[gd_scene load_steps=4 format=2]

[ext_resource path="res://scenes/weapons/weapon.tscn" type="PackedScene" id=1]
[ext_resource path="res://textures/weapons.png" type="Texture" id=2]

[sub_resource type="RectangleShape2D" id=1]

custom_solver_bias = 0.0
extents = Vector2( 5, 2 )

[node name="Knife" index="0" instance=ExtResource( 1 )]

damage = 35
weapon_name = "Knife"
durability = 8

[node name="Shape" parent="." index="0"]

shape = SubResource( 1 )

[node name="Sprite" parent="." index="1"]

texture = ExtResource( 2 )
vframes = 2
_sections_unfolded = [ "Animation" ]


