<?xml version="1.0" encoding="UTF-8"?>
<!-- Created with TexturePacker https://www.codeandweb.com/texturepacker -->
<!-- $TexturePacker:SmartUpdate:4cafd8207dbb994518683f920b52de89:47d6b5c7258824ea307ea3daf89901d4:5857d3eb5d29c9b0888f071ac863383f$ -->
<!--Format:
n  => name of the sprite
x  => sprite x pos in texture
y  => sprite y pos in texture
w  => sprite width (may be trimmed)
h  => sprite height (may be trimmed)
pX => x pos of the pivot point (relative to sprite width)
pY => y pos of the pivot point (relative to sprite height)
oX => sprite's x-corner offset (only available if trimmed)
oY => sprite's y-corner offset (only available if trimmed)
oW => sprite's original width (only available if trimmed)
oH => sprite's original height (only available if trimmed)
r => 'y' only set if sprite is rotated
with polygon mode enabled:
vertices   => points in sprite coordinate system (x0,y0,x1,y1,x2,y2, ...)
verticesUV => points in sheet coordinate system (x0,y0,x1,y1,x2,y2, ...)
triangles  => sprite triangulation, 3 vertex indices per triangle
-->
<TextureAtlas imagePath="particles.png" width="128" height="491">
    <sprite n="001.png" x="47" y="0" w="16" h="16" pX="0.5" pY="0.5"/>
    <sprite n="sharp_star_1.png" x="15" y="0" w="16" h="16" pX="0.5" pY="0.5"/>
    <sprite n="sharp_star_2.png" x="31" y="0" w="16" h="16" pX="0.5" pY="0.5"/>
    <sprite n="Smoke_С_01.png" x="0" y="107" w="128" h="128" pX="0.5" pY="0.5"/>
    <sprite n="Smoke_С_02.png" x="0" y="32" w="75" h="75" pX="0.5" pY="0.5"/>
    <sprite n="Smoke_С_03.png" x="0" y="363" w="128" h="128" pX="0.5" pY="0.5"/>
    <sprite n="Smoke_С_04.png" x="0" y="235" w="128" h="128" pX="0.5" pY="0.5"/>
    <sprite n="Spark_01.png" x="63" y="0" w="32" h="32" pX="0.5" pY="0.5"/>
    <sprite n="Spark_02.png" x="7" y="0" w="8" h="32" pX="0.5" pY="0.5"/>
    <sprite n="Spark_03.png" x="0" y="0" w="7" h="32" pX="0.5" pY="0.5"/>
</TextureAtlas>
