/// @description Destroy sounds

for(var i = 0; i < SOUND.SIZE; i++) {
	audio_destroy_stream(gpsound[i]);
	show_debug_message("Destroying sound " + string(i));
}
for(var i = 0; i < MUSIC.SIZE; i++) {
	audio_destroy_stream(gpmusic[i]);
	show_debug_message("Destroying music " + string(i));
}
audio_emitter_free(gpsound_emitter);
audio_emitter_free(gpmusic_emitter);