enum MENU {
	NOONE,
	MAIN,
	SELECT_LEVEL,
	SETTINGS,
	PAUSE
};
enum BUTTON {
	NOONE,
	START,
	PLAY,
	CONTINUE,
	SETTINGS,
	BACK_TO_MENU,
	EXIT_TO_MENU,
	QUIT
};
enum SLIDER {
	NOONE,
	SOUND,
	MUSIC
};

globalvar game_menu, menu_button_cur;

game_menu = MENU.MAIN;
menu_button_cur = noone;