[gd_scene load_steps=4 format=2]

[ext_resource path="res://scripts/bullet_b.gd" type="Script" id=1]
[ext_resource path="res://sprites/enemies.png" type="Texture" id=2]

[sub_resource type="CircleShape2D" id=1]
radius = 4.0

[node name="bullet_b" type="Area2D"]
monitorable = false
collision_layer = 9
collision_mask = 0
script = ExtResource( 1 )
dir = Vector2( 0, 1 )
speed = 240

[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 2 )
vframes = 8
hframes = 8
frame = 32

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource( 1 )

[node name="Timer" type="Timer" parent="."]
wait_time = 10.0
one_shot = true
autostart = true
[connection signal="area_entered" from="." to="." method="_on_bullet_b_area_entered"]
[connection signal="timeout" from="Timer" to="." method="_on_Timer_timeout"]
