<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
<assets>
  <Configs name="configs">
    <Config>Configs\Default</Config>
  </Configs>
  <NewExtensions/>
  <sounds name="sound">
    <sound>sound\w_engine</sound>
    <sound>sound\w_shot1</sound>
    <sound>sound\w_damage</sound>
    <sound>sound\w_shot_relsa</sound>
    <sound>sound\w_hit1</sound>
    <sound>sound\w_rocket</sound>
    <sound>sound\w_bonus_take</sound>
    <sound>sound\w_ricochet</sound>
    <sound>sound\w_boom_base</sound>
    <sound>sound\w_boom</sound>
    <sound>sound\w_structure</sound>
    <sound>sound\w_music1</sound>
  </sounds>
  <sprites name="sprites">
    <sprite>sprites\s_block1_a</sprite>
    <sprite>sprites\s_block1_b</sprite>
    <sprite>sprites\s_block1_c</sprite>
    <sprite>sprites\s_block2_a</sprite>
    <sprite>sprites\s_block2_b</sprite>
    <sprite>sprites\s_rocket</sprite>
    <sprite>sprites\s_bullet1</sprite>
    <sprites name="BOOM">
      <sprite>sprites\s_boom</sprite>
    </sprites>
    <sprite>sprites\s_down1</sprite>
    <sprite>sprites\s_down2</sprite>
    <sprite>sprites\s_down3</sprite>
    <sprite>sprites\s_down4a</sprite>
    <sprite>sprites\s_down4b</sprite>
    <sprite>sprites\s_down4c</sprite>
    <sprite>sprites\s_shar</sprite>
    <sprite>sprites\s_plane</sprite>
    <sprite>sprites\s_up1</sprite>
    <sprite>sprites\s_up2</sprite>
    <sprite>sprites\s_up3</sprite>
    <sprite>sprites\s_up4</sprite>
    <sprite>sprites\s_up4_duplet</sprite>
    <sprite>sprites\s_up4_relsa</sprite>
    <sprite>sprites\s_up4_czar</sprite>
    <sprites name="logos">
      <sprite>sprites\s0</sprite>
      <sprite>sprites\s_man1</sprite>
      <sprite>sprites\s_man2</sprite>
      <sprite>sprites\s_man3</sprite>
      <sprite>sprites\s_man4</sprite>
      <sprite>sprites\s_man5</sprite>
      <sprite>sprites\s_man6</sprite>
      <sprite>sprites\s1</sprite>
      <sprite>sprites\s2</sprite>
      <sprite>sprites\s3</sprite>
      <sprite>sprites\s4</sprite>
      <sprite>sprites\s_13</sprite>
      <sprite>sprites\s5</sprite>
      <sprite>sprites\s6</sprite>
      <sprite>sprites\s7</sprite>
      <sprite>sprites\s8</sprite>
      <sprite>sprites\s9</sprite>
      <sprite>sprites\s10</sprite>
      <sprite>sprites\s11</sprite>
      <sprite>sprites\s12</sprite>
      <sprite>sprites\sprite33</sprite>
    </sprites>
    <sprite>sprites\s_drop_zone</sprite>
    <sprite>sprites\s_supply</sprite>
  </sprites>
  <backgrounds name="background">
    <background>background\b_fon1</background>
    <background>background\back_menu</background>
    <background>background\back_menu2</background>
    <background>background\back_joker</background>
  </backgrounds>
  <paths name="paths">
    <path>paths\p_shake</path>
    <path>paths\path1</path>
    <path>paths\path_shar</path>
  </paths>
  <scripts name="scripts">
    <script>scripts\ss_grid.gml</script>
    <script>scripts\ss_shake.gml</script>
  </scripts>
  <fonts name="fonts">
    <font>fonts\f_standart</font>
  </fonts>
  <objects name="objects">
    <objects name="group main">
      <object>objects\o_block_main</object>
      <object>objects\o_bot_main</object>
      <object>objects\o_pl_bullet</object>
      <object>objects\o_e_bullet</object>
      <object>objects\o_player_main</object>
      <object>objects\o_busy</object>
    </objects>
    <object>objects\o_busy_block</object>
    <object>objects\o_block1</object>
    <object>objects\o_block2</object>
    <object>objects\o_block3_a</object>
    <object>objects\o_BASE_player</object>
    <object>objects\o_BASE_purple</object>
    <objects name="PURPLE">
      <object>objects\o_bot1_a</object>
      <object>objects\o_bot_ally</object>
      <object>objects\o_bot1_b</object>
      <object>objects\o_bot1_c</object>
      <object>objects\o_bot1_d</object>
      <object>objects\o_bot1_e</object>
    </objects>
    <objects name="GREEN">
      <object>objects\o_bot2_a</object>
      <object>objects\o_bot2_b</object>
      <object>objects\o_bot2_c</object>
      <object>objects\o_bot2_d</object>
      <object>objects\o_bot2_e</object>
      <object>objects\o_bot2_f</object>
      <object>objects\o_bot2_g</object>
    </objects>
    <objects name="YELLOW">
      <object>objects\o_controller</object>
      <object>objects\o_CAM</object>
      <object>objects\o_player</object>
      <object>objects\o_player_run</object>
      <object>objects\o_art_udar</object>
      <object>objects\o_plane</object>
      <object>objects\o_supply</object>
      <object>objects\o_drop_zone</object>
    </objects>
    <object>objects\o_shar</object>
    <object>objects\o_turn_on_create</object>
    <object>objects\o_bullet1</object>
    <object>objects\o_bullet2_player</object>
    <object>objects\o_bullet_BIG_player</object>
    <object>objects\o_bullet_relsa</object>
    <object>objects\o_rocket</object>
    <object>objects\o_hit</object>
    <object>objects\o_boom</object>
    <object>objects\o_boom_part1</object>
    <object>objects\o_printer</object>
    <objects name="DRAW">
      <object>objects\o_draw_up</object>
      <object>objects\o_draw_down</object>
      <object>objects\o_draw_left</object>
      <object>objects\o_draw_right</object>
      <object>objects\o_draw_square</object>
      <object>objects\o_menu</object>
      <object>objects\o_joker</object>
      <object>objects\o_man3</object>
      <object>objects\o_man4</object>
      <object>objects\o_man5</object>
    </objects>
  </objects>
  <rooms name="rooms">
    <rooms name="menu">
      <room>rooms\room_start</room>
      <room>rooms\room_joker</room>
      <room>rooms\room_menu</room>
    </rooms>
    <rooms name="1 - global vars">
      <room>rooms\room_1</room>
      <room>rooms\room_level1</room>
    </rooms>
    <rooms name="2">
      <room>rooms\room_2</room>
      <room>rooms\room_level2</room>
      <room>rooms\room_joker2</room>
    </rooms>
    <rooms name="3">
      <room>rooms\room_3</room>
      <room>rooms\room_level3</room>
      <room>rooms\room_joker3</room>
    </rooms>
    <rooms name="4">
      <room>rooms\room_4</room>
      <room>rooms\room_level4</room>
      <room>rooms\room_joker4</room>
    </rooms>
    <rooms name="5 shar">
      <room>rooms\room_5</room>
      <room>rooms\room_level5</room>
      <room>rooms\room_joker5</room>
    </rooms>
    <rooms name="6">
      <room>rooms\room_6</room>
      <room>rooms\room_level6</room>
      <room>rooms\room_7</room>
      <room>rooms\room_level7</room>
      <room>rooms\room_END</room>
      <room>rooms\room_GoToMenu</room>
    </rooms>
  </rooms>
  <help>
    <rtf>help.rtf</rtf>
  </help>
  <TutorialState>
    <IsTutorial>0</IsTutorial>
    <TutorialName></TutorialName>
    <TutorialPage>0</TutorialPage>
  </TutorialState>
</assets>
