjs.RuntimeObject.getVariableNumber(((gdjs.GameCode.GDb2Objects3.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDb2Objects3[0].getVariables()).getFromIndex(10))) + (gdjs.RuntimeObject.getVariableNumber(((gdjs.GameCode.GDc2Objects3.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDc2Objects3[0].getVariables()).getFromIndex(10))) + (gdjs.RuntimeObject.getVariableNumber(((gdjs.GameCode.GDa8Objects3.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDa8Objects3[0].getVariables()).getFromIndex(10))) + (gdjs.RuntimeObject.getVariableNumber(((gdjs.GameCode.GDb6Objects3.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDb6Objects3[0].getVariables()).getFromIndex(10))) + (gdjs.RuntimeObject.getVariableNumber(((gdjs.GameCode.GDc8Objects3.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDc8Objects3[0].getVariables()).getFromIndex(10))));
}}

}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.runtimeScene.timerElapsedTime(runtimeScene, 5, "OrangeKafsAddDelay");
}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDOrangeBaseObjects2.createFrom(runtimeScene.getObjects("OrangeBase"));
{for(var i = 0, len = gdjs.GameCode.GDOrangeBaseObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeBaseObjects2[i].returnVariable(gdjs.GameCode.GDOrangeBaseObjects2[i].getVariables().getFromIndex(0)).add(gdjs.evtTools.common.getVariableNumber(runtimeScene.getVariables().getFromIndex(7)));
}
}{gdjs.evtTools.runtimeScene.resetTimer(runtimeScene, "OrangeKafsAddDelay");
}}

}


};gdjs.GameCode.eventsList193 = function(runtimeScene) {

{


gdjs.GameCode.eventsList192(runtimeScene);
}


{



}


{


{
gdjs.GameCode.GDa2Objects2.createFrom(runtimeScene.getObjects("a2"));
gdjs.GameCode.GDa8Objects2.createFrom(runtimeScene.getObjects("a8"));
gdjs.GameCode.GDb2Objects2.createFrom(runtimeScene.getObjects("b2"));
gdjs.GameCode.GDb6Objects2.createFrom(runtimeScene.getObjects("b6"));
gdjs.GameCode.GDc2Objects2.createFrom(runtimeScene.getObjects("c2"));
gdjs.GameCode.GDc8Objects2.createFrom(runtimeScene.getObjects("c8"));
{runtimeScene.getVariables().getFromIndex(3).setNumber((gdjs.RuntimeObject.getVariableNumber(((gdjs.GameCode.GDa2Objects2.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDa2Objects2[0].getVariables()).getFromIndex(9))) + (gdjs.RuntimeObject.getVariableNumber(((gdjs.GameCode.GDb2Objects2.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDb2Objects2[0].getVariables()).getFromIndex(9))) + (gdjs.RuntimeObject.getVariableNumber(((gdjs.GameCode.GDc2Objects2.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDc2Objects2[0].getVariables()).getFromIndex(9))) + (gdjs.RuntimeObject.getVariableNumber(((gdjs.GameCode.GDa8Objects2.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDa8Objects2[0].getVariables()).getFromIndex(9))) + (gdjs.RuntimeObject.getVariableNumber(((gdjs.GameCode.GDb6Objects2.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDb6Objects2[0].getVariables()).getFromIndex(9))) + (gdjs.RuntimeObject.getVariableNumber(((gdjs.GameCode.GDc8Objects2.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDc8Objects2[0].getVariables()).getFromIndex(9))));
}}

}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.runtimeScene.timerElapsedTime(runtimeScene, 5, "KafsAddDelay");
}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueBaseObjects2.createFrom(runtimeScene.getObjects("BlueBase"));
{for(var i = 0, len = gdjs.GameCode.GDBlueBaseObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDBlueBaseObjects2[i].returnVariable(gdjs.GameCode.GDBlueBaseObjects2[i].getVariables().getFromIndex(7)).add(gdjs.evtTools.common.getVariableNumber(runtimeScene.getVariables().getFromIndex(3)));
}
}{gdjs.evtTools.runtimeScene.resetTimer(runtimeScene, "KafsAddDelay");
}}

}


{



}


{


{
gdjs.GameCode.GDa4Objects2.createFrom(runtimeScene.getObjects("a4"));
gdjs.GameCode.GDa6Objects2.createFrom(runtimeScene.getObjects("a6"));
gdjs.GameCode.GDc4Objects2.createFrom(runtimeScene.getObjects("c4"));
gdjs.GameCode.GDc6Objects2.createFrom(runtimeScene.getObjects("c6"));
{runtimeScene.getVariables().getFromIndex(4).setNumber((gdjs.RuntimeObject.getVariableNumber(((gdjs.GameCode.GDa4Objects2.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDa4Objects2[0].getVariables()).getFromIndex(9))) + (gdjs.RuntimeObject.getVariableNumber(((gdjs.GameCode.GDc4Objects2.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDc4Objects2[0].getVariables()).getFromIndex(9))) + (gdjs.RuntimeObject.getVariableNumber(((gdjs.GameCode.GDa6Objects2.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDa6Objects2[0].getVariables()).getFromIndex(9))) + (gdjs.RuntimeObject.getVariableNumber(((gdjs.GameCode.GDc6Objects2.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDc6Objects2[0].getVariables()).getFromIndex(9))));
}}

}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.runtimeScene.timerElapsedTime(runtimeScene, 5, "KukliAddDelay");
}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueBaseObjects2.createFrom(runtimeScene.getObjects("BlueBase"));
{for(var i = 0, len = gdjs.GameCode.GDBlueBaseObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDBlueBaseObjects2[i].returnVariable(gdjs.GameCode.GDBlueBaseObjects2[i].getVariables().getFromIndex(8)).add(gdjs.evtTools.common.getVariableNumber(runtimeScene.getVariables().getFromIndex(4)));
}
}{gdjs.evtTools.runtimeScene.resetTimer(runtimeScene, "KukliAddDelay");
}}

}


{



}


{


{
gdjs.GameCode.GDb4Objects2.createFrom(runtimeScene.getObjects("b4"));
{runtimeScene.getVariables().getFromIndex(5).setNumber((gdjs.RuntimeObject.getVariableNumber(((gdjs.GameCode.GDb4Objects2.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDb4Objects2[0].getVariables()).getFromIndex(9))));
}}

}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.runtimeScene.timerElapsedTime(runtimeScene, 5, "BetriAddDelay");
}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueBaseObjects1.createFrom(runtimeScene.getObjects("BlueBase"));
{for(var i = 0, len = gdjs.GameCode.GDBlueBaseObjects1.length ;i < len;++i) {
    gdjs.GameCode.GDBlueBaseObjects1[i].returnVariable(gdjs.GameCode.GDBlueBaseObjects1[i].getVariables().getFromIndex(9)).add(gdjs.evtTools.common.getVariableNumber(runtimeScene.getVariables().getFromIndex(5)));
}
}{gdjs.evtTools.runtimeScene.resetTimer(runtimeScene, "BetriAddDelay");
}}

}


};gdjs.GameCode.eventsList194 = function(runtimeScene) {

{


gdjs.GameCode.eventsList191(runtimeScene);
}


{


gdjs.GameCode.eventsList193(runtimeScene);
}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects3Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueBaseObjects3Objects = Hashtable.newFrom({"BlueBase": gdjs.GameCode.GDBlueBaseObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects3Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeBaseObjects3Objects = Hashtable.newFrom({"OrangeBase": gdjs.GameCode.GDOrangeBaseObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects3Objects = Hashtable.newFrom({"BlueDeth": gdjs.GameCode.GDBlueDethObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects3Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeBaseObjects3Objects = Hashtable.newFrom({"OrangeBase": gdjs.GameCode.GDOrangeBaseObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects3Objects = Hashtable.newFrom({"BlueDeth": gdjs.GameCode.GDBlueDethObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1Objects4Objects = Hashtable.newFrom({"a1": gdjs.GameCode.GDa1Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects4Objects = Hashtable.newFrom({"BlueDeth": gdjs.GameCode.GDBlueDethObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2Objects4Objects = Hashtable.newFrom({"a2": gdjs.GameCode.GDa2Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects4Objects = Hashtable.newFrom({"BlueDeth": gdjs.GameCode.GDBlueDethObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3Objects4Objects = Hashtable.newFrom({"a3": gdjs.GameCode.GDa3Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects4Objects = Hashtable.newFrom({"BlueDeth": gdjs.GameCode.GDBlueDethObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4Objects4Objects = Hashtable.newFrom({"a4": gdjs.GameCode.GDa4Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects4Objects = Hashtable.newFrom({"BlueDeth": gdjs.GameCode.GDBlueDethObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5Objects4Objects = Hashtable.newFrom({"a5": gdjs.GameCode.GDa5Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects4Objects = Hashtable.newFrom({"BlueDeth": gdjs.GameCode.GDBlueDethObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6Objects4Objects = Hashtable.newFrom({"a6": gdjs.GameCode.GDa6Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects4Objects = Hashtable.newFrom({"BlueDeth": gdjs.GameCode.GDBlueDethObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7Objects4Objects = Hashtable.newFrom({"a7": gdjs.GameCode.GDa7Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects4Objects = Hashtable.newFrom({"BlueDeth": gdjs.GameCode.GDBlueDethObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8Objects4Objects = Hashtable.newFrom({"a8": gdjs.GameCode.GDa8Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects4Objects = Hashtable.newFrom({"BlueDeth": gdjs.GameCode.GDBlueDethObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects3Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9Objects3Objects = Hashtable.newFrom({"a9": gdjs.GameCode.GDa9Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects3Objects = Hashtable.newFrom({"BlueDeth": gdjs.GameCode.GDBlueDethObjects3});gdjs.GameCode.eventsList195 = function(runtimeScene) {

{

gdjs.GameCode.GDBlueWorkerUnitObjects4.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueWorkerUnitObjects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueWorkerUnitObjects4[i].getVariableString(gdjs.GameCode.GDBlueWorkerUnitObjects4[i].getVariables().getFromIndex(0)) == "a1" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDBlueWorkerUnitObjects4[k] = gdjs.GameCode.GDBlueWorkerUnitObjects4[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueWorkerUnitObjects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueDethObjects4.createFrom(runtimeScene.getObjects("BlueDeth"));
/* Reuse gdjs.GameCode.GDBlueWorkerUnitObjects4 */
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDa1Objects4.createFrom(runtimeScene.getObjects("a1"));
gdjs.GameCode.GDtxtA1WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA1WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__BlueDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{for(var i = 0, len = gdjs.GameCode.GDtxtA1WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA1WorkerIndicatorObjects4[i].setString((gdjs.RuntimeObject.getVariableString(((gdjs.GameCode.GDa1Objects4.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDa1Objects4[0].getVariables()).getFromIndex(0).getChild("Blue"))));
}
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects4.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueWorkerUnitObjects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueWorkerUnitObjects4[i].getVariableString(gdjs.GameCode.GDBlueWorkerUnitObjects4[i].getVariables().getFromIndex(0)) == "a2" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDBlueWorkerUnitObjects4[k] = gdjs.GameCode.GDBlueWorkerUnitObjects4[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueWorkerUnitObjects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueDethObjects4.createFrom(runtimeScene.getObjects("BlueDeth"));
/* Reuse gdjs.GameCode.GDBlueWorkerUnitObjects4 */
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDa2Objects4.createFrom(runtimeScene.getObjects("a2"));
gdjs.GameCode.GDtxtA2WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA2WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__BlueDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{for(var i = 0, len = gdjs.GameCode.GDtxtA2WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA2WorkerIndicatorObjects4[i].setString((gdjs.RuntimeObject.getVariableString(((gdjs.GameCode.GDa2Objects4.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDa2Objects4[0].getVariables()).getFromIndex(0).getChild("Blue"))));
}
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects4.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueWorkerUnitObjects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueWorkerUnitObjects4[i].getVariableString(gdjs.GameCode.GDBlueWorkerUnitObjects4[i].getVariables().getFromIndex(0)) == "a3" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDBlueWorkerUnitObjects4[k] = gdjs.GameCode.GDBlueWorkerUnitObjects4[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueWorkerUnitObjects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueDethObjects4.createFrom(runtimeScene.getObjects("BlueDeth"));
/* Reuse gdjs.GameCode.GDBlueWorkerUnitObjects4 */
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDa3Objects4.createFrom(runtimeScene.getObjects("a3"));
gdjs.GameCode.GDtxtA3WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA3WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__BlueDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{for(var i = 0, len = gdjs.GameCode.GDtxtA3WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA3WorkerIndicatorObjects4[i].setString((gdjs.RuntimeObject.getVariableString(((gdjs.GameCode.GDa3Objects4.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDa3Objects4[0].getVariables()).getFromIndex(0).getChild("Blue"))));
}
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects4.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueWorkerUnitObjects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueWorkerUnitObjects4[i].getVariableString(gdjs.GameCode.GDBlueWorkerUnitObjects4[i].getVariables().getFromIndex(0)) == "a4" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDBlueWorkerUnitObjects4[k] = gdjs.GameCode.GDBlueWorkerUnitObjects4[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueWorkerUnitObjects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueDethObjects4.createFrom(runtimeScene.getObjects("BlueDeth"));
/* Reuse gdjs.GameCode.GDBlueWorkerUnitObjects4 */
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDa4Objects4.createFrom(runtimeScene.getObjects("a4"));
gdjs.GameCode.GDtxtA4WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA4WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__BlueDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{for(var i = 0, len = gdjs.GameCode.GDtxtA4WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA4WorkerIndicatorObjects4[i].setString((gdjs.RuntimeObject.getVariableString(((gdjs.GameCode.GDa4Objects4.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDa4Objects4[0].getVariables()).getFromIndex(0).getChild("Blue"))));
}
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects4.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueWorkerUnitObjects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueWorkerUnitObjects4[i].getVariableString(gdjs.GameCode.GDBlueWorkerUnitObjects4[i].getVariables().getFromIndex(0)) == "a5" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDBlueWorkerUnitObjects4[k] = gdjs.GameCode.GDBlueWorkerUnitObjects4[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueWorkerUnitObjects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueDethObjects4.createFrom(runtimeScene.getObjects("BlueDeth"));
/* Reuse gdjs.GameCode.GDBlueWorkerUnitObjects4 */
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDa5Objects4.createFrom(runtimeScene.getObjects("a5"));
gdjs.GameCode.GDtxtA5WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA5WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__BlueDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{for(var i = 0, len = gdjs.GameCode.GDtxtA5WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA5WorkerIndicatorObjects4[i].setString((gdjs.RuntimeObject.getVariableString(((gdjs.GameCode.GDa5Objects4.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDa5Objects4[0].getVariables()).getFromIndex(0).getChild("Blue"))));
}
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects4.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueWorkerUnitObjects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueWorkerUnitObjects4[i].getVariableString(gdjs.GameCode.GDBlueWorkerUnitObjects4[i].getVariables().getFromIndex(0)) == "a6" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDBlueWorkerUnitObjects4[k] = gdjs.GameCode.GDBlueWorkerUnitObjects4[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueWorkerUnitObjects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueDethObjects4.createFrom(runtimeScene.getObjects("BlueDeth"));
/* Reuse gdjs.GameCode.GDBlueWorkerUnitObjects4 */
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDa6Objects4.createFrom(runtimeScene.getObjects("a6"));
gdjs.GameCode.GDtxtA6WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA6WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__BlueDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{for(var i = 0, len = gdjs.GameCode.GDtxtA6WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA6WorkerIndicatorObjects4[i].setString((gdjs.RuntimeObject.getVariableString(((gdjs.GameCode.GDa6Objects4.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDa6Objects4[0].getVariables()).getFromIndex(0).getChild("Blue"))));
}
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects4.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueWorkerUnitObjects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueWorkerUnitObjects4[i].getVariableString(gdjs.GameCode.GDBlueWorkerUnitObjects4[i].getVariables().getFromIndex(0)) == "a7" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDBlueWorkerUnitObjects4[k] = gdjs.GameCode.GDBlueWorkerUnitObjects4[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueWorkerUnitObjects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueDethObjects4.createFrom(runtimeScene.getObjects("BlueDeth"));
/* Reuse gdjs.GameCode.GDBlueWorkerUnitObjects4 */
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDa7Objects4.createFrom(runtimeScene.getObjects("a7"));
gdjs.GameCode.GDtxtA7WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA7WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__BlueDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{for(var i = 0, len = gdjs.GameCode.GDtxtA7WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA7WorkerIndicatorObjects4[i].setString((gdjs.RuntimeObject.getVariableString(((gdjs.GameCode.GDa7Objects4.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDa7Objects4[0].getVariables()).getFromIndex(0).getChild("Blue"))));
}
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects4.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueWorkerUnitObjects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueWorkerUnitObjects4[i].getVariableString(gdjs.GameCode.GDBlueWorkerUnitObjects4[i].getVariables().getFromIndex(0)) == "a8" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDBlueWorkerUnitObjects4[k] = gdjs.GameCode.GDBlueWorkerUnitObjects4[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueWorkerUnitObjects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueDethObjects4.createFrom(runtimeScene.getObjects("BlueDeth"));
/* Reuse gdjs.GameCode.GDBlueWorkerUnitObjects4 */
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDa8Objects4.createFrom(runtimeScene.getObjects("a8"));
gdjs.GameCode.GDtxtA8WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA8WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__BlueDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{for(var i = 0, len = gdjs.GameCode.GDtxtA8WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA8WorkerIndicatorObjects4[i].setString((gdjs.RuntimeObject.getVariableString(((gdjs.GameCode.GDa8Objects4.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDa8Objects4[0].getVariables()).getFromIndex(0).getChild("Blue"))));
}
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects3.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueWorkerUnitObjects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueWorkerUnitObjects3[i].getVariableString(gdjs.GameCode.GDBlueWorkerUnitObjects3[i].getVariables().getFromIndex(0)) == "a9" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDBlueWorkerUnitObjects3[k] = gdjs.GameCode.GDBlueWorkerUnitObjects3[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueWorkerUnitObjects3.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueDethObjects3.createFrom(runtimeScene.getObjects("BlueDeth"));
/* Reuse gdjs.GameCode.GDBlueWorkerUnitObjects3 */
gdjs.GameCode.GDUnitColliderObjects3.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDa9Objects3.createFrom(runtimeScene.getObjects("a9"));
gdjs.GameCode.GDtxtA9WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA9WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__BlueDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9Objects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{for(var i = 0, len = gdjs.GameCode.GDtxtA9WorkerIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtA9WorkerIndicatorObjects3[i].setString((gdjs.RuntimeObject.getVariableString(((gdjs.GameCode.GDa9Objects3.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDa9Objects3[0].getVariables()).getFromIndex(0).getChild("Blue"))));
}
}}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1Objects4Objects = Hashtable.newFrom({"b1": gdjs.GameCode.GDb1Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects4Objects = Hashtable.newFrom({"BlueDeth": gdjs.GameCode.GDBlueDethObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2Objects4Objects = Hashtable.newFrom({"b2": gdjs.GameCode.GDb2Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects4Objects = Hashtable.newFrom({"BlueDeth": gdjs.GameCode.GDBlueDethObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3Objects4Objects = Hashtable.newFrom({"b3": gdjs.GameCode.GDb3Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects4Objects = Hashtable.newFrom({"BlueDeth": gdjs.GameCode.GDBlueDethObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4Objects4Objects = Hashtable.newFrom({"b4": gdjs.GameCode.GDb4Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects4Objects = Hashtable.newFrom({"BlueDeth": gdjs.GameCode.GDBlueDethObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5Objects4Objects = Hashtable.newFrom({"b5": gdjs.GameCode.GDb5Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects4Objects = Hashtable.newFrom({"BlueDeth": gdjs.GameCode.GDBlueDethObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6Objects4Objects = Hashtable.newFrom({"b6": gdjs.GameCode.GDb6Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects4Objects = Hashtable.newFrom({"BlueDeth": gdjs.GameCode.GDBlueDethObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects3Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7Objects3Objects = Hashtable.newFrom({"b7": gdjs.GameCode.GDb7Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects3Objects = Hashtable.newFrom({"BlueDeth": gdjs.GameCode.GDBlueDethObjects3});gdjs.GameCode.eventsList196 = function(runtimeScene) {

{

gdjs.GameCode.GDBlueWorkerUnitObjects4.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueWorkerUnitObjects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueWorkerUnitObjects4[i].getVariableString(gdjs.GameCode.GDBlueWorkerUnitObjects4[i].getVariables().getFromIndex(0)) == "b1" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDBlueWorkerUnitObjects4[k] = gdjs.GameCode.GDBlueWorkerUnitObjects4[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueWorkerUnitObjects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueDethObjects4.createFrom(runtimeScene.getObjects("BlueDeth"));
/* Reuse gdjs.GameCode.GDBlueWorkerUnitObjects4 */
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDb1Objects4.createFrom(runtimeScene.getObjects("b1"));
gdjs.GameCode.GDtxtB1WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB1WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__BlueDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{for(var i = 0, len = gdjs.GameCode.GDtxtB1WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB1WorkerIndicatorObjects4[i].setString((gdjs.RuntimeObject.getVariableString(((gdjs.GameCode.GDb1Objects4.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDb1Objects4[0].getVariables()).getFromIndex(0).getChild("Blue"))));
}
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects4.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueWorkerUnitObjects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueWorkerUnitObjects4[i].getVariableString(gdjs.GameCode.GDBlueWorkerUnitObjects4[i].getVariables().getFromIndex(0)) == "b2" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDBlueWorkerUnitObjects4[k] = gdjs.GameCode.GDBlueWorkerUnitObjects4[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueWorkerUnitObjects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueDethObjects4.createFrom(runtimeScene.getObjects("BlueDeth"));
/* Reuse gdjs.GameCode.GDBlueWorkerUnitObjects4 */
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDb2Objects4.createFrom(runtimeScene.getObjects("b2"));
gdjs.GameCode.GDtxtB2WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB2WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__BlueDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{for(var i = 0, len = gdjs.GameCode.GDtxtB2WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB2WorkerIndicatorObjects4[i].setString((gdjs.RuntimeObject.getVariableString(((gdjs.GameCode.GDb2Objects4.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDb2Objects4[0].getVariables()).getFromIndex(0).getChild("Blue"))));
}
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects4.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueWorkerUnitObjects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueWorkerUnitObjects4[i].getVariableString(gdjs.GameCode.GDBlueWorkerUnitObjects4[i].getVariables().getFromIndex(0)) == "b3" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDBlueWorkerUnitObjects4[k] = gdjs.GameCode.GDBlueWorkerUnitObjects4[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueWorkerUnitObjects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueDethObjects4.createFrom(runtimeScene.getObjects("BlueDeth"));
/* Reuse gdjs.GameCode.GDBlueWorkerUnitObjects4 */
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDb3Objects4.createFrom(runtimeScene.getObjects("b3"));
gdjs.GameCode.GDtxtB3WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB3WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__BlueDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{for(var i = 0, len = gdjs.GameCode.GDtxtB3WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB3WorkerIndicatorObjects4[i].setString((gdjs.RuntimeObject.getVariableString(((gdjs.GameCode.GDb3Objects4.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDb3Objects4[0].getVariables()).getFromIndex(0).getChild("Blue"))));
}
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects4.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueWorkerUnitObjects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueWorkerUnitObjects4[i].getVariableString(gdjs.GameCode.GDBlueWorkerUnitObjects4[i].getVariables().getFromIndex(0)) == "b4" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDBlueWorkerUnitObjects4[k] = gdjs.GameCode.GDBlueWorkerUnitObjects4[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueWorkerUnitObjects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueDethObjects4.createFrom(runtimeScene.getObjects("BlueDeth"));
/* Reuse gdjs.GameCode.GDBlueWorkerUnitObjects4 */
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDb4Objects4.createFrom(runtimeScene.getObjects("b4"));
gdjs.GameCode.GDtxtB4WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB4WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__BlueDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{for(var i = 0, len = gdjs.GameCode.GDtxtB4WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB4WorkerIndicatorObjects4[i].setString((gdjs.RuntimeObject.getVariableString(((gdjs.GameCode.GDb4Objects4.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDb4Objects4[0].getVariables()).getFromIndex(0).getChild("Blue"))));
}
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects4.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueWorkerUnitObjects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueWorkerUnitObjects4[i].getVariableString(gdjs.GameCode.GDBlueWorkerUnitObjects4[i].getVariables().getFromIndex(0)) == "b5" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDBlueWorkerUnitObjects4[k] = gdjs.GameCode.GDBlueWorkerUnitObjects4[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueWorkerUnitObjects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueDethObjects4.createFrom(runtimeScene.getObjects("BlueDeth"));
/* Reuse gdjs.GameCode.GDBlueWorkerUnitObjects4 */
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDb5Objects4.createFrom(runtimeScene.getObjects("b5"));
gdjs.GameCode.GDtxtB5WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB5WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__BlueDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{for(var i = 0, len = gdjs.GameCode.GDtxtB5WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB5WorkerIndicatorObjects4[i].setString((gdjs.RuntimeObject.getVariableString(((gdjs.GameCode.GDb5Objects4.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDb5Objects4[0].getVariables()).getFromIndex(0).getChild("Blue"))));
}
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects4.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueWorkerUnitObjects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueWorkerUnitObjects4[i].getVariableString(gdjs.GameCode.GDBlueWorkerUnitObjects4[i].getVariables().getFromIndex(0)) == "b6" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDBlueWorkerUnitObjects4[k] = gdjs.GameCode.GDBlueWorkerUnitObjects4[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueWorkerUnitObjects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueDethObjects4.createFrom(runtimeScene.getObjects("BlueDeth"));
/* Reuse gdjs.GameCode.GDBlueWorkerUnitObjects4 */
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDb6Objects4.createFrom(runtimeScene.getObjects("b6"));
gdjs.GameCode.GDtxtB6WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB6WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__BlueDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{for(var i = 0, len = gdjs.GameCode.GDtxtB6WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB6WorkerIndicatorObjects4[i].setString((gdjs.RuntimeObject.getVariableString(((gdjs.GameCode.GDb6Objects4.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDb6Objects4[0].getVariables()).getFromIndex(0).getChild("Blue"))));
}
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects3.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueWorkerUnitObjects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueWorkerUnitObjects3[i].getVariableString(gdjs.GameCode.GDBlueWorkerUnitObjects3[i].getVariables().getFromIndex(0)) == "b7" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDBlueWorkerUnitObjects3[k] = gdjs.GameCode.GDBlueWorkerUnitObjects3[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueWorkerUnitObjects3.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueDethObjects3.createFrom(runtimeScene.getObjects("BlueDeth"));
/* Reuse gdjs.GameCode.GDBlueWorkerUnitObjects3 */
gdjs.GameCode.GDUnitColliderObjects3.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDb7Objects3.createFrom(runtimeScene.getObjects("b7"));
gdjs.GameCode.GDtxtB7WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB7WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__BlueDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7Objects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{for(var i = 0, len = gdjs.GameCode.GDtxtB7WorkerIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtB7WorkerIndicatorObjects3[i].setString((gdjs.RuntimeObject.getVariableString(((gdjs.GameCode.GDb7Objects3.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDb7Objects3[0].getVariables()).getFromIndex(0).getChild("Blue"))));
}
}}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1Objects4Objects = Hashtable.newFrom({"c1": gdjs.GameCode.GDc1Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects4Objects = Hashtable.newFrom({"BlueDeth": gdjs.GameCode.GDBlueDethObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2Objects4Objects = Hashtable.newFrom({"c2": gdjs.GameCode.GDc2Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects4Objects = Hashtable.newFrom({"BlueDeth": gdjs.GameCode.GDBlueDethObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3Objects4Objects = Hashtable.newFrom({"c3": gdjs.GameCode.GDc3Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects4Objects = Hashtable.newFrom({"BlueDeth": gdjs.GameCode.GDBlueDethObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4Objects4Objects = Hashtable.newFrom({"c4": gdjs.GameCode.GDc4Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects4Objects = Hashtable.newFrom({"BlueDeth": gdjs.GameCode.GDBlueDethObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5Objects4Objects = Hashtable.newFrom({"c5": gdjs.GameCode.GDc5Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects4Objects = Hashtable.newFrom({"BlueDeth": gdjs.GameCode.GDBlueDethObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6Objects4Objects = Hashtable.newFrom({"c6": gdjs.GameCode.GDc6Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects4Objects = Hashtable.newFrom({"BlueDeth": gdjs.GameCode.GDBlueDethObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7Objects4Objects = Hashtable.newFrom({"c7": gdjs.GameCode.GDc7Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects4Objects = Hashtable.newFrom({"BlueDeth": gdjs.GameCode.GDBlueDethObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8Objects4Objects = Hashtable.newFrom({"c8": gdjs.GameCode.GDc8Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects4Objects = Hashtable.newFrom({"BlueDeth": gdjs.GameCode.GDBlueDethObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects3Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9Objects3Objects = Hashtable.newFrom({"c9": gdjs.GameCode.GDc9Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects3Objects = Hashtable.newFrom({"BlueDeth": gdjs.GameCode.GDBlueDethObjects3});gdjs.GameCode.eventsList197 = function(runtimeScene) {

{

gdjs.GameCode.GDBlueWorkerUnitObjects4.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueWorkerUnitObjects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueWorkerUnitObjects4[i].getVariableString(gdjs.GameCode.GDBlueWorkerUnitObjects4[i].getVariables().getFromIndex(0)) == "c1" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDBlueWorkerUnitObjects4[k] = gdjs.GameCode.GDBlueWorkerUnitObjects4[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueWorkerUnitObjects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueDethObjects4.createFrom(runtimeScene.getObjects("BlueDeth"));
/* Reuse gdjs.GameCode.GDBlueWorkerUnitObjects4 */
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDc1Objects4.createFrom(runtimeScene.getObjects("c1"));
gdjs.GameCode.GDtxtC1WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC1WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__BlueDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{for(var i = 0, len = gdjs.GameCode.GDtxtC1WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC1WorkerIndicatorObjects4[i].setString((gdjs.RuntimeObject.getVariableString(((gdjs.GameCode.GDc1Objects4.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDc1Objects4[0].getVariables()).getFromIndex(0).getChild("Blue"))));
}
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects4.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueWorkerUnitObjects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueWorkerUnitObjects4[i].getVariableString(gdjs.GameCode.GDBlueWorkerUnitObjects4[i].getVariables().getFromIndex(0)) == "c2" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDBlueWorkerUnitObjects4[k] = gdjs.GameCode.GDBlueWorkerUnitObjects4[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueWorkerUnitObjects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueDethObjects4.createFrom(runtimeScene.getObjects("BlueDeth"));
/* Reuse gdjs.GameCode.GDBlueWorkerUnitObjects4 */
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDc2Objects4.createFrom(runtimeScene.getObjects("c2"));
gdjs.GameCode.GDtxtC2WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC2WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__BlueDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{for(var i = 0, len = gdjs.GameCode.GDtxtC2WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC2WorkerIndicatorObjects4[i].setString((gdjs.RuntimeObject.getVariableString(((gdjs.GameCode.GDc2Objects4.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDc2Objects4[0].getVariables()).getFromIndex(0).getChild("Blue"))));
}
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects4.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueWorkerUnitObjects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueWorkerUnitObjects4[i].getVariableString(gdjs.GameCode.GDBlueWorkerUnitObjects4[i].getVariables().getFromIndex(0)) == "c3" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDBlueWorkerUnitObjects4[k] = gdjs.GameCode.GDBlueWorkerUnitObjects4[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueWorkerUnitObjects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueDethObjects4.createFrom(runtimeScene.getObjects("BlueDeth"));
/* Reuse gdjs.GameCode.GDBlueWorkerUnitObjects4 */
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDc3Objects4.createFrom(runtimeScene.getObjects("c3"));
gdjs.GameCode.GDtxtC3WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC3WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__BlueDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{for(var i = 0, len = gdjs.GameCode.GDtxtC3WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC3WorkerIndicatorObjects4[i].setString((gdjs.RuntimeObject.getVariableString(((gdjs.GameCode.GDc3Objects4.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDc3Objects4[0].getVariables()).getFromIndex(0).getChild("Blue"))));
}
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects4.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueWorkerUnitObjects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueWorkerUnitObjects4[i].getVariableString(gdjs.GameCode.GDBlueWorkerUnitObjects4[i].getVariables().getFromIndex(0)) == "c4" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDBlueWorkerUnitObjects4[k] = gdjs.GameCode.GDBlueWorkerUnitObjects4[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueWorkerUnitObjects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueDethObjects4.createFrom(runtimeScene.getObjects("BlueDeth"));
/* Reuse gdjs.GameCode.GDBlueWorkerUnitObjects4 */
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDc4Objects4.createFrom(runtimeScene.getObjects("c4"));
gdjs.GameCode.GDtxtC4WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC4WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__BlueDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{for(var i = 0, len = gdjs.GameCode.GDtxtC4WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC4WorkerIndicatorObjects4[i].setString((gdjs.RuntimeObject.getVariableString(((gdjs.GameCode.GDc4Objects4.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDc4Objects4[0].getVariables()).getFromIndex(0).getChild("Blue"))));
}
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects4.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueWorkerUnitObjects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueWorkerUnitObjects4[i].getVariableString(gdjs.GameCode.GDBlueWorkerUnitObjects4[i].getVariables().getFromIndex(0)) == "c5" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDBlueWorkerUnitObjects4[k] = gdjs.GameCode.GDBlueWorkerUnitObjects4[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueWorkerUnitObjects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueDethObjects4.createFrom(runtimeScene.getObjects("BlueDeth"));
/* Reuse gdjs.GameCode.GDBlueWorkerUnitObjects4 */
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDc5Objects4.createFrom(runtimeScene.getObjects("c5"));
gdjs.GameCode.GDtxtC5WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC5WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__BlueDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{for(var i = 0, len = gdjs.GameCode.GDtxtC5WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC5WorkerIndicatorObjects4[i].setString((gdjs.RuntimeObject.getVariableString(((gdjs.GameCode.GDc5Objects4.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDc5Objects4[0].getVariables()).getFromIndex(0).getChild("Blue"))));
}
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects4.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueWorkerUnitObjects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueWorkerUnitObjects4[i].getVariableString(gdjs.GameCode.GDBlueWorkerUnitObjects4[i].getVariables().getFromIndex(0)) == "c6" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDBlueWorkerUnitObjects4[k] = gdjs.GameCode.GDBlueWorkerUnitObjects4[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueWorkerUnitObjects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueDethObjects4.createFrom(runtimeScene.getObjects("BlueDeth"));
/* Reuse gdjs.GameCode.GDBlueWorkerUnitObjects4 */
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDc6Objects4.createFrom(runtimeScene.getObjects("c6"));
gdjs.GameCode.GDtxtC6WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC6WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__BlueDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{for(var i = 0, len = gdjs.GameCode.GDtxtC6WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC6WorkerIndicatorObjects4[i].setString((gdjs.RuntimeObject.getVariableString(((gdjs.GameCode.GDc6Objects4.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDc6Objects4[0].getVariables()).getFromIndex(0).getChild("Blue"))));
}
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects4.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueWorkerUnitObjects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueWorkerUnitObjects4[i].getVariableString(gdjs.GameCode.GDBlueWorkerUnitObjects4[i].getVariables().getFromIndex(0)) == "c7" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDBlueWorkerUnitObjects4[k] = gdjs.GameCode.GDBlueWorkerUnitObjects4[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueWorkerUnitObjects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueDethObjects4.createFrom(runtimeScene.getObjects("BlueDeth"));
/* Reuse gdjs.GameCode.GDBlueWorkerUnitObjects4 */
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDc7Objects4.createFrom(runtimeScene.getObjects("c7"));
gdjs.GameCode.GDtxtC7WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC7WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__BlueDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{for(var i = 0, len = gdjs.GameCode.GDtxtC7WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC7WorkerIndicatorObjects4[i].setString((gdjs.RuntimeObject.getVariableString(((gdjs.GameCode.GDc7Objects4.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDc7Objects4[0].getVariables()).getFromIndex(0).getChild("Blue"))));
}
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects4.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueWorkerUnitObjects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueWorkerUnitObjects4[i].getVariableString(gdjs.GameCode.GDBlueWorkerUnitObjects4[i].getVariables().getFromIndex(0)) == "c8" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDBlueWorkerUnitObjects4[k] = gdjs.GameCode.GDBlueWorkerUnitObjects4[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueWorkerUnitObjects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueDethObjects4.createFrom(runtimeScene.getObjects("BlueDeth"));
/* Reuse gdjs.GameCode.GDBlueWorkerUnitObjects4 */
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDc8Objects4.createFrom(runtimeScene.getObjects("c8"));
gdjs.GameCode.GDtxtC8WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC8WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__BlueDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{for(var i = 0, len = gdjs.GameCode.GDtxtC8WorkerIndicatorObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC8WorkerIndicatorObjects4[i].setString((gdjs.RuntimeObject.getVariableString(((gdjs.GameCode.GDc8Objects4.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDc8Objects4[0].getVariables()).getFromIndex(0).getChild("Blue"))));
}
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects3.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueWorkerUnitObjects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueWorkerUnitObjects3[i].getVariableString(gdjs.GameCode.GDBlueWorkerUnitObjects3[i].getVariables().getFromIndex(0)) == "c9" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDBlueWorkerUnitObjects3[k] = gdjs.GameCode.GDBlueWorkerUnitObjects3[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueWorkerUnitObjects3.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueDethObjects3.createFrom(runtimeScene.getObjects("BlueDeth"));
/* Reuse gdjs.GameCode.GDBlueWorkerUnitObjects3 */
gdjs.GameCode.GDUnitColliderObjects3.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDc9Objects3.createFrom(runtimeScene.getObjects("c9"));
gdjs.GameCode.GDtxtC9WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC9WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__BlueDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9Objects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{for(var i = 0, len = gdjs.GameCode.GDtxtC9WorkerIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtC9WorkerIndicatorObjects3[i].setString((gdjs.RuntimeObject.getVariableString(((gdjs.GameCode.GDc9Objects3.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDc9Objects3[0].getVariables()).getFromIndex(0).getChild("Blue"))));
}
}}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects3Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1Objects3Objects = Hashtable.newFrom({"con1": gdjs.GameCode.GDcon1Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects3Objects = Hashtable.newFrom({"BlueDeth": gdjs.GameCode.GDBlueDethObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects3Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2Objects3Objects = Hashtable.newFrom({"con2": gdjs.GameCode.GDcon2Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects3Objects = Hashtable.newFrom({"BlueDeth": gdjs.GameCode.GDBlueDethObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects3Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3Objects3Objects = Hashtable.newFrom({"con3": gdjs.GameCode.GDcon3Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects3Objects = Hashtable.newFrom({"BlueDeth": gdjs.GameCode.GDBlueDethObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects2Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects2Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4Objects2Objects = Hashtable.newFrom({"con4": gdjs.GameCode.GDcon4Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects2Objects = Hashtable.newFrom({"BlueDeth": gdjs.GameCode.GDBlueDethObjects2});gdjs.GameCode.eventsList198 = function(runtimeScene) {

{

gdjs.GameCode.GDBlueWorkerUnitObjects3.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueWorkerUnitObjects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueWorkerUnitObjects3[i].getVariableString(gdjs.GameCode.GDBlueWorkerUnitObjects3[i].getVariables().getFromIndex(0)) == "con1" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDBlueWorkerUnitObjects3[k] = gdjs.GameCode.GDBlueWorkerUnitObjects3[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueWorkerUnitObjects3.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueDethObjects3.createFrom(runtimeScene.getObjects("BlueDeth"));
/* Reuse gdjs.GameCode.GDBlueWorkerUnitObjects3 */
gdjs.GameCode.GDUnitColliderObjects3.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDcon1Objects3.createFrom(runtimeScene.getObjects("con1"));
gdjs.GameCode.GDtxtCon1WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon1WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__BlueDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1Objects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{for(var i = 0, len = gdjs.GameCode.GDtxtCon1WorkerIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon1WorkerIndicatorObjects3[i].setString((gdjs.RuntimeObject.getVariableString(((gdjs.GameCode.GDcon1Objects3.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDcon1Objects3[0].getVariables()).getFromIndex(0).getChild("Blue"))));
}
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects3.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueWorkerUnitObjects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueWorkerUnitObjects3[i].getVariableString(gdjs.GameCode.GDBlueWorkerUnitObjects3[i].getVariables().getFromIndex(0)) == "con2" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDBlueWorkerUnitObjects3[k] = gdjs.GameCode.GDBlueWorkerUnitObjects3[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueWorkerUnitObjects3.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueDethObjects3.createFrom(runtimeScene.getObjects("BlueDeth"));
/* Reuse gdjs.GameCode.GDBlueWorkerUnitObjects3 */
gdjs.GameCode.GDUnitColliderObjects3.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDcon2Objects3.createFrom(runtimeScene.getObjects("con2"));
gdjs.GameCode.GDtxtCon2WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon2WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__BlueDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2Objects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{for(var i = 0, len = gdjs.GameCode.GDtxtCon2WorkerIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon2WorkerIndicatorObjects3[i].setString((gdjs.RuntimeObject.getVariableString(((gdjs.GameCode.GDcon2Objects3.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDcon2Objects3[0].getVariables()).getFromIndex(0).getChild("Blue"))));
}
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects3.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueWorkerUnitObjects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueWorkerUnitObjects3[i].getVariableString(gdjs.GameCode.GDBlueWorkerUnitObjects3[i].getVariables().getFromIndex(0)) == "con3" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDBlueWorkerUnitObjects3[k] = gdjs.GameCode.GDBlueWorkerUnitObjects3[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueWorkerUnitObjects3.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueDethObjects3.createFrom(runtimeScene.getObjects("BlueDeth"));
/* Reuse gdjs.GameCode.GDBlueWorkerUnitObjects3 */
gdjs.GameCode.GDUnitColliderObjects3.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDcon3Objects3.createFrom(runtimeScene.getObjects("con3"));
gdjs.GameCode.GDtxtCon3WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon3WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__BlueDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3Objects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{for(var i = 0, len = gdjs.GameCode.GDtxtCon3WorkerIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon3WorkerIndicatorObjects3[i].setString((gdjs.RuntimeObject.getVariableString(((gdjs.GameCode.GDcon3Objects3.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDcon3Objects3[0].getVariables()).getFromIndex(0).getChild("Blue"))));
}
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects2.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueWorkerUnitObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueWorkerUnitObjects2[i].getVariableString(gdjs.GameCode.GDBlueWorkerUnitObjects2[i].getVariables().getFromIndex(0)) == "con4" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDBlueWorkerUnitObjects2[k] = gdjs.GameCode.GDBlueWorkerUnitObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueWorkerUnitObjects2.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueDethObjects2.createFrom(runtimeScene.getObjects("BlueDeth"));
/* Reuse gdjs.GameCode.GDBlueWorkerUnitObjects2 */
gdjs.GameCode.GDUnitColliderObjects2.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDcon4Objects2.createFrom(runtimeScene.getObjects("con4"));
gdjs.GameCode.GDtxtCon4WorkerIndicatorObjects2.createFrom(runtimeScene.getObjects("txtCon4WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__BlueDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{for(var i = 0, len = gdjs.GameCode.GDtxtCon4WorkerIndicatorObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDtxtCon4WorkerIndicatorObjects2[i].setString((gdjs.RuntimeObject.getVariableString(((gdjs.GameCode.GDcon4Objects2.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDcon4Objects2[0].getVariables()).getFromIndex(0).getChild("Blue"))));
}
}}

}


};gdjs.GameCode.eventsList199 = function(runtimeScene) {

{

gdjs.GameCode.GDBlueBaseObjects3.createFrom(runtimeScene.getObjects("BlueBase"));
gdjs.GameCode.GDBlueWorkerUnitObjects3.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));
gdjs.GameCode.GDUnitColliderObjects3.createFrom(runtimeScene.getObjects("UnitCollider"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
gdjs.GameCode.condition2IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueWorkerUnitObjects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueWorkerUnitObjects3[i].getVariableString(gdjs.GameCode.GDBlueWorkerUnitObjects3[i].getVariables().getFromIndex(0)) == "bb" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDBlueWorkerUnitObjects3[k] = gdjs.GameCode.GDBlueWorkerUnitObjects3[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueWorkerUnitObjects3.length = k;}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.object.hitBoxesCollisionTest(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueBaseObjects3Objects, false, runtimeScene, false);
}if ( gdjs.GameCode.condition1IsTrue_0.val ) {
{
gdjs.GameCode.condition2IsTrue_0.val = gdjs.evtTools.linkedObjects.pickObjectsLinkedTo(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects, (gdjs.GameCode.GDBlueWorkerUnitObjects3.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects3[0] : null));
}}
}
if (gdjs.GameCode.condition2IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDBlueBaseObjects3 */
/* Reuse gdjs.GameCode.GDBlueWorkerUnitObjects3 */
/* Reuse gdjs.GameCode.GDUnitColliderObjects3 */
gdjs.GameCode.GDtxtBBWorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtBBWorkerIndicator"));
{for(var i = 0, len = gdjs.GameCode.GDBlueWorkerUnitObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDBlueWorkerUnitObjects3[i].deleteFromScene(runtimeScene);
}
}{for(var i = 0, len = gdjs.GameCode.GDUnitColliderObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDUnitColliderObjects3[i].deleteFromScene(runtimeScene);
}
}{gdjs.evtTools.linkedObjects.removeLinkBetween(runtimeScene, (gdjs.GameCode.GDUnitColliderObjects3.length !== 0 ? gdjs.GameCode.GDUnitColliderObjects3[0] : null), (gdjs.GameCode.GDBlueWorkerUnitObjects3.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects3[0] : null));
}{for(var i = 0, len = gdjs.GameCode.GDBlueBaseObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDBlueBaseObjects3[i].returnVariable(gdjs.GameCode.GDBlueBaseObjects3[i].getVariables().getFromIndex(11)).add(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDtxtBBWorkerIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtBBWorkerIndicatorObjects3[i].setString((gdjs.RuntimeObject.getVariableString(((gdjs.GameCode.GDBlueBaseObjects3.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDBlueBaseObjects3[0].getVariables()).getFromIndex(11))));
}
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects3.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));
gdjs.GameCode.GDOrangeBaseObjects3.createFrom(runtimeScene.getObjects("OrangeBase"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.object.hitBoxesCollisionTest(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeBaseObjects3Objects, false, runtimeScene, false);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition1IsTrue_0;
gdjs.GameCode.conditionTrue_1.val = runtimeScene.getOnceTriggers().triggerOnce(22491884);
}
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDBlueWorkerUnitObjects3 */
/* Reuse gdjs.GameCode.GDOrangeBaseObjects3 */
gdjs.GameCode.GDBlueDethObjects3.length = 0;

{for(var i = 0, len = gdjs.GameCode.GDOrangeBaseObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeBaseObjects3[i].returnVariable(gdjs.GameCode.GDOrangeBaseObjects3[i].getVariables().getFromIndex(3)).sub(1);
}
}{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects3Objects, (( gdjs.GameCode.GDBlueWorkerUnitObjects3.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects3[0].getPointX("")), (( gdjs.GameCode.GDBlueWorkerUnitObjects3.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects3[0].getPointY("")), "Units");
}}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects3.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueWorkerUnitObjects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueWorkerUnitObjects3[i].getVariableString(gdjs.GameCode.GDBlueWorkerUnitObjects3[i].getVariables().getFromIndex(0)) == "ob" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDBlueWorkerUnitObjects3[k] = gdjs.GameCode.GDBlueWorkerUnitObjects3[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueWorkerUnitObjects3.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDBlueDethObjects3.createFrom(runtimeScene.getObjects("BlueDeth"));
/* Reuse gdjs.GameCode.GDBlueWorkerUnitObjects3 */
gdjs.GameCode.GDOrangeBaseObjects3.createFrom(runtimeScene.getObjects("OrangeBase"));
gdjs.GameCode.GDUnitColliderObjects3.createFrom(runtimeScene.getObjects("UnitCollider"));
{gdjs.evtsExt__TestExtensions__BlueDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeBaseObjects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{


gdjs.GameCode.eventsList195(runtimeScene);
}


{


gdjs.GameCode.eventsList196(runtimeScene);
}


{


gdjs.GameCode.eventsList197(runtimeScene);
}


{


gdjs.GameCode.eventsList198(runtimeScene);
}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects3Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeBaseObjects3Objects = Hashtable.newFrom({"OrangeBase": gdjs.GameCode.GDOrangeBaseObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects3Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueBaseObjects3Objects = Hashtable.newFrom({"BlueBase": gdjs.GameCode.GDBlueBaseObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects3Objects = Hashtable.newFrom({"OrangeDeth": gdjs.GameCode.GDOrangeDethObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects3Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueBaseObjects3Objects = Hashtable.newFrom({"BlueBase": gdjs.GameCode.GDBlueBaseObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects3Objects = Hashtable.newFrom({"OrangeDeth": gdjs.GameCode.GDOrangeDethObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects4Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1Objects4Objects = Hashtable.newFrom({"a1": gdjs.GameCode.GDa1Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects4Objects = Hashtable.newFrom({"OrangeDeth": gdjs.GameCode.GDOrangeDethObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtA1WorkerIndicatorObjects4Objects = Hashtable.newFrom({"txtA1WorkerIndicator": gdjs.GameCode.GDtxtA1WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects4Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2Objects4Objects = Hashtable.newFrom({"a2": gdjs.GameCode.GDa2Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects4Objects = Hashtable.newFrom({"OrangeDeth": gdjs.GameCode.GDOrangeDethObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtA2WorkerIndicatorObjects4Objects = Hashtable.newFrom({"txtA2WorkerIndicator": gdjs.GameCode.GDtxtA2WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects4Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3Objects4Objects = Hashtable.newFrom({"a3": gdjs.GameCode.GDa3Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects4Objects = Hashtable.newFrom({"OrangeDeth": gdjs.GameCode.GDOrangeDethObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtA3WorkerIndicatorObjects4Objects = Hashtable.newFrom({"txtA3WorkerIndicator": gdjs.GameCode.GDtxtA3WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects4Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4Objects4Objects = Hashtable.newFrom({"a4": gdjs.GameCode.GDa4Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects4Objects = Hashtable.newFrom({"OrangeDeth": gdjs.GameCode.GDOrangeDethObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtA4WorkerIndicatorObjects4Objects = Hashtable.newFrom({"txtA4WorkerIndicator": gdjs.GameCode.GDtxtA4WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects4Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5Objects4Objects = Hashtable.newFrom({"a5": gdjs.GameCode.GDa5Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects4Objects = Hashtable.newFrom({"OrangeDeth": gdjs.GameCode.GDOrangeDethObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtA5WorkerIndicatorObjects4Objects = Hashtable.newFrom({"txtA5WorkerIndicator": gdjs.GameCode.GDtxtA5WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects4Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6Objects4Objects = Hashtable.newFrom({"a6": gdjs.GameCode.GDa6Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects4Objects = Hashtable.newFrom({"OrangeDeth": gdjs.GameCode.GDOrangeDethObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtA6WorkerIndicatorObjects4Objects = Hashtable.newFrom({"txtA6WorkerIndicator": gdjs.GameCode.GDtxtA6WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects4Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7Objects4Objects = Hashtable.newFrom({"a7": gdjs.GameCode.GDa7Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects4Objects = Hashtable.newFrom({"OrangeDeth": gdjs.GameCode.GDOrangeDethObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtA7WorkerIndicatorObjects4Objects = Hashtable.newFrom({"txtA7WorkerIndicator": gdjs.GameCode.GDtxtA7WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects4Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8Objects4Objects = Hashtable.newFrom({"a8": gdjs.GameCode.GDa8Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects4Objects = Hashtable.newFrom({"OrangeDeth": gdjs.GameCode.GDOrangeDethObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtA8WorkerIndicatorObjects4Objects = Hashtable.newFrom({"txtA8WorkerIndicator": gdjs.GameCode.GDtxtA8WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects3Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9Objects3Objects = Hashtable.newFrom({"a9": gdjs.GameCode.GDa9Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects3Objects = Hashtable.newFrom({"OrangeDeth": gdjs.GameCode.GDOrangeDethObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtA9WorkerIndicatorObjects3Objects = Hashtable.newFrom({"txtA9WorkerIndicator": gdjs.GameCode.GDtxtA9WorkerIndicatorObjects3});gdjs.GameCode.eventsList200 = function(runtimeScene) {

{

gdjs.GameCode.GDOrangeWorkerUnitObjects4.createFrom(runtimeScene.getObjects("OrangeWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDOrangeWorkerUnitObjects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDOrangeWorkerUnitObjects4[i].getVariableString(gdjs.GameCode.GDOrangeWorkerUnitObjects4[i].getVariables().getFromIndex(0)) == "a1" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDOrangeWorkerUnitObjects4[k] = gdjs.GameCode.GDOrangeWorkerUnitObjects4[i];
        ++k;
    }
}
gdjs.GameCode.GDOrangeWorkerUnitObjects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDOrangeDethObjects4.createFrom(runtimeScene.getObjects("OrangeDeth"));
/* Reuse gdjs.GameCode.GDOrangeWorkerUnitObjects4 */
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDa1Objects4.createFrom(runtimeScene.getObjects("a1"));
gdjs.GameCode.GDtxtA1WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA1WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__OrangeDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtA1WorkerIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDOrangeWorkerUnitObjects4.createFrom(runtimeScene.getObjects("OrangeWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDOrangeWorkerUnitObjects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDOrangeWorkerUnitObjects4[i].getVariableString(gdjs.GameCode.GDOrangeWorkerUnitObjects4[i].getVariables().getFromIndex(0)) == "a2" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDOrangeWorkerUnitObjects4[k] = gdjs.GameCode.GDOrangeWorkerUnitObjects4[i];
        ++k;
    }
}
gdjs.GameCode.GDOrangeWorkerUnitObjects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDOrangeDethObjects4.createFrom(runtimeScene.getObjects("OrangeDeth"));
/* Reuse gdjs.GameCode.GDOrangeWorkerUnitObjects4 */
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDa2Objects4.createFrom(runtimeScene.getObjects("a2"));
gdjs.GameCode.GDtxtA2WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA2WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__OrangeDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtA2WorkerIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDOrangeWorkerUnitObjects4.createFrom(runtimeScene.getObjects("OrangeWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDOrangeWorkerUnitObjects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDOrangeWorkerUnitObjects4[i].getVariableString(gdjs.GameCode.GDOrangeWorkerUnitObjects4[i].getVariables().getFromIndex(0)) == "a3" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDOrangeWorkerUnitObjects4[k] = gdjs.GameCode.GDOrangeWorkerUnitObjects4[i];
        ++k;
    }
}
gdjs.GameCode.GDOrangeWorkerUnitObjects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDOrangeDethObjects4.createFrom(runtimeScene.getObjects("OrangeDeth"));
/* Reuse gdjs.GameCode.GDOrangeWorkerUnitObjects4 */
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDa3Objects4.createFrom(runtimeScene.getObjects("a3"));
gdjs.GameCode.GDtxtA3WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA3WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__OrangeDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtA3WorkerIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDOrangeWorkerUnitObjects4.createFrom(runtimeScene.getObjects("OrangeWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDOrangeWorkerUnitObjects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDOrangeWorkerUnitObjects4[i].getVariableString(gdjs.GameCode.GDOrangeWorkerUnitObjects4[i].getVariables().getFromIndex(0)) == "a4" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDOrangeWorkerUnitObjects4[k] = gdjs.GameCode.GDOrangeWorkerUnitObjects4[i];
        ++k;
    }
}
gdjs.GameCode.GDOrangeWorkerUnitObjects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDOrangeDethObjects4.createFrom(runtimeScene.getObjects("OrangeDeth"));
/* Reuse gdjs.GameCode.GDOrangeWorkerUnitObjects4 */
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDa4Objects4.createFrom(runtimeScene.getObjects("a4"));
gdjs.GameCode.GDtxtA4WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA4WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__OrangeDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtA4WorkerIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDOrangeWorkerUnitObjects4.createFrom(runtimeScene.getObjects("OrangeWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDOrangeWorkerUnitObjects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDOrangeWorkerUnitObjects4[i].getVariableString(gdjs.GameCode.GDOrangeWorkerUnitObjects4[i].getVariables().getFromIndex(0)) == "a5" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDOrangeWorkerUnitObjects4[k] = gdjs.GameCode.GDOrangeWorkerUnitObjects4[i];
        ++k;
    }
}
gdjs.GameCode.GDOrangeWorkerUnitObjects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDOrangeDethObjects4.createFrom(runtimeScene.getObjects("OrangeDeth"));
/* Reuse gdjs.GameCode.GDOrangeWorkerUnitObjects4 */
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDa5Objects4.createFrom(runtimeScene.getObjects("a5"));
gdjs.GameCode.GDtxtA5WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA5WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__OrangeDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtA5WorkerIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDOrangeWorkerUnitObjects4.createFrom(runtimeScene.getObjects("OrangeWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDOrangeWorkerUnitObjects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDOrangeWorkerUnitObjects4[i].getVariableString(gdjs.GameCode.GDOrangeWorkerUnitObjects4[i].getVariables().getFromIndex(0)) == "a6" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDOrangeWorkerUnitObjects4[k] = gdjs.GameCode.GDOrangeWorkerUnitObjects4[i];
        ++k;
    }
}
gdjs.GameCode.GDOrangeWorkerUnitObjects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDOrangeDethObjects4.createFrom(runtimeScene.getObjects("OrangeDeth"));
/* Reuse gdjs.GameCode.GDOrangeWorkerUnitObjects4 */
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDa6Objects4.createFrom(runtimeScene.getObjects("a6"));
gdjs.GameCode.GDtxtA6WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA6WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__OrangeDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtA6WorkerIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDOrangeWorkerUnitObjects4.createFrom(runtimeScene.getObjects("OrangeWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDOrangeWorkerUnitObjects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDOrangeWorkerUnitObjects4[i].getVariableString(gdjs.GameCode.GDOrangeWorkerUnitObjects4[i].getVariables().getFromIndex(0)) == "a7" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDOrangeWorkerUnitObjects4[k] = gdjs.GameCode.GDOrangeWorkerUnitObjects4[i];
        ++k;
    }
}
gdjs.GameCode.GDOrangeWorkerUnitObjects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDOrangeDethObjects4.createFrom(runtimeScene.getObjects("OrangeDeth"));
/* Reuse gdjs.GameCode.GDOrangeWorkerUnitObjects4 */
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDa7Objects4.createFrom(runtimeScene.getObjects("a7"));
gdjs.GameCode.GDtxtA7WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA7WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__OrangeDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtA7WorkerIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDOrangeWorkerUnitObjects4.createFrom(runtimeScene.getObjects("OrangeWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDOrangeWorkerUnitObjects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDOrangeWorkerUnitObjects4[i].getVariableString(gdjs.GameCode.GDOrangeWorkerUnitObjects4[i].getVariables().getFromIndex(0)) == "a8" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDOrangeWorkerUnitObjects4[k] = gdjs.GameCode.GDOrangeWorkerUnitObjects4[i];
        ++k;
    }
}
gdjs.GameCode.GDOrangeWorkerUnitObjects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDOrangeDethObjects4.createFrom(runtimeScene.getObjects("OrangeDeth"));
/* Reuse gdjs.GameCode.GDOrangeWorkerUnitObjects4 */
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDa8Objects4.createFrom(runtimeScene.getObjects("a8"));
gdjs.GameCode.GDtxtA8WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtA8WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__OrangeDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtA8WorkerIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDOrangeWorkerUnitObjects3.createFrom(runtimeScene.getObjects("OrangeWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDOrangeWorkerUnitObjects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDOrangeWorkerUnitObjects3[i].getVariableString(gdjs.GameCode.GDOrangeWorkerUnitObjects3[i].getVariables().getFromIndex(0)) == "a9" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDOrangeWorkerUnitObjects3[k] = gdjs.GameCode.GDOrangeWorkerUnitObjects3[i];
        ++k;
    }
}
gdjs.GameCode.GDOrangeWorkerUnitObjects3.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDOrangeDethObjects3.createFrom(runtimeScene.getObjects("OrangeDeth"));
/* Reuse gdjs.GameCode.GDOrangeWorkerUnitObjects3 */
gdjs.GameCode.GDUnitColliderObjects3.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDa9Objects3.createFrom(runtimeScene.getObjects("a9"));
gdjs.GameCode.GDtxtA9WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtA9WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__OrangeDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9Objects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtA9WorkerIndicatorObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects4Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1Objects4Objects = Hashtable.newFrom({"b1": gdjs.GameCode.GDb1Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects4Objects = Hashtable.newFrom({"OrangeDeth": gdjs.GameCode.GDOrangeDethObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtB1WorkerIndicatorObjects4Objects = Hashtable.newFrom({"txtB1WorkerIndicator": gdjs.GameCode.GDtxtB1WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects4Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2Objects4Objects = Hashtable.newFrom({"b2": gdjs.GameCode.GDb2Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects4Objects = Hashtable.newFrom({"OrangeDeth": gdjs.GameCode.GDOrangeDethObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtB2WorkerIndicatorObjects4Objects = Hashtable.newFrom({"txtB2WorkerIndicator": gdjs.GameCode.GDtxtB2WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects4Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3Objects4Objects = Hashtable.newFrom({"b3": gdjs.GameCode.GDb3Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects4Objects = Hashtable.newFrom({"OrangeDeth": gdjs.GameCode.GDOrangeDethObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtB3WorkerIndicatorObjects4Objects = Hashtable.newFrom({"txtB3WorkerIndicator": gdjs.GameCode.GDtxtB3WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects4Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4Objects4Objects = Hashtable.newFrom({"b4": gdjs.GameCode.GDb4Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects4Objects = Hashtable.newFrom({"OrangeDeth": gdjs.GameCode.GDOrangeDethObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtB4WorkerIndicatorObjects4Objects = Hashtable.newFrom({"txtB4WorkerIndicator": gdjs.GameCode.GDtxtB4WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects4Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5Objects4Objects = Hashtable.newFrom({"b5": gdjs.GameCode.GDb5Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects4Objects = Hashtable.newFrom({"OrangeDeth": gdjs.GameCode.GDOrangeDethObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtB5WorkerIndicatorObjects4Objects = Hashtable.newFrom({"txtB5WorkerIndicator": gdjs.GameCode.GDtxtB5WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects4Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6Objects4Objects = Hashtable.newFrom({"b6": gdjs.GameCode.GDb6Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects4Objects = Hashtable.newFrom({"OrangeDeth": gdjs.GameCode.GDOrangeDethObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtB6WorkerIndicatorObjects4Objects = Hashtable.newFrom({"txtB6WorkerIndicator": gdjs.GameCode.GDtxtB6WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects3Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7Objects3Objects = Hashtable.newFrom({"b7": gdjs.GameCode.GDb7Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects3Objects = Hashtable.newFrom({"OrangeDeth": gdjs.GameCode.GDOrangeDethObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtB7WorkerIndicatorObjects3Objects = Hashtable.newFrom({"txtB7WorkerIndicator": gdjs.GameCode.GDtxtB7WorkerIndicatorObjects3});gdjs.GameCode.eventsList201 = function(runtimeScene) {

{

gdjs.GameCode.GDOrangeWorkerUnitObjects4.createFrom(runtimeScene.getObjects("OrangeWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDOrangeWorkerUnitObjects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDOrangeWorkerUnitObjects4[i].getVariableString(gdjs.GameCode.GDOrangeWorkerUnitObjects4[i].getVariables().getFromIndex(0)) == "b1" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDOrangeWorkerUnitObjects4[k] = gdjs.GameCode.GDOrangeWorkerUnitObjects4[i];
        ++k;
    }
}
gdjs.GameCode.GDOrangeWorkerUnitObjects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDOrangeDethObjects4.createFrom(runtimeScene.getObjects("OrangeDeth"));
/* Reuse gdjs.GameCode.GDOrangeWorkerUnitObjects4 */
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDb1Objects4.createFrom(runtimeScene.getObjects("b1"));
gdjs.GameCode.GDtxtB1WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB1WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__OrangeDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtB1WorkerIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDOrangeWorkerUnitObjects4.createFrom(runtimeScene.getObjects("OrangeWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDOrangeWorkerUnitObjects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDOrangeWorkerUnitObjects4[i].getVariableString(gdjs.GameCode.GDOrangeWorkerUnitObjects4[i].getVariables().getFromIndex(0)) == "b2" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDOrangeWorkerUnitObjects4[k] = gdjs.GameCode.GDOrangeWorkerUnitObjects4[i];
        ++k;
    }
}
gdjs.GameCode.GDOrangeWorkerUnitObjects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDOrangeDethObjects4.createFrom(runtimeScene.getObjects("OrangeDeth"));
/* Reuse gdjs.GameCode.GDOrangeWorkerUnitObjects4 */
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDb2Objects4.createFrom(runtimeScene.getObjects("b2"));
gdjs.GameCode.GDtxtB2WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB2WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__OrangeDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtB2WorkerIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDOrangeWorkerUnitObjects4.createFrom(runtimeScene.getObjects("OrangeWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDOrangeWorkerUnitObjects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDOrangeWorkerUnitObjects4[i].getVariableString(gdjs.GameCode.GDOrangeWorkerUnitObjects4[i].getVariables().getFromIndex(0)) == "b3" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDOrangeWorkerUnitObjects4[k] = gdjs.GameCode.GDOrangeWorkerUnitObjects4[i];
        ++k;
    }
}
gdjs.GameCode.GDOrangeWorkerUnitObjects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDOrangeDethObjects4.createFrom(runtimeScene.getObjects("OrangeDeth"));
/* Reuse gdjs.GameCode.GDOrangeWorkerUnitObjects4 */
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDb3Objects4.createFrom(runtimeScene.getObjects("b3"));
gdjs.GameCode.GDtxtB3WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB3WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__OrangeDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtB3WorkerIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDOrangeWorkerUnitObjects4.createFrom(runtimeScene.getObjects("OrangeWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDOrangeWorkerUnitObjects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDOrangeWorkerUnitObjects4[i].getVariableString(gdjs.GameCode.GDOrangeWorkerUnitObjects4[i].getVariables().getFromIndex(0)) == "b4" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDOrangeWorkerUnitObjects4[k] = gdjs.GameCode.GDOrangeWorkerUnitObjects4[i];
        ++k;
    }
}
gdjs.GameCode.GDOrangeWorkerUnitObjects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDOrangeDethObjects4.createFrom(runtimeScene.getObjects("OrangeDeth"));
/* Reuse gdjs.GameCode.GDOrangeWorkerUnitObjects4 */
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDb4Objects4.createFrom(runtimeScene.getObjects("b4"));
gdjs.GameCode.GDtxtB4WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB4WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__OrangeDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtB4WorkerIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDOrangeWorkerUnitObjects4.createFrom(runtimeScene.getObjects("OrangeWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDOrangeWorkerUnitObjects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDOrangeWorkerUnitObjects4[i].getVariableString(gdjs.GameCode.GDOrangeWorkerUnitObjects4[i].getVariables().getFromIndex(0)) == "b5" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDOrangeWorkerUnitObjects4[k] = gdjs.GameCode.GDOrangeWorkerUnitObjects4[i];
        ++k;
    }
}
gdjs.GameCode.GDOrangeWorkerUnitObjects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDOrangeDethObjects4.createFrom(runtimeScene.getObjects("OrangeDeth"));
/* Reuse gdjs.GameCode.GDOrangeWorkerUnitObjects4 */
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDb5Objects4.createFrom(runtimeScene.getObjects("b5"));
gdjs.GameCode.GDtxtB5WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB5WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__OrangeDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtB5WorkerIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDOrangeWorkerUnitObjects4.createFrom(runtimeScene.getObjects("OrangeWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDOrangeWorkerUnitObjects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDOrangeWorkerUnitObjects4[i].getVariableString(gdjs.GameCode.GDOrangeWorkerUnitObjects4[i].getVariables().getFromIndex(0)) == "b6" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDOrangeWorkerUnitObjects4[k] = gdjs.GameCode.GDOrangeWorkerUnitObjects4[i];
        ++k;
    }
}
gdjs.GameCode.GDOrangeWorkerUnitObjects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDOrangeDethObjects4.createFrom(runtimeScene.getObjects("OrangeDeth"));
/* Reuse gdjs.GameCode.GDOrangeWorkerUnitObjects4 */
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDb6Objects4.createFrom(runtimeScene.getObjects("b6"));
gdjs.GameCode.GDtxtB6WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtB6WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__OrangeDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtB6WorkerIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDOrangeWorkerUnitObjects3.createFrom(runtimeScene.getObjects("OrangeWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDOrangeWorkerUnitObjects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDOrangeWorkerUnitObjects3[i].getVariableString(gdjs.GameCode.GDOrangeWorkerUnitObjects3[i].getVariables().getFromIndex(0)) == "b7" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDOrangeWorkerUnitObjects3[k] = gdjs.GameCode.GDOrangeWorkerUnitObjects3[i];
        ++k;
    }
}
gdjs.GameCode.GDOrangeWorkerUnitObjects3.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDOrangeDethObjects3.createFrom(runtimeScene.getObjects("OrangeDeth"));
/* Reuse gdjs.GameCode.GDOrangeWorkerUnitObjects3 */
gdjs.GameCode.GDUnitColliderObjects3.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDb7Objects3.createFrom(runtimeScene.getObjects("b7"));
gdjs.GameCode.GDtxtB7WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtB7WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__OrangeDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7Objects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtB7WorkerIndicatorObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects4Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1Objects4Objects = Hashtable.newFrom({"c1": gdjs.GameCode.GDc1Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects4Objects = Hashtable.newFrom({"OrangeDeth": gdjs.GameCode.GDOrangeDethObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtC1WorkerIndicatorObjects4Objects = Hashtable.newFrom({"txtC1WorkerIndicator": gdjs.GameCode.GDtxtC1WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects4Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2Objects4Objects = Hashtable.newFrom({"c2": gdjs.GameCode.GDc2Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects4Objects = Hashtable.newFrom({"OrangeDeth": gdjs.GameCode.GDOrangeDethObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtC2WorkerIndicatorObjects4Objects = Hashtable.newFrom({"txtC2WorkerIndicator": gdjs.GameCode.GDtxtC2WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects4Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3Objects4Objects = Hashtable.newFrom({"c3": gdjs.GameCode.GDc3Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects4Objects = Hashtable.newFrom({"OrangeDeth": gdjs.GameCode.GDOrangeDethObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtC3WorkerIndicatorObjects4Objects = Hashtable.newFrom({"txtC3WorkerIndicator": gdjs.GameCode.GDtxtC3WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects4Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4Objects4Objects = Hashtable.newFrom({"c4": gdjs.GameCode.GDc4Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects4Objects = Hashtable.newFrom({"OrangeDeth": gdjs.GameCode.GDOrangeDethObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtC4WorkerIndicatorObjects4Objects = Hashtable.newFrom({"txtC4WorkerIndicator": gdjs.GameCode.GDtxtC4WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects4Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5Objects4Objects = Hashtable.newFrom({"c5": gdjs.GameCode.GDc5Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects4Objects = Hashtable.newFrom({"OrangeDeth": gdjs.GameCode.GDOrangeDethObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtC5WorkerIndicatorObjects4Objects = Hashtable.newFrom({"txtC5WorkerIndicator": gdjs.GameCode.GDtxtC5WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects4Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6Objects4Objects = Hashtable.newFrom({"c6": gdjs.GameCode.GDc6Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects4Objects = Hashtable.newFrom({"OrangeDeth": gdjs.GameCode.GDOrangeDethObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtC6WorkerIndicatorObjects4Objects = Hashtable.newFrom({"txtC6WorkerIndicator": gdjs.GameCode.GDtxtC6WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects4Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7Objects4Objects = Hashtable.newFrom({"c7": gdjs.GameCode.GDc7Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects4Objects = Hashtable.newFrom({"OrangeDeth": gdjs.GameCode.GDOrangeDethObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtC7WorkerIndicatorObjects4Objects = Hashtable.newFrom({"txtC7WorkerIndicator": gdjs.GameCode.GDtxtC7WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects4Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8Objects4Objects = Hashtable.newFrom({"c8": gdjs.GameCode.GDc8Objects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects4Objects = Hashtable.newFrom({"OrangeDeth": gdjs.GameCode.GDOrangeDethObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtC8WorkerIndicatorObjects4Objects = Hashtable.newFrom({"txtC8WorkerIndicator": gdjs.GameCode.GDtxtC8WorkerIndicatorObjects4});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects3Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9Objects3Objects = Hashtable.newFrom({"c9": gdjs.GameCode.GDc9Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects3Objects = Hashtable.newFrom({"OrangeDeth": gdjs.GameCode.GDOrangeDethObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtC9WorkerIndicatorObjects3Objects = Hashtable.newFrom({"txtC9WorkerIndicator": gdjs.GameCode.GDtxtC9WorkerIndicatorObjects3});gdjs.GameCode.eventsList202 = function(runtimeScene) {

{

gdjs.GameCode.GDOrangeWorkerUnitObjects4.createFrom(runtimeScene.getObjects("OrangeWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDOrangeWorkerUnitObjects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDOrangeWorkerUnitObjects4[i].getVariableString(gdjs.GameCode.GDOrangeWorkerUnitObjects4[i].getVariables().getFromIndex(0)) == "c1" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDOrangeWorkerUnitObjects4[k] = gdjs.GameCode.GDOrangeWorkerUnitObjects4[i];
        ++k;
    }
}
gdjs.GameCode.GDOrangeWorkerUnitObjects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDOrangeDethObjects4.createFrom(runtimeScene.getObjects("OrangeDeth"));
/* Reuse gdjs.GameCode.GDOrangeWorkerUnitObjects4 */
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDc1Objects4.createFrom(runtimeScene.getObjects("c1"));
gdjs.GameCode.GDtxtC1WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC1WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__OrangeDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtC1WorkerIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDOrangeWorkerUnitObjects4.createFrom(runtimeScene.getObjects("OrangeWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDOrangeWorkerUnitObjects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDOrangeWorkerUnitObjects4[i].getVariableString(gdjs.GameCode.GDOrangeWorkerUnitObjects4[i].getVariables().getFromIndex(0)) == "c2" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDOrangeWorkerUnitObjects4[k] = gdjs.GameCode.GDOrangeWorkerUnitObjects4[i];
        ++k;
    }
}
gdjs.GameCode.GDOrangeWorkerUnitObjects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDOrangeDethObjects4.createFrom(runtimeScene.getObjects("OrangeDeth"));
/* Reuse gdjs.GameCode.GDOrangeWorkerUnitObjects4 */
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDc2Objects4.createFrom(runtimeScene.getObjects("c2"));
gdjs.GameCode.GDtxtC2WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC2WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__OrangeDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtC2WorkerIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDOrangeWorkerUnitObjects4.createFrom(runtimeScene.getObjects("OrangeWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDOrangeWorkerUnitObjects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDOrangeWorkerUnitObjects4[i].getVariableString(gdjs.GameCode.GDOrangeWorkerUnitObjects4[i].getVariables().getFromIndex(0)) == "c3" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDOrangeWorkerUnitObjects4[k] = gdjs.GameCode.GDOrangeWorkerUnitObjects4[i];
        ++k;
    }
}
gdjs.GameCode.GDOrangeWorkerUnitObjects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDOrangeDethObjects4.createFrom(runtimeScene.getObjects("OrangeDeth"));
/* Reuse gdjs.GameCode.GDOrangeWorkerUnitObjects4 */
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDc3Objects4.createFrom(runtimeScene.getObjects("c3"));
gdjs.GameCode.GDtxtC3WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC3WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__OrangeDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtC3WorkerIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDOrangeWorkerUnitObjects4.createFrom(runtimeScene.getObjects("OrangeWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDOrangeWorkerUnitObjects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDOrangeWorkerUnitObjects4[i].getVariableString(gdjs.GameCode.GDOrangeWorkerUnitObjects4[i].getVariables().getFromIndex(0)) == "c4" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDOrangeWorkerUnitObjects4[k] = gdjs.GameCode.GDOrangeWorkerUnitObjects4[i];
        ++k;
    }
}
gdjs.GameCode.GDOrangeWorkerUnitObjects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDOrangeDethObjects4.createFrom(runtimeScene.getObjects("OrangeDeth"));
/* Reuse gdjs.GameCode.GDOrangeWorkerUnitObjects4 */
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDc4Objects4.createFrom(runtimeScene.getObjects("c4"));
gdjs.GameCode.GDtxtC4WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC4WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__OrangeDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtC4WorkerIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDOrangeWorkerUnitObjects4.createFrom(runtimeScene.getObjects("OrangeWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDOrangeWorkerUnitObjects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDOrangeWorkerUnitObjects4[i].getVariableString(gdjs.GameCode.GDOrangeWorkerUnitObjects4[i].getVariables().getFromIndex(0)) == "c5" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDOrangeWorkerUnitObjects4[k] = gdjs.GameCode.GDOrangeWorkerUnitObjects4[i];
        ++k;
    }
}
gdjs.GameCode.GDOrangeWorkerUnitObjects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDOrangeDethObjects4.createFrom(runtimeScene.getObjects("OrangeDeth"));
/* Reuse gdjs.GameCode.GDOrangeWorkerUnitObjects4 */
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDc5Objects4.createFrom(runtimeScene.getObjects("c5"));
gdjs.GameCode.GDtxtC5WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC5WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__OrangeDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtC5WorkerIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDOrangeWorkerUnitObjects4.createFrom(runtimeScene.getObjects("OrangeWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDOrangeWorkerUnitObjects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDOrangeWorkerUnitObjects4[i].getVariableString(gdjs.GameCode.GDOrangeWorkerUnitObjects4[i].getVariables().getFromIndex(0)) == "c6" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDOrangeWorkerUnitObjects4[k] = gdjs.GameCode.GDOrangeWorkerUnitObjects4[i];
        ++k;
    }
}
gdjs.GameCode.GDOrangeWorkerUnitObjects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDOrangeDethObjects4.createFrom(runtimeScene.getObjects("OrangeDeth"));
/* Reuse gdjs.GameCode.GDOrangeWorkerUnitObjects4 */
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDc6Objects4.createFrom(runtimeScene.getObjects("c6"));
gdjs.GameCode.GDtxtC6WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC6WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__OrangeDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtC6WorkerIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDOrangeWorkerUnitObjects4.createFrom(runtimeScene.getObjects("OrangeWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDOrangeWorkerUnitObjects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDOrangeWorkerUnitObjects4[i].getVariableString(gdjs.GameCode.GDOrangeWorkerUnitObjects4[i].getVariables().getFromIndex(0)) == "c7" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDOrangeWorkerUnitObjects4[k] = gdjs.GameCode.GDOrangeWorkerUnitObjects4[i];
        ++k;
    }
}
gdjs.GameCode.GDOrangeWorkerUnitObjects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDOrangeDethObjects4.createFrom(runtimeScene.getObjects("OrangeDeth"));
/* Reuse gdjs.GameCode.GDOrangeWorkerUnitObjects4 */
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDc7Objects4.createFrom(runtimeScene.getObjects("c7"));
gdjs.GameCode.GDtxtC7WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC7WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__OrangeDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtC7WorkerIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDOrangeWorkerUnitObjects4.createFrom(runtimeScene.getObjects("OrangeWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDOrangeWorkerUnitObjects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDOrangeWorkerUnitObjects4[i].getVariableString(gdjs.GameCode.GDOrangeWorkerUnitObjects4[i].getVariables().getFromIndex(0)) == "c8" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDOrangeWorkerUnitObjects4[k] = gdjs.GameCode.GDOrangeWorkerUnitObjects4[i];
        ++k;
    }
}
gdjs.GameCode.GDOrangeWorkerUnitObjects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDOrangeDethObjects4.createFrom(runtimeScene.getObjects("OrangeDeth"));
/* Reuse gdjs.GameCode.GDOrangeWorkerUnitObjects4 */
gdjs.GameCode.GDUnitColliderObjects4.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDc8Objects4.createFrom(runtimeScene.getObjects("c8"));
gdjs.GameCode.GDtxtC8WorkerIndicatorObjects4.createFrom(runtimeScene.getObjects("txtC8WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__OrangeDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8Objects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects4Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtC8WorkerIndicatorObjects4Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDOrangeWorkerUnitObjects3.createFrom(runtimeScene.getObjects("OrangeWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDOrangeWorkerUnitObjects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDOrangeWorkerUnitObjects3[i].getVariableString(gdjs.GameCode.GDOrangeWorkerUnitObjects3[i].getVariables().getFromIndex(0)) == "c9" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDOrangeWorkerUnitObjects3[k] = gdjs.GameCode.GDOrangeWorkerUnitObjects3[i];
        ++k;
    }
}
gdjs.GameCode.GDOrangeWorkerUnitObjects3.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDOrangeDethObjects3.createFrom(runtimeScene.getObjects("OrangeDeth"));
/* Reuse gdjs.GameCode.GDOrangeWorkerUnitObjects3 */
gdjs.GameCode.GDUnitColliderObjects3.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDc9Objects3.createFrom(runtimeScene.getObjects("c9"));
gdjs.GameCode.GDtxtC9WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtC9WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__OrangeDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9Objects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtC9WorkerIndicatorObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects3Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1Objects3Objects = Hashtable.newFrom({"con1": gdjs.GameCode.GDcon1Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects3Objects = Hashtable.newFrom({"OrangeDeth": gdjs.GameCode.GDOrangeDethObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtCon1WorkerIndicatorObjects3Objects = Hashtable.newFrom({"txtCon1WorkerIndicator": gdjs.GameCode.GDtxtCon1WorkerIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects3Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2Objects3Objects = Hashtable.newFrom({"con2": gdjs.GameCode.GDcon2Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects3Objects = Hashtable.newFrom({"OrangeDeth": gdjs.GameCode.GDOrangeDethObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtCon2WorkerIndicatorObjects3Objects = Hashtable.newFrom({"txtCon2WorkerIndicator": gdjs.GameCode.GDtxtCon2WorkerIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects3Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3Objects3Objects = Hashtable.newFrom({"con3": gdjs.GameCode.GDcon3Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects3Objects = Hashtable.newFrom({"OrangeDeth": gdjs.GameCode.GDOrangeDethObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtCon3WorkerIndicatorObjects3Objects = Hashtable.newFrom({"txtCon3WorkerIndicator": gdjs.GameCode.GDtxtCon3WorkerIndicatorObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects2Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects2Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4Objects2Objects = Hashtable.newFrom({"con4": gdjs.GameCode.GDcon4Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects2Objects = Hashtable.newFrom({"OrangeDeth": gdjs.GameCode.GDOrangeDethObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtCon4WorkerIndicatorObjects2Objects = Hashtable.newFrom({"txtCon4WorkerIndicator": gdjs.GameCode.GDtxtCon4WorkerIndicatorObjects2});gdjs.GameCode.eventsList203 = function(runtimeScene) {

{

gdjs.GameCode.GDOrangeWorkerUnitObjects3.createFrom(runtimeScene.getObjects("OrangeWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDOrangeWorkerUnitObjects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDOrangeWorkerUnitObjects3[i].getVariableString(gdjs.GameCode.GDOrangeWorkerUnitObjects3[i].getVariables().getFromIndex(0)) == "con1" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDOrangeWorkerUnitObjects3[k] = gdjs.GameCode.GDOrangeWorkerUnitObjects3[i];
        ++k;
    }
}
gdjs.GameCode.GDOrangeWorkerUnitObjects3.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDOrangeDethObjects3.createFrom(runtimeScene.getObjects("OrangeDeth"));
/* Reuse gdjs.GameCode.GDOrangeWorkerUnitObjects3 */
gdjs.GameCode.GDUnitColliderObjects3.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDcon1Objects3.createFrom(runtimeScene.getObjects("con1"));
gdjs.GameCode.GDtxtCon1WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon1WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__OrangeDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1Objects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtCon1WorkerIndicatorObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDOrangeWorkerUnitObjects3.createFrom(runtimeScene.getObjects("OrangeWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDOrangeWorkerUnitObjects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDOrangeWorkerUnitObjects3[i].getVariableString(gdjs.GameCode.GDOrangeWorkerUnitObjects3[i].getVariables().getFromIndex(0)) == "con2" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDOrangeWorkerUnitObjects3[k] = gdjs.GameCode.GDOrangeWorkerUnitObjects3[i];
        ++k;
    }
}
gdjs.GameCode.GDOrangeWorkerUnitObjects3.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDOrangeDethObjects3.createFrom(runtimeScene.getObjects("OrangeDeth"));
/* Reuse gdjs.GameCode.GDOrangeWorkerUnitObjects3 */
gdjs.GameCode.GDUnitColliderObjects3.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDcon2Objects3.createFrom(runtimeScene.getObjects("con2"));
gdjs.GameCode.GDtxtCon2WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon2WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__OrangeDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2Objects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtCon2WorkerIndicatorObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDOrangeWorkerUnitObjects3.createFrom(runtimeScene.getObjects("OrangeWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDOrangeWorkerUnitObjects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDOrangeWorkerUnitObjects3[i].getVariableString(gdjs.GameCode.GDOrangeWorkerUnitObjects3[i].getVariables().getFromIndex(0)) == "con3" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDOrangeWorkerUnitObjects3[k] = gdjs.GameCode.GDOrangeWorkerUnitObjects3[i];
        ++k;
    }
}
gdjs.GameCode.GDOrangeWorkerUnitObjects3.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDOrangeDethObjects3.createFrom(runtimeScene.getObjects("OrangeDeth"));
/* Reuse gdjs.GameCode.GDOrangeWorkerUnitObjects3 */
gdjs.GameCode.GDUnitColliderObjects3.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDcon3Objects3.createFrom(runtimeScene.getObjects("con3"));
gdjs.GameCode.GDtxtCon3WorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtCon3WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__OrangeDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3Objects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtCon3WorkerIndicatorObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{

gdjs.GameCode.GDOrangeWorkerUnitObjects2.createFrom(runtimeScene.getObjects("OrangeWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDOrangeWorkerUnitObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDOrangeWorkerUnitObjects2[i].getVariableString(gdjs.GameCode.GDOrangeWorkerUnitObjects2[i].getVariables().getFromIndex(0)) == "con4" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDOrangeWorkerUnitObjects2[k] = gdjs.GameCode.GDOrangeWorkerUnitObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDOrangeWorkerUnitObjects2.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDOrangeDethObjects2.createFrom(runtimeScene.getObjects("OrangeDeth"));
/* Reuse gdjs.GameCode.GDOrangeWorkerUnitObjects2 */
gdjs.GameCode.GDUnitColliderObjects2.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDcon4Objects2.createFrom(runtimeScene.getObjects("con4"));
gdjs.GameCode.GDtxtCon4WorkerIndicatorObjects2.createFrom(runtimeScene.getObjects("txtCon4WorkerIndicator"));
{gdjs.evtsExt__TestExtensions__OrangeDeleteUnit.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDtxtCon4WorkerIndicatorObjects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


};gdjs.GameCode.eventsList204 = function(runtimeScene) {

{

gdjs.GameCode.GDOrangeBaseObjects3.createFrom(runtimeScene.getObjects("OrangeBase"));
gdjs.GameCode.GDOrangeWorkerUnitObjects3.createFrom(runtimeScene.getObjects("OrangeWorkerUnit"));
gdjs.GameCode.GDUnitColliderObjects3.createFrom(runtimeScene.getObjects("UnitCollider"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
gdjs.GameCode.condition2IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDOrangeWorkerUnitObjects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDOrangeWorkerUnitObjects3[i].getVariableString(gdjs.GameCode.GDOrangeWorkerUnitObjects3[i].getVariables().getFromIndex(0)) == "ob" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDOrangeWorkerUnitObjects3[k] = gdjs.GameCode.GDOrangeWorkerUnitObjects3[i];
        ++k;
    }
}
gdjs.GameCode.GDOrangeWorkerUnitObjects3.length = k;}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.object.hitBoxesCollisionTest(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeBaseObjects3Objects, false, runtimeScene, false);
}if ( gdjs.GameCode.condition1IsTrue_0.val ) {
{
gdjs.GameCode.condition2IsTrue_0.val = gdjs.evtTools.linkedObjects.pickObjectsLinkedTo(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects3Objects, (gdjs.GameCode.GDOrangeWorkerUnitObjects3.length !== 0 ? gdjs.GameCode.GDOrangeWorkerUnitObjects3[0] : null));
}}
}
if (gdjs.GameCode.condition2IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDOrangeBaseObjects3 */
/* Reuse gdjs.GameCode.GDOrangeWorkerUnitObjects3 */
/* Reuse gdjs.GameCode.GDUnitColliderObjects3 */
{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects3[i].deleteFromScene(runtimeScene);
}
}{for(var i = 0, len = gdjs.GameCode.GDUnitColliderObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDUnitColliderObjects3[i].deleteFromScene(runtimeScene);
}
}{gdjs.evtTools.linkedObjects.removeLinkBetween(runtimeScene, (gdjs.GameCode.GDUnitColliderObjects3.length !== 0 ? gdjs.GameCode.GDUnitColliderObjects3[0] : null), (gdjs.GameCode.GDOrangeWorkerUnitObjects3.length !== 0 ? gdjs.GameCode.GDOrangeWorkerUnitObjects3[0] : null));
}{for(var i = 0, len = gdjs.GameCode.GDOrangeBaseObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeBaseObjects3[i].returnVariable(gdjs.GameCode.GDOrangeBaseObjects3[i].getVariables().getFromIndex(4)).add(1);
}
}}

}


{

gdjs.GameCode.GDBlueBaseObjects3.createFrom(runtimeScene.getObjects("BlueBase"));
gdjs.GameCode.GDOrangeWorkerUnitObjects3.createFrom(runtimeScene.getObjects("OrangeWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
gdjs.GameCode.condition2IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDOrangeWorkerUnitObjects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDOrangeWorkerUnitObjects3[i].getVariableString(gdjs.GameCode.GDOrangeWorkerUnitObjects3[i].getVariables().getFromIndex(0)) == "bb" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDOrangeWorkerUnitObjects3[k] = gdjs.GameCode.GDOrangeWorkerUnitObjects3[i];
        ++k;
    }
}
gdjs.GameCode.GDOrangeWorkerUnitObjects3.length = k;}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.object.hitBoxesCollisionTest(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueBaseObjects3Objects, false, runtimeScene, false);
}if ( gdjs.GameCode.condition1IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueBaseObjects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueBaseObjects3[i].getVariableNumber(gdjs.GameCode.GDBlueBaseObjects3[i].getVariables().getFromIndex(11)) >= 1 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDBlueBaseObjects3[k] = gdjs.GameCode.GDBlueBaseObjects3[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueBaseObjects3.length = k;}}
}
if (gdjs.GameCode.condition2IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDBlueBaseObjects3 */
/* Reuse gdjs.GameCode.GDOrangeWorkerUnitObjects3 */
gdjs.GameCode.GDtxtBBWorkerIndicatorObjects3.createFrom(runtimeScene.getObjects("txtBBWorkerIndicator"));
gdjs.GameCode.GDOrangeDethObjects3.length = 0;

{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects3[i].deleteFromScene(runtimeScene);
}
}{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects3Objects, (( gdjs.GameCode.GDOrangeWorkerUnitObjects3.length === 0 ) ? 0 :gdjs.GameCode.GDOrangeWorkerUnitObjects3[0].getPointX("")), (( gdjs.GameCode.GDOrangeWorkerUnitObjects3.length === 0 ) ? 0 :gdjs.GameCode.GDOrangeWorkerUnitObjects3[0].getPointY("")), "Units");
}{for(var i = 0, len = gdjs.GameCode.GDBlueBaseObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDBlueBaseObjects3[i].returnVariable(gdjs.GameCode.GDBlueBaseObjects3[i].getVariables().getFromIndex(11)).sub(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDtxtBBWorkerIndicatorObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDtxtBBWorkerIndicatorObjects3[i].setString((gdjs.RuntimeObject.getVariableString(((gdjs.GameCode.GDBlueBaseObjects3.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDBlueBaseObjects3[0].getVariables()).getFromIndex(11))));
}
}}

}


{

gdjs.GameCode.GDBlueBaseObjects3.createFrom(runtimeScene.getObjects("BlueBase"));
gdjs.GameCode.GDOrangeWorkerUnitObjects3.createFrom(runtimeScene.getObjects("OrangeWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
gdjs.GameCode.condition2IsTrue_0.val = false;
gdjs.GameCode.condition3IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDOrangeWorkerUnitObjects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDOrangeWorkerUnitObjects3[i].getVariableString(gdjs.GameCode.GDOrangeWorkerUnitObjects3[i].getVariables().getFromIndex(0)) == "bb" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDOrangeWorkerUnitObjects3[k] = gdjs.GameCode.GDOrangeWorkerUnitObjects3[i];
        ++k;
    }
}
gdjs.GameCode.GDOrangeWorkerUnitObjects3.length = k;}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.object.hitBoxesCollisionTest(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueBaseObjects3Objects, false, runtimeScene, false);
}if ( gdjs.GameCode.condition1IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueBaseObjects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueBaseObjects3[i].getVariableNumber(gdjs.GameCode.GDBlueBaseObjects3[i].getVariables().getFromIndex(11)) <= 0 ) {
        gdjs.GameCode.condition2IsTrue_0.val = true;
        gdjs.GameCode.GDBlueBaseObjects3[k] = gdjs.GameCode.GDBlueBaseObjects3[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueBaseObjects3.length = k;}if ( gdjs.GameCode.condition2IsTrue_0.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueBaseObjects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueBaseObjects3[i].getVariableNumber(gdjs.GameCode.GDBlueBaseObjects3[i].getVariables().getFromIndex(10)) >= 1 ) {
        gdjs.GameCode.condition3IsTrue_0.val = true;
        gdjs.GameCode.GDBlueBaseObjects3[k] = gdjs.GameCode.GDBlueBaseObjects3[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueBaseObjects3.length = k;}}
}
}
if (gdjs.GameCode.condition3IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDBlueBaseObjects3 */
/* Reuse gdjs.GameCode.GDOrangeWorkerUnitObjects3 */
gdjs.GameCode.GDOrangeDethObjects3.length = 0;

{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects3[i].deleteFromScene(runtimeScene);
}
}{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects3Objects, (( gdjs.GameCode.GDOrangeWorkerUnitObjects3.length === 0 ) ? 0 :gdjs.GameCode.GDOrangeWorkerUnitObjects3[0].getPointX("")), (( gdjs.GameCode.GDOrangeWorkerUnitObjects3.length === 0 ) ? 0 :gdjs.GameCode.GDOrangeWorkerUnitObjects3[0].getPointY("")), "Units");
}{for(var i = 0, len = gdjs.GameCode.GDBlueBaseObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDBlueBaseObjects3[i].returnVariable(gdjs.GameCode.GDBlueBaseObjects3[i].getVariables().getFromIndex(10)).sub(1);
}
}}

}


{


gdjs.GameCode.eventsList200(runtimeScene);
}


{


gdjs.GameCode.eventsList201(runtimeScene);
}


{


gdjs.GameCode.eventsList202(runtimeScene);
}


{


gdjs.GameCode.eventsList203(runtimeScene);
}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1Objects2Objects = Hashtable.newFrom({"a1": gdjs.GameCode.GDa1Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2Objects2Objects = Hashtable.newFrom({"a2": gdjs.GameCode.GDa2Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3Objects2Objects = Hashtable.newFrom({"a3": gdjs.GameCode.GDa3Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4Objects2Objects = Hashtable.newFrom({"a4": gdjs.GameCode.GDa4Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5Objects2Objects = Hashtable.newFrom({"a5": gdjs.GameCode.GDa5Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6Objects2Objects = Hashtable.newFrom({"a6": gdjs.GameCode.GDa6Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7Objects2Objects = Hashtable.newFrom({"a7": gdjs.GameCode.GDa7Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8Objects2Objects = Hashtable.newFrom({"a8": gdjs.GameCode.GDa8Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9Objects2Objects = Hashtable.newFrom({"a9": gdjs.GameCode.GDa9Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1Objects2Objects = Hashtable.newFrom({"b1": gdjs.GameCode.GDb1Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2Objects2Objects = Hashtable.newFrom({"b2": gdjs.GameCode.GDb2Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3Objects2Objects = Hashtable.newFrom({"b3": gdjs.GameCode.GDb3Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4Objects2Objects = Hashtable.newFrom({"b4": gdjs.GameCode.GDb4Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5Objects2Objects = Hashtable.newFrom({"b5": gdjs.GameCode.GDb5Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6Objects2Objects = Hashtable.newFrom({"b6": gdjs.GameCode.GDb6Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7Objects2Objects = Hashtable.newFrom({"b7": gdjs.GameCode.GDb7Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1Objects2Objects = Hashtable.newFrom({"c1": gdjs.GameCode.GDc1Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2Objects2Objects = Hashtable.newFrom({"c2": gdjs.GameCode.GDc2Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3Objects2Objects = Hashtable.newFrom({"c3": gdjs.GameCode.GDc3Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4Objects2Objects = Hashtable.newFrom({"c4": gdjs.GameCode.GDc4Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5Objects2Objects = Hashtable.newFrom({"c5": gdjs.GameCode.GDc5Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6Objects2Objects = Hashtable.newFrom({"c6": gdjs.GameCode.GDc6Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7Objects2Objects = Hashtable.newFrom({"c7": gdjs.GameCode.GDc7Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8Objects2Objects = Hashtable.newFrom({"c8": gdjs.GameCode.GDc8Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9Objects2Objects = Hashtable.newFrom({"c9": gdjs.GameCode.GDc9Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1Objects1Objects = Hashtable.newFrom({"con1": gdjs.GameCode.GDcon1Objects1});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2Objects1Objects = Hashtable.newFrom({"con2": gdjs.GameCode.GDcon2Objects1});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3Objects1Objects = Hashtable.newFrom({"con3": gdjs.GameCode.GDcon3Objects1});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4Objects1Objects = Hashtable.newFrom({"con4": gdjs.GameCode.GDcon4Objects1});gdjs.GameCode.eventsList205 = function(runtimeScene) {

{


{
gdjs.GameCode.GDa1Objects2.createFrom(runtimeScene.getObjects("a1"));
gdjs.GameCode.GDa2Objects2.createFrom(runtimeScene.getObjects("a2"));
gdjs.GameCode.GDa3Objects2.createFrom(runtimeScene.getObjects("a3"));
gdjs.GameCode.GDa4Objects2.createFrom(runtimeScene.getObjects("a4"));
gdjs.GameCode.GDa5Objects2.createFrom(runtimeScene.getObjects("a5"));
gdjs.GameCode.GDa6Objects2.createFrom(runtimeScene.getObjects("a6"));
gdjs.GameCode.GDa7Objects2.createFrom(runtimeScene.getObjects("a7"));
gdjs.GameCode.GDa8Objects2.createFrom(runtimeScene.getObjects("a8"));
gdjs.GameCode.GDa9Objects2.createFrom(runtimeScene.getObjects("a9"));
{gdjs.evtsExt__TestExtensions__UpdateNodeAnimation.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{gdjs.evtsExt__TestExtensions__UpdateNodeAnimation.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{gdjs.evtsExt__TestExtensions__UpdateNodeAnimation.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{gdjs.evtsExt__TestExtensions__UpdateNodeAnimation.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{gdjs.evtsExt__TestExtensions__UpdateNodeAnimation.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{gdjs.evtsExt__TestExtensions__UpdateNodeAnimation.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{gdjs.evtsExt__TestExtensions__UpdateNodeAnimation.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{gdjs.evtsExt__TestExtensions__UpdateNodeAnimation.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{gdjs.evtsExt__TestExtensions__UpdateNodeAnimation.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{


{
gdjs.GameCode.GDb1Objects2.createFrom(runtimeScene.getObjects("b1"));
gdjs.GameCode.GDb2Objects2.createFrom(runtimeScene.getObjects("b2"));
gdjs.GameCode.GDb3Objects2.createFrom(runtimeScene.getObjects("b3"));
gdjs.GameCode.GDb4Objects2.createFrom(runtimeScene.getObjects("b4"));
gdjs.GameCode.GDb5Objects2.createFrom(runtimeScene.getObjects("b5"));
gdjs.GameCode.GDb6Objects2.createFrom(runtimeScene.getObjects("b6"));
gdjs.GameCode.GDb7Objects2.createFrom(runtimeScene.getObjects("b7"));
{gdjs.evtsExt__TestExtensions__UpdateNodeAnimation.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{gdjs.evtsExt__TestExtensions__UpdateNodeAnimation.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{gdjs.evtsExt__TestExtensions__UpdateNodeAnimation.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{gdjs.evtsExt__TestExtensions__UpdateNodeAnimation.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{gdjs.evtsExt__TestExtensions__UpdateNodeAnimation.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{gdjs.evtsExt__TestExtensions__UpdateNodeAnimation.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{gdjs.evtsExt__TestExtensions__UpdateNodeAnimation.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{


{
gdjs.GameCode.GDc1Objects2.createFrom(runtimeScene.getObjects("c1"));
gdjs.GameCode.GDc2Objects2.createFrom(runtimeScene.getObjects("c2"));
gdjs.GameCode.GDc3Objects2.createFrom(runtimeScene.getObjects("c3"));
gdjs.GameCode.GDc4Objects2.createFrom(runtimeScene.getObjects("c4"));
gdjs.GameCode.GDc5Objects2.createFrom(runtimeScene.getObjects("c5"));
gdjs.GameCode.GDc6Objects2.createFrom(runtimeScene.getObjects("c6"));
gdjs.GameCode.GDc7Objects2.createFrom(runtimeScene.getObjects("c7"));
gdjs.GameCode.GDc8Objects2.createFrom(runtimeScene.getObjects("c8"));
gdjs.GameCode.GDc9Objects2.createFrom(runtimeScene.getObjects("c9"));
{gdjs.evtsExt__TestExtensions__UpdateNodeAnimation.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{gdjs.evtsExt__TestExtensions__UpdateNodeAnimation.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{gdjs.evtsExt__TestExtensions__UpdateNodeAnimation.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{gdjs.evtsExt__TestExtensions__UpdateNodeAnimation.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{gdjs.evtsExt__TestExtensions__UpdateNodeAnimation.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{gdjs.evtsExt__TestExtensions__UpdateNodeAnimation.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{gdjs.evtsExt__TestExtensions__UpdateNodeAnimation.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{gdjs.evtsExt__TestExtensions__UpdateNodeAnimation.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{gdjs.evtsExt__TestExtensions__UpdateNodeAnimation.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9Objects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{


{
gdjs.GameCode.GDcon1Objects1.createFrom(runtimeScene.getObjects("con1"));
gdjs.GameCode.GDcon2Objects1.createFrom(runtimeScene.getObjects("con2"));
gdjs.GameCode.GDcon3Objects1.createFrom(runtimeScene.getObjects("con3"));
gdjs.GameCode.GDcon4Objects1.createFrom(runtimeScene.getObjects("con4"));
{gdjs.evtsExt__TestExtensions__UpdateNodeAnimation.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1Objects1Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{gdjs.evtsExt__TestExtensions__UpdateNodeAnimation.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2Objects1Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{gdjs.evtsExt__TestExtensions__UpdateNodeAnimation.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3Objects1Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}{gdjs.evtsExt__TestExtensions__UpdateNodeAnimation.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4Objects1Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


};gdjs.GameCode.eventsList206 = function(runtimeScene) {

{


gdjs.GameCode.eventsList199(runtimeScene);
}


{


gdjs.GameCode.eventsList204(runtimeScene);
}


{


gdjs.GameCode.eventsList205(runtimeScene);
}


};gdjs.GameCode.eventsList207 = function(runtimeScene) {

{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.runtimeScene.sceneJustBegins(runtimeScene);
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{gdjs.evtTools.runtimeScene.resetTimer(runtimeScene, "GGT");
}}

}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.runtimeScene.timerElapsedTime(runtimeScene, 1, "GGT");
}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDGameTimerSecondsObjects2.createFrom(runtimeScene.getObjects("GameTimerSeconds"));
{for(var i = 0, len = gdjs.GameCode.GDGameTimerSecondsObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDGameTimerSecondsObjects2[i].returnVariable(gdjs.GameCode.GDGameTimerSecondsObjects2[i].getVariables().getFromIndex(0)).add(1);
}
}{gdjs.evtTools.runtimeScene.resetTimer(runtimeScene, "GGT");
}}

}


{

gdjs.GameCode.GDGameTimerSecondsObjects2.createFrom(runtimeScene.getObjects("GameTimerSeconds"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDGameTimerSecondsObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDGameTimerSecondsObjects2[i].getVariableNumber(gdjs.GameCode.GDGameTimerSecondsObjects2[i].getVariables().getFromIndex(0)) < 10 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDGameTimerSecondsObjects2[k] = gdjs.GameCode.GDGameTimerSecondsObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDGameTimerSecondsObjects2.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDGameTimerSecondsObjects2 */
{for(var i = 0, len = gdjs.GameCode.GDGameTimerSecondsObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDGameTimerSecondsObjects2[i].setString(": 0" + (gdjs.RuntimeObject.getVariableString(gdjs.GameCode.GDGameTimerSecondsObjects2[i].getVariables().getFromIndex(0))));
}
}}

}


{

gdjs.GameCode.GDGameTimerSecondsObjects2.createFrom(runtimeScene.getObjects("GameTimerSeconds"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDGameTimerSecondsObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDGameTimerSecondsObjects2[i].getVariableNumber(gdjs.GameCode.GDGameTimerSecondsObjects2[i].getVariables().getFromIndex(0)) >= 10 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDGameTimerSecondsObjects2[k] = gdjs.GameCode.GDGameTimerSecondsObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDGameTimerSecondsObjects2.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDGameTimerSecondsObjects2 */
{for(var i = 0, len = gdjs.GameCode.GDGameTimerSecondsObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDGameTimerSecondsObjects2[i].setString(": " + (gdjs.RuntimeObject.getVariableString(gdjs.GameCode.GDGameTimerSecondsObjects2[i].getVariables().getFromIndex(0))));
}
}}

}


{

gdjs.GameCode.GDGameTimerSecondsObjects2.createFrom(runtimeScene.getObjects("GameTimerSeconds"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDGameTimerSecondsObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDGameTimerSecondsObjects2[i].getVariableNumber(gdjs.GameCode.GDGameTimerSecondsObjects2[i].getVariables().getFromIndex(0)) == 60 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDGameTimerSecondsObjects2[k] = gdjs.GameCode.GDGameTimerSecondsObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDGameTimerSecondsObjects2.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
gdjs.GameCode.GDGameTimerMinutesObjects2.createFrom(runtimeScene.getObjects("GameTimerMinutes"));
/* Reuse gdjs.GameCode.GDGameTimerSecondsObjects2 */
{for(var i = 0, len = gdjs.GameCode.GDGameTimerSecondsObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDGameTimerSecondsObjects2[i].returnVariable(gdjs.GameCode.GDGameTimerSecondsObjects2[i].getVariables().getFromIndex(0)).setNumber(0);
}
}{for(var i = 0, len = gdjs.GameCode.GDGameTimerMinutesObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDGameTimerMinutesObjects2[i].returnVariable(gdjs.GameCode.GDGameTimerMinutesObjects2[i].getVariables().getFromIndex(0)).add(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDGameTimerMinutesObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDGameTimerMinutesObjects2[i].setString((gdjs.RuntimeObject.getVariableString(gdjs.GameCode.GDGameTimerMinutesObjects2[i].getVariables().getFromIndex(0))));
}
}}

}


{

gdjs.GameCode.GDGameTimerMinutesObjects2.createFrom(runtimeScene.getObjects("GameTimerMinutes"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDGameTimerMinutesObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDGameTimerMinutesObjects2[i].getVariableNumber(gdjs.GameCode.GDGameTimerMinutesObjects2[i].getVariables().getFromIndex(0)) < 10 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDGameTimerMinutesObjects2[k] = gdjs.GameCode.GDGameTimerMinutesObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDGameTimerMinutesObjects2.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDGameTimerMinutesObjects2 */
{for(var i = 0, len = gdjs.GameCode.GDGameTimerMinutesObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDGameTimerMinutesObjects2[i].setString("0" + (gdjs.RuntimeObject.getVariableString(gdjs.GameCode.GDGameTimerMinutesObjects2[i].getVariables().getFromIndex(0))));
}
}}

}


{

gdjs.GameCode.GDGameTimerMinutesObjects1.createFrom(runtimeScene.getObjects("GameTimerMinutes"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDGameTimerMinutesObjects1.length;i<l;++i) {
    if ( gdjs.GameCode.GDGameTimerMinutesObjects1[i].getVariableNumber(gdjs.GameCode.GDGameTimerMinutesObjects1[i].getVariables().getFromIndex(0)) >= 10 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDGameTimerMinutesObjects1[k] = gdjs.GameCode.GDGameTimerMinutesObjects1[i];
        ++k;
    }
}
gdjs.GameCode.GDGameTimerMinutesObjects1.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDGameTimerMinutesObjects1 */
{for(var i = 0, len = gdjs.GameCode.GDGameTimerMinutesObjects1.length ;i < len;++i) {
    gdjs.GameCode.GDGameTimerMinutesObjects1[i].setString((gdjs.RuntimeObject.getVariableString(gdjs.GameCode.GDGameTimerMinutesObjects1[i].getVariables().getFromIndex(0))));
}
}}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDWorkerCreateButtonObjects2Objects = Hashtable.newFrom({"WorkerCreateButton": gdjs.GameCode.GDWorkerCreateButtonObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDSoldierCreateButtonObjects2Objects = Hashtable.newFrom({"SoldierCreateButton": gdjs.GameCode.GDSoldierCreateButtonObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDTankCreateButtonObjects2Objects = Hashtable.newFrom({"TankCreateButton": gdjs.GameCode.GDTankCreateButtonObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDMTCreateButtonObjects2Objects = Hashtable.newFrom({"MTCreateButton": gdjs.GameCode.GDMTCreateButtonObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDRamCreateButtonObjects2Objects = Hashtable.newFrom({"RamCreateButton": gdjs.GameCode.GDRamCreateButtonObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDStormtrooperCreateButtonObjects2Objects = Hashtable.newFrom({"StormtrooperCreateButton": gdjs.GameCode.GDStormtrooperCreateButtonObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDTerminatorCreateButtonObjects2Objects = Hashtable.newFrom({"TerminatorCreateButton": gdjs.GameCode.GDTerminatorCreateButtonObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDWorkerCreateButtonObjects2Objects = Hashtable.newFrom({"WorkerCreateButton": gdjs.GameCode.GDWorkerCreateButtonObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDSoldierCreateButtonObjects2Objects = Hashtable.newFrom({"SoldierCreateButton": gdjs.GameCode.GDSoldierCreateButtonObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDTankCreateButtonObjects2Objects = Hashtable.newFrom({"TankCreateButton": gdjs.GameCode.GDTankCreateButtonObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDMTCreateButtonObjects2Objects = Hashtable.newFrom({"MTCreateButton": gdjs.GameCode.GDMTCreateButtonObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDRamCreateButtonObjects2Objects = Hashtable.newFrom({"RamCreateButton": gdjs.GameCode.GDRamCreateButtonObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDStormtrooperCreateButtonObjects2Objects = Hashtable.newFrom({"StormtrooperCreateButton": gdjs.GameCode.GDStormtrooperCreateButtonObjects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDTerminatorCreateButtonObjects1Objects = Hashtable.newFrom({"TerminatorCreateButton": gdjs.GameCode.GDTerminatorCreateButtonObjects1});gdjs.GameCode.eventsList208 = function(runtimeScene) {

{

gdjs.GameCode.GDWorkerCreateButtonObjects2.createFrom(runtimeScene.getObjects("WorkerCreateButton"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDWorkerCreateButtonObjects2Objects, runtimeScene, true, false);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonPressed(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDWorkerCreateButtonObjects2 */
{for(var i = 0, len = gdjs.GameCode.GDWorkerCreateButtonObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDWorkerCreateButtonObjects2[i].setAnimationName("Pressed");
}
}}

}


{

gdjs.GameCode.GDSoldierCreateButtonObjects2.createFrom(runtimeScene.getObjects("SoldierCreateButton"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDSoldierCreateButtonObjects2Objects, runtimeScene, true, false);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonPressed(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDSoldierCreateButtonObjects2 */
{for(var i = 0, len = gdjs.GameCode.GDSoldierCreateButtonObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDSoldierCreateButtonObjects2[i].setAnimationName("Pressed");
}
}}

}


{

gdjs.GameCode.GDTankCreateButtonObjects2.createFrom(runtimeScene.getObjects("TankCreateButton"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDTankCreateButtonObjects2Objects, runtimeScene, true, false);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonPressed(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDTankCreateButtonObjects2 */
{for(var i = 0, len = gdjs.GameCode.GDTankCreateButtonObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTankCreateButtonObjects2[i].setAnimationName("Pressed");
}
}}

}


{

gdjs.GameCode.GDMTCreateButtonObjects2.createFrom(runtimeScene.getObjects("MTCreateButton"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDMTCreateButtonObjects2Objects, runtimeScene, true, false);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonPressed(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDMTCreateButtonObjects2 */
{for(var i = 0, len = gdjs.GameCode.GDMTCreateButtonObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDMTCreateButtonObjects2[i].setAnimationName("Pressed");
}
}}

}


{

gdjs.GameCode.GDRamCreateButtonObjects2.createFrom(runtimeScene.getObjects("RamCreateButton"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDRamCreateButtonObjects2Objects, runtimeScene, true, false);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonPressed(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDRamCreateButtonObjects2 */
{for(var i = 0, len = gdjs.GameCode.GDRamCreateButtonObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDRamCreateButtonObjects2[i].setAnimationName("Pressed");
}
}}

}


{

gdjs.GameCode.GDStormtrooperCreateButtonObjects2.createFrom(runtimeScene.getObjects("StormtrooperCreateButton"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDStormtrooperCreateButtonObjects2Objects, runtimeScene, true, false);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonPressed(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDStormtrooperCreateButtonObjects2 */
{for(var i = 0, len = gdjs.GameCode.GDStormtrooperCreateButtonObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDStormtrooperCreateButtonObjects2[i].setAnimationName("Pressed");
}
}}

}


{

gdjs.GameCode.GDTerminatorCreateButtonObjects2.createFrom(runtimeScene.getObjects("TerminatorCreateButton"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDTerminatorCreateButtonObjects2Objects, runtimeScene, true, false);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = gdjs.evtTools.input.isMouseButtonPressed(runtimeScene, "Left");
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDTerminatorCreateButtonObjects2 */
{for(var i = 0, len = gdjs.GameCode.GDTerminatorCreateButtonObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTerminatorCreateButtonObjects2[i].setAnimationName("Pressed");
}
}}

}


{

gdjs.GameCode.GDWorkerCreateButtonObjects2.createFrom(runtimeScene.getObjects("WorkerCreateButton"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDWorkerCreateButtonObjects2Objects, runtimeScene, true, false);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = !(gdjs.evtTools.input.isMouseButtonPressed(runtimeScene, "Left"));
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDWorkerCreateButtonObjects2 */
{for(var i = 0, len = gdjs.GameCode.GDWorkerCreateButtonObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDWorkerCreateButtonObjects2[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDSoldierCreateButtonObjects2.createFrom(runtimeScene.getObjects("SoldierCreateButton"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDSoldierCreateButtonObjects2Objects, runtimeScene, true, false);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = !(gdjs.evtTools.input.isMouseButtonPressed(runtimeScene, "Left"));
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDSoldierCreateButtonObjects2 */
{for(var i = 0, len = gdjs.GameCode.GDSoldierCreateButtonObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDSoldierCreateButtonObjects2[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDTankCreateButtonObjects2.createFrom(runtimeScene.getObjects("TankCreateButton"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDTankCreateButtonObjects2Objects, runtimeScene, true, false);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = !(gdjs.evtTools.input.isMouseButtonPressed(runtimeScene, "Left"));
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDTankCreateButtonObjects2 */
{for(var i = 0, len = gdjs.GameCode.GDTankCreateButtonObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDTankCreateButtonObjects2[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDMTCreateButtonObjects2.createFrom(runtimeScene.getObjects("MTCreateButton"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDMTCreateButtonObjects2Objects, runtimeScene, true, false);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = !(gdjs.evtTools.input.isMouseButtonPressed(runtimeScene, "Left"));
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDMTCreateButtonObjects2 */
{for(var i = 0, len = gdjs.GameCode.GDMTCreateButtonObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDMTCreateButtonObjects2[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDRamCreateButtonObjects2.createFrom(runtimeScene.getObjects("RamCreateButton"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDRamCreateButtonObjects2Objects, runtimeScene, true, false);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = !(gdjs.evtTools.input.isMouseButtonPressed(runtimeScene, "Left"));
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDRamCreateButtonObjects2 */
{for(var i = 0, len = gdjs.GameCode.GDRamCreateButtonObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDRamCreateButtonObjects2[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDStormtrooperCreateButtonObjects2.createFrom(runtimeScene.getObjects("StormtrooperCreateButton"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDStormtrooperCreateButtonObjects2Objects, runtimeScene, true, false);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = !(gdjs.evtTools.input.isMouseButtonPressed(runtimeScene, "Left"));
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDStormtrooperCreateButtonObjects2 */
{for(var i = 0, len = gdjs.GameCode.GDStormtrooperCreateButtonObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDStormtrooperCreateButtonObjects2[i].setAnimationName("Normal");
}
}}

}


{

gdjs.GameCode.GDTerminatorCreateButtonObjects1.createFrom(runtimeScene.getObjects("TerminatorCreateButton"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.cursorOnObject(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDTerminatorCreateButtonObjects1Objects, runtimeScene, true, false);
}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
gdjs.GameCode.condition1IsTrue_0.val = !(gdjs.evtTools.input.isMouseButtonPressed(runtimeScene, "Left"));
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDTerminatorCreateButtonObjects1 */
{for(var i = 0, len = gdjs.GameCode.GDTerminatorCreateButtonObjects1.length ;i < len;++i) {
    gdjs.GameCode.GDTerminatorCreateButtonObjects1[i].setAnimationName("Normal");
}
}}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects6Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects6});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects6Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects6});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects6Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects6});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects6Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects6});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects6Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects6});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects6Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects6});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects6Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects6});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects6Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects6});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects6Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects6});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects5Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects5});gdjs.GameCode.eventsList209 = function(runtimeScene) {

{

gdjs.GameCode.GDa1Objects6.createFrom(runtimeScene.getObjects("a1"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDa1Objects6.length;i<l;++i) {
    if ( gdjs.GameCode.GDa1Objects6[i].getVariableNumber(gdjs.GameCode.GDa1Objects6[i].getVariables().getFromIndex(0).getChild("Orange")) >= 1 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDa1Objects6[k] = gdjs.GameCode.GDa1Objects6[i];
        ++k;
    }
}
gdjs.GameCode.GDa1Objects6.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa1Objects6 */
gdjs.GameCode.GDOrangeWorkerUnitObjects6.length = 0;

{for(var i = 0, len = gdjs.GameCode.GDa1Objects6.length ;i < len;++i) {
    gdjs.GameCode.GDa1Objects6[i].returnVariable(gdjs.GameCode.GDa1Objects6[i].getVariables().getFromIndex(0).getChild("Orange")).sub(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDa1Objects6.length ;i < len;++i) {
    gdjs.GameCode.GDa1Objects6[i].returnVariable(gdjs.GameCode.GDa1Objects6[i].getVariables().getFromIndex(8)).sub(1);
}
}{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects6Objects, (( gdjs.GameCode.GDa1Objects6.length === 0 ) ? 0 :gdjs.GameCode.GDa1Objects6[0].getPointX("")), (( gdjs.GameCode.GDa1Objects6.length === 0 ) ? 0 :gdjs.GameCode.GDa1Objects6[0].getPointY("")), "Units");
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects6.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].getVariables().getFromIndex(1)).setString("a1");
}
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects6.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].getVariables().getFromIndex(0)).setString("bb");
}
}}

}


{

gdjs.GameCode.GDa2Objects6.createFrom(runtimeScene.getObjects("a2"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDa2Objects6.length;i<l;++i) {
    if ( gdjs.GameCode.GDa2Objects6[i].getVariableNumber(gdjs.GameCode.GDa2Objects6[i].getVariables().getFromIndex(0).getChild("Orange")) >= 5 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDa2Objects6[k] = gdjs.GameCode.GDa2Objects6[i];
        ++k;
    }
}
gdjs.GameCode.GDa2Objects6.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa2Objects6 */
gdjs.GameCode.GDOrangeWorkerUnitObjects6.length = 0;

{for(var i = 0, len = gdjs.GameCode.GDa2Objects6.length ;i < len;++i) {
    gdjs.GameCode.GDa2Objects6[i].returnVariable(gdjs.GameCode.GDa2Objects6[i].getVariables().getFromIndex(0).getChild("Orange")).sub(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDa2Objects6.length ;i < len;++i) {
    gdjs.GameCode.GDa2Objects6[i].returnVariable(gdjs.GameCode.GDa2Objects6[i].getVariables().getFromIndex(8)).sub(1);
}
}{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects6Objects, (( gdjs.GameCode.GDa2Objects6.length === 0 ) ? 0 :gdjs.GameCode.GDa2Objects6[0].getPointX("")), (( gdjs.GameCode.GDa2Objects6.length === 0 ) ? 0 :gdjs.GameCode.GDa2Objects6[0].getPointY("")), "Units");
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects6.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].getVariables().getFromIndex(1)).setString("a2");
}
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects6.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].getVariables().getFromIndex(0)).setString("a1");
}
}}

}


{

gdjs.GameCode.GDa3Objects6.createFrom(runtimeScene.getObjects("a3"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDa3Objects6.length;i<l;++i) {
    if ( gdjs.GameCode.GDa3Objects6[i].getVariableNumber(gdjs.GameCode.GDa3Objects6[i].getVariables().getFromIndex(0).getChild("Orange")) >= 1 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDa3Objects6[k] = gdjs.GameCode.GDa3Objects6[i];
        ++k;
    }
}
gdjs.GameCode.GDa3Objects6.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa3Objects6 */
gdjs.GameCode.GDOrangeWorkerUnitObjects6.length = 0;

{for(var i = 0, len = gdjs.GameCode.GDa3Objects6.length ;i < len;++i) {
    gdjs.GameCode.GDa3Objects6[i].returnVariable(gdjs.GameCode.GDa3Objects6[i].getVariables().getFromIndex(0).getChild("Orange")).sub(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDa3Objects6.length ;i < len;++i) {
    gdjs.GameCode.GDa3Objects6[i].returnVariable(gdjs.GameCode.GDa3Objects6[i].getVariables().getFromIndex(8)).sub(1);
}
}{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects6Objects, (( gdjs.GameCode.GDa3Objects6.length === 0 ) ? 0 :gdjs.GameCode.GDa3Objects6[0].getPointX("")), (( gdjs.GameCode.GDa3Objects6.length === 0 ) ? 0 :gdjs.GameCode.GDa3Objects6[0].getPointY("")), "Units");
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects6.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].getVariables().getFromIndex(1)).setString("a3");
}
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects6.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].getVariables().getFromIndex(0)).setString("a2");
}
}}

}


{

gdjs.GameCode.GDa4Objects6.createFrom(runtimeScene.getObjects("a4"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDa4Objects6.length;i<l;++i) {
    if ( gdjs.GameCode.GDa4Objects6[i].getVariableNumber(gdjs.GameCode.GDa4Objects6[i].getVariables().getFromIndex(0).getChild("Orange")) >= 1 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDa4Objects6[k] = gdjs.GameCode.GDa4Objects6[i];
        ++k;
    }
}
gdjs.GameCode.GDa4Objects6.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa4Objects6 */
gdjs.GameCode.GDOrangeWorkerUnitObjects6.length = 0;

{for(var i = 0, len = gdjs.GameCode.GDa4Objects6.length ;i < len;++i) {
    gdjs.GameCode.GDa4Objects6[i].returnVariable(gdjs.GameCode.GDa4Objects6[i].getVariables().getFromIndex(0).getChild("Orange")).sub(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDa4Objects6.length ;i < len;++i) {
    gdjs.GameCode.GDa4Objects6[i].returnVariable(gdjs.GameCode.GDa4Objects6[i].getVariables().getFromIndex(8)).sub(1);
}
}{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects6Objects, (( gdjs.GameCode.GDa4Objects6.length === 0 ) ? 0 :gdjs.GameCode.GDa4Objects6[0].getPointX("")), (( gdjs.GameCode.GDa4Objects6.length === 0 ) ? 0 :gdjs.GameCode.GDa4Objects6[0].getPointY("")), "Units");
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects6.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].getVariables().getFromIndex(1)).setString("a4");
}
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects6.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].getVariables().getFromIndex(0)).setString("a3");
}
}}

}


{

gdjs.GameCode.GDa5Objects6.createFrom(runtimeScene.getObjects("a5"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDa5Objects6.length;i<l;++i) {
    if ( gdjs.GameCode.GDa5Objects6[i].getVariableNumber(gdjs.GameCode.GDa5Objects6[i].getVariables().getFromIndex(0).getChild("Orange")) >= 5 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDa5Objects6[k] = gdjs.GameCode.GDa5Objects6[i];
        ++k;
    }
}
gdjs.GameCode.GDa5Objects6.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa5Objects6 */
gdjs.GameCode.GDOrangeWorkerUnitObjects6.length = 0;

{for(var i = 0, len = gdjs.GameCode.GDa5Objects6.length ;i < len;++i) {
    gdjs.GameCode.GDa5Objects6[i].returnVariable(gdjs.GameCode.GDa5Objects6[i].getVariables().getFromIndex(0).getChild("Orange")).sub(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDa5Objects6.length ;i < len;++i) {
    gdjs.GameCode.GDa5Objects6[i].returnVariable(gdjs.GameCode.GDa5Objects6[i].getVariables().getFromIndex(8)).sub(1);
}
}{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects6Objects, (( gdjs.GameCode.GDa5Objects6.length === 0 ) ? 0 :gdjs.GameCode.GDa5Objects6[0].getPointX("")), (( gdjs.GameCode.GDa5Objects6.length === 0 ) ? 0 :gdjs.GameCode.GDa5Objects6[0].getPointY("")), "Units");
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects6.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].getVariables().getFromIndex(1)).setString("a5");
}
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects6.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].getVariables().getFromIndex(0)).setString("a4");
}
}}

}


{

gdjs.GameCode.GDa6Objects6.createFrom(runtimeScene.getObjects("a6"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDa6Objects6.length;i<l;++i) {
    if ( gdjs.GameCode.GDa6Objects6[i].getVariableNumber(gdjs.GameCode.GDa6Objects6[i].getVariables().getFromIndex(0).getChild("Orange")) >= 3 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDa6Objects6[k] = gdjs.GameCode.GDa6Objects6[i];
        ++k;
    }
}
gdjs.GameCode.GDa6Objects6.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa6Objects6 */
gdjs.GameCode.GDOrangeWorkerUnitObjects6.length = 0;

{for(var i = 0, len = gdjs.GameCode.GDa6Objects6.length ;i < len;++i) {
    gdjs.GameCode.GDa6Objects6[i].returnVariable(gdjs.GameCode.GDa6Objects6[i].getVariables().getFromIndex(0).getChild("Orange")).sub(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDa6Objects6.length ;i < len;++i) {
    gdjs.GameCode.GDa6Objects6[i].returnVariable(gdjs.GameCode.GDa6Objects6[i].getVariables().getFromIndex(8)).sub(1);
}
}{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects6Objects, (( gdjs.GameCode.GDa6Objects6.length === 0 ) ? 0 :gdjs.GameCode.GDa6Objects6[0].getPointX("")), (( gdjs.GameCode.GDa6Objects6.length === 0 ) ? 0 :gdjs.GameCode.GDa6Objects6[0].getPointY("")), "Units");
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects6.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].getVariables().getFromIndex(1)).setString("a6");
}
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects6.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].getVariables().getFromIndex(0)).setString("a5");
}
}}

}


{

gdjs.GameCode.GDa7Objects6.createFrom(runtimeScene.getObjects("a7"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDa7Objects6.length;i<l;++i) {
    if ( gdjs.GameCode.GDa7Objects6[i].getVariableNumber(gdjs.GameCode.GDa7Objects6[i].getVariables().getFromIndex(0).getChild("Orange")) >= 4 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDa7Objects6[k] = gdjs.GameCode.GDa7Objects6[i];
        ++k;
    }
}
gdjs.GameCode.GDa7Objects6.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa7Objects6 */
gdjs.GameCode.GDOrangeWorkerUnitObjects6.length = 0;

{for(var i = 0, len = gdjs.GameCode.GDa7Objects6.length ;i < len;++i) {
    gdjs.GameCode.GDa7Objects6[i].returnVariable(gdjs.GameCode.GDa7Objects6[i].getVariables().getFromIndex(0).getChild("Orange")).sub(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDa7Objects6.length ;i < len;++i) {
    gdjs.GameCode.GDa7Objects6[i].returnVariable(gdjs.GameCode.GDa7Objects6[i].getVariables().getFromIndex(8)).sub(1);
}
}{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects6Objects, (( gdjs.GameCode.GDa7Objects6.length === 0 ) ? 0 :gdjs.GameCode.GDa7Objects6[0].getPointX("")), (( gdjs.GameCode.GDa7Objects6.length === 0 ) ? 0 :gdjs.GameCode.GDa7Objects6[0].getPointY("")), "Units");
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects6.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].getVariables().getFromIndex(1)).setString("a7");
}
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects6.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].getVariables().getFromIndex(0)).setString("a6");
}
}}

}


{

gdjs.GameCode.GDa8Objects6.createFrom(runtimeScene.getObjects("a8"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDa8Objects6.length;i<l;++i) {
    if ( gdjs.GameCode.GDa8Objects6[i].getVariableNumber(gdjs.GameCode.GDa8Objects6[i].getVariables().getFromIndex(0).getChild("Orange")) >= 5 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDa8Objects6[k] = gdjs.GameCode.GDa8Objects6[i];
        ++k;
    }
}
gdjs.GameCode.GDa8Objects6.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa8Objects6 */
gdjs.GameCode.GDOrangeWorkerUnitObjects6.length = 0;

{for(var i = 0, len = gdjs.GameCode.GDa8Objects6.length ;i < len;++i) {
    gdjs.GameCode.GDa8Objects6[i].returnVariable(gdjs.GameCode.GDa8Objects6[i].getVariables().getFromIndex(0).getChild("Orange")).sub(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDa8Objects6.length ;i < len;++i) {
    gdjs.GameCode.GDa8Objects6[i].returnVariable(gdjs.GameCode.GDa8Objects6[i].getVariables().getFromIndex(8)).sub(1);
}
}{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects6Objects, (( gdjs.GameCode.GDa8Objects6.length === 0 ) ? 0 :gdjs.GameCode.GDa8Objects6[0].getPointX("")), (( gdjs.GameCode.GDa8Objects6.length === 0 ) ? 0 :gdjs.GameCode.GDa8Objects6[0].getPointY("")), "Units");
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects6.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].getVariables().getFromIndex(1)).setString("a8");
}
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects6.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].getVariables().getFromIndex(0)).setString("a7");
}
}}

}


{

gdjs.GameCode.GDa9Objects6.createFrom(runtimeScene.getObjects("a9"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDa9Objects6.length;i<l;++i) {
    if ( gdjs.GameCode.GDa9Objects6[i].getVariableNumber(gdjs.GameCode.GDa9Objects6[i].getVariables().getFromIndex(0).getChild("Orange")) >= 3 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDa9Objects6[k] = gdjs.GameCode.GDa9Objects6[i];
        ++k;
    }
}
gdjs.GameCode.GDa9Objects6.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDa9Objects6 */
gdjs.GameCode.GDOrangeWorkerUnitObjects6.length = 0;

{for(var i = 0, len = gdjs.GameCode.GDa9Objects6.length ;i < len;++i) {
    gdjs.GameCode.GDa9Objects6[i].returnVariable(gdjs.GameCode.GDa9Objects6[i].getVariables().getFromIndex(0).getChild("Orange")).sub(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDa9Objects6.length ;i < len;++i) {
    gdjs.GameCode.GDa9Objects6[i].returnVariable(gdjs.GameCode.GDa9Objects6[i].getVariables().getFromIndex(8)).sub(1);
}
}{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects6Objects, (( gdjs.GameCode.GDa9Objects6.length === 0 ) ? 0 :gdjs.GameCode.GDa9Objects6[0].getPointX("")), (( gdjs.GameCode.GDa9Objects6.length === 0 ) ? 0 :gdjs.GameCode.GDa9Objects6[0].getPointY("")), "Units");
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects6.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].getVariables().getFromIndex(1)).setString("a9");
}
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects6.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].getVariables().getFromIndex(0)).setString("a8");
}
}}

}


{

gdjs.GameCode.GDOrangeBaseObjects5.createFrom(runtimeScene.getObjects("OrangeBase"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDOrangeBaseObjects5.length;i<l;++i) {
    if ( gdjs.GameCode.GDOrangeBaseObjects5[i].getVariableNumber(gdjs.GameCode.GDOrangeBaseObjects5[i].getVariables().getFromIndex(4)) >= 1 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDOrangeBaseObjects5[k] = gdjs.GameCode.GDOrangeBaseObjects5[i];
        ++k;
    }
}
gdjs.GameCode.GDOrangeBaseObjects5.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDOrangeBaseObjects5 */
gdjs.GameCode.GDOrangeWorkerUnitObjects5.length = 0;

{for(var i = 0, len = gdjs.GameCode.GDOrangeBaseObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeBaseObjects5[i].returnVariable(gdjs.GameCode.GDOrangeBaseObjects5[i].getVariables().getFromIndex(4)).sub(1);
}
}{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects5Objects, (( gdjs.GameCode.GDOrangeBaseObjects5.length === 0 ) ? 0 :gdjs.GameCode.GDOrangeBaseObjects5[0].getPointX("")), (( gdjs.GameCode.GDOrangeBaseObjects5.length === 0 ) ? 0 :gdjs.GameCode.GDOrangeBaseObjects5[0].getPointY("")), "Units");
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects5[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects5[i].getVariables().getFromIndex(1)).setString("ob");
}
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects5[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects5[i].getVariables().getFromIndex(0)).setString("a9");
}
}}

}


};gdjs.GameCode.eventsList210 = function(runtimeScene) {

{


gdjs.GameCode.eventsList209(runtimeScene);
}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects6Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects6});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects6Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects6});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects6Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects6});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects6Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects6});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects6Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects6});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects6Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects6});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects6Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects6});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects6Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects6});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects6Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects6});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects5Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects5});gdjs.GameCode.eventsList211 = function(runtimeScene) {

{

gdjs.GameCode.GDb1Objects6.createFrom(runtimeScene.getObjects("b1"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDb1Objects6.length;i<l;++i) {
    if ( gdjs.GameCode.GDb1Objects6[i].getVariableNumber(gdjs.GameCode.GDb1Objects6[i].getVariables().getFromIndex(0).getChild("Orange")) >= 1 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDb1Objects6[k] = gdjs.GameCode.GDb1Objects6[i];
        ++k;
    }
}
gdjs.GameCode.GDb1Objects6.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb1Objects6 */
gdjs.GameCode.GDOrangeWorkerUnitObjects6.length = 0;

{for(var i = 0, len = gdjs.GameCode.GDb1Objects6.length ;i < len;++i) {
    gdjs.GameCode.GDb1Objects6[i].returnVariable(gdjs.GameCode.GDb1Objects6[i].getVariables().getFromIndex(0).getChild("Orange")).sub(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDb1Objects6.length ;i < len;++i) {
    gdjs.GameCode.GDb1Objects6[i].returnVariable(gdjs.GameCode.GDb1Objects6[i].getVariables().getFromIndex(8)).sub(1);
}
}{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects6Objects, (( gdjs.GameCode.GDb1Objects6.length === 0 ) ? 0 :gdjs.GameCode.GDb1Objects6[0].getPointX("")), (( gdjs.GameCode.GDb1Objects6.length === 0 ) ? 0 :gdjs.GameCode.GDb1Objects6[0].getPointY("")), "Units");
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects6.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].getVariables().getFromIndex(1)).setString("b1");
}
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects6.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].getVariables().getFromIndex(0)).setString("bb");
}
}}

}


{

gdjs.GameCode.GDb2Objects6.createFrom(runtimeScene.getObjects("b2"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDb2Objects6.length;i<l;++i) {
    if ( gdjs.GameCode.GDb2Objects6[i].getVariableNumber(gdjs.GameCode.GDb2Objects6[i].getVariables().getFromIndex(0).getChild("Orange")) >= 5 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDb2Objects6[k] = gdjs.GameCode.GDb2Objects6[i];
        ++k;
    }
}
gdjs.GameCode.GDb2Objects6.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb2Objects6 */
gdjs.GameCode.GDOrangeWorkerUnitObjects6.length = 0;

{for(var i = 0, len = gdjs.GameCode.GDb2Objects6.length ;i < len;++i) {
    gdjs.GameCode.GDb2Objects6[i].returnVariable(gdjs.GameCode.GDb2Objects6[i].getVariables().getFromIndex(0).getChild("Orange")).sub(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDb2Objects6.length ;i < len;++i) {
    gdjs.GameCode.GDb2Objects6[i].returnVariable(gdjs.GameCode.GDb2Objects6[i].getVariables().getFromIndex(8)).sub(1);
}
}{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects6Objects, (( gdjs.GameCode.GDb2Objects6.length === 0 ) ? 0 :gdjs.GameCode.GDb2Objects6[0].getPointX("")), (( gdjs.GameCode.GDb2Objects6.length === 0 ) ? 0 :gdjs.GameCode.GDb2Objects6[0].getPointY("")), "Units");
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects6.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].getVariables().getFromIndex(1)).setString("b2");
}
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects6.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].getVariables().getFromIndex(0)).setString("b1");
}
}}

}


{

gdjs.GameCode.GDb3Objects6.createFrom(runtimeScene.getObjects("b3"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDb3Objects6.length;i<l;++i) {
    if ( gdjs.GameCode.GDb3Objects6[i].getVariableNumber(gdjs.GameCode.GDb3Objects6[i].getVariables().getFromIndex(0).getChild("Orange")) >= 1 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDb3Objects6[k] = gdjs.GameCode.GDb3Objects6[i];
        ++k;
    }
}
gdjs.GameCode.GDb3Objects6.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb3Objects6 */
gdjs.GameCode.GDOrangeWorkerUnitObjects6.length = 0;

{for(var i = 0, len = gdjs.GameCode.GDb3Objects6.length ;i < len;++i) {
    gdjs.GameCode.GDb3Objects6[i].returnVariable(gdjs.GameCode.GDb3Objects6[i].getVariables().getFromIndex(0).getChild("Orange")).sub(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDb3Objects6.length ;i < len;++i) {
    gdjs.GameCode.GDb3Objects6[i].returnVariable(gdjs.GameCode.GDb3Objects6[i].getVariables().getFromIndex(8)).sub(1);
}
}{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects6Objects, (( gdjs.GameCode.GDb3Objects6.length === 0 ) ? 0 :gdjs.GameCode.GDb3Objects6[0].getPointX("")), (( gdjs.GameCode.GDb3Objects6.length === 0 ) ? 0 :gdjs.GameCode.GDb3Objects6[0].getPointY("")), "Units");
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects6.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].getVariables().getFromIndex(1)).setString("b3");
}
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects6.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].getVariables().getFromIndex(0)).setString("b2");
}
}}

}


{

gdjs.GameCode.GDcon1Objects6.createFrom(runtimeScene.getObjects("con1"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDcon1Objects6.length;i<l;++i) {
    if ( gdjs.GameCode.GDcon1Objects6[i].getVariableNumber(gdjs.GameCode.GDcon1Objects6[i].getVariables().getFromIndex(0).getChild("Orange")) >= 1 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDcon1Objects6[k] = gdjs.GameCode.GDcon1Objects6[i];
        ++k;
    }
}
gdjs.GameCode.GDcon1Objects6.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon1Objects6 */
gdjs.GameCode.GDOrangeWorkerUnitObjects6.length = 0;

{for(var i = 0, len = gdjs.GameCode.GDcon1Objects6.length ;i < len;++i) {
    gdjs.GameCode.GDcon1Objects6[i].returnVariable(gdjs.GameCode.GDcon1Objects6[i].getVariables().getFromIndex(0).getChild("Orange")).sub(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDcon1Objects6.length ;i < len;++i) {
    gdjs.GameCode.GDcon1Objects6[i].returnVariable(gdjs.GameCode.GDcon1Objects6[i].getVariables().getFromIndex(8)).sub(1);
}
}{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects6Objects, (( gdjs.GameCode.GDcon1Objects6.length === 0 ) ? 0 :gdjs.GameCode.GDcon1Objects6[0].getPointX("")), (( gdjs.GameCode.GDcon1Objects6.length === 0 ) ? 0 :gdjs.GameCode.GDcon1Objects6[0].getPointY("")), "Units");
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects6.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].getVariables().getFromIndex(1)).setString("con1");
}
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects6.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].getVariables().getFromIndex(0)).setString("b3");
}
}}

}


{

gdjs.GameCode.GDb4Objects6.createFrom(runtimeScene.getObjects("b4"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDb4Objects6.length;i<l;++i) {
    if ( gdjs.GameCode.GDb4Objects6[i].getVariableNumber(gdjs.GameCode.GDb4Objects6[i].getVariables().getFromIndex(0).getChild("Orange")) >= 5 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDb4Objects6[k] = gdjs.GameCode.GDb4Objects6[i];
        ++k;
    }
}
gdjs.GameCode.GDb4Objects6.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb4Objects6 */
gdjs.GameCode.GDOrangeWorkerUnitObjects6.length = 0;

{for(var i = 0, len = gdjs.GameCode.GDb4Objects6.length ;i < len;++i) {
    gdjs.GameCode.GDb4Objects6[i].returnVariable(gdjs.GameCode.GDb4Objects6[i].getVariables().getFromIndex(0).getChild("Orange")).sub(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDb4Objects6.length ;i < len;++i) {
    gdjs.GameCode.GDb4Objects6[i].returnVariable(gdjs.GameCode.GDb4Objects6[i].getVariables().getFromIndex(8)).sub(1);
}
}{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects6Objects, (( gdjs.GameCode.GDb4Objects6.length === 0 ) ? 0 :gdjs.GameCode.GDb4Objects6[0].getPointX("")), (( gdjs.GameCode.GDb4Objects6.length === 0 ) ? 0 :gdjs.GameCode.GDb4Objects6[0].getPointY("")), "Units");
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects6.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].getVariables().getFromIndex(1)).setString("b4");
}
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects6.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].getVariables().getFromIndex(0)).setString("con1");
}
}}

}


{

gdjs.GameCode.GDcon2Objects6.createFrom(runtimeScene.getObjects("con2"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDcon2Objects6.length;i<l;++i) {
    if ( gdjs.GameCode.GDcon2Objects6[i].getVariableNumber(gdjs.GameCode.GDcon2Objects6[i].getVariables().getFromIndex(0).getChild("Orange")) >= 3 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDcon2Objects6[k] = gdjs.GameCode.GDcon2Objects6[i];
        ++k;
    }
}
gdjs.GameCode.GDcon2Objects6.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDcon2Objects6 */
gdjs.GameCode.GDOrangeWorkerUnitObjects6.length = 0;

{for(var i = 0, len = gdjs.GameCode.GDcon2Objects6.length ;i < len;++i) {
    gdjs.GameCode.GDcon2Objects6[i].returnVariable(gdjs.GameCode.GDcon2Objects6[i].getVariables().getFromIndex(0).getChild("Orange")).sub(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDcon2Objects6.length ;i < len;++i) {
    gdjs.GameCode.GDcon2Objects6[i].returnVariable(gdjs.GameCode.GDcon2Objects6[i].getVariables().getFromIndex(8)).sub(1);
}
}{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects6Objects, (( gdjs.GameCode.GDcon2Objects6.length === 0 ) ? 0 :gdjs.GameCode.GDcon2Objects6[0].getPointX("")), (( gdjs.GameCode.GDcon2Objects6.length === 0 ) ? 0 :gdjs.GameCode.GDcon2Objects6[0].getPointY("")), "Units");
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects6.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].getVariables().getFromIndex(1)).setString("con2");
}
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects6.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].getVariables().getFromIndex(0)).setString("b4");
}
}}

}


{

gdjs.GameCode.GDb5Objects6.createFrom(runtimeScene.getObjects("b5"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDb5Objects6.length;i<l;++i) {
    if ( gdjs.GameCode.GDb5Objects6[i].getVariableNumber(gdjs.GameCode.GDb5Objects6[i].getVariables().getFromIndex(0).getChild("Orange")) >= 4 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDb5Objects6[k] = gdjs.GameCode.GDb5Objects6[i];
        ++k;
    }
}
gdjs.GameCode.GDb5Objects6.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb5Objects6 */
gdjs.GameCode.GDb7Objects6.createFrom(runtimeScene.getObjects("b7"));
gdjs.GameCode.GDOrangeWorkerUnitObjects6.length = 0;

{for(var i = 0, len = gdjs.GameCode.GDb5Objects6.length ;i < len;++i) {
    gdjs.GameCode.GDb5Objects6[i].returnVariable(gdjs.GameCode.GDb5Objects6[i].getVariables().getFromIndex(0).getChild("Orange")).sub(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDb5Objects6.length ;i < len;++i) {
    gdjs.GameCode.GDb5Objects6[i].returnVariable(gdjs.GameCode.GDb5Objects6[i].getVariables().getFromIndex(8)).sub(1);
}
}{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects6Objects, (( gdjs.GameCode.GDb7Objects6.length === 0 ) ? 0 :gdjs.GameCode.GDb7Objects6[0].getPointX("")), (( gdjs.GameCode.GDb5Objects6.length === 0 ) ? 0 :gdjs.GameCode.GDb5Objects6[0].getPointY("")), "Units");
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects6.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].getVariables().getFromIndex(1)).setString("b5");
}
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects6.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].getVariables().getFromIndex(0)).setString("con2");
}
}}

}


{

gdjs.GameCode.GDb6Objects6.createFrom(runtimeScene.getObjects("b6"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDb6Objects6.length;i<l;++i) {
    if ( gdjs.GameCode.GDb6Objects6[i].getVariableNumber(gdjs.GameCode.GDb6Objects6[i].getVariables().getFromIndex(0).getChild("Orange")) >= 5 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDb6Objects6[k] = gdjs.GameCode.GDb6Objects6[i];
        ++k;
    }
}
gdjs.GameCode.GDb6Objects6.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb6Objects6 */
gdjs.GameCode.GDOrangeWorkerUnitObjects6.length = 0;

{for(var i = 0, len = gdjs.GameCode.GDb6Objects6.length ;i < len;++i) {
    gdjs.GameCode.GDb6Objects6[i].returnVariable(gdjs.GameCode.GDb6Objects6[i].getVariables().getFromIndex(0).getChild("Orange")).sub(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDb6Objects6.length ;i < len;++i) {
    gdjs.GameCode.GDb6Objects6[i].returnVariable(gdjs.GameCode.GDb6Objects6[i].getVariables().getFromIndex(8)).sub(1);
}
}{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects6Objects, (( gdjs.GameCode.GDb6Objects6.length === 0 ) ? 0 :gdjs.GameCode.GDb6Objects6[0].getPointX("")), (( gdjs.GameCode.GDb6Objects6.length === 0 ) ? 0 :gdjs.GameCode.GDb6Objects6[0].getPointY("")), "Units");
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects6.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].getVariables().getFromIndex(1)).setString("b6");
}
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects6.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].getVariables().getFromIndex(0)).setString("b5");
}
}}

}


{

gdjs.GameCode.GDb7Objects6.createFrom(runtimeScene.getObjects("b7"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDb7Objects6.length;i<l;++i) {
    if ( gdjs.GameCode.GDb7Objects6[i].getVariableNumber(gdjs.GameCode.GDb7Objects6[i].getVariables().getFromIndex(0).getChild("Orange")) >= 3 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDb7Objects6[k] = gdjs.GameCode.GDb7Objects6[i];
        ++k;
    }
}
gdjs.GameCode.GDb7Objects6.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDb7Objects6 */
gdjs.GameCode.GDOrangeWorkerUnitObjects6.length = 0;

{for(var i = 0, len = gdjs.GameCode.GDb7Objects6.length ;i < len;++i) {
    gdjs.GameCode.GDb7Objects6[i].returnVariable(gdjs.GameCode.GDb7Objects6[i].getVariables().getFromIndex(0).getChild("Orange")).sub(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDb7Objects6.length ;i < len;++i) {
    gdjs.GameCode.GDb7Objects6[i].returnVariable(gdjs.GameCode.GDb7Objects6[i].getVariables().getFromIndex(8)).sub(1);
}
}{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects6Objects, (( gdjs.GameCode.GDb7Objects6.length === 0 ) ? 0 :gdjs.GameCode.GDb7Objects6[0].getPointX("")), (( gdjs.GameCode.GDb7Objects6.length === 0 ) ? 0 :gdjs.GameCode.GDb7Objects6[0].getPointY("")), "Units");
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects6.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].getVariables().getFromIndex(1)).setString("b7");
}
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects6.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects6[i].getVariables().getFromIndex(0)).setString("b6");
}
}}

}


{

gdjs.GameCode.GDOrangeBaseObjects5.createFrom(runtimeScene.getObjects("OrangeBase"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDOrangeBaseObjects5.length;i<l;++i) {
    if ( gdjs.GameCode.GDOrangeBaseObjects5[i].getVariableNumber(gdjs.GameCode.GDOrangeBaseObjects5[i].getVariables().getFromIndex(4)) >= 1 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDOrangeBaseObjects5[k] = gdjs.GameCode.GDOrangeBaseObjects5[i];
        ++k;
    }
}
gdjs.GameCode.GDOrangeBaseObjects5.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDOrangeBaseObjects5 */
gdjs.GameCode.GDOrangeWorkerUnitObjects5.length = 0;

{for(var i = 0, len = gdjs.GameCode.GDOrangeBaseObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeBaseObjects5[i].returnVariable(gdjs.GameCode.GDOrangeBaseObjects5[i].getVariables().getFromIndex(4)).sub(1);
}
}{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects5Objects, (( gdjs.GameCode.GDOrangeBaseObjects5.length === 0 ) ? 0 :gdjs.GameCode.GDOrangeBaseObjects5[0].getPointX("")), (( gdjs.GameCode.GDOrangeBaseObjects5.length === 0 ) ? 0 :gdjs.GameCode.GDOrangeBaseObjects5[0].getPointY("")), "Units");
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects5[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects5[i].getVariables().getFromIndex(1)).setString("ob");
}
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects5[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects5[i].getVariables().getFromIndex(0)).setString("b7");
}
}}

}


};gdjs.GameCode.eventsList212 = function(runtimeScene) {

{


gdjs.GameCode.eventsList211(runtimeScene);
}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects5Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects5Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects5Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects5Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects5Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects5Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects5Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects5Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects5Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects5});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects4Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects4});gdjs.GameCode.eventsList213 = function(runtimeScene) {

{

gdjs.GameCode.GDc1Objects5.createFrom(runtimeScene.getObjects("c1"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDc1Objects5.length;i<l;++i) {
    if ( gdjs.GameCode.GDc1Objects5[i].getVariableNumber(gdjs.GameCode.GDc1Objects5[i].getVariables().getFromIndex(0).getChild("Orange")) >= 1 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDc1Objects5[k] = gdjs.GameCode.GDc1Objects5[i];
        ++k;
    }
}
gdjs.GameCode.GDc1Objects5.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc1Objects5 */
gdjs.GameCode.GDOrangeWorkerUnitObjects5.length = 0;

{for(var i = 0, len = gdjs.GameCode.GDc1Objects5.length ;i < len;++i) {
    gdjs.GameCode.GDc1Objects5[i].returnVariable(gdjs.GameCode.GDc1Objects5[i].getVariables().getFromIndex(0).getChild("Orange")).sub(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDc1Objects5.length ;i < len;++i) {
    gdjs.GameCode.GDc1Objects5[i].returnVariable(gdjs.GameCode.GDc1Objects5[i].getVariables().getFromIndex(8)).sub(1);
}
}{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects5Objects, (( gdjs.GameCode.GDc1Objects5.length === 0 ) ? 0 :gdjs.GameCode.GDc1Objects5[0].getPointX("")), (( gdjs.GameCode.GDc1Objects5.length === 0 ) ? 0 :gdjs.GameCode.GDc1Objects5[0].getPointY("")), "Units");
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects5[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects5[i].getVariables().getFromIndex(1)).setString("c1");
}
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects5[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects5[i].getVariables().getFromIndex(0)).setString("bb");
}
}}

}


{

gdjs.GameCode.GDc2Objects5.createFrom(runtimeScene.getObjects("c2"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDc2Objects5.length;i<l;++i) {
    if ( gdjs.GameCode.GDc2Objects5[i].getVariableNumber(gdjs.GameCode.GDc2Objects5[i].getVariables().getFromIndex(0).getChild("Orange")) >= 5 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDc2Objects5[k] = gdjs.GameCode.GDc2Objects5[i];
        ++k;
    }
}
gdjs.GameCode.GDc2Objects5.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc2Objects5 */
gdjs.GameCode.GDOrangeWorkerUnitObjects5.length = 0;

{for(var i = 0, len = gdjs.GameCode.GDc2Objects5.length ;i < len;++i) {
    gdjs.GameCode.GDc2Objects5[i].returnVariable(gdjs.GameCode.GDc2Objects5[i].getVariables().getFromIndex(0).getChild("Orange")).sub(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDc2Objects5.length ;i < len;++i) {
    gdjs.GameCode.GDc2Objects5[i].returnVariable(gdjs.GameCode.GDc2Objects5[i].getVariables().getFromIndex(8)).sub(1);
}
}{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects5Objects, (( gdjs.GameCode.GDc2Objects5.length === 0 ) ? 0 :gdjs.GameCode.GDc2Objects5[0].getPointX("")), (( gdjs.GameCode.GDc2Objects5.length === 0 ) ? 0 :gdjs.GameCode.GDc2Objects5[0].getPointY("")), "Units");
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects5[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects5[i].getVariables().getFromIndex(1)).setString("c2");
}
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects5[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects5[i].getVariables().getFromIndex(0)).setString("c1");
}
}}

}


{

gdjs.GameCode.GDc3Objects5.createFrom(runtimeScene.getObjects("c3"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDc3Objects5.length;i<l;++i) {
    if ( gdjs.GameCode.GDc3Objects5[i].getVariableNumber(gdjs.GameCode.GDc3Objects5[i].getVariables().getFromIndex(0).getChild("Orange")) >= 1 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDc3Objects5[k] = gdjs.GameCode.GDc3Objects5[i];
        ++k;
    }
}
gdjs.GameCode.GDc3Objects5.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc3Objects5 */
gdjs.GameCode.GDOrangeWorkerUnitObjects5.length = 0;

{for(var i = 0, len = gdjs.GameCode.GDc3Objects5.length ;i < len;++i) {
    gdjs.GameCode.GDc3Objects5[i].returnVariable(gdjs.GameCode.GDc3Objects5[i].getVariables().getFromIndex(0).getChild("Orange")).sub(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDc3Objects5.length ;i < len;++i) {
    gdjs.GameCode.GDc3Objects5[i].returnVariable(gdjs.GameCode.GDc3Objects5[i].getVariables().getFromIndex(8)).sub(1);
}
}{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects5Objects, (( gdjs.GameCode.GDc3Objects5.length === 0 ) ? 0 :gdjs.GameCode.GDc3Objects5[0].getPointX("")), (( gdjs.GameCode.GDc3Objects5.length === 0 ) ? 0 :gdjs.GameCode.GDc3Objects5[0].getPointY("")), "Units");
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects5[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects5[i].getVariables().getFromIndex(1)).setString("c3");
}
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects5[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects5[i].getVariables().getFromIndex(0)).setString("c2");
}
}}

}


{

gdjs.GameCode.GDc4Objects5.createFrom(runtimeScene.getObjects("c4"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDc4Objects5.length;i<l;++i) {
    if ( gdjs.GameCode.GDc4Objects5[i].getVariableNumber(gdjs.GameCode.GDc4Objects5[i].getVariables().getFromIndex(0).getChild("Orange")) >= 1 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDc4Objects5[k] = gdjs.GameCode.GDc4Objects5[i];
        ++k;
    }
}
gdjs.GameCode.GDc4Objects5.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc4Objects5 */
gdjs.GameCode.GDOrangeWorkerUnitObjects5.length = 0;

{for(var i = 0, len = gdjs.GameCode.GDc4Objects5.length ;i < len;++i) {
    gdjs.GameCode.GDc4Objects5[i].returnVariable(gdjs.GameCode.GDc4Objects5[i].getVariables().getFromIndex(0).getChild("Orange")).sub(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDc4Objects5.length ;i < len;++i) {
    gdjs.GameCode.GDc4Objects5[i].returnVariable(gdjs.GameCode.GDc4Objects5[i].getVariables().getFromIndex(8)).sub(1);
}
}{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects5Objects, (( gdjs.GameCode.GDc4Objects5.length === 0 ) ? 0 :gdjs.GameCode.GDc4Objects5[0].getPointX("")), (( gdjs.GameCode.GDc4Objects5.length === 0 ) ? 0 :gdjs.GameCode.GDc4Objects5[0].getPointY("")), "Units");
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects5[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects5[i].getVariables().getFromIndex(1)).setString("c4");
}
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects5[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects5[i].getVariables().getFromIndex(0)).setString("c3");
}
}}

}


{

gdjs.GameCode.GDc5Objects5.createFrom(runtimeScene.getObjects("c5"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDc5Objects5.length;i<l;++i) {
    if ( gdjs.GameCode.GDc5Objects5[i].getVariableNumber(gdjs.GameCode.GDc5Objects5[i].getVariables().getFromIndex(0).getChild("Orange")) >= 5 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDc5Objects5[k] = gdjs.GameCode.GDc5Objects5[i];
        ++k;
    }
}
gdjs.GameCode.GDc5Objects5.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc5Objects5 */
gdjs.GameCode.GDOrangeWorkerUnitObjects5.length = 0;

{for(var i = 0, len = gdjs.GameCode.GDc5Objects5.length ;i < len;++i) {
    gdjs.GameCode.GDc5Objects5[i].returnVariable(gdjs.GameCode.GDc5Objects5[i].getVariables().getFromIndex(0).getChild("Orange")).sub(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDc5Objects5.length ;i < len;++i) {
    gdjs.GameCode.GDc5Objects5[i].returnVariable(gdjs.GameCode.GDc5Objects5[i].getVariables().getFromIndex(8)).sub(1);
}
}{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects5Objects, (( gdjs.GameCode.GDc5Objects5.length === 0 ) ? 0 :gdjs.GameCode.GDc5Objects5[0].getPointX("")), (( gdjs.GameCode.GDc5Objects5.length === 0 ) ? 0 :gdjs.GameCode.GDc5Objects5[0].getPointY("")), "Units");
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects5[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects5[i].getVariables().getFromIndex(1)).setString("c5");
}
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects5[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects5[i].getVariables().getFromIndex(0)).setString("c4");
}
}}

}


{

gdjs.GameCode.GDc6Objects5.createFrom(runtimeScene.getObjects("c6"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDc6Objects5.length;i<l;++i) {
    if ( gdjs.GameCode.GDc6Objects5[i].getVariableNumber(gdjs.GameCode.GDc6Objects5[i].getVariables().getFromIndex(0).getChild("Orange")) >= 3 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDc6Objects5[k] = gdjs.GameCode.GDc6Objects5[i];
        ++k;
    }
}
gdjs.GameCode.GDc6Objects5.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc6Objects5 */
gdjs.GameCode.GDOrangeWorkerUnitObjects5.length = 0;

{for(var i = 0, len = gdjs.GameCode.GDc6Objects5.length ;i < len;++i) {
    gdjs.GameCode.GDc6Objects5[i].returnVariable(gdjs.GameCode.GDc6Objects5[i].getVariables().getFromIndex(0).getChild("Orange")).sub(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDc6Objects5.length ;i < len;++i) {
    gdjs.GameCode.GDc6Objects5[i].returnVariable(gdjs.GameCode.GDc6Objects5[i].getVariables().getFromIndex(8)).sub(1);
}
}{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects5Objects, (( gdjs.GameCode.GDc6Objects5.length === 0 ) ? 0 :gdjs.GameCode.GDc6Objects5[0].getPointX("")), (( gdjs.GameCode.GDc6Objects5.length === 0 ) ? 0 :gdjs.GameCode.GDc6Objects5[0].getPointY("")), "Units");
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects5[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects5[i].getVariables().getFromIndex(1)).setString("c6");
}
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects5[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects5[i].getVariables().getFromIndex(0)).setString("c5");
}
}}

}


{

gdjs.GameCode.GDc7Objects5.createFrom(runtimeScene.getObjects("c7"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDc7Objects5.length;i<l;++i) {
    if ( gdjs.GameCode.GDc7Objects5[i].getVariableNumber(gdjs.GameCode.GDc7Objects5[i].getVariables().getFromIndex(0).getChild("Orange")) >= 4 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDc7Objects5[k] = gdjs.GameCode.GDc7Objects5[i];
        ++k;
    }
}
gdjs.GameCode.GDc7Objects5.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc7Objects5 */
gdjs.GameCode.GDOrangeWorkerUnitObjects5.length = 0;

{for(var i = 0, len = gdjs.GameCode.GDc7Objects5.length ;i < len;++i) {
    gdjs.GameCode.GDc7Objects5[i].returnVariable(gdjs.GameCode.GDc7Objects5[i].getVariables().getFromIndex(0).getChild("Orange")).sub(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDc7Objects5.length ;i < len;++i) {
    gdjs.GameCode.GDc7Objects5[i].returnVariable(gdjs.GameCode.GDc7Objects5[i].getVariables().getFromIndex(8)).sub(1);
}
}{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects5Objects, (( gdjs.GameCode.GDc7Objects5.length === 0 ) ? 0 :gdjs.GameCode.GDc7Objects5[0].getPointX("")), (( gdjs.GameCode.GDc7Objects5.length === 0 ) ? 0 :gdjs.GameCode.GDc7Objects5[0].getPointY("")), "Units");
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects5[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects5[i].getVariables().getFromIndex(1)).setString("c7");
}
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects5[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects5[i].getVariables().getFromIndex(0)).setString("c6");
}
}}

}


{

gdjs.GameCode.GDc8Objects5.createFrom(runtimeScene.getObjects("c8"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDc8Objects5.length;i<l;++i) {
    if ( gdjs.GameCode.GDc8Objects5[i].getVariableNumber(gdjs.GameCode.GDc8Objects5[i].getVariables().getFromIndex(0).getChild("Orange")) >= 5 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDc8Objects5[k] = gdjs.GameCode.GDc8Objects5[i];
        ++k;
    }
}
gdjs.GameCode.GDc8Objects5.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc8Objects5 */
gdjs.GameCode.GDOrangeWorkerUnitObjects5.length = 0;

{for(var i = 0, len = gdjs.GameCode.GDc8Objects5.length ;i < len;++i) {
    gdjs.GameCode.GDc8Objects5[i].returnVariable(gdjs.GameCode.GDc8Objects5[i].getVariables().getFromIndex(0).getChild("Orange")).sub(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDc8Objects5.length ;i < len;++i) {
    gdjs.GameCode.GDc8Objects5[i].returnVariable(gdjs.GameCode.GDc8Objects5[i].getVariables().getFromIndex(8)).sub(1);
}
}{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects5Objects, (( gdjs.GameCode.GDc8Objects5.length === 0 ) ? 0 :gdjs.GameCode.GDc8Objects5[0].getPointX("")), (( gdjs.GameCode.GDc8Objects5.length === 0 ) ? 0 :gdjs.GameCode.GDc8Objects5[0].getPointY("")), "Units");
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects5[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects5[i].getVariables().getFromIndex(1)).setString("c8");
}
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects5[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects5[i].getVariables().getFromIndex(0)).setString("c7");
}
}}

}


{

gdjs.GameCode.GDc9Objects5.createFrom(runtimeScene.getObjects("c9"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDc9Objects5.length;i<l;++i) {
    if ( gdjs.GameCode.GDc9Objects5[i].getVariableNumber(gdjs.GameCode.GDc9Objects5[i].getVariables().getFromIndex(0).getChild("Orange")) >= 3 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDc9Objects5[k] = gdjs.GameCode.GDc9Objects5[i];
        ++k;
    }
}
gdjs.GameCode.GDc9Objects5.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDc9Objects5 */
gdjs.GameCode.GDOrangeWorkerUnitObjects5.length = 0;

{for(var i = 0, len = gdjs.GameCode.GDc9Objects5.length ;i < len;++i) {
    gdjs.GameCode.GDc9Objects5[i].returnVariable(gdjs.GameCode.GDc9Objects5[i].getVariables().getFromIndex(0).getChild("Orange")).sub(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDc9Objects5.length ;i < len;++i) {
    gdjs.GameCode.GDc9Objects5[i].returnVariable(gdjs.GameCode.GDc9Objects5[i].getVariables().getFromIndex(8)).sub(1);
}
}{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects5Objects, (( gdjs.GameCode.GDc9Objects5.length === 0 ) ? 0 :gdjs.GameCode.GDc9Objects5[0].getPointX("")), (( gdjs.GameCode.GDc9Objects5.length === 0 ) ? 0 :gdjs.GameCode.GDc9Objects5[0].getPointY("")), "Units");
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects5[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects5[i].getVariables().getFromIndex(1)).setString("c9");
}
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects5.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects5[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects5[i].getVariables().getFromIndex(0)).setString("c8");
}
}}

}


{

gdjs.GameCode.GDOrangeBaseObjects4.createFrom(runtimeScene.getObjects("OrangeBase"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDOrangeBaseObjects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDOrangeBaseObjects4[i].getVariableNumber(gdjs.GameCode.GDOrangeBaseObjects4[i].getVariables().getFromIndex(4)) >= 1 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDOrangeBaseObjects4[k] = gdjs.GameCode.GDOrangeBaseObjects4[i];
        ++k;
    }
}
gdjs.GameCode.GDOrangeBaseObjects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDOrangeBaseObjects4 */
gdjs.GameCode.GDOrangeWorkerUnitObjects4.length = 0;

{for(var i = 0, len = gdjs.GameCode.GDOrangeBaseObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeBaseObjects4[i].returnVariable(gdjs.GameCode.GDOrangeBaseObjects4[i].getVariables().getFromIndex(4)).sub(1);
}
}{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects4Objects, (( gdjs.GameCode.GDOrangeBaseObjects4.length === 0 ) ? 0 :gdjs.GameCode.GDOrangeBaseObjects4[0].getPointX("")), (( gdjs.GameCode.GDOrangeBaseObjects4.length === 0 ) ? 0 :gdjs.GameCode.GDOrangeBaseObjects4[0].getPointY("")), "Units");
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects4[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects4[i].getVariables().getFromIndex(1)).setString("ob");
}
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects4[i].returnVariable(gdjs.GameCode.GDOrangeWorkerUnitObjects4[i].getVariables().getFromIndex(0)).setString("c9");
}
}}

}


};gdjs.GameCode.eventsList214 = function(runtimeScene) {

{


gdjs.GameCode.eventsList213(runtimeScene);
}


};gdjs.GameCode.eventsList215 = function(runtimeScene) {

{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableNumber(runtimeScene.getVariables().getFromIndex(8)) == 0;
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList210(runtimeScene);} //End of subevents
}

}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableNumber(runtimeScene.getVariables().getFromIndex(8)) == 1;
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList212(runtimeScene);} //End of subevents
}

}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableNumber(runtimeScene.getVariables().getFromIndex(8)) == 2;
}if (gdjs.GameCode.condition0IsTrue_0.val) {

{ //Subevents
gdjs.GameCode.eventsList214(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.eventsList216 = function(runtimeScene) {

{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.runtimeScene.timerElapsedTime(runtimeScene, 1, "OrangeCreatingDuration");
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDOrangeBaseObjects3 */
{for(var i = 0, len = gdjs.GameCode.GDOrangeBaseObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeBaseObjects3[i].returnVariable(gdjs.GameCode.GDOrangeBaseObjects3[i].getVariables().getFromIndex(11)).sub(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDOrangeBaseObjects3.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeBaseObjects3[i].returnVariable(gdjs.GameCode.GDOrangeBaseObjects3[i].getVariables().getFromIndex(4)).add(1);
}
}{gdjs.evtTools.runtimeScene.resetTimer(runtimeScene, "OrangeCreatingDuration");
}{gdjs.evtTools.runtimeScene.pauseTimer(runtimeScene, "OrangeCreatingDuration");
}}

}


};gdjs.GameCode.eventsList217 = function(runtimeScene) {

{

gdjs.GameCode.GDOrangeBaseObjects4.createFrom(runtimeScene.getObjects("OrangeBase"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDOrangeBaseObjects4.length;i<l;++i) {
    if ( gdjs.GameCode.GDOrangeBaseObjects4[i].getVariableNumber(gdjs.GameCode.GDOrangeBaseObjects4[i].getVariables().getFromIndex(0)) >= 1 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDOrangeBaseObjects4[k] = gdjs.GameCode.GDOrangeBaseObjects4[i];
        ++k;
    }
}
gdjs.GameCode.GDOrangeBaseObjects4.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDOrangeBaseObjects4 */
{for(var i = 0, len = gdjs.GameCode.GDOrangeBaseObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeBaseObjects4[i].returnVariable(gdjs.GameCode.GDOrangeBaseObjects4[i].getVariables().getFromIndex(0)).sub(1);
}
}{for(var i = 0, len = gdjs.GameCode.GDOrangeBaseObjects4.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeBaseObjects4[i].returnVariable(gdjs.GameCode.GDOrangeBaseObjects4[i].getVariables().getFromIndex(11)).add(1);
}
}}

}


{

gdjs.GameCode.GDOrangeBaseObjects3.createFrom(runtimeScene.getObjects("OrangeBase"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDOrangeBaseObjects3.length;i<l;++i) {
    if ( gdjs.GameCode.GDOrangeBaseObjects3[i].getVariableNumber(gdjs.GameCode.GDOrangeBaseObjects3[i].getVariables().getFromIndex(11)) > 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDOrangeBaseObjects3[k] = gdjs.GameCode.GDOrangeBaseObjects3[i];
        ++k;
    }
}
gdjs.GameCode.GDOrangeBaseObjects3.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
{gdjs.evtTools.runtimeScene.unpauseTimer(runtimeScene, "OrangeCreatingDuration");
}
{ //Subevents
gdjs.GameCode.eventsList216(runtimeScene);} //End of subevents
}

}


};gdjs.GameCode.eventsList218 = function(runtimeScene) {

{


gdjs.GameCode.eventsList215(runtimeScene);
}


{


gdjs.GameCode.eventsList217(runtimeScene);
}


};gdjs.GameCode.eventsList219 = function(runtimeScene) {

{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.runtimeScene.timerElapsedTime(runtimeScene, 1, "AIDelay");
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{runtimeScene.getVariables().getFromIndex(8).setNumber(gdjs.random(2));
}
{ //Subevents
gdjs.GameCode.eventsList218(runtimeScene);} //End of subevents
}

}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.runtimeScene.timerElapsedTime(runtimeScene, 1, "AIDelay");
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{gdjs.evtTools.runtimeScene.resetTimer(runtimeScene, "AIDelay");
}}

}


};gdjs.GameCode.eventsList220 = function(runtimeScene) {

{


{
gdjs.GameCode.GDAIModeObjects2.createFrom(runtimeScene.getObjects("AIMode"));
gdjs.GameCode.GDOrangeBaseObjects2.createFrom(runtimeScene.getObjects("OrangeBase"));
gdjs.GameCode.GDOrangeKafsAmountObjects2.createFrom(runtimeScene.getObjects("OrangeKafsAmount"));
gdjs.GameCode.GDOrangeWorkerAmountObjects2.createFrom(runtimeScene.getObjects("OrangeWorkerAmount"));
gdjs.GameCode.GDOrangeWorkerOrderObjects2.createFrom(runtimeScene.getObjects("OrangeWorkerOrder"));
{for(var i = 0, len = gdjs.GameCode.GDAIModeObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDAIModeObjects2[i].setString("Mode: " + gdjs.evtTools.common.getVariableString(runtimeScene.getVariables().getFromIndex(6)));
}
}{for(var i = 0, len = gdjs.GameCode.GDOrangeKafsAmountObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeKafsAmountObjects2[i].setString("KafsAmount: " + (gdjs.RuntimeObject.getVariableString(((gdjs.GameCode.GDOrangeBaseObjects2.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDOrangeBaseObjects2[0].getVariables()).getFromIndex(0))));
}
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerOrderObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerOrderObjects2[i].setString("WorkerOrder: " + (gdjs.RuntimeObject.getVariableString(((gdjs.GameCode.GDOrangeBaseObjects2.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDOrangeBaseObjects2[0].getVariables()).getFromIndex(11))));
}
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerAmountObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerAmountObjects2[i].setString("WorkerAmount: " + (gdjs.RuntimeObject.getVariableString(((gdjs.GameCode.GDOrangeBaseObjects2.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDOrangeBaseObjects2[0].getVariables()).getFromIndex(4))));
}
}}

}


};gdjs.GameCode.eventsList221 = function(runtimeScene) {

{


gdjs.GameCode.eventsList219(runtimeScene);
}


{


gdjs.GameCode.eventsList220(runtimeScene);
}


{



}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1Objects3Objects = Hashtable.newFrom({"a1": gdjs.GameCode.GDa1Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1ValIndObjects3Objects = Hashtable.newFrom({"a1ValInd": gdjs.GameCode.GDa1ValIndObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2Objects3Objects = Hashtable.newFrom({"a2": gdjs.GameCode.GDa2Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2ValIndObjects3Objects = Hashtable.newFrom({"a2ValInd": gdjs.GameCode.GDa2ValIndObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3Objects3Objects = Hashtable.newFrom({"a3": gdjs.GameCode.GDa3Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3ValIndObjects3Objects = Hashtable.newFrom({"a3ValInd": gdjs.GameCode.GDa3ValIndObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4Objects3Objects = Hashtable.newFrom({"a4": gdjs.GameCode.GDa4Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4ValIndObjects3Objects = Hashtable.newFrom({"a4ValInd": gdjs.GameCode.GDa4ValIndObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5Objects3Objects = Hashtable.newFrom({"a5": gdjs.GameCode.GDa5Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5ValIndObjects3Objects = Hashtable.newFrom({"a5ValInd": gdjs.GameCode.GDa5ValIndObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6Objects3Objects = Hashtable.newFrom({"a6": gdjs.GameCode.GDa6Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6ValIndObjects3Objects = Hashtable.newFrom({"a6ValInd": gdjs.GameCode.GDa6ValIndObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7Objects3Objects = Hashtable.newFrom({"a7": gdjs.GameCode.GDa7Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7ValIndObjects3Objects = Hashtable.newFrom({"a7ValInd": gdjs.GameCode.GDa7ValIndObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8Objects3Objects = Hashtable.newFrom({"a8": gdjs.GameCode.GDa8Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8ValIndObjects3Objects = Hashtable.newFrom({"a8ValInd": gdjs.GameCode.GDa8ValIndObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9Objects3Objects = Hashtable.newFrom({"a9": gdjs.GameCode.GDa9Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9ValIndObjects3Objects = Hashtable.newFrom({"a9ValInd": gdjs.GameCode.GDa9ValIndObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1Objects3Objects = Hashtable.newFrom({"b1": gdjs.GameCode.GDb1Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1ValIndObjects3Objects = Hashtable.newFrom({"b1ValInd": gdjs.GameCode.GDb1ValIndObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2Objects3Objects = Hashtable.newFrom({"b2": gdjs.GameCode.GDb2Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2ValIndObjects3Objects = Hashtable.newFrom({"b2ValInd": gdjs.GameCode.GDb2ValIndObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3Objects3Objects = Hashtable.newFrom({"b3": gdjs.GameCode.GDb3Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3ValIndObjects3Objects = Hashtable.newFrom({"b3ValInd": gdjs.GameCode.GDb3ValIndObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4Objects3Objects = Hashtable.newFrom({"b4": gdjs.GameCode.GDb4Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4ValIndObjects3Objects = Hashtable.newFrom({"b4ValInd": gdjs.GameCode.GDb4ValIndObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5Objects3Objects = Hashtable.newFrom({"b5": gdjs.GameCode.GDb5Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5ValIndObjects3Objects = Hashtable.newFrom({"b5ValInd": gdjs.GameCode.GDb5ValIndObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6Objects3Objects = Hashtable.newFrom({"b6": gdjs.GameCode.GDb6Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6ValIndObjects3Objects = Hashtable.newFrom({"b6ValInd": gdjs.GameCode.GDb6ValIndObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7Objects3Objects = Hashtable.newFrom({"b7": gdjs.GameCode.GDb7Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7ValIndObjects3Objects = Hashtable.newFrom({"b7ValInd": gdjs.GameCode.GDb7ValIndObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1Objects3Objects = Hashtable.newFrom({"c1": gdjs.GameCode.GDc1Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1ValIndObjects3Objects = Hashtable.newFrom({"c1ValInd": gdjs.GameCode.GDc1ValIndObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2Objects3Objects = Hashtable.newFrom({"c2": gdjs.GameCode.GDc2Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2ValIndObjects3Objects = Hashtable.newFrom({"c2ValInd": gdjs.GameCode.GDc2ValIndObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3Objects3Objects = Hashtable.newFrom({"c3": gdjs.GameCode.GDc3Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3ValIndObjects3Objects = Hashtable.newFrom({"c3ValInd": gdjs.GameCode.GDc3ValIndObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4Objects3Objects = Hashtable.newFrom({"c4": gdjs.GameCode.GDc4Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4ValIndObjects3Objects = Hashtable.newFrom({"c4ValInd": gdjs.GameCode.GDc4ValIndObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5Objects3Objects = Hashtable.newFrom({"c5": gdjs.GameCode.GDc5Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5ValIndObjects3Objects = Hashtable.newFrom({"c5ValInd": gdjs.GameCode.GDc5ValIndObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6Objects3Objects = Hashtable.newFrom({"c6": gdjs.GameCode.GDc6Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6ValIndObjects3Objects = Hashtable.newFrom({"c6ValInd": gdjs.GameCode.GDc6ValIndObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7Objects3Objects = Hashtable.newFrom({"c7": gdjs.GameCode.GDc7Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7ValIndObjects3Objects = Hashtable.newFrom({"c7ValInd": gdjs.GameCode.GDc7ValIndObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8Objects3Objects = Hashtable.newFrom({"c8": gdjs.GameCode.GDc8Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8ValIndObjects3Objects = Hashtable.newFrom({"c8ValInd": gdjs.GameCode.GDc8ValIndObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9Objects3Objects = Hashtable.newFrom({"c9": gdjs.GameCode.GDc9Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9ValIndObjects3Objects = Hashtable.newFrom({"c9ValInd": gdjs.GameCode.GDc9ValIndObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1Objects3Objects = Hashtable.newFrom({"con1": gdjs.GameCode.GDcon1Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1ValIndObjects3Objects = Hashtable.newFrom({"con1ValInd": gdjs.GameCode.GDcon1ValIndObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2Objects3Objects = Hashtable.newFrom({"con2": gdjs.GameCode.GDcon2Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2ValIndObjects3Objects = Hashtable.newFrom({"con2ValInd": gdjs.GameCode.GDcon2ValIndObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3Objects3Objects = Hashtable.newFrom({"con3": gdjs.GameCode.GDcon3Objects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3ValIndObjects3Objects = Hashtable.newFrom({"con3ValInd": gdjs.GameCode.GDcon3ValIndObjects3});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4Objects2Objects = Hashtable.newFrom({"con4": gdjs.GameCode.GDcon4Objects2});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4ValIndObjects2Objects = Hashtable.newFrom({"con4ValInd": gdjs.GameCode.GDcon4ValIndObjects2});gdjs.GameCode.eventsList222 = function(runtimeScene) {

{


{
gdjs.GameCode.GDa1Objects3.createFrom(runtimeScene.getObjects("a1"));
gdjs.GameCode.GDa1ValIndObjects3.createFrom(runtimeScene.getObjects("a1ValInd"));
{gdjs.evtsExt__TestExtensions__ValueIndicator.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1Objects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa1ValIndObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{


{
gdjs.GameCode.GDa2Objects3.createFrom(runtimeScene.getObjects("a2"));
gdjs.GameCode.GDa2ValIndObjects3.createFrom(runtimeScene.getObjects("a2ValInd"));
{gdjs.evtsExt__TestExtensions__ValueIndicator.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2Objects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa2ValIndObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{


{
gdjs.GameCode.GDa3Objects3.createFrom(runtimeScene.getObjects("a3"));
gdjs.GameCode.GDa3ValIndObjects3.createFrom(runtimeScene.getObjects("a3ValInd"));
{gdjs.evtsExt__TestExtensions__ValueIndicator.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3Objects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa3ValIndObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{


{
gdjs.GameCode.GDa4Objects3.createFrom(runtimeScene.getObjects("a4"));
gdjs.GameCode.GDa4ValIndObjects3.createFrom(runtimeScene.getObjects("a4ValInd"));
{gdjs.evtsExt__TestExtensions__ValueIndicator.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4Objects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa4ValIndObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{


{
gdjs.GameCode.GDa5Objects3.createFrom(runtimeScene.getObjects("a5"));
gdjs.GameCode.GDa5ValIndObjects3.createFrom(runtimeScene.getObjects("a5ValInd"));
{gdjs.evtsExt__TestExtensions__ValueIndicator.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5Objects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa5ValIndObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{


{
gdjs.GameCode.GDa6Objects3.createFrom(runtimeScene.getObjects("a6"));
gdjs.GameCode.GDa6ValIndObjects3.createFrom(runtimeScene.getObjects("a6ValInd"));
{gdjs.evtsExt__TestExtensions__ValueIndicator.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6Objects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa6ValIndObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{


{
gdjs.GameCode.GDa7Objects3.createFrom(runtimeScene.getObjects("a7"));
gdjs.GameCode.GDa7ValIndObjects3.createFrom(runtimeScene.getObjects("a7ValInd"));
{gdjs.evtsExt__TestExtensions__ValueIndicator.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7Objects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa7ValIndObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{


{
gdjs.GameCode.GDa8Objects3.createFrom(runtimeScene.getObjects("a8"));
gdjs.GameCode.GDa8ValIndObjects3.createFrom(runtimeScene.getObjects("a8ValInd"));
{gdjs.evtsExt__TestExtensions__ValueIndicator.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8Objects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa8ValIndObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{


{
gdjs.GameCode.GDa9Objects3.createFrom(runtimeScene.getObjects("a9"));
gdjs.GameCode.GDa9ValIndObjects3.createFrom(runtimeScene.getObjects("a9ValInd"));
{gdjs.evtsExt__TestExtensions__ValueIndicator.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9Objects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDa9ValIndObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{


{
gdjs.GameCode.GDb1Objects3.createFrom(runtimeScene.getObjects("b1"));
gdjs.GameCode.GDb1ValIndObjects3.createFrom(runtimeScene.getObjects("b1ValInd"));
{gdjs.evtsExt__TestExtensions__ValueIndicator.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1Objects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb1ValIndObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{


{
gdjs.GameCode.GDb2Objects3.createFrom(runtimeScene.getObjects("b2"));
gdjs.GameCode.GDb2ValIndObjects3.createFrom(runtimeScene.getObjects("b2ValInd"));
{gdjs.evtsExt__TestExtensions__ValueIndicator.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2Objects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb2ValIndObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{


{
gdjs.GameCode.GDb3Objects3.createFrom(runtimeScene.getObjects("b3"));
gdjs.GameCode.GDb3ValIndObjects3.createFrom(runtimeScene.getObjects("b3ValInd"));
{gdjs.evtsExt__TestExtensions__ValueIndicator.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3Objects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb3ValIndObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{


{
gdjs.GameCode.GDb4Objects3.createFrom(runtimeScene.getObjects("b4"));
gdjs.GameCode.GDb4ValIndObjects3.createFrom(runtimeScene.getObjects("b4ValInd"));
{gdjs.evtsExt__TestExtensions__ValueIndicator.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4Objects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb4ValIndObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{


{
gdjs.GameCode.GDb5Objects3.createFrom(runtimeScene.getObjects("b5"));
gdjs.GameCode.GDb5ValIndObjects3.createFrom(runtimeScene.getObjects("b5ValInd"));
{gdjs.evtsExt__TestExtensions__ValueIndicator.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5Objects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb5ValIndObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{


{
gdjs.GameCode.GDb6Objects3.createFrom(runtimeScene.getObjects("b6"));
gdjs.GameCode.GDb6ValIndObjects3.createFrom(runtimeScene.getObjects("b6ValInd"));
{gdjs.evtsExt__TestExtensions__ValueIndicator.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6Objects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb6ValIndObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{


{
gdjs.GameCode.GDb7Objects3.createFrom(runtimeScene.getObjects("b7"));
gdjs.GameCode.GDb7ValIndObjects3.createFrom(runtimeScene.getObjects("b7ValInd"));
{gdjs.evtsExt__TestExtensions__ValueIndicator.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7Objects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDb7ValIndObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{


{
gdjs.GameCode.GDc1Objects3.createFrom(runtimeScene.getObjects("c1"));
gdjs.GameCode.GDc1ValIndObjects3.createFrom(runtimeScene.getObjects("c1ValInd"));
{gdjs.evtsExt__TestExtensions__ValueIndicator.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1Objects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc1ValIndObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{


{
gdjs.GameCode.GDc2Objects3.createFrom(runtimeScene.getObjects("c2"));
gdjs.GameCode.GDc2ValIndObjects3.createFrom(runtimeScene.getObjects("c2ValInd"));
{gdjs.evtsExt__TestExtensions__ValueIndicator.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2Objects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc2ValIndObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{


{
gdjs.GameCode.GDc3Objects3.createFrom(runtimeScene.getObjects("c3"));
gdjs.GameCode.GDc3ValIndObjects3.createFrom(runtimeScene.getObjects("c3ValInd"));
{gdjs.evtsExt__TestExtensions__ValueIndicator.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3Objects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc3ValIndObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{


{
gdjs.GameCode.GDc4Objects3.createFrom(runtimeScene.getObjects("c4"));
gdjs.GameCode.GDc4ValIndObjects3.createFrom(runtimeScene.getObjects("c4ValInd"));
{gdjs.evtsExt__TestExtensions__ValueIndicator.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4Objects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc4ValIndObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{


{
gdjs.GameCode.GDc5Objects3.createFrom(runtimeScene.getObjects("c5"));
gdjs.GameCode.GDc5ValIndObjects3.createFrom(runtimeScene.getObjects("c5ValInd"));
{gdjs.evtsExt__TestExtensions__ValueIndicator.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5Objects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc5ValIndObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{


{
gdjs.GameCode.GDc6Objects3.createFrom(runtimeScene.getObjects("c6"));
gdjs.GameCode.GDc6ValIndObjects3.createFrom(runtimeScene.getObjects("c6ValInd"));
{gdjs.evtsExt__TestExtensions__ValueIndicator.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6Objects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc6ValIndObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{


{
gdjs.GameCode.GDc7Objects3.createFrom(runtimeScene.getObjects("c7"));
gdjs.GameCode.GDc7ValIndObjects3.createFrom(runtimeScene.getObjects("c7ValInd"));
{gdjs.evtsExt__TestExtensions__ValueIndicator.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7Objects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc7ValIndObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{


{
gdjs.GameCode.GDc8Objects3.createFrom(runtimeScene.getObjects("c8"));
gdjs.GameCode.GDc8ValIndObjects3.createFrom(runtimeScene.getObjects("c8ValInd"));
{gdjs.evtsExt__TestExtensions__ValueIndicator.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8Objects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc8ValIndObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{


{
gdjs.GameCode.GDc9Objects3.createFrom(runtimeScene.getObjects("c9"));
gdjs.GameCode.GDc9ValIndObjects3.createFrom(runtimeScene.getObjects("c9ValInd"));
{gdjs.evtsExt__TestExtensions__ValueIndicator.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9Objects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDc9ValIndObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{


{
gdjs.GameCode.GDcon1Objects3.createFrom(runtimeScene.getObjects("con1"));
gdjs.GameCode.GDcon1ValIndObjects3.createFrom(runtimeScene.getObjects("con1ValInd"));
{gdjs.evtsExt__TestExtensions__ValueIndicator.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1Objects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon1ValIndObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{


{
gdjs.GameCode.GDcon2Objects3.createFrom(runtimeScene.getObjects("con2"));
gdjs.GameCode.GDcon2ValIndObjects3.createFrom(runtimeScene.getObjects("con2ValInd"));
{gdjs.evtsExt__TestExtensions__ValueIndicator.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2Objects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon2ValIndObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{


{
gdjs.GameCode.GDcon3Objects3.createFrom(runtimeScene.getObjects("con3"));
gdjs.GameCode.GDcon3ValIndObjects3.createFrom(runtimeScene.getObjects("con3ValInd"));
{gdjs.evtsExt__TestExtensions__ValueIndicator.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3Objects3Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon3ValIndObjects3Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


{


{
gdjs.GameCode.GDcon4Objects2.createFrom(runtimeScene.getObjects("con4"));
gdjs.GameCode.GDcon4ValIndObjects2.createFrom(runtimeScene.getObjects("con4ValInd"));
{gdjs.evtsExt__TestExtensions__ValueIndicator.func(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4Objects2Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDcon4ValIndObjects2Objects, (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
}}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects2Objects = Hashtable.newFrom({"UnitCollider": gdjs.GameCode.GDUnitColliderObjects2});gdjs.GameCode.eventsList223 = function(runtimeScene) {

};gdjs.GameCode.eventsList224 = function(runtimeScene) {

{


{
gdjs.GameCode.GDBlueBaseObjects2.createFrom(runtimeScene.getObjects("BlueBase"));
gdjs.GameCode.GDBlueBaseHPObjects2.createFrom(runtimeScene.getObjects("BlueBaseHP"));
gdjs.GameCode.GDOrangeBaseObjects2.createFrom(runtimeScene.getObjects("OrangeBase"));
gdjs.GameCode.GDOrangeBaseHPObjects2.createFrom(runtimeScene.getObjects("OrangeBaseHP"));
{for(var i = 0, len = gdjs.GameCode.GDOrangeBaseHPObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeBaseHPObjects2[i].setString((gdjs.RuntimeObject.getVariableString(((gdjs.GameCode.GDOrangeBaseObjects2.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDOrangeBaseObjects2[0].getVariables()).getFromIndex(3))));
}
}{for(var i = 0, len = gdjs.GameCode.GDBlueBaseHPObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDBlueBaseHPObjects2[i].setString((gdjs.RuntimeObject.getVariableString(((gdjs.GameCode.GDBlueBaseObjects2.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDBlueBaseObjects2[0].getVariables()).getFromIndex(10))));
}
}}

}


{

gdjs.GameCode.GDValueIndicatorSwitchObjects2.createFrom(runtimeScene.getObjects("ValueIndicatorSwitch"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDValueIndicatorSwitchObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDValueIndicatorSwitchObjects2[i].getVariableString(gdjs.GameCode.GDValueIndicatorSwitchObjects2[i].getVariables().getFromIndex(0)) == "no" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDValueIndicatorSwitchObjects2[k] = gdjs.GameCode.GDValueIndicatorSwitchObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDValueIndicatorSwitchObjects2.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
{gdjs.evtTools.camera.hideLayer(runtimeScene, "NumberIndicators");
}}

}


{

gdjs.GameCode.GDValueIndicatorSwitchObjects2.createFrom(runtimeScene.getObjects("ValueIndicatorSwitch"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDValueIndicatorSwitchObjects2.length;i<l;++i) {
    if ( gdjs.GameCode.GDValueIndicatorSwitchObjects2[i].getVariableString(gdjs.GameCode.GDValueIndicatorSwitchObjects2[i].getVariables().getFromIndex(0)) == "yes" ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDValueIndicatorSwitchObjects2[k] = gdjs.GameCode.GDValueIndicatorSwitchObjects2[i];
        ++k;
    }
}
gdjs.GameCode.GDValueIndicatorSwitchObjects2.length = k;}if (gdjs.GameCode.condition0IsTrue_0.val) {
{gdjs.evtTools.camera.showLayer(runtimeScene, "NumberIndicators");
}
{ //Subevents
gdjs.GameCode.eventsList222(runtimeScene);} //End of subevents
}

}


{

gdjs.GameCode.GDBlueWorkerUnitObjects1.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));

for(gdjs.GameCode.forEachIndex2 = 0;gdjs.GameCode.forEachIndex2 < gdjs.GameCode.GDBlueWorkerUnitObjects1.length;++gdjs.GameCode.forEachIndex2) {
gdjs.GameCode.GDUnitColliderObjects2.createFrom(runtimeScene.getObjects("UnitCollider"));
gdjs.GameCode.GDBlueWorkerUnitObjects2.length = 0;


gdjs.GameCode.forEachTemporary2 = gdjs.GameCode.GDBlueWorkerUnitObjects1[gdjs.GameCode.forEachIndex2];
gdjs.GameCode.GDBlueWorkerUnitObjects2.push(gdjs.GameCode.forEachTemporary2);
gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.linkedObjects.pickObjectsLinkedTo(runtimeScene, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDUnitColliderObjects2Objects, (gdjs.GameCode.GDBlueWorkerUnitObjects2.length !== 0 ? gdjs.GameCode.GDBlueWorkerUnitObjects2[0] : null));
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{for(var i = 0, len = gdjs.GameCode.GDUnitColliderObjects2.length ;i < len;++i) {
    gdjs.GameCode.GDUnitColliderObjects2[i].setPosition((( gdjs.GameCode.GDBlueWorkerUnitObjects2.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects2[0].getPointX("")),(( gdjs.GameCode.GDBlueWorkerUnitObjects2.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects2[0].getPointY("")));
}
}}
}

}


};gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects1Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects1});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects1Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects1});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects1Objects = Hashtable.newFrom({"OrangeWorkerUnit": gdjs.GameCode.GDOrangeWorkerUnitObjects1});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects1Objects = Hashtable.newFrom({"BlueWorkerUnit": gdjs.GameCode.GDBlueWorkerUnitObjects1});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects1Objects = Hashtable.newFrom({"BlueDeth": gdjs.GameCode.GDBlueDethObjects1});gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects1Objects = Hashtable.newFrom({"OrangeDeth": gdjs.GameCode.GDOrangeDethObjects1});gdjs.GameCode.eventsList225 = function(runtimeScene) {

{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.runtimeScene.timerElapsedTime(runtimeScene, 5, "AfterGame");
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{gdjs.evtTools.runtimeScene.replaceScene(runtimeScene, "MainMenu", true);
}}

}


};gdjs.GameCode.eventsList226 = function(runtimeScene) {

{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.runtimeScene.sceneJustBegins(runtimeScene);
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{gdjs.evtTools.sound.playMusicOnChannel(runtimeScene, "music\\music.mp3", 1, true, gdjs.evtTools.common.getVariableNumber(runtimeScene.getGame().getVariables().getFromIndex(1)), 1);
}}

}


{



}


{


gdjs.GameCode.eventsList0(runtimeScene);
}


{



}


{


gdjs.GameCode.eventsList45(runtimeScene);
}


{



}


{


gdjs.GameCode.eventsList46(runtimeScene);
}


{



}


{


gdjs.GameCode.eventsList47(runtimeScene);
}


{



}


{


gdjs.GameCode.eventsList55(runtimeScene);
}


{



}


{


gdjs.GameCode.eventsList180(runtimeScene);
}


{



}


{


gdjs.GameCode.eventsList184(runtimeScene);
}


{



}


{


gdjs.GameCode.eventsList194(runtimeScene);
}


{



}


{


gdjs.GameCode.eventsList206(runtimeScene);
}


{



}


{


gdjs.GameCode.eventsList207(runtimeScene);
}


{


gdjs.GameCode.eventsList208(runtimeScene);
}


{


gdjs.GameCode.eventsList221(runtimeScene);
}


{


gdjs.GameCode.eventsList224(runtimeScene);
}


{

gdjs.GameCode.GDBlueWorkerUnitObjects1.createFrom(runtimeScene.getObjects("BlueWorkerUnit"));
gdjs.GameCode.GDOrangeWorkerUnitObjects1.createFrom(runtimeScene.getObjects("OrangeWorkerUnit"));

gdjs.GameCode.condition0IsTrue_0.val = false;
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition0IsTrue_0;
gdjs.GameCode.condition0IsTrue_1.val = false;
gdjs.GameCode.condition1IsTrue_1.val = false;
gdjs.GameCode.condition2IsTrue_1.val = false;
gdjs.GameCode.condition3IsTrue_1.val = false;
{
gdjs.GameCode.condition0IsTrue_1.val = gdjs.evtTools.object.hitBoxesCollisionTest(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects1Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects1Objects, false, runtimeScene, false);
}if ( gdjs.GameCode.condition0IsTrue_1.val ) {
{
gdjs.GameCode.condition1IsTrue_1.val = gdjs.evtTools.object.hitBoxesCollisionTest(gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeWorkerUnitObjects1Objects, gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueWorkerUnitObjects1Objects, false, runtimeScene, false);
}if ( gdjs.GameCode.condition1IsTrue_1.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueWorkerUnitObjects1.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueWorkerUnitObjects1[i].getVariableString(gdjs.GameCode.GDBlueWorkerUnitObjects1[i].getVariables().getFromIndex(1)) == (gdjs.RuntimeObject.getVariableString(((gdjs.GameCode.GDOrangeWorkerUnitObjects1.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDOrangeWorkerUnitObjects1[0].getVariables()).getFromIndex(0))) ) {
        gdjs.GameCode.condition2IsTrue_1.val = true;
        gdjs.GameCode.GDBlueWorkerUnitObjects1[k] = gdjs.GameCode.GDBlueWorkerUnitObjects1[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueWorkerUnitObjects1.length = k;}if ( gdjs.GameCode.condition2IsTrue_1.val ) {
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDOrangeWorkerUnitObjects1.length;i<l;++i) {
    if ( gdjs.GameCode.GDOrangeWorkerUnitObjects1[i].getVariableString(gdjs.GameCode.GDOrangeWorkerUnitObjects1[i].getVariables().getFromIndex(1)) == (gdjs.RuntimeObject.getVariableString(((gdjs.GameCode.GDBlueWorkerUnitObjects1.length === 0 ) ? gdjs.VariablesContainer.badVariablesContainer : gdjs.GameCode.GDBlueWorkerUnitObjects1[0].getVariables()).getFromIndex(0))) ) {
        gdjs.GameCode.condition3IsTrue_1.val = true;
        gdjs.GameCode.GDOrangeWorkerUnitObjects1[k] = gdjs.GameCode.GDOrangeWorkerUnitObjects1[i];
        ++k;
    }
}
gdjs.GameCode.GDOrangeWorkerUnitObjects1.length = k;}}
}
}
gdjs.GameCode.conditionTrue_1.val = true && gdjs.GameCode.condition0IsTrue_1.val && gdjs.GameCode.condition1IsTrue_1.val && gdjs.GameCode.condition2IsTrue_1.val && gdjs.GameCode.condition3IsTrue_1.val;
}
}if (gdjs.GameCode.condition0IsTrue_0.val) {
/* Reuse gdjs.GameCode.GDBlueWorkerUnitObjects1 */
/* Reuse gdjs.GameCode.GDOrangeWorkerUnitObjects1 */
gdjs.GameCode.GDBlueDethObjects1.length = 0;

gdjs.GameCode.GDOrangeDethObjects1.length = 0;

{for(var i = 0, len = gdjs.GameCode.GDBlueWorkerUnitObjects1.length ;i < len;++i) {
    gdjs.GameCode.GDBlueWorkerUnitObjects1[i].deleteFromScene(runtimeScene);
}
}{for(var i = 0, len = gdjs.GameCode.GDOrangeWorkerUnitObjects1.length ;i < len;++i) {
    gdjs.GameCode.GDOrangeWorkerUnitObjects1[i].deleteFromScene(runtimeScene);
}
}{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDBlueDethObjects1Objects, (( gdjs.GameCode.GDBlueWorkerUnitObjects1.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects1[0].getPointX("")), (( gdjs.GameCode.GDBlueWorkerUnitObjects1.length === 0 ) ? 0 :gdjs.GameCode.GDBlueWorkerUnitObjects1[0].getPointY("")), "Units");
}{gdjs.evtTools.object.createObjectOnScene((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : runtimeScene), gdjs.GameCode.mapOfGDgdjs_46GameCode_46GDOrangeDethObjects1Objects, (( gdjs.GameCode.GDOrangeWorkerUnitObjects1.length === 0 ) ? 0 :gdjs.GameCode.GDOrangeWorkerUnitObjects1[0].getPointX("")), (( gdjs.GameCode.GDOrangeWorkerUnitObjects1.length === 0 ) ? 0 :gdjs.GameCode.GDOrangeWorkerUnitObjects1[0].getPointY("")), "Units");
}{gdjs.evtTools.sound.playSoundOnChannel(runtimeScene, "sfx\\game_unitdeath.wav", 3, false, gdjs.evtTools.common.getVariableNumber(runtimeScene.getGame().getVariables().getFromIndex(0)), 1);
}}

}


{

gdjs.GameCode.GDBlueBaseObjects1.createFrom(runtimeScene.getObjects("BlueBase"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDBlueBaseObjects1.length;i<l;++i) {
    if ( gdjs.GameCode.GDBlueBaseObjects1[i].getVariableNumber(gdjs.GameCode.GDBlueBaseObjects1[i].getVariables().getFromIndex(10)) <= 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDBlueBaseObjects1[k] = gdjs.GameCode.GDBlueBaseObjects1[i];
        ++k;
    }
}
gdjs.GameCode.GDBlueBaseObjects1.length = k;}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition1IsTrue_0;
gdjs.GameCode.conditionTrue_1.val = runtimeScene.getOnceTriggers().triggerOnce(22684508);
}
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
{gdjs.evtTools.camera.showLayer(runtimeScene, "LoseScreen");
}{gdjs.evtTools.sound.playSoundOnChannel(runtimeScene, "sfx\\game_lose.wav", 2, false, gdjs.evtTools.common.getVariableNumber(runtimeScene.getGame().getVariables().getFromIndex(0)), 1);
}{runtimeScene.getVariables().getFromIndex(9).setNumber(4);
}}

}


{

gdjs.GameCode.GDOrangeBaseObjects1.createFrom(runtimeScene.getObjects("OrangeBase"));

gdjs.GameCode.condition0IsTrue_0.val = false;
gdjs.GameCode.condition1IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.GameCode.GDOrangeBaseObjects1.length;i<l;++i) {
    if ( gdjs.GameCode.GDOrangeBaseObjects1[i].getVariableNumber(gdjs.GameCode.GDOrangeBaseObjects1[i].getVariables().getFromIndex(3)) <= 0 ) {
        gdjs.GameCode.condition0IsTrue_0.val = true;
        gdjs.GameCode.GDOrangeBaseObjects1[k] = gdjs.GameCode.GDOrangeBaseObjects1[i];
        ++k;
    }
}
gdjs.GameCode.GDOrangeBaseObjects1.length = k;}if ( gdjs.GameCode.condition0IsTrue_0.val ) {
{
{gdjs.GameCode.conditionTrue_1 = gdjs.GameCode.condition1IsTrue_0;
gdjs.GameCode.conditionTrue_1.val = runtimeScene.getOnceTriggers().triggerOnce(22685564);
}
}}
if (gdjs.GameCode.condition1IsTrue_0.val) {
{gdjs.evtTools.camera.showLayer(runtimeScene, "WinScreen");
}{gdjs.evtTools.sound.playSoundOnChannel(runtimeScene, "sfx\\game_win.wav", 2, false, gdjs.evtTools.common.getVariableNumber(runtimeScene.getGame().getVariables().getFromIndex(0)), 1);
}{runtimeScene.getVariables().getFromIndex(9).setNumber(4);
}}

}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.common.getVariableNumber(runtimeScene.getVariables().getFromIndex(9)) == 1;
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{gdjs.evtTools.runtimeScene.unpauseTimer(runtimeScene, "AfterGame");
}
{ //Subevents
gdjs.GameCode.eventsList225(runtimeScene);} //End of subevents
}

}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Right");
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{gdjs.evtTools.sound.playSoundOnChannel(runtimeScene, "sfx\\game_order.wav", 3, false, 10, 1.5);
}}

}


{


gdjs.GameCode.condition0IsTrue_0.val = false;
{
gdjs.GameCode.condition0IsTrue_0.val = gdjs.evtTools.input.isMouseButtonReleased(runtimeScene, "Left");
}if (gdjs.GameCode.condition0IsTrue_0.val) {
{gdjs.evtTools.sound.playSoundOnChannel(runtimeScene, "sfx\\game_order.wav", 3, false, 10, 1);
}}

}


};

gdjs.GameCode.func = function(runtimeScene) {
runtimeScene.getOnceTriggers().startNewFrame();

gdjs.GameCode.GDBlueWorkerUnitObjects1.length = 0;
gdjs.GameCode.GDBlueWorkerUnitObjects2.length = 0;
gdjs.GameCode.GDBlueWorkerUnitObjects3.length = 0;
gdjs.GameCode.GDBlueWorkerUnitObjects4.length = 0;
gdjs.GameCode.GDBlueWorkerUnitObjects5.length = 0;
gdjs.GameCode.GDBlueWorkerUnitObjects6.length = 0;
gdjs.GameCode.GDBlueWorkerUnitObjects7.length = 0;
gdjs.GameCode.GDBlueSoldierUnitObjects1.length = 0;
gdjs.GameCode.GDBlueSoldierUnitObjects2.length = 0;
gdjs.GameCode.GDBlueSoldierUnitObjects3.length = 0;
gdjs.GameCode.GDBlueSoldierUnitObjects4.length = 0;
gdjs.GameCode.GDBlueSoldierUnitObjects5.length = 0;
gdjs.GameCode.GDBlueSoldierUnitObjects6.length = 0;
gdjs.GameCode.GDBlueSoldierUnitObjects7.length = 0;
gdjs.GameCode.GDBlueTankUnitObjects1.length = 0;
gdjs.GameCode.GDBlueTankUnitObjects2.length = 0;
gdjs.GameCode.GDBlueTankUnitObjects3.length = 0;
gdjs.GameCode.GDBlueTankUnitObjects4.length = 0;
gdjs.GameCode.GDBlueTankUnitObjects5.length = 0;
gdjs.GameCode.GDBlueTankUnitObjects6.length = 0;
gdjs.GameCode.GDBlueTankUnitObjects7.length = 0;
gdjs.GameCode.GDBlueMTUnitObjects1.length = 0;
gdjs.GameCode.GDBlueMTUnitObjects2.length = 0;
gdjs.GameCode.GDBlueMTUnitObjects3.length = 0;
gdjs.GameCode.GDBlueMTUnitObjects4.length = 0;
gdjs.GameCode.GDBlueMTUnitObjects5.length = 0;
gdjs.GameCode.GDBlueMTUnitObjects6.length = 0;
gdjs.GameCode.GDBlueMTUnitObjects7.length = 0;
gdjs.GameCode.GDBlueRamUnitObjects1.length = 0;
gdjs.GameCode.GDBlueRamUnitObjects2.length = 0;
gdjs.GameCode.GDBlueRamUnitObjects3.length = 0;
gdjs.GameCode.GDBlueRamUnitObjects4.length = 0;
gdjs.GameCode.GDBlueRamUnitObjects5.length = 0;
gdjs.GameCode.GDBlueRamUnitObjects6.length = 0;
gdjs.GameCode.GDBlueRamUnitObjects7.length = 0;
gdjs.GameCode.GDBlueStormtrooperUnitObjects1.length = 0;
gdjs.GameCode.GDBlueStormtrooperUnitObjects2.length = 0;
gdjs.GameCode.GDBlueStormtrooperUnitObjects3.length = 0;
gdjs.GameCode.GDBlueStormtrooperUnitObjects4.length = 0;
gdjs.GameCode.GDBlueStormtrooperUnitObjects5.length = 0;
gdjs.GameCode.GDBlueStormtrooperUnitObjects6.length = 0;
gdjs.GameCode.GDBlueStormtrooperUnitObjects7.length = 0;
gdjs.GameCode.GDBlueTerminatorUnitObjects1.length = 0;
gdjs.GameCode.GDBlueTerminatorUnitObjects2.length = 0;
gdjs.GameCode.GDBlueTerminatorUnitObjects3.length = 0;
gdjs.GameCode.GDBlueTerminatorUnitObjects4.length = 0;
gdjs.GameCode.GDBlueTerminatorUnitObjects5.length = 0;
gdjs.GameCode.GDBlueTerminatorUnitObjects6.length = 0;
gdjs.GameCode.GDBlueTerminatorUnitObjects7.length = 0;
gdjs.GameCode.GDOrangeWorkerUnitObjects1.length = 0;
gdjs.GameCode.GDOrangeWorkerUnitObjects2.length = 0;
gdjs.GameCode.GDOrangeWorkerUnitObjects3.length = 0;
gdjs.GameCode.GDOrangeWorkerUnitObjects4.length = 0;
gdjs.GameCode.GDOrangeWorkerUnitObjects5.length = 0;
gdjs.GameCode.GDOrangeWorkerUnitObjects6.length = 0;
gdjs.GameCode.GDOrangeWorkerUnitObjects7.length = 0;
gdjs.GameCode.GDOrangeSoldierUnitObjects1.length = 0;
gdjs.GameCode.GDOrangeSoldierUnitObjects2.length = 0;
gdjs.GameCode.GDOrangeSoldierUnitObjects3.length = 0;
gdjs.GameCode.GDOrangeSoldierUnitObjects4.length = 0;
gdjs.GameCode.GDOrangeSoldierUnitObjects5.length = 0;
gdjs.GameCode.GDOrangeSoldierUnitObjects6.length = 0;
gdjs.GameCode.GDOrangeSoldierUnitObjects7.length = 0;
gdjs.GameCode.GDOrangeTankUnitObjects1.length = 0;
gdjs.GameCode.GDOrangeTankUnitObjects2.length = 0;
gdjs.GameCode.GDOrangeTankUnitObjects3.length = 0;
gdjs.GameCode.GDOrangeTankUnitObjects4.length = 0;
gdjs.GameCode.GDOrangeTankUnitObjects5.length = 0;
gdjs.GameCode.GDOrangeTankUnitObjects6.length = 0;
gdjs.GameCode.GDOrangeTankUnitObjects7.length = 0;
gdjs.GameCode.GDOrangeMTUnitObjects1.length = 0;
gdjs.GameCode.GDOrangeMTUnitObjects2.length = 0;
gdjs.GameCode.GDOrangeMTUnitObjects3.length = 0;
gdjs.GameCode.GDOrangeMTUnitObjects4.length = 0;
gdjs.GameCode.GDOrangeMTUnitObjects5.length = 0;
gdjs.GameCode.GDOrangeMTUnitObjects6.length = 0;
gdjs.GameCode.GDOrangeMTUnitObjects7.length = 0;
gdjs.GameCode.GDOrangeRamUnitObjects1.length = 0;
gdjs.GameCode.GDOrangeRamUnitObjects2.length = 0;
gdjs.GameCode.GDOrangeRamUnitObjects3.length = 0;
gdjs.GameCode.GDOrangeRamUnitObjects4.length = 0;
gdjs.GameCode.GDOrangeRamUnitObjects5.length = 0;
gdjs.GameCode.GDOrangeRamUnitObjects6.length = 0;
gdjs.GameCode.GDOrangeRamUnitObjects7.length = 0;
gdjs.GameCode.GDOrangeStormtrooperUnitObjects1.length = 0;
gdjs.GameCode.GDOrangeStormtrooperUnitObjects2.length = 0;
gdjs.GameCode.GDOrangeStormtrooperUnitObjects3.length = 0;
gdjs.GameCode.GDOrangeStormtrooperUnitObjects4.length = 0;
gdjs.GameCode.GDOrangeStormtrooperUnitObjects5.length = 0;
gdjs.GameCode.GDOrangeStormtrooperUnitObjects6.length = 0;
gdjs.GameCode.GDOrangeStormtrooperUnitObjects7.length = 0;
gdjs.GameCode.GDOrangeTerminatorUnitObjects1.length = 0;
gdjs.GameCode.GDOrangeTerminatorUnitObjects2.length = 0;
gdjs.GameCode.GDOrangeTerminatorUnitObjects3.length = 0;
gdjs.GameCode.GDOrangeTerminatorUnitObjects4.length = 0;
gdjs.GameCode.GDOrangeTerminatorUnitObjects5.length = 0;
gdjs.GameCode.GDOrangeTerminatorUnitObjects6.length = 0;
gdjs.GameCode.GDOrangeTerminatorUnitObjects7.length = 0;
gdjs.GameCode.GDGUIControlBackgroundObjects1.length = 0;
gdjs.GameCode.GDGUIControlBackgroundObjects2.length = 0;
gdjs.GameCode.GDGUIControlBackgroundObjects3.length = 0;
gdjs.GameCode.GDGUIControlBackgroundObjects4.length = 0;
gdjs.GameCode.GDGUIControlBackgroundObjects5.length = 0;
gdjs.GameCode.GDGUIControlBackgroundObjects6.length = 0;
gdjs.GameCode.GDGUIControlBackgroundObjects7.length = 0;
gdjs.GameCode.GDKafsCounterObjects1.length = 0;
gdjs.GameCode.GDKafsCounterObjects2.length = 0;
gdjs.GameCode.GDKafsCounterObjects3.length = 0;
gdjs.GameCode.GDKafsCounterObjects4.length = 0;
gdjs.GameCode.GDKafsCounterObjects5.length = 0;
gdjs.GameCode.GDKafsCounterObjects6.length = 0;
gdjs.GameCode.GDKafsCounterObjects7.length = 0;
gdjs.GameCode.GDKukliCounterObjects1.length = 0;
gdjs.GameCode.GDKukliCounterObjects2.length = 0;
gdjs.GameCode.GDKukliCounterObjects3.length = 0;
gdjs.GameCode.GDKukliCounterObjects4.length = 0;
gdjs.GameCode.GDKukliCounterObjects5.length = 0;
gdjs.GameCode.GDKukliCounterObjects6.length = 0;
gdjs.GameCode.GDKukliCounterObjects7.length = 0;
gdjs.GameCode.GDBetriCounterObjects1.length = 0;
gdjs.GameCode.GDBetriCounterObjects2.length = 0;
gdjs.GameCode.GDBetriCounterObjects3.length = 0;
gdjs.GameCode.GDBetriCounterObjects4.length = 0;
gdjs.GameCode.GDBetriCounterObjects5.length = 0;
gdjs.GameCode.GDBetriCounterObjects6.length = 0;
gdjs.GameCode.GDBetriCounterObjects7.length = 0;
gdjs.GameCode.GDWorkerCreateButtonObjects1.length = 0;
gdjs.GameCode.GDWorkerCreateButtonObjects2.length = 0;
gdjs.GameCode.GDWorkerCreateButtonObjects3.length = 0;
gdjs.GameCode.GDWorkerCreateButtonObjects4.length = 0;
gdjs.GameCode.GDWorkerCreateButtonObjects5.length = 0;
gdjs.GameCode.GDWorkerCreateButtonObjects6.length = 0;
gdjs.GameCode.GDWorkerCreateButtonObjects7.length = 0;
gdjs.GameCode.GDSoldierCreateButtonObjects1.length = 0;
gdjs.GameCode.GDSoldierCreateButtonObjects2.length = 0;
gdjs.GameCode.GDSoldierCreateButtonObjects3.length = 0;
gdjs.GameCode.GDSoldierCreateButtonObjects4.length = 0;
gdjs.GameCode.GDSoldierCreateButtonObjects5.length = 0;
gdjs.GameCode.GDSoldierCreateButtonObjects6.length = 0;
gdjs.GameCode.GDSoldierCreateButtonObjects7.length = 0;
gdjs.GameCode.GDTankCreateButtonObjects1.length = 0;
gdjs.GameCode.GDTankCreateButtonObjects2.length = 0;
gdjs.GameCode.GDTankCreateButtonObjects3.length = 0;
gdjs.GameCode.GDTankCreateButtonObjects4.length = 0;
gdjs.GameCode.GDTankCreateButtonObjects5.length = 0;
gdjs.GameCode.GDTankCreateButtonObjects6.length = 0;
gdjs.GameCode.GDTankCreateButtonObjects7.length = 0;
gdjs.GameCode.GDMTCreateButtonObjects1.length = 0;
gdjs.GameCode.GDMTCreateButtonObjects2.length = 0;
gdjs.GameCode.GDMTCreateButtonObjects3.length = 0;
gdjs.GameCode.GDMTCreateButtonObjects4.length = 0;
gdjs.GameCode.GDMTCreateButtonObjects5.length = 0;
gdjs.GameCode.GDMTCreateButtonObjects6.length = 0;
gdjs.GameCode.GDMTCreateButtonObjects7.length = 0;
gdjs.GameCode.GDRamCreateButtonObjects1.length = 0;
gdjs.GameCode.GDRamCreateButtonObjects2.length = 0;
gdjs.GameCode.GDRamCreateButtonObjects3.length = 0;
gdjs.GameCode.GDRamCreateButtonObjects4.length = 0;
gdjs.GameCode.GDRamCreateButtonObjects5.length = 0;
gdjs.GameCode.GDRamCreateButtonObjects6.length = 0;
gdjs.GameCode.GDRamCreateButtonObjects7.length = 0;
gdjs.GameCode.GDStormtrooperCreateButtonObjects1.length = 0;
gdjs.GameCode.GDStormtrooperCreateButtonObjects2.length = 0;
gdjs.GameCode.GDStormtrooperCreateButtonObjects3.length = 0;
gdjs.GameCode.GDStormtrooperCreateButtonObjects4.length = 0;
gdjs.GameCode.GDStormtrooperCreateButtonObjects5.length = 0;
gdjs.GameCode.GDStormtrooperCreateButtonObjects6.length = 0;
gdjs.GameCode.GDStormtrooperCreateButtonObjects7.length = 0;
gdjs.GameCode.GDTerminatorCreateButtonObjects1.length = 0;
gdjs.GameCode.GDTerminatorCreateButtonObjects2.length = 0;
gdjs.GameCode.GDTerminatorCreateButtonObjects3.length = 0;
gdjs.GameCode.GDTerminatorCreateButtonObjects4.length = 0;
gdjs.GameCode.GDTerminatorCreateButtonObjects5.length = 0;
gdjs.GameCode.GDTerminatorCreateButtonObjects6.length = 0;
gdjs.GameCode.GDTerminatorCreateButtonObjects7.length = 0;
gdjs.GameCode.GDOrangeBaseObjects1.length = 0;
gdjs.GameCode.GDOrangeBaseObjects2.length = 0;
gdjs.GameCode.GDOrangeBaseObjects3.length = 0;
gdjs.GameCode.GDOrangeBaseObjects4.length = 0;
gdjs.GameCode.GDOrangeBaseObjects5.length = 0;
gdjs.GameCode.GDOrangeBaseObjects6.length = 0;
gdjs.GameCode.GDOrangeBaseObjects7.length = 0;
gdjs.GameCode.GDBlueBaseObjects1.length = 0;
gdjs.GameCode.GDBlueBaseObjects2.length = 0;
gdjs.GameCode.GDBlueBaseObjects3.length = 0;
gdjs.GameCode.GDBlueBaseObjects4.length = 0;
gdjs.GameCode.GDBlueBaseObjects5.length = 0;
gdjs.GameCode.GDBlueBaseObjects6.length = 0;
gdjs.GameCode.GDBlueBaseObjects7.length = 0;
gdjs.GameCode.GDBBWorkerIndicatorObjects1.length = 0;
gdjs.GameCode.GDBBWorkerIndicatorObjects2.length = 0;
gdjs.GameCode.GDBBWorkerIndicatorObjects3.length = 0;
gdjs.GameCode.GDBBWorkerIndicatorObjects4.length = 0;
gdjs.GameCode.GDBBWorkerIndicatorObjects5.length = 0;
gdjs.GameCode.GDBBWorkerIndicatorObjects6.length = 0;
gdjs.GameCode.GDBBWorkerIndicatorObjects7.length = 0;
gdjs.GameCode.GDtxtBBWorkerIndicatorObjects1.length = 0;
gdjs.GameCode.GDtxtBBWorkerIndicatorObjects2.length = 0;
gdjs.GameCode.GDtxtBBWorkerIndicatorObjects3.length = 0;
gdjs.GameCode.GDtxtBBWorkerIndicatorObjects4.length = 0;
gdjs.GameCode.GDtxtBBWorkerIndicatorObjects5.length = 0;
gdjs.GameCode.GDtxtBBWorkerIndicatorObjects6.length = 0;
gdjs.GameCode.GDtxtBBWorkerIndicatorObjects7.length = 0;
gdjs.GameCode.GDBBSoldierIndicatorObjects1.length = 0;
gdjs.GameCode.GDBBSoldierIndicatorObjects2.length = 0;
gdjs.GameCode.GDBBSoldierIndicatorObjects3.length = 0;
gdjs.GameCode.GDBBSoldierIndicatorObjects4.length = 0;
gdjs.GameCode.GDBBSoldierIndicatorObjects5.length = 0;
gdjs.GameCode.GDBBSoldierIndicatorObjects6.length = 0;
gdjs.GameCode.GDBBSoldierIndicatorObjects7.length = 0;
gdjs.GameCode.GDtxtBBSoldierIndicatorObjects1.length = 0;
gdjs.GameCode.GDtxtBBSoldierIndicatorObjects2.length = 0;
gdjs.GameCode.GDtxtBBSoldierIndicatorObjects3.length = 0;
gdjs.GameCode.GDtxtBBSoldierIndicatorObjects4.length = 0;
gdjs.GameCode.GDtxtBBSoldierIndicatorObjects5.length = 0;
gdjs.GameCode.GDtxtBBSoldierIndicatorObjects6.length = 0;
gdjs.GameCode.GDtxtBBSoldierIndicatorObjects7.length = 0;
gdjs.GameCode.GDBBTankIndicatorObjects1.length = 0;
gdjs.GameCode.GDBBTankIndicatorObjects2.length = 0;
gdjs.GameCode.GDBBTankIndicatorObjects3.length = 0;
gdjs.GameCode.GDBBTankIndicatorObjects4.length = 0;
gdjs.GameCode.GDBBTankIndicatorObjects5.length = 0;
gdjs.GameCode.GDBBTankIndicatorObjects6.length = 0;
gdjs.GameCode.GDBBTankIndicatorObjects7.length = 0;
gdjs.GameCode.GDtxtBBTankIndicatorObjects1.length = 0;
gdjs.GameCode.GDtxtBBTankIndicatorObjects2.length = 0;
gdjs.GameCode.GDtxtBBTankIndicatorObjects3.length = 0;
gdjs.GameCode.GDtxtBBTankIndicatorObjects4.length = 0;
gdjs.GameCode.GDtxtBBTankIndicatorObjects5.length = 0;
gdjs.GameCode.GDtxtBBTankIndicatorObjects6.length = 0;
gdjs.GameCode.GDtxtBBTankIndicatorObjects7.length = 0;
gdjs.GameCode.GDBBMTIndicatorObjects1.length = 0;
gdjs.GameCode.GDBBMTIndicatorObjects2.length = 0;
gdjs.GameCode.GDBBMTIndicatorObjects3.length = 0;
gdjs.GameCode.GDBBMTIndicatorObjects4.length = 0;
gdjs.GameCode.GDBBMTIndicatorObjects5.length = 0;
gdjs.GameCode.GDBBMTIndicatorObjects6.length = 0;
gdjs.GameCode.GDBBMTIndicatorObjects7.length = 0;
gdjs.GameCode.GDtxtBBMTIndicatorObjects1.length = 0;
gdjs.GameCode.GDtxtBBMTIndicatorObjects2.length = 0;
gdjs.GameCode.GDtxtBBMTIndicatorObjects3.length = 0;
gdjs.GameCode.GDtxtBBMTIndicatorObjects4.length = 0;
gdjs.GameCode.GDtxtBBMTIndicatorObjects5.length = 0;
gdjs.GameCode.GDtxtBBMTIndicatorObjects6.length = 0;
gdjs.GameCode.GDtxtBBMTIndicatorObjects7.length = 0;
gdjs.GameCode.GDBBRamIndicatorObjects1.length = 0;
gdjs.GameCode.GDBBRamIndicatorObjects2.length = 0;
gdjs.GameCode.GDBBRamIndicatorObjects3.length = 0;
gdjs.GameCode.GDBBRamIndicatorObjects4.length = 0;
gdjs.GameCode.GDBBRamIndicatorObjects5.length = 0;
gdjs.GameCode.GDBBRamIndicatorObjects6.length = 0;
gdjs.GameCode.GDBBRamIndicatorObjects7.length = 0;
gdjs.GameCode.GDtxtBBRamIndicatorObjects1.length = 0;
gdjs.GameCode.GDtxtBBRamIndicatorObjects2.length = 0;
gdjs.GameCode.GDtxtBBRamIndicatorObjects3.length = 0;
gdjs.GameCode.GDtxtBBRamIndicatorObjects4.length = 0;
gdjs.GameCode.GDtxtBBRamIndicatorObjects5.length = 0;
gdjs.GameCode.GDtxtBBRamIndicatorObjects6.length = 0;
gdjs.GameCode.GDtxtBBRamIndicatorObjects7.length = 0;
gdjs.GameCode.GDBBStormtrooperIndicatorObjects1.length = 0;
gdjs.GameCode.GDBBStormtrooperIndicatorObjects2.length = 0;
gdjs.GameCode.GDBBStormtrooperIndicatorObjects3.length = 0;
gdjs.GameCode.GDBBStormtrooperIndicatorObjects4.length = 0;
gdjs.GameCode.GDBBStormtrooperIndicatorObjects5.length = 0;
gdjs.GameCode.GDBBStormtrooperIndicatorObjects6.length = 0;
gdjs.GameCode.GDBBStormtrooperIndicatorObjects7.length = 0;
gdjs.GameCode.GDtxtBBStormtrooperIndicatorObjects1.length = 0;
gdjs.GameCode.GDtxtBBStormtrooperIndicatorObjects2.length = 0;
gdjs.GameCode.GDtxtBBStormtrooperIndicatorObjects3.length = 0;
gdjs.GameCode.GDtxtBBStormtrooperIndicatorObjects4.length = 0;
gdjs.GameCode.GDtxtBBStormtrooperIndicatorObjects5.length = 0;
gdjs.GameCode.GDtxtBBStormtrooperIndicatorObjects6.length = 0;
gdjs.GameCode.GDtxtBBStormtrooperIndicatorObjects7.length = 0;
gdjs.GameCode.GDBBTerminatorIndicatorObjects1.length = 0;
gdjs.GameCode.GDBBTerminatorIndicatorObjects2.length = 0;
gdjs.GameCode.GDBBTerminatorIndicatorObjects3.length = 0;
gdjs.GameCode.GDBBTerminatorIndicatorObjects4.length = 0;
gdjs.GameCode.GDBBTerminatorIndicatorObjects5.length = 0;
gdjs.GameCode.GDBBTerminatorIndicatorObjects6.length = 0;
gdjs.GameCode.GDBBTerminatorIndicatorObjects7.length = 0;
gdjs.GameCode.GDtxtBBTerminatorIndicatorObjects1.length = 0;
gdjs.GameCode.GDtxtBBTerminatorIndicatorObjects2.length = 0;
gdjs.GameCode.GDtxtBBTerminatorIndicatorObjects3.length = 0;
gdjs.GameCode.GDtxtBBTerminatorIndicatorObjects4.length = 0;
gdjs.GameCode.GDtxtBBTerminatorIndicatorObjects5.length = 0;
gdjs.GameCode.GDtxtBBTerminatorIndicatorObjects6.length = 0;
gdjs.GameCode.GDtxtBBTerminatorIndicatorObjects7.length = 0;
gdjs.GameCode.GDa1Objects1.length = 0;
gdjs.GameCode.GDa1Objects2.length = 0;
gdjs.GameCode.GDa1Objects3.length = 0;
gdjs.GameCode.GDa1Objects4.length = 0;
gdjs.GameCode.GDa1Objects5.length = 0;
gdjs.GameCode.GDa1Objects6.length = 0;
gdjs.GameCode.GDa1Objects7.length = 0;
gdjs.GameCode.GDa1ValIndObjects1.length = 0;
gdjs.GameCode.GDa1ValIndObjects2.length = 0;
gdjs.GameCode.GDa1ValIndObjects3.length = 0;
gdjs.GameCode.GDa1ValIndObjects4.length = 0;
gdjs.GameCode.GDa1ValIndObjects5.length = 0;
gdjs.GameCode.GDa1ValIndObjects6.length = 0;
gdjs.GameCode.GDa1ValIndObjects7.length = 0;
gdjs.GameCode.GDa1WorkerIndicatorObjects1.length = 0;
gdjs.GameCode.GDa1WorkerIndicatorObjects2.length = 0;
gdjs.GameCode.GDa1WorkerIndicatorObjects3.length = 0;
gdjs.GameCode.GDa1WorkerIndicatorObjects4.length = 0;
gdjs.GameCode.GDa1WorkerIndicatorObjects5.length = 0;
gdjs.GameCode.GDa1WorkerIndicatorObjects6.length = 0;
gdjs.GameCode.GDa1WorkerIndicatorObjects7.length = 0;
gdjs.GameCode.GDtxtA1WorkerIndicatorObjects1.length = 0;
gdjs.GameCode.GDtxtA1WorkerIndicatorObjects2.length = 0;
gdjs.GameCode.GDtxtA1WorkerIndicatorObjects3.length = 0;
gdjs.GameCode.GDtxtA1WorkerIndicatorObjects4.length = 0;
gdjs.GameCode.GDtxtA1WorkerIndicatorObjects5.length = 0;
gdjs.GameCode.GDtxtA1WorkerIndicatorObjects6.length = 0;
gdjs.GameCode.GDtxtA1WorkerIndicatorObjects7.length = 0;
gdjs.GameCode.GDa1SoldierIndicatorObjects1.length = 0;
gdjs.GameCode.GDa1SoldierIndicatorObjects2.length = 0;
gdjs.GameCode.GDa1SoldierIndicatorObjects3.length = 0;
gdjs.GameCode.GDa1SoldierIndicatorObjects4.length = 0;
gdjs.GameCode.GDa1SoldierIndicatorObjects5.length = 0;
gdjs.GameCode.GDa1SoldierIndicatorObjects6.length = 0;
gdjs.GameCode.GDa1SoldierIndicatorObjects7.length = 0;
gdjs.GameCode.GDtxtA1SoldierIndicatorObjects1.length = 0;
gdjs.GameCode.GDtxtA1SoldierIndicatorObjects2.length = 0;
gdjs.GameCode.GDtxtA1SoldierIndicatorObjects3.length = 0;
gdjs.GameCode.GDtxtA1SoldierIndicatorObjects4.length = 0;
gdjs.GameCode.GDtxtA1SoldierIndicatorObjects5.length = 0;
gdjs.GameCode.GDtxtA1SoldierIndicatorObjects6.length = 0;
gdjs.GameCode.GDtxtA1SoldierIndicatorObjects7.length = 0;
gdjs.GameCode.GDa1TankIndicatorObjects1.length = 0;
gdjs.GameCode.GDa1TankIndicatorObjects2.length = 0;
gdjs.GameCode.GDa1TankIndicatorObjects3.length = 0;
gdjs.GameCode.GDa1TankIndicatorObjects4.length = 0;
gdjs.GameCode.GDa1TankIndicatorObjects5.length = 0;
gdjs.GameCode.GDa1TankIndicatorObjects6.length = 0;
gdjs.GameCode.GDa1TankIndicatorObjects7.length = 0;
gdjs.GameCode.GDtxtA1TankIndicatorObjects1.length = 0;
gdjs.GameCode.GDtxtA1TankIndicatorObjects2.length = 0;
gdjs.GameCode.GDtxtA1TankIndicatorObjects3.length = 0;
gdjs.GameCode.GDtxtA1TankIndicatorObjects4.length = 0;
gdjs.GameCode.GDtxtA1TankIndicatorObjects5.length = 0;
gdjs.GameCode.GDtxtA1TankIndicatorObjects6.length = 0;
gdjs.GameCode.GDtxtA1TankIndicatorObjects7.length = 0;
gdjs.GameCode.GDa1MTIndicatorObjects1.length = 0;
gdjs.GameCode.GDa1MTIndicatorObjects2.length = 0;
gdjs.GameCode.GDa1MTIndicatorObjects3.length = 0;
gdjs.GameCode.GDa1MTIndicatorObjects4.length = 0;
gdjs.GameCode.GDa1MTIndicatorObjects5.length = 0;
gdjs.GameCode.GDa1MTIndicatorObjects6.length = 0;
gdjs.GameCode.GDa1MTIndicatorObjects7.length = 0;
gdjs.GameCode.GDtxtA1MTIndicatorObjects1.length = 0;
gdjs.GameCode.GDtxtA1MTIndicatorObjects2.length = 0;
gdjs.GameCode.GDtxtA1MTIndicatorObjects3.length = 0;
gdjs.GameCode.GDtxtA1MTIndicatorObjects4.length = 0;
gdjs.GameCode.GDtxtA1MTIndicatorObjects5.length = 0;
gdjs.GameCode.GDtxtA1MTIndicatorObjects6.length = 0;
gdjs.GameCode.GDtxtA1MTIndicatorObjects7.length = 0;
gdjs.GameCode.GDa1RamIndicatorObjects1.length = 0;
gdjs.GameCode.GDa1RamIndicatorObjects2.length = 0;
gdjs.GameCode.GDa1RamIndicatorObjects3.length = 0;
gdjs.GameCode.GDa1RamIndicatorObjects4.length = 0;
gdjs.GameCode.GDa1RamIndicatorObjects5.length = 0;
gdjs.GameCode.GDa1RamIndicatorObjects6.length = 0;
gdjs.GameCode.GDa1RamIndicatorObjects7.length = 0;
gdjs.GameCode.GDtxtA1RamIndicatorObjects1.length = 0;
gdjs.GameCode.GDtxtA1RamIndicatorObjects2.length = 0;
gdjs.GameCode.GDtxtA1RamIndicatorObjects3.length = 0;
gdjs.GameCode.GDtxtA1RamIndicatorObjects4.length = 0;
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gdjs.GameCode.GDTerminatorKukliPriceObjects1.length = 0;
gdjs.GameCode.GDTerminatorKukliPriceObjects2.length = 0;
gdjs.GameCode.GDTerminatorKukliPriceObjects3.length = 0;
gdjs.GameCode.GDTerminatorKukliPriceObjects4.length = 0;
gdjs.GameCode.GDTerminatorKukliPriceObjects5.length = 0;
gdjs.GameCode.GDTerminatorKukliPriceObjects6.length = 0;
gdjs.GameCode.GDTerminatorKukliPriceObjects7.length = 0;
gdjs.GameCode.GDTerminatorBetriPriceObjects1.length = 0;
gdjs.GameCode.GDTerminatorBetriPriceObjects2.length = 0;
gdjs.GameCode.GDTerminatorBetriPriceObjects3.length = 0;
gdjs.GameCode.GDTerminatorBetriPriceObjects4.length = 0;
gdjs.GameCode.GDTerminatorBetriPriceObjects5.length = 0;
gdjs.GameCode.GDTerminatorBetriPriceObjects6.length = 0;
gdjs.GameCode.GDTerminatorBetriPriceObjects7.length = 0;
gdjs.GameCode.GDTerminatorKafsPricetagObjects1.length = 0;
gdjs.GameCode.GDTerminatorKafsPricetagObjects2.length = 0;
gdjs.GameCode.GDTerminatorKafsPricetagObjects3.length = 0;
gdjs.GameCode.GDTerminatorKafsPricetagObjects4.length = 0;
gdjs.GameCode.GDTerminatorKafsPricetagObjects5.length = 0;
gdjs.GameCode.GDTerminatorKafsPricetagObjects6.length = 0;
gdjs.GameCode.GDTerminatorKafsPricetagObjects7.length = 0;
gdjs.GameCode.GDTerminatorKukliPricetagObjects1.length = 0;
gdjs.GameCode.GDTerminatorKukliPricetagObjects2.length = 0;
gdjs.GameCode.GDTerminatorKukliPricetagObjects3.length = 0;
gdjs.GameCode.GDTerminatorKukliPricetagObjects4.length = 0;
gdjs.GameCode.GDTerminatorKukliPricetagObjects5.length = 0;
gdjs.GameCode.GDTerminatorKukliPricetagObjects6.length = 0;
gdjs.GameCode.GDTerminatorKukliPricetagObjects7.length = 0;
gdjs.GameCode.GDTerminatorBetriPricetagObjects1.length = 0;
gdjs.GameCode.GDTerminatorBetriPricetagObjects2.length = 0;
gdjs.GameCode.GDTerminatorBetriPricetagObjects3.length = 0;
gdjs.GameCode.GDTerminatorBetriPricetagObjects4.length = 0;
gdjs.GameCode.GDTerminatorBetriPricetagObjects5.length = 0;
gdjs.GameCode.GDTerminatorBetriPricetagObjects6.length = 0;
gdjs.GameCode.GDTerminatorBetriPricetagObjects7.length = 0;
gdjs.GameCode.GDtimerObjects1.length = 0;
gdjs.GameCode.GDtimerObjects2.length = 0;
gdjs.GameCode.GDtimerObjects3.length = 0;
gdjs.GameCode.GDtimerObjects4.length = 0;
gdjs.GameCode.GDtimerObjects5.length = 0;
gdjs.GameCode.GDtimerObjects6.length = 0;
gdjs.GameCode.GDtimerObjects7.length = 0;
gdjs.GameCode.GDSelectedPointObjects1.length = 0;
gdjs.GameCode.GDSelectedPointObjects2.length = 0;
gdjs.GameCode.GDSelectedPointObjects3.length = 0;
gdjs.GameCode.GDSelectedPointObjects4.length = 0;
gdjs.GameCode.GDSelectedPointObjects5.length = 0;
gdjs.GameCode.GDSelectedPointObjects6.length = 0;
gdjs.GameCode.GDSelectedPointObjects7.length = 0;
gdjs.GameCode.GDTargetObjects1.length = 0;
gdjs.GameCode.GDTargetObjects2.length = 0;
gdjs.GameCode.GDTargetObjects3.length = 0;
gdjs.GameCode.GDTargetObjects4.length = 0;
gdjs.GameCode.GDTargetObjects5.length = 0;
gdjs.GameCode.GDTargetObjects6.length = 0;
gdjs.GameCode.GDTargetObjects7.length = 0;
gdjs.GameCode.GDKafsProfitObsObjects1.length = 0;
gdjs.GameCode.GDKafsProfitObsObjects2.length = 0;
gdjs.GameCode.GDKafsProfitObsObjects3.length = 0;
gdjs.GameCode.GDKafsProfitObsObjects4.length = 0;
gdjs.GameCode.GDKafsProfitObsObjects5.length = 0;
gdjs.GameCode.GDKafsProfitObsObjects6.length = 0;
gdjs.GameCode.GDKafsProfitObsObjects7.length = 0;
gdjs.GameCode.GDKukliProfitObsObjects1.length = 0;
gdjs.GameCode.GDKukliProfitObsObjects2.length = 0;
gdjs.GameCode.GDKukliProfitObsObjects3.length = 0;
gdjs.GameCode.GDKukliProfitObsObjects4.length = 0;
gdjs.GameCode.GDKukliProfitObsObjects5.length = 0;
gdjs.GameCode.GDKukliProfitObsObjects6.length = 0;
gdjs.GameCode.GDKukliProfitObsObjects7.length = 0;
gdjs.GameCode.GDBetriProfitObsObjects1.length = 0;
gdjs.GameCode.GDBetriProfitObsObjects2.length = 0;
gdjs.GameCode.GDBetriProfitObsObjects3.length = 0;
gdjs.GameCode.GDBetriProfitObsObjects4.length = 0;
gdjs.GameCode.GDBetriProfitObsObjects5.length = 0;
gdjs.GameCode.GDBetriProfitObsObjects6.length = 0;
gdjs.GameCode.GDBetriProfitObsObjects7.length = 0;
gdjs.GameCode.GDUnitColliderObjects1.length = 0;
gdjs.GameCode.GDUnitColliderObjects2.length = 0;
gdjs.GameCode.GDUnitColliderObjects3.length = 0;
gdjs.GameCode.GDUnitColliderObjects4.length = 0;
gdjs.GameCode.GDUnitColliderObjects5.length = 0;
gdjs.GameCode.GDUnitColliderObjects6.length = 0;
gdjs.GameCode.GDUnitColliderObjects7.length = 0;
gdjs.GameCode.GDSummomEnemyButtonObjects1.length = 0;
gdjs.GameCode.GDSummomEnemyButtonObjects2.length = 0;
gdjs.GameCode.GDSummomEnemyButtonObjects3.length = 0;
gdjs.GameCode.GDSummomEnemyButtonObjects4.length = 0;
gdjs.GameCode.GDSummomEnemyButtonObjects5.length = 0;
gdjs.GameCode.GDSummomEnemyButtonObjects6.length = 0;
gdjs.GameCode.GDSummomEnemyButtonObjects7.length = 0;
gdjs.GameCode.GDOrangeWorkerUObjects1.length = 0;
gdjs.GameCode.GDOrangeWorkerUObjects2.length = 0;
gdjs.GameCode.GDOrangeWorkerUObjects3.length = 0;
gdjs.GameCode.GDOrangeWorkerUObjects4.length = 0;
gdjs.GameCode.GDOrangeWorkerUObjects5.length = 0;
gdjs.GameCode.GDOrangeWorkerUObjects6.length = 0;
gdjs.GameCode.GDOrangeWorkerUObjects7.length = 0;
gdjs.GameCode.GDBlueWayObjects1.length = 0;
gdjs.GameCode.GDBlueWayObjects2.length = 0;
gdjs.GameCode.GDBlueWayObjects3.length = 0;
gdjs.GameCode.GDBlueWayObjects4.length = 0;
gdjs.GameCode.GDBlueWayObjects5.length = 0;
gdjs.GameCode.GDBlueWayObjects6.length = 0;
gdjs.GameCode.GDBlueWayObjects7.length = 0;
gdjs.GameCode.GDOrangeWayObjects1.length = 0;
gdjs.GameCode.GDOrangeWayObjects2.length = 0;
gdjs.GameCode.GDOrangeWayObjects3.length = 0;
gdjs.GameCode.GDOrangeWayObjects4.length = 0;
gdjs.GameCode.GDOrangeWayObjects5.length = 0;
gdjs.GameCode.GDOrangeWayObjects6.length = 0;
gdjs.GameCode.GDOrangeWayObjects7.length = 0;
gdjs.GameCode.GDGameTimerMinutesObjects1.length = 0;
gdjs.GameCode.GDGameTimerMinutesObjects2.length = 0;
gdjs.GameCode.GDGameTimerMinutesObjects3.length = 0;
gdjs.GameCode.GDGameTimerMinutesObjects4.length = 0;
gdjs.GameCode.GDGameTimerMinutesObjects5.length = 0;
gdjs.GameCode.GDGameTimerMinutesObjects6.length = 0;
gdjs.GameCode.GDGameTimerMinutesObjects7.length = 0;
gdjs.GameCode.GDGameTimerSecondsObjects1.length = 0;
gdjs.GameCode.GDGameTimerSecondsObjects2.length = 0;
gdjs.GameCode.GDGameTimerSecondsObjects3.length = 0;
gdjs.GameCode.GDGameTimerSecondsObjects4.length = 0;
gdjs.GameCode.GDGameTimerSecondsObjects5.length = 0;
gdjs.GameCode.GDGameTimerSecondsObjects6.length = 0;
gdjs.GameCode.GDGameTimerSecondsObjects7.length = 0;
gdjs.GameCode.GDSelectedUnitObjects1.length = 0;
gdjs.GameCode.GDSelectedUnitObjects2.length = 0;
gdjs.GameCode.GDSelectedUnitObjects3.length = 0;
gdjs.GameCode.GDSelectedUnitObjects4.length = 0;
gdjs.GameCode.GDSelectedUnitObjects5.length = 0;
gdjs.GameCode.GDSelectedUnitObjects6.length = 0;
gdjs.GameCode.GDSelectedUnitObjects7.length = 0;
gdjs.GameCode.GDOrangeBaseHPObjects1.length = 0;
gdjs.GameCode.GDOrangeBaseHPObjects2.length = 0;
gdjs.GameCode.GDOrangeBaseHPObjects3.length = 0;
gdjs.GameCode.GDOrangeBaseHPObjects4.length = 0;
gdjs.GameCode.GDOrangeBaseHPObjects5.length = 0;
gdjs.GameCode.GDOrangeBaseHPObjects6.length = 0;
gdjs.GameCode.GDOrangeBaseHPObjects7.length = 0;
gdjs.GameCode.GDBlueBaseHPObjects1.length = 0;
gdjs.GameCode.GDBlueBaseHPObjects2.length = 0;
gdjs.GameCode.GDBlueBaseHPObjects3.length = 0;
gdjs.GameCode.GDBlueBaseHPObjects4.length = 0;
gdjs.GameCode.GDBlueBaseHPObjects5.length = 0;
gdjs.GameCode.GDBlueBaseHPObjects6.length = 0;
gdjs.GameCode.GDBlueBaseHPObjects7.length = 0;
gdjs.GameCode.GDValueIndicatorSwitchObjects1.length = 0;
gdjs.GameCode.GDValueIndicatorSwitchObjects2.length = 0;
gdjs.GameCode.GDValueIndicatorSwitchObjects3.length = 0;
gdjs.GameCode.GDValueIndicatorSwitchObjects4.length = 0;
gdjs.GameCode.GDValueIndicatorSwitchObjects5.length = 0;
gdjs.GameCode.GDValueIndicatorSwitchObjects6.length = 0;
gdjs.GameCode.GDValueIndicatorSwitchObjects7.length = 0;
gdjs.GameCode.GDOrangeWorkerOrderObjects1.length = 0;
gdjs.GameCode.GDOrangeWorkerOrderObjects2.length = 0;
gdjs.GameCode.GDOrangeWorkerOrderObjects3.length = 0;
gdjs.GameCode.GDOrangeWorkerOrderObjects4.length = 0;
gdjs.GameCode.GDOrangeWorkerOrderObjects5.length = 0;
gdjs.GameCode.GDOrangeWorkerOrderObjects6.length = 0;
gdjs.GameCode.GDOrangeWorkerOrderObjects7.length = 0;
gdjs.GameCode.GDOrangeWorkerAmountObjects1.length = 0;
gdjs.GameCode.GDOrangeWorkerAmountObjects2.length = 0;
gdjs.GameCode.GDOrangeWorkerAmountObjects3.length = 0;
gdjs.GameCode.GDOrangeWorkerAmountObjects4.length = 0;
gdjs.GameCode.GDOrangeWorkerAmountObjects5.length = 0;
gdjs.GameCode.GDOrangeWorkerAmountObjects6.length = 0;
gdjs.GameCode.GDOrangeWorkerAmountObjects7.length = 0;
gdjs.GameCode.GDOrangeKafsAmountObjects1.length = 0;
gdjs.GameCode.GDOrangeKafsAmountObjects2.length = 0;
gdjs.GameCode.GDOrangeKafsAmountObjects3.length = 0;
gdjs.GameCode.GDOrangeKafsAmountObjects4.length = 0;
gdjs.GameCode.GDOrangeKafsAmountObjects5.length = 0;
gdjs.GameCode.GDOrangeKafsAmountObjects6.length = 0;
gdjs.GameCode.GDOrangeKafsAmountObjects7.length = 0;
gdjs.GameCode.GDAIModeObjects1.length = 0;
gdjs.GameCode.GDAIModeObjects2.length = 0;
gdjs.GameCode.GDAIModeObjects3.length = 0;
gdjs.GameCode.GDAIModeObjects4.length = 0;
gdjs.GameCode.GDAIModeObjects5.length = 0;
gdjs.GameCode.GDAIModeObjects6.length = 0;
gdjs.GameCode.GDAIModeObjects7.length = 0;
gdjs.GameCode.GDOrangeDethObjects1.length = 0;
gdjs.GameCode.GDOrangeDethObjects2.length = 0;
gdjs.GameCode.GDOrangeDethObjects3.length = 0;
gdjs.GameCode.GDOrangeDethObjects4.length = 0;
gdjs.GameCode.GDOrangeDethObjects5.length = 0;
gdjs.GameCode.GDOrangeDethObjects6.length = 0;
gdjs.GameCode.GDOrangeDethObjects7.length = 0;
gdjs.GameCode.GDBlueDethObjects1.length = 0;
gdjs.GameCode.GDBlueDethObjects2.length = 0;
gdjs.GameCode.GDBlueDethObjects3.length = 0;
gdjs.GameCode.GDBlueDethObjects4.length = 0;
gdjs.GameCode.GDBlueDethObjects5.length = 0;
gdjs.GameCode.GDBlueDethObjects6.length = 0;
gdjs.GameCode.GDBlueDethObjects7.length = 0;
gdjs.GameCode.GDToObsObjects1.length = 0;
gdjs.GameCode.GDToObsObjects2.length = 0;
gdjs.GameCode.GDToObsObjects3.length = 0;
gdjs.GameCode.GDToObsObjects4.length = 0;
gdjs.GameCode.GDToObsObjects5.length = 0;
gdjs.GameCode.GDToObsObjects6.length = 0;
gdjs.GameCode.GDToObsObjects7.length = 0;
gdjs.GameCode.GDFromObsObjects1.length = 0;
gdjs.GameCode.GDFromObsObjects2.length = 0;
gdjs.GameCode.GDFromObsObjects3.length = 0;
gdjs.GameCode.GDFromObsObjects4.length = 0;
gdjs.GameCode.GDFromObsObjects5.length = 0;
gdjs.GameCode.GDFromObsObjects6.length = 0;
gdjs.GameCode.GDFromObsObjects7.length = 0;
gdjs.GameCode.GDLoseTextObjects1.length = 0;
gdjs.GameCode.GDLoseTextObjects2.length = 0;
gdjs.GameCode.GDLoseTextObjects3.length = 0;
gdjs.GameCode.GDLoseTextObjects4.length = 0;
gdjs.GameCode.GDLoseTextObjects5.length = 0;
gdjs.GameCode.GDLoseTextObjects6.length = 0;
gdjs.GameCode.GDLoseTextObjects7.length = 0;
gdjs.GameCode.GDWinTextObjects1.length = 0;
gdjs.GameCode.GDWinTextObjects2.length = 0;
gdjs.GameCode.GDWinTextObjects3.length = 0;
gdjs.GameCode.GDWinTextObjects4.length = 0;
gdjs.GameCode.GDWinTextObjects5.length = 0;
gdjs.GameCode.GDWinTextObjects6.length = 0;
gdjs.GameCode.GDWinTextObjects7.length = 0;

gdjs.GameCode.eventsList226(runtimeScene);
return;

}

gdjs['GameCode'] = gdjs.GameCode;
