# sprite bul_type damage cooldown range cost up
>spr_turret_small normal 4 20 16 16 >
spr_turret_small normal 5 18 20 16 >
spr_turret_big normal 8 18 24 32 .
#
>spr_turret_tower electro 1 4 28 24 >
spr_turret_tower2 electro 2 4 32 32 >
spr_turret_tower2 electro 3 5 32 64 .
#
>spr_turret_icy ice 10 25 24 24 >
spr_turret_icy2 ice 10 20 32 32 .
#
>spr_turret_double normal 7 8 20 64 >
spr_turret_double normal 8 6 24 32 .
#
>spr_turret_rocket rocket 40 50 32 128 >
spr_turret_rocket rocket 60 60 40 96 .