
#ifndef __VM_INCLUDE_H
#define __VM_INCLUDE_H

#include "bullet/LinearMath/btScalar.h"

#if defined (USE_SYSTEM_VECTORMATH) || defined (__CELLOS_LV2__)
	#include <vectormath_aos.h>
#else //(USE_SYSTEM_VECTORMATH)
	#if defined (BT_USE_SSE) 
		#include "sse/vectormath_aos.h"
	#else //all other platforms
        #if defined (BT_USE_NEON)
            #include "neon/vectormath_aos.h"
        #else
            #include "scalar/vectormath_aos.h"
        #endif
	#endif //(BT_USE_SSE) && defined (_WIN32)
#endif //(USE_SYSTEM_VECTORMATH)



typedef Vectormath::Aos::Vector3    vmVector3;
typedef Vectormath::Aos::Quat       vmQuat;
typedef Vectormath::Aos::Matrix3    vmMatrix3;
typedef Vectormath::Aos::Transform3 vmTransform3;
typedef Vectormath::Aos::Point3     vmPoint3;

#endif //__VM_INCLUDE_H


