# depslib dependency file v1.0
1470424414 source:d:\prog\134\src\base64.cpp
	"base64.h"

1470424414 d:\prog\134\src\base64.h
	"common.h"

1489218857 d:\prog\134\src\common.h
	<cmath>

1487268724 source:d:\prog\134\src\bullet.cpp
	<ctime>
	"bullet.h"
	<render/primitives.h>

1487434294 d:\prog\134\src\bullet.h
	"hero.h"
	"common.h"
	<render/fx/effect.h>

1487268571 d:\prog\134\src\hero.h
	<Box2D.h>
	"common.h"
	<render/mech.h>
	<deque>
	<hero/hero.h>

1487864624 d:\prog\134\include\box2d.h
	"Box2D/Common/b2Settings.h"
	"Box2D/Common/b2Draw.h"
	"Box2D/Common/b2Timer.h"
	"Box2D/Collision/Shapes/b2CircleShape.h"
	"Box2D/Collision/Shapes/b2EdgeShape.h"
	"Box2D/Collision/Shapes/b2ChainShape.h"
	"Box2D/Collision/Shapes/b2PolygonShape.h"
	"Box2D/Collision/b2BroadPhase.h"
	"Box2D/Collision/b2Distance.h"
	"Box2D/Collision/b2DynamicTree.h"
	"Box2D/Collision/b2TimeOfImpact.h"
	"Box2D/Dynamics/b2Body.h"
	"Box2D/Dynamics/b2Fixture.h"
	"Box2D/Dynamics/b2WorldCallbacks.h"
	"Box2D/Dynamics/b2TimeStep.h"
	"Box2D/Dynamics/b2World.h"
	"Box2D/Dynamics/Contacts/b2Contact.h"
	"Box2D/Dynamics/Joints/b2DistanceJoint.h"
	"Box2D/Dynamics/Joints/b2FrictionJoint.h"
	"Box2D/Dynamics/Joints/b2GearJoint.h"
	"Box2D/Dynamics/Joints/b2MotorJoint.h"
	"Box2D/Dynamics/Joints/b2MouseJoint.h"
	"Box2D/Dynamics/Joints/b2PrismaticJoint.h"
	"Box2D/Dynamics/Joints/b2PulleyJoint.h"
	"Box2D/Dynamics/Joints/b2RevoluteJoint.h"
	"Box2D/Dynamics/Joints/b2RopeJoint.h"
	"Box2D/Dynamics/Joints/b2WeldJoint.h"
	"Box2D/Dynamics/Joints/b2WheelJoint.h"

1487864625 d:\prog\134\include\box2d\common\b2settings.h
	<stddef.h>
	<assert.h>
	<float.h>

1487864625 d:\prog\134\include\box2d\common\b2draw.h
	"Box2D/Common/b2Math.h"

1487864625 d:\prog\134\include\box2d\common\b2math.h
	"Box2D/Common/b2Settings.h"
	<math.h>

1487864625 d:\prog\134\include\box2d\common\b2timer.h
	"Box2D/Common/b2Settings.h"

1487864624 d:\prog\134\include\box2d\collision\shapes\b2circleshape.h
	"Box2D/Collision/Shapes/b2Shape.h"

1487864625 d:\prog\134\include\box2d\collision\shapes\b2shape.h
	"Box2D/Common/b2BlockAllocator.h"
	"Box2D/Common/b2Math.h"
	"Box2D/Collision/b2Collision.h"

1487864625 d:\prog\134\include\box2d\common\b2blockallocator.h
	"Box2D/Common/b2Settings.h"

1487864624 d:\prog\134\include\box2d\collision\b2collision.h
	"Box2D/Common/b2Math.h"
	<limits.h>

1487864625 d:\prog\134\include\box2d\collision\shapes\b2edgeshape.h
	"Box2D/Collision/Shapes/b2Shape.h"

1487864624 d:\prog\134\include\box2d\collision\shapes\b2chainshape.h
	"Box2D/Collision/Shapes/b2Shape.h"

1487864625 d:\prog\134\include\box2d\collision\shapes\b2polygonshape.h
	"Box2D/Collision/Shapes/b2Shape.h"

1487864624 d:\prog\134\include\box2d\collision\b2broadphase.h
	"Box2D/Common/b2Settings.h"
	"Box2D/Collision/b2Collision.h"
	"Box2D/Collision/b2DynamicTree.h"
	<algorithm>

1487864624 d:\prog\134\include\box2d\collision\b2dynamictree.h
	"Box2D/Collision/b2Collision.h"
	"Box2D/Common/b2GrowableStack.h"

1487864625 d:\prog\134\include\box2d\common\b2growablestack.h
	"Box2D/Common/b2Settings.h"
	<string.h>

1487864624 d:\prog\134\include\box2d\collision\b2distance.h
	"Box2D/Common/b2Math.h"

1487864624 d:\prog\134\include\box2d\collision\b2timeofimpact.h
	"Box2D/Common/b2Math.h"
	"Box2D/Collision/b2Distance.h"

1487864625 d:\prog\134\include\box2d\dynamics\b2body.h
	"Box2D/Common/b2Math.h"
	"Box2D/Collision/Shapes/b2Shape.h"
	<memory>

1487864625 d:\prog\134\include\box2d\dynamics\b2fixture.h
	"Box2D/Dynamics/b2Body.h"
	"Box2D/Collision/b2Collision.h"
	"Box2D/Collision/Shapes/b2Shape.h"

1487864625 d:\prog\134\include\box2d\dynamics\b2worldcallbacks.h
	"Box2D/Common/b2Settings.h"

1487864625 d:\prog\134\include\box2d\dynamics\b2timestep.h
	"Box2D/Common/b2Math.h"

1487864625 d:\prog\134\include\box2d\dynamics\b2world.h
	"Box2D/Common/b2Math.h"
	"Box2D/Common/b2BlockAllocator.h"
	"Box2D/Common/b2StackAllocator.h"
	"Box2D/Dynamics/b2ContactManager.h"
	"Box2D/Dynamics/b2WorldCallbacks.h"
	"Box2D/Dynamics/b2TimeStep.h"

1487864625 d:\prog\134\include\box2d\common\b2stackallocator.h
	"Box2D/Common/b2Settings.h"

1487864625 d:\prog\134\include\box2d\dynamics\b2contactmanager.h
	"Box2D/Collision/b2BroadPhase.h"

1487864625 d:\prog\134\include\box2d\dynamics\contacts\b2contact.h
	"Box2D/Common/b2Math.h"
	"Box2D/Collision/b2Collision.h"
	"Box2D/Collision/Shapes/b2Shape.h"
	"Box2D/Dynamics/b2Fixture.h"

1487864626 d:\prog\134\include\box2d\dynamics\joints\b2distancejoint.h
	"Box2D/Dynamics/Joints/b2Joint.h"

1487864626 d:\prog\134\include\box2d\dynamics\joints\b2joint.h
	"Box2D/Common/b2Math.h"

1487864626 d:\prog\134\include\box2d\dynamics\joints\b2frictionjoint.h
	"Box2D/Dynamics/Joints/b2Joint.h"

1487864626 d:\prog\134\include\box2d\dynamics\joints\b2gearjoint.h
	"Box2D/Dynamics/Joints/b2Joint.h"

1487864626 d:\prog\134\include\box2d\dynamics\joints\b2motorjoint.h
	"Box2D/Dynamics/Joints/b2Joint.h"

1487864626 d:\prog\134\include\box2d\dynamics\joints\b2mousejoint.h
	"Box2D/Dynamics/Joints/b2Joint.h"

1487864626 d:\prog\134\include\box2d\dynamics\joints\b2prismaticjoint.h
	"Box2D/Dynamics/Joints/b2Joint.h"

1487864626 d:\prog\134\include\box2d\dynamics\joints\b2pulleyjoint.h
	"Box2D/Dynamics/Joints/b2Joint.h"

1487864626 d:\prog\134\include\box2d\dynamics\joints\b2revolutejoint.h
	"Box2D/Dynamics/Joints/b2Joint.h"

1487864626 d:\prog\134\include\box2d\dynamics\joints\b2ropejoint.h
	"Box2D/Dynamics/Joints/b2Joint.h"

1487864626 d:\prog\134\include\box2d\dynamics\joints\b2weldjoint.h
	"Box2D/Dynamics/Joints/b2Joint.h"

1487864626 d:\prog\134\include\box2d\dynamics\joints\b2wheeljoint.h
	"Box2D/Dynamics/Joints/b2Joint.h"

1489003080 d:\prog\134\src\render\mech.h
	<common.h>
	<glm/glm.hpp>
	"material.h"

1457385394 d:\prog\134\include\glm\glm.hpp
	"detail/_fixes.hpp"
	<cmath>
	<climits>
	<cfloat>
	<limits>
	<cassert>
	"fwd.hpp"
	"vec2.hpp"
	"vec3.hpp"
	"vec4.hpp"
	"mat2x2.hpp"
	"mat2x3.hpp"
	"mat2x4.hpp"
	"mat3x2.hpp"
	"mat3x3.hpp"
	"mat3x4.hpp"
	"mat4x2.hpp"
	"mat4x3.hpp"
	"mat4x4.hpp"
	"trigonometric.hpp"
	"exponential.hpp"
	"common.hpp"
	"packing.hpp"
	"geometric.hpp"
	"matrix.hpp"
	"vector_relational.hpp"
	"integer.hpp"

1457385397 d:\prog\134\include\glm\detail\_fixes.hpp
	<cmath>

1457385394 d:\prog\134\include\glm\fwd.hpp
	"detail/type_int.hpp"
	"detail/type_float.hpp"
	"detail/type_vec.hpp"
	"detail/type_mat.hpp"

1457385396 d:\prog\134\include\glm\detail\type_int.hpp
	"setup.hpp"
	<type_traits>
	<cstdint>

1457385396 d:\prog\134\include\glm\detail\setup.hpp
	<cassert>
	<cstddef>
	<cuda.h>
	<intrin.h>
	<immintrin.h>
	<immintrin.h>
	<smmintrin.h>
	<pmmintrin.h>
	<emmintrin.h>
	<__config>

1457385396 d:\prog\134\include\glm\detail\type_float.hpp
	"setup.hpp"

1457385396 d:\prog\134\include\glm\detail\type_vec.hpp
	"precision.hpp"
	"type_int.hpp"

1457385396 d:\prog\134\include\glm\detail\precision.hpp

1457385396 d:\prog\134\include\glm\detail\type_mat.hpp
	"precision.hpp"

1457385395 d:\prog\134\include\glm\vec2.hpp
	"detail/type_vec2.hpp"

1457385396 d:\prog\134\include\glm\detail\type_vec2.hpp
	"type_vec.hpp"
	"_swizzle.hpp"
	"_swizzle_func.hpp"
	<cstddef>
	"type_vec2.inl"

1457385397 d:\prog\134\include\glm\detail\_swizzle.hpp

1457385397 d:\prog\134\include\glm\detail\_swizzle_func.hpp

1457385396 d:\prog\134\include\glm\detail\type_vec2.inl

1457385395 d:\prog\134\include\glm\vec3.hpp
	"detail/type_vec3.hpp"

1457385396 d:\prog\134\include\glm\detail\type_vec3.hpp
	"type_vec.hpp"
	"_swizzle.hpp"
	"_swizzle_func.hpp"
	<cstddef>
	"type_vec3.inl"

1457385396 d:\prog\134\include\glm\detail\type_vec3.inl

1457385395 d:\prog\134\include\glm\vec4.hpp
	"detail/type_vec4.hpp"

1457385397 d:\prog\134\include\glm\detail\type_vec4.hpp
	"setup.hpp"
	"type_vec.hpp"
	"_swizzle.hpp"
	"_swizzle_func.hpp"
	<cstddef>
	"type_vec4.inl"

1457385397 d:\prog\134\include\glm\detail\type_vec4.inl
	"type_vec4_sse2.inl"
	"type_vec4_avx.inl"
	"type_vec4_avx2.inl"

1457385397 d:\prog\134\include\glm\detail\type_vec4_sse2.inl

1457385397 d:\prog\134\include\glm\detail\type_vec4_avx.inl

1457385397 d:\prog\134\include\glm\detail\type_vec4_avx2.inl

1457385394 d:\prog\134\include\glm\mat2x2.hpp
	"detail/type_mat2x2.hpp"

1457385396 d:\prog\134\include\glm\detail\type_mat2x2.hpp
	"../fwd.hpp"
	"type_vec2.hpp"
	"type_mat.hpp"
	<limits>
	<cstddef>
	"type_mat2x2.inl"

1457385396 d:\prog\134\include\glm\detail\type_mat2x2.inl

1457385394 d:\prog\134\include\glm\mat2x3.hpp
	"detail/type_mat2x3.hpp"

1457385396 d:\prog\134\include\glm\detail\type_mat2x3.hpp
	"../fwd.hpp"
	"type_vec2.hpp"
	"type_vec3.hpp"
	"type_mat.hpp"
	<limits>
	<cstddef>
	"type_mat2x3.inl"

1457385396 d:\prog\134\include\glm\detail\type_mat2x3.inl

1457385394 d:\prog\134\include\glm\mat2x4.hpp
	"detail/type_mat2x4.hpp"

1457385396 d:\prog\134\include\glm\detail\type_mat2x4.hpp
	"../fwd.hpp"
	"type_vec2.hpp"
	"type_vec4.hpp"
	"type_mat.hpp"
	<limits>
	<cstddef>
	"type_mat2x4.inl"

1457385396 d:\prog\134\include\glm\detail\type_mat2x4.inl

1457385395 d:\prog\134\include\glm\mat3x2.hpp
	"detail/type_mat3x2.hpp"

1457385396 d:\prog\134\include\glm\detail\type_mat3x2.hpp
	"../fwd.hpp"
	"type_vec2.hpp"
	"type_vec3.hpp"
	"type_mat.hpp"
	<limits>
	<cstddef>
	"type_mat3x2.inl"

1457385396 d:\prog\134\include\glm\detail\type_mat3x2.inl

1457385395 d:\prog\134\include\glm\mat3x3.hpp
	"detail/type_mat3x3.hpp"

1457385396 d:\prog\134\include\glm\detail\type_mat3x3.hpp
	"../fwd.hpp"
	"type_vec3.hpp"
	"type_mat.hpp"
	<limits>
	<cstddef>
	"type_mat3x3.inl"

1457385396 d:\prog\134\include\glm\detail\type_mat3x3.inl

1457385395 d:\prog\134\include\glm\mat3x4.hpp
	"detail/type_mat3x4.hpp"

1457385396 d:\prog\134\include\glm\detail\type_mat3x4.hpp
	"../fwd.hpp"
	"type_vec3.hpp"
	"type_vec4.hpp"
	"type_mat.hpp"
	<limits>
	<cstddef>
	"type_mat3x4.inl"

1457385396 d:\prog\134\include\glm\detail\type_mat3x4.inl

1457385395 d:\prog\134\include\glm\mat4x2.hpp
	"detail/type_mat4x2.hpp"

1457385396 d:\prog\134\include\glm\detail\type_mat4x2.hpp
	"../fwd.hpp"
	"type_vec2.hpp"
	"type_vec4.hpp"
	"type_mat.hpp"
	<limits>
	<cstddef>
	"type_mat4x2.inl"

1457385396 d:\prog\134\include\glm\detail\type_mat4x2.inl

1457385395 d:\prog\134\include\glm\mat4x3.hpp
	"detail/type_mat4x3.hpp"

1457385396 d:\prog\134\include\glm\detail\type_mat4x3.hpp
	"../fwd.hpp"
	"type_vec3.hpp"
	"type_vec4.hpp"
	"type_mat.hpp"
	<limits>
	<cstddef>
	"type_mat4x3.inl"

1457385396 d:\prog\134\include\glm\detail\type_mat4x3.inl

1457385395 d:\prog\134\include\glm\mat4x4.hpp
	"detail/type_mat4x4.hpp"

1457385396 d:\prog\134\include\glm\detail\type_mat4x4.hpp
	"../fwd.hpp"
	"type_vec4.hpp"
	"type_mat.hpp"
	<limits>
	<cstddef>
	"type_mat4x4.inl"

1457385396 d:\prog\134\include\glm\detail\type_mat4x4.inl

1457385395 d:\prog\134\include\glm\trigonometric.hpp
	"detail/func_trigonometric.hpp"

1457385395 d:\prog\134\include\glm\detail\func_trigonometric.hpp
	"setup.hpp"
	"precision.hpp"
	"func_trigonometric.inl"

1457385395 d:\prog\134\include\glm\detail\func_trigonometric.inl
	"_vectorize.hpp"
	<cmath>
	<limits>

1457385397 d:\prog\134\include\glm\detail\_vectorize.hpp
	"type_vec1.hpp"
	"type_vec2.hpp"
	"type_vec3.hpp"
	"type_vec4.hpp"

1457385396 d:\prog\134\include\glm\detail\type_vec1.hpp
	"../fwd.hpp"
	"type_vec.hpp"
	"_swizzle.hpp"
	"_swizzle_func.hpp"
	<cstddef>
	"type_vec1.inl"

1457385396 d:\prog\134\include\glm\detail\type_vec1.inl

1457385394 d:\prog\134\include\glm\exponential.hpp
	"detail/func_exponential.hpp"

1457385395 d:\prog\134\include\glm\detail\func_exponential.hpp
	"type_vec1.hpp"
	"type_vec2.hpp"
	"type_vec3.hpp"
	"type_vec4.hpp"
	<cmath>
	"func_exponential.inl"

1457385395 d:\prog\134\include\glm\detail\func_exponential.inl
	"func_vector_relational.hpp"
	"_vectorize.hpp"
	<limits>
	<cmath>
	<cassert>

1457385395 d:\prog\134\include\glm\detail\func_vector_relational.hpp
	"precision.hpp"
	"setup.hpp"
	"func_vector_relational.inl"

1457385395 d:\prog\134\include\glm\detail\func_vector_relational.inl
	<limits>

1457385394 d:\prog\134\include\glm\common.hpp
	"detail/func_common.hpp"

1457385395 d:\prog\134\include\glm\detail\func_common.hpp
	"setup.hpp"
	"precision.hpp"
	"type_int.hpp"
	"_fixes.hpp"
	"func_common.inl"

1457385395 d:\prog\134\include\glm\detail\func_common.inl
	"func_vector_relational.hpp"
	"type_vec2.hpp"
	"type_vec3.hpp"
	"type_vec4.hpp"
	"_vectorize.hpp"
	<limits>

1457385395 d:\prog\134\include\glm\packing.hpp
	"detail/func_packing.hpp"

1457385395 d:\prog\134\include\glm\detail\func_packing.hpp
	"type_vec2.hpp"
	"type_vec4.hpp"
	"func_packing.inl"

1457385395 d:\prog\134\include\glm\detail\func_packing.inl
	"func_common.hpp"
	"type_half.hpp"
	"../fwd.hpp"

1457385396 d:\prog\134\include\glm\detail\type_half.hpp
	"setup.hpp"
	"type_half.inl"

1457385396 d:\prog\134\include\glm\detail\type_half.inl

1457385394 d:\prog\134\include\glm\geometric.hpp
	"detail/func_geometric.hpp"

1457385395 d:\prog\134\include\glm\detail\func_geometric.hpp
	"type_vec3.hpp"
	"func_geometric.inl"

1457385395 d:\prog\134\include\glm\detail\func_geometric.inl
	"func_exponential.hpp"
	"func_common.hpp"
	"type_vec2.hpp"
	"type_vec4.hpp"
	"type_float.hpp"

1457385395 d:\prog\134\include\glm\matrix.hpp
	"detail/func_matrix.hpp"

1457385395 d:\prog\134\include\glm\detail\func_matrix.hpp
	"../detail/precision.hpp"
	"../detail/setup.hpp"
	"../detail/type_mat.hpp"
	"../vec2.hpp"
	"../vec3.hpp"
	"../vec4.hpp"
	"../mat2x2.hpp"
	"../mat2x3.hpp"
	"../mat2x4.hpp"
	"../mat3x2.hpp"
	"../mat3x3.hpp"
	"../mat3x4.hpp"
	"../mat4x2.hpp"
	"../mat4x3.hpp"
	"../mat4x4.hpp"
	"func_matrix.inl"

1457385395 d:\prog\134\include\glm\detail\func_matrix.inl
	"../geometric.hpp"
	<limits>

1457385395 d:\prog\134\include\glm\vector_relational.hpp
	"detail/func_vector_relational.hpp"

1457385394 d:\prog\134\include\glm\integer.hpp
	"detail/func_integer.hpp"

1457385395 d:\prog\134\include\glm\detail\func_integer.hpp
	"setup.hpp"
	"precision.hpp"
	"func_common.hpp"
	"func_vector_relational.hpp"
	"func_integer.inl"

1457385395 d:\prog\134\include\glm\detail\func_integer.inl
	"type_vec2.hpp"
	"type_vec3.hpp"
	"type_vec4.hpp"
	"type_int.hpp"
	"_vectorize.hpp"
	<intrin.h>
	<limits>

1488058539 d:\prog\134\src\render\material.h
	"texture.h"
	"core/shader.h"

1486826954 d:\prog\134\src\render\texture.h
	"core/texture/texture.h"

1486826954 d:\prog\134\src\render\core\texture\texture.h
	"glTexture.h"
	"../object.h"
	<memory>

1486826954 d:\prog\134\src\render\core\texture\gltexture.h
	<string>
	<common.h>

1475908259 d:\prog\134\src\render\core\object.h

1486826954 d:\prog\134\src\render\shader.h
	<glm/mat4x4.hpp>
	<list>
	<string>
	<render/core/object.h>
	<common.h>

1486830081 d:\prog\134\src\hero\hero.h

1486826954 d:\prog\134\src\render\primitives.h
	"render.h"
	<color.h>

1488140550 d:\prog\134\src\render\render.h
	<list>
	"../common.h"
	"primitives.h"
	"type.h"
	"camera.h"
	"core/shader.h"
	"texture.h"
	"buffer.h"

1476909647 d:\prog\134\src\render\type.h
	<common.h>
	<color.h>

1489219055 d:\prog\134\src\color.h
	"common.h"

1490035546 d:\prog\134\src\render\camera.h
	<common.h>
	<glm/mat4x4.hpp>

1475908259 d:\prog\134\src\render\buffer.h
	"core/buffer/vertexArray.h"
	"core/buffer/vertexBuffer.h"
	"core/buffer/frameBuffer.h"

1475908259 d:\prog\134\src\render\core\buffer\vertexarray.h
	"../object.h"

1475908259 d:\prog\134\src\render\core\buffer\vertexbuffer.h
	"../object.h"

1489261573 d:\prog\134\src\render\core\buffer\framebuffer.h
	"../object.h"
	<render/texture.h>

1489217799 source:d:\prog\134\src\color.cpp
	"color.h"
	<cmath>

1486826953 source:d:\prog\134\src\debugdraw.cpp
	"render/primitives.h"
	"debugDraw.h"

1470424414 d:\prog\134\src\debugdraw.h
	<Box2D.h>

1487268618 source:d:\prog\134\src\hero.cpp
	<list>
	<window.h>
	"hero.h"
	<render/primitives.h>

1487268605 source:d:\prog\134\src\hero\hero.cpp
	<hero.h>
	<input.h>
	<GLFW/glfw3.h>
	<render/render.h>
	<window.h>
	<render/primitives.h>

1488741461 d:\prog\134\src\input.h
	"common.h"

1465728697 d:\prog\134\include\glfw\glfw3.h
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1487893353 source:d:\prog\134\src\level.cpp
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1487886715 d:\prog\134\src\level.h
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1488665069 d:\prog\134\src\window.h
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1487864737 d:\prog\134\include\gl\glew.h
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1470424414 source:d:\prog\134\src\log.cpp
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1488388043 d:\prog\134\src\log.h
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1492627283 source:d:\prog\134\src\main.cpp
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1486826954 d:\prog\134\src\render\model.h
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1490035566 source:d:\prog\134\src\render\camera.cpp
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1457385397 d:\prog\134\include\glm\gtc\matrix_transform.hpp
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1457385397 d:\prog\134\include\glm\gtc\constants.hpp
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1457385397 d:\prog\134\include\glm\gtc\constants.inl
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1457385397 d:\prog\134\include\glm\gtc\matrix_transform.inl
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1489261930 source:d:\prog\134\src\render\core\buffer\framebuffer.cpp
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1475908259 source:d:\prog\134\src\render\core\buffer\vertexarray.cpp
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1475908259 source:d:\prog\134\src\render\core\buffer\vertexbuffer.cpp
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1475908259 source:d:\prog\134\src\render\core\object.cpp
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1475908259 source:d:\prog\134\src\render\core\texture\gltexture.cpp
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1486826954 source:d:\prog\134\src\render\core\texture\raw.cpp
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1478376049 d:\prog\134\include\freeimage.h
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1486826954 d:\prog\134\src\render\core\texture\raw.h
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1488135525 source:d:\prog\134\src\render\core\texture\texture.cpp
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1488956710 source:d:\prog\134\src\render\fx\collection.cpp
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1488956634 d:\prog\134\src\render\fx\collection.h
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1487864484 d:\prog\134\include\tinyxml2.h
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1488640914 d:\prog\134\src\render\fx\def.h
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1488740899 d:\prog\134\src\render\fx\parameters.h
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1486826954 d:\prog\134\src\render\atlas.h
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1489255356 d:\prog\134\src\render\fx\emitter.h
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1489272912 d:\prog\134\src\render\fx\object.h
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1488641004 d:\prog\134\src\render\fx\effect.h
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1488956864 source:d:\prog\134\src\render\fx\effect.cpp
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1489260165 source:d:\prog\134\src\render\fx\emitter.cpp
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1488641062 d:\prog\134\src\render\fx\particle.h
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1488641052 source:d:\prog\134\src\render\fx\parameters.cpp
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1488822495 source:d:\prog\134\src\render\fx\particle.cpp
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1488641115 d:\prog\134\src\render\fx\random.h
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1488641128 d:\prog\134\src\render\fx\spawner.h
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1488741131 source:d:\prog\134\src\render\fx\random.cpp
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1488641134 source:d:\prog\134\src\render\fx\spawner.cpp
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1476204440 source:d:\prog\134\src\render\material.cpp
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1489003102 source:d:\prog\134\src\render\mech.cpp
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1486826954 source:d:\prog\134\src\render\model.cpp
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1490037029 source:d:\prog\134\src\render\primitives.cpp
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1490036094 source:d:\prog\134\src\render\render.cpp
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1486826954 source:d:\prog\134\src\render\shader.cpp
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1488229539 source:d:\prog\134\src\resource.rc

1493574609 source:d:\prog\134\src\window.cpp
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1476913118 source:d:\prog\134\src\render\core\texture\atlas.cpp
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1476908262 d:\prog\134\src\render\core\texture\atlas.h
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1488957688 source:d:\prog\134\src\render\fx\manager.cpp
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1488956741 d:\prog\134\src\render\fx\manager.h
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1475393639 source:d:\prog\134\src\light.cpp
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1483348864 source:d:\prog\134\src\render\animation.cpp
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1488821337 d:\prog\134\src\render\animation.h
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1472062480 source:d:\prog\134\src\gui\ext\hsvcolorpicker.cpp
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1472062480 d:\prog\134\src\gui\ext\hsvcolorpicker.h
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1493580559 d:\prog\134\src\gui\gui.h
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1472062480 d:\prog\134\src\gui\gui\progressbar.h
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1493583102 d:\prog\134\src\gui\gui\object.h
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1470424414 d:\prog\134\src\gui\gui\checkbox.h
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1493546065 d:\prog\134\src\gui\gui\button.h
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1488568569 d:\prog\134\src\render\text.h
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1488575994 d:\prog\134\src\render\font.h
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1470424414 d:\prog\134\src\gui\gui\textbox.h
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1470424414 d:\prog\134\src\gui\gui\slider.h
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1488134680 d:\prog\134\src\gui\gui\label.h
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1470424414 d:\prog\134\src\gui\gui\panel.h
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1488139522 d:\prog\134\src\gui\ext\window.h
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1488139547 source:d:\prog\134\src\gui\ext\window.cpp
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1493592655 source:d:\prog\134\src\gui\gui\button.cpp
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1470424414 source:d:\prog\134\src\gui\gui\checkbox.cpp
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1488659938 source:d:\prog\134\src\gui\gui\label.cpp
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1493580585 source:d:\prog\134\src\gui\gui\object.cpp
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1493592578 source:d:\prog\134\src\gui\gui\panel.cpp
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1472062480 source:d:\prog\134\src\gui\gui\progressbar.cpp
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1493592570 source:d:\prog\134\src\gui\gui\render.cpp
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1470424414 source:d:\prog\134\src\gui\gui\slider.cpp
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1470424414 source:d:\prog\134\src\gui\gui\textbox.cpp
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1470424414 source:d:\prog\134\src\gui\ext\dialogbox.cpp
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1489944271 d:\prog\134\src\render\gui.h
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1489946710 source:d:\prog\134\src\render\gui.cpp
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1488581516 source:d:\prog\134\src\render\text.cpp
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1489945006 source:d:\prog\134\src\render\font.cpp
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1487270927 source:d:\prog\134\src\shoot\bulletdef\simplebulletdef.cpp
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1487272378 d:\prog\134\src\shoot\bulletdef\simplebulletdef.h
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1487272388 d:\prog\134\src\shoot\bulletdef.h
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1487274663 d:\prog\134\src\shoot\bullet.h
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1488956428 d:\prog\134\src\game\entity.h
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1488956510 source:d:\prog\134\src\game\entity.cpp
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1488138267 d:\prog\134\src\game\physics.h
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1488137232 source:d:\prog\134\src\game\physics.cpp
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1487275375 source:d:\prog\134\src\shoot\bullet.cpp
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1488099519 source:d:\prog\134\src\game\weapon\bullet.cpp
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1488957473 d:\prog\134\src\game\weapon\bullet.h
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1487893442 source:d:\prog\134\src\game\weapon\bulletdef\simplebulletdef.cpp
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1487934091 d:\prog\134\src\game\weapon\bulletdef\simplebulletdef.h
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1487934077 d:\prog\134\src\game\weapon\bulletdef.h
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1488956834 source:d:\prog\134\src\game\player.cpp
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1488956573 d:\prog\134\src\game\player.h
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1488740986 d:\prog\134\src\game\weapon\gun.h
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1489235857 source:d:\prog\134\src\game\weapon\bullet\simplebullet.cpp
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1489235857 d:\prog\134\src\game\weapon\bullet\simplebullet.h
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1487619587 source:d:\prog\134\src\game\weapon\gun.cpp
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1487884009 source:d:\prog\134\src\game\weapon\gun\simplegun.cpp
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1487414114 d:\prog\134\src\game\weapon\gun\simplegun.h
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1487435060 d:\prog\134\src\game\physics\contact.h
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1488137162 source:d:\prog\134\src\game\physics\contact.cpp
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1488067629 d:\prog\134\src\game\actor.h
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1487613223 source:d:\prog\134\src\game\actor.cpp
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1487926018 source:d:\prog\134\src\game\weapon\gun\stargun.cpp
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1487444125 d:\prog\134\src\game\weapon\gun\stargun.h
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1488229084 source:d:\prog\134\src\game\enemies\starenemy.cpp
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1487954872 d:\prog\134\src\game\enemies\starenemy.h
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1488649069 source:d:\prog\134\src\resources.cpp
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1488641161 d:\prog\134\src\resources.h
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1487620251 source:d:\prog\134\src\game\enemies\rocket.cpp
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1487620238 d:\prog\134\src\game\enemies\rocket.h
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1487966045 source:d:\prog\134\src\game\weapon\gun\chaingun.cpp
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1487954120 d:\prog\134\src\game\weapon\gun\chaingun.h
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1489238269 d:\prog\134\src\game\enemy.h
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1488740952 source:d:\prog\134\src\game\enemy.cpp
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1488229102 source:d:\prog\134\src\game\enemies\chainenemy.cpp
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1488225623 d:\prog\134\src\game\enemies\chainenemy.h
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1487934253 source:d:\prog\134\src\game\weapon\bulletdef\playerbulletdef.cpp
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1487934097 d:\prog\134\src\game\weapon\bulletdef\playerbulletdef.h
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1488641190 d:\prog\134\src\game\weapon\bullet\playerbullet.h
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1489080169 source:d:\prog\134\src\game\weapon\bullet\playerbullet.cpp
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1470424414 source:d:\prog\134\src\utils\base64.cpp
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1470424414 d:\prog\134\src\utils\base64.h
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1488990827 source:d:\prog\134\src\game\level.cpp
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1488986763 d:\prog\134\src\game\level.h
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1489249751 source:d:\prog\134\src\game\levelloader.cpp
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1487934086 d:\prog\134\src\game\weapon\bulletdef\smallbulletdef.h
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1489080414 source:d:\prog\134\src\game\weapon\bulletdef\smallbulletdef.cpp
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1488822332 source:d:\prog\134\src\game\weapon\gun\playergun.cpp
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1487930337 d:\prog\134\src\game\weapon\gun\playergun.h
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1487955985 d:\prog\134\src\utils\vectorparser.h
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	<vector>

1488741259 source:d:\prog\134\src\render\sprite\atlas.cpp
	"atlas.h"
	<GL/glew.h>
	<tinyxml2.h>
	<list>
	<log.h>
	<cmath>

1488119082 d:\prog\134\src\render\sprite\atlas.h
	<render/core/texture/texture.h>
	<render/render.h>
	<vector>

1481717400 source:d:\prog\134\src\render\sprite\image.cpp
	<cmath>
	<render/render.h>
	"image.h"

1488821349 d:\prog\134\src\render\sprite\image.h
	<render/core/texture/texture.h>
	"atlas.h"

1488118768 source:d:\prog\134\src\render\sprite.cpp
	<GL/glew.h>
	"sprite.h"
	<render/render.h>
	<render/buffer.h>
	<render/core/shader.h>
	<render/utils/buffer.h>
	<color.h>
	"sprite/image.h"

1481717400 d:\prog\134\src\render\sprite.h

1490035199 d:\prog\134\src\render\core\shader.h
	<glm/mat4x4.hpp>
	<map>
	<string>
	<render/core/object.h>
	<common.h>

1481717400 d:\prog\134\src\render\utils\buffer.h
	<memory.h>

1490035173 source:d:\prog\134\src\render\core\shader.cpp
	<GL/glew.h>
	<tinyxml2.h>
	<cstdio>
	<memory.h>
	"shader.h"
	"../render.h"
	<log.h>

1488225484 source:d:\prog\134\src\game\enemies\shipenemy.cpp
	"shipEnemy.h"
	<resources.h>
	<game/physics.h>
	<game/level.h>
	<window.h>

1488224239 d:\prog\134\src\game\enemies\shipenemy.h
	"../enemy.h"

1488215589 source:d:\prog\134\src\lua\lua.cpp
	<lua.hpp>
	<LuaBridge.h>
	"lua.h"

1488071398 d:\prog\134\include\lua.hpp
	<lua.h>
	<lualib.h>
	<lauxlib.h>

1487952757 d:\prog\134\include\lua.h
	<stdarg.h>
	<stddef.h>
	"luaconf.h"

1487952757 d:\prog\134\include\luaconf.h
	<limits.h>
	<stddef.h>
	<stdint.h>
	<assert.h>

1487952757 d:\prog\134\include\lualib.h
	"lua.h"

1487952757 d:\prog\134\include\lauxlib.h
	<stddef.h>
	<stdio.h>
	"lua.h"

1488071222 d:\prog\134\src\lua\lua.h
	<string>

1488126415 source:d:\prog\134\src\music.cpp
	"music.h"

1470424414 d:\prog\134\src\music.h
	"sound.h"
	<string>

1488658976 d:\prog\134\src\sound.h
	<string>
	<array>

1488108006 d:\prog\134\include\irrklang.h
	"ik_irrKlangTypes.h"
	"ik_vec3d.h"
	"ik_IRefCounted.h"
	"ik_IVirtualRefCounted.h"
	"ik_ESoundOutputDrivers.h"
	"ik_ESoundEngineOptions.h"
	"ik_EStreamModes.h"
	"ik_SAudioStreamFormat.h"
	"ik_ISoundEngine.h"
	"ik_ISoundSource.h"
	"ik_ISound.h"
	"ik_IAudioStream.h"
	"ik_IAudioStreamLoader.h"
	"ik_ISoundEffectControl.h"
	"ik_ISoundStopEventReceiver.h"
	"ik_IFileFactory.h"
	"ik_IFileReader.h"
	"ik_ISoundDeviceList.h"
	"ik_IAudioRecorder.h"
	"ik_ISoundMixedOutputReceiver.h"

1488108006 d:\prog\134\include\ik_irrklangtypes.h
	<wchar.h>

1488108006 d:\prog\134\include\ik_vec3d.h
	<math.h>
	"ik_irrKlangTypes.h"

1488108006 d:\prog\134\include\ik_irefcounted.h
	"ik_irrKlangTypes.h"

1488108006 d:\prog\134\include\ik_ivirtualrefcounted.h
	"ik_irrKlangTypes.h"

1488108006 d:\prog\134\include\ik_esoundoutputdrivers.h

1488108006 d:\prog\134\include\ik_esoundengineoptions.h

1488108006 d:\prog\134\include\ik_estreammodes.h

1488108006 d:\prog\134\include\ik_saudiostreamformat.h
	"ik_IRefCounted.h"

1488108006 d:\prog\134\include\ik_isoundengine.h
	"ik_IRefCounted.h"
	"ik_vec3d.h"
	"ik_ISoundSource.h"
	"ik_ISound.h"
	"ik_EStreamModes.h"
	"ik_IFileFactory.h"
	"ik_ISoundMixedOutputReceiver.h"

1488108006 d:\prog\134\include\ik_isoundsource.h
	"ik_IVirtualRefCounted.h"
	"ik_vec3d.h"
	"ik_EStreamModes.h"
	"ik_SAudioStreamFormat.h"

1488108006 d:\prog\134\include\ik_isound.h
	"ik_IVirtualRefCounted.h"
	"ik_ISoundEffectControl.h"
	"ik_vec3d.h"

1488108006 d:\prog\134\include\ik_isoundeffectcontrol.h
	"ik_IVirtualRefCounted.h"
	"ik_vec3d.h"

1488108006 d:\prog\134\include\ik_ifilefactory.h
	"ik_IRefCounted.h"

1488108006 d:\prog\134\include\ik_isoundmixedoutputreceiver.h
	"ik_IRefCounted.h"
	"ik_SAudioStreamFormat.h"

1488108006 d:\prog\134\include\ik_iaudiostream.h
	"ik_IRefCounted.h"
	"ik_SAudioStreamFormat.h"

1488108006 d:\prog\134\include\ik_iaudiostreamloader.h
	"ik_IRefCounted.h"
	"ik_IFileReader.h"

1488108006 d:\prog\134\include\ik_ifilereader.h
	"ik_IRefCounted.h"

1488108006 d:\prog\134\include\ik_isoundstopeventreceiver.h
	"ik_IRefCounted.h"
	"ik_SAudioStreamFormat.h"

1488108006 d:\prog\134\include\ik_isounddevicelist.h
	"ik_IRefCounted.h"

1488108006 d:\prog\134\include\ik_iaudiorecorder.h
	"ik_IRefCounted.h"
	"ik_ISoundSource.h"

1491678121 source:d:\prog\134\src\sound.cpp
	<irrklang.h>
	<config.h>
	<stdexcept>
	<map>
	"sound.h"

1488214663 d:\prog\134\include\luabridge.h
	<cassert>
	<sstream>
	<stdexcept>
	<string>
	<typeinfo>
	"detail/LuaHelpers.h"
	"detail/TypeTraits.h"
	"detail/TypeList.h"
	"detail/FuncTraits.h"
	"detail/Constructor.h"
	"detail/Stack.h"
	"detail/ClassInfo.h"
	"detail/LuaException.h"
	"detail/LuaRef.h"
	"detail/Iterator.h"
	"detail/Userdata.h"
	"detail/CFunctions.h"
	"detail/Namespace.h"

1488214663 d:\prog\134\include\detail\luahelpers.h

1488214663 d:\prog\134\include\detail\typetraits.h

1488214663 d:\prog\134\include\detail\typelist.h

1488214663 d:\prog\134\include\detail\functraits.h

1488214663 d:\prog\134\include\detail\constructor.h

1488216398 d:\prog\134\include\detail\stack.h

1488214663 d:\prog\134\include\detail\classinfo.h

1488214663 d:\prog\134\include\detail\luaexception.h

1488214663 d:\prog\134\include\detail\luaref.h

1488214663 d:\prog\134\include\detail\iterator.h

1488214663 d:\prog\134\include\detail\userdata.h

1488214663 d:\prog\134\include\detail\cfunctions.h

1488214663 d:\prog\134\include\detail\namespace.h

1488226435 d:\prog\134\src\game\enemies\chainmove.h
	"../enemy.h"

1488229097 source:d:\prog\134\src\game\enemies\chainmove.cpp
	"chainMove.h"
	"../weapon/gun/chainGun.h"
	"../weapon/bulletDef/smallBulletDef.h"
	<render/primitives.h>
	<game/physics.h>
	<resources.h>
	<window.h>

1488229089 source:d:\prog\134\src\game\enemies\starmove.cpp
	"starMove.h"
	"../weapon/gun/starGun.h"
	"../weapon/bulletDef/simpleBulletDef.h"
	<render/primitives.h>
	<game/physics.h>
	<resources.h>
	<window.h>

1488226486 d:\prog\134\src\game\enemies\starmove.h
	"../enemy.h"

1488666285 source:d:\prog\134\src\config.cpp
	<stdexcept>
	<tinyxml2.h>
	"config.h"

1488665637 d:\prog\134\src\config.h
	"common.h"

1475949538 source:d:\prog\134\src\core\core.cpp
	<render/render.h>
	<cstdlib>
	<GLFW/glfw3.h>
	"log.h"
	"window.h"

1474682453 d:\prog\134\src\core\log.h
	<string>

1488561801 d:\prog\134\src\core\window.h
	<string>
	<vector>
	<common.h>
	<GLFW/glfw3.h>

1474822916 source:d:\prog\134\src\core\input.cpp
	<GLFW/glfw3.h>
	<memory.h>
	<common.h>

1474682451 source:d:\prog\134\src\core\log.cpp
	<cstdio>
	<cstdarg>
	<mutex>
	"log.h"

1475961102 source:d:\prog\134\src\core\monitor.cpp
	<GLFW/glfw3.h>
	"monitor.h"

1474309032 d:\prog\134\src\core\monitor.h
	<vector>
	<string>
	<common.h>

1475995959 source:d:\prog\134\src\core\window.cpp
	<GL/glew.h>
	<GLFW/glfw3.h>
	<unistd.h>
	"window.h"

1493592546 source:d:\prog\134\src\game\ui.cpp
	<gui/gui.h>
	<window.h>
	<resources.h>
	<sound.h>
	<config.h>
	"game.h"

1488986767 d:\prog\134\src\game\ui.h

1493592131 d:\prog\134\src\gui\gui\style.h
	<render/font.h>
	<color.h>

1493592424 source:d:\prog\134\src\gui\gui\style.cpp
	"style.h"

1489219169 source:d:\prog\134\src\game\levelevent.cpp
	<window.h>
	<list>
	"levelEvent.h"

1488959256 d:\prog\134\src\game\levelevent.h
	<functional>

1488989586 source:d:\prog\134\src\game\game.cpp
	"game.h"
	"level.h"
	"ui.h"
	<GLFW/glfw3.h>
	<sound.h>
	<input.h>

1488988147 d:\prog\134\src\game\game.h

1489004532 source:d:\prog\134\src\render\shape\quad.cpp
	"quad.h"

1489003109 d:\prog\134\src\render\shape\quad.h
	<render/mech.h>

1490034629 source:d:\prog\134\src\render\fx\object.cpp
	"object.h"

1493580411 d:\prog\134\src\gui\gui\container.h
	"object.h"
	<string>
	<list>
	<map>

1493580565 source:d:\prog\134\src\gui\gui\container.cpp
	"container.h"

1494098364 source:d:\prog\134\src\gui\gui\manager.cpp
	"manager.h"
	"form.h"
	<algorithm>
	<list>

1493595888 d:\prog\134\src\gui\gui\manager.h
	"form.h"

1494097802 d:\prog\134\src\gui\gui\form.h
	"container.h"

1496608244 source:d:\prog\142\src\config.cpp
	<stdexcept>
	<tinyxml2.h>
	"config.h"

1487864484 d:\prog\142\include\tinyxml2.h
	<ctype.h>
	<limits.h>
	<stdio.h>
	<stdlib.h>
	<string.h>
	<stddef.h>
	<cctype>
	<climits>
	<cstdio>
	<cstdlib>
	<cstring>
	<stdint.h>
	<android/log.h>
	<assert.h>

1488665637 d:\prog\142\src\config.h
	"common.h"

1496076056 d:\prog\142\src\common.h
	<cmath>

1486826953 source:d:\prog\142\src\debugdraw.cpp
	"render/primitives.h"
	"debugDraw.h"

1486826954 d:\prog\142\src\render\primitives.h
	"render.h"
	<color.h>

1488140550 d:\prog\142\src\render\render.h
	<list>
	"../common.h"
	"primitives.h"
	"type.h"
	"camera.h"
	"core/shader.h"
	"texture.h"
	"buffer.h"

1476909647 d:\prog\142\src\render\type.h
	<common.h>
	<color.h>

1489219055 d:\prog\142\src\color.h
	"common.h"

1490035546 d:\prog\142\src\render\camera.h
	<common.h>
	<glm/mat4x4.hpp>

1457385395 d:\prog\142\include\glm\mat4x4.hpp
	"detail/type_mat4x4.hpp"

1457385396 d:\prog\142\include\glm\detail\type_mat4x4.hpp
	"../fwd.hpp"
	"type_vec4.hpp"
	"type_mat.hpp"
	<limits>
	<cstddef>
	"type_mat4x4.inl"

1457385394 d:\prog\142\include\glm\fwd.hpp
	"detail/type_int.hpp"
	"detail/type_float.hpp"
	"detail/type_vec.hpp"
	"detail/type_mat.hpp"

1457385396 d:\prog\142\include\glm\detail\type_int.hpp
	"setup.hpp"
	<type_traits>
	<cstdint>

1457385396 d:\prog\142\include\glm\detail\setup.hpp
	<cassert>
	<cstddef>
	<cuda.h>
	<intrin.h>
	<immintrin.h>
	<immintrin.h>
	<smmintrin.h>
	<pmmintrin.h>
	<emmintrin.h>
	<__config>

1457385396 d:\prog\142\include\glm\detail\type_float.hpp
	"setup.hpp"

1457385396 d:\prog\142\include\glm\detail\type_vec.hpp
	"precision.hpp"
	"type_int.hpp"

1457385396 d:\prog\142\include\glm\detail\precision.hpp

1457385396 d:\prog\142\include\glm\detail\type_mat.hpp
	"precision.hpp"

1457385397 d:\prog\142\include\glm\detail\type_vec4.hpp
	"setup.hpp"
	"type_vec.hpp"
	"_swizzle.hpp"
	"_swizzle_func.hpp"
	<cstddef>
	"type_vec4.inl"

1457385397 d:\prog\142\include\glm\detail\_swizzle.hpp

1457385397 d:\prog\142\include\glm\detail\_swizzle_func.hpp

1457385397 d:\prog\142\include\glm\detail\type_vec4.inl
	"type_vec4_sse2.inl"
	"type_vec4_avx.inl"
	"type_vec4_avx2.inl"

1457385397 d:\prog\142\include\glm\detail\type_vec4_sse2.inl

1457385397 d:\prog\142\include\glm\detail\type_vec4_avx.inl

1457385397 d:\prog\142\include\glm\detail\type_vec4_avx2.inl

1457385396 d:\prog\142\include\glm\detail\type_mat4x4.inl

1490035199 d:\prog\142\src\render\core\shader.h
	<glm/mat4x4.hpp>
	<map>
	<string>
	<render/core/object.h>
	<common.h>

1475908259 d:\prog\142\src\render\core\object.h

1486826954 d:\prog\142\src\render\texture.h
	"core/texture/texture.h"

1486826954 d:\prog\142\src\render\core\texture\texture.h
	"glTexture.h"
	"../object.h"
	<memory>

1486826954 d:\prog\142\src\render\core\texture\gltexture.h
	<string>
	<common.h>

1475908259 d:\prog\142\src\render\buffer.h
	"core/buffer/vertexArray.h"
	"core/buffer/vertexBuffer.h"
	"core/buffer/frameBuffer.h"

1475908259 d:\prog\142\src\render\core\buffer\vertexarray.h
	"../object.h"

1475908259 d:\prog\142\src\render\core\buffer\vertexbuffer.h
	"../object.h"

1489261573 d:\prog\142\src\render\core\buffer\framebuffer.h
	"../object.h"
	<render/texture.h>

1495984308 d:\prog\142\src\debugdraw.h
	<Box2D.h>

1487864624 d:\prog\142\include\box2d.h
	"Box2D/Common/b2Settings.h"
	"Box2D/Common/b2Draw.h"
	"Box2D/Common/b2Timer.h"
	"Box2D/Collision/Shapes/b2CircleShape.h"
	"Box2D/Collision/Shapes/b2EdgeShape.h"
	"Box2D/Collision/Shapes/b2ChainShape.h"
	"Box2D/Collision/Shapes/b2PolygonShape.h"
	"Box2D/Collision/b2BroadPhase.h"
	"Box2D/Collision/b2Distance.h"
	"Box2D/Collision/b2DynamicTree.h"
	"Box2D/Collision/b2TimeOfImpact.h"
	"Box2D/Dynamics/b2Body.h"
	"Box2D/Dynamics/b2Fixture.h"
	"Box2D/Dynamics/b2WorldCallbacks.h"
	"Box2D/Dynamics/b2TimeStep.h"
	"Box2D/Dynamics/b2World.h"
	"Box2D/Dynamics/Contacts/b2Contact.h"
	"Box2D/Dynamics/Joints/b2DistanceJoint.h"
	"Box2D/Dynamics/Joints/b2FrictionJoint.h"
	"Box2D/Dynamics/Joints/b2GearJoint.h"
	"Box2D/Dynamics/Joints/b2MotorJoint.h"
	"Box2D/Dynamics/Joints/b2MouseJoint.h"
	"Box2D/Dynamics/Joints/b2PrismaticJoint.h"
	"Box2D/Dynamics/Joints/b2PulleyJoint.h"
	"Box2D/Dynamics/Joints/b2RevoluteJoint.h"
	"Box2D/Dynamics/Joints/b2RopeJoint.h"
	"Box2D/Dynamics/Joints/b2WeldJoint.h"
	"Box2D/Dynamics/Joints/b2WheelJoint.h"

1487864625 d:\prog\142\include\box2d\common\b2settings.h
	<stddef.h>
	<assert.h>
	<float.h>

1487864625 d:\prog\142\include\box2d\common\b2draw.h
	"Box2D/Common/b2Math.h"

1496076091 d:\prog\142\include\box2d\common\b2math.h
	"Box2D/Common/b2Settings.h"
	<math.h>

1487864625 d:\prog\142\include\box2d\common\b2timer.h
	"Box2D/Common/b2Settings.h"

1487864624 d:\prog\142\include\box2d\collision\shapes\b2circleshape.h
	"Box2D/Collision/Shapes/b2Shape.h"

1487864625 d:\prog\142\include\box2d\collision\shapes\b2shape.h
	"Box2D/Common/b2BlockAllocator.h"
	"Box2D/Common/b2Math.h"
	"Box2D/Collision/b2Collision.h"

1487864625 d:\prog\142\include\box2d\common\b2blockallocator.h
	"Box2D/Common/b2Settings.h"

1487864624 d:\prog\142\include\box2d\collision\b2collision.h
	"Box2D/Common/b2Math.h"
	<limits.h>

1487864625 d:\prog\142\include\box2d\collision\shapes\b2edgeshape.h
	"Box2D/Collision/Shapes/b2Shape.h"

1487864624 d:\prog\142\include\box2d\collision\shapes\b2chainshape.h
	"Box2D/Collision/Shapes/b2Shape.h"

1487864625 d:\prog\142\include\box2d\collision\shapes\b2polygonshape.h
	"Box2D/Collision/Shapes/b2Shape.h"

1487864624 d:\prog\142\include\box2d\collision\b2broadphase.h
	"Box2D/Common/b2Settings.h"
	"Box2D/Collision/b2Collision.h"
	"Box2D/Collision/b2DynamicTree.h"
	<algorithm>

1487864624 d:\prog\142\include\box2d\collision\b2dynamictree.h
	"Box2D/Collision/b2Collision.h"
	"Box2D/Common/b2GrowableStack.h"

1487864625 d:\prog\142\include\box2d\common\b2growablestack.h
	"Box2D/Common/b2Settings.h"
	<string.h>

1487864624 d:\prog\142\include\box2d\collision\b2distance.h
	"Box2D/Common/b2Math.h"

1487864624 d:\prog\142\include\box2d\collision\b2timeofimpact.h
	"Box2D/Common/b2Math.h"
	"Box2D/Collision/b2Distance.h"

1487864625 d:\prog\142\include\box2d\dynamics\b2body.h
	"Box2D/Common/b2Math.h"
	"Box2D/Collision/Shapes/b2Shape.h"
	<memory>

1487864625 d:\prog\142\include\box2d\dynamics\b2fixture.h
	"Box2D/Dynamics/b2Body.h"
	"Box2D/Collision/b2Collision.h"
	"Box2D/Collision/Shapes/b2Shape.h"

1487864625 d:\prog\142\include\box2d\dynamics\b2worldcallbacks.h
	"Box2D/Common/b2Settings.h"

1487864625 d:\prog\142\include\box2d\dynamics\b2timestep.h
	"Box2D/Common/b2Math.h"

1487864625 d:\prog\142\include\box2d\dynamics\b2world.h
	"Box2D/Common/b2Math.h"
	"Box2D/Common/b2BlockAllocator.h"
	"Box2D/Common/b2StackAllocator.h"
	"Box2D/Dynamics/b2ContactManager.h"
	"Box2D/Dynamics/b2WorldCallbacks.h"
	"Box2D/Dynamics/b2TimeStep.h"

1487864625 d:\prog\142\include\box2d\common\b2stackallocator.h
	"Box2D/Common/b2Settings.h"

1487864625 d:\prog\142\include\box2d\dynamics\b2contactmanager.h
	"Box2D/Collision/b2BroadPhase.h"

1487864625 d:\prog\142\include\box2d\dynamics\contacts\b2contact.h
	"Box2D/Common/b2Math.h"
	"Box2D/Collision/b2Collision.h"
	"Box2D/Collision/Shapes/b2Shape.h"
	"Box2D/Dynamics/b2Fixture.h"

1487864626 d:\prog\142\include\box2d\dynamics\joints\b2distancejoint.h
	"Box2D/Dynamics/Joints/b2Joint.h"

1487864626 d:\prog\142\include\box2d\dynamics\joints\b2joint.h
	"Box2D/Common/b2Math.h"

1487864626 d:\prog\142\include\box2d\dynamics\joints\b2frictionjoint.h
	"Box2D/Dynamics/Joints/b2Joint.h"

1487864626 d:\prog\142\include\box2d\dynamics\joints\b2gearjoint.h
	"Box2D/Dynamics/Joints/b2Joint.h"

1487864626 d:\prog\142\include\box2d\dynamics\joints\b2motorjoint.h
	"Box2D/Dynamics/Joints/b2Joint.h"

1487864626 d:\prog\142\include\box2d\dynamics\joints\b2mousejoint.h
	"Box2D/Dynamics/Joints/b2Joint.h"

1487864626 d:\prog\142\include\box2d\dynamics\joints\b2prismaticjoint.h
	"Box2D/Dynamics/Joints/b2Joint.h"

1487864626 d:\prog\142\include\box2d\dynamics\joints\b2pulleyjoint.h
	"Box2D/Dynamics/Joints/b2Joint.h"

1487864626 d:\prog\142\include\box2d\dynamics\joints\b2revolutejoint.h
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1487864626 d:\prog\142\include\box2d\dynamics\joints\b2ropejoint.h
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1487864626 d:\prog\142\include\box2d\dynamics\joints\b2weldjoint.h
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1487864626 d:\prog\142\include\box2d\dynamics\joints\b2wheeljoint.h
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1494273952 source:d:\prog\142\src\gui\gui\button.cpp
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1496600823 d:\prog\142\src\input.h
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1465728697 d:\prog\142\include\glfw\glfw3.h
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1489944271 d:\prog\142\src\render\gui.h
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1488665069 d:\prog\142\src\window.h
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1493546065 d:\prog\142\src\gui\gui\button.h
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1493583102 d:\prog\142\src\gui\gui\object.h
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1493592131 d:\prog\142\src\gui\gui\style.h
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1488575994 d:\prog\142\src\render\font.h
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1488568569 d:\prog\142\src\render\text.h
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1488119082 d:\prog\142\src\render\sprite\atlas.h
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1493580411 d:\prog\142\src\gui\gui\container.h
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1470424414 source:d:\prog\142\src\gui\gui\checkbox.cpp
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1493580559 d:\prog\142\src\gui\gui.h
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1472062480 d:\prog\142\src\gui\gui\progressbar.h
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1470424414 d:\prog\142\src\gui\gui\checkbox.h
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1470424414 d:\prog\142\src\gui\gui\textbox.h
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1470424414 d:\prog\142\src\gui\gui\slider.h
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1488134680 d:\prog\142\src\gui\gui\label.h
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1470424414 d:\prog\142\src\gui\gui\panel.h
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1472062480 d:\prog\142\src\gui\ext\hsvcolorpicker.h
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1488139522 d:\prog\142\src\gui\ext\window.h
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1493580565 source:d:\prog\142\src\gui\gui\container.cpp
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1488659938 source:d:\prog\142\src\gui\gui\label.cpp
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1494098364 source:d:\prog\142\src\gui\gui\manager.cpp
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1493595888 d:\prog\142\src\gui\gui\manager.h
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1494097802 d:\prog\142\src\gui\gui\form.h
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1493580585 source:d:\prog\142\src\gui\gui\object.cpp
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1493592578 source:d:\prog\142\src\gui\gui\panel.cpp
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1472062480 source:d:\prog\142\src\gui\gui\progressbar.cpp
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1493592570 source:d:\prog\142\src\gui\gui\render.cpp
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1470424414 source:d:\prog\142\src\gui\gui\slider.cpp
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1493592424 source:d:\prog\142\src\gui\gui\style.cpp
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1470424414 source:d:\prog\142\src\log.cpp
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1488388043 d:\prog\142\src\log.h
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1483348864 source:d:\prog\142\src\render\animation.cpp
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1487864737 d:\prog\142\include\gl\glew.h
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1488821337 d:\prog\142\src\render\animation.h
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1489003080 d:\prog\142\src\render\mech.h
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1457385394 d:\prog\142\include\glm\glm.hpp
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1457385397 d:\prog\142\include\glm\detail\_fixes.hpp
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1457385395 d:\prog\142\include\glm\vec2.hpp
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1457385396 d:\prog\142\include\glm\detail\type_vec2.hpp
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1457385396 d:\prog\142\include\glm\detail\type_vec2.inl

1457385395 d:\prog\142\include\glm\vec3.hpp
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1457385396 d:\prog\142\include\glm\detail\type_vec3.hpp
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1457385396 d:\prog\142\include\glm\detail\type_vec3.inl

1457385395 d:\prog\142\include\glm\vec4.hpp
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1457385394 d:\prog\142\include\glm\mat2x2.hpp
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1457385396 d:\prog\142\include\glm\detail\type_mat2x2.hpp
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1457385396 d:\prog\142\include\glm\detail\type_mat2x2.inl

1457385394 d:\prog\142\include\glm\mat2x3.hpp
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1457385396 d:\prog\142\include\glm\detail\type_mat2x3.hpp
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1457385396 d:\prog\142\include\glm\detail\type_mat2x3.inl

1457385394 d:\prog\142\include\glm\mat2x4.hpp
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1457385396 d:\prog\142\include\glm\detail\type_mat2x4.hpp
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1457385396 d:\prog\142\include\glm\detail\type_mat2x4.inl

1457385395 d:\prog\142\include\glm\mat3x2.hpp
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1457385396 d:\prog\142\include\glm\detail\type_mat3x2.hpp
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1457385396 d:\prog\142\include\glm\detail\type_mat3x2.inl

1457385395 d:\prog\142\include\glm\mat3x3.hpp
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1457385396 d:\prog\142\include\glm\detail\type_mat3x3.hpp
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1457385396 d:\prog\142\include\glm\detail\type_mat3x3.inl

1457385395 d:\prog\142\include\glm\mat3x4.hpp
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1457385396 d:\prog\142\include\glm\detail\type_mat3x4.hpp
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1457385396 d:\prog\142\include\glm\detail\type_mat3x4.inl

1457385395 d:\prog\142\include\glm\mat4x2.hpp
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1457385396 d:\prog\142\include\glm\detail\type_mat4x2.hpp
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1457385396 d:\prog\142\include\glm\detail\type_mat4x2.inl

1457385395 d:\prog\142\include\glm\mat4x3.hpp
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1457385396 d:\prog\142\include\glm\detail\type_mat4x3.hpp
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1457385396 d:\prog\142\include\glm\detail\type_mat4x3.inl

1457385395 d:\prog\142\include\glm\trigonometric.hpp
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1457385395 d:\prog\142\include\glm\detail\func_trigonometric.hpp
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1457385395 d:\prog\142\include\glm\detail\func_trigonometric.inl
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1457385397 d:\prog\142\include\glm\detail\_vectorize.hpp
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1457385396 d:\prog\142\include\glm\detail\type_vec1.hpp
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1457385396 d:\prog\142\include\glm\detail\type_vec1.inl

1457385394 d:\prog\142\include\glm\exponential.hpp
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1457385395 d:\prog\142\include\glm\detail\func_exponential.hpp
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1457385395 d:\prog\142\include\glm\detail\func_exponential.inl
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1457385395 d:\prog\142\include\glm\detail\func_vector_relational.hpp
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1457385395 d:\prog\142\include\glm\detail\func_vector_relational.inl
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1457385394 d:\prog\142\include\glm\common.hpp
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1457385395 d:\prog\142\include\glm\detail\func_common.hpp
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1457385395 d:\prog\142\include\glm\detail\func_common.inl
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1457385395 d:\prog\142\include\glm\packing.hpp
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1457385395 d:\prog\142\include\glm\detail\func_packing.hpp
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1457385395 d:\prog\142\include\glm\detail\func_packing.inl
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1457385396 d:\prog\142\include\glm\detail\type_half.hpp
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1457385396 d:\prog\142\include\glm\detail\type_half.inl

1457385394 d:\prog\142\include\glm\geometric.hpp
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1457385395 d:\prog\142\include\glm\detail\func_geometric.hpp
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1457385395 d:\prog\142\include\glm\detail\func_geometric.inl
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1457385395 d:\prog\142\include\glm\matrix.hpp
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1457385395 d:\prog\142\include\glm\detail\func_matrix.hpp
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1457385395 d:\prog\142\include\glm\detail\func_matrix.inl
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1457385395 d:\prog\142\include\glm\vector_relational.hpp
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1457385394 d:\prog\142\include\glm\integer.hpp
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1457385395 d:\prog\142\include\glm\detail\func_integer.hpp
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1457385395 d:\prog\142\include\glm\detail\func_integer.inl
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1488058539 d:\prog\142\src\render\material.h
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1496593516 source:d:\prog\142\src\render\camera.cpp
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1457385397 d:\prog\142\include\glm\gtc\matrix_transform.hpp
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1457385397 d:\prog\142\include\glm\gtc\constants.hpp
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1457385397 d:\prog\142\include\glm\gtc\constants.inl
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1457385397 d:\prog\142\include\glm\gtc\matrix_transform.inl
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1489261930 source:d:\prog\142\src\render\core\buffer\framebuffer.cpp
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1475908259 source:d:\prog\142\src\render\core\buffer\vertexarray.cpp
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1475908259 source:d:\prog\142\src\render\core\buffer\vertexbuffer.cpp
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1475908259 source:d:\prog\142\src\render\core\object.cpp
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1490035173 source:d:\prog\142\src\render\core\shader.cpp
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1475908259 source:d:\prog\142\src\render\core\texture\gltexture.cpp
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1486826954 source:d:\prog\142\src\render\core\texture\raw.cpp
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1478376049 d:\prog\142\include\freeimage.h
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1486826954 d:\prog\142\src\render\core\texture\raw.h
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1488135525 source:d:\prog\142\src\render\core\texture\texture.cpp
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1489945006 source:d:\prog\142\src\render\font.cpp
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1488956710 source:d:\prog\142\src\render\fx\collection.cpp
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1488956634 d:\prog\142\src\render\fx\collection.h
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1488640914 d:\prog\142\src\render\fx\def.h
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1496088003 d:\prog\142\src\render\fx\parameters.h
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1488641004 d:\prog\142\src\render\fx\effect.h
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1489272912 d:\prog\142\src\render\fx\object.h
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1496087346 d:\prog\142\src\render\fx\spawner.h
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1489255356 d:\prog\142\src\render\fx\emitter.h
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1488956741 d:\prog\142\src\render\fx\manager.h
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1504034358 d:\prog\142\src\utils\vectorparser.h
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1496088155 source:d:\prog\142\src\render\fx\effect.cpp
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1496087858 source:d:\prog\142\src\render\fx\emitter.cpp
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1488641062 d:\prog\142\src\render\fx\particle.h
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1488957688 source:d:\prog\142\src\render\fx\manager.cpp
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1490034629 source:d:\prog\142\src\render\fx\object.cpp
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1488641052 source:d:\prog\142\src\render\fx\parameters.cpp
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1488822495 source:d:\prog\142\src\render\fx\particle.cpp
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1488641115 d:\prog\142\src\render\fx\random.h
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1488741131 source:d:\prog\142\src\render\fx\random.cpp
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1488641134 source:d:\prog\142\src\render\fx\spawner.cpp
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1489946710 source:d:\prog\142\src\render\gui.cpp
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1476204440 source:d:\prog\142\src\render\material.cpp
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1489003102 source:d:\prog\142\src\render\mech.cpp
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1486826954 source:d:\prog\142\src\render\model.cpp
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1486826954 d:\prog\142\src\render\model.h
	<glm/mat4x4.hpp>
	<glm/vec3.hpp>
	<string>
	<vector>
	"texture.h"
	"mech.h"

1490037029 source:d:\prog\142\src\render\primitives.cpp
	<GL/glew.h>
	<memory.h>
	<cmath>
	"render.h"
	"primitives.h"
	<window.h>
	<render/utils/buffer.h>

1481717400 d:\prog\142\src\render\utils\buffer.h
	<memory.h>

1496594336 source:d:\prog\142\src\render\render.cpp
	<GL/glew.h>
	<GLFW/glfw3.h>
	<stddef.h>
	<glm/glm.hpp>
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	"render.h"
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	<color.h>
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	<log.h>
	"texture.h"
	"primitives.h"
	"mech.h"
	"fx/manager.h"
	"animation.h"
	"gui.h"
	"sprite.h"

1496578706 d:\prog\142\src\render\sprite.h
	<common.h>

1489004532 source:d:\prog\142\src\render\shape\quad.cpp
	"quad.h"

1489003109 d:\prog\142\src\render\shape\quad.h
	<render/mech.h>

1496570999 source:d:\prog\142\src\render\sprite.cpp
	<GL/glew.h>
	"sprite.h"
	<render/render.h>
	<render/buffer.h>
	<render/core/shader.h>
	<render/utils/buffer.h>
	<color.h>
	"sprite/image.h"

1496582659 d:\prog\142\src\render\sprite\image.h
	<render/core/texture/texture.h>
	"atlas.h"

1488741259 source:d:\prog\142\src\render\sprite\atlas.cpp
	"atlas.h"
	<GL/glew.h>
	<tinyxml2.h>
	<list>
	<log.h>
	<cmath>

1496582948 source:d:\prog\142\src\render\sprite\image.cpp
	<cmath>
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	"image.h"

1488581516 source:d:\prog\142\src\render\text.cpp
	<GL/glew.h>
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1496607816 source:d:\prog\142\src\resource.rc

1495995297 source:d:\prog\142\src\resources.cpp
	<tinyxml2.h>
	"resources.h"

1488641161 d:\prog\142\src\resources.h
	<render/fx/collection.h>
	<render/font.h>
	<render/sprite/atlas.h>

1491678121 source:d:\prog\142\src\sound.cpp
	<irrklang.h>
	<config.h>
	<stdexcept>
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	"sound.h"

1488108006 d:\prog\142\include\irrklang.h
	"ik_irrKlangTypes.h"
	"ik_vec3d.h"
	"ik_IRefCounted.h"
	"ik_IVirtualRefCounted.h"
	"ik_ESoundOutputDrivers.h"
	"ik_ESoundEngineOptions.h"
	"ik_EStreamModes.h"
	"ik_SAudioStreamFormat.h"
	"ik_ISoundEngine.h"
	"ik_ISoundSource.h"
	"ik_ISound.h"
	"ik_IAudioStream.h"
	"ik_IAudioStreamLoader.h"
	"ik_ISoundEffectControl.h"
	"ik_ISoundStopEventReceiver.h"
	"ik_IFileFactory.h"
	"ik_IFileReader.h"
	"ik_ISoundDeviceList.h"
	"ik_IAudioRecorder.h"
	"ik_ISoundMixedOutputReceiver.h"

1488108006 d:\prog\142\include\ik_irrklangtypes.h
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1488108006 d:\prog\142\include\ik_vec3d.h
	<math.h>
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1488108006 d:\prog\142\include\ik_irefcounted.h
	"ik_irrKlangTypes.h"

1488108006 d:\prog\142\include\ik_ivirtualrefcounted.h
	"ik_irrKlangTypes.h"

1488108006 d:\prog\142\include\ik_esoundoutputdrivers.h

1488108006 d:\prog\142\include\ik_esoundengineoptions.h

1488108006 d:\prog\142\include\ik_estreammodes.h

1488108006 d:\prog\142\include\ik_saudiostreamformat.h
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1488108006 d:\prog\142\include\ik_isoundengine.h
	"ik_IRefCounted.h"
	"ik_vec3d.h"
	"ik_ISoundSource.h"
	"ik_ISound.h"
	"ik_EStreamModes.h"
	"ik_IFileFactory.h"
	"ik_ISoundMixedOutputReceiver.h"

1488108006 d:\prog\142\include\ik_isoundsource.h
	"ik_IVirtualRefCounted.h"
	"ik_vec3d.h"
	"ik_EStreamModes.h"
	"ik_SAudioStreamFormat.h"

1488108006 d:\prog\142\include\ik_isound.h
	"ik_IVirtualRefCounted.h"
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1488108006 d:\prog\142\include\ik_isoundeffectcontrol.h
	"ik_IVirtualRefCounted.h"
	"ik_vec3d.h"

1488108006 d:\prog\142\include\ik_ifilefactory.h
	"ik_IRefCounted.h"

1488108006 d:\prog\142\include\ik_isoundmixedoutputreceiver.h
	"ik_IRefCounted.h"
	"ik_SAudioStreamFormat.h"

1488108006 d:\prog\142\include\ik_iaudiostream.h
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1488108006 d:\prog\142\include\ik_iaudiostreamloader.h
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1488108006 d:\prog\142\include\ik_ifilereader.h
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1488108006 d:\prog\142\include\ik_isoundstopeventreceiver.h
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	"ik_SAudioStreamFormat.h"

1488108006 d:\prog\142\include\ik_isounddevicelist.h
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1488108006 d:\prog\142\include\ik_iaudiorecorder.h
	"ik_IRefCounted.h"
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1488658976 d:\prog\142\src\sound.h
	<string>
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1470424414 source:d:\prog\142\src\utils\base64.cpp
	"base64.h"

1470424414 d:\prog\142\src\utils\base64.h
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1493574609 source:d:\prog\142\src\window.cpp
	<GL/glew.h>
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	<config.h>
	"window.h"
	"input.h"
	"log.h"

1504034140 source:d:\prog\142\src\main.cpp
	<GLFW/glfw3.h>
	<ctime>
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	"log.h"
	"window.h"
	<input.h>
	<config.h>
	<render/render.h>
	<render/fx/manager.h>
	<sound.h>
	"color.h"
	"resources.h"
	"game/game.h"

1497190925 source:d:\prog\142\src\game\game.cpp
	"game.h"
	<render/render.h>
	"level/level.h"
	"physics.h"
	"player.h"
	"enemy.h"

1494356334 d:\prog\142\src\game\game.h

1496786292 source:d:\prog\142\src\game\level\level.cpp
	"level.h"
	<tinyxml2.h>
	<sstream>
	<vector>
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	"../physics.h"

1496785560 d:\prog\142\src\game\level\level.h
	<common.h>
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	<string>
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	<render/sprite.h>
	<render/sprite/image.h>

1496091740 source:d:\prog\142\src\game\entity.cpp
	"entity.h"
	"physics.h"

1497171280 d:\prog\142\src\game\entity.h
	<Box2D.h>
	<list>
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1496088341 d:\prog\142\src\game\physics.h
	<Box2D.h>

1497174057 source:d:\prog\142\src\game\physics.cpp
	<window.h>
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	"physics/contact.h"
	<debugDraw.h>
	"entity.h"

1487613223 source:d:\prog\142\src\game\actor.cpp
	"actor.h"

1496091718 d:\prog\142\src\game\actor.h
	<render/sprite/atlas.h>
	"entity.h"

1497173922 d:\prog\142\src\game\player.h
	"actor.h"
	"weapon/gun.h"
	<render/fx/effect.h>

1497173962 source:d:\prog\142\src\game\player.cpp
	<window.h>
	<GLFW/glfw3.h>
	<cmath>
	"player.h"
	"weapon/bulletDef/simpleBulletDef.h"
	<render/primitives.h>
	<input.h>
	<resources.h>
	<sound.h>
	"physics.h"
	"weapon/bullet/playerBullet.h"

1497174640 source:d:\prog\142\src\game\physics\contact.cpp
	"contact.h"
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1496091543 d:\prog\142\src\game\physics\contact.h
	<Box2D.h>

1496573270 d:\prog\142\src\game\level\layer.h
	<common.h>
	"level.h"

1496786403 source:d:\prog\142\src\game\level\layer.cpp
	"level.h"
	<utils/base64.h>
	<zlib.h>
	<cmath>

1121653608 d:\prog\142\include\zlib.h
	"zconf.h"

1121874026 d:\prog\142\include\zconf.h
	<windows.h>
	<sys/types.h>
	<unistd.h>
	<unixio.h>

1496600857 source:d:\prog\142\src\input.cpp
	"input.h"
	<map>

1496607248 source:d:\prog\142\src\game\weapon\gun.cpp
	<window.h>
	"gun.h"

1496607253 d:\prog\142\src\game\weapon\gun.h
	<game/entity.h>
	"bulletDef.h"

1496607508 d:\prog\142\src\game\weapon\bulletdef.h
	"bullet.h"

1497173907 d:\prog\142\src\game\weapon\bullet.h
	<game/entity.h>

1497173949 source:d:\prog\142\src\game\weapon\bullet.cpp
	<window.h>
	<render/primitives.h>
	"bullet.h"
	"bulletDef.h"

1488641190 d:\prog\142\src\game\weapon\bullet\playerbullet.h
	"../bullet.h"
	<render/fx/effect.h>

1496602295 source:d:\prog\142\src\game\weapon\bullet\playerbullet.cpp
	"playerBullet.h"
	<render/primitives.h>
	<game/physics.h>

1496607411 source:d:\prog\142\src\game\weapon\bulletdef\simplebulletdef.cpp
	<common.h>
	"simpleBulletDef.h"
	"../bullet/simpleBullet.h"

1496607411 d:\prog\142\src\game\weapon\bulletdef\simplebulletdef.h
	"../bulletDef.h"
	<game/entity.h>

1489235857 d:\prog\142\src\game\weapon\bullet\simplebullet.h
	"../bullet.h"

1497174304 source:d:\prog\142\src\game\level\group.cpp
	<GL/glew.h>
	<sstream>
	<utils/vectorParser.h>
	"level.h"
	"../physics.h"

1497190998 source:d:\prog\142\src\game\enemy.cpp
	"enemy.h"

1497190970 d:\prog\142\src\game\enemy.h
	"actor.h"

1505934365 source:d:\prog\146\src\config.cpp
	<stdexcept>
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	"config.h"

1487864484 d:\prog\146\include\tinyxml2.h
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	<android/log.h>
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1505934354 d:\prog\146\src\config.h
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1505245571 d:\prog\146\src\common.h
	<cmath>

1486826953 source:d:\prog\146\src\debugdraw.cpp
	"render/primitives.h"
	"debugDraw.h"

1486826954 d:\prog\146\src\render\primitives.h
	"render.h"
	<color.h>

1505679069 d:\prog\146\src\render\render.h
	<list>
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	"type.h"
	"camera.h"
	"core/shader.h"
	"texture.h"
	"buffer.h"

1476909647 d:\prog\146\src\render\type.h
	<common.h>
	<color.h>

1489219055 d:\prog\146\src\color.h
	"common.h"

1490035546 d:\prog\146\src\render\camera.h
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1457385395 d:\prog\146\include\glm\mat4x4.hpp
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1457385396 d:\prog\146\include\glm\detail\type_mat4x4.hpp
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	<limits>
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	"type_mat4x4.inl"

1457385394 d:\prog\146\include\glm\fwd.hpp
	"detail/type_int.hpp"
	"detail/type_float.hpp"
	"detail/type_vec.hpp"
	"detail/type_mat.hpp"

1457385396 d:\prog\146\include\glm\detail\type_int.hpp
	"setup.hpp"
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	<cstdint>

1457385396 d:\prog\146\include\glm\detail\setup.hpp
	<cassert>
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	<immintrin.h>
	<smmintrin.h>
	<pmmintrin.h>
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1457385396 d:\prog\146\include\glm\detail\type_float.hpp
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1457385396 d:\prog\146\include\glm\detail\type_vec.hpp
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1457385396 d:\prog\146\include\glm\detail\precision.hpp

1457385396 d:\prog\146\include\glm\detail\type_mat.hpp
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1457385397 d:\prog\146\include\glm\detail\type_vec4.hpp
	"setup.hpp"
	"type_vec.hpp"
	"_swizzle.hpp"
	"_swizzle_func.hpp"
	<cstddef>
	"type_vec4.inl"

1457385397 d:\prog\146\include\glm\detail\_swizzle.hpp

1457385397 d:\prog\146\include\glm\detail\_swizzle_func.hpp

1457385397 d:\prog\146\include\glm\detail\type_vec4.inl
	"type_vec4_sse2.inl"
	"type_vec4_avx.inl"
	"type_vec4_avx2.inl"

1457385397 d:\prog\146\include\glm\detail\type_vec4_sse2.inl

1457385397 d:\prog\146\include\glm\detail\type_vec4_avx.inl

1457385397 d:\prog\146\include\glm\detail\type_vec4_avx2.inl

1457385396 d:\prog\146\include\glm\detail\type_mat4x4.inl

1490035199 d:\prog\146\src\render\core\shader.h
	<glm/mat4x4.hpp>
	<map>
	<string>
	<render/core/object.h>
	<common.h>

1475908259 d:\prog\146\src\render\core\object.h

1486826954 d:\prog\146\src\render\texture.h
	"core/texture/texture.h"

1486826954 d:\prog\146\src\render\core\texture\texture.h
	"glTexture.h"
	"../object.h"
	<memory>

1486826954 d:\prog\146\src\render\core\texture\gltexture.h
	<string>
	<common.h>

1475908259 d:\prog\146\src\render\buffer.h
	"core/buffer/vertexArray.h"
	"core/buffer/vertexBuffer.h"
	"core/buffer/frameBuffer.h"

1475908259 d:\prog\146\src\render\core\buffer\vertexarray.h
	"../object.h"

1475908259 d:\prog\146\src\render\core\buffer\vertexbuffer.h
	"../object.h"

1489261573 d:\prog\146\src\render\core\buffer\framebuffer.h
	"../object.h"
	<render/texture.h>

1495984308 d:\prog\146\src\debugdraw.h
	<Box2D.h>

1487864624 d:\prog\146\include\box2d.h
	"Box2D/Common/b2Settings.h"
	"Box2D/Common/b2Draw.h"
	"Box2D/Common/b2Timer.h"
	"Box2D/Collision/Shapes/b2CircleShape.h"
	"Box2D/Collision/Shapes/b2EdgeShape.h"
	"Box2D/Collision/Shapes/b2ChainShape.h"
	"Box2D/Collision/Shapes/b2PolygonShape.h"
	"Box2D/Collision/b2BroadPhase.h"
	"Box2D/Collision/b2Distance.h"
	"Box2D/Collision/b2DynamicTree.h"
	"Box2D/Collision/b2TimeOfImpact.h"
	"Box2D/Dynamics/b2Body.h"
	"Box2D/Dynamics/b2Fixture.h"
	"Box2D/Dynamics/b2WorldCallbacks.h"
	"Box2D/Dynamics/b2TimeStep.h"
	"Box2D/Dynamics/b2World.h"
	"Box2D/Dynamics/Contacts/b2Contact.h"
	"Box2D/Dynamics/Joints/b2DistanceJoint.h"
	"Box2D/Dynamics/Joints/b2FrictionJoint.h"
	"Box2D/Dynamics/Joints/b2GearJoint.h"
	"Box2D/Dynamics/Joints/b2MotorJoint.h"
	"Box2D/Dynamics/Joints/b2MouseJoint.h"
	"Box2D/Dynamics/Joints/b2PrismaticJoint.h"
	"Box2D/Dynamics/Joints/b2PulleyJoint.h"
	"Box2D/Dynamics/Joints/b2RevoluteJoint.h"
	"Box2D/Dynamics/Joints/b2RopeJoint.h"
	"Box2D/Dynamics/Joints/b2WeldJoint.h"
	"Box2D/Dynamics/Joints/b2WheelJoint.h"

1487864625 d:\prog\146\include\box2d\common\b2settings.h
	<stddef.h>
	<assert.h>
	<float.h>

1487864625 d:\prog\146\include\box2d\common\b2draw.h
	"Box2D/Common/b2Math.h"

1496076091 d:\prog\146\include\box2d\common\b2math.h
	"Box2D/Common/b2Settings.h"
	<math.h>

1487864625 d:\prog\146\include\box2d\common\b2timer.h
	"Box2D/Common/b2Settings.h"

1487864624 d:\prog\146\include\box2d\collision\shapes\b2circleshape.h
	"Box2D/Collision/Shapes/b2Shape.h"

1487864625 d:\prog\146\include\box2d\collision\shapes\b2shape.h
	"Box2D/Common/b2BlockAllocator.h"
	"Box2D/Common/b2Math.h"
	"Box2D/Collision/b2Collision.h"

1487864625 d:\prog\146\include\box2d\common\b2blockallocator.h
	"Box2D/Common/b2Settings.h"

1487864624 d:\prog\146\include\box2d\collision\b2collision.h
	"Box2D/Common/b2Math.h"
	<limits.h>

1487864625 d:\prog\146\include\box2d\collision\shapes\b2edgeshape.h
	"Box2D/Collision/Shapes/b2Shape.h"

1487864624 d:\prog\146\include\box2d\collision\shapes\b2chainshape.h
	"Box2D/Collision/Shapes/b2Shape.h"

1487864625 d:\prog\146\include\box2d\collision\shapes\b2polygonshape.h
	"Box2D/Collision/Shapes/b2Shape.h"

1487864624 d:\prog\146\include\box2d\collision\b2broadphase.h
	"Box2D/Common/b2Settings.h"
	"Box2D/Collision/b2Collision.h"
	"Box2D/Collision/b2DynamicTree.h"
	<algorithm>

1487864624 d:\prog\146\include\box2d\collision\b2dynamictree.h
	"Box2D/Collision/b2Collision.h"
	"Box2D/Common/b2GrowableStack.h"

1487864625 d:\prog\146\include\box2d\common\b2growablestack.h
	"Box2D/Common/b2Settings.h"
	<string.h>

1487864624 d:\prog\146\include\box2d\collision\b2distance.h
	"Box2D/Common/b2Math.h"

1487864624 d:\prog\146\include\box2d\collision\b2timeofimpact.h
	"Box2D/Common/b2Math.h"
	"Box2D/Collision/b2Distance.h"

1487864625 d:\prog\146\include\box2d\dynamics\b2body.h
	"Box2D/Common/b2Math.h"
	"Box2D/Collision/Shapes/b2Shape.h"
	<memory>

1487864625 d:\prog\146\include\box2d\dynamics\b2fixture.h
	"Box2D/Dynamics/b2Body.h"
	"Box2D/Collision/b2Collision.h"
	"Box2D/Collision/Shapes/b2Shape.h"

1487864625 d:\prog\146\include\box2d\dynamics\b2worldcallbacks.h
	"Box2D/Common/b2Settings.h"

1487864625 d:\prog\146\include\box2d\dynamics\b2timestep.h
	"Box2D/Common/b2Math.h"

1487864625 d:\prog\146\include\box2d\dynamics\b2world.h
	"Box2D/Common/b2Math.h"
	"Box2D/Common/b2BlockAllocator.h"
	"Box2D/Common/b2StackAllocator.h"
	"Box2D/Dynamics/b2ContactManager.h"
	"Box2D/Dynamics/b2WorldCallbacks.h"
	"Box2D/Dynamics/b2TimeStep.h"

1487864625 d:\prog\146\include\box2d\common\b2stackallocator.h
	"Box2D/Common/b2Settings.h"

1487864625 d:\prog\146\include\box2d\dynamics\b2contactmanager.h
	"Box2D/Collision/b2BroadPhase.h"

1487864625 d:\prog\146\include\box2d\dynamics\contacts\b2contact.h
	"Box2D/Common/b2Math.h"
	"Box2D/Collision/b2Collision.h"
	"Box2D/Collision/Shapes/b2Shape.h"
	"Box2D/Dynamics/b2Fixture.h"

1487864626 d:\prog\146\include\box2d\dynamics\joints\b2distancejoint.h
	"Box2D/Dynamics/Joints/b2Joint.h"

1487864626 d:\prog\146\include\box2d\dynamics\joints\b2joint.h
	"Box2D/Common/b2Math.h"

1487864626 d:\prog\146\include\box2d\dynamics\joints\b2frictionjoint.h
	"Box2D/Dynamics/Joints/b2Joint.h"

1487864626 d:\prog\146\include\box2d\dynamics\joints\b2gearjoint.h
	"Box2D/Dynamics/Joints/b2Joint.h"

1487864626 d:\prog\146\include\box2d\dynamics\joints\b2motorjoint.h
	"Box2D/Dynamics/Joints/b2Joint.h"

1487864626 d:\prog\146\include\box2d\dynamics\joints\b2mousejoint.h
	"Box2D/Dynamics/Joints/b2Joint.h"

1487864626 d:\prog\146\include\box2d\dynamics\joints\b2prismaticjoint.h
	"Box2D/Dynamics/Joints/b2Joint.h"

1487864626 d:\prog\146\include\box2d\dynamics\joints\b2pulleyjoint.h
	"Box2D/Dynamics/Joints/b2Joint.h"

1487864626 d:\prog\146\include\box2d\dynamics\joints\b2revolutejoint.h
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1487864626 d:\prog\146\include\box2d\dynamics\joints\b2ropejoint.h
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1487864626 d:\prog\146\include\box2d\dynamics\joints\b2weldjoint.h
	"Box2D/Dynamics/Joints/b2Joint.h"

1487864626 d:\prog\146\include\box2d\dynamics\joints\b2wheeljoint.h
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1487613223 source:d:\prog\146\src\game\actor.cpp
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1496091718 d:\prog\146\src\game\actor.h
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1488119082 d:\prog\146\src\render\sprite\atlas.h
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1497171280 d:\prog\146\src\game\entity.h
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1497190998 source:d:\prog\146\src\game\enemy.cpp
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1497190970 d:\prog\146\src\game\enemy.h
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1496091740 source:d:\prog\146\src\game\entity.cpp
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1496088341 d:\prog\146\src\game\physics.h
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1505930137 source:d:\prog\146\src\game\game.cpp
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1505848279 d:\prog\146\src\game\game.h

1505920905 d:\prog\146\src\game\level\level.h
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1505920905 d:\prog\146\src\render\sprite.h
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1505677403 d:\prog\146\src\render\sprite\image.h
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1497173922 d:\prog\146\src\game\player.h
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1496607253 d:\prog\146\src\game\weapon\gun.h
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1496607508 d:\prog\146\src\game\weapon\bulletdef.h
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1497173907 d:\prog\146\src\game\weapon\bullet.h
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1488641004 d:\prog\146\src\render\fx\effect.h
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1488640914 d:\prog\146\src\render\fx\def.h
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1496088003 d:\prog\146\src\render\fx\parameters.h
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1489272912 d:\prog\146\src\render\fx\object.h
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1497174304 source:d:\prog\146\src\game\level\group.cpp
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1487864737 d:\prog\146\include\gl\glew.h
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1504034358 d:\prog\146\src\utils\vectorparser.h
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1496786403 source:d:\prog\146\src\game\level\layer.cpp
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1470424414 d:\prog\146\src\utils\base64.h
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1121653608 d:\prog\146\include\zlib.h
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1121874026 d:\prog\146\include\zconf.h
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1505921135 source:d:\prog\146\src\game\level\level.cpp
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1497174057 source:d:\prog\146\src\game\physics.cpp
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1505020726 d:\prog\146\src\window.h
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1496091543 d:\prog\146\src\game\physics\contact.h
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1497174640 source:d:\prog\146\src\game\physics\contact.cpp
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1497173962 source:d:\prog\146\src\game\player.cpp
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1465728697 d:\prog\146\include\glfw\glfw3.h
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1496607411 d:\prog\146\src\game\weapon\bulletdef\simplebulletdef.h
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1496600823 d:\prog\146\src\input.h
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1505677257 d:\prog\146\src\resources.h
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1488956634 d:\prog\146\src\render\fx\collection.h
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1488575994 d:\prog\146\src\render\font.h
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1488658976 d:\prog\146\src\sound.h
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1488641190 d:\prog\146\src\game\weapon\bullet\playerbullet.h
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1497173949 source:d:\prog\146\src\game\weapon\bullet.cpp
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1496607411 source:d:\prog\146\src\game\weapon\bulletdef\simplebulletdef.cpp
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1489235857 d:\prog\146\src\game\weapon\bullet\simplebullet.h
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1496607248 source:d:\prog\146\src\game\weapon\gun.cpp
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1494273952 source:d:\prog\146\src\gui\gui\button.cpp
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1489944271 d:\prog\146\src\render\gui.h
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1493546065 d:\prog\146\src\gui\gui\button.h
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1493583102 d:\prog\146\src\gui\gui\object.h
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1493592131 d:\prog\146\src\gui\gui\style.h
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1488568569 d:\prog\146\src\render\text.h
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1493580411 d:\prog\146\src\gui\gui\container.h
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1470424414 source:d:\prog\146\src\gui\gui\checkbox.cpp
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1493580559 d:\prog\146\src\gui\gui.h
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1472062480 d:\prog\146\src\gui\gui\progressbar.h
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1470424414 d:\prog\146\src\gui\gui\checkbox.h
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1470424414 d:\prog\146\src\gui\gui\textbox.h
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1470424414 d:\prog\146\src\gui\gui\slider.h
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1488134680 d:\prog\146\src\gui\gui\label.h
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1470424414 d:\prog\146\src\gui\gui\panel.h
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1472062480 d:\prog\146\src\gui\ext\hsvcolorpicker.h
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1488139522 d:\prog\146\src\gui\ext\window.h
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1493580565 source:d:\prog\146\src\gui\gui\container.cpp
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1488659938 source:d:\prog\146\src\gui\gui\label.cpp
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1494098364 source:d:\prog\146\src\gui\gui\manager.cpp
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1493595888 d:\prog\146\src\gui\gui\manager.h
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1494097802 d:\prog\146\src\gui\gui\form.h
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1493580585 source:d:\prog\146\src\gui\gui\object.cpp
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1493592578 source:d:\prog\146\src\gui\gui\panel.cpp
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1472062480 source:d:\prog\146\src\gui\gui\progressbar.cpp
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1493592570 source:d:\prog\146\src\gui\gui\render.cpp
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1470424414 source:d:\prog\146\src\gui\gui\slider.cpp
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1493592424 source:d:\prog\146\src\gui\gui\style.cpp
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1496600857 source:d:\prog\146\src\input.cpp
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1470424414 source:d:\prog\146\src\log.cpp
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1488388043 d:\prog\146\src\log.h
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1483348864 source:d:\prog\146\src\render\animation.cpp
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1488821337 d:\prog\146\src\render\animation.h
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1489003080 d:\prog\146\src\render\mech.h
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1457385394 d:\prog\146\include\glm\glm.hpp
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1457385397 d:\prog\146\include\glm\detail\_fixes.hpp
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1457385395 d:\prog\146\include\glm\vec2.hpp
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1457385396 d:\prog\146\include\glm\detail\type_vec2.hpp
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1457385396 d:\prog\146\include\glm\detail\type_vec2.inl

1457385395 d:\prog\146\include\glm\vec3.hpp
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1457385396 d:\prog\146\include\glm\detail\type_vec3.hpp
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1457385396 d:\prog\146\include\glm\detail\type_vec3.inl

1457385395 d:\prog\146\include\glm\vec4.hpp
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1457385394 d:\prog\146\include\glm\mat2x2.hpp
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1457385396 d:\prog\146\include\glm\detail\type_mat2x2.hpp
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1457385396 d:\prog\146\include\glm\detail\type_mat2x2.inl

1457385394 d:\prog\146\include\glm\mat2x3.hpp
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1457385396 d:\prog\146\include\glm\detail\type_mat2x3.hpp
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1457385396 d:\prog\146\include\glm\detail\type_mat2x3.inl

1457385394 d:\prog\146\include\glm\mat2x4.hpp
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1457385396 d:\prog\146\include\glm\detail\type_mat2x4.hpp
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1457385396 d:\prog\146\include\glm\detail\type_mat2x4.inl

1457385395 d:\prog\146\include\glm\mat3x2.hpp
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1457385396 d:\prog\146\include\glm\detail\type_mat3x2.hpp
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1457385396 d:\prog\146\include\glm\detail\type_mat3x2.inl

1457385395 d:\prog\146\include\glm\mat3x3.hpp
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1457385396 d:\prog\146\include\glm\detail\type_mat3x3.hpp
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1457385396 d:\prog\146\include\glm\detail\type_mat3x3.inl

1457385395 d:\prog\146\include\glm\mat3x4.hpp
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1457385396 d:\prog\146\include\glm\detail\type_mat3x4.hpp
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1457385396 d:\prog\146\include\glm\detail\type_mat3x4.inl

1457385395 d:\prog\146\include\glm\mat4x2.hpp
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1457385396 d:\prog\146\include\glm\detail\type_mat4x2.hpp
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1457385396 d:\prog\146\include\glm\detail\type_mat4x2.inl

1457385395 d:\prog\146\include\glm\mat4x3.hpp
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1457385396 d:\prog\146\include\glm\detail\type_mat4x3.hpp
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1457385396 d:\prog\146\include\glm\detail\type_mat4x3.inl

1457385395 d:\prog\146\include\glm\trigonometric.hpp
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1457385395 d:\prog\146\include\glm\detail\func_trigonometric.hpp
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1457385395 d:\prog\146\include\glm\detail\func_trigonometric.inl
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1457385397 d:\prog\146\include\glm\detail\_vectorize.hpp
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1457385396 d:\prog\146\include\glm\detail\type_vec1.hpp
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1457385396 d:\prog\146\include\glm\detail\type_vec1.inl

1457385394 d:\prog\146\include\glm\exponential.hpp
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1457385395 d:\prog\146\include\glm\detail\func_exponential.hpp
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1457385395 d:\prog\146\include\glm\detail\func_exponential.inl
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1457385395 d:\prog\146\include\glm\detail\func_vector_relational.hpp
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1457385395 d:\prog\146\include\glm\detail\func_vector_relational.inl
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1457385394 d:\prog\146\include\glm\common.hpp
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1457385395 d:\prog\146\include\glm\detail\func_common.hpp
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1457385395 d:\prog\146\include\glm\detail\func_common.inl
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1457385395 d:\prog\146\include\glm\packing.hpp
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1457385395 d:\prog\146\include\glm\detail\func_packing.hpp
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1457385395 d:\prog\146\include\glm\detail\func_packing.inl
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1457385396 d:\prog\146\include\glm\detail\type_half.hpp
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1457385396 d:\prog\146\include\glm\detail\type_half.inl

1457385394 d:\prog\146\include\glm\geometric.hpp
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1457385395 d:\prog\146\include\glm\detail\func_geometric.hpp
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1457385395 d:\prog\146\include\glm\detail\func_geometric.inl
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1457385395 d:\prog\146\include\glm\matrix.hpp
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1457385395 d:\prog\146\include\glm\detail\func_matrix.hpp
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1457385395 d:\prog\146\include\glm\detail\func_matrix.inl
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1457385395 d:\prog\146\include\glm\vector_relational.hpp
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1457385394 d:\prog\146\include\glm\integer.hpp
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1457385395 d:\prog\146\include\glm\detail\func_integer.hpp
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1457385395 d:\prog\146\include\glm\detail\func_integer.inl
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1488058539 d:\prog\146\src\render\material.h
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1496593516 source:d:\prog\146\src\render\camera.cpp
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1457385397 d:\prog\146\include\glm\gtc\matrix_transform.hpp
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1457385397 d:\prog\146\include\glm\gtc\constants.hpp
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1457385397 d:\prog\146\include\glm\gtc\constants.inl
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1457385397 d:\prog\146\include\glm\gtc\matrix_transform.inl
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	"../matrix.hpp"

1489261930 source:d:\prog\146\src\render\core\buffer\framebuffer.cpp
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1475908259 source:d:\prog\146\src\render\core\buffer\vertexarray.cpp
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1475908259 source:d:\prog\146\src\render\core\buffer\vertexbuffer.cpp
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1475908259 source:d:\prog\146\src\render\core\object.cpp
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1490035173 source:d:\prog\146\src\render\core\shader.cpp
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1475908259 source:d:\prog\146\src\render\core\texture\gltexture.cpp
	<GL/glew.h>
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1486826954 source:d:\prog\146\src\render\core\texture\raw.cpp
	<FreeImage.h>
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1348424194 d:\prog\146\include\freeimage.h
	<wchar.h>
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1486826954 d:\prog\146\src\render\core\texture\raw.h
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1505681787 source:d:\prog\146\src\render\core\texture\texture.cpp
	<GL/glew.h>
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1489945006 source:d:\prog\146\src\render\font.cpp
	<tinyxml2.h>
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1488956710 source:d:\prog\146\src\render\fx\collection.cpp
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1496087346 d:\prog\146\src\render\fx\spawner.h
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1489255356 d:\prog\146\src\render\fx\emitter.h
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1488956741 d:\prog\146\src\render\fx\manager.h
	"def.h"

1496088155 source:d:\prog\146\src\render\fx\effect.cpp
	"effect.h"
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1496087858 source:d:\prog\146\src\render\fx\emitter.cpp
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	"effect.h"
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1488641062 d:\prog\146\src\render\fx\particle.h
	"def.h"

1488957688 source:d:\prog\146\src\render\fx\manager.cpp
	<GL/glew.h>
	<list>
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	<render/render.h>
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1490034629 source:d:\prog\146\src\render\fx\object.cpp
	"object.h"

1488641052 source:d:\prog\146\src\render\fx\parameters.cpp
	"parameters.h"
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1488822495 source:d:\prog\146\src\render\fx\particle.cpp
	<mutex>
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1488641115 d:\prog\146\src\render\fx\random.h
	"../../common.h"

1488741131 source:d:\prog\146\src\render\fx\random.cpp
	<cstdlib>
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1488641134 source:d:\prog\146\src\render\fx\spawner.cpp
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1489946710 source:d:\prog\146\src\render\gui.cpp
	<GL/glew.h>
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	"core/texture/texture.h"
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1476204440 source:d:\prog\146\src\render\material.cpp
	<tinyxml2.h>
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1489003102 source:d:\prog\146\src\render\mech.cpp
	<GL/glew.h>
	<glm/gtc/matrix_transform.hpp>
	"mech.h"
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1486826954 source:d:\prog\146\src\render\model.cpp
	<glm/gtc/matrix_transform.hpp>
	<fstream>
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1486826954 d:\prog\146\src\render\model.h
	<glm/mat4x4.hpp>
	<glm/vec3.hpp>
	<string>
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1490037029 source:d:\prog\146\src\render\primitives.cpp
	<GL/glew.h>
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	<render/utils/buffer.h>

1505920905 d:\prog\146\src\render\utils\buffer.h
	<memory.h>

1505933882 source:d:\prog\146\src\render\render.cpp
	<GL/glew.h>
	<GLFW/glfw3.h>
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	<glm/gtc/matrix_transform.hpp>
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	"texture.h"
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1489004532 source:d:\prog\146\src\render\shape\quad.cpp
	"quad.h"

1489003109 d:\prog\146\src\render\shape\quad.h
	<render/mech.h>

1505920905 source:d:\prog\146\src\render\sprite.cpp
	<GL/glew.h>
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	<color.h>
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1488741259 source:d:\prog\146\src\render\sprite\atlas.cpp
	"atlas.h"
	<GL/glew.h>
	<tinyxml2.h>
	<list>
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1505683104 source:d:\prog\146\src\render\sprite\image.cpp
	<cmath>
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	"image.h"

1488581516 source:d:\prog\146\src\render\text.cpp
	<GL/glew.h>
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1496607816 source:d:\prog\146\src\resource.rc

1505683039 source:d:\prog\146\src\resources.cpp
	<tinyxml2.h>
	"resources.h"

1491678121 source:d:\prog\146\src\sound.cpp
	<irrklang.h>
	<config.h>
	<stdexcept>
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	"sound.h"

1488108006 d:\prog\146\include\irrklang.h
	"ik_irrKlangTypes.h"
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	"ik_ESoundEngineOptions.h"
	"ik_EStreamModes.h"
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	"ik_ISoundEngine.h"
	"ik_ISoundSource.h"
	"ik_ISound.h"
	"ik_IAudioStream.h"
	"ik_IAudioStreamLoader.h"
	"ik_ISoundEffectControl.h"
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	"ik_IFileFactory.h"
	"ik_IFileReader.h"
	"ik_ISoundDeviceList.h"
	"ik_IAudioRecorder.h"
	"ik_ISoundMixedOutputReceiver.h"

1488108006 d:\prog\146\include\ik_irrklangtypes.h
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1488108006 d:\prog\146\include\ik_vec3d.h
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1488108006 d:\prog\146\include\ik_irefcounted.h
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1488108006 d:\prog\146\include\ik_ivirtualrefcounted.h
	"ik_irrKlangTypes.h"

1488108006 d:\prog\146\include\ik_esoundoutputdrivers.h

1488108006 d:\prog\146\include\ik_esoundengineoptions.h

1488108006 d:\prog\146\include\ik_estreammodes.h

1488108006 d:\prog\146\include\ik_saudiostreamformat.h
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1488108006 d:\prog\146\include\ik_isoundengine.h
	"ik_IRefCounted.h"
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1488108006 d:\prog\146\include\ik_isoundsource.h
	"ik_IVirtualRefCounted.h"
	"ik_vec3d.h"
	"ik_EStreamModes.h"
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1488108006 d:\prog\146\include\ik_isound.h
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1488108006 d:\prog\146\include\ik_isoundeffectcontrol.h
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1488108006 d:\prog\146\include\ik_ifilefactory.h
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1488108006 d:\prog\146\include\ik_isoundmixedoutputreceiver.h
	"ik_IRefCounted.h"
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1488108006 d:\prog\146\include\ik_iaudiostream.h
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1488108006 d:\prog\146\include\ik_iaudiostreamloader.h
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1488108006 d:\prog\146\include\ik_ifilereader.h
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1488108006 d:\prog\146\include\ik_isoundstopeventreceiver.h
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1488108006 d:\prog\146\include\ik_isounddevicelist.h
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1488108006 d:\prog\146\include\ik_iaudiorecorder.h
	"ik_IRefCounted.h"
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1470424414 source:d:\prog\146\src\utils\base64.cpp
	"base64.h"

1505020743 source:d:\prog\146\src\window.cpp
	<GL/glew.h>
	<GLFW/glfw3.h>
	<unistd.h>
	"render/render.h"
	<render/core/texture/raw.h>
	<config.h>
	"window.h"
	"input.h"
	"log.h"

1504351275 source:d:\prog\146\src\imgui\imgui.cpp
	"imgui.h"
	"imgui_internal.h"
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	<stdlib.h>
	<stdio.h>
	<limits.h>
	<stddef.h>
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	"stb_textedit.h"
	<windows.h>
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	"imgui_user.inl"

1504351275 d:\prog\146\src\imgui\imgui.h
	"imconfig.h"
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	<stdarg.h>
	<stddef.h>
	<string.h>
	<assert.h>
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1504351275 d:\prog\146\src\imgui\imconfig.h

1504351271 d:\prog\146\src\imgui\imgui_internal.h
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	<math.h>
	"stb_textedit.h"

1504351271 d:\prog\146\src\imgui\stb_textedit.h
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1504351271 source:d:\prog\146\src\imgui\imgui_draw.cpp
	"imgui.h"
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1504351271 d:\prog\146\src\imgui\stb_rect_pack.h
	<stdlib.h>
	<assert.h>

1504351271 d:\prog\146\src\imgui\stb_truetype.h
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	<assert.h>
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1505934539 source:d:\prog\146\src\main.cpp
	<GLFW/glfw3.h>
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	<config.h>
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	"color.h"
	"resources.h"
	"game/game.h"
	"imgui/imgui.h"
	"imgui/imgui_impl_glfw_gl3.h"

1505677342 source:d:\prog\146\src\game\level\cell.cpp
	"cell.h"
	"entity.h"

1505499017 d:\prog\146\src\game\level\cell.h
	<cstdint>
	"def.h"

1505251699 d:\prog\146\src\game\level\entity.h
	<common.h>
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1504634038 source:d:\prog\146\src\game\level\chunk.cpp
	"chunk.h"
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	<color.h>

1504633857 d:\prog\146\src\game\level\chunk.h
	"cell.h"
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	<cstdint>

1504713411 d:\prog\146\src\game\level\def.h

1505251381 source:d:\prog\146\src\game\level\entity.cpp
	"entity.h"
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1505933484 source:d:\prog\146\src\game\objects\pipe.cpp
	"pipe.h"
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	<resources.h>
	<algorithm>

1505850287 d:\prog\146\src\game\objects\pipe.h
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1505929745 source:d:\prog\146\src\game\manager.cpp
	<thread>
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1505487641 d:\prog\146\src\game\manager.h
	"level/entity.h"
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1505758521 d:\prog\146\src\game\objects\tank.h
	"pipe.h"

1505848440 source:d:\prog\146\src\game\objects\plant.cpp
	<algorithm>
	"plant.h"
	<render/render.h>
	<imgui/imgui.h>
	<resources.h>
	<game/game.h>

1505756065 d:\prog\146\src\game\objects\plant.h
	"../level/entity.h"
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	"pipe.h"
	"../items.h"
	<list>
	<vector>
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1505849070 d:\prog\146\src\game\interface\resourceprovider.h

1505933489 source:d:\prog\146\src\game\items.cpp
	<tinyxml2.h>
	<stdexcept>
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	<color.h>
	"items.h"

1505933429 d:\prog\146\src\game\items.h
	<string>
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1505920905 source:d:\prog\146\src\imgui\imgui_impl_glfw_gl3.cpp
	<color.h>
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	"imgui_impl_glfw_gl3.h"
	<GL/glew.h>
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1505758719 d:\prog\146\src\imgui\imgui_impl_glfw_gl3.h

1465728697 d:\prog\146\include\glfw\glfw3native.h
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	<GL/glx.h>
	<EGL/egl.h>

1505588449 d:\prog\146\src\game\interface\selectable.h

1505587967 source:d:\prog\146\src\game\interface\withgui.cpp
	"withGui.h"

1505587945 d:\prog\146\src\game\interface\withgui.h
	<list>
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1504351271 source:d:\prog\146\src\imgui\imgui_demo.cpp
	"imgui.h"
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1505850765 source:d:\prog\146\src\game\objects\pipegui.cpp
	"pipe.h"
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	<cstdio>
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	<color.h>

1505932940 source:d:\prog\146\src\game\objects\plantgui.cpp
	"plant.h"
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1505936012 source:d:\prog\146\src\game\objects\export.cpp
	"export.h"
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	<resources.h>
	<game/items.h>
	<game/game.h>
	<imgui/imgui.h>

1505936163 d:\prog\146\src\game\objects\export.h
	"../level/entity.h"
	"../interface/resourceProvider.h"
	<list>
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	<game/interface/withGui.h>

1505850294 d:\prog\146\src\game\objects\basicpipe.h
	<list>
	<cstdint>
	<game/level/entity.h>
	<game/interface/resourceProvider.h>

1505933594 source:d:\prog\146\src\game\objects\basicpipe.cpp
	"basicPipe.h"
	"plant.h"
	<render/render.h>
	<string.h>
	<resources.h>

1505850826 source:d:\prog\146\src\game\objects\tankgui.cpp
	"tank.h"
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	<cstdio>
	<imgui/imgui.h>
	<color.h>

1505758562 source:d:\prog\146\src\game\objects\tank.cpp
	"tank.h"
	<render/render.h>
	<resources.h>

