package;

import flixel.FlxSprite;
import flixel.system.FlxAssets.FlxGraphicAsset;

/**
 * ...
 * @author Laboon
 */
class Walrus extends FlxSprite
{

	public function new(?X:Float=0, ?Y:Float=0, ?SimpleGraphic:FlxGraphicAsset) 
	{
		super(X, Y, SimpleGraphic);
		loadGraphic(AssetPaths.smallWalrus__png, false, 29, 20);
	}
	
}